Game Theory_complete Notes
Game Theory_complete Notes
Phyllis Machio
Definition
• Game theory is the study of interacting
decision makers where several players must
make choices that potentially affect the
interests of the other players.
• Game theory applies where actions of several
agents are interdependent.
• These agents may be individuals, groups,
firms, or any combination of these.
Objective of game theory
• A key objective of game theory is to determine
the optimal strategy for each player.
• An optimal strategy for a player is the one that
maximizes his or her expected pay off.
Nash equilibrium
• It is defined as a set of strategies or actions
such that each player is doing the best it can
given the actions of its opponents.
Example 1
• Mary and John are discussing whether to take
micro or macro this sem.
• Mary gets utility 4 and John gets utility 2 if
they both take micro.
• The payoffs are reversed if they both take
macro.
• If they take different courses they both get 0
utility.
Example 1
Refinement of Nash equilibrium
• In example 1 we have 2 Nash equlibria: top
left and bottom right
• Sometimes, like in this case, the Nash
equilibrium is not unique.
• We need refinement of Nash equilibrium
• We do this in 2 ways
i) Dominant strategy equilibrium
• Dominant strategy equilibrium is a special
case of Nash equilibrium where every player
has a dominant strategy.
• Under DSE a strategy is optimal for a player no
matter what the other player does
Example 2
• Aumann (1987) used a simple example in
which each player can simply announce to a
referee give me 1,000 or give the other player
3000.
Example 2
Player 2
Player 1 L R
U 2,2 3,1
D 3,-1 0,0
Mixed strategies
• Suppose player 1 plays up with probability p and
down with probability 1-p
• And player 2 plays left with probability q and
right with probability 1-q
• To determine the expected payoff for one player,
we use the other player’s probabilities
• Expected payoff for player 1 playing up is
• 2q+3(1-q)=3-q
• Expected payoff for player 1 playing down is
• 3q+0(1-q)=3q
Mixed strategies
• At equilibrium we equate the payoffs
• 3-q=3q
• Q=3/4 and 1-q=1/4
• Expected payoff for up becomes 3-q=3-3/4=9/3
• Expected payoff for down is 3p=3(3/4)=9/4
• Expected payoff of player 2 playing left is
• 2p+-1(1-p)=2p-1+p=3p-1
• Expected payoff from player 2 playing right is
• p+0(1-p)=p
Mixed strategies
• At equilibrium we equate
• 3p-1=p
• P=1/2 and 1-p=1/2
• Expected payoff for left is 3p-1=3(1/2)=1=0.5
• Expected payoff for right is p=0.5
• Player 1 plays up ½ of time and down ½ of time
and gets an expected payoff of 9/4
• Player 2 plays left ¾ of time and right ¼ of time
and gets an expected payoff of 0.5
Mixed strategies
• Example 2
• Two firms are making a decision on pricing
decision
• This game has no equilibrium in pure
strategies
Firm 2
Firm 1 High pricing Low pricing
High pricing 50,50 80,20
Low pricing 90,10 20,80
Mixed strategies
• Firm 1 choses high pricing with probability p and
low pricing with probability 1-p
• Firm 2 choses high pricing with probability q and
low pricing with probability 1-q
• We use firm 1’s probability to determine
expected profit for firm 2 and vice versa
• Expected profit for firm 1 from high pricing
• 50q+80(1-p)=50q+80-80p=80-30p
• Expected profit for firm 1 from low pricing
• 90p+20(1-p)=90p+20-20p=20+70p
Mixed strategies
• Equilibrium
• 80-30p=20+70p
• P=0.6
• Expected profit firm 1 HP=80-30(0.6)=62
• Expected profit firm 1 LP=20+70(0.6)=62
• Expected profit for firm 2 from high pricing
• 50q+10(1-p)=50q+10-10p=10+40p
• Expected profit for firm 2 from low pricing
• 20p+80(1-p)=20p+80-80p=80-60p
• Equilibrium
• 10+40p=80-60p
• P=0.7
Mixed strategies
• Expected profit firm 2 HP=10+40(0.7)=38
• Expected profit firm 2 HP=80-60(0.7)=38
• Thus firm 1 choses high pricing 70% of the
time and low pricing 30% of the time and
earns an expected profit of 62
• Firm 2 choses high pricing 60% of the time
and low pricing 40% of the time and earns an
expected profit of 38
Dynamic/sequential games
• In the games we have looked at, both players move at the
same time.
• In sequential games players move in turn.
• Sequential games are easier to visualize if the possible
moves are represented in form of a decision tree.
• This representation is called the extensive form of a game.
• Decision tree is represented by a collection of nodes and
branches.
• Nodes represent either decision point or outcome.
• Branches represent available decisions.
• The initial node indicates a decision point for a player while
bottom nodes represent outcome
Dynamic/sequential games
• Consider the following game:
Firm 2
Firm 1 High pricing Low pricing
High pricing 50,50 80,20
Low pricing 90,10 20,80