Poetics and Fuchs
Poetics and Fuchs
Background video:
Aristotle:
Ancient greek philosopher, student of Plato
Work continues to shape the field of ethics politics and literature
Written 335BC
Earliest surviving piece of literary theory
Offers analysis of the practise of storytelling etc.
Aristotle argues: humans are drawn to imitiation- why stories are important
6 principles:
1) Plot
2) Character
3) Thought
4) Diction
5) Spectacle
6) Song
Chapter 1: Plot
Most important element of a narrative medium
A good plot has a beginning, middle and end
The arc of a story can be split into rising and falling action
- ‘Complication and unravelling’
Importance of causality
- Compelling stories should have scenes wit a clear cause and effect between each
other
Unity of Action:
The story should revolve around a single drive
‘Unity of action isn't simply achieved by focusing on one main character’
‘Unity of plot does not consist in the unity of the hero, for infinitely various are the incidents in
one man’s life which cannot be reduced to unity’
KENNETH MCLEISH, 1997
Aristotle:
aged 49, he set up a teaching institution of his own in Athens; it survived for almost a
millennium, one of the longest-lasting ‘universities' of the ancient world.
Aristotle held that nothing lay outside his interest or the scope of his science. His
chief researches were into the phenomena of Nature, and he made minute study of
rocks, plants, animal form and movement, the stars and the morphology of
the Earth. He was interested in human behaviour, and wrote about character,
relationships and politics. He lectured on ethics, morality, religion, psychology,
grammar and the techniques of persuasion
Aristotle in Poetics seems persistently to imply, without ever saying explicitly, that if
more writers of the present followed the routes taken by geniuses of the past -
routes he sets out in detail - both drama and its spectators would be far
healthier.
In summary, he said that if you believe that the prime human objectives are to
discover what 'virtue' is and then aspire to it, you should deal only in truth, in actuality
Aristotle’s time thought modern art to be jaded and degenerate, falling short of the
big aims of the artists past
E.g. Sophocles, Euripides, Aeschylus
LOGIC:
Aristotle guided y his own passion for logic and order
He believes wor should be unified, congruent
Axiomatic that chaos inferior to order
- Therefore, everything in the universe has a hierarchy
- Men superior to women, both above slaves
- Good people above the bad, and reasons can be deined
Chaos is created when someone tries to upset their hierarchical position e.g. gods
try to become mortals, or mortals try to be gods
What happens to pick up the dropped stitch is essential, but what happens because
of this action is incidental
- E.g. Oedipus was put right and believed in fate again via Tiresias, then his
personal reaction to blind himself was incidental
ARISTOTLE’S POETICS:
Muthos- the basic elements should be assembled to produce a successful
composition
Imitation:
Chief purpose of all composition is imitation (mimesis) of reality
Ethos: imitation what people are like
Pathos: imitate what happens to the people
Praxis: imitate what they do
WHAT SEPARATES THE ART FORMS IS THE FORM OF THE IMITATION THEY
USE
Imitation is made of actions:
- People must be good or bad
- People imitated must be better or worse than us (caricatures)
- The creators of the initiated actions, and the characters who performed them
Third: Authors developed tragedy and comedy, moving away from epics and satire
- Evolved from improvisation, tragedy from the dithyramb (wild choral hymn to
Dionysus_
- Comedy with phallic songs
Comedy:
Comedy is imitation of ‘worse’ people
Comedy is created when the average person falls from the ideal with ‘the ridiculous’
The ridiculous is a mistake or lapse in perfection which does NOT cause pain or
harm to others
- Development of comedy not known as no one took it seriously for so long
Muthos 2
When constructing a muthos, what should we aim for/avoid? How can object of
tragedy best be achieved?
- Should be complex
- Made to represent incidents which inspire pirt of three
SHOULD NOT DO:
Good man goes from happy to unhappy
Bad man goes from unhappy to happy
- Audience will not relate or enjoy, but hate it
- We want natural justice
Even a bad man from happy to unhappy without arc
- We don’t relate to the bad character, and we don’t pity his just desserts
MUTHOS SHOULD BE STRONG ENOUGH THAT IF YOU NEVER SEE THE PLAY
PERFORMED, JUST HEARING THE STORY SHOULD CREATE A REACTION OF
TERROR/PITY
Discovery:
Six types:
1) Discovery by marks or objects- worst kind.
2) Contrived by author- just telling the characters the thing
3) Memory
4) Deduction
5) False deduction by the audience
6) Events themselves
Writers
“Writers need to have sympathetic natures or be slightly mad”
Plays should begin as sketches in general outline and only be filled in after
- Added material should always fit the story
All tragedies need complication (desis) and resolution (lusis) knotting and unknotting
- Complication is everything from te start of the story to the moment of the
reversal
- Resolution is everything after the change of fortune
Tragedies should not have lots of stories
Chorus’ should be one of the actors
EPIC
Imiation of events in verse by narrative without actions
- Muthos shoube constructed on dramatic principles
- Structure not different to that of history
Differs in length and metre
Tragedy is unable to represent several different events happening at the same time,
it has to restrict itself to what the actors are performing at any single moment’
5) Theatrical mirrors
How are the performances signalling to you from the world?
How many copies of other worlds are in there?
How does this add to what they want to give you?
6) The characters
FINALLY- you are ready to look at the characters
Everything you take from the characters must reflect the conditions of the world you
have explored