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1 - Source of Innovation - Lecture 24 E3

The document discusses various sources of innovation, emphasizing the importance of individual and organizational creativity, as well as the role of collaborative networks. It highlights how innovation is not just about generating ideas but also about implementing them, involving various stakeholders like inventors, users, and R&D firms. Additionally, it covers concepts such as technology clusters, technological spillovers, and the significance of external and internal collaboration in fostering innovation.

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0% found this document useful (0 votes)
11 views

1 - Source of Innovation - Lecture 24 E3

The document discusses various sources of innovation, emphasizing the importance of individual and organizational creativity, as well as the role of collaborative networks. It highlights how innovation is not just about generating ideas but also about implementing them, involving various stakeholders like inventors, users, and R&D firms. Additionally, it covers concepts such as technology clusters, technological spillovers, and the significance of external and internal collaboration in fostering innovation.

Uploaded by

kxn96ywwb8
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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1 - Sources of Innovation

Pioneering Innovation and Management in the Tech Industry


Fall 2024
Kuancheng Huang
Topic Outlines - Sources of Innovation
• Innovation Sources, a System Viewpoint
• Creativity
• Translating Creativity into Innovation
• Innovation in Collaborative Networks

2
Sources of Innovation, as a System

The linkage is more important!

3
Individual Creativity
• Creativity, the ability to generate new and useful
ideas, something imagined or pictured in the mind.
• Individual creativity is a function of:
– Intellectual abilities for creative thinking
• Look at problems in unconventional ways
• Analyze which ideas are worth pursuing (or not)
• Convince others that ideas are worthwhile.
– Knowledge

4
Individual Creativity (cont'd)
• Individual creativity is a function of:
– Intellectual abilities
– Knowledge
– Style of thinking (e.g., choose to think in novel ways)
– Personality
• self-efficacy (confidence in own capabilities)
• tolerance for ambiguity
• willingness to overcome obstacles and take (reasonable) risk
– Motivation (e.g., intrinsic motivation)
– Environment (e.g., support and rewards for creative ideas)

5
Organizational Creativity
• Organizational creativity is a function of:
– A simple aggregate of the creativity of its employees?
– Structure, routines, and incentives could thwart or amply
the creativity of its employees .
• Idea collection systems
– John Patterson, founder of NCR (National Cash Register),
created the suggestion box program in 1895.
– How may ideas were submitted in 1904?
– How may of them are adopted?
– How to reward?

6
Inspiring Innovation at Google
• Google uses a range of formal and informal
mechanisms to encourage its employees to innovate,
including:
– 20% Time (all engineers are encouraged to spend 20% of
their time working on their own projects)
– Recognition awards (by managers)
– Google Founders’ Awards (with stock grants)
– AdSense Ideas Contest
– Innovation reviews

7
Translating Creativity into Innovation
• Innovation, more than the generation of creative
ideas, is the implementation of those ideas into
some new device or process. It requires combining
creativity with resources and expertise.
• Who does it?
– Inventors
– Innovation by Users
– Research and Development by Firms
– Universities and Government-Funded Research

8
Characteristics of Inventors
• They typically,
– Have mastered the basic
tools and operations of the
field in which they invent,
but they will have not
specialized solely on that
field.
– Are more interested in (re-
defining) problems than
solutions.
– Question the assumptions
made in previous.
– Seek global solutions rather
than local solutions, and will Segway, invented by
be generalists by nature. Dean Kamen
9
Innovation by Users
• Users
– Have a deep understanding of their own needs, and
motivation to fulfill them.
– Innovate often initially purely for their own use, while
manufacturers typically create innovations to profit.

Indermil Tissue Adhesive


Snowboard from Superglue
10
Research and Development (R&D) by Firms
• Research refers to both basic and applied research.
• Development refers to activities that apply
knowledge to produce useful devices, materials, or
processes.
• A firm’s R&D intensity (R&D expenditure/revenue) is
found to be positive correlation with sales growth,
sales from new products, and profitability (Roberts,
2001).

11
Type of R&D by Countries

12
Fundamental Difference in R&D Approaches
• Science Push: Scientific discovery → invention →
manufacturing → marketing
• Demand Pull: Customer suggestions/needs →
invention → manufacturing

13
External vs. Internal Sourcing of Innovation
• External and internal sources are complements.
– Firms with in-house R&D are also heaviest users of
external collaboration networks.
– In-house R&D may help firm build absorptive capacity that
enables it to better use information obtained externally.

14
Linkages with Customers, Suppliers, and others

(Roberts, 2001)

• How about complementors?


• How about competitors?

Palm, an example of the mixed role (device and OS) for


the PDA market!
15
Other Sources of Innovation

Percent of R&D Funds by Source and Country


16
Types of Collaborations
• including (but are not limited to):
– Joint ventures
– Licensing and second-sourcing agreements
– Research associations
– Government-sponsored joint research programs
– Value-added networks for technical and scientific exchange
– Informal networks
• Collaborative research is especially important in high-
technology sectors where individual firms rarely
possess all necessary resources and capabilities/

17
Global Alliance Network
StressgenBiotechnologiesCorp

Seven-ElevenJapanCoLtd

ElanCorpPLC

IBMCorp
BayerAG
MatsushitaElectricIndustrial

HitachiLtd SunMicrosystemsInc
MotorolaInc

Hewlett-PackardCo MicrosoftCorp

MonsantoCo

CSIRO

MagazineHouseCoLtd

QUALCOMMInc

T oyotaMotorCorp

1995 2000

• The collaborative network influences the diffusion of


information and other resources
• The size and structure of this network changes over
time due to changes in alliance activity.

18
Some Related Concepts and Terms
• “Technology Clusters” (e.g., Silicon Valley, lower
Manhattan for multimedia, and Modena’s knitwear
district) are regional clusters of firms that have a
connection to a common technology/industry.
• “Technological Spillovers” occur when the benefits
from the research activities of one entity spill over to
other entities.
• “Knowledge Brokers,” a pivotal role in the innovation
network, are individuals or firms that transfer
information from one domain to another in which it
can be usefully applied. (Thomas Edison is a good
example.)

19
Some Related Concepts and Terms (cont'd)
• “Agglomeration Economies”
– Proximity facilitates knowledge exchange.
– Cluster of firms can attract other firms to area.
– Supplier and distributor markets grow to service the cluster.
– Cluster of firms may make local labor pool more valuable
by giving them experience.
– Cluster can lead to infrastructure improvements (e.g.,
better roads, utilities, schools, etc.)

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