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console.log (3)

The log details the initialization process of the Arma Reforger game engine, including the loading of various directories, addons, and resources. It highlights the successful setup of the graphics device, audio, and network components, as well as the loading of game settings and entities. The log concludes with the game entering the main menu after completing the loading sequence.
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0% found this document useful (0 votes)
4 views

console.log (3)

The log details the initialization process of the Arma Reforger game engine, including the loading of various directories, addons, and resources. It highlights the successful setup of the graphics device, audio, and network components, as well as the loading of game settings and entities. The log concludes with the game entering the main menu after completing the loading sequence.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Log C:\Users\luish\Documents\My Games\ArmaReforger\logs\logs_2024-07-27_17-46-36\


console.log started at 2024-07-27 17:46:36 (2024-07-27 20:46:36 UTC)

17:46:36.979 ENGINE : FileSystem: Adding relative directory 'C:\Users\luish\


Documents\My Games\ArmaReforger\logs\logs_2024-07-27_17-46-36' to filesystem under
name logs
17:46:36.979 ENGINE : FileSystem: Adding relative directory 'C:\Users\luish\
Documents\My Games\ArmaReforger\profile' to filesystem under name profile
17:46:36.981 ENGINE : Initializing engine.
17:46:36.981 ENGINE : CLI Params: -addondownloaddir F:\Jogos\
ArmaReforgerMods\addons
17:46:36.982 ENGINE : Addon dirs:
17:46:36.982 ENGINE : dir: './addons'
17:46:36.982 ENGINE : dir: 'C:/Users/luish/Documents/My
Games/ArmaReforger/addons'
17:46:36.982 ENGINE : Available addons:
17:46:36.982 ENGINE : gproj: './addons/core/core.gproj' guid:
'5614BBCCBB55ED1C' (packed)
17:46:36.982 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid:
'58D0FB3206B6F859' (packed)
17:46:37.041 ENGINE : FileSystem: Adding package './addons/data/' (pak count:
10) to filesystem under name ArmaReforger
17:46:37.044 ENGINE : FileSystem: Adding package './addons/core/' (pak count:
2) to filesystem under name core
17:46:37.044 RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger
path=./addons/data/resourceDatabase.rdb)
17:46:37.164 RESOURCES : ResourceDB: loading cache (id=1 name=core
path=./addons/core/resourceDatabase.rdb)
17:46:37.166 RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\
Users\luish\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb)
17:46:37.166 RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\
Users\luish\Documents\My
Games\ArmaReforger\logs\logs_2024-07-27_17-46-36/resourceDatabase.rdb)
17:46:37.259 ENGINE : GameProject load
17:46:37.259 ENGINE : Loaded addons:
17:46:37.259 ENGINE : gproj: './addons/core/core.gproj' guid:
'5614BBCCBB55ED1C'
17:46:37.259 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid:
'58D0FB3206B6F859'
17:46:37.262 ENGINE : GameProject load
17:46:37.262 INIT : GameProject load project data
@"./addons/data/ArmaReforger.gproj"
17:46:37.262 RESOURCES (E): Wrong GUID/name for resource
@"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
17:46:37.262 ENGINE : Loading custom engine user config
'$profile:.save/app1874880_user76561198228246408/settings/ReforgerEngineSettings.co
nf'
17:46:37.262 INIT : GameProject engine user settings load
@"$profile:.save/app1874880_user76561198228246408/settings/ReforgerEngineSettings.c
onf"
17:46:37.262 ENGINE : Engine user settings config loaded
17:46:37.262 ENGINE : Locale info: system pt-BR (Portuguese), user pt-BR
(Portuguese)
17:46:38.798 RENDER : (OK) Adapter 'NVIDIA GeForce RTX 3050' supports feature
level 12_0
17:46:38.799 RENDER : Basic screen setup:
17:46:38.799 RENDER : Back buffer width x height: 1920x1080
17:46:38.799 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB
(29)
17:46:38.799 RENDER : MSAA : none
17:46:38.916 RENDER : Driver for NVIDIA GeForce RTX 3050 is from 25.6.2024 (1
month, 2 days old)
17:46:38.916 RENDER : GPU_NVIDIA (0x10DE) (NVIDIA GeForce RTX 3050) with 1
GPU detected, VRAM 8042MB (fast 0MB), shared 16328MB, driver version 556.12, stereo
not available
17:46:38.916 RENDER : Detected output devices:
17:46:38.916 RENDER : * 1 device/s connected to NVIDIA GeForce RTX 3050:
17:46:38.916 RENDER : Generic PnP Monitor (\\.\DISPLAY1), 1920x1080
(offset 0x0), 200Hz
17:46:38.916 RENDER : Concurrent frames limit 2
17:46:39.833 RENDER : Graphics device features
17:46:39.833 RENDER : Needed:
17:46:39.833 RENDER : * Highest supported shader model: 6.6 (6.0 needed)
17:46:39.833 RENDER : Optional:
17:46:39.833 RENDER : * Allow tearing (VSYNC) : 1
17:46:39.833 RENDER : * 16 bits : 1
17:46:39.833 RENDER : * Resource heap tier : 3
17:46:39.833 RENDER : * Persistent heaps (DRED) : 1
17:46:39.833 RENDER : * DRED 1.2 is supported by compiler
17:46:39.913 RENDER : Main RT format setup.
17:46:39.913 RENDER : Main RT format for quality 0 : TEXFMT_R11G11B10F (26)
17:46:39.913 RENDER : Main RT format for quality 1 : TEXFMT_R16G16B16A16F
(10)
17:46:40.002 ENGINE : Job system settings: coreCount=12,
shortJobContextCount=12, shortJobThreadCount=11, longJobThreadCount=5
17:46:40.292 AUDIO : Alto-falantes (Realtek High Definition Audio)
17:46:40.311 RENDER : RENDER : Reload shaders
17:46:40.312 RENDER : Enfusion shader version 98
17:46:40.679 RENDER : Loaded 3191 newer shader binaries
17:46:40.679 PROFILING : Reload shaders took: 367.524700 ms
17:46:40.679 ENGINE : Initializing inputs.
17:46:40.686 NETWORK : Initializing networking.
17:46:40.687 SCRIPT : SCRIPT : Initializing scripts
17:46:40.687 SCRIPT : SCRIPT : ScriptProjectManager init
17:46:40.687 PROFILING : ScriptProjectManager init took: 0.028900 ms
17:46:40.708 PROFILING : Initializing scripts took: 20.617600 ms
17:46:40.709 ENGINE : Enfusion engine successfully created.
17:46:41.023 GUI : Using default language (pt_br)
17:46:41.023 GUI : Loading 'pt_br' localization file.
17:46:41.023 INIT : INIT : Loading StringTable
17:46:41.043 PROFILING : Loading StringTable took: 20.174100 ms
17:46:41.043 SCRIPT : SCRIPT : Compiling GameLib scripts
17:46:41.069 SCRIPT : Module: GameLib; loaded 282x files; 509x classes; used
478/2097 kB (22%) of static memory; defines:
"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE";
CRC32: 46b6820e
17:46:41.073 PROFILING : Compiling GameLib scripts took: 29.053200 ms
17:46:41.073 RESOURCES : GetResourceObject
@"{1C71B463B3B66BAB}UI/layouts/Menus/MainMenu/IntroSplashScreen.layout"
17:46:41.073 GUI : Layout load
@"{1C71B463B3B66BAB}UI/layouts/Menus/MainMenu/IntroSplashScreen.layout"
17:46:41.073 GUI (E): Unknown class 'SCR_WidgetExportRuleRoot' at offset
282(0x11a)
17:46:41.148 SCRIPT : SCRIPT : Compiling Game scripts
17:46:42.278 SCRIPT : Module: Game; loaded 4190x files; 8559x classes; used
18722/41943 kB (44%) of static memory; defines:
"PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABL
E_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY
,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG";
CRC32: 9568150c
17:46:42.906 PROFILING : Compiling Game scripts took: 1758.034200 ms
17:46:42.907 INIT : Creating game instance(ArmaReforgerScripted), version
1.2.0.98 built 2024-07-20 1:04:06 UTC.
17:46:42.952 ENGINE : Game successfully created.
17:46:43.044 PLATFORM : Save data from container 'settings' have been loaded
17:46:43.143 PLATFORM : Save data from container 'sessions' have been loaded
17:46:43.546 PLATFORM : GameProject user settings load from profile
@"ReforgerGameSettings.conf"
17:46:43.546 ENGINE : Game user settings config loaded
17:46:43.546 PLATFORM : InputManager user settings load from profile
@"InputUserSettings.conf"
17:46:43.546 DEFAULT (W): Loading input settings from legacy file, which will be
soon unsupported
17:46:43.547 WORLD : WORLD : Entities load
'worlds/MainMenuWorld/MainMenuWorld.ent'
17:46:43.547 PROFILING : Entities load took: 0.116000 ms
17:46:43.547 WORLD : WORLD : Game::LoadEntities
17:46:43.548 NETWORK : Enabled lag compensation, 29 frames with 100 FPS and
280 ms rewind limits.
17:46:43.549 WORLD : WORLD : Preload
17:46:43.551 PROFILING : Preload took: 2.531600 ms
17:46:43.551 WORLD : WORLD : Wait for preloading data
17:46:43.551 PROFILING : Wait for preloading data took: 0.000400 ms
17:46:43.551 WORLD : WORLD : CreateEntities
17:46:43.551 WORLD : WORLD : CreateEntities
17:46:43.551 WORLD : WORLD : NotifyBeforeEntitiesCreated
17:46:43.552 RESOURCES : Loaded mission headers from 78 addon(s)!
17:46:43.552 PROFILING : NotifyBeforeEntitiesCreated took: 0.878000 ms
17:46:43.552 WORLD : Game::LoadEntities
17:46:43.552 WORLD : CreateEntities
17:46:43.552 WORLD : CreateEntities
17:46:43.552 ENTITY : Create entity @"ENTITY:2" ('Music', GenericEntity)
at <0.000000 0.000000 0.000000>
17:46:43.552 AUDIO (W): SignalManagerComponent not present, functionality
will be limited
17:46:43.553 WORLD : WORLD : NotifyBeforeEntitiesInitialized
17:46:43.553 PROFILING : NotifyBeforeEntitiesInitialized took: 0.016700 ms
17:46:43.601 WORLD : InitEntities 'world'
17:46:43.601 ENTITY : Init entity @"ENTITY:3" ('SCR_AddonManager') at
<0.000000 0.000000 0.000000>
17:46:43.601 SCRIPT : [SCR_AddonManager]
SCR_AddonManager<0x000001A81FB0C030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000
0.000000 0.000000> Internal_CheckAddons()
17:46:43.601 WORLD : WORLD : NotifyEntitiesInitialized
17:46:43.601 PROFILING : NotifyEntitiesInitialized took: 0.036200 ms
17:46:43.601 PROFILING : CreateEntities took: 50.349000 ms
17:46:43.601 PROFILING : CreateEntities took: 50.360800 ms
17:46:43.601 WORLD : WORLD : EOnActivate
17:46:43.601 PROFILING : EOnActivate took: 0.002600 ms
17:46:43.601 PROFILING : Game::LoadEntities took: 54.980100 ms
17:46:43.746 DEFAULT : Entered main menu.
17:46:43.851 DEFAULT (W): No GameMode present in the world, using fallback logic!
17:47:03.186 WORLD : Frame start
17:47:03.186 NETWORK : Projectiles will simulate using: EOnFrame

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