week2 notes
week2 notes
CONSTRUCTORS
Constructors are special member functions whose task is to initialize the objects of its class.
It is a special member function, it has the same as the class name.
Java constructors are invoked when their objects are created. It is named such because, it constructs
the value, that is provides data for the object and are used to initialize objects.
Every class has a constructor when we don't explicitly declare a constructor for any java class the
compiler creates a default constructor for that class which does not have any return type.
The constructor in Java cannot be abstract, static, final or synchronized and these modifiers are not
allowed for the constructor.
There are two types of constructors:
1. Default constructor (no-arg constructor)
2. Parameterized constructor
Output:
Constructing Box
Constructing Box
Volume is 1000.0
Volume is 1000.0
new Box( ) is calling the Box( ) constructor. When the constructor for a class is not explicitly defined , then
Java creates a default constructor for the class. The default constructor automatically initializes all instance
variables to their default values, which are zero, null, and false, for numeric types, reference types, and
boolean, respectively.
Parameterized Constructors
A constructor which has a specific number of parameters is called parameterized constructor. Parameterized
constructor is used to provide different values to the distinct objects.
Example:
/* Here, Box uses a parameterized constructor to
initialize the dimensions of a box.
*/
class Box {
double width;
double height;
double depth;
// This is the constructor for Box.
Box(double w, double h, double d) {
width = w;
height = h;
depth = d;
}
// compute and return volume
double volume() {
return width * height * depth;
}
}
class BoxDemo7 {
public static void main(String args[]) {
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// declare, allocate, and initialize Box objects
Box mybox1 = new Box(10, 20, 15);
Box mybox2 = new Box(3, 6, 9);
double vol;
// get volume of first box
vol = mybox1.volume();
System.out.println("Volume is " + vol);
// get volume of second box
vol = mybox2.volume();
System.out.println("Volume is " + vol);
}
}
Output:
Volume is 3000.0
Volume is 162.0
Box mybox1 = new Box(10, 20, 15);
The values 10, 20, and 15 are passed to the Box( ) constructor when new creates the object. Thus, mybox1’s
copy of width, height, and depth will contain the values 10, 20, and 15 respectively.
Overloading Constructors
Example:
/* Here, Box defines three constructors to initialize
the dimensions of a box various ways.
*/
class Box {
double width;
double height;
double depth;
// constructor used when all dimensions specified
Box(double w, double h, double d) {
width = w;
height = h;
depth = d;
}
// constructor used when no dimensions specified
Box() {
width = -1; // use -1 to indicate
height = -1; // an uninitialized
depth = -1; // box
}
// constructor used when cube is created
Box(double len) {
width = height = depth = len;
}
// compute and return volume
double volume() {
return width * height * depth;
}
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}
class OverloadCons
{
public static void main(String args[])
{
// create boxes using the various constructors
Box mybox1 = new Box(10, 20, 15);
Box mybox2 = new Box();
Box mycube = new Box(7);
double vol;
// get volume of first box
vol = mybox1.volume();
System.out.println("Volume of mybox1 is " + vol);
// get volume of second box
vol = mybox2.volume();
System.out.println("Volume of mybox2 is " + vol);
// get volume of cube
vol = mycube.volume();
System.out.println("Volume of mycube is " + vol);
}
}
Output:
Volume of mybox1 is 3000.0
Volume of mybox2 is -1.0
Volume of mycube is 343.0
METHODS
Syntax:
type name(parameter-list) {
// body of method
}
type specifies the type of data returned by the method. This can be any valid type, including class
types that you create.
If the method does not return a value, its return type must be void.
The name of the method is specified by name.
The parameter-list is a sequence of type and identifier pairs separated by commas. Parameters are
essentially variables that receive the value of the arguments passed to the method when it is called. If
the method has no parameters, then the parameter list will be empty.
Methods that have a return type other than void return a value to the calling routine using the
following form of the return statement:
Syntax:
return value;
Example:
// This program includes a method inside the box class.
class Box {
double width;
double height;
double depth;
// display volume of a box
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void volume() {
System.out.print("Volume is ");
System.out.println(width * height * depth);
}}
class BoxDemo3 {
public static void main(String args[]) {
Box mybox1 = new Box();
Box mybox2 = new Box();
// assign values to mybox1's instance variables
mybox1.width = 10;
mybox1.height = 20;
mybox1.depth = 15;
/* assign different values to mybox2's
instance variables */
mybox2.width = 3;
mybox2.height = 6;
mybox2.depth = 9;
// display volume of first box
mybox1.volume();
// display volume of second box
mybox2.volume();
}
}
Output:
Volume is 3000.0
Volume is 162.0
The first line here invokes the volume( ) method on mybox1. That is, it calls volume( ) relative to the
mybox1 object, using the object’s name followed by the dot operator. Thus, the call to mybox1.volume( )
displays the volume of the box defined by mybox1, and the call to mybox2.volume( ) displays the volume
of the box defined by mybox2. Each time volume( ) is invoked, it displays the volume for the specified box.
Returning a Value
Example:
// Now, volume() returns the volume of a box.
class Box {
double width;
double height;
double depth;
// compute and return volume
double volume() {
return width * height * depth;
}
}
class BoxDemo4 {
public static void main(String args[]) {
Box mybox1 = new Box();
Box mybox2 = new Box();
double vol;
// assign values to mybox1's instance variables
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mybox1.width = 10;
mybox1.height = 20;
mybox1.depth = 15;
/* assign different values to mybox2's
instance variables */
mybox2.width = 3;
mybox2.height = 6;
mybox2.depth = 9;
// get volume of first box
vol = mybox1.volume();
System.out.println("Volume is " + vol);
// get volume of second box
vol = mybox2.volume();
System.out.println("Volume is " + vol);
}
}
Output:
Volume is 3000
Volume is 162
when volume( ) is called, it is put on the right side of an assignment statement. On the left is a variable, in
this case vol, that will receive the value returned by volume( ).
Syntax:
vol = mybox1.volume();
executes, the value of mybox1.volume( ) is 3,000 and this value then is stored in vol.
}
void display()
{
System.out.println(id+" "+name);
}
public static void main(String args[])
{
Student stud1 = new Student(01,"Tarun");
Student stud2 = new Student(02,"Barun");
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stud1.display();
stud2.display();
}
}
Output:
01 Tarun
02 Barun
Overloading Methods
When two or more methods within the same class that have the same name, but their parameter declarations
are different. The methods are said to be overloaded, and the process is referred to as method overloading.
Method overloading is one of the ways that Java supports polymorphism.
There are two ways to overload the method in java
1. By changing number of arguments
2. By changing the data type
Example:
// Demonstrate method overloading.
class OverloadDemo {
void test() {
System.out.println("No parameters");
}
// Overload test for one integer parameter.
void test(int a) {
System.out.println("a: " + a);
}
// Overload test for two integer parameters.
void test(int a, int b) {
System.out.println("a and b: " + a + " " + b);
}
// Overload test for a double parameter
double test(double a) {
System.out.println("double a: " + a);
return a*a;
}
}
class Overload {
public static void main(String args[]) {
OverloadDemo ob = new OverloadDemo();
double result;
// call all versions of test()
ob.test();
ob.test(10);
ob.test(10, 20);
result = ob.test(123.25);
System.out.println("Result of ob.test(123.25): " + result);
}
}
Output:
No parameters
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a: 10
a and b: 10 20
double a: 123.25
Result of ob.test(123.25): 15190.5625
Method Overriding
When a method in a subclass has the same name and type signature as a method in its superclass, then the
method in the subclass is said to override the method in the superclass. When an overridden method is
called from within its subclass, it will always refer to the version of that method defined by the subclass.
The version of the method defined by the superclass will be hidden.
Example:
// Method overriding.
class A {
int i, j;
A(int a, int b) {
i = a;
j = b;
}
// display i and j
void show() {
System.out.println("i and j: " + i + " " + j);
}
}
class B extends A {
int k;
B(int a, int b, int c) {
super(a, b);
k = c;
}
// display k – this overrides show() in A
void show() {
System.out.println("k: " + k);
}
}
class Override {
public static void main(String args[]) {
B subOb = new B(1, 2, 3);
subOb.show(); // this calls show() in B
}
}
Output:
k: 3
When show( ) is invoked on an object of type B, the version of show( ) defined within B is used. That is, the
version of show( ) inside B overrides the version declared in A. If you wish to access the superclass version
of an overridden method, you can do so by using super. For example, in this version of B, the superclass
version of show( ) is invoked within the subclass’ version. This allows all instance variables to be displayed.
class B extends A {
int k;
B(int a, int b, int c) {
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super(a, b);
k = c;
}
void show() {
super.show(); // this calls A's show()
System.out.println("k: " + k);
}
}
If you substitute this version of A into the previous program, you will see the following
Output:
i and j: 1 2
k: 3
Here, super.show( ) calls the superclass version of show( ).
ACCESS PROTECTION
The access modifiers in java specifies accessibility (scope) of a data member, method, constructor or class.
There are 4 types of java access modifiers:
1. private
2. default
3. protected
4. public
1) Private Access Modifier
The private access modifier is accessible only within class.
Simple example of private access modifier
In this example, we have created two classes A and Simple. A class contains private data member and
private method. We are accessing these private members from outside the class, so there is compile time
error.
class A{
private int data=40;
private void msg(){System.out.println("Hello java");}
}
public class Simple{
public static void main(String args[]){
A obj=new A();
System.out.println(obj.data);//Compile Time Error
obj.msg();//Compile Time Error
}
}
Role of Private Constructor
If you make any class constructor private, you cannot create the instance of that class from outside the class.
For example:
class A{
private A(){}//private constructor
void msg(){System.out.println("Hello java");}
}
public class Simple{
public static void main(String args[]){
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A obj=new A();//Compile Time Error
}
}
If you make any class constructor private, you cannot create the instance of that class from outside the class.
For example:
class A{
private A(){}//private constructor
void msg(){System.out.println("Hello java");}
}
public class Simple{
public static void main(String args[]){
A obj=new A();//Compile Time Error
}
}
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The protected access modifier can be applied on the data member, method and constructor. It can't be
applied on the class.
Example:
In this example, we have created the two packages pack and mypack. The A class of pack package is public,
so can be accessed from outside the package. But msg method of this package is declared as protected, so it
can be accessed from outside the class only through inheritance.
//save by A.java
package pack;
public class A{
protected void msg(){System.out.println("Hello");}
}
//save by B.java
package mypack;
import pack.*;
class B extends A{
public static void main(String args[]){
B obj = new B();
obj.msg();
}
}
Output:
Hello
Access Modifier Within Class Within Package Outside Package Outside Package
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By Subclass Only
Private Y N N N
Default Y Y N N
Protected Y Y Y N
Public Y Y Y Y
STATIC MEMBERS
Static is a non-access modifier in Java which is applicable for the following:
1. blocks
2. variables
3. methods
4. nested classes
Static blocks
If you need to do computation in order to initialize your static variables, you can declare a static block that
gets executed exactly once, when the class is first loaded.
Example:
// Java program to demonstrate use of static blocks
class Test
{
// static variable
static int a = 10;
static int b;
// static block
static {
System.out.println("Static block initialized.");
b = a * 4;
}
Static variables
When a variable is declared as static, then a single copy of variable is created and shared among all objects
at class level. Static variables are, essentially, global variables. All instances of the class share the same
static variable.
Important points for static variables :-
We can create static variables at class-level only.
static block and static variables are executed in order they are present in a program.
Example:
// Demonstrate static variables, methods, and blocks.
class UseStatic {
static int a = 3;
static int b;
static void meth(int x) {
System.out.println("x = " + x);
System.out.println("a = " + a);
System.out.println("b = " + b);
}
static {
System.out.println("Static block initialized.");
b = a * 4;
}
public static void main(String args[]) {
meth(42);
}
}
Output:
Static block initialized.
x = 42
a=3
b = 12
Static methods
When a method is declared with static keyword, it is known as static method. When a member is declared
static, it can be accessed before any objects of its class are created, and without reference to any object. The
most common example of a static method is main( ) method. Methods declared as static have several
restrictions:
They can only directly call other static methods.
They can only directly access static data.
They cannot refer to this or super in any way.
Syntax:
classname.method( )
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Example:
//Inside main( ), the static method callme( ) and the static variable b are accessed through their class name
//StaticDemo.
class StaticDemo {
static int a = 42;
static int b = 99;
static void callme() {
System.out.println("a = " + a);
}
}
class StaticByName {
public static void main(String args[]) {
StaticDemo.callme();
System.out.println("b = " + StaticDemo.b);
}
}
Output:
a = 42
b = 99
JAVA COMMENTS
The java comments are statements that are not executed by the compiler and interpreter. The comments can
be used to provide information or explanation about the variable, method, class or any statement. It can also
be used to hide program code for specific time.
There are 3 types of comments in java.
1. Single Line Comment
2. Multi Line Comment
3. Documentation Comment
1) Java Single Line Comment
The single line comment is used to comment only one line.
Syntax:
//This is single line comment
Example:
public class CommentExample1
{
public static void main(String[] args)
{
int i=10;//Here, i is a variable
System.out.println(i);
}
}
Output:
10
Example:
/** The Calculator class provides methods to get addition and subtraction of given 2 numbers.*/
public class Calculator
{
/** The add() method returns addition of given numbers.*/
public static int add(int a, int b)
{
return a+b;
}
/** The sub() method returns subtraction of given numbers.*/
public static int sub(int a, int b)
{
return a-b;
}
}
This type of comment is used to produce an HTML file that documents your program. The documentation
comment begins with a /** and ends with a */.
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DATATYPES IN JAVA
Data types specify the different sizes and values that can be stored in the variable. There are two types of
data types in Java:
1. Primitive data types: The primitive data types include Integer, Character, Boolean, and Floating
Point.
2. Non-primitive data types: The non-primitive data types include Classes, Interfaces, and Arrays.
Java defines eight primitive types of data: byte, short, int, long, char, float, double, and boolean. These can
be put in four groups:
• Integers This group includes byte, short, int, and long, which are for whole-valued signed numbers.
• Floating-point numbers This group includes float and double, which represent numbers with fractional
precision.
• Characters This group includes char, which represents symbols in a character set, like letters and numbers.
• Boolean This group includes boolean, which is a special type for representing true/false values.
Example :
// Compute distance light travels using long variables.
class Light {
public static void main(String args[]) {
int lightspeed;
long days;
long seconds;
long distance;
// approximate speed of light in miles per second
lightspeed = 186000;
days = 1000; // specify number of days here
seconds = days * 24 * 60 * 60; // convert to seconds
distance = lightspeed * seconds; // compute distance
System.out.print("In " + days);
System.out.print(" days light will travel about ");
System.out.println(distance + " miles.");
}
}
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Output:
In 1000 days light will travel about 16070400000000 miles.
Clearly, the result could not have been held in an int variable.
VARIABLES
A variable is a container which holds the value and that can be changed durig the execution of the program.
A variable is assigned with a datatype. Variable is a name of memory location. All the variables must be
declared before they can be used. There are three types of variables in java: local variable, instance variable
and static variable.
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1) Local Variable
A variable defined within a block or method or constructor is called local variable.
These variable are created when the block in entered or the function is called and destroyed after
exiting from the block or when the call returns from the function.
The scope of these variables exists only within the block in which the variable is declared. i.e. we
can access these variable only within that block.
Example:
import java.io.*;
public class StudentDetails
{
public void StudentAge()
{ //local variable age
int age = 0;
age = age + 5;
System.out.println("Student age is : " + age);
}
public static void main(String args[])
{
StudentDetails obj = new StudentDetails();
obj.StudentAge();
}
}
Output:
Student age is : 5
2) Instance Variable
Instance variables are non-static variables and are declared in a class outside any method, constructor or
block.
As instance variables are declared in a class, these variables are created when an object of the class
is created and destroyed when the object is destroyed.
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Unlike local variables, we may use access specifiers for instance variables. If we do not specify any
access specifier then the default access specifier will be used.
Example:
import java.io.*;
class Marks{
int m1;
int m2;
}
class MarksDemo
{
public static void main(String args[])
{ //first object
Marks obj1 = new Marks();
obj1.m1 = 50;
obj1.m2 = 80;
//second object
Marks obj2 = new Marks();
obj2.m1 = 80;
obj2.m2 = 60;
//displaying marks for first object
System.out.println("Marks for first object:");
System.out.println(obj1.m1);
System.out.println(obj1.m2);
//displaying marks for second object
System.out.println("Marks for second object:");
System.out.println(obj2.m1);
System.out.println(obj2.m2);
}}
Output:
Marks for first object:
50
80
Marks for second object:
80
60
3) Static variable
Static variables are also known as Class variables.
These variables are declared similarly as instance variables, the difference is that static variables are
declared using the static keyword within a class outside any method constructor or block.
Unlike instance variables, we can only have one copy of a static variable per class irrespective of
how many objects we create.
Static variables are created at start of program execution and destroyed automatically when
execution ends.
Example:
import java.io.*;
class Emp {
OPERATORS IN JAVA
Java provides a rich set of operators to manipulate variables. We can divide all the Java operators into the
following groups –
Arithmetic Operators
Increment and Decrement
Bitwise Operators
Relational Operators
Boolean Operators
Assignment Operator
Ternary Operator
Arithmetic Operators
Arithmetic operators are used to manipulate mathematical expressions
Operator Result
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Example:
// Demonstrate the basic arithmetic operators.
class BasicMath
{
public static void main(String args[])
{
// arithmetic using integers
System.out.println("Integer Arithmetic");
int a = 1 + 1;
int b = a * 3;
int c = b / 4;
int d = c - a;
int e = -d;
System.out.println("a = " + a);
System.out.println("b = " + b);
System.out.println("c = " + c);
System.out.println("d = " + d);
System.out.println("e = " + e);
// arithmetic using doubles
System.out.println("\nFloating Point Arithmetic");
double da = 1 + 1;
double db = da * 3;
double dc = db / 4;
double dd = dc - a;
double de = -dd;
System.out.println("da = " + da);
System.out.println("db = " + db);
System.out.println("dc = " + dc);
System.out.println("dd = " + dd);
System.out.println("de = " + de);
}}
Output:
Integer Arithmetic
a=2
b=6
c=1
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d = -1
e=1
Floating Point Arithmetic
da = 2.0
db = 6
dc = 1.5
dd = -0.5
de = 0.5
Modulus Operator
The modulus operator, %, returns the remainder of a division operation. It can be applied to floating-point
types as well as integer types.
Example:
// Demonstrate the % operator.
class Modulus {
public static void main(String args[]) {
int x = 42;
double y = 42.25;
System.out.println("x mod 10 = " + x % 10);
System.out.println("y mod 10 = " + y % 10);
}
}
Output:
x mod 10 = 2
y mod 10 = 2.25
Bitwise Operators
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Java defines several bitwise operators that can be applied to the integer types: long, int, short, char, and
byte. These operators act upon the individual bits of their operands.
Example:
// Demonstrate the bitwise logical operators.
class BitLogic
{
public static void main(String args[])
{
String binary[] = {"0000", "0001", "0010", "0011", "0100", "0101", "0110", "0111",
"1000", "1001", "1010", "1011", "1100", "1101", "1110", "1111"};
int a = 3; // 0 + 2 + 1 or 0011 in binary
int b = 6; // 4 + 2 + 0 or 0110 in binary
int c = a | b;
int d = a & b;
int e = a ^ b;
int f = (~a & b)|(a & ~b);
int g = ~a & 0x0f;
System.out.println(" a = " + binary[a]);
System.out.println(" b = " + binary[b]);
System.out.println(" a|b = " + binary[c]);
System.out.println(" a&b = " + binary[d]);
System.out.println(" a^b = " + binary[e]);
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