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client_log

The document contains system and process memory statistics, indicating a memory load of 32% and various available memory metrics. It details the initialization process of the game 'Don't Starve Together', including hardware specifications, loading of game assets, and issues encountered with loading specific files. Additionally, it mentions successful login and communication with the Steam platform, along with the status of workshop item queries.

Uploaded by

pedro lidao
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
29 views

client_log

The document contains system and process memory statistics, indicating a memory load of 32% and various available memory metrics. It details the initialization process of the game 'Don't Starve Together', including hardware specifications, loading of game assets, and issues encountered with loading specific files. Additionally, it mentions successful login and communication with the Steam platform, along with the status of workshop item queries.

Uploaded by

pedro lidao
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 9

[00:00:00]:

System Memory:
Memory Load: 32%
Available Physical Memory: 22218m/32690m
Available Page File: 22450m/34738m
Available Virtual Memory: 134213452m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 37m
Working Set Size: 37m
Quota Peak Page Pool Usage: 262k
Quota Page Pool Usage: 259k
Quota Peak Non Paged Pool Usage:19k
Quota Non Paged Pool Usage: 18k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 639083
[00:00:00]: Current time: Mon Dec 16 18:24:38 2024

[00:00:00]: Don't Starve Together: 639083 WIN32_STEAM


[00:00:00]: Build Date: 2939
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 16244386
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1145853942/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (20228)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:0.45
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:01]: THREAD - started 'IC' (19120)
[00:00:01]: Texture Streaming: ENABLED
[00:00:01]: Texture Streaming: DISABLED
[00:00:01]: Threaded Renderer: ENABLED
[00:00:01]: THREAD - started 'SimUpdateThread' (10252)
[00:00:01]: THREAD - started 'RenderThread' (4912)
[00:00:01]: [Connect] PendingConnection::Reset(true)
[00:00:01]: Platform: 1
[00:00:01]: Network tick rate: U=15(2), D=0
[00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\
Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:01]: WindowsFirewall - Application already authorized
[00:00:01]: could not load ping_cache
[00:00:01]: THREAD - started 'StreamInput' (18000)
[00:00:01]: Offline user ID: OU_76561199106119670
[00:00:01]: Cached userid loaded:
[00:00:01]: SteamID: 76561199106119670
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (16628)
[00:00:01]: THREAD - started 'AsynTextureLoadthread' (19176)
[00:00:01]: HardwareStats:
OS
name Microsoft Windows 11 Pro
version 10.0.26100
platformSpecific SP 0.0
architecture 64 bits
CPU
clockSpeed 3401
name AMD Ryzen 7 5700X 8-Core Processor
manufacturer AuthenticAMD
numCores 8
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 32768
GPU
megsOfRam 4095
videoModeDescription 1920 x 1080 x 4294967296 cores
name NVIDIA GeForce RTX 4060
driverVersion 32.0.15.6109
driverDate 20240905000000.000000-000
refreshRate 60

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: WindowManager::Initialize
[00:00:01]: CreateWindow: Requesting 1920,1009 - 5/6/5 - -1/-1/-1 - 0
[00:00:01]: CreateEGLContext: 12 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]: Saved Client Pos (0 x 23)
[00:00:01]: Adjusted Window Pos (-8 x -8)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]: All good.
[00:00:01]: SetCommonDefaultControlMapping
[00:00:01]: X-pos and Y-pos available (Left Stick)
[00:00:01]: X-rot and Y-rot available (Right Stick)
[00:00:01]: SetCommonDefaultControlMapping
[00:00:01]: X-pos and Y-pos available (Left Stick)
[00:00:01]: X-rot and Y-rot available (Right Stick)
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce RTX 4060)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: THREAD - started 'WindowsInputManager' (18844)
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: AppVersion::GetArchitecture() x64
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: taskgrouplist: default Together
[00:00:02]: taskgrouplist: classic Classic
[00:00:02]: taskgrouplist: cave_default Underground
[00:00:02]: taskgrouplist: lavaarena_taskset The Forge
[00:00:02]: taskgrouplist: quagmire_taskset The Gorge
[00:00:02]: Running main.lua

[00:00:02]: loaded modindex


[00:00:02]: ModIndex: Beginning normal load sequence.

[00:00:02]: Event data unavailable:


lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: Failed to load skilltree file itself!
[00:00:02]: Trying to apply online cache of skilltree data..
[00:00:02]: Which also failed. This error is unrecoverable. Skill tree will be
cleared.
[00:00:04]: LOADING LUA SUCCESS
[00:00:04]: PlayerDeaths could not load morgue
[00:00:04]: PlayerHistory could not load player_history
[00:00:04]: ServerPreferences could not load server_preferences
[00:00:04]: ConsoleScreenSettings could not load consolescreen
[00:00:04]: bloom_enabled true
[00:00:04]: EnableShadeRenderer: true
[00:00:04]: loaded shardsaveindex
[00:00:04]: OnFilesLoaded()
[00:00:04]: OnUpdatePurchaseStateComplete
[00:00:04]: Klump load on boot started.
[00:00:04]: Klump files loaded: 0
[00:00:06]: Load FE
[00:00:07]: Load FE: done
[00:00:07]: THREAD - started 'FilesExistAsyncThread' (19328)
[00:00:07]: FilesExistAsyncThread started (25695 files)...
[00:00:07]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1145853942/client_save/blocklist.txt (Failure)
[00:00:07]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1145853942/client_save/adminlist.txt (Failure)
[00:00:07]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/1145853942/client_save/whitelist.txt (Failure)
[00:00:07]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?
game=dst&platform=STEAM&locale=BR&lang=brazilian&version=639083
[00:00:07]: Check for write access: TRUE
[00:00:07]: Check for read access: TRUE
[00:00:07]: Available disk space for save files: 234363 MB
[00:00:07]: ModIndex: Load sequence finished successfully.
[00:00:07]: Reset() returning
[00:00:07]: FMOD detected a new audio device and set audio to the current default
device.
[00:00:07]: Do AutoLogin
[00:00:07]: [Steam] Auth Session Ticket requested...
[00:00:07]: [Steam] Got Auth Session Ticket
[00:00:08]: [MOTD] Done Loading.
[00:00:08]: [200] Account Communication Success (3)
[00:00:08]: Logging in as KU_QFsp3yH2
[00:00:09]: ... FilesExistAsyncThread complete
[00:00:10]: There is no active event to get the status of.
[00:00:10]: could not load pending_keyvalues_prod
[00:00:11]: loaded inventory_cache_prod
[00:00:11]: using inventory state token from cached file
[00:00:11]: saved
APP:Klei//DoNotStarveTogether/1145853942/client_save/inventory_cache_prod
[00:00:11]: saved
APP:Klei//DoNotStarveTogether/1145853942/client_save/inventory_cache_prod_sig
[00:00:11]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:11]: [Workshop] ModQuery got 0 results
[00:00:11]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:11]: [Workshop] ItemQuery finished downloading everything
[00:00:24]: Getting display mode: Querying display 1 [of 1]
[00:00:24]: \: 1920, 1080, 60
[00:01:11]: Small Textures: DISABLED
[00:01:11]: EnableShadeRenderer: true
[00:01:11]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:11]: [Workshop] ModQuery got 0 results
[00:01:11]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:11]: [Workshop] ItemQuery finished downloading everything
[00:01:19]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:19]: [Workshop] ModQuery got 0 results
[00:01:19]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:19]: [Workshop] ItemQuery finished downloading everything
[00:01:20]: Getting display mode: Querying display 1 [of 1]
[00:01:20]: \: 1920, 1080, 60
[00:01:37]: Small Textures: DISABLED
[00:01:37]: EnableShadeRenderer: true
[00:01:37]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:37]: [Workshop] ModQuery got 0 results
[00:01:37]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:37]: [Workshop] ItemQuery finished downloading everything
[00:01:45]: Getting top mod details...
[00:01:45]: Frontend-Unloading mod 'all'.
[00:01:45]: GOT top mod details...50
[00:01:45]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:45]: [Workshop] ModQuery got 0 results
[00:01:45]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:45]: [Workshop] ItemQuery finished downloading everything
[00:01:45]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:01:45]: [Workshop] ModQuery got 0 results
[00:01:45]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:01:45]: [Workshop] ItemQuery finished downloading everything
[00:02:11]: [IPC] Signal 'DST_Master_Starting' created #0000000000000440
[00:02:11]: [IPC] Clearing pending signals #0000000000000440...
[00:02:11]: [IPC] Registering handler for signal #0000000000000440
[00:02:11]: [IPC] Handle #0000000000000440 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_WorldGen' created #0000000000000444
[00:02:11]: [IPC] Clearing pending signals #0000000000000444...
[00:02:11]: [IPC] Registering handler for signal #0000000000000444
[00:02:11]: [IPC] Handle #0000000000000444 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_Ready' created #0000000000000D40
[00:02:11]: [IPC] Clearing pending signals #0000000000000D40...
[00:02:11]: [IPC] Registering handler for signal #0000000000000D40
[00:02:11]: [IPC] Handle #0000000000000D40 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_ErrPort' created #0000000000000AE8
[00:02:11]: [IPC] Clearing pending signals #0000000000000AE8...
[00:02:11]: [IPC] Registering handler for signal #0000000000000AE8
[00:02:11]: [IPC] Handle #0000000000000AE8 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_ErrStartup' created #0000000000000CC4
[00:02:11]: [IPC] Clearing pending signals #0000000000000CC4...
[00:02:11]: [IPC] Registering handler for signal #0000000000000CC4
[00:02:11]: [IPC] Handle #0000000000000CC4 added to the Eventhandles
[00:02:11]: [IPC] Signal 'DST_Master_Kill' created #0000000000000D78
[00:02:11]: [IPC] Clearing pending signals #0000000000000D78...
[00:02:11]: [IPC] Signal 'DST_Master_ShutdownNoSave' created #0000000000000D90
[00:02:11]: [IPC] Clearing pending signals #0000000000000D90...
[00:02:12]: [IPC] Signal 'DST_Secondary_Starting' created #0000000000000D60
[00:02:12]: [IPC] Clearing pending signals #0000000000000D60...
[00:02:12]: [IPC] Registering handler for signal #0000000000000D60
[00:02:12]: [IPC] Handle #0000000000000D60 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_WorldGen' created #0000000000000C4C
[00:02:12]: [IPC] Clearing pending signals #0000000000000C4C...
[00:02:12]: [IPC] Registering handler for signal #0000000000000C4C
[00:02:12]: [IPC] Handle #0000000000000C4C added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_Ready' created #0000000000000D80
[00:02:12]: [IPC] Clearing pending signals #0000000000000D80...
[00:02:12]: [IPC] Registering handler for signal #0000000000000D80
[00:02:12]: [IPC] Handle #0000000000000D80 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_ErrPort' created #0000000000000C74
[00:02:12]: [IPC] Clearing pending signals #0000000000000C74...
[00:02:12]: [IPC] Registering handler for signal #0000000000000C74
[00:02:12]: [IPC] Handle #0000000000000C74 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_ErrStartup' created #0000000000000D94
[00:02:12]: [IPC] Clearing pending signals #0000000000000D94...
[00:02:12]: [IPC] Registering handler for signal #0000000000000D94
[00:02:12]: [IPC] Handle #0000000000000D94 added to the Eventhandles
[00:02:12]: [IPC] Signal 'DST_Secondary_Kill' created #0000000000000B7C
[00:02:12]: [IPC] Clearing pending signals #0000000000000B7C...
[00:02:12]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created #0000000000000B78
[00:02:12]: [IPC] Clearing pending signals #0000000000000B78...
[00:02:17]: [IPC] Received DST_Secondary Starting signal !
[00:02:17]: [IPC] Received DST_Master Starting signal !
[00:02:19]: [IPC] Received DST_Master WorldGen signal !
[00:02:19]: [IPC] Received DST_Secondary WorldGen signal !
[00:02:35]: [IPC] Received DST_Master WorldGen signal !
[00:02:55]: [IPC] Received DST_Master Ready signal !
[00:02:59]: [IPC] Received DST_Secondary Ready signal !
[00:02:59]: [Connect] Init client connection to 127.0.0.1|10999
[00:02:59]: [Connect] PendingConnection::Reset(true)
[00:02:59]: [Workshop] CancelDownloads for all pending downloads
[00:02:59]: [Connect] InternalInitClient <3389270452816414515>
[00:02:59]: [Shard] Starting shard mode as player
[00:02:59]: [Connect] No server listing found for <UNASSIGNED_RAKNET_GUID>
[00:02:59]: [Connect] Sending ping(s)...
[00:02:59]: [Connect] DirectConnect Ping 127.0.0.1|10999
[00:02:59]: [Connect] Ping response from 127.0.0.1|10999
[00:02:59]: [Connect] Joining server from ping response...
[00:02:59]: Friends are currently playing in 0 games(s)!
[00:02:59]: You belong to 0 clan(s)!
[00:02:59]: [Connect] Got join server response from lua
[00:02:59]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:02:59]: [Workshop] ModQuery got 0 results
[00:02:59]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:02:59]: [Workshop] ItemQuery finished downloading everything
[00:03:00]: [200] Account Communication Success (13)
[00:03:00]: [Connect] PendingConnectionDoConnect to 127.0.0.1|10999
[00:03:00]: [Connect] DirectConnect to 127.0.0.1|10999
[00:03:00]: Connection accepted to 127.0.0.1|10999 <1442088040283718380>
[00:03:00]: Network external address discovered: 127.0.0.1|51090
[00:03:00]: SendClientHandShakePacket to <1442088040283718380>
[00:03:00]: DeserializeHandShakeServerListing
[00:03:00]: Network tick rate: U=10(3), D=15
[00:03:00]: Platform: 1
[00:03:00]: Version: 639083
[00:03:00]: [Steam] Game Connection initiated
[00:03:00]: SendClientInventoryHandShakePacket to <1442088040283718380>
[00:03:01]: Begin Session: 142E2C11B2983224
[00:03:01]: Done Downloading Client Object Data
[00:03:01]: DownloadMods and temp disable
[00:03:01]: Downloading [0] From: server_temp
[00:03:01]: 0 (42%) 1/1 server_temp/server_save 114000b / 264803b
[00:03:01]: 0 (85%) 1/1 server_temp/server_save 228000b / 264803b
[00:03:01]: 0 (100%) 1/1 server_temp/server_save 264803b / 264803b
[00:03:01]: Download complete[0] Files: 1 Size: 264803
[00:03:02]: Collecting garbage...
[00:03:02]: lua_gc took 0.09 seconds
[00:03:02]: ~ShardLuaProxy()
[00:03:02]: ~cEventLeaderboardProxy()
[00:03:02]: ~ItemServerLuaProxy()
[00:03:02]: ~InventoryLuaProxy()
[00:03:02]: ~NetworkLuaProxy()
[00:03:02]: ~SimLuaProxy()
[00:03:02]: Cancelling LuaQueryCallback handle [7]
[00:03:02]: [Workshop] CancelDownloads for all pending downloads
[00:03:02]: lua_close took 0.09 seconds
[00:03:02]: ReleaseAll
[00:03:02]: ReleaseAll Finished
[00:03:02]: cGame::StartPlaying
[00:03:02]: AppVersion::GetArchitecture() x64
[00:03:02]: LOADING LUA
[00:03:02]: DoLuaFile scripts/main.lua
[00:03:02]: DoLuaFile loading buffer scripts/main.lua
[00:03:02]: taskgrouplist: default Together
[00:03:02]: taskgrouplist: classic Classic
[00:03:02]: taskgrouplist: cave_default Underground
[00:03:02]: taskgrouplist: lavaarena_taskset The Forge
[00:03:02]: taskgrouplist: quagmire_taskset The Gorge
[00:03:02]: Running main.lua

[00:03:02]: loaded modindex


[00:03:02]: ModIndex: Beginning normal load sequence.

[00:03:02]: Event data unavailable:


lavaarena_event_server/lavaarena_achievement_quest_defs
[00:03:02]: Failed to load skilltree file itself!
[00:03:02]: Trying to apply online cache of skilltree data..
[00:03:02]: Was a success, using old stored XP values of:
[00:03:02]: (empty)
[00:03:02]: Also using old stored skill selection values of:
[00:03:02]: (empty)
[00:03:02]: Saving skilltree file as a fixup.
[00:03:02]: LOADING LUA SUCCESS
[00:03:02]: PlayerDeaths could not load morgue
[00:03:02]: PlayerHistory could not load player_history
[00:03:02]: ServerPreferences could not load server_preferences
[00:03:02]: ConsoleScreenSettings could not load consolescreen
[00:03:02]: bloom_enabled true
[00:03:02]: EnableShadeRenderer: true
[00:03:02]: OnFilesLoaded()
[00:03:02]: OnUpdatePurchaseStateComplete
[00:03:02]: Loading world: client_temp/server_save
[00:03:02]: Save file is at version 5.151
[00:03:02]: Klump load on boot started.
[00:03:02]: Klump files loaded: 0
[00:03:03]: Unload FE
[00:03:03]: Unload FE done
[00:03:04]: LOAD BE
[00:03:14]: LOAD BE: done
[00:03:14]: OVERRIDE: setting healthpenalty to always
[00:03:14]: OVERRIDE: setting lessdamagetaken to none
[00:03:14]: MiniMapComponent::AddAtlas( minimap/minimap_data1.xml )
[00:03:14]: MiniMapComponent::AddAtlas( minimap/minimap_data2.xml )
[00:03:14]: Loading 19 new character(s)
[00:03:15]: Total 19 character(s) loaded
[00:03:15]: World generated on build 639083 with save version: 5.151, using seed:
[00:03:15]: OVERRIDE: setting ghostenabled to always
[00:03:15]: OVERRIDE: setting basicresource_regrowth to none
[00:03:15]: OVERRIDE: setting portalresurection to none
[00:03:15]: OVERRIDE: setting spawnmode to fixed
[00:03:15]: OVERRIDE: setting ghostsanitydrain to always
[00:03:15]: Reconstructing topology
[00:03:15]: ...Sorting points
[00:03:15]: ...Sorting edges
[00:03:15]: ...Connecting nodes
[00:03:15]: ...Validating connections
[00:03:15]: ...Housekeeping
[00:03:15]: ...Done!
[00:03:15]: Check for write access: TRUE
[00:03:15]: Check for read access: TRUE
[00:03:15]: Available disk space for save files: 234360 MB
[00:03:15]: ModIndex: Load sequence finished successfully.
[00:03:15]: Reset() returning
[00:03:25]: Attempting to send resume request
[00:03:26]: ReceiveResumeNotification
[00:03:26]: Deleting user: session/142E2C11B2983224/A7J8VMPGVH22/0000000001
[00:05:31]: Movement prediction enabled
[00:05:31]: Deserializing tile data (425 x 425)
[00:05:31]: Serializing user: session/142E2C11B2983224/A7J8VMPGVH22/0000000001
[00:06:33]: Server Autopaused
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:12]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:12]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:15]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:15]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: WinAPI announced a new default audio device, setting FMOD to use it.
[00:08:17]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:17]: FMOD detected a new audio device and set audio to the current default
device.
[00:08:58]: Server Unpaused
[00:10:54]: SAVING Morgue 1
[00:10:54]: Start world reset countdown... 120 seconds...
[00:11:08]: [IPC] Sending signal... #0000000000000D78
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000440
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000444
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000D40
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000AE8
[00:11:10]: [IPC] Unregistering handler for signal #0000000000000CC4
[00:11:10]: [IPC] Sending signal... #0000000000000B7C
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000D60
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000C4C
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000D80
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000C74
[00:11:11]: [IPC] Unregistering handler for signal #0000000000000D94
[00:11:11]: [Steam] Game Connection terminated (2130706433|10999)
[00:11:11]: [Shard] Stopping shard mode
[00:11:11]: [Workshop] CancelDownloads for all pending downloads
[00:11:11]: Collecting garbage...
[00:11:11]: lua_gc took 0.11 seconds
[00:11:11]: ~ShardLuaProxy()
[00:11:11]: ~cEventLeaderboardProxy()
[00:11:11]: ~ItemServerLuaProxy()
[00:11:11]: ~InventoryLuaProxy()
[00:11:11]: ~NetworkLuaProxy()
[00:11:11]: ~SimLuaProxy()
[00:11:11]: [Workshop] CancelDownloads for all pending downloads
[00:11:11]: lua_close took 0.09 seconds
[00:11:12]: [Workshop] CancelDownloads for all pending downloads
[00:11:12]: [Steam] Auth ticket cancelled
[00:11:12]: CurlRequestManager::ClientThread::Main() complete
[00:11:12]: HttpClient2 discarded 0 callbacks.
[00:11:12]: Shutting down

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