Module 1 - Introduction to Hypershade
Module 1 - Introduction to Hypershade
INTRODUCTION TO HYPERSHADE
MMA0033 SPECIALIZATION 2 - 3D TEXTURING AND MAPPING
The Hypershade provides a visual display of how nodes
in a Maya scene are connected.
A. Input Connections
B. Input and Output Connections
C. Output Connections
A B C
These tools will help you to organize
your nodes.
A. Clear Graph
A B C D E
B. Add Selected Nodes to Graph
C. Remove Selected Nodes from Graph
D. Rearrange Graph
E. Graph Materials in Selected Object
In the Node Editor, click on the icon on the top right hand
corner of each node to expand it to its full mode.
Refraction - A transparent surface can change the direction of the light rays
as they pass through the surface. The bending of light rays can distort the
image of objects on the other side of the surface.
When a spotlight is used to light an object
with a translucent material, the light does not
scatter past the light's cone of influence,
even if Translucence Focus is lowered.
Maya stores depth values as -1/z. These represent the near and
far clipping values.
END OF MODULE
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