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Unit 8 Computer Games Development Learning Aims b c Version 1 20 Jan 2020 (2).Docx

The document outlines an assignment for Thato Ngwato to design and develop a computer game aimed at children aged 8-12, focusing on navigating hazards and collecting items. It includes requirements for design documentation, user testing, and evaluation of the game's effectiveness. The game, titled 'Geo Dash', emphasizes user-friendly interface, accessibility, and educational content while providing guidelines for development and optimization.

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ngwatot84
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0% found this document useful (0 votes)
25 views

Unit 8 Computer Games Development Learning Aims b c Version 1 20 Jan 2020 (2).Docx

The document outlines an assignment for Thato Ngwato to design and develop a computer game aimed at children aged 8-12, focusing on navigating hazards and collecting items. It includes requirements for design documentation, user testing, and evaluation of the game's effectiveness. The game, titled 'Geo Dash', emphasizes user-friendly interface, accessibility, and educational content while providing guidelines for development and optimization.

Uploaded by

ngwatot84
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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LEARNER NAME: Thato Ngwato

BTEC Assignment Brief


Pearson BTEC International Level 3 National Extended
Qualification
Diploma in Information Technology
Unit number and title Unit 8: Computer Games Development

B: Design a computer game to meet client requirements


Learning aim(s) (For NQF C: Develop a computer game to meet client requirements
only)

Computer Gaming Technologies


Assignment title

GIFT MOYO
Assessor

Issue date
07 SEPTEMBER 2023

Hand in deadline
15 SEPTEMBER 2023

You have a job as a trainee programmer at a software


developer who creates computer games.

You have been asked to write a computer game that will


appeal to children aged around 8-12.The game involves
navigating a character around an area collecting items and
avoiding hazards. Collecting items adds to your score,
colliding with hazards uses up lives, of which each game
character only has a limited number. For example the player
could direct a mouse around a house collecting pieces of
cheese, but the mouse needs to avoid cats (hazards) which
Vocational Scenario or
occupy the house. The game should be timed, with player
Context
performance based on the score achieved over a certain
time. It should also have levels of difficulty with more
difficult levels having more hazards, fewer lives or a shorter
time. The game should be exciting and fun to play, as well as
visually appealing.

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You are going to design, optimise and evaluate your game.

In your design, development, testing and review of the


game, you need to:
●​ Create a design for the game, including user
requirements, visual designs, test plans and technical
documentation.
●​ Review the design with at least two other people and
use their feedback to create an improved version of
the design
●​ Provide a written justification of the design decisions
you made when developing the design for the game
and show how the design will fulfil its purpose and
meet the user requirements outlined in the scenario
●​ Develop the game, following your design, and test it
using a number of methods including test plans and
user testing to ensure it is fully functional, stable and
has suitable performance and usability
●​ Optimise the game, using feedback obtained from
user testing to create an improved version
●​ Evaluate the design, creation and optimisation of the
game considering its effectiveness in meeting the
stated requirements. Your evaluation should be
Task 1
supported by evidence from all stages of the process
and draw conclusions as to how the chosen
techniques and processes produced a game that
better meets the requirements compared to the
alternatives
Present evidence that you have shown individual
responsibility, effective time-management in your design and
development of a computer game, making high-quality
justified recommendations and decisions. For example, you
need to show how you have:
•​ Planned and managed your time and met targets.
•​ Reviewed and responded to outcomes including the use
of feedback from others
•​ Behaved appropriately while completing the assignment
– including professionalism, etiquette, supportive of
others, timely and appropriate leadership, accountability
and individual responsibility
•​ Evaluated outcomes to help inform high-quality justified
recommendations and decisions
•​ Used appropriate methods of communication effectively

Checklist of evidence •​ Design documentation


required •​ Feedback on the design collected from others
•​ Improved version of the design
•​ Written justification of design decisions

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•​ Completed game, including code listing and screen
shots of the game working
•​ Test documentation and user feedback
•​ Analysis of feedback and evidence of optimisation of
the game to produce and updated version
•​ Evaluation of the design, development and
optimisation process.

Criteria covered by this task:


Unit/Criteria
To achieve the criteria you must show that you are able to:
reference
Evaluate the design and optimised computer game against client
8/BC.D2
requirements.
Demonstrate individual responsibility, creativity and effective
8/BC.D3 self-management in the design, development and review of a computer
game.
Justify decisions made, showing how the design will fulfil its purpose
8/B.M2
and client requirements.
8/C.M3 Optimise a computer game to meet client requirements.
8/B.P3 Produce designs for a computer game that meet client requirements.
8/B.P4 Review the designs with others to identify and inform refinements.
8/C.P5 Produce a computer game to meet client requirements.
Test a computer game for functionality, usability, stability and
8/C.P6
performance.
Review the extent to which the computer game meets client
8/C.P7
requirements

Sources of information
to support you with this http://www.bbc.co.uk/news/technology - BBC New website,
Assignment technology section

Games magazine, and other computer gaming magazines.

Other assessment eg, work sheets, risk assessments, case study


materials attached to
this Assignment Brief

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Thato Ngwato

Pearson Assignment Unit 8: Computer Games


Development
Introduction

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Geo dash is a game where the user will be the square faced character and the goal is to
avoid running into dangerous objects that will make you lose the game. This game is made
both for fun and endurance, it helps lower your stress because it keeps you concentrated.

Design for the game:

This is what the design for the game will look like.

User Requirements:

> The user should be able to easily access the game


> The user should be able to effortlessly learn how the game works and what the rules
and regulations of the game are.
>The user should be able to download this application on their Pc or Mobile Device.
>The user has to be able to get their progress in the game and should get achievements
to keep them motivated and alert.

Visual Designs:

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Because this application will be mainly used for children, the visual design or UI(User Interface)
has to be suitable for the target audience. These are the designs I individually came up with

Player Character:
This is the square faced character which the user will be using to navigate around
the game

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Object to avoid: Triangle

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If the square hits or touches these triangles that would mean that the player has to start a
new game again. In other words it will be game over for the user.

Test plans:
Test 1: Check if the triangle stop the player from continuing the game.

Test Result: Pass

Test 2: Check if all levels are working and are not duplicating themselves over and
over again.

Level 1:

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Level 2.

Level 3:

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Test Result: Pass

Technical documentation:

This refers to all the information that will help the users know more about the application and help
them understand how this application works

USER MANUAL
How to install Geo Dash by T-tec
1.​ Visit www.T-tec and you will find a link
2.​ Click on the link to install the installation package onto your computer
3.​ Run the installation package to install it to your computer;.
4.​ Run Geo Dash and enjoy the FUN!

How to play Geo Dash lite by T-Tec


1.​ Rules:
a)​ Don't hit the triangles or you will die.
b)​ Don't bump into the squares, instead jump onto them so you can
glide past.

Evidence of Review of Design


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I have asked some of my colleagues to help me review my design and give their views and
opinions as to what I can do to make my mobile application better and more efficient.

Omphile’s written Opinion:

I think that you should change the colour of the character you are using into maybe blue,
or dark purple just to make it more interesting and fun for kids to play the game and stay
interested in the game. You should create a system whereby the user knows how far they
are in terms of progress. And they should get a score for how long they are able to play
without crashing.

Changes made on Omphile’s Opinion

This is how the UI looks after I have reviewed the design

Creation of the App based on the design


FINAL DESIGN

Level 1:

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Level 2:

Level 3:

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To see the game play use this link to the T-TEC Youtube page where you can
see the game in play: Geo dash Computer Game Using scratch

Feedback Gathered to make updated Version of Geo


dash by T-tec
1.​ User Interface(UI): *The user-interface is perfect for our target audience which is small
children or teenagers. It is user friendly and there are hints in the app to help the user to
navigate around the app. It's very easy to get used to and understand the rules and
regulations.

2.​ Game play: * The modes are not too difficult since this is aimed at children or teenagers,
but they are both challenging and fun to play which makes the app more enticing to the
children which will encourage them to keep playing it.

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Evaluation of the design, development,
maintenance and optimization of the app
Evaluation of Design:

User Requirements

The design that we came up with has fit all the user requirements which are that the user interface
is not too bright and flashy incase someone with epilepsy might want to play the Game.
Another requirement is that Mathlymp is not age restricted; anyone can use it, even you can use it.
You can play it from your mobile device once it's installed on it.

Geo Dash is both fun and challenging to play and you can play it with your friends or alone if you
want to. It is the ‘Go to Jump game’ for everyone.

User-Friendly Interface:

Geo dash has excelled in providing a user-friendly interface that caters to players of all ages and
skill levels. The design is intuitive, with easy navigation, clear instructions, and an appealing layout
that makes players feel comfortable from the moment they open the app.​

Evaluation of development of the app


Accessibility

One of Geo dash 's standout features is its commitment to accessibility. The game offers various
settings to adapt to individual needs, such as adjustable font sizes, colour schemes, and audio

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cues. This inclusivity is commendable, ensuring that a broader audience, including those with
disabilities, can enjoy and benefit from the game.

Educational Content:

Geo Dashes’'s primary objective is to make learning maths enjoyable. The game achieves this by
integrating educational content seamlessly into the gameplay. Maths problems are presented in a
fun and engaging manner, encouraging players to challenge themselves while improving their
mathematical skills.

Evaluation of maintenance and optimization of the app:

Geo Dash 's commitment to providing a user-friendly and accessible maths game experience
extends beyond development and into its ongoing maintenance. Here's a short evaluation of the
game's maintenance:
Regular Updates:

Geo Dash consistently delivers regular updates, ensuring that the game remains relevant and
engaging. These updates include bug fixes, performance optimizations, and the addition of new
content to keep players entertained and learning

Bug-Free Experience:

The dedication to addressing bugs and glitches is evident in Geo dash's maintenance. The team
promptly responds to user feedback and reports, swiftly resolving any issues that may hinder
gameplay. This commitment to a bug-free experience contributes to the game's reliability.

Performance Optimization:

Geo Dash's maintenance includes continuous efforts to optimise performance. This ensures that
the game runs smoothly on a wide range of devices, minimising crashes or lagging issues that
could frustrate players.

Security Updates:

The game prioritises the security and privacy of its users. Regular security updates are provided to
protect player data and ensure a safe gaming environment. This proactive approach helps build
trust among users.

Content Expansion:
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Geo Dash's maintenance strategy includes the expansion of educational content. New levels,
challenges, and maths problems are regularly introduced to keep players engaged and motivated
to continue learning.

Community Engagement:

The game actively engages with its community through feedback channels and social media. The
developers listen to player suggestions and use this feedback to improve the game, demonstrating
their commitment to meeting user needs.

Accessibility Enhancements:

Geo Dash continues to work on making the game even more accessible. This includes improving
features for players with disabilities and ensuring that everyone can enjoy the game comfortably.

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