Chapter 2 Vectors and Scalars
Chapter 2 Vectors and Scalars
Mathematical Properties:
• Scalars can be added, subtracted, multiplied, or divided by other scalars using simple arithmetic.
• Example: If two distances are given as 5 𝑚 and 10 𝑚, their sum is 5 𝑚 + 10 𝑚 = 15 𝑚.
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Vectors and scalars definition
Vectors
Definition: A vector quantity is a physical quantity that has both magnitude and direction.
Examples:
• Displacement: 5 m north
• Velocity: 20 m/s east
• Force: 10 N at 45°
• Acceleration: 9.8 m/s² downward
Representation:
• Graphical Representation: Vectors are represented graphically by arrows. The length of the arrow represents the
magnitude, and the direction of the arrow represents the vector's direction.
• Symbolic Representation: Vectors are often represented by boldface letters (e.g., v for velocity) or by letters with
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Ԧ
Types of Vectors
Types of Vectors
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Types of Vectors
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Types of Vectors
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Types of Vectors
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Vector Operations
Addition of Vectors
● Vectors are added using either the tip-to-tail method or the parallelogram method.
• Tip-to-tail method: Place the tail of the second vector at the tip of the first vector.
• Parallelogram method: Two vectors are drawn as adjacent sides of a parallelogram; the diagonal gives
the resultant vector.
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Addition of Vectors
● Example 2: Find 𝐶Ԧ + 𝐷 and the magnitude, where 𝐶Ԧ = 𝑖Ƹ − 𝑗Ƹ + 4𝐾 and 𝐷 = 2𝑖Ƹ + 6𝐾 ?
Solution:
𝐶Ԧ + 𝐷 = 3𝑖Ƹ − 𝑗Ƹ + 10𝐾
𝐶Ԧ + 𝐷 = 3 2 + −1 2 + 10 2 = 10.5
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Subtraction of Vectors
● Subtracting a vector is equivalent to adding its negative. The negative of a vector has
the same magnitude but the opposite direction.
Solution:
● 𝑨 + 𝑩 = 6𝑖Ƹ − 4𝑗Ƹ − 4𝑘
● 𝑨 − 𝑩 = −2𝑖Ƹ + 12𝑗Ƹ − 2𝑘
● 𝟐𝑨 − 𝟑𝑩 = 2 2𝑖Ƹ + 4𝑗Ƹ − 3𝑘 − 3(4𝑖Ƹ − 8𝑗Ƹ − 𝑘)
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Example
Solution:
𝐴Ԧ = 10iƸ + 10j Ƹ + 5k
𝐴Ԧ = 10 2 + 10 2 + 5 2 = 15
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Multiplication of Vectors by Scalars
When a vector is multiplied by a scalar, only its magnitude changes, not its
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Vector Components
Vector Components
Component Form: Any vector can be resolved into its components along mutually
perpendicular axes (usually x and y axes in 2D, or x, y, and z axes in 3D).
• For a vector 𝐴Ԧ with magnitude 𝐴 and direction 𝜃, the components are:
• 𝐴𝑥 = 𝐴𝑐𝑜𝑠 𝜃 (the horizontal or x-component)
• 𝐴𝑦 = 𝐴𝑠𝑖𝑛 𝜃 (the vertical or y-component)
• Unit Vectors: Vectors in component form are often expressed using unit vectors 𝑖Ƹ
(along the x-axis), 𝑗Ƹ (along the y-axis), and 𝑘 (along the z-axis):
𝑨 = 𝑨𝒙 𝒊Ƹ + 𝑨𝒚 𝒋Ƹ + 𝑨𝒛 𝒌
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Magnitude of a Vector
Magnitude of a Vector
The magnitude (or length) of a vector is found using the Pythagorean theorem. For a 2D
𝐴Ԧ = 𝐴2𝑥 + 𝐴2𝑦
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Example
● Find out the scalar and vector quantity from the given list?
Force, Speed, Electric field, Angular Momentum, Magnetic Moment, Temperature, Linear Momentum, Average
Velocity.
Solution:
From the given list,
• Scalar Quantities : Speed, Temperature.
• Vector Quantities : Force, Electric field, Angular Momentum, Magnetic Moment, Linear Momentum, Average
Velocity.
● Find the magnitude of v = i + 4j?
Solution:
𝑉 = 𝑎2 + 𝑏2
𝑎 = 1, 𝑏 = 4
𝑉 = 12 + 42
𝑉 = 17
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Example
● In figure find the component?
Solution:
𝐴𝑥 = 10 cos 30 = 8.66
𝐴𝑦 = 10 sin 30 = 5
𝐴Ԧ = 8.66𝑖Ƹ + 5𝑗Ƹ
● In figure find the component?
Solution:
𝐴𝑥 = 10 cos 150 = −8.66
𝐴𝑦 = 10 sin 150 = 5
𝐴Ԧ = −8.66𝑖Ƹ + 5𝑗Ƹ
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Example
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Example
● If 𝑉 = 𝑉𝑥 𝑖Ƹ + 𝑉𝑦 𝑗Ƹ find the magnitude and the direction?
Solution:
𝑉 = 𝑉𝑥 2 + 𝑉𝑦 2
𝑉𝑦
𝜃 = 𝑡𝑎𝑛−1 ( )
𝑉𝑥
● If 𝐴Ԧ = 3𝑖Ƹ + 4𝑗Ƹ find the magnitude and the direction?
Solution:
𝑉 = 32 + 42 = 5
4
𝜃 = 𝑡𝑎𝑛−1 = 53.1°
3
● If 𝑉 = −3𝑖Ƹ + 4𝑗Ƹ find the magnitude and the direction?
Solution:
𝑉 = (−3)2 +(4)2 = 5
4
𝜃 = 𝑡𝑎𝑛−1 = −53.1°
−3
𝑑𝑖𝑟𝑒𝑐𝑡𝑖𝑜𝑛 = 180 − 53.1 = 126.9°
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Unit Vectors
Unit Vectors
● Definition: A unit vector is a vector that has a magnitude of 1 and indicates direction
only. It is often used to represent the direction of a vector.
● Common unit vectors are 𝑖,Ƹ 𝑗Ƹ 𝑎𝑛𝑑 𝑘 for the x, y, and z directions, respectively.
● Any vector 𝐴Ԧ can be written as the product of its magnitude and a unit vector 𝐴መ in the
Ԧ
direction of 𝐴:
𝐴Ԧ = 𝐴Ԧ 𝐴መ
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Dot Product
Dot Product
● The dot product of vectors is also called the scalar product
of vectors. The resultant of the dot product of the vectors is
vectors
● 𝐴Ԧ ∙ 𝐵= 𝑎1 𝑎2 𝑖Ƹ ∙ 𝑖Ƹ + 𝑎1 𝑏2 𝑖Ƹ ∙ 𝑗 Ƹ + 𝑎1 𝑐2 𝑖 Ƹ ∙ 𝑘 + 𝑏1 𝑎2 𝑗 Ƹ ∙ 𝑖 Ƹ + 𝑏1 𝑏2 𝑗 Ƹ ∙ 𝑗 Ƹ + 𝑏1 𝑐2 𝑗 Ƹ ∙ 𝑘 +
𝑐1 𝑎2 𝑘 ∙ 𝑖 Ƹ + 𝑐1 𝑏2 𝑘 ∙ 𝑗 Ƹ + (𝑐1 𝑐2 )(𝑘 ∙ 𝑘 )
● A ∙ B= a1 a2 + b1 b2+ 𝑐1 𝑐2 .
● Where : 𝑖Ƹ ∙ 𝑖Ƹ = 𝑗Ƹ ∙ 𝑗Ƹ = 𝑘 ∙ 𝑘 = 1
𝑖Ƹ ∙ 𝑗Ƹ = 𝑖Ƹ ∙ 𝑘 = 𝑗Ƹ ∙ 𝑘 = 0
𝑨∙𝑩=𝑩∙𝑨
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Example
𝐴Ԧ ∙ 𝐵 = 8 − 32 + 3 = −21
𝐶Ԧ ∙ 𝐷 = 8 + 0 + 1 = 9
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Cross Product
Cross Product
● Cross Product is also called a Vector Product. Cross product is a form of vector
multiplication, performed between two vectors of different nature or kinds. When two
vectors are multiplied with each other and the multiplication is also a vector quantity,
then the resultant vector is called the cross product of two vectors or the vector
product. The resultant vector is perpendicular to the plane containing the two given
vectors.
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Cross Product
● Let us assume that 𝐴Ԧ and 𝐵 are two vectors, such that 𝐴Ԧ = 𝑎1 𝑖Ƹ + 𝑏1 𝑗Ƹ + 𝑐1 𝑘 and 𝐵 = 𝑎2 𝑖Ƹ + 𝑏2 𝑗Ƹ + 𝑐2 𝑘
then by using determinations, we could find the cross-product multiplication of vectors, using the
following matrix notation.
𝑖Ƹ −𝑗Ƹ 𝑘
● Ԧ
𝐴 × 𝐵 = 𝑎1 𝑏1 𝑐1
𝑎2 𝑏2 𝑐2
● The cross-product multiplication of vectors is also represented using the cross-product formula as:
𝐴Ԧ × 𝐵 = 𝑖Ƹ 𝑏1 𝑐2 − 𝑏2 𝑐1 − 𝑗Ƹ 𝑎1 𝑐2 − 𝑎2 𝑐1 + 𝑘(𝑎 1 𝑏2 − 𝑎2 𝑏1 )
Note: 𝑖,Ƹ 𝑗,Ƹ and 𝑘 are the unit vectors in the direction of x axis, y-axis, and z -axis, respectively.
𝑨 × 𝑩 = −𝑩 × 𝑨
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Example
𝑖Ƹ −𝑗Ƹ 𝑘
𝐴Ԧ × 𝐵 = 2 3 −1 = 𝑖Ƹ 3 × 3 − (−1 × 2) − 𝑗Ƹ 2 × 3 − −1 × 1 × 2 − (1 × 3))
+ 𝑘(2
1 2 3
𝐴Ԧ × 𝐵 = 𝑖Ƹ 9 + 2 − 𝑗Ƹ 6 + 1 + 𝑘 4 − 3 = 11𝑖Ƹ − 7𝑗Ƹ + 𝑘
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Example
𝑖Ƹ −𝑗Ƹ 𝑘
Ԧ
𝐴×𝐵 = 2 0 1 = 𝑖Ƹ 0 − 1 − 𝑗Ƹ 0 − 2 + 𝑘 2 − 0 = −𝑖Ƹ + 2𝑗Ƹ + 2𝑘
2 1 0
𝐵 × 𝐴Ԧ = −𝐴Ԧ × 𝐵
𝐵 × 𝐴Ԧ = 𝑖Ƹ − 2𝑗Ƹ − 2𝑘
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Applications in Physics
Applications in Physics
● Kinematics:
Displacement, Velocity, and Acceleration are vectors. Understanding their vector nature
helps solve problems in 2D and 3D motion.
● Forces:
Forces are vectors, and the resultant force on an object is the vector sum of all forces
acting on it.
● Electric and Magnetic Fields:
Electric and magnetic fields are vector quantities, and their effects depend on both
magnitude and direction.
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Summary
● Scalars have only magnitude, while vectors have both magnitude and direction.
● Vectors can be added and subtracted geometrically and algebraically using
components.
● The dot product gives a scalar and is used in calculating work, while the cross
product gives a vector and is used in calculating torque.
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Problems
Problems
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Problems
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Problems
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Problems
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Problems
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