message (3)
message (3)
game:GetService("ReplicatedStorage").Remotes.Character.Block:FireServer(unpack(args
))
wait(_G.BlockCooldown) -- Use block cooldown from _G
args = { [1] = false }
game:GetService("ReplicatedStorage").Remotes.Character.Block:FireServer(unpack(args
))
wait(0.001)
end
end
game:GetService("ReplicatedStorage").Remotes.Profile.Purchase:FireServer(_G.SelectC
rates, 1)
wait(0.1) -- Adding a small wait to prevent excessive looping
end
end
adminCharacter:SetPrimaryPartCFrame(playerCharacter.PrimaryPart.CFrame)
end
end
-- Function to kill an admin
function KillAdmin(adminPlayer)
local adminHumanoid = adminPlayer.Character and
adminPlayer.Character:FindFirstChildOfClass("Humanoid")
if adminHumanoid then
adminHumanoid.Health = 0
end
end
game:GetService("ReplicatedStorage").Remotes.Character.Swing:FireServer(unpack(args
_swing))
game:GetService("ReplicatedStorage").Remotes.Character.Hit:FireServer(unpack(args_h
it))
end
end
end
end
end
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("J
umping")
end
end)
end
-- Initialize GUI
OrionLib:Init()
else
-- Notification for access denied
local OrionLib =
loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Orion/main/
source'))()
OrionLib:MakeNotification({
Name = "Access Denied",
Content = "You do not have permission to use this script.",
Image = "rbxassetid://4483345998",
Time = 5
})
end
end