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SRS

This document outlines the software requirement specifications for an interactive learning web application aimed at improving the digital literacy and technology skills of individuals with Down syndrome. It details the application's purpose, target audience, operating environment, system features, and nonfunctional requirements, emphasizing user-friendliness and accessibility. The project will be developed in collaboration with experts in Down syndrome education and assistive technology to ensure a personalized and inclusive learning experience.

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Sadia Awan
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0% found this document useful (0 votes)
28 views6 pages

SRS

This document outlines the software requirement specifications for an interactive learning web application aimed at improving the digital literacy and technology skills of individuals with Down syndrome. It details the application's purpose, target audience, operating environment, system features, and nonfunctional requirements, emphasizing user-friendliness and accessibility. The project will be developed in collaboration with experts in Down syndrome education and assistive technology to ensure a personalized and inclusive learning experience.

Uploaded by

Sadia Awan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 6

Chapter 2

Software

Requirement Specifications
210994 Sadia Anam

210970 Muhammad Asim

210934 Hamees Mehmood


Chapter 2: Software Requirement Specifications
1.1. Introduction
1.1.1. Purpose [14pt, Times new Roman, Bold]
This project proposal outlines a comprehensive solution to improve the skills of people with Down
syndrome through their mastery of technology usage. The aim is to develop an interactive learning web
application that educates people with Down syndrome and provides them with the necessary digital
literacy and independence skills.
Document Conventions
This document follows standard typographical conventions, including the use of Times New Roman font,
14-point size, and bold formatting for headings.
1.1.2. Intended Audience and Reading Suggestions
This document is intended for developers, project managers, marketing staff, users, testers, and
documentation writers. The document is organized into sections that provide an overview of the project,
followed by detailed requirements and specifications.
1.1.3. Product Scope
The software being specified is an interactive learning web application designed to improve the skills of
people with Down syndrome. The application aims to provide a personalized, interactive, and inclusive
learning environment that encourages users to confidently master technology skills and acquire essential
computer skills.

1.2. Overall Description


1.2.1. Product Perspective
This project is a new, self-contained product that aims to address the digital divide among individuals
with Down syndrome. The application will be developed in collaboration with experts in Down syndrome
education and assistive technology.
1.2.2. User Classes and Characteristics
The primary user class is individuals with Down syndrome, who will use the application to learn
technology skills and acquire digital literacy. Other user classes include educators, parents, and
caregivers, who will use the application to support and facilitate the learning process.
1.2.3. Operating Environment
The application will operate on a web-based platform, accessible through any device with an internet
connection. The application will be designed to be compatible with various operating systems and
browsers.
1.2.4. Design and Implementation Constraints
The application will be designed to be user-friendly and accessible, with features such as gamification,
guidelines, and an intuitive interface. The application will also be designed to be compatible with various
assistive technologies.
1.2.5. Assumptions and Dependencies
The project assumes that the target users will have access to devices with internet connectivity. The
project also depends on the collaboration with experts in Down syndrome education and assistive
technology.
1.3. External Interface Requirements

1.3.1. User Interfaces


The application will have a user-friendly interface that is easy to navigate, with features such as
gamification, guidelines, and an intuitive design. The interface will be designed to be accessible and
usable by individuals with Down syndrome.
1.3.2. Hardware Interfaces
The application will operate on a web-based platform, accessible through any device with an internet
connection.
1.3.3. Software Interfaces
The application will be designed to be compatible with various software components, including
databases, operating systems, and assistive technologies.
1.3.4. Communications Interfaces
The application will use standard communication protocols, such as HTTPs and nginx, to facilitate
communication between the application and external systems.

1.4. System Features

1.4.1. System Feature 1


Therapy Based Learning System
1.4.1.1. Description and Priority
The Therapy Based Learning System will provide an interactive, and learning environment for
users to learn technology skills and acquire digital literacy. (High priority)
1.4.1.2. Stimulus/Response Sequences
Users will interact with the system through a user-friendly interface, and the system will respond
with relevant learning content and activities.
1.4.1.3. Functional Requirements
REQ-SF1-1: The system shall provide a user-friendly interface that is easy to navigate.
REQ-SF1-2: The system shall provide personalized learning content and activities based on user
preferences and learning style.
REQ-SF1-3: The system shall track user progress and provide feedback on learning performance.
1.4.2. System Feature 2
Gamification
1.4.2.1. Description and Priority
The gamification feature will provide an engaging and motivating learning experience for users.
(Medium priority)
1.4.2.2. Stimulus/Response Sequences
Users will interact with the system through gamified activities, and the system will respond with
rewards and feedback.
1.4.2.3. Functional Requirements

REQ-GAM-1: The system shall provide gamified activities that are relevant to the learning content

REQ-GAM-2: The system shall provide rewards and feedback to users based on their performance

REQ-GAM-3: The system shall track user progress and provide feedback on learning
performance.

1.5. Nonfunctional Requirements


1.5.1. Performance Requirements
The system shall respond to user interactions within processing duration.
1.5.2. Safety Requirements
1.5.3. The system shall ensure the safety and security of user data and prevent any unauthorized
access.
1.5.4. Security Requirements
1.5.5. The system shall comply with relevant security standards and regulations, such as GDPR and
HIPAA.
1.5.6. Usability Requirements
The system shall be designed to be user-friendly and accessible, with features such as
gamification, guidelines, and an intuitive interface.
1.5.7. Reliability Requirements
The system shall be designed to ensure high reliability and minimize downtime. It shall be
able to recover from failures and errors quickly, with a mean time between failures (MTBF)
of at least 90%.
1.5.8. Maintainability/Supportability Requirements
The system shall be designed to be easy to maintain and update, with a modular architecture
to facilitate easy maintenance and updates. It shall have a comprehensive documentation and
support system.
1.5.9. Portability Requirements
The system shall be designed to be portable across different platforms and devices,
compatible with different operating systems and browsers, and able to run on different
hardware configurations.
1.5.10. Efficiency Requirements
The system shall be designed to optimize resource usage and minimize waste, with a fast
response time and the ability to handle a high volume of users. It shall be able to scale up or
down to meet changing demands.

1.6. Domain Requirements


The system shall be designed to be compatible with various assistive technologies and devices. The
system shall also be designed to be scalable and maintainable

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