PERIPHERAL DEVICES
PERIPHERAL DEVICES
DEVICES
BY SYED MASHOOD HUSSAIN
ROLL NUMBER: 2024F-BGE-001
• LIST OF PERIPHERAL DEVICES:
KEYBOARD
MOUSE MONITOR CONTROLLER
PRINTER
1. The keyboard is the piece of computer hardware used to input text, characters, and other
commands into a computer or similar device. It's an external peripheral device in a desktop
system
2. A computer keyboard is considered an input device because it only sends data to a computer
and does not receive any information from it. As you type on the keyboard, you input
information into the computer.
• MOUSE:
1. A computer mouse is a handheld hardware input device that controls a cursor in a GUI for
pointing, moving and selecting text, icons, files, and folders on your computer.
2. Mouse is also used for scrolling and navigating through the webpages. Mouse is an important
part of editing. For dragging, selection of objects, blurring of backgrounds etc mouse plays a
pivotal role.
• MONITOR:
1. A computer monitor is the device that displays the information produced by the video card. A
monitor might be in the OLED, LCD, or CRT format.
2. Monitor belongs to the category of output devices. It is a hardware device which is used
to display output. The monitor can display all the graphics and information to the user through
the video card. In traditional desktop computers, separate monitors are connected to the other
devices with the help of cables.
• PRINTER:
• A printer is a device that accepts text and graphic output from a computer and transfers the
information to paper, usually to standard-size, 8.5" by 11" sheets of paper. Printers vary in size,
speed, sophistication and cost.
• Brothers Henry and Sealy Fourdrinier invent the modern papermaking machine, based on a
series of huge rollers arranged in a row. 1814: Long before electric power becomes widely
available, Friedrich König invents the steam-driven printing press to speed up the laborious
printing process.
• CONTROLLER:
1. A Scanner is an electronic device that is used to read and convert documents such as
photographs, magazines, posters, and images into digital copies for display, editing, and
archiving.
2. Scanners usually attach to a computer system and come with scanning software applications
that let you resize and otherwise modify a captured image. If a printer is hooked up to the
computer, you could print a second hard copy of the scanned image and store it in digital
format.
• MICROPHONE:
1. A microphone, colloquially called a mic or is a transducer that converts sound into an electrical
signal. Microphones are used in many applications such as telephones, hearing aids, public
address systems.
2. The most common are the dynamic microphone, which uses a coil of wire suspended in a
magnetic field; the condenser microphone, which uses the vibrating diaphragm as
a capacitor plate; and the contact microphone, which uses a crystal of piezoelectric material.
• GRAPHICS CARD:
1. Graphics card is a hardware which is used to increase the video memory of a computer, and
make its display quality more high-definition. It makes the computer more powerful and gives
it the capacity to do more high-level works. The quality of the image depends on the quality of
the graphics card.
2. While graphics cards can come in all different shapes and sizes, there are two main types:
Integrated: An integrated GPU is built directly into the same housing as the CPU or an SoC. The
vast majority of Intel CPUs come with integrated graphics, though it's a bit hit and miss with
AMD's CPUs.
• SPEAKER:
1. A system's speaker is the component that takes the electronic signal stored on things like CDs,
tapes and DVDs and turns it back into actual sound that we can hear.
2. The sound produced by speakers is defined by frequency and amplitude. The frequency determines
how high or low the pitch of the sound is. For example, a soprano singer's voice produces high
frequency sound waves, while a bass guitar or kick drum generates sounds in the low frequency range.
• WEBCAM:
1. It is, in essence, a digital camera that is connected to your computer. It works by capturing
light. Light travels through the lens of the camera to an image sensor.
2. Webcams are used for a variety of functions, most usually to stream video from one location
to another, such as when you’re meeting with friends, family, or colleagues online or when
you’re attending an online class or meeting.