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Discussion post (Asynchronous Inputs in Flip-Flops)

Asynchronous inputs in flip-flops, such as preset and clear/reset, allow for instantaneous changes in output independent of the clock signal. They are primarily used for system reset or initialization, ensuring circuits start in a known state. This capability is crucial for consistent operation in digital systems, especially during power-on resets and error recovery.

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0% found this document useful (0 votes)
8 views1 page

Discussion post (Asynchronous Inputs in Flip-Flops)

Asynchronous inputs in flip-flops, such as preset and clear/reset, allow for instantaneous changes in output independent of the clock signal. They are primarily used for system reset or initialization, ensuring circuits start in a known state. This capability is crucial for consistent operation in digital systems, especially during power-on resets and error recovery.

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immanuelmukuyuni
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Asynchronous Inputs in Flip-Flops

Asynchronous inputs are separate control inputs that cause an instantaneous change in the flip-
flop output, regardless of the clock signal. These inputs are typically known as preset (PRE) and
clear/reset (CLR or RESET). Compared to the synchronous inputs, which change only by virtue
of the presence of a clock edge, the asynchronous inputs bypass normal clocked operation and
result in an effect instantly when enabled.

Asynchronous inputs are used primarily in digital systems to reset flip-flops back to known states
before normal operation. The operation, also referred to as system reset or initialization, ensures
that the circuits are in an expected, not unknown, condition. In practical cases, these inputs are
used to reset sequential circuits, registers, and memory elements when an abrupt change of states
must occur, such as power-on reset and error recovery.

A positive-edge-triggered flip-flop with active-low reset has an active reset input that makes the
output equal to 0 when it gets activated, as when the reset signal is LOW. The truth table for this
flip-flop is shown below.

Clock Reset (Active Low) D Q (Next State)


X 0 X 0
↑ 1 0 0
↑ 1 1 1

From the table, it can be observed that when reset input is LOW (0), Q gets driven directly to 0,
irrespective of the clock signal. However, when reset input is HIGH (1), the flip-flop operates
normally, capturing the value of D on the rising edge of the clock.

The reset input has a powerful effect upon flip-flop operation by causing it to start out in an
expected state (Q = 0) before normal operation under the clock. In digital systems, this facility
proves necessary, enabling consistent startup and predictable operation. In conclusion,
asynchronous inputs provide an avenue whereby flip-flops may be enforced under instantaneous
control, helpful in system initialization and error handling.

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