IT 402 Capsule Course SS Unit -II Data Entry & Keybaord Skills
IT 402 Capsule Course SS Unit -II Data Entry & Keybaord Skills
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addition (+), subtraction (–), multiplication (*) and division (/) symbols, a decimal point
(.) and Num Lock and Enter keys.
NOTE: Some of the keyboards of laptops do not have a numeric keypad
Home keys:
Alphabets ASDF are home keys for the left hand and ; (semi-colon) LKJ are home keys
for the right hand.
Guide keys:
On a computer keyboard, keys ‘F’ and ‘J’ are called guide keys for left and right hand,
respectively. Both contain a small raised tangible mark with the help of which the
touch typist can place the fingers correctly on the home keys.
Typing ergonomics
Typing ergonomics provides the logistic support for efficient and effective typewriting.
Some of these factors included are as given as below.
Sitting posture: While working on computer, sit straight, slightly bending your neck
forward. Touch the lower portion of your back to the lower portion of the back rest of
the chair. Touch both the feet to the floor.
Position of hands: Put your forearms at level with the keyboard and palms down as
shown below. Keep your wrists straight and hang your elbows naturally.
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Correct screen angle view:
Monitor placement: Do not bend your neck while working on the monitor and keep
the upper border of screen at eye level. Keep an approximate distance of about 60–65
cm for 17 inches screen.
Mouse and keyboard placement: Keep the keyboard and mouse together at an
approximate distance of 20 cm. Same height of keyboard, mouse and elbows helps
the users to work comfortably.
Chair and table placement: Adjust computer chair and table to an optimal height.
Placement of matter to be typed: Place the matter for typing to the left or right
side of the keyboard preferably on a Copy Holder which has a sloping surface
Pointing devices: Instead of typing directly, some items can be selected from
computer screen, for example “print” or “close” button. This can be done using point
and draw devices, such as mouse. Other examples of point and draw devices are
joystick, light pea, touch pad or track ball and touch screen.
Mouse: Mouse is a pointing device used to point a particular place on the screen and
to perform one or more actions. It can be used to select menu commands, resize
windows, etc. A mouse primarily comprises of three parts: the buttons, the handling
area, and the rolling object. By default, the mouse is configured to work for the right
hand.
Mouse pointer:
The mouse pointer allows to point on the screen. The pointer changes as shown
below:
1. Arrow Shape: This mouse pointer will appear as you move it around the screen
2. I shape: This mouse pointer will appear as you move it over text.
Pointing finger: The pointer changes to a pointing finger symbol as we bring the
mouse pointer over the hyperlink of the web page.
Mouse operations:
The common mouse actions are as follows
1. Click or left click: It is used to select an item.
2. Double click: It is used to start a program or open a file.
3. Right click: It is used to display a set of commands and available options.
4. Drag and drop: It allows to select and move an item from one location to
another.
5. Scroll: We can use scroll key of a mouse to scroll a page up or down.
6. Blocking: Blocking is another way of selecting text. It is used to select text that
needs to be edited or formatted.
FULL FORMS:
1. WPM: Words Per Minute
2. CPM: Characters Per Minute
3. KPM: Keystrokes Per Minute
4. WPS: Words Per Seconds
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5. CPS: Characters Per Seconds
6. KPS: Keystrokes Per Seconds
7. FOSS: Free and Open-Source Software
ASSIGNMENT
1. Explain the various types of keys present on a QWERTY keyboard.
2. What is ergonomics? Write some factors for the same.
3. What will happen when you press the key from the keyboard?
4. What is a difference between home key and guide key?
5. Define blocking.