unity 3d proposal
unity 3d proposal
A. Introduction
B. Objectives
2. High Demand and Good Salaries: VR developers are in high demand and often
command high salaries. According to Glassdoor, the average salary for a VR
developer in the United States is over $100,000 per year.
3. Cutting-Edge Technology
Technology: VR and AR technology is constantly evolving and students
who learn VR development will be at the forefront of this exciting and rapidly-
rapidly
growing field.
4. Transferable Skills:: The skills and knowledge that students gain from learning VR
development are transferable to other areas of technology and can be applied to
other projects and initiatives.
5. Networking opportunities
opportunities: Your students have access to a network of alumni,
industry experts, and other professionals in the VR field, which can help them
establish connections and explore potential job opportunities.
D. Program Feature
● Offline sessions.
● Capstone projects.
● Course Certificates
● Practice Quizzes
The training program covers the content through multiple formats in addition to the live
training sessions spanning over 200 hours of course delivery and 3 hours of assessment.
assessment
Sr Item Duration
no. Particulars
1
Live training Live training sessions and handholding through the 30 hours
Sessions application of concepts (5 sessions)
2 Assignments
Assignments to test the independent application 70 hours
of the concepts by the students. The assignments (7 assignments)
are to be worked by the students and submitted
for review.
3 Capstone 70 hours
project A final capstone project to encapsulate the (1 capstone
learnings in one project. Weekly project review to project)
resolve doubts / bottlenecks.
4 Recorded 30 Hours
video Recorded video content to supplement and (100 videos)
content support the live training sessions.
5 Online 3 hours
quizzes Assessment and practical to assess the learning (12 quizzes)
outcomes of students. The quizzes would be
attempted on the assessment platform.
One-time fee:
The one-time fee is charged before the commencement of the training.
The training fee is charged per student, for the number of students availing the training, - the
minimum number of students for the training price of INR 20000 per students is 25 students
for 1 Batch.
- the training program add on can be availed only if the college has subscribed to the VR
based learning content licence.
Any additional training sessions would be charged for as an extra add-on , and can be availed in
additional batches of 25 each.
Taxes: The pricing mentioned is exclusive of any taxes. Taxes as applicable would be added at the
time of generating an invoice.
Annexure:
A. VR course curriculum map
Topics to be covered
What is Virtual Reality?
Definitions and explanations
The history of VR
Key VR terminology
Types of VR technology
VR and its relation to humans
The relation of VR to research, training, design, and manufacturing.
An overview of VR applications.
VR design: perceptual and cognitive factors
Introduction to VR development:
programming and scripting languages such as C#
VR development frameworks and SDKs: use frameworks and SDKs of Unity to create
VR content
VR interactions and controls
VR physics and animations
VR audio and spatial sound
VR Networking and Multiplayer
Introduction to 3D modelling
Intro to Maya
3D modelling software: Maya, Blender, or SketchUp
Polygon modelling, Subdivision surfaces, NURBS modelling techniques, Bevel, Cone,
Extrude, Smooth, Booleans, Vertices, Revolve Tool, Bridge Tool.
B. Assignments
Sr Assignment
no.
1 Object Modelling
2 Environment modelling
3 Scene Animation
4 Unity scene setting 1
5 C# coding in unity
6 Interaction in unity and VR
7 VR application development and build creation
C. Proposed Training Schedule:
Training Assessment
Topic Mode hours Hours