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The document provides a guide on implementing outdoor scenery using skydome entities in Reality Factory for 3D game development. It outlines the steps to build a level, select brush polygons, add a skydome entity, and compile the level to see the skydome in action. An exercise is included to explore the effects of changing the ScriptName entry of the skydome entity.

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rkrams1989
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0% found this document useful (0 votes)
12 views

Edit_tutorial4

The document provides a guide on implementing outdoor scenery using skydome entities in Reality Factory for 3D game development. It outlines the steps to build a level, select brush polygons, add a skydome entity, and compile the level to see the skydome in action. An exercise is included to explore the effects of changing the ScriptName entry of the skydome entity.

Uploaded by

rkrams1989
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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World Editing 4

Introduction to 3D Game Development

Game Development using RF

Skydome

The magnificent scenery of outdoor is usually the background of many great game
ideas. Now you can implement this effect with just simple procedures using
Reality Factory.

The outdoor scenery i.e. sky is provided in RF using the skydome entities. The
procedure is quite simple.

a. Build a level as usual. Then select the biggest enclosure and select the brush
polygons (by clicking on the brush and press pageDown). Check the “sky”
box in the face attributes dialog box on right.
b. Go to template mode and add the “skydome” entity to the level.
c. Use entity editor and go to edit the skydome entry to like the following. Note
the origin value need not be the same.

d. Compile the level and see the skydome in action!

1
World Editing 4
Introduction to 3D Game Development

Note : During the construction of your level, make sure all your brushes are at a
height of greater than zero i.e. y>0 as the skydome rendering assume this.

Exercise
Try the following. Change the ScriptName entry of the skydome entity
into terrain.s What are the difference of the sky dome in this case?
Compare the statements of the two files and check the actions it take for
different commands (the two file can be found in sub-directory scripts of
Reality Factory directory.

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