Submission Guidelines 1
Submission Guidelines 1
Use the Present Tense Here’s a list of things you should not do:
Use the present tense instead of the future or past tense 1. Do not e-mail VESI to hurry up or to check on the status
whenever appropriate. of the review.
Wrong: John’s adventuring buddies will visit John as soon 2. Do not call VESI to hurry up or to check on the status of
as they find out he is in the hospital. the review.
Right: John’s adventuring buddies visit John as soon as 3. Do not fax in your submission.
they find out he is in the hospital. 4. Do not send in your submission by disk or by e-mail.
5. Do not make yourself an exception to any of the things we
Use the correct Terminology require in submissions because you think your stuff is
The Everlasting uses lots of jargon and terminology both in exceptionally great.
the setting and in the guidelines. Use the correct words, do not
use terms that are not used within The Everlasting. For What We Are Looking For in You and Your Submission:
instance, “player”, “game”, “gamemaster”, “rules”, “story” and 1. Artistic skills: First and foremost, we want great artwork.
“player characters” are not used. The Everlasting uses You must have the technical skills involved. You should
“participant”, “mythic experience”, “guide”, “guidelines”, also be capable of illustrating people, animals, and setting
“adventure” and “protagonists” instead. locations. You should be capable of conveying different
Wrong: This story is part of a long campaign set within The moods and genres (modern fantasy primarily, though
Everlasting’s setting. horror and science-fiction are welcomed.)
Right: This adventure is part of a long odyssey set within 2. Variety of Illustrations: Send us maybe one or two
the Secret World. portrait-type shots and one or two action shots. Send us
illustrations of humans, animals, cityscapes, landscapes,
Use the correct formatting for Terminology and so on. Provide examples of your talent with both
Capitalize those words which should be capitalized and do realistic and fantasy elements. Mix things up with long
not capitalize those which should not be capitalized. A list of range, medium range, short range, and close up
formatting for terms is provided, but look in the published illustrations. Also, send illustrations featuring points of
books themselves if you are not sure about the formatting. view from more interesting angles than that of flat and
Wrong: The wer has a strength of 7 and an intellect of 5. straight ahead. We’re not asking for all of these different
Right: The wer has Strength 7 and Intellect 5. things, but we definitely do want to see some variety to
express your versitility along with your various strengths
and weaknesses.
Submission Guidelines for Artists 3. Variety of Mediums: You do not have to provide sample
illustrations within lots of different mediums, but you
We’re Always On the Lookout for Artists
should let us know which mediums you can work in and
We at Visionary Entertainment Studio are always looking
provides some samples of those mediums.
for new artists who possess professional skills and
4. Professionalism: Be capable of handling criticism, take
the work seriously, and stay in touch with developers as to GOOD LUCK!
the current status of the project. We hope that you will make it! Thanks again for your
5. Responsibility: You must be capable of meeting interest and support!
deadlines, completing work, and making changes in a
timely manner.
6. Familiarity with product line: If you are providing
artwork for The Everlasting, you must be familiar with the
setting. In other words, do not send us illustrations that do
not fit in with what is being illustrated, such as a grail
knights riding around on horses and in armor in modern
times or angels all flying around with flaming swords . . .
most of the time they look and dress like normal people.
7. Familiarity with Mythology, History, and Folklore: You
don’t have to be an expert; this just relates to knowing the
subject matter that you are illustrating. We are definitely
interested in artists who can capture the artistic styles of
various cultures, such as Asian, Celtic, and Arabic, in their
work.