C++ Imp Pyq
C++ Imp Pyq
Data hiding is a concept in computer programming and software engineering that involves restricting
access to certain details of an object or class to ensure controlled interaction and safeguard its integrity.
It is a fundamental principle of object-oriented programming (OOP) and closely related to the idea of
encapsulation.
Benefits:
Access specifiers in object-oriented programming define the level of access control for members
(variables and methods) of a class. They determine whether other classes or objects can access
these members.Access specifiers are a crucial part of encapsulation, which helps secure the
internal workings of a class while providing controlled interaction through specific interfaces.
1. Public
2. Private
Members declared as private are accessible only within the class in which they are defined.
These members cannot be accessed directly by objects of the class or outside functions.
Used to hide sensitive data and implementation details from the outside world
3. Protected
Members declared as protected are accessible within the class in which they are defined and
in any derived (child) classes.
Not accessible by objects or other unrelated classes.
Commonly used when implementing inheritance.
How the ambiguity in multiple inheritance can be resolved
In multiple inheritance, ambiguity can arise when two or more base classes have a member
(variable or function) with the same name, and a derived class inherits from these base classes.
The compiler is unsure which version of the member to access, leading to ambiguity.
Explicitly specify the class from which the member should be accessed using the scope
resolution operator (::).
Example:
#include <iostream>
using namespace std;
class A {
public:
void display() {
cout << "Display from Class A" << endl;
} };
class B {
public:
void display() {
cout << "Display from Class B" << endl;
} };
int main() {
C obj;
obj.resolveAmbiguity();
return 0;
}
A virtual base class is a mechanism in C++ that prevents multiple copies of a base class being
inherited when a derived class is created from multiple inheritance paths. This concept is
particularly useful in resolving the diamond problem.
In multiple inheritance, a derived class may inherit the same base class through multiple
intermediate classes. This can lead to ambiguity and duplication of the base class members.
Syntax for Virtual Base Class:
Explain aggregation
Features of oops
1. Encapsulation
Encapsulation is the bundling of data (attributes) and methods (functions) that operate on the
data into a single unit called a class.
2. Inheritance
Inheritance allows a class (child or derived class) to inherit properties and behavior from
another class (parent or base class).
3. Polymorphism
Polymorphism means "many forms" and allows a single interface to represent different
underlying data types or methods.
It can be achieved through:
o Compile-time polymorphism (Method Overloading): Same function name, different
signatures.
o Run-time polymorphism (Method Overriding): A derived class modifies or extends the
functionality of a base class method.
4. Abstraction
Abstraction focuses on hiding the implementation details and showing only the essential
features of an object.
5. Modularity
OOP promotes breaking down complex systems into smaller, manageable components (classes).
This makes code easier to maintain, debug, and reuse.
6. Dynamic Binding
In OOP, method calls are resolved at runtime if polymorphism is used. This is known as dynamic
(or late) binding.
In C++, you can define a member function outside the class by using the scope
resolution operator (::). The function declaration is provided inside the class, and its
definition is written outside using the syntax:
return_type ClassName::FunctionName(parameters) {
// Function body
}
EXAMPLE
#include <iostream>
using namespace std;
class Rectangle {
private:
int length, width;
public:
// Declaration of member functions
void setDimensions(int l, int w);
int calculateArea();
void display();
};
int Rectangle::calculateArea() {
return length * width; }
void Rectangle::display() {
cout << "Length: " << length << ", Width: " << width << endl; }
int main() {
Rectangle rect;
rect.setDimensions(10, 5);
rect.display();
cout << "Area: " << rect.calculateArea() << endl;
return 0; }
Explain concept of reusability with example
Reusability can be achieved through various OOP mechanisms like inheritance, composition,
polymorphism, and modularity. Among these, inheritance is the most common way to achieve
reusability.
A generic class in C++ is a class that can work with any data type. It allows the creation of a
single class template that can be instantiated with different data types without having to rewrite
the class for each data type.
In C++, generic classes are implemented using class templates, which enable the definition of a
class with type parameters. These type parameters are placeholders for the data types, and they
are replaced with actual types when the class is instantiated.