The document outlines a rubric for evaluating booth displays in an ICT showcase, detailing criteria such as relevance, organization, presentation, engagement factor, and creativity. Each criterion is scored on a scale from 1 to 4, with descriptions for excellent to needs improvement. The rubric aims to assess the effectiveness and quality of the booth presentations by various groups.
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RUBRIC FOR BOOTH DISPLAY
The document outlines a rubric for evaluating booth displays in an ICT showcase, detailing criteria such as relevance, organization, presentation, engagement factor, and creativity. Each criterion is scored on a scale from 1 to 4, with descriptions for excellent to needs improvement. The rubric aims to assess the effectiveness and quality of the booth presentations by various groups.
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RUBRIC FOR BOOTH DISPLAY
BTLED - ICT GROUP 1: SHOWCASING ICT
Criteria Excellent Good Satisfactory Needs
(4) (3) (2) Improvement Score (1) Relevance The booth The booth The booth The booth offerings are offerings are offerings are offerings are 15% highly relevant mostly relevant somewhat not relevant to to the theme. to the theme. relevant to the the theme. theme. Organization Well organized. The area has There were The area is managed, and organized but minimal unorganized 20% the area is clean. could have been unorganized and and messy. Shows a full much stronger unmanaged Shows lack of preparation and with better things. preparation and effort. preparation. effort. Presentation Presenters were Presenters were Presenters are Presenters all very occasionally shy but manage were 30% confident and confident, and to say few unconfident really knows the presentation things about and unsure of what they're was engaging a their product what to say. saying. The little bit. and shows a The products presentation is little are not very evident. presentability. presentable at all. Engagement The booth The booth The booth has The booth Factor effectively somewhat limited lacks engages engages engagement engagement 15% attendees with attendees with opportunities for opportunities interactive interactive attendees. for attendees. games or games or display. display. Creativity Displays Shows Demonstrates Lacks exceptional creativity in limited creativity. 20% creativity in design. creativity. design. Total