The document contains code for a user interface in a gaming environment, specifically for displaying player stats such as stamina, hunger, drink, stress, armor, and health. It utilizes the DGS (Dynamic GUI System) to create various graphical elements that represent these stats visually on the screen. The rendering function updates these elements based on the player's current status and conditions.
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The document contains code for a user interface in a gaming environment, specifically for displaying player stats such as stamina, hunger, drink, stress, armor, and health. It utilizes the DGS (Dynamic GUI System) to create various graphical elements that represent these stats visually on the screen. The rendering function updates these elements based on the player's current status and conditions.