Reviewer Midterm 23 24
Reviewer Midterm 23 24
or
People makes technology Evil”
INTRO to Computers
and
Applications
Basic concept and principles
of
Computer Technology
Computer Fundamentals
Learning Objective:
5+2
5+2
5+2=7 5+2=7
Computer: Basic Function
◼ A device that:
1. accepts input
◼ input – whatever is put into the computer system.
◼ ex. words, symbols, numbers, pictures, audio signal,
instructions from a computer program.
◼ needs an input device
2. process data
◼ data – refers to symbols that represent facts, objects, and
ideas.
◼ process – a way in which a computer manipulates data
◼ this process is controlled by a computer program.
◼ processing takes place in a CPU (brain of computer)
Computer
◼ A device that:
3. stores data
◼ Types of Data Storage
1. Memory – (volatile)
◼ ex. memory card, CMOS
2. Storage Device –(non-volatile)
◼ ex. hard disk, floppy disk, usb flash disk, CD’s etc.,
3. Why is it important for a computer to have a data
storage?
4. produces output
◼ output – is the results produced by a computer.
◼ ex. reports, documents, music, pictures, videos, etc.,
◼ needs output devices
Evolution
of
Computer Age
First Generation - 1940-1956: Vacuum Tubes
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Capabilities of Computer
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Scalability of Computer
◼ Scalability is the ability of the system to improve
its performance with the additional hardware,
proportional to the additional load.
◼ Dimension of Scalability:
➢Load scalability:
The ability of a machine to adjust its operation to
accommodate changing load.
➢Geographic scalability:
The ability to maintain performance when there
geographic growth.
➢Functional scalability:
The ability to enhance the system by adding new
functionality at minimal effort.
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General Applications of Computer
◼ Scientific Research
➢ Ex. Cloning, weather forecasting, etc..
◼ Business / Commerce
➢ Ex. Banking, online shopping, etc..
◼ Entertainment
➢ Ex. Movie effects, gaming, etc..
◼ Education / Information Gateway
➢ Ex. World wide web, e-learning, etc..
◼ Connectivity/Communication
➢ Ex. Email, web conferencing, blue tooth etc..
◼ Aviation
➢ Air Traffic Control, Satellite, etc..
◼ Military Operations
➢ Ex. Nuclear weapon, GPS (Global Positioning System), etc..
◼ Programming
➢ VBasic, Java, Perl, C++, Delphi, etc..
◼ Artificial Intelligence
➢ Robotics, Speech Recognition, etc..
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CLASSIFICATION OF
COMPUTER
Classification of Computer
◼ How do we classify computer?
1. Technology
2. Function
3. Physical Size
4. Performance
5. Cost
◼ Computer Categories
1. Mainframe
2. Minicomputer
3. Microcomputer
4. Supercomputer
5. Server
Mainframe
◼ microcomputer design
from 1975,
◼ based on the Intel
8080 CPU
◼ sold thousands in the
first month.
◼ recognized as the
spark that led to the
personal computer
revolution: computer
bus designed.
Apple II
◼ world's fastest
computer
◼ US$133-million
◼ U.S (DoE) National
Nuclear Security
Administration.
◼ development since
2002, and went online
in 2006.
◼ Feb 2009 – starts
development of
“Sequia” – 20 petaflops
Server
End User
Software
Hardware
Physical Components of the
Computer System
System Unit
Components
Learning Objective
keyboard and
pointing device
are on top of the
system
display is part
of the unit
ext: Motherboard
The Motherboard
◼ Also known as the system board.
➢main circuit board of the system unit.
◼ Components attached
to the motherboard
➢ processor
➢ memory
➢ buses
➢ system clock
➢ expansion slots and
adapter cards
➢ ports
Specifications
◼ An old IBM 8088
Processor Intel 8088 motherboard
Speed 4.77 MHz
RAM 16K-640K
ROM Unknown
Cassette Tape,
optionally 5.25"
Storage
floppy drives, hard
disks
Expansion 5 expansion slots
Industry Standard
Bus
Architecture (ISA)
Initially CGA
(320x200x16
color, 640x200x2
Video
color) or
monochrome
(80x25 text only))
I/O Parallel, Serial
ext: Figure
Modern For Motherboard
ext: Processor
Processor
The Processor
Processor
instruction
data
information
data information
instruction
data
input devices
information
output devices
ext: ALU
The Arithmetic And Logic Unit
ext: performance
Performance Factors of Processor
A. Registers
➢ small, high-speed temporary storage located in
the ALU.
The amount of data which the computer can work
with at any given time is referred to as the word
size.
word size is measured in bit
❖ a 64-bit processor can process data twice as much as
32-bit.
Functions of Registers
❖ store the locations where instructions were fetched from.
❖ store an instruction while the instruction is being decoded
by the control unit.
❖ store data while the ALU computes the data.
❖ store the results of calculations
Pipelining
❖ a technology that allows a processor to begin a new
instruction before it completes the previous one.
➢ Parallel Processing
new technology for new generation processors
allows simultaneous multi-processing.
❖ pizza analogy
Memory
Memory
ext: Types
Types of Memory
Volatile Non-volatile
◼ Temporary memory ◼ Permanent memory
➢ Contents are lost when the ➢ Contents can be preserve
computer is turned off. even if the computer is off.
ext: RAM
RAM
◼ Main memory or primary storage
➢ RAM is considered "random access"
because you can access any
memory cell directly
➢ holds operating system files,
program files and data files needed
for processing.
➢ can handle multiple programs
simultaneously.
➢ Ram is volatile.
The process of copying items from RAM
to a storage device is known as saving.
➢ What are the different types of ram
and which one is on your pc?
Types of Ram Chips
ext: DRAM
How Dynamic RAM Works
◼ DRAM mainly consists of millions capacitors
and transistors
◼ Transistor acts as a switch that control the
flow of electrons to the capacitors.
◼ To store 1, the bucket is filled, to store 0 the
bucket is emptied.
➢ 0 and 1 represent bit, the smaller unit of
information in a computer.
ext: SODIMM
Memory Modules
◼ Read-only memory
➢ also known as firmware, is an
integrated circuit programmed
with specific data when it is
manufactured.
➢ ROM chips are used not only in
computers, but in most other
electronic items as well.
◼ ROM
ext: PROM
Types of ROM
◼ PROM
➢ programmable read-only memory
➢ Blank chips that can be coded by anyone with a
special tool called a programmer.
➢ Mainly consists of wires and fuses that needs to
be burn to embed program.
This process is known as burning the PROM.
➢ PROMs can only be programmed once.
➢ Blank PROMs are inexpensive and are great for
prototyping the data for a ROM before
committing to the costly ROM fabrication
process.
ext: EPROM
Types of ROM
◼ EPROM
➢Erasable programmable read-only
memory
➢Can be rewritable many times but needs
to be erased.
➢Erasing an EPROM requires a special
tool that emits a certain frequency of
ultraviolet (UV) light
➢Erasing requires removing into the
device and exposure under UV light for
several minutes.
ext: EEPROM
Types of ROM
◼ EEPROM
➢Electrically erasable programmable read-only
memory.
The chip does not have to removed to be rewritten.
The entire chip does not have to be completely
erased to change a specific portion of it.
Changing the contents does not require additional
dedicated equipment.
Instead of using UV light, you can return the
electrons in the cells of an EEPROM to normal with
the localized application of an electric field to each
cell.
The process of rewriting is versatile but slow.
ext: FLASH
Types of ROM
◼ Flash memory
➢type of EEPROM that uses in-circuit wiring to
erase by applying an electrical field to the entire
chip or to predetermined sections of the chip called
blocks.
➢Flash memory works much faster than traditional
EEPROMs because it writes data in chunks,
usually 512 bytes in size, instead of 1 byte at a
time.
ext: FLASH
FLASH
◼ A portable storage devices that use a type of
electronic memory called flash memory.
➢ also known as a solid state storage device, meaning
there are no moving parts instead purely electronic.
➢ Here are a few examples of flash memory:
Your computer's BIOS chip
CompactFlash (most often found in digital cameras)
SmartMedia (most often found in digital cameras)
Memory Stick (most often found in digital cameras)
PCMCIA Type I and Type II memory cards (used as
solid-state disks in laptops)
Memory cards for video game consoles
ext: CMOS
CMOS
ext: Factors
Factors That Affects the Speed of
data transfer
◼ Bus Width
➢The number of bits that the computer can transmit
at one time.
32-bit bus can transmits 32 bits (4 bytes)
64-bit bus can transmits 64 bits (8 bytes)
◼ Bus Speed
➢The speed that the bus could transfer data from
one device to another.
Measured in MegaHertz (MHz)
current bus speed is 400 MHz – 800 Mhz newer
1.x 1.25 GHz 2.5 GT/s 250 MB/s A PCI Express x16 slot
◼ Expansion Port
➢Any connector that passes data in and out of a
computer or peripheral device.
could be housed on an expansion card.
could be built into the system unit.
ext: USB
Universal Serial Bus (USB)
◼ A serial bus standard to
connect devices to a host
computer.
◼ sends data over single data
line.
➢ 1.0 – speed from 1.5Mbit/s to
120Mbit/s
➢ 2.0 – speed 480 Mbit/s
◼ SB is a standard port
designed to improve plug and
play capabilities by allowing hot
swapping.
➢ hot swapping allows devices to
be connected and disconnected
without rebooting the computer
or turning off the device.
ext: Firewire
IEEE 1394 interface (FireWire)
ext: Ethernet
Ethernet Port
◼ Ethernet is a family of
frame-based computer
networking technologies
for local area networks
(LANs).
◼ It defines a number of
wiring and signaling
standards for the
Physical Layer of the
OSI networking model.
ext: Serial
Serial Port
◼ A serial communication
physical interface
through which
information transfers in
or out one bit at a time
(contrast parallel port).
◼ Sends data over a
single data line one bit
at a time at speeds of 56
kbps.
◼ Use to connect earlier
mouse or modem.
ext: Parallel
Parallel Port
ext: PS/2
PS/2 Connector
◼ The PS/2 connector is
used for connecting some
keyboards and mice to a
PC compatible computer
system.
◼ Its name comes from the
IBM Personal System/2
series of personal
computers,
◼ Replaced the older "serial
mouse" and keyboard
connector (but not
interchangeable)
◼ Serial data at 10 to 16 kHz
ext: VGA
VGA Port
ext: DVI
DVI Port
◼ The Digital Visual
Interface (DVI) is a video
interface standard
designed to provide very
high visual quality on
digital display devices
such as flat panel LCD
computer displays and
digital projectors.
◼ It is partially compatible
with the High-Definition
Multimedia Interface
(HDMI) standard in digital
mode (DVI-D), and VGA in
analog mode (DVI-A).
ext: SCSI
SCSI - (pronounced scuzzy),
◼ Small Computer System
Interface
◼ A set of standards for physically
connecting and transferring
data between computers and
peripheral devices.
◼ sends data simultaneously over
8 or 16 lines at speeds between
40Mbit/s and 640Mbit/s.
◼ Supports up to 16 devices.
◼ SCSI is most commonly used
for hard disks and tape drives,
but it can connect a wide range
of other devices, including
scanners and CD drives.
Drive Bays
Computer Drive Bays
◼ Also referred to as
hidden bays
◼ There is no physical
outside access.
◼ Cannot be used for
removable media,
such as floppy drives,
and USB.
◼ Also referred to as
exposed bay
◼ There is a need for
physical outside
access.
◼ Floppy, drives and
CD-ROMs slide into
external bays and can
be seen (and
accessed) from the
front of your system
case.
ext: Connector
Typical Connectors for the PS
◼ PC Main power connector is the connector that goes to the motherboard to
provide it with power.
➢ The connector has 20 or 24 pins.
◼ 4-pin Peripheral power connectors (usually called Molex for its
manufacturer) that goes to the various disk drives of the computer.
◼ 4-pin Berg power connectors (usually called Mini-connector or "mini-
Molex"): This is one of the smallest connectors that supplies the floppy drive
with power.
◼ Auxiliary power connectors: There are several types of auxiliary connectors
designed to provide additional power if it is needed.
➢ Full-system backup
contains a copy of every program, data, and system file on a
computer.
Advantage:
❖ Easy restoration of system
Disadvantage
❖ Takes a lot of time
❖ requires large capacity storage backup device
➢ Selective Backup
contains only your most important data file.
Advantage
❖ easy to restore
Disadvantage
❖ You must manually reinstall all your software and programs
Backup Devices