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Jei Prabhakumar
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0% found this document useful (0 votes)
5 views

Project

Project cover

Uploaded by

Jei Prabhakumar
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Problem Description

In today’s world, where everything is fast pace and expected to be done at the comfort of their
home. It is essential to bring out a change in the banking system which traditionally requires the
users to visit the bank to even carry out simplest operation like checking the balance. Also the
typical method of maintaining physical records of the transactions using pen and paper can be
tedious work. The safety and scrutiny of the records cannot be guaranteed unauthorized persons
could easily access these hard copies and make undesirable changes to the existing data. And if
the bank needs any details about the transaction of a customer, they need to refer multiple
records and registers to get the required information and also it’s not always true whether they
would find in meantime. The tasks such as depositing and withdrawing money , checking the
balance could become a repetitive task if the no.of customers increase and the waiting time of
services increases resulting in the degradation of the quality of customer service. Thus, to reduce
complexity of the task and increase the quality of customer service, also to provide banking
service to customers at the comfort of their home this project have been developed.

This project is developed by using Java language in order to be comprehensive to even users
who don’t know coding and uses Scanner class to input data such as the amount to be deposited
and withdrawn, it also checks the validity of the number entered. Many methods have been
implemented in order to reduce the complexity of the task and provide a user-friendly interface
for the customers also a switch case have been included to allow the user to choose the task to
be performed such as depositing money, withdrawing it, checking the balance and also existing
the application. This project modernize the banking system while providing service to customers
at comfort of their own devices, carrying out tasks with both accuracy and integrity. The security
needs of the transactions has also been promised by the various robust security features . So,
providing a speedy service with integrity in contrast to the traditional banking system.
The program

import java.util.Scanner;

class BankingApplication

private double balance;

private int ch;

private double amount;

private Scanner sc;

// Constructor

BankingApplication()

{
The Output
The program

import java.util.Scanner;

class BankingApplication

private double balance;

private int ch;

private double amount;

private Scanner sc;

// Constructor

BankingApplication()

balance = 0.0;
sc = new Scanner(System.in);

// Method to handle user choices

void menu()

do {

System.out.println("\nBanking Application");

System.out.println("1. Money Deposit");


System.out.println("2. Money Withdraw");

System.out.println("3. Check Balance");

System.out.println("4. Exit");

System.out.print("Enter your choice: ");

ch = sc.nextInt();

switch (ch)

case 1:

System.out.print("Enter amount to be deposited: ");

amount = sc.nextDouble();

deposit(amount);

break;

case 2:

System.out.print("Enter amount to be withdrawn: ");

amount = sc.nextDouble();

withdraw(amount);

break;

case 3:

checkBalance();

break;

case 4:

System.out.println("Exiting the application.");


break;

default:

System.out.println("Invalid choice, try again.");

} while (ch != 4); // Exit when choice is 4

// Method to deposit money

void deposit(double amount)

if (amount > 0)

balance += amount;

System.out.println("Amount deposited successfully.");

else

System.out.println("Enter a positive amount.");

System.out.println("The new balance: " + balance);

// Method to withdraw money


void withdraw(double amount)

if (amount > 0)

if (amount <= balance)

balance -= amount;

System.out.println("Amount withdrawn successfully.");

else

System.out.println("Insufficient balance.");

else

System.out.println("Enter a positive amount.");

System.out.println("The new balance: " + balance);

// Method to check the balance

void checkBalance()
{

System.out.println("The current balance: " + balance);

public static void main(String args[])

// Create an instance or object of the BankingApplication class and run the menu

BankingApplication app = new BankingApplication();

app.menu();

}
Advantages

 Easy-to-Use Interface, Intuitive design that requires minimal learning, making it


accessible to all users, including non-tech-savvy individuals.
 Paperless Transactions, Eliminates paper-based statements, checks, and forms, reducing
material and postage costs.
Faster processing times for many transactions compared to traditional methods.
 24/7 self-service options reduce the burden on customer service representatives.
 Automation of routine transactions reduces the need for human intervention.
 Safer, Fewer features mean fewer chances for security issues.

Disadvantages

 Lack of Customization, There may be limited options to personalize the app according
to user preferences or needs.
 Limited Features, They may not offer advanced services like investment options, loan
management, or complex financial tools.
 Not Ideal for All Users , Some customers may find the simplicity too limiting and prefer
more robust apps that offer a wider range of services.
 Security Features, While simplicity can help reduce security risks, it might also mean
fewer security features like advanced authentication options.
Conclusion

In conclusion, this Banking Application program provides a simple yet effective solution for
managing basic banking operations such as depositing, withdrawing, and checking the balance.
The program uses a menu-driven approach, allowing users to choose different options based on
their needs, and it ensures a smooth interaction through a console interface.

The application’s structure is modular, with dedicated methods for deposit, withdrawal, and
balance checking, making the code easier to maintain and extend. It also ensures that users can
only deposit or withdraw positive amounts and provides a check for insufficient funds during
withdrawals. This ensures the integrity of the financial operations within the system.

Although this program offers basic functionalities, it provides a foundation for more advanced
features. Future improvements might include adding user authentication, implementing
transaction history tracking, or enhancing the user interface with a graphical user interface (GUI)
for better accessibility. The simplicity of the current application, however, makes it an excellent
starting point for those learning programming or for small-scale applications focused on financial
operations.

The Banking Application program serves as an effective educational tool for understanding the
basics of object-oriented programming and how to apply these principles to solve real-world
problems. The program’s design focuses on simplicity, usability, and basic input validation,
which makes it ideal for demonstrating fundamental programming concepts.
Bibliography

 Understanding ICSE Computer Applications with BlueJ Class X


By Vijaya Kumar Pandey and
Dilip Kumar Dey

 ICSE Simplified Java: With Bluej for Class X


By Kunal Banerjee
 https://en.m.wikipedia.org/wiki/Mobile_banking

 https://www.javatpoint.com/banking-application-in-java

 https://www.americanexpress.com/en-us/business/trends-and-insights/articles/online-
banking-advantages-and-disadvantages-of-having-a-bank-online/

 Object first with Java, A Practical introduction using BlueJ


SIMPLE BANKING APPLICATION
USING JAVA

By

Jei Rithiksha. L

Class X

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