chap 5
chap 5
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Introduction
o Video is an electronic medium for the recording, copying, playing,
broadcasting and displaying of motion visual images.
o Video is a series of images which are displayed on screen at fast speed ( e.g
30 images per second)
o The rate at which the frames are projected is generally between 24 and 30
frames per second (fps).
o The rate at which these images are presented is referred to as the Frame
Rate .
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o A single image is called frame and video is a series of frames.
o Video content is any content format that features or includes videos like
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Types of colour video Signals
o Component video
Each primary is sent as a separate video signal.
– It uses two lines, one for luminance and another for composite
chrominance signal
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Types of Videos
o Analog Video
– Analog video is a video signal represented by one or more analog signals
receivers.
– For television, images and sound are converted into electric signals by
transducers.
fluctuation and boosting images) are common problems for analog video.
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Con’t
– In an analogue video signal, each frame is represented by a fluctuating
– One of the earliest formats for analog video was composite video.
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o Digital Video
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Con’t
There are two significant advantages for using computers for digital
video :
o Advantages:
This means that the video is made up of 30 (or 24) pictures or frames
Additionally these frames are split in half (odd lines and even lines),
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o Colour Resolution
Color resolution refers to the number of colors displayed on
the screen at one time.
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o Spatial Resolution
– The third factor is spatial resolution or in other words, "How big is the
picture?".
– The last, and most important factor is video quality that is acceptable
– Other require a full screen (768 by 484), full frame rate video, at 24
This idea of splitting up the image into two parts became known as
interlacing and the splitted up pictures as fields.
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o During the first scan the upper field is written on screen.
o The first, 3rd, 5th, etc. line is written and after writing each line the
electron beam moves to the left again before writing the next line.
o Once all the odd lines have been written the electron beam travels back to
the upper left of the screen and starts writing the even lines.
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Originally used in traditional analog SD (Standard Definition)
o Television
darkness)
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o Progressive Scanning
Progressive scan video content displays both the even and odd
scan lines (the entire video frame) on the TV at the same time.
Progressive scan updates all the lines on the screen at the same
time, 60 times every second.
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Examples progressive video displaying
o Computer
o Digital camera uses lens which focuses the image onto a CCD, which
then converts the image into electrical pulses saved into memory.
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Video Broadcasting Standards/ TV standards
The video broadcasting standards are: PAL, NTSC, SECAM and HDTV
o PAL (Phase Alternate Line)
PAL uses 625 horizontal lines at a field rate of 50 fields per second (or 25
frames per second).
Only 576 of these lines are used for picture information with the remaining
49 lines used for sync or holding additional information such as closed
captioning.
Scans 625 lines per frame, 25 frames per second (40 msec/frame)
o In PAL,
– 5.5 MHz is allocated to Y,
– 1.8 MHz each to U and V 20
o SECAM (Sequential Color with Memory)
SECAM uses the same bandwidth as PAL but transmits the color
information sequentially.
similar to PAL.
It specifies the same number of scan lines and frames per second.
It is the broadcast standard for France, Russia, and parts of Africa and
Eastern Europe.
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o NTSC (National Television Standards Committee)
NTSC is a black-and-white and color compatible 525-line system that
scans a nominal 30 interlaced television picture frames per second.
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o HDTV (High Definition Television)
High-Definition television (HDTV) means broadcast of television signals
with a higher resolution than traditional formats (NTSC, SECAM, PAL)
allow.
Except for early analog formats in Europe and Japan, HDTV is broadcasted
digitally and its the introduction of digital television (DTV).
It consists of 720-1080 lines and higher number of pixels (as many as 1920
pixels).
The YUV color model is the basic color model used in analogue color TV
broadcasting.
It comprises the luminance (Y) and two color difference (U, V) components
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It can be represented by U and V -- the color differences.
U=B-Y
V=R-Y
– If b/w image, then U = V = 0. --> No chrominance!
The luminance can be computed as a weighted sum of red, green and blue
components;
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o The importance of this decoupling is that the luminance component of an image
o Notice: In the middle it is completely black, which is where U and V are zero,
o U is the axis from blue to yellow and V is the axis from magenta to cyan.
o Y ranges from 0 to 1 (or 0 to 255 in digital formats), while U and V range from -
0.5 to 0.5 (or -128 to 127 in signed digital form, or 0 to 255 in unsigned form).
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YIQ Color Model
o The YIQ colour space model is use in U.S. commercial colour television
broadcasting (NTSC).
o It is a rotation of the RGB colour space such that the Y axis contains the
luminance information, allowing backwards-compatibility with black-and-
white colour TV's, which display only this axis of the colour space.
o The human visual system is much more sensitive to changes in the I axis than in
the Q axis, allowing the Q axis to be transmitted with less fidelity, conserving
bandwidth.
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Thanks!
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