1
1
The 8085A is a 8-bit general type microprocessor capable of addressing 64k of memory.The device has
forty pins,requires a +5v single power supply and can operate with a 3 MHz single phase clock.The
8085A-2 version can operate at maximum frequeny of 5 MHz.The 8085 is an enhanced version of its
predecessor,the 8085A.Its instruction sets in upword-compatible with that of the 8085A,means that the
8085 instructions set includes all the 8085A instructions plus some additional.
7 RST 7.5 Pin 7-9 are vectored interrupt that transfer the
program control to specific memory location.
They have higher priority than the INTR
interrupt.
8 RST 6.5
9 RST 5.5
0 1 1 Opcode fetch
0 1 0 Memory read
0 0 1 Memory write
1 1 0 I/O Read
1 0 1 I/O Write
1 1 1 Interrupt
Acknowledgement
Registers
The 8085/8080A-programming model includes six registers, one accumulator, and one flag register, as
shown in Figure. In addition, it has two 16-bit registers: the stack pointer and the program counter. They
are described briefly as follows.
The 8085/8080A has six general-purpose registers to store 8-bit data; these are identified as B,C,D,E,H,
and L as shown in the figure. They can be combined as register pairs - BC, DE, and HL - to perform some
16-bit operations. The programmer can use these registers to store or copy data into the registers by
using data copy instructions.
Accumulator
The accumulator is an 8-bit register that is a part of arithmetic/logic unit (ALU). This register is used to
store 8-bit data and to perform arithmetic and logical operations. The result of an operation is stored in
the accumulator. The accumulator is also identified as register A.
Flags
The ALU includes five flip-flops, which are set or reset after an operation according to data conditions of
the result in the accumulator and other registers. They are called Zero(Z), Carry (CY), Sign (S), Parity (P),
and Auxiliary Carry (AC) flags; they are listed in the Table and their bit positions in the flag register are
shown in the Figure below. The most commonly used flags are Zero, Carry, and Sign. The microprocessor
uses these flags to test data conditions.
S Z X AC X P X CY
D7 D6 D5 D4 D3 D2 D1 D0
For example, after an addition of two numbers, if the sum in the accumulator is larger than
eight bits, the flip-flop uses to indicate a carry -- called the Carry flag (CY) -- is set to one. When an
arithmetic operation results in zero, the flip-flop called the Zero(Z) flag is set to one. The first Figure
shows an 8-bit register, called the flag register, adjacent to the accumulator. However, it is not used as a
register; five bit positions out of eight are used to store the outputs of the five flip-flops. The flags are
stored in the 8-bit register so that the programmer can examine these flags (data conditions) by
accessing the register through an instruction.
These flags have critical importance in the decision-making process of the micro- processor. The
conditions (set or reset) of the flags are tested through the software instructions. For example, the
instruction JC (Jump on Carry) is implemented to change the sequence of a program when CY flag is set.
The thorough understanding of flag is essential in writing assembly language programs.
The microprocessor uses this register to sequence the execution of the instructions. The function of the
program counter is to point to the memory address from which the next byte is to be fetched. When a
byte (machine code) is being fetched, the program counter is incremented by one to point to the next
memory location