000-001 Frontmatter
000-001 Frontmatter
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38
STARFINDER
FLY FREE OR DIE: CRASH AND BURN
THE HIGHER YOU FLY...
The farther you fall. The White Glove Affair left you richer than the bank of Abadar, but that made you a
target. Your enemies—Golden League crime boss Lord Sinjin and EJ Corp EVP Eline Reisora—decided their
mutual hatred of you was stronger than their own competing interests. Now you’re trapped on Absalom
Station with no ship, no hope, and no friends... unless you can prove them both wrong.
This volume of Starfinder Adventure Path continues the Fly Free or Die Adventure Path and includes:
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• "Crash and Burn," a Starfinder adventure for 9th-level characters, by Christopher Wasko.
• Two side jobs, short adventures that can be played in one session, by Kim Frandsen.
• An archive of alien creatures, including the tripodal kaa-leki; liquid arsenate ooze; and
the genereaver, a corporate vat-grown assassin; by Anne Toole and Christopher Wasko.
• Statistics and deck plans for a junk starship that has collected a century of dust in a
ysoki garage, by Christopher Wasko, as well as a folio on the planet Hawanna, all that
F LY FREE OR DIE
remains of a titanic life form, by Anne Toole.
PART 5 OF 6
BY CHRISTOPHER WASKO
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RUST BUG
c
e b d e
6
FORWARD 7
1 SQUARE = 5 FEET
a
5
4
1 1
Power Core Pulse Blue (200 PCU); Systems basic computer, budget medium-range sensors, crew quarters (common), mk 2 armor, mk 3 1. Airlocks station
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defenses; Expansion bays cargo hold (4), tech workshop 4718743
the chief mate can attempt a DC 25 Acrobatics or Athletics check to negate the effect of a short; this doesn’t affect the chief mate’s ability a. Captain’s chair 9. Engine room
to take crew actions. The specific effect of a system short depends on the crew action that failed: b. Science Officer’s
Electrical Feedback (Engineer failure): The Rust Bug takes 5 damage to a random shield; if the shield is depleted, this damage reduces the
ship’s Hull Points. 2
System Crash (Science Officer failure): The Rust Bug’s countermeasures fail, reducing its TL for the next gunnery phase by a number equal
to the mark of the ship’s defenses.
Thruster Misfire (Pilot failure): The Rust Bug’s turn is increased by 1 for the next helm phase.
If the Rust Bug is ever improved to tier 11 or higher, it loses the System Damage trait.
Thasteron Fueled The Rust Bug can’t be fitted with a Drift engine.
One of the last thasteron-fueled starships built on Akiton before Drift technology became standard, the ship once called the Rise Up might be
1 1
considered a classic by collectors of antique starships—were it not a flying deathtrap. Originally designed for short-range cargo deliveries to 9
dangerous locales, the ship survived countless firefights, centuries of missed maintenance, and dozens of cheap repairs as its stingy owners
squeezed “just a few more runs” out of the hapless starship. When an engineer discovered a pair of electrovores nestled into the Rise Up’s 2
already-fragile command board, the crew paid a few credits to an enterprising ysoki named Drillbit, who towed the 300-year old junker to a
2
scrapyard on Absalom Station.
While the previous owners promptly wrote the ship off as a business expense, Drillbit rechristened the ship as the Rust Bug and got to
work refurbishing it in junker style. This job proved bigger than anticipated, and after a decade of part-time repair work on the vessel, Drillbit
died in a freak compactor accident. Ownership of the Rust Bug fell to his nephew, Ratrod, who much preferred to spend his time winning
fame on the junkracer circuit instead of toiling away on a starship worth less than the sum of its parts. Eventually, the electrovores overran 2
the ship, stripping its wires and feeding off its power core, while the Rust Bug became a piece of Downlow folklore, reputedly both haunted
and cursed.
The Rust Bug doesn’t have much left to recommend it: a single flak thrower to shoot down missiles and other tracking weapons, Drillbit’s
old workshop, decent shields, and an overlarge power core. These days, all that power goes to waste, feeding a colony of hungry electrovores.
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AUTHOR
Christopher Wasko
ADDITIONAL WRITING
Kim Frandsen, Violet Hargrave, Dave Nelson,
Anne Toole, and Christopher Wasko
DEVELOPERS
Jason Keeley and Jason Tondro
EDITING LEAD
Kieran Newton
EDITORS
Janica Carter, Leo Glass, Patrick Hurley,
Ianara Natividad, Kieran Newton, and Lu Pellazar
COVER ARTIST
Tomasz Chistowski PART 5 OF 6
INTERIOR ARTISTS
Franklin Chan, Javier Charro, Michele Giorgi,
CRASH AND BURN
Doruk Golcu, Pixoloid Studios (Mark Molnar,
David Metzger, Gaspar Gombos, Zsolt ‘Mike’ Szabados,
Janos Gardos, Laszlo Hackl, Orsolya Villanyi), and
Sebastian Rodriguez
This book refers to other Starfinder products using the following abbreviations, but these additional supplements are not required to make use
of this book. Readers interested in references to Starfinder hardcovers can find the complete rules of these books available online for free at
paizo.com/sfrd.
38
STARFINDER
FLY FREE OR DIE: CRASH AND BURN
• Two side jobs, short adventures that can be played in one session, by Kim Frandsen.
• An archive of alien creatures, including the tripod Kaa-Leki, liquid arsenate ooze, and the
genereaver, a corporate vat-grown assassin., by AnneToole and Christopher Wasko.
• Statistics and deck plans for a junk starship that's collected dust in a goblin garage
for more than a century, by Christopher Wasko, and the planet Hawanna, all that
remains of a titanic life form, by Anne Toole. F LY FREE OR DIE Executive Vice President Eline Reisora
Paizo Inc.
to life as her army of mercenaries
7120 185th Ave NE, Ste 120
brings Quig and Barsala’s luxury
PART 5 OF 6
Redmond, WA 98052-0577
paizo.com/starfinder Printed in China. PZO7238