The document discusses the concepts of echo and reverberation, explaining how echoes occur due to reflected sound reaching the listener after the direct sound, while reverberation is the persistence of sound in an enclosed space after the source has stopped. It highlights the importance of controlling reverberation time in auditoria to enhance speech intelligibility and musical enjoyment, as well as the factors affecting reverberation time. Additionally, it covers various acoustical defects in enclosed spaces, such as excessive reverberation, echoes, sound foci, and external noise, along with methods to mitigate these issues.
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Module-3 _Reverberation
The document discusses the concepts of echo and reverberation, explaining how echoes occur due to reflected sound reaching the listener after the direct sound, while reverberation is the persistence of sound in an enclosed space after the source has stopped. It highlights the importance of controlling reverberation time in auditoria to enhance speech intelligibility and musical enjoyment, as well as the factors affecting reverberation time. Additionally, it covers various acoustical defects in enclosed spaces, such as excessive reverberation, echoes, sound foci, and external noise, along with methods to mitigate these issues.
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Reverberation
Module-III Defects due to reflected sound Echo Reverberation Echo
Echoes are produced when surfaces reflect
sound to the listener after the direct sound from the source has been heard. For example, horn sections on stage may create a distracting echo off the back wall of an auditorium. Although both absorbers and diffusers can help correct this type of echo, diffusers are generally preferred because more sound energy will be conserved. An echo is produced when the reflected sound wave reaches the ear just when the original sound from the same source has been already heard. Thus there is repetition of the sound. The sensation of sound persists for 1/10th of a second after the source has ceased In order that an echo may be distinguished as separate, it must reach the ear 1/10th of a second after the direct sound Minimum distance of obstacle from the sound source-17m Eg for echoes:- reflections from cliffs, rumbling and rolling of thunders etc. Echo occurs when the reverberation time is long enough to cause a distinct repetition of the direct sound. This condition is an advanced form of reverberation where the sound is heard clearly and repeatedly after sometime until it fades. Flutter Echo Flutterechoes occur when a sound source is situated between parallel, sound-reflecting surfaces. The effect is a prolonged buzzing sound. For example, a rim shot off a snare drum in an untreated room will produce a distinct flutter echo. Reverberation
This is the persistence of sound in an
enclosed space as a result of continuous reflection or scattering of sound after the source has stopped. It is one the most prominent behaviours of sound in an enclosure. It occurs when sound waves hits a surface and are reflected toward another surface which also reflects it. Some of the sound is absorbed with this continuous reflection which gradually reduces the energy of the sound to zero. The phenomenon can affect the audibility of sound in an enclosure, especially if the reverberation time, which is the time taken for the sound pressure level to diminish to 60 dB below its initial value is considerably long. Growth and decay of sound in a room. Reverberation time When a steady sound is generated in a room the sound pressure will gradually build up and it will take some time, in most rooms about 1 second, until it reaches its steady state value If the sound field is diffused in the room, i.e.,the sound energy is uniformly spread over all the room, and sound waves are traveling in all directions, then, the steady state sound pressure level will be directly proportional to the acoustic power output of the source and inversely proportional to the total absorption of the room Similarly, when the source of the sound has stopped, a noticeable time will elapse before the sound will die away (decay) to inaudibility. This prolongation of sound as a result of successive reflections in an enclosed space after the source of sound is "turned off", is called r e v e r b e r a t i o n Reverberation has a distinct affect on the hearing conditions of Auditoria because its presence will modify the perception of transient sounds (i.e., those having sudden starting or stopping characteristics). It is an important goal in the reverberation control of Auditoria that transient sounds of speech and music be most favorably preserved to secure the highest intelligibility of speech and the full enjoyment of music. Speech transients (consonant sounds and syllables) follow one another at the rapid rate of about 10 to 12 per second. The rate of succession of musical sounds widely varies depending on the type of music but can be as high as 20 notes a second. Itis, therefore, obvious that excessive reverberation will create an acoustical condition under which transients preceding the ones upon which momentary attention is focused remain perceptible, masking and overlapping subsequent speech or musical sounds Reverberation is familiar phenomenon in cathedrals and new halls/rooms without furniture, where, even after sound source stops the reverberation is heard even upto 10 seconds Reverberation time The importance of reverberation control in the acoustical design of Auditoria has necessitated the introduction of a relevant standard of measure: the reverberation time {abbreviated: R.T. in subsequent discussions). This is the time for the sound pressure level in a room to decrease 60 dB after the source of the sound is stopped Reverberation time refers to the amount of time required for the sound field in a space to decay 60dB, or to one millionth of the original power. In simple terms this refers to the amount of time it takes for sound energy to bounce around a room before being absorbed by the materials and air Highlyreflective surfaces lengthen the reverberation time Absorbing surfaces shorten the reverberation time Factors affecting reverberation time (a) Reverberation time depends upon reflectivity of sound from various surfaces available inside the hall. If the reflection is good, reverberation time of the hall will be longer as sound take more time to die out. (b) Reverberation time depends upon volume of the hall. i.e. T V (c) Reverberation time depends upon coefficient of absorption of various surfaces present in the hall. For shorter reverberation, absorption should be more. (d) As absorption coefficient is found to be increased with increase in frequency, reverberation time decreases with frequency. The reverberation time of a room depends on the volume of the room and the absorptive characteristics of the surfaces in the room. Excessive reverberation gives the perception of "boominess", or makes the room sound "live." Although this is favorable for musical performances, it reduces the intelligibility of speech by causing phrases and syllables to overlap and thus confuse the listener. A lack of reverberation time results in the room sounding "flat" or "dead." Sabine’s formula Prof. W.C.Sabine of Harvard University was the first who established quantitative relationship between R.T., the volume of the room and the total amount of absorption applied along the enclosures of the room t=Reverberation time in seconds V= Volume of the room in m3 a a 1 , 2 , a 3... =Absorption coefficient of individual units (i.e. Walls, floors, ceilings etc.) S1,S2,S3 ...=Area of individual absorbing surfaces A= Total absorbing power- expresses in m2 sabines The time of reverberation play a significant role in achieving desired acoustical condition If the time of reverberation is too long, it results in overlapping of speech and loss of intelligibility If it is too short, it produces the effect of deadness and loss of brilliance of sound Limitations of Sabine’s Formula 1. One limitation of Sabine's equation is that it assumes a perfectly diffused sound field, which small rooms invariably don't have 2. it also ignores any sound absorption due to the air within the room. That's another good reason why any result arrived at on this basis should be treated as a guide rather than as a rigorous analysis. 3. It neglects all of the geometric information about the room (its shape, the position of absorbing materials, the use of reflectors, etc.). Thus, whilst they can closely indicate the reverberation time, they cannot be used to predict any acoustic anomalies within a room, such as discernible echoes, acoustic shadows, etc. 4. Sabine’s formula does not give correct result for absorption coefficient more than 0.25 5. Sabine’s formula gives contradictory result in case of a dead room. In case of complete absorption, α = 1 and therefore, reverberation time T should be zero. But according to Sabine’s formula we have T=0.161 V seconds The time of reverberation to be allowed varies with the purpose for which the enclosure is to be used RT for auditorium for sound film theatre or for public address system- should be short RT for concert halls & churches- longer RT for enclosures used for both speech and music- a value midway between the two The selection of the correct time of reverberation is called optimum time of reverberation Presence of audience in a room reduces the time of reverberation. This is on account of the absorption provided by the audience (due to the clothing worn by the persons) Theatre will have greater time of reverberation- when empty, than when it is full with audience To make allowance for this aspect in deciding the time of reverberation, the strength of audience contributing towards the absorption of sound is taken as ¼, 2/3 or full depending upon the type of hall. Sabine’s equation is practical only in the case of live room and when sound is diffused as in room, where the absorption coefficient is less than 0.25 Unit of total absorption of all acoustical materials / Sound Absorption power (effective absorbing area in m²) is m²-Sabins If seats are occupied-only absorption of occupants to be considered and not of chair If curtains are used-only absorption of curtain to be included and not of doors(if curtains are used for doors) and windows Eyring-Norris Equation Eyring-Norris and others derived equations which overcame this difficulty and can be used in more absorptive rooms. For average absorption coefficients of 0.25 or less, the other equations are basically equivalent to the Sabine equation. In particular, Eyring and Norris proposed an alternate equation for absorptive rooms: RT60= 0.161V -S ln(1- α) where V = room volume, m3 S = total surface area of room, m2 ln = natural logarithm (to base “e”) α average = average absorption coefficient (ΣSiαi / ΣSi) Acoustical Defects in Enclosed Spaces Perfect acoustical conditions in a big room, hall or auditorium etc are achieved when there is clarity or sound in every part of the occupied space. For this the sound should rise to suitable intensity everywhere with no echoes or near echoes or distortion of the original sound; with correct reverberation time. Acoustical Defects in enclosed spaces 1. Reverberation 2. Formation of echoes 3. Sound Foci or Sound concentrations or hot spots 4. Dead spot or Sound shadows 5. Insufficient loudness 6. Exterior noise 7. Coupled spaces 8. Distortion 9. Long - delayed reflections 10. Flutter echo 11. Room resonance 12. Whispering galleries / creep of sound/ Rotunda effect 1. Excessive /Inadequate Reverberation Reverberation is the persistence of sound in the enclosed space, after the source of sound has stopped. Reverberant sound is the reflected sound, as a result of improper absorption. Excessive reverberation is one of the most common defect, with the result that sound once created prolongs for a long duration resulting in confusion with sound created next. Some reverberation is essential for improving quality of sound. Optimum clarity depends upon correct reverberation time which can be controlled by suitably installing the absorbent materials. 2. Formation of echoes Echoes are formed due to reflection of sound when the reflecting surfaces are situated at a distance greater than 17m and when the shape of the hall/auditorium/room is curved with smooth character. This defect can be removed by selecting proper shape of the hall and by providing rough and porous interior surfaces to disperse energy of echoes. 3. Sound Foci Reflecting concave surfaces cause concentration of reflected sound waves at certain spots, creating a sound of large intensity. These spots are called sound foci. This defects can be removed by a. Geometrical designed shapes of the interior faces including ceilings. b. Providing highly absorbent materials on focussing areas. 4. Dead spot This defect is an outcome of the formation of sound foci. Because of high concentration of the reflected sound at sound foci, there is a deficiency of reflected sound at some other points. These points are known as dead spots, where sound intensity is so long that it is insufficient for theory. This defect can be removed by installation of suitable diffuser so that there is even distribution of sound in the hall. 5. Insufficient loudness This defect is caused due to lack of sound reflecting flat surfaces near the sound source and excessive sound absorption treatment in the hall. This defect can be removed by providing hard reflecting surface near the source, and by adjusting the absorption of the hall so that to get optimum time of reverberation. When length of the hall is more, it may be desirable to install loud speakers at proper places. 6. External noise Externalnoise from the vehicles, traffic engines, factories, cooling plants etc may enter the hall either through the openings (such as doors, windows, ventilators etc) or through even walls and other structural elements having improper sound insulation. This defect can be removed by proper planning of the hall with respect of its surroundings and by proper sound insulation of exterior walls. 7.Long - delayed reflections These are basically echoes with a shorter delay; they produce a blurring or masking of the direct sound 8.Flutter echo Consisting of a rapid succession of noticeable echoes, a flutter echo can be observed if a short burst of sound, such as a clap or shot, is produced between parallel, sound reflective surfaces, while the other pairs of opposite surfaces in the room are non-parallel, or relatively absorbent, or diffusive Elimination of parallelism between opposite reflecting surfaces is one way to avoid flutter echoes. No flutter echo will be noticeable if the sound source is not located between the critical parallel surfaces Echoes, long-delayed reflections and flutter echoes generally can be prevented by the application of sound absorbing materials along the defect- producing reflective surfaces. If the installation of acoustical finishes along these critical areas is not feasible, they should be rendered diffusive, or tilted, to produce beneficial reflections 9.Coupled spaces If an Auditorium is connected to an adjacent reverberant space (such as a foyer, stair-hall, corridor, stage tower, baptistry, etc.) by means of open doorways, the two rooms will form coupled spaces As long as the air spaces of the coupled rooms are interconnected, an inflow of reverberant sound into the main Auditorium from the adjacent space will be noticeable, although reverberation might have been properly controlled in the main room. Thisphenomenon will particularly disturb the audience seated close to the open doorways, no matter how much consideration was given to the reverberation control of the main Auditorium The undesirable effect created by coupled spaces can be overcome either by adequate acoustical separation between the coupled spaces or by providing approximately the same decay rate in both spaces. 10.Distortion This phenomenon is an undesired change in the quality of musical sounds due to the uneven or excessive sound absorption at different frequencies of boundary surfaces. This will be avoided if the applied acoustical finishes have balanced absorption characteristics over the entire audio-frequency range. 11.Room Resonance Sometimes called "coloration", this will occur when sounds within a narrow frequency band tend to sound louder than other frequencies. This phenomenon is created by parallel reflective surfaces if the wavelength of the sound is equal to the distance between the surfaces or to a submultiple of it Theavoidance of this acoustical defect is particularly important in the design of Broadcasting and Recording Studios. 12.Whispering galleries/ Creep/Rotunda effect High frequencies of sound have the tendency to "creep" along large concave surfaces, such as hemispherical domes (St. Paul's Cathedral in London, Royal Theater in Copenhagen, etc.). A very soft sound like a whisper created close to such a dome will be surprisingly audible at the opposite side of the structure. A whispering gallery might be a sensational and harmless phenomenon in an Auditorium but never a contributing factor to its acoustics
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