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log

The document is a log from a Ren'Py application running on an OPPO device, detailing the initialization process and loading times for various components. It includes information about screen sizes, rendering settings, and errors encountered, such as a missing library for Steam integration. The total time until the interface was ready was approximately 36.43 seconds.

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Sameer Rachcha
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© © All Rights Reserved
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
3 views

log

The document is a log from a Ren'Py application running on an OPPO device, detailing the initialization process and loading times for various components. It includes information about screen sizes, rendering settings, and errors encountered, such as a missing library for Steam integration. The total time until the interface was ready was approximately 36.43 seconds.

Uploaded by

Sameer Rachcha
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Thu Feb 27 16:25:22 2025

Unknown platform.
Ren'Py 7.5.2.22081402

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer OPPO model CPH2385
Screen diagonal is 5.25394197246 inches.
Early init took 0.58s
Early init took 0.58s
Attempting to migrate your saves from stock location...
Android search paths:
/storage/emulated/0/Android/data/com.estrada777.mist/files/../../../../Documents/
RenPy_Saves/com.estrada777.mist/game /data/user/0/com.estrada777.mist/files/game
Loader init took 0.75s
Loader init took 0.75s
Loading error handling took 0.76s
Loading error handling took 0.76s
Loading script took 13.28s
Loading script took 13.28s
Saving to /storage/emulated/0/Android/data/com.estrada777.mist/files/../../../../
Documents/RenPy_Saves/com.estrada777.mist
Loading save slot metadata. took 3.80s
Loading save slot metadata. took 3.80s
Loading persistent took 0.28s
Loading persistent took 0.28s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/com.estrada777.mist/files/libsteam_api.so" not found',)
Set script version to: (7, 5, 2)
- Init at 00images.rpyc:52 took 0.70490 s.
Running init code took 2.47s
Running init code took 2.47s
Loading analysis data took 0.89s
Loading analysis data took 0.89s
Analyze and compile ATL took 0.77s
Analyze and compile ATL took 0.77s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.01s
Making clean stores took 0.01s
Initial gc. took 2.19s
Initial gc. took 2.19s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Creating interface object took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 2.14s
Init translation took 2.14s
Build styles took 0.05s
Build styles took 0.05s
Load screen analysis took 0.81s
Load screen analysis took 0.81s
Analyze screens took 0.03s
Analyze screens took 0.03s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 2.87s
Prepare screens took 2.87s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.03s
Running _start took 0.03s
Interface start took 3.40s
Interface start took 3.40s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1548, 656)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Imagination Technologies'
Renderer: 'PowerVR Rogue GE8320'
Version: 'OpenGL ES 3.2 build 1.13@5776728'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1548, 720) drawable=(1548, 720)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 36.432571888s
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(1548, 720) drawable=(1548, 720)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background.
Entering foreground.
Screen sizes: virtual=(1920, 1080) physical=(1548, 720) drawable=(1548, 720)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(1548, 720) drawable=(1548, 720)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096

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