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Pointers

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0% found this document useful (0 votes)
3 views

Pointers

Uploaded by

nareshm3225
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Pointers

1
Introduction
• A pointer is a variable that represents the location (rather than
the value) of a data item.
• They have a number of useful applications.
– Enables us to access a variable that is defined outside the function.
– Can be used to pass information back and forth between a function and
its reference point.
– More efficient in handling data tables.
– Reduces the length and complexity of a program.
– Sometimes also increases the execution speed.
– To return more than one value from function
– Implementing complex data structure such as linked list, graph, trees &
many other data structure which contains reference to other data
structure
– To allocate memory & access it (dynamic memory allocation)
– To manipulate array more easily by moving pointers to them instead of
moving the array themselves
2
Basic Concept

• Within the computer memory, every stored data


item occupies one or more contiguous memory
cells.
– The number of memory cells required to store a data
item depends on its type (char, int, double, etc.).
• Whenever we declare a variable, the system
allocates memory location(s) to hold the value of
the variable.
– Since every byte in memory has a unique address, this
location will also have its own (unique) address.

3
Contd.

• Consider the statement


int xyz = 50;
– This statement instructs the compiler to allocate a
location for the integer variable xyz, and put the
value 50 in that location.
– Suppose that the address location chosen is 1380.

xyz ➔ variable
50 ➔ value
1380 ➔ address

4
Contd.
• During execution of the program, the system
always associates the name xyz with the
address 1380.
– The value 50 can be accessed by using either the
name xyz or the address 1380.
• Since memory addresses are simply numbers,
they can be assigned to some variables which
can be stored in memory.
– Such variables that hold memory addresses are
called pointers.
– Since a pointer is a variable, its value is also stored
in some memory location.
5
Contd.

• Suppose we assign the address of xyz to a


variable p.
– p is said to point to the variable xyz.

Variable Value Address


xyz 50 1380 p = &xyz;
p 1380 2545

2545 1380 1380 50


p xyz
6
Accessing the Address of a Variable
• The address of a variable can be determined
using the ‘&’ operator.
– The operator ‘&’ immediately preceding a variable
returns the address of the variable.
• Example:
p = &xyz;
– The address of xyz (1380) is assigned to p.
• The ‘&’ operator can be used only with a
simple variable or an array element.
&distance
&x[0]
&x[i-2]
7
Contd.

• Following usages are illegal:


&235
• Pointing at constant.

int arr[20];
:
&arr;
• Pointing at array name.

&(a+b)
• Pointing at expression.

8
Example

#include <stdio.h>
main()
{
int a;
float b, c;
double d;
char ch;

a = 10; b = 2.5; c = 12.36; d = 12345.66; ch = ‘A’;


printf (“%d is stored in location %u \n”, a, &a) ;
printf (“%f is stored in location %u \n”, b, &b) ;
printf (“%f is stored in location %u \n”, c, &c) ;
printf (“%ld is stored in location %u \n”, d, &d) ;
printf (“%c is stored in location %u \n”, ch, &ch) ;
}

9
Output:

10 is stored in location 3221224908 a


2.500000 is stored in location 3221224904 b
12.360000 is stored in location 3221224900 c
12345.660000 is stored in location 3221224892 d
A is stored in location 3221224891 ch

Incidentally variables a,b,c,d and ch are allocated


to contiguous memory locations.

10
Pointer Declarations
• Pointer variables must be declared before we
use them.
• General form:
data_type *pointer_name;
Three things are specified in the above
declaration:
1. The asterisk (*) tells that the variable pointer_name is a
pointer variable.
2. pointer_name needs a memory location.
3. pointer_name points to a variable of type data_type.
Data type is a type of object which the pointer is pointing

11
Contd.

• Example:
int *count;
float *speed;
• Once a pointer variable has been declared, it
can be made to point to a variable using an
assignment statement like:
int *p, xyz;
:
p = &xyz;
– This is called pointer initialization.

12
Things to Remember

• Pointer variables must always point to a data


item of the same type.
float x;
int *p;
: ➔ will result in erroneous output
p = &x;
• Assigning an absolute address to a pointer
variable is prohibited.
int *count;
:
count = 1268;
13
Accessing a Variable Through its Pointer

• Once a pointer has been assigned the address of


a variable, the value of the variable can be
accessed using the indirection operator (*).
int a, b;
int *p;
:
p = &a;
b = *p; Equivalent to b=a

* Is used to declare a pointer & also to dereference a


pointer
14
15
Example 1

#include <stdio.h>
main()
{
int a, b;
int c = 5; Equivalent
int *p;

a = 4 * (c + 5) ;

p = &c;
b = 4 * (*p + 5) ;
printf (“a=%d b=%d \n”, a, b) ;
}

16
Example 2
#include <stdio.h>
main()
{
int x, y; *&xx
int *ptr;

x = 10 ;
ptr=&x;
ptr = &x ; &x&*ptr
y = *ptr ;
printf (“%d is stored in location %u \n”, x, &x) ;
printf (“%d is stored in location %u \n”, *&x, &x) ;
printf (“%d is stored in location %u \n”, *ptr, ptr) ;
printf (“%d is stored in location %u \n”, y, &*ptr) ;
printf (“%u is stored in location %u \n”, ptr, &ptr) ;
printf (“%d is stored in location %u \n”, y, &y) ;

*ptr = 25;
printf (“\nNow x = %d \n”, x);
}
17
Output: Address of x: 3221224908
Address of y: 3221224904

10 is stored in location 3221224908 Address of ptr: 3221224900


10 is stored in location 3221224908
10 is stored in location 3221224908
10 is stored in location 3221224908
3221224908 is stored in location 3221224900
10 is stored in location 3221224904

Now x = 25

18
Pointer Expressions

• Like other variables, pointer variables can be


used in expressions.
• If p1 and p2 are two pointers, the following
statements are valid:
sum = *p1 + *p2 ;
prod = *p1 * *p2 ;
prod = (*p1) * (*p2) ;
*p1 = *p1 + 2;
x = *p1 / *p2 + 5 ;

19
20
21
Contd.
• What are allowed in C?
– Add an integer to a pointer.
– Subtract an integer from a pointer.
– Subtract one pointer from another (related).
• If p1 and p2 are both pointers to the same array, them
p2–p1 gives the number of elements between p1 and p2.
• What are not allowed?
– Add two pointers.
p1 = p1 + p2 ;
– Multiply / divide a pointer in an expression.
p1 = p2 / 5 ;
p1 = p1 – p2 * 10 ;

22
Scale Factor
• We have seen that an integer value can be
added to or subtracted from a pointer variable.
int *p1, *p2 ;
int i, j;
:
p1 = p1 + 1 ;
p2 = p1 + j ;
p2++ ;
p2 = p2 – (i + j) ;
• In reality, it is not the integer value which is
added/subtracted, but rather the scale factor
times the value.
23
24
Contd.

Data Type Scale Factor


char 1
int 4
float 4
double 8

– If p1 is an integer pointer, then


p1++
will increment the value of p1 by 4.

25
Example:
Returns to required
no. of bytes find theforscale factors
data type representation
#include <stdio.h>
main()
{
printf (“Number of bytes occupied by int is %d \n”, sizeof(int));
printf (“Number of bytes occupied by float is %d \n”, sizeof(float));
printf (“Number of bytes occupied by double is %d \n”, sizeof(double));
printf (“Number of bytes occupied by char is %d \n”, sizeof(char));
}

Output:

Number of bytes occupied by int is 4


Number of bytes occupied by float is 4
Number of bytes occupied by double is 8
Number of bytes occupied by char is 1

26
Passing Pointers to a Function
• Pointers are often passed to a function as
arguments.
– Allows data items within the calling program to be
accessed by the function, altered, and then returned
to the calling program in altered form.
– Called call-by-reference (or by address or by
location).
• Normally, arguments are passed to a function
by value.
– The data items are copied to the function.
– Changes are not reflected in the calling program.

27
Example: passing arguments by value
#include <stdio.h>
main()
{ a and b
int a, b; do not
a = 5 ; b = 20 ; swap
swap (a, b) ; Output
printf (“\n a = %d, b = %d”, a, b);
} a = 5, b = 20

void swap (int x, int y)


{
int t ;
t=x;
x=y; x and y swap
y=t;
}
28
Example: passing arguments by reference
#include <stdio.h>
main()
{ *(&a) and *(&b)
int a, b; swap
a = 5 ; b = 20 ;
swap (&a, &b) ; Output
printf (“\n a = %d, b = %d”, a, b);
} a = 20, b = 5

void swap (int *x, int *y)


{
int t ;
t = *x ; *x and *y
*x = *y ; swap
*y = t ;
}
29
scanf Revisited

int x, y ;
printf (“%d %d %d”, x, y, x+y) ;

• What about scanf ?

scanf (“%d %d %d”, x, y, x+y) ; NO

scanf (“%d %d”, &x, &y) ; YES

30
Example: Sort 3 integers

• Three-step algorithm:
1. Read in three integers x, y and z
2. Put smallest in x
• Swap x, y if necessary; then swap x, z if necessary.
3. Put second smallest in y
• Swap y, z if necessary.

31
Contd.

#include <stdio.h>
main()
{
int x, y, z ;
………..
scanf (“%d %d %d”, &x, &y, &z) ;
if (x > y) swap (&x, &y);
if (x > z) swap (&x, &z);
if (y > z) swap (&y, &z) ;
………..
}

32
Contd.

• Why no ‘&’ in swap call?


– Because xp, yp and zp are already pointers that
point to the variables that we want to swap.

33
Pointers and Arrays

• When an array is declared,


– The compiler allocates a base address and sufficient
amount of storage to contain all the elements of the
array in contiguous memory locations.
– The base address is the location of the first element
(index 0) of the array.
– The compiler also defines the array name as a
constant pointer to the first element.

34
Example
• Consider the declaration:
int x[5] = {1, 2, 3, 4, 5} ;
– Suppose that the base address of x is 2500, and each
integer requires 4 bytes.
Element Value Address
x[0] 1 2500
x[1] 2 2504
x[2] 3 2508
x[3] 4 2512
x[4] 5 2516

35
Contd.

x  &x[0]  2500 ;

– p = x; and p = &x[0]; are equivalent.


– We can access successive values of x by using p++ or
p- - to move from one element to another.
• Relationship between p and x:
p = &x[0] = 2500
p+1 = &x[1] = 2504
p+2 = &x[2] = 2508 *(p+i) gives the
p+3 = &x[3] = 2512 value of x[i]
p+4 = &x[4] = 2516

36
Example: function to find average
int *array
#include <stdio.h> float avg (int array[ ],int size)
main() {
{ int *p, i , sum = 0;
int x[100], k, n ;
p = array ; p[i]
scanf (“%d”, &n) ;
for (i=0; i<size; i++)
for (k=0; k<n; k++) sum = sum + *(p+i);
scanf (“%d”, &x[k]) ;
return ((float) sum / size);
printf (“\nAverage is %f”, }
avg (x, n));
}

37

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