0% found this document useful (0 votes)
16 views6 pages

Theoretical Literature Review-WPS Office

Internet gambling encompasses a variety of wagering activities conducted via Internet-enabled devices, distinct from traditional gambling methods. The DSM-5 recognizes disordered gambling as a behavioral addiction, highlighting the need for further research due to its potential harms. The document reviews existing literature on online gambling, focusing on addiction trends, the impact of online communities, and the growth of sports betting among youth.

Uploaded by

ashenafi lakew
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
16 views6 pages

Theoretical Literature Review-WPS Office

Internet gambling encompasses a variety of wagering activities conducted via Internet-enabled devices, distinct from traditional gambling methods. The DSM-5 recognizes disordered gambling as a behavioral addiction, highlighting the need for further research due to its potential harms. The document reviews existing literature on online gambling, focusing on addiction trends, the impact of online communities, and the growth of sports betting among youth.

Uploaded by

ashenafi lakew
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 6

Internet gambling (a term largely interchangeable with interactive remote and online gambling) refers to

the range of wagering and gaming activities offered through Internet-enabled devices, including
computers, mobile and smart phones, tablets and digital television. This mode of gambling, facilitated by
technological advances, increased Internet availability and ownership of Internet-enabled devices, is not
a separate type of gambling activity. Rather it is a mode of access that is distinct from gambling in
person at terrestrial or land-based retail outlets and placing wagers over the telephone. As such, it is a
largely automated activity that could be conducted in private, at any time and location, using high-speed
Internet connections enabling rapid placement of bets and notification of outcomes. The ability for large
wagers, continuous gambling, rapid feedback and instant, easy access to a vast number of betting
options has resulted in concerns that Internet gambling could contribute to excessive gambling [1, 2].

As a result of the empirical comparisons demonstrating the fundamental parallels between gambling
problems and substance use, the fifth edition of the Diagnostic and Statistical Manual of Mental
Disorders (DSM-5) includes a new category of Non-Substance Behavioural Addiction within the
substance addictions category [3]. Disordered gambling is classified as the first behavioural addiction
and will serve as a ‘blueprint’ for research on other syndromes and arguably set a precedent for the
compilation of evidence on other similarly excessive behaviours [4] such as ‘Internet gaming disorder’
(currently in section 3 of the DSM-5). Mounting evidence of distress and dysfunction related to excessive
and problematic Internet use and specifically Internet gaming led the DSM-5 Taskforce to officially call
for further research on this behaviour [5]. Given the similarities in the experience and excessive use of
Internet gambling and gaming and the potential for harm based on excessive Internet use, pathological
use of Internet gambling also warrants specific consideration [4]. The current paper aimed to provide an
overview of the research to date as well as highlight new and interesting findings relevant to adult
Internet gambling addiction. A comprehensive review of the existing literature was conducted to
provide an overview of significant trends and developments in research that relates to disordered
Internet gambling.

Gainsbury S, Wood R. Internet gambling policy in critical comparative perspective: the effectiveness of
existing regulatory frameworks. Int Gambl Stud. 2011;11:309–323.
doi: 10.1080/14459795.2011.619553. [CrossRef] [Google Scholar]

2. Monaghan S. Responsible gambling strategies for Internet gambling: the theoretical and empirical
base of using pop-up messages to encourage self-awareness. Comput Hum Behav. 2009;25(1):202–207.
doi: 10.1016/j.chb.2008.08.008. [CrossRef] [Google Scholar]
3. American Psychiatric Association. DSM 5. American Psychiatric Association; 2013.

4. Dowling NA. Issues raised by the DSM-5 internet gaming disorder classification and proposed
diagnostic criteria. Addiction. 2014;109(9):1408–9. doi: 10.1111/add.12554. [PubMed]
[CrossRef] [Google Scholar]

5. H2 Gambling Capital. The online gambling market. Reported by Bwin.party digitial entertainment;
2014. Available from: https://www.bwinparty.com/AboutUs/OurMarkets/The%20online%20gaming
%20market.aspx

The dependent variable of the research is the online game addiction, while the independent variables
are the search for excitement, basic psychological needs, gender, the type of online game the individual
learns online and the type of online game played. Multiple regression analysis was used to determine
whether the independent variables predicted the dependent variable. In addition, it was determined by
independent sample t test whether the level of online gaming addiction differed according to sex, and at
the same time whether the individual was different according to the type of online game or not was also
examined by one way variance analysis. According to the result of correlation analysis, it has been found
that there is a positive and significant relationship between online gaming addiction and the sensation
seeking and basic psychological needs. Besides, it was also determined that the level of online game
addiction differ statistically significantly depending on the variables such as gender, from whom the
game was learned and the type of online game.

2. LITERATURE REVIEW

2.1. Theoretical literature review

The literature review dieses the cowlroath of sports betting and its p terms of advensing and promotion.
It has fandamemally altered ακοής advertising, revenue and perceptions of sport's integrity
The review acknowledges the ecommend controlling in that identifies how economics and regions
benefit fins a (Allen Can Productivity Commission, 2010), However, it also highlights the costs and
conquence of price gurobling Alien Consulting Group, 2011

While research on the costs and benefits of sports, betting is still emerging is cubees simular themes The
review totes that online sports betting is rapidly surpassing all ederims of probing in of participation
(Chorlton, 2013, Gainsbury. 20131

The review alse prints out that the global nature of the Internet and sport means that a sigeliczen
amount of money is spent in Australia on betting on sports events that occur Gainsbury and Russell,
2013, Churci Sanders, 2012) tionally

Lastly, the review draws attention to the fundamental changes in the asture of gardeling that quats
betting has brought about

2.2.Empirical literature review

Emparant research on online gambling among youth has foodshedding the renth of spurts betting, the
role of online communities, and the prevalence of problem gambling. Here are same key findings

Growth of Spotts Betting Onlion speets being a ripuliy uspessing all viber fans of paling να τι
participation A UK report states that betting on football (excert has seen the largest growth in the ports
betting sector, growing Nawe 2009 and 2012 Allen Consulting Group (30TIA

Role of Online Consumanities: Online communities focused on gambling are inctersimply popular and
stract weers to nateract and stare ideas and experiences which Actiet wers of polling gambling
cometumties are more likely an

Prevalence of Problem Gambling: A meta-analysis of recent empirical research found a prevalence of


moderate risk at risk gambling to be 2.43% and of problem pathological gambling to be 1.29% in the
adult population Braun, & Kvasnicka (2013).
Impact on Youth These findings highlight the importance of considering where gambling content is
placed within social media, and to what extent vulnerable groups like young people (ie, too young to
gamble) or those with gambling problems are exposed to these messages, Gainsbury (2012).

METHODOLOGY

This section will show methodologies that will be use to collect the necessary data from the sample
online gambling company sites and show the logical frame work that discusses modal specification,
variable definition and measurement, data and nature, population sample, and sample technique,
research design.

3.1.Model specification

To conduct a study on the impact of online gambling on productive youth in Bahir Dar City, you could
consider the following model specification:

Dependent Variable (DV): Productivity of Youth

Houses

This could be measured through various indicators such as academic performance, employment status,
or engagement in community activities.

Independent Variable (IV): Online Gambling Behavior

This could be measured through frequency of online gambling, amount of money spent, or types of
online gambling games played.

Control Variables: Age, Gender, Socio-economic Status, Education Level, Peer Influence. Accessibility of
Gambling .
YOM FOST GRADUATE COLLINE PROPUBAL FOR THE IMPACT OF ONLINE GAMBLING THE PRIVE VERTINI
DAR KY

2. LITERATURE REVIEW

2.1. Theoretical literature review

The literature review discusses the exponential growth of sports betting and its unique position in terms
of advertising and promotion. It has fundamentally altered the nature of sport, impacting advertising,
revenue, and perceptions of sport's integrity.

The review acknowledges the economic contributions and social benefits of gambling, citing research
that identifies how economies and regions benefit from it (Allen Consulting Group, 2011; Productivity
Commission, 2010). However, it also highlights the costs and consequences of problem gambling (Allen
Consulting Group, 2011).

While research on the costs and benefits of sports betting is still emerging, it echoes similar themes The
review notes that online sports betting is rapidly surpassing all other forms of gambling in terms of
participation (Charlton, 2013; Gainsbury, 2013).

The review also points out that the global nature of the Internet and sport means that a significant
amount of money is spent in Australia on betting on sports events that occur internationally (Gainsbury
and Russell, 2013; Church-Sanders, 2012)

Lastly, the review draws attention to the fundamental changes in the nature of gambling that sports
betting has brought about.

2.2.Empirical literature review


Empirical research on online gambling among youth has focused on various aspects, including the
growth of sports betting, the role of online communities, and the prevalence of problem gambling, Here
are some key findings:

Growth of Sports Betting: Online sports betting is rapidly surpassing all other forms of gambling in terms:
of participation1. A UK report states that betting on football (soccer) has seen the largest growth in the
sports betting sector, growing 69% between 2009 and 2012. Allen Consulting Group. (2011).

Role of Online Communities: Online communities focused on gambling are increasingly popular and
attract users to interact and share ideas and experiences with like-minded others. Active users of online
gambling communities are more likely at-risk or problem gamblers. Productivity Commission. (2010).

You might also like