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Action Layers _ WorkAdventure Documentation

The document provides guidelines for building maps using Tiled for the WorkAdventure platform, including features like action layers and user interactions. It details how to set up variable bindings, manage rights with user tags, and publish maps through various hosting options. Additionally, it offers troubleshooting tips and information on integrating special functionalities like animations and integrated websites.

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raziq.brown
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0% found this document useful (0 votes)
16 views1 page

Action Layers _ WorkAdventure Documentation

The document provides guidelines for building maps using Tiled for the WorkAdventure platform, including features like action layers and user interactions. It details how to set up variable bindings, manage rights with user tags, and publish maps through various hosting options. Additionally, it offers troubleshooting tips and information on integrating special functionalities like animations and integrated websites.

Uploaded by

raziq.brown
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Map Building Admin User Developer Tutorials Login Get Started Search ctrl K

Megaphone
Build your Map with Tiled Extra Features Action Layers
User interaction
Entity collections file format
Managing rights
Build your Map with Tiled
Action Layers
Publishing your map

Upload your Map to


IMPORTANT
WorkAdventure
To use these action layers, you need to import the "Scripting API Extra" script in your map
Host your Map with GitHub
Pages
You can define special layers that will alter the value of a "variable" when walked upon.
Self-Hosting your Map

About WorkAdventure maps To define such a layer, create a new "tile layer" in Tiled.

Entries and exits


In this layer, add these properties:
Opening a website when walking
on the map bindVariable : The name of the variable that will be altered when one enters/leaves the layer

Meeting rooms enterValue : (optional) The value the variable will be set to when entering the layer

Special zones leaveValue : (optional) The value the variable will be set to when leaving the layer

Animations

Integrated websites User interaction


Camera
By default, as soon as anyone enters or leaves the layer, the value of the variable will be changed.
Writing text on a map
Optionally, you can request a user interaction to trigger the change of the value. Use the triggerMessage property to display a
Chat zones
message to the player. When the player presses "SPACE", the value of the variable will be changed to enterValue .
Extra Features

Adding doors
Managing rights
Bells / Knocking on a door

Map configuration screen You can restrict who will trigger an action layer using user tags.

Binding Variables to Properties


INFO
Action Layers
User tags is a feature of the "pro" accounts.
Properties Reference

Troubleshooting Add a tag property on the layer. The variable will only change value if the player walking on the layer has the specified tag.

Invite People to your Map

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