The document provides a log of the initialization process for the Ren'Py game engine version 7.6.3 on an Infinix X6531 device running Android 14. It details various stages of loading, including script loading, error handling, and interface setup, along with performance timings. Additionally, it notes issues with screen rendering and flipping errors during foreground and background transitions.
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
27 views
log
The document provides a log of the initialization process for the Ren'Py game engine version 7.6.3 on an Infinix X6531 device running Android 14. It details various stages of loading, including script loading, error handling, and interface setup, along with performance timings. Additionally, it notes issues with screen rendering and flipping errors during foreground and background transitions.
Version: Ren'Py 7.6.3.23091805 Early init. took 0.22s Early init. took 0.22s Android search paths: /storage/emulated/0/Android/data/hornycraft.hotzone18.com/files/../../../../ HotZone/RenPy_Saves/hornycraft.hotzone18.com/game /data/user/0/hornycraft.hotzone18.com/files/game Loader init. took 0.03s Loader init. took 0.03s Loading error handling. took 0.15s Loading error handling. took 0.15s Loading script. took 1.82s Loading script. took 1.82s Saving to /storage/emulated/0/Android/data/hornycraft.hotzone18.com/files/../../../../ Documents/RenPy_Saves/hornycraft.hotzone18.com Loading save slot metadata. took 0.26s Loading save slot metadata. took 0.26s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (7, 6, 0) Running init code. took 0.59s Running init code. took 0.59s Loading analysis data. took 0.35s Loading analysis data. took 0.35s Analyze and compile ATL. took 0.08s Analyze and compile ATL. took 0.08s Reloading save slot metadata. took 0.12s Reloading save slot metadata. took 0.12s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.49s Initial gc. took 0.49s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.52s Init translation took 0.52s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.17s Load screen analysis took 0.17s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.50s Prepare screens took 0.50s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start. took 0.72s Interface start. took 0.72s
Initializing gles2 renderer:
primary display bounds: (0, 0, 1440, 672) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G52 MC2' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.2a893c04ca0026c2e6802dbe7d7af5c5' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(1520, 720) drawable=(1520, 720) Maximum texture size: 4096x4096 Total time until interface ready: 6.51318192482s. Screen sizes: virtual=(1920, 1080) physical=(1440, 672) drawable=(1440, 672) Maximum texture size: 4096x4096 Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(1520, 720) drawable=(1520, 720) Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(1520, 720) drawable=(1520, 720) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(1440, 672) drawable=(1440, 672) Maximum texture size: 4096x4096 Flip failed error('The specified window has not been made current',) Screen sizes: virtual=(1920, 1080) physical=(1440, 672) drawable=(1440, 672) Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(1520, 720) drawable=(1520, 720) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(1440, 672) drawable=(1440, 672) Maximum texture size: 4096x4096