Configuration
Configuration
// Common Setting
Config.playerJoinMessage = `Type "{Prefix}help" for more information.`
Config.tpaSystemWithUI = true // UI for accept or decline tpa requests, set it
false will using tpaccept comamnd to accept request
Config.serverInfo = "§cServer info isn't set yet." // Text that will be show in
info command. ((NEWLINE) = New Line)
Config.Timezone = 0 // Set to your timezone, Example +7 is 7
Config.compassMenu = {
ItemId: "minecraft:compass"
}
// Combat Configuration
Config.combatSystem = false
Config.combatConfig = {
combatTime: 30, // How long combat time will be in seconds
moneyLostWhenDie: "deadPlayerMoney * (30/100)", // INPUT MATH. If 0, player will
not lost their money after got killed.
// deadPlayerMoney = Money from dead player | killerMoney = Money from player
that killing dead player
disableTeleport: true, // If true, player not able to use teleport command while
in combat
dropItemsWhenCombatLog: false, // If true, player will drop all items in
inventory if leaving in combat
banItems: ["minecraft:ender_pearl"], // If true, player not able to use listed
item while in combat
goldenAppleCooldown: 5 // The cooldown of using golden apple while in cooldown
}
Config.defaultPermission = {
"chat.cooldown": 2, // Set 0 to disable anti spam
Config.defaultAdminPermission = {
"admin.adminpanel": false,
"admin.ban": false,
"admin.broadcast": false,
"admin.economy": false,
"admin.floatingtext": false,
"admin.invsee": false,
"admin.kick": false,
"admin.landsetting": false,
"admin.log": false,
"admin.mute": false,
"admin.ranks": false,
"admin.resetdata": false,
"admin.sellsetting": false,
"admin.setting": false,
"admin.shopsetting": false,
"admin.warp": false,
"admin.teleport": false,
"admin.gamemode_creative": false,
"admin.gamemode_survival": false,
"admin.gamemode_spectator": false,
"admin.gamemode_adventure": false
}
// RTP Configuration
Config.RTPRange = 1000 // In Blocks
// Money Configuration
Config.maxMoney = 100000 // Max Money
Config.starterMoney = 100 // Starter Money
Config.currencyPrefix = "" // Currency or Money Prefix
Config.earnMoneyfromMobs = true // Money drop from killing Mobs
Config.notifyEarnMoneyInChat = false // If true, the notification of the money you
get from mobs will appear in the chat instead of actionbar.
Config.moneyFromMobs = { // Money drop from killing Mobs
"minecraft:pig": [1, 5],
"minecraft:cow": [1, 5],
"minecraft:sheep": [1, 5],
"minecraft:chicken": [1, 5],
"minecraft:cod": [1, 5],
"minecraft:salmon": [1, 5],
"minecraft:pufferfish": [1, 5],
"minecraft:tropicalfish": [1, 5],
// System Configuration
Config.moneySystem = true
Config.homeSystem = true
Config.tpaSystem = true
Config.warpSystem = true
Config.backSystem = true
Config.rtpSystem = true
Config.shopSystem = true
Config.sellSystem = true
Config.auctionSystem = true
Config.messageSystem = true
Config.combatSystem = true
Config.landSystem = true
// Land Configuration
/**
* Claim Block = How much player can claim
* Example: 64 Claim block, thats means player can only claim 64 block
* true = On
* false = Off
* Set it off = Player will not cost / use Claim Block
*/
Config.costClaimBlock = true
/**
* Starter Player Claim Block
* Max: 2147483647
*/
Config.starterClaimBlock = 512
/**
* Claim Block Objective
*/
Config.claimBlockObjective = "ClaimBlock"
/**
* Money cost per block
* Example: If you set it to 2. Then it will cost 2 Coin per block
* Set it 0 to make it free
*/
Config.moneyCostperBlock = 2
/**
* Particle when player set position
*/
Config.particleClaim = "minecraft:endrod"
/**
* Notify when enter or exit land
* None = No notify
* ActionBar = Notify on Action Bar
* Chat = Notify on Chat
* Title = Notify on Title
*/
Config.notifyLand = "ActionBar"
/**
* Item that used to set start or end position
*/
Config.itemClaimLand = "minecraft:golden_shovel"
/**
* If its set to true, any explosion can't destroy land
*/
Config.protectLandfromExplosion = true
/**
* If its set to true, other player can't use piston to break into other player
land
*/
Config.allowPistonInLand = false
Config.Ranks = {
displayOnMessage: true,
displayOnNameTag: true,
/**
* If player doesn't have rank, this rank will be applied
*/
defaultRank: {
displayName: "§bMember"
},
/**
* If player doesn't have permission, this permission will be applied
*/
defaultPermission: Config.defaultPermission,
/**
* If player doesn't have permission, this permission will be applied
*/
defaultAdminPermission: Config.defaultAdminPermission,
/**
* Separator between ranks, Example put "-" will [Admin-Builder]
*/
rankSeparator: "§r§8][§r",
/**
* {PLAYERNAME} = The Player Name
* {MESSAGE} = The Message
* {RANK} = THE RANKS
*/
message: `§r§8[§r{RANK}§r§8]§r§7 {PLAYERNAME} §r>> {MESSAGE}`,
/**
* {PLAYERNAME} = The Player Name
* {RANK} = THE RANKS
*/
nameTag: `§r§8[§r{RANK}§r§8]§r§7 {PLAYERNAME}`
}
// Command Configuration
Config.commandPrefix = "!" // Command Prefix
Config.Commands = { // Commands Configuration (Don't change, unless you understand
the code)
"general": {
help: true,
back: true,
playerlist: true,
tps: true,
message: true,
rtp: true,
info: true,
calculate: true,
report: true,
credit: true
},
"money": {
money: true,
pay: true,
topmoney: true,
shop: true,
sell: true,
auctionhouse: true,
withdraw: true
},
"home": {
home: true,
sethome: true,
delhome: true,
listhome: true
},
"warp": {
spawn: true,
warp: true,
listwarp: true
},
"tpa": {
tpa: true,
tpahere: true,
tpacancel: true,
tpaccept: true,
tpasetting: true
},
"admin": {
economy: true,
setwarp: true,
delwarp: true,
broadcast: true,
kick: true,
ban: true,
unban: true,
setting: true,
shopsetting: true,
sellsetting: true,
resetdata: true,
adminpanel: true,
mute: true,
unmute: true,
inventorysee: true,
log: true,
tempban: true,
teleport: true
},
"land": {
land: true,
landsetting: true
},
"ranks": {
addranks: true,
createranks: true,
deleteranks: true,
editranks: true,
removeranks: true
},
"floating text": {
"floatingtext-add": true,
"floatingtext-remove": true,
"floatingtext-edit": true,
"floatingtext-clear": true,
"floatingtext-duplicate": true
},
"gamemodes": {
"gamemodes": true
}
}
/**
* Number of custom item that you add, Only change this if there is error with
texture in UI
* Set to undefined to use automatically calculate
* Set to number if there is error
*/
Config.NumberOf_1_16_100_Items = undefined