I/O devices enable interaction between the computer system and external environments like users, other devices, and networks. They can be broadly classified into two categories: Input devices and Output devices. a) Input Devices Input devices allow the user to send data to the computer system. They provide a way for humans to interact with the system, entering data and instructions. Common examples include: • Keyboard: The primary input device that allows users to enter text and commands
• Mouse: A pointing device used to interact with graphical
elements on the screen. • Scanner: Converts physical documents and images into a digital format.
• Microphone: Captures audio and converts it into digital
signals for processing.
• Touchscreen: Acts as both an input and output device by
allowing users to interact directly with the screen. b) Output Devices Output devices allow the computer to convey information to the user or to another system. These devices display or store processed data from the CPU. Examples include: • Monitor: Displays visual output, including text, graphics, and videos.
• Printer: Produces a hard copy of documents or images.
• Speakers: Output audio signals generated by the computer.
• Disk Drives (HDD, SSD): Provide storage and retrieval of
data, acting as output devices when writing data. I/O devices allow the computer to communicate with the outside world, enabling interactions between the user and the system, and between the system and other devices. 2. I/O Ports and Controllers a) I/O Ports An I/O port is an interface through which data can be transferred between the CPU and peripheral devices. Ports serve as the physical connectors through which devices can communicate with the computer system. They come in various forms, including: • Serial Ports: Send data one bit at a time over a single channel (e.g., RS-232). • Parallel Ports: Send multiple bits of data simultaneously over multiple channels (e.g., printer ports). • USB Ports: Universal Serial Bus ports for connecting a wide range of peripherals like keyboards, mice, printers, and external storage devices. Each I/O port is linked to a specific address in memory, which allows software to read from or write to a specific device. b) I/O Controllers An I/O controller is responsible for managing the data transfer between the computer and its I/O devices. It acts as an intermediary between the CPU and the I/O device, ensuring that the correct data is transferred at the correct time. The I/O controller handles the communication protocols and data formatting necessary for the device to function correctly. Types of I/O controllers: • Keyboard Controller: Manages input from the keyboard. • Disk Controller: Manages the data transfer to and from disk drives. • Network Interface Controller (NIC): Manages data transfer between the computer and network devices. • Display Controller: Manages the output to a monitor or display screen. The controller ensures that the CPU can interact with devices effectively without direct interaction with the hardware. 3. Data Transfer Techniques Efficient data transfer between the CPU, memory, and I/O devices is essential for system performance. There are three primary techniques for data transfer between the CPU and I/O devices: Programmed I/O (PIO), Interrupt-driven I/O, and Direct Memory Access (DMA).
a) Programmed I/O (PIO)
Programmed I/O involves the CPU actively controlling and monitoring the data transfer to and from I/O devices. In this method, the CPU issues a command to the I/O device and waits for the device to complete the task before it can proceed with other operations. While simple, it can be inefficient as the CPU is held up waiting for the I/O operation to complete, reducing overall system performance. Example: The CPU reads data from an input device by polling the device, checking for data availability, and then transferring the data when it is ready. b) Interrupt-driven I/O Interrupt-driven I/O allows the CPU to perform other tasks while waiting for I/O operations to complete. In this method, the I/O device sends an interrupt signal to the CPU when it needs attention (e.g., when data is ready for reading or writing). When the interrupt occurs, the CPU pauses its current operations, processes the I/O request, and then resumes normal processing. This technique allows for more efficient use of the CPU, as it does not need to continuously check the status of I/O devices. Example: The keyboard sends an interrupt signal to the CPU when a key is pressed. The CPU then processes the key press and returns to its previous tasks. c) Direct Memory Access (DMA) DMA allows data to be transferred directly between memory and I/O devices without involving the CPU. DMA controllers (DMACs) handle data transfers, freeing up the CPU from being involved in the I/O operations. DMA is particularly useful for high-speed data transfers, such as in disk or network transfers, where the CPU’s intervention would be too slow and inefficient. Example: When reading data from a hard drive, the DMA controller takes over the task, moving data from the disk to memory without CPU intervention, thus improving overall system efficiency. 4. Bus Architecture Bus architecture refers to the system of pathways used for communication between the CPU, memory, and I/O devices. Buses are essential for data transfer in modern computer systems, allowing multiple components to communicate with each other in an organized manner. There are three main types of buses: data bus, address bus, and control bus. a) Data Bus The data bus is responsible for transferring the actual data between the CPU, memory, and I/O devices. It is bidirectional, meaning that data can flow in both directions. The width of the data bus (measured in bits, e.g., 32-bit, 64- bit) determines how much data can be transferred in a single operation. b) Address Bus The address bus carries the addresses of the memory locations that need to be accessed by the CPU. It is unidirectional, meaning it only sends addresses from the CPU to memory or I/O devices. The width of the address bus determines the maximum amount of memory the system can access. For example, a 32-bit address bus can access 2^32 addresses (4 GB of memory). c) Control Bus The control bus carries control signals that direct the operations of the CPU, memory, and I/O devices. These signals include read/write commands, clock signals, and interrupt requests. The control bus ensures that the various components of the computer system communicate effectively and synchronize their operations. Summary of Bus Architecture Bus Type Function Carries data between the CPU, memory, and I/O Data Bus devices. Address Carries memory addresses to specify where data Bus should be read from or written to. Control Transmits control signals to manage read/write Bus operations, synchronization, and interrupts. 5. Data Transfer Process in I/O The data transfer process between the CPU, memory, and I/O devices typically follows this general sequence: 1. Initiation: The CPU sends a command to an I/O device through an I/O port. 2. Data Transfer: Depending on the method used (PIO, interrupt-driven, or DMA), data is transferred between the device and the memory. 3. Completion: After the transfer, the I/O device notifies the CPU (e.g., through an interrupt), and the data is available for processing.
A Standard Microcomputer Consists of A Microprocessor (CPU), Buses, Memory, Parallel Input/output, Serial Input/output, Programmable I/O Interrupt, and Direct Memory Access DMA
A Standard Microcomputer Consists of A Microprocessor (CPU), Buses, Memory, Parallel Input/output, Serial Input/output, Programmable I/O Interrupt, and Direct Memory Access DMA