HCI Midterm Reviewer
HCI Midterm Reviewer
Concerned with the design, evaluation, and implementation of interactive computing systems
for human use and with the study of major phenomena surrounding them.
About designing computer systems that support people so that they can carry out their activities
productively and safely.
As a Summary
PRINCIPLES OF HCI
How to use it
Safe
Efficient
Effective
Utility
Enjoyable
2. User experience
User experience is a subjective trait that focuses on how users feel about the
computing system when interacting with it. Here, user feelings are studied
individually so that developers and support teams can target particular users to
evoke positive feelings while using the system.
HCI systems classify user interaction patterns into the following categories and further refine the system
based on the detected pattern:
IMPORTANCE OF HCI
Contributing disciplines
Cognitive Psychology
Organizational Knowledge
A science – derivation of principles of human behavior typically based on empirical testing using
human subjects
A goal – To optimize human performance, including error reduction, increased throughput, user
satisfaction and user comfort
Realization of computer field – The user should not have to adapt to the interface
Comprises of 3 sub-systems
Perceptual System
1. Vision
Brightness
Colour
2. Hearing
3. Touch
Movement
– visual-200ms -Pain-700ms
– auditory-150 ms
HUMAN MEMORY
Sensory Memories
Short-term memory or working memory
Long-term memory
Reasoning
Inductive reasoning
Abductive reasoning
Visceral
o Pre-conscious, pre-thought
o Appearance matters
o First impressions are formed
Behavioral
o Use
o Experience with the product
o Function
o Performance
o Usability
Reflective
o Affected by culture, experience, education, and individual differences
Key points
Humans are limited in their capacity to process information. This has important implications for
design.
Information is received and responses given via number of input and output channels:
o visual channel
o auditory channel
o haptic channel
o Movement
Information is stored in memory:
o sensory memory
o short-term (working) memory
o long-term memory
Information is processed and applied:
o reasoning
o problem solving
o skill acquisition
o Error
Emotion influences human capabilities
Users share common capabilities but are individuals with differences, which should not be
ignored