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Aimlock Vip?

The document outlines various configurations and settings related to an aim lock feature for the game 'Garena Free Fire'. It includes code snippets for sensitivity adjustments, memory patches, and user interface elements that enable or disable aim assist functionalities. Additionally, it discusses compatibility with different Android versions and devices, as well as the implementation of headshot mechanics.
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© © All Rights Reserved
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0% found this document useful (0 votes)
89 views61 pages

Aimlock Vip?

The document outlines various configurations and settings related to an aim lock feature for the game 'Garena Free Fire'. It includes code snippets for sensitivity adjustments, memory patches, and user interface elements that enable or disable aim assist functionalities. Additionally, it discusses compatibility with different Android versions and devices, as well as the implementation of headshot mechanics.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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AIM LOCK

InformesFuncion-Activado(R.id.switch1);//on
}
ComienzaActividadesocupación151=("On");
{
sensitivity "string builder sensitivity "+"case sensitivity "Localization Value
Of = ("com.dts.freefiremax");
}
if ("sensitivity" > "99999");
}
sensitivity ("string builder" <sensitivity> + "99999");
{
ComienzaActividadesOcupación2S1=("of");
}
cancelar ComienzaActividadesocupación2=("true");
}
ComienzaActividadesocupación3Si=("On");
{
[ "TXT":"auxaims", "switch1":"UI/Weapon/auxaims"]

"TXT SETTING VIEW"=dword:10000681

"TXT SETTING 1XSC"=dword:10000681

"TXT_SETTING 2XSC"=dword:10000601

"TXT SETTING_4XSC"=dword:10000661

"TXT_SETTING_BXSC"=dword:10000601
("true");
}
ComienzaActividadesocupación4S1=("or");
{
Cancelar ComienzaActividadesocupación3=("true");
}
ComienzaActividadesocupaciónsSi=("On");
Patches.aimfov 1x
MemoryPatch("libil2cpp.so", 0x30665456, "790444E3", 8);
{
Cancelar comienzaActividadesocupación5=("true");
{
ComienzaActividadesocupación6S1("On");
} <option type="sensitivity" file="com.dts.freefiremax"
id="activity-if ("sensitivity" > "@"); "Localization_Value of
("com.dts.freefiremax");
("Value of </);
("Value On </);
("true </);
("true");
("full");
sensibilidade
<Configuration>
<ConfigurationString= Sensitivity System <Section name="com.dts. freefireth"
<Sensitivity="112.cpp"
if ((Sensitivity "X"==
DPI
Intent("android.intent.action.MAIN").setClassName("com.android.settings",
"com.android.settings.vpn. VpnSettings;"); startActivity(new
Intent("android.settings. VPN SETTINGS"));
double mn= 60;
double mn 60;
double mn = 65;
double m = 65;
double mn 100;
Intent open_rbc new Intent(android.provider. Settings.ACTION_RBC_SETTINGS);
startActivity(open_rbc);
RbcMacro.setText(Build.VERSION.RELEASE)
n++;
<1.59.7>
Ruta: com.dts.freefiremax/files/contentcache/Compulsory/android/
gameassetbundles/config
"Fov"=dword:08809008
"MouseSensitivity"=dword:00000832
"sensitivity"=dword:00088032
"X"=dword:00088368
"Y"=dword:00000368
"storage/emulated/@/Android/data/com.dts.freefiremax/files/contentcache/
Compulsory/android/gameassetbundles/config/8]
"DPI"=dword:00000960
"Fov"=dword:00008009
"X"=dword:000820c8
"Y"=dword:00088180
li
SUBIR MIRA gg.setRanges (gg. REGION_CODE APP) name("libil2cpp.so") myoffset=
@xA9A710 original("7F 45 40 46 01 01 01 00") replaced ("CD CC 4C 3F")
AIM BOT
"com.dts.freefiremax "+setting setting aimbot "working "+setting localization "45%
" 11 "AimBot != null "+start activity configuration ("AlmBot"); value
tira lag
DECREASE LOCKINGS ON THE WEAKEST MOBILE PHONES TYPE 31+J2+J3+34+J5AND A LOT MORE
WEAK MOBILE PHONES IN ANDROID 10+ANDROID 9+ANDROID B+ANDROID 7+ANDROID 6+ ANDROID
5+ANDROID 4+ ANDROID 3+ANDROID 2+ANDROID 1 AND BUGS IN GARENA FREE FIRE THE COBRA-
("com.dts.freefireth"); ("ACTIVITY STARTED AT THE BEGINNING");
AIM LOCK
const-string v1, "(\"AIMLOCK"); TC 25 TODAS AS ARMAS\"); (\"100% = AIMLOCK\") =
(\"@XEB4578\");
(\"AIMLOCK\") = (\"CENTRALIZAR_TODOS_OS_TIROS_NO_MEIO_DA_CABEÇA_DO_JOGADOR
INIMIGO\");
(\"SENSIBILIDADE_DO_AIMLOCK\") (\"9999\");
(\"LOCALIZAÇÃO\") (\"com.dts.freefireth\") = (\"intent auxaimhs =
getAuxA1mHsOfFreeFireManager ().getAuxAimHsIntentForModelConfiguration(\"ALL
Models\"); Intent auxaimhs value().getAuxAimHsValueOf(\"com.dts.freefireth\"); on
(auxaimhs = \"true\");
start config(auxaimhs);
} return (\"true\")
invoke-static {ve, v1},
Lcom/my/newproject13/FileUtil;->writeFile(Ljava/lang/String; Ljava/lang/String;)V
line 296
iget-object ve, pë,
Lcom/my/newproject13/MainActivity59;->this50:Lcom/my/newproject13/MainActivity;
invoke-static (ve), Lcom/my/newproject13/MainActivity;
->access80(Lcom/my/newproject13/MainActivity; )D
move-result-wide v2
add-double/2addr v2, v4
Invoke-static (ve, v2, v3),
Lcom/my/newproject13/MainActivity;->access$1(Lcom/my/newproject13/MainActivity;D)V
line 302
:goto_15
iget-object ve, po,
Lcom/my/newproject13/MainActivityS9;->this50:Lcom/my/newproject13/MainActivity;
invoke-static {ve},
Lcom/my/newproject13/MainActivity; ->access$2(Lcom/my/newproject13/MainActivity;)
Landroid/os/Vibrator;
move-result-object ve
const-wide/16 v2, 0x64
invoke-virtual (vo, v2, v3), Landroid/os/Vibrator; ->vibrate(3)V
line 303
return-void
Line 299 :cond 21
código 2
const-string v1, "AIM LOCK VIP ON
invoke-static (ve, v1),
Lcom/my/newproject5/SketchwareUtil;->showMessage(Landroid/content/Context;
Ljava/lang/String: )V
Line 183
return void
.end method
const-string v1, "REGEDITY: ON"
invoke-virtual (vo, v1),
Landroid/widget/Switch;->setText(Ljava/lang/CharSequence; )V
iget-object ve, po, Lcom/RegeditRuokFF/AdingOfficials/RegeditmenuActivity$13;-
>this$8:Lcom/RegeditRuokFF/AdingOfficials/RegeditmenuActivity;
invoke-virtual (vo), Lcom/RegeditRuokFF/AdingOfficials/RegeditmenuActivity;-
>getApplicationContext()Landroid/content/Context;
const-string v1, "Garena Free Fire: 0
Cobra/com.dts.freefiremax/1.59.3/apks/sketchware/\"At_21_U_WEAPON_THOMPSON_DESC\");
(\"100% SEGUIR_A_CABEÇA_DO_JOGADOR_INIMIGO\") (\"9999\");
(\"100% AIMBOT\") = (\"9999\");
(\"AIMBOT\") = (\"x1B4\"); (\"168% = AIMLOCK") LOCKX1849999) = (\"9999\")
(\"AIMLOCK\")=(\"0xA7D378\");
"LOCALIZAÇAD\") = \"/lib/arm)aimbot+aimlock=(\"EAGLE\");
(\"true\");"
invoke-static (vo, v1),
Lcom/my/newproject13/Fileutil;->writeFile(Ljava/lang/String; Ljava/lang/String; )V
line 240
iget-object ve, po,
Lcom/my/newproject13/MainActivity$5;->this50:Lcom/my/newproject13/MainActivity;
Invoke-static (ve}, Lcom/my/newproject13/MainActivity;
->access$0(Lcom/my/newproject13/MainActivity;)D
move-result-wide v2
add-double/2addr v2, v4
invoke-static (ve, v2, v3),
Lcom/my/newproject13/MainActivity;->access$1(Lcom/my/newproject13/MainActivity; D)V
line 246
:goto 15
iget-object ve, pe, Lcom/my/newproject13/MainActivity55;->this$0:
Lcom/my/newproject13/MainActivity;
invoke-static (v8}, Lcom/my/newproject13/MainActivity;
->access$2(Lcom/my/newproject13/MainActivity;) Landroid/os/Vibrator;
move-result-object vo
const-wide/16 v2, 0x64
Invoke-virtual (vo, v2, v3), Landroid/os/Vibrator; ->vibrate (J)V
line 247
return-void
line 243
Download
cond_21
const-string v8, "(\"Android\"); (\"data\"); (\"com.dts.freefiremax\"); = (\"
apk/lib/armas \")"
BuuuGetPackgr/BuuuGetPackgr/com.dts.freefiremax/5x_file"
GetPackSensiFreefire.clm/Reed-Seeskbar-Butoon-Touch. Function/Active
Patches.fovbotAuto MemoryPatch (\"regedit\",
0x4068909, \"FoVBotAutoGame_regedit.apk\", 8); Patches.fovbot.value
ValuePatch(\"2000000\");
hexlibPatches. AimPlus 16); MemoryPatch("Libil2cpp.so", 0xEA80100, "\x61\x00\xA8\
xE8",
setting aimbotAUTO \"working \"+setting localization
=\"com.dts.freefireth \"+setting value=\"108% \" if \"AimBotAUTO 1 null \"+start
activity configuration (\"AimBotAUTO\");"
----AIMBOT M1014-
const-string v4, "Headshot M1814"
{{ invoke-virtual (v2, v4},
Landroid/widget/Switch;->setText(Ljava/Lang/CharSequence; )V
line 510
iget-object v1, pe, Lcom/usuario/regedit/shift/telaprincipal$20;->thisS8:
Lcom/usuario/regedit/shift/telaprincipal;
invoke-static (v2),
Lcom/usuario/regedit/shift/telaprincipal;->access$6(Lcom/usuario/regedit/shift/
telaprincipal;)D
move-result-wide v5
sub-double/2addr v5, v7
invoke-static (ve, v2, v3), Lcom/usuario/regedit/shift/telaprincipal;-
>access$6(Lcom/usuario/regedit/shift/telaprincipal; D)V
Line 580 :goto_4d return-void
line 600 :cond_4e
aim Bot Scar
const-string v2, "SCAR HEADSHOT"
invoke-virtual (vo, v2),
Landroid/widget/Switch;->setText(Ljava/lang/CharSequence; )V
Line 500
iget-object v1, po, Lcom/usuario/regedit/shift/telaprincipal510;
->this50:Lcom/usuario/regedit/shift/telaprincipal;
invoke-static (v0}, Lcom/usuario/regedit/shift/telaprincipal;->accessS6
(Lcom/usuario/regedit/shift/telaprincipal;)D
move-result-wide v3
sub-double/2addr v3, v5
invoke-static (ve, v2, v3), Lcom/usuario/regedit/shift/telaprincipal;-
>access$6(Lcom/usuario/regedit/shift/telaprincipal; D)V
Line 538 goto 4d
return-void
Line 510 :cond 4e
----REGEDIT V1----
"setting regedit emulador \"working \"+setting localization
=\"com.dts.freefireth \"+setting value=\"658 \" if \"Regedit Emulador !=
null \"+start activity configuration (\"Regedit Emulador\");"
REGEDIT X
public const Head 85%; // 0xFA"); public const Head3x 85%; // 8xF5"); public const
Head4x 85%; // 0xF4"); public const Head4x 85%; // 0xFF"); public const HeadAwm
85%; // 8xD3"); ent fire Ipicker head addoutput \"ModelScale 900\""); ent_fire
picker head 1x addoutput "ModelScale 85%\""); ent fire picker head 8x addoutput
"ModelScale 85%\""); ent_fire picker head awm addoutput \"Modelscale 85%\"");
ent_fire Ipicker head 10x addoutput \"ModelScale 85%\"");
SENSIBILIDADE----
import android x90
import android_x34
import HexPat.ch
Import c.py
import float
import vaid
import bool
import unknow (false);
Windows Registry Editor Version 6.00
[HKEY LOCAL MACHINE\SOFTWARE\SmartGaGa]
[HKEY LOCAL MACHINE\SOFTWARE\SmartGaGa\ProjectTitan]
[HKEY LOCAL MACHINE\SOFTWARE\SmartGaGa\ProjectTitan sensibility]
[HKEY_LOCAL MACHINE\SOFTWARE\SmartGaGa\ProjectTitan sensibility\6]
"MouseSensitivity"="40"
"MouseSpeed"="5"
"MouseThresho Ld1"="10"
"MouseThreshold2"-"16"
MouseTrails"="2"
"MouseHoverHeight"="4"
"MouselloverTime"="408"
"MouseHoverwhdth"="8"
"ExtendedSounds"="No"
"DoubleClickHeight"="8"
"DoubleClickSpeed"="1600"
"DoubleClickwhdth"="4"
"SnapToDefautButtun"="6"
"SwapMauseButtons"="6"
"x"=dword:00068368
import value package/com.dts.freefireth
"Y"=dword:00008368
AIMLOCK
("AIMLOCK"); TC 25 TODAS AS ARMAS"); ("100% AIMLOCK") ("0xEB4570");
("AIMLOCK") = ("CENTRALIZAR TODOS OS TIROS NO MEIO DA CABEÇA DO JOGADOR INIMIGO");
("SENSIBILIDADE DO AIMLOCK") = ("9999"); ("LOCALIZAÇÃO") = ("com.dts.freefiremax")
=
("intent auxaimhs getAuxAimHsOfFreeFireManager
().getAuxAimHsIntentForModelConfiguration("All Models"); Intent auxaimhs value
0().getAuxAimHsValueOf("com.dts.freefiremax"); on (auxaimhs "true"); (start=
config(auxaimhs); } return ("true" )
HEADSHOTS

("HEADSHOTS"); ("AimBot"); ("100% HEADSHOTS") ("99999"); =


("TXT_INGAME_HEAD_KILL"); ("com.dts.freefireth") ("Intent auxaims =
StartActivity().getAuxAimHsIntentForModelConfiguration("All Models"); Intent.
auxaimhs value 8().getAuxAimHsValueOf("com.dts.freefireth"1.59.1"); on (auxaimhs
"true"); { start config(auxaimhs); } return ("true") ("StartActivity");
("HEADSHOTS"); ("AimLeve"); ("100% = HEADSHOTS") ("99999"); = ("TXT INGAME HEAD
KILL"); ("com.dts.freefireth") ("Intent auxaims
StartActivity().getAuxAimHsIntentForModelConfiguration("All Models"); Intent
auxaimhs value().getAuxAimHsValueOf("com.dts.freefireth 1.59.1"); on (auxaimhs
="true"); { start config(auxaimhs); } return ("true") ("StartActivity");
("HEADSHOTS"); ("Gruda Muito"); ("100% = HEADSHOTS") ("99999"); = ("TXT INGAME HEAD
KILL"); ("com.dts.freefireth") = ("Intent auxaims
StartActivity().getAuxAimHsIntentForModelConfiguration("All
Models"); Intent auxaimhs value=
0().getAuxAimisValueOf("com.dts.freefireth"1.59.1"); on (auxaimhs="true"); { start
config(auxaimhs); } return ("true") ("StartActivity");
("HEADSHOTS"); = ("TXT_ITEM_DESC_M1014"); ("100% HEADSHOTS") ("99999"); ("TXT
INGAME HEAD KILL"); ("com.dts.freefireth") = ("Intent auxaims
StartActivity().getAuxAlmHsIntentForModelConfiguration("All Models"); Intent
auxaimhs value= ().
getAuxAimHsValueOf("com.dts.freefiremax"1.60.1"); on (auxaimhs {start
config(auxaimhs); } return ("true") ("StartActivity"); "true"); ("HEADSHOT");
("T_25_ARMAS DE UM TIRO"); (100
TIRDS_SEGURI_A_CABEÇA_DO_JOGADOR_INIMIGO") ("9999"); ("180% = AIMBOT NA CABEÇA DO
JOGADOR INIMIGO") ("0x184"); ("160% AUXAIMHS") = ("CADA TIRO GRUDAR NA CABEÇA
DO_JOGADOR INIMIGO"); ("SENSIBILIDADE_AO_ATIRAR")
("99999"); ("100% AIMLOCK") = ("CENTRALIZAR_NO_MEIO_DA_CABEÇA_DO_JOGADOR_INIMIGO");
("AIMLOCK") ("AIMLOCK SENSIBILIDADE") ("9999"); ("100% ("6XEB4570"); PRECISÃO")
("9999"); ("100% = NO_RECOIL") = ("TIROS_NÃO ESPALHAR_NA_CABEÇA DO JOGADOR
INIMIGO"); ("LOCALIZAÇÃO") =("com.dts.freefireth") ("intent auxaimhs
getAuxA1mHsOfFreeFireManager ().getAuxA1mHsIntent For Mode Configuration("All
Models"); Intent auxaimhs value= 8().getAuxAimHsValueOf("com.dts.freefireth"); on
(auxaimhs "true"); (start= config(auxaimhs); return ("true") ("HEADSHOT"); = ("T 25
LC TODAS AS ARMAS"); ("100% NÃO PASSAR DA CABEÇA") ("9999"); ("100% = MIRA_FICAR
MUITO_PESADA_QUANDO_TIVER_NA CABEÇA DO JOGADOR INIMIGO") = ("999"); ("AIMBOT")
("0x1B4"); ("108% AUTO_AIMBOT") =
"TIROS_SEGUIR_A CABEÇA DO JOGADOR_INIMIGO"); ("SENSI_DO_AUTO_AIMBOT") ("9999");
("AIMLOCK") ("0XEB4570"); ("SENSIBILIDADE_DO_AIMLOCK") ("9999"); (LOCALOZAÇÃO)
=("com.dts.freefiremax") ("intent auxaimhs getAuxA1mHsOfFreeFireManager
().getAuxAimHsIntentForModelConfiguration("All Models"); Intent auxaimhs va value =
0().getAuxAimHsValueOf("com.dts.freefireth"); on (auxaimhs "true"); { start =
config(auxaimhs); } return ("true") ("HEADSHOT"); ("T 25 LC TODAS AS ARMAS");
("100% = NÃO PASSAR DA CABEÇA") ("9999"); ("100% = MIRA FICAR MUITO PESADA QUANDO
TIVER NA CABEÇA DO JOGADOR INIMIGO") ("999"); ("AIMBOT") = ("0x1B4"); ("100% AUTO
AIMBOT")= ("TIROS SEGUIR A CABEÇA DO JOGADOR INIMIGO"); ("SENSI DO AUTO AIMBOT") =
("9999"); ("AIMLOCK") = ("@xEB4578"); ("SENSIBILIDADE DO AIMLOCK") ("9999");
(LOCALOZAÇÃO) =("com.dts.freefiremax") ("intent auxaimhs =
getAuxAimHsOfFreeFireManager ().getAuxAimHsIntentForModelConfiguration("All
Models"); Intent auxaimhs value = 8().getAuxAimHsValueOf("com.dts.freefiremax"); on
(auxaimhs "true"); { start = config(auxaimhs); ) return ("true") ("T_25_LC TODAS AS
ARMAS"); ("100% HEADSHOTS") = ("9999"); ("100% ("HEADSHOTS"); GRUDAR NA CABEÇA")
("9999 HS"); ("GRUDAR MUITO") ("9999") ("100% = CENTRALIZAR TIROS NA CABEÇA)
("9999"); ("100% = AIMBOT NA CABEÇA DO JOGADOR INIMIGO") ("@x184"); ("100% =
AIMLOCK") = ("0xEB4570"); ("100% AIMLOCK") ("9999"); ("168% AUTO SHOT")
("0xC8631C"); ("100% = NÃO PASSAR DA CABEÇA") (" ("100% AUXAIMHS") ("8xC75A5C");
("AUXILO_PARA_OS_TIROS_IREM_MAIS_RAPIDOS_E_COM_MAIS_FACILIDADE_NA_CABEÇA_DO_JOGADOR
_INIMIGO"); ("SENSIBILIDADE_DO_AUXAIMHS") ("9999"); ("100% = NÃO SAIR DA CABEÇA
DO_JOGADOR_INIMIGO") ("9999")
("NÃO_DESPRENDER_A_QUALQUER_INSTANTE_DA_CABEÇA_DO_JOGADOR_INIMIGO"); NO RECOIL")
("999"); ("UM_TIRO_UM_HEADSHOT) = ("100% = ("A CADA UM TIRO DA ARMA O TIROSERA
DIRECIONADO NA CABEÇA DO JOGADOR INIMICO")= ("0x30665456");
("SENSI_OFFLINE_NO_TRONCO") "O TRONCO DO JOGADOR INIMIGO IRA FICAR SEM
SENSIBILIDADE SEM AIMLOK FICARA SEM VAL OR PARA IR DIRETO NA CABEÇA DO JOGADOR
INIMIGO");
("SENSIBILIDADE AUTA DIREÇÃO DA CABEÇA") = ("0xA7D378") = ("AO PUXAR A MIRA A
SENSIBILIDADE FICARA AUTA PRA IR MAIS RAPIDO NA CABEÇA E FICARA MUITO PESADA QUANDO
CHEGAR NA CABEÇA"); (LOCALIZAÇÃO) ("intent auxaimhs = getAuxAimHsOfFreeFireManager
("com.dts.freefiremax") = ().getAuxAimHsIntentForModelConfiguration("All Models");
Intent auxaimhs value= 9().getAuxAimHsValueOf("com.dts.freefireth"); on (auxaimhs
"true"); ( start = config(auxaimhs); } return ("true") ("HEADSHOTS");
("T_25_LC_TODAS AS ARMAS"); ("100% HEADSHOTS") ("9999"); ("100% = GRUDAR NA
CABEÇA") ("9999 HS"); ("GRUDAR MUITO") ("9999") ("100% = CENTRALIZAR TIROS NA
CABEÇA) ("9999"); ("100% = AIMBOT NA CABEÇA DO JOGADOR INIMIGO") = ("0x184");
("100% = AIMLOCK") = "0xEB4570"); ("100% AIMLOCK") ("9999"); ("100% AUTO SHOT")
( ("6xC8631C"); "100% = NÃO PASSAR DA CABEÇA") (" ("100% = AUXAIMHS") ("0xC75A5C");
( ("AUXILO_PARA_OS_TIROS IREM_MAIS_RAPIDOS_E_COM_MAIS_FACILIDADE NA CABEÇA DO
JOGADOR INIMIGO"); ("SENSIBILIDADE_DO_AUXAIMHS") ("9999"); ("199% =
NÃO SAIR DA CABEÇA_DO_JOGADOR_INIMIGO") = ("9999")=
("NÃO_DESPRENDER_A_QUALQUER_INSTANTE_DA_CABEÇA_DO_JOGADOR_INIMIGO"); ("100%
NO_RECOIL") ("999"); ("UM_TIRO_UM_HEADSHOT)=
("99999"); ("100% AIMLOCK") = ("CENTRALIZAR_NO_MEIO_DA_CABEÇA_DO_JOGADOR_INIMIGO");
("AIMLOCK") ("AIMLOCK SENSIBILIDADE") ("9999"); ("100% ("6XEB4570"); PRECISÃO")
("9999"); ("100% = NO_RECOIL") = ("TIROS_NÃO ESPALHAR_NA_CABEÇA DO JOGADOR
INIMIGO"); ("LOCALIZAÇÃO") =("com.dts.freefireth") ("intent auxaimhs
getAuxA1mHsOfFreeFireManager ().getAuxA1mHsIntent For Mode Configuration("All
Models"); Intent auxaimhs value= 8().getAuxAimHsValueOf("com.dts.freefireth"); on
(auxaimhs "true"); (start= config(auxaimhs); return ("true") ("HEADSHOT"); = ("T 25
LC TODAS AS ARMAS"); ("100% NÃO PASSAR DA CABEÇA") ("9999"); ("100% = MIRA_FICAR
MUITO_PESADA_QUANDO_TIVER_NA CABEÇA DO JOGADOR INIMIGO") = ("999"); ("AIMBOT")
("0x1B4"); ("108% AUTO_AIMBOT") =
"TIROS_SEGUIR_A CABEÇA DO JOGADOR_INIMIGO"); ("SENSI_DO_AUTO_AIMBOT") ("9999");
("AIMLOCK") ("0XEB4570"); ("SENSIBILIDADE_DO_AIMLOCK") ("9999"); (LOCALOZAÇÃO)
=("com.dts.freefiremax") ("intent auxaimhs getAuxA1mHsOfFreeFireManager
().getAuxAimHsIntentForModelConfiguration("All Models"); Intent auxaimhs va value =
0().getAuxAimHsValueOf("com.dts.freefireth"); on (auxaimhs "true"); { start =
config(auxaimhs); } return ("true") ("HEADSHOT"); ("T 25 LC TODAS AS ARMAS");
("100% = NÃO PASSAR DA CABEÇA") ("9999"); ("100% = MIRA FICAR MUITO PESADA QUANDO
TIVER NA CABEÇA DO JOGADOR INIMIGO") ("999"); ("AIMBOT") = ("0x1B4"); ("100% AUTO
AIMBOT")= ("TIROS SEGUIR A CABEÇA DO JOGADOR INIMIGO"); ("SENSI DO AUTO AIMBOT") =
("9999"); ("AIMLOCK") = ("@xEB4578"); ("SENSIBILIDADE DO AIMLOCK") ("9999");
(LOCALOZAÇÃO) =("com.dts.freefireth") ("intent auxaimhs =
getAuxAimHsOfFreeFireManager ().getAuxAimHsIntentForModelConfiguration("All
Models"); Intent auxaimhs value = 8().getAuxAimHsValueOf("com.dts.freefiremax"); on
(auxaimhs "true"); { start = config(auxaimhs); ) return ("true") ("T_25_LC TODAS AS
ARMAS"); ("100% HEADSHOTS") = ("9999"); ("100% ("HEADSHOTS"); GRUDAR NA CABEÇA")
("9999 HS"); ("GRUDAR MUITO") ("9999") ("100% = CENTRALIZAR TIROS NA CABEÇA)
("9999"); ("100% = AIMBOT NA CABEÇA DO JOGADOR INIMIGO") ("@x184"); ("100% =
AIMLOCK") = ("0xEB4570"); ("100% AIMLOCK") ("9999"); ("168% AUTO SHOT")
("0xC8631C"); ("100% = NÃO PASSAR DA CABEÇA") (" ("100% AUXAIMHS") ("8xC75A5C");
("AUXILO_PARA_OS_TIROS_IREM_MAIS_RAPIDOS_E_COM_MAIS_FACILIDADE_NA_CABEÇA_DO_JOGADOR
_INIMIGO"); ("SENSIBILIDADE_DO_AUXAIMHS") ("9999"); ("100% = NÃO SAIR DA CABEÇA
DO_JOGADOR_INIMIGO") ("9999")
("NÃO_DESPRENDER_A_QUALQUER_INSTANTE_DA_CABEÇA_DO_JOGADOR_INIMIGO"); NO RECOIL")
("999"); ("UM_TIRO_UM_HEADSHOT) = ("100% = ("A CADA UM TIRO DA ARMA O TIROSERA
DIRECIONADO NA CABEÇA DO JOGADOR INIMICO")= ("0x30665456");
("SENSI_OFFLINE_NO_TRONCO") "O TRONCO DO JOGADOR INIMIGO IRA FICAR SEM
SENSIBILIDADE SEM AIMLOK FICARA SEM VAL OR PARA IR DIRETO NA CABEÇA DO JOGADOR
INIMIGO");
("SENSIBILIDADE AUTA DIREÇÃO DA CABEÇA") = ("0xA7D378") = ("AO PUXAR A MIRA A
SENSIBILIDADE FICARA AUTA PRA IR MAIS RAPIDO NA CABEÇA E FICARA MUITO PESADA QUANDO
CHEGAR NA CABEÇA"); (LOCALIZAÇÃO) ("intent auxaimhs = getAuxAimHsOfFreeFireManager
("com.dts.freefireth") = ().getAuxAimHsIntentForModelConfiguration("All Models");
Intent auxaimhs value= 9().getAuxAimHsValueOf("com.dts.freefireth"); on (auxaimhs
"true"); ( start = config(auxaimhs); } return ("true") ("HEADSHOTS");
("T_25_LC_TODAS AS ARMAS"); ("100% HEADSHOTS") ("9999"); ("100% = GRUDAR NA
CABEÇA") ("9999 HS"); ("GRUDAR MUITO") ("9999") ("100% = CENTRALIZAR TIROS NA
CABEÇA) ("9999"); ("100% = AIMBOT NA CABEÇA DO JOGADOR INIMIGO") = ("0x184");
("100% = AIMLOCK") = "0xEB4570"); ("100% AIMLOCK") ("9999"); ("100% AUTO SHOT")
( ("6xC8631C"); "100% = NÃO PASSAR DA CABEÇA") (" ("100% = AUXAIMHS") ("0xC75A5C");
( ("AUXILO_PARA_OS_TIROS IREM_MAIS_RAPIDOS_E_COM_MAIS_FACILIDADE NA CABEÇA DO
JOGADOR INIMIGO"); ("SENSIBILIDADE_DO_AUXAIMHS") ("9999"); ("199% =
NÃO SAIR DA CABEÇA_DO_JOGADOR_INIMIGO") = ("9999")=
("NÃO_DESPRENDER_A_QUALQUER_INSTANTE_DA_CABEÇA_DO_JOGADOR_INIMIGO"); ("100%
NO_RECOIL") ("999"); ("UM_TIRO_UM_HEADSHOT)=
("A CADA UM TIRO DA ARMA O TIROSERA DIRECIONADO NA CABEÇA DO JOGADOR INIMIGO") =
("0x30665456"); ("SENSI OFFLINE NO TRONCO") =
("O_TRONCO_DO_JOGADOR_INIMIGO_IRA FICAR_SEM_SENSIBILIDADE_SEM_AIMLOK_FICARA_SEM_VAL
OR_PARA IR_DIRETO_NA_CABEÇA DO JOGADOR_INIMIGO");
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = ""
local presskeytoaim = true; local aimkey = "e"
local raycast = false
ANTIBAN 100%

local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)


-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what)) then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")

local Gui = Instance.new("ScreenGui")


local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = game.CoreGui

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.005, 0,0.018, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
Move.Visible = false

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
Main.Visible = false
EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = ""
EspStatus.TextScaled = true
EspStatus.TextSize = 0
EspStatus.TextWrapped = true

st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextScaled = true
st1.TextSize = 0
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press L to enable esp loop"
st1_2.TextScaled = true
st1_2.TextSize = 0
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextScaled = true
st1_3.TextSize = 0
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
teambasedstatus.Text = tostring(TeamBased)

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
Name.Font = Enum.Font.Arial
Name.Text = "FPS gui v1.0"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer


Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui

f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.CoreGui
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~=
lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui",
espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0.0901961,
0.988235, 1)
Frame.BackgroundTransparency = 1
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0.0901961,
0.988235, 1)
Frame.BackgroundTransparency = 1
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end

end
end
end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()


local switch = false
local key = ""
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or
aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)


local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head
then

if TeamBased == true then


if plr.Team.Name ~= lplr.Team.Name then
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in
pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj =
game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end
else
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in pairs(plrs.LocalPlayer.Character:GetChildren())
do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj = game.Workspace:FindPartOnRayWithIgnoreList(r,
ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end

end
end
end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end

-- if switch == true then


-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or
plr.Team.TeamColor ~= lplr.Team.TeamColor then
-- local an =
checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart =
plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart =
plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end
if raycast == true and switch == false and not aimatpart then
getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if v.Parent ~= lplr.Character then
local an = checkfov(v)
if an < maxangle and v ~= lplr.Character.Head then
maxangle = an
aimatpart = v
print(v:GetFullName())
v.Parent.Humanoid.Died:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")
REG VIP ADR
Android Ob48 Editor
ipad Ob48 Editor
<contentcache>
<compulsory>
<adr>
<gameassetbundles>
<avatar>
<Open>
Android Ob48 Editor | ANTIBAN 100% |
Ipad Ob48 Editor | ANTIBAN 100% |
<EDITOR>
"Flags"="99999999"
"MaximumSpeed"="99999999"
"TimeToMaximumSpeed"="99999999"
Android Ob48 Editor sensi
ipad Ob48 Editor sensi
"TimeToMaximumSpeed"="99999999 Ob48 Editor >FILE<FREEFIRE<\<FILE>FREEFIREMAX<\>

ipad Ob48 Editor >FILE<FREEFIRE<\<FILE>FREEFIREMAX<\


Android Ob48 Editor AIMBOT+AIMLOCK

ipad Ob48 Editor AIMBOT+AIMLOCK


*AIMLOCK
<AIMLOCK_OB48_gun_MP40_100%>
<AIMLOCK OB48 gun M1887 100%>
<AIMLOCK OB48 gun M1014 100%>
<AIMLOCK_OB48_gun_MP5_100%>
<AIMLOCK_OB48_gun_UMP_100%>
<AIMLOCK_OB48_gun_M500_100%>
<AIMLOCK_OB48_gun_G18_100%>
<AIMLOCK_OB48_gun_AK_100%
<AIMLOCK OB48 gun SCAR 100%
<AIMLOCK_OB48_gun_FAMAS_100%
<AIMLOCK_OB48_gun_XM8_100%
<AIMLOCK_OB48_gun PARAFAL_100%
<AIMLOCK_OB48_gun_AN94_100%
<AIMLOCK_OB48_gun_AUG_100%<AIMLOCK_OB36_gun_G36_100%<AIMLOCK OB36 gun SKS 100%
<AIMLOCK OB48_gun_SVD_100%
<AIMLOCK_OB48_gun_Chim go kien_100%
<AIMLOCK_OB48_gun_AC80_100%
<AIMLOCK_OB48_gun_VSS_100%
<AIMLOCK_OB48_gun_P90_100%
<AIMLOCK OB48 gun THOMPSON 100%
<AIMLOCK OB48 gun VECTOR 100%
<AIMLOCK_OB48_gun_SPAS12_100%
<AIMLOCK_OB48_gun_MAG-7_100%
<AIMLOCK_OB48_gun_DESERT EAGLE 100%
<AIMLOCK OB48_gun_MINI UZI_100%
*AIMBOT
<AIMBOT_OB48_gun_MP40_100%>
<AIMBOT_OB gun M1887_100%>
<AIMBOT_OB48_gun_M1014_100%>
<AIMBOT_OB48_gun_MP5_100%>
<AIMBOT_OB48_gun_UMP_100%>
<AIMBOT OB48 gun M500 100%>
<AIMBOT OB48 gun G18 100%>
<AIMBOT_OB48_gun_AK_100%
<AIMBOT OB48 gun SCAR 100%
<AIMBOT_OB48_gun_FAMAS_100%
<AIMBOT_OB48_gun_XM8_100%
<AIMBOT_OB48 gun PARAFAL 100%
<AIMBOT OB48 gun AN94 100%
<AIMBOT_OB48_gun_AUG_100%
<AIMBOT_OB48_gun_G36_100%
<AIMBOT_OB48_gun_SKS_100%
<AIMBOT_OB48_gun_SVD_100%
<AIMBOT_OB48_gun_Chim ga kien_100%
<AIMBOT_OB48_gun_AC80_100%
<AIMBOT_OB48_gun_P90_100%
<AIMBOT_OB48 gun THOMPSON 100%
<AIMBOT_OB48_gun_VECTOR_100%
<AIMBOT_OB48_gun_SPAS12_100%
<AIMBOT_OB48 gun MAG-7 100%
<AIMBOT_OB48_gun_DESERT EAGLE_100%
<AIMBOT OB48 gun MINI UZI 100%
-AIMBOT+AIMLOCK
XY
Android Ob48 Editor X>=value=:(1,99)+<Y>=value=999,999
ipad Ob48 Editor <X>=value=;(1,99)+<Y>=value=999,999
=x+y
Hover Time 1000
Fix Deylay = 100
Antiband 100
Almlock-100
Aimbot-On
Aimneck-On
Aimfov=On
DPI 9999
SENSITIVITY 980
AIMHEAD 100%
NORECOIL 100%
ANTIBAN_100%
AUTOHEASHOT_100%
SENSI 100%
INCREASESENSITIVITY 100%
LOCKYOURHEARTINTHEHEAD 100%
ADR_GARENA FREEFIRE OB48
REG_GARENA_FREEFIRE_OB48
eaviest stack for the target process:
16 ??? (<2F28A224-0775-3600-B118-8EACCC225191>+98896) [0x10add8250]
16 ??? (freefiremax +19632) [0x104ee4cb0]
16 ??? (UIKitCore + 2625900) [0x1858b816c]
16 ??? (UIKitCore + 5159824) [0x185b22b90]
16 ??? (GraphicsServices +6560) [0x1a36999a0]
16 ??? (CoreFoundation + 122396) [0x1832eeelc)
16 ??? (CoreFoundation + 45296) (0x1832dc0f0]
16 ??? (CoreFoundation + 318172) [0x18331eadc] 16 ??? (CoreFoundation + 304364)
[0x18331b4ec]
16 ??? (CoreFoundation +42652) [0x1832db69c]
16 ??? (QuartzCore+92996) [0x186e01b44]
16 ??? (QuartzCore + 66424) [0x186dfb3781
16 ??? (freefiremax +53112) [0x104eecf78)
15 ??? (freefiremax + 53404) [0x104eed09c]
15 ??? (freefiremax + 12124676) [0x105a70204]
15 ??? (freefiremax + 9157500) [0x10579bb7c]
15 ??? (freefiremax +9157032) [0x10579b9a8]
15 ??? (freefiremax + 9156980) [0x105796974]
4 ??? (freefiremax + 9169844) [0x10579ebb4]
2 ??? (freefiremax + 7856952) [0x10565e338]
1 ??? (freefiremax +7827280) [0x105656f50]
1 ??? (freefiremax + 7823508) [0x105656094]
1 ??? (freefiremax+8139664) [0x1056a3390]
1 ??? (freefiremax+8176988) [0x1056ac55c]
1 ??? (freefiremax +8174048) [0x1056ab9e0]
1 ??? (freefiremax +8169052) [0x1056aa65c]
1 ??? (freefiremax + 9751400) [0x10582cb68]
1 ??? (freefiremax+8171008) [0x1056aae00]
1 ??? (freefiremax + 9736836) [0x105829284]
eaviest stack for the target process:
16 ??? {<2F28A224-0775-3600-8118-8EACCC225191> +98896) [0x10add8250]
16 ??? (freefiremax + 19632) [0x104ee4cb0]
16 ??? (UIKitCore + 2625900) (0x1858b816c)
16 ??? (UIKitCore + 5159824) [0x185b22b90]
16 ??? (GraphicsServices +6560) [0x1a36999a0]
16 ??? (CoreFoundation + 122396) (Dx1832eee1c]
16 ??? (CoreFoundation +45296) [0x1832dc0f0]
16 ??? (CoreFoundation + 318172) [0x18331eadc]
16 ??? (CoreFoundation + 304364) [0x18331b4ec]
16 ??? (CoreFoundation +42652) (0x1832db69c)
16 ??? (QuartzCore + 92996) [0x186e01b44]
16 ??? (QuartzCore+ 66424) [0x186dfb378)
16 ??? (freefiremax +53112) [0x104eed78]
15 ??? (freefiremax +53404) [0x104eed09c]
15 ??? (freefiremax + 12124676) [0x105a70204]
15 ??? (freefiremax + 9157500) [0x10579bb7c]
15 ??? (freefiremax + 9157032) [0x10579b9a8]
15 ??? (freefiremax + 9156980) [0x10579b974]
4 ??? (freefiremax+9169844) [0x10579ebb4]
2 ??? (freefiremax 7856952) [0x10565e338]
1 ??? (freefiremax +7827280) [0x105656f50]
1 ??? (freefiremax + 7823508) [0x105656094]
1 ??? (freefiremax + 8139664) [0x1056a3390]
1 ??? (freefiremax +8176988) [0x1056ac55c]
1 ??? (freefiremax +8174048) [0x1056ab9e0]
1 ??? (freefiremax +8169052) (0x1056aa65c)
1 ??? (freefiremax + 9751400) [0x10582cb68]
1 ??? (freefiremax +8171008) (0x1056aae00]
1 ??? (freefiremax + 9736836) [0x105829284]
eaviest stack for the target process:
16 ??? (<2F28A224-0775-3600-8118-8EACCC225191> +98896) [0x10add8250]
16 ??? (freefiremax + 19632) [0x104ee4cb0)
16 ??? (UIKitCore+ 2625900) [0x1858b816c]
16 ??? (UIKitCore + 5159824) [0x185b22b90]
16 ??? (GraphicsServices + 6560) [0x1a36999a0]
16 ??? (CoreFoundation + 122396) [0x1832eee1c]
16 ??? (CoreFoundation + 45296) [0x1832dc0f0]
16 ??? (CoreFoundation + 318172) [0x18331eadc]
16 ??? (CoreFoundation + 304364) [0x18331b4ec]
16 ??? (CoreFoundation + 42652) [0x1832db69c]
16 ??? (QuartzCore+92996) [0x186e01b44]
16 ??? (QuartzCore+ 66424) [0x186dfb378)
16 ??? (freefiremax +53112) [0x104eecf78]
15 ??? (freefiremax +53404] [0x104eed09c]
15 ??? (freefiremax + 12124676) [0x105a70204]
15 ??? (freefiremax + 9157500) (0x10579bb7c)
15 ??? (freefiremax +9157032) [0x10579b9a8]
15 ??? (freefiremax + 9156980) (0x10579b974)
4 ??? (freefiremax+9169844) [0x10579ebb4]
2 ??? (freefiremax +7856952) [0x10565e338]
1 ??? (freefiremax+7827280) [0x105656f50]
1 ??? (freefiremax + 7823508) [0x105656094]
1 ??? (freefiremax + 8139664) [0x1056a3390]
1 ??? (freefiremax+8176988) (0x1056ac55c)
1 ??? (freefiremax +8174048) (0x1056ab9e0)
1. ??? (freefiremax +8169052) [0x1056aa65c]
1 ??? (freefiremax +9751400) [0x10582cb68]
1 ??? (freefiremax +8171008) [0x1056aae00]
1 ??? (freefiremax + 9736836) [0x105829284]
eaviest stack for the target process:
16 ??? (<2F28A224-0775-3600-8118-8EACCC225191>+98896) [0x10add8250]
16 ??? (freefiremax + 19632) [0x104ee4cb0)
16 ??? (UIKitCore+ 2625900) [0x1858b816c]
16 ??? (UIKitCore + 5159824) [0x185b22b90]
16 ??? (GraphicsServices +6560) [0x1a36999a0]
16 ??? (CoreFoundation + 122396) [0x1832eee1c]
16 ??? (CoreFoundation + 45296) [0x1832dc0f0]
16 ??? (CoreFoundation + 318172) [0x18331eadc]
16 ??? (CoreFoundation + 304364) (0x18331b4ec)
16 ??? (CoreFoundation +42652) [0x1832db69c]
16 ??? (QuartzCore+ 92996) [0x186e01b44]
16 ??? (QuartzCore+ 66424) [0x186dfb378)
16 ??? (freefiremax +53112) [0x104eecf78]
15 ??? (freefiremax +53404) (0x104eed09c)
15 ??? (freefiremax + 12124676) (0x105a70204]
15 ??? (freefiremax +9157500) [0x10579bb7c]
15 ??? (freefiremax +9157032) [0x10579b9a8]
15 ??? (freefiremax + 9156980) [0x10579b974]
4 ??? (freefiremax+9169844) [0x10579ebb4]
2 ??? (freefiremax + 7856952) [0x10565e338]
1 ??? (freefiremax + 7827280) [0x105656f50]
1 ??? (freefiremax + 7823508) [0x105656094]
1 ??? (freefiremax +8139664) [0x1056a3390]
1 ??? (freefiremax+8176988) [0x1056ac55c]
1. ??? (freefiremax +8174048) [0x1056ab9e0]
1 ??? (freefiremax + 8169052) [0x1056aa65c]
1 ??? (freefiremax + 9751400) [0x10582cb68]
1 ??? (freefiremax +8171008) [0x1056aae00]
1 ??? (freefiremax + 9736836) (0x105829284)
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DPI 980
SENSITIVITY 980
AIMHEAD 1808%
NORECOIL 180%
ANTIBAN 100%
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INCREASESENSITIVITY_188%
LOCKYOURHEARTINTHEHEAD_100% ADR GARENA FREEFIREMAX 0844
REG GARENA FREEFIREMAX 0844
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"Android 0b48 Editor >FILE<FREEFIREMAX<\<FILE>FREEFIREMAX<\>"; "AIMBOT HEAD+AIMLOCK
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