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C++ Constructors

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0% found this document useful (0 votes)
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C++ Constructors

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C++ Constructors
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Constructors
A constructor in C++ is a special method that is automatically called when an object
of a class is created.

To create a constructor, use the same name as the class, followed by parentheses
() :

Example
class MyClass { // The class
public: // Access specifier
MyClass() { // Constructor
cout << "Hello World!";
}
};

int main() {
MyClass myObj; // Create an object of MyClass (this will call the
constructor)
return 0;
}

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Note: The constructor has the same name as the class, it is always public , and it
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does not have any return value.
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Constructor Parameters
Constructors can also take parameters (just like regular functions), which can be
useful for setting initial values for attributes.

The following class have brand , model and year attributes, and a constructor with
different parameters. Inside the constructor we set the attributes equal to the
constructor parameters ( brand=x , etc). When we call the constructor (by creating an
object of the class), we pass parameters to the constructor, which will set the value of
the corresponding attributes to the same:

Example

class Car { // The class


public: // Access specifier
string brand; // Attribute
string model; // Attribute
int year; // Attribute
Car(string x, string y, int z) { // Constructor with parameters
brand = x;
model = y;
year = z;
}
};

int main() {
// Create Car objects and call the constructor with different values
Car carObj1("BMW", "X5", 1999);
Car carObj2("Ford", "Mustang", 1969);

// Print values
cout << carObj1.brand << " " << carObj1.model << " " << carObj1.year <<
"\n";
cout << carObj2.brand << " " << carObj2.model << " " << carObj2.year <<
"\n";
return 0;
}

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Just like functions, constructors can also be defined outside the class. First, declare
the constructor inside the class, and then define it outside of the class by specifying
the name of the class, followed by the scope resolution :: operator, followed by the
name of the constructor (which is the same as the class):

Example
class Car { // The class
public: // Access specifier
string brand; // Attribute
string model; // Attribute
int year; // Attribute
Car(string x, string y, int z); // Constructor declaration
};

// Constructor definition outside the class


Car::Car(string x, string y, int z) {
brand = x;
model = y;
year = z;
}

int main() {
// Create Car objects and call the constructor with different values
Car carObj1("BMW", "X5", 1999);
Car carObj2("Ford", "Mustang", 1969);

// Print values
cout << carObj1.brand << " " << carObj1.model << " " << carObj1.year <<
"\n";
cout << carObj2.brand << " " << carObj2.model << " " << carObj2.year <<
"\n";
return 0;
}

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