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Computer Simulation and Modelling- Varsha

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VARSHA REDDY S
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0% found this document useful (0 votes)
12 views

Computer Simulation and Modelling- Varsha

Uploaded by

VARSHA REDDY S
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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COMPUTER SIMULATION AND MODELLING

REVIT TOOLS

Wall:
You add walls to a building model by clicking the Wall tool, selecting the desired wall type, and

Door:

Doors are hosted components that you can add to any type of wall. Doors can be added in plan,
section, elevation, or 3D views.You select the type of door to add, and then specify its location on
the wall. An opening is automatically cut into the wall to accommodate the door.

Modify:

Modify tool helps in aligning, copying, trimming, offset, rotating, altering the selected element.

Modify tool works only when selected, selected elements are


highlighted.
Window:

Windows are hosted components that you can add to any type of wall (or to an in-place
roof, in the case of a skylight).Windows can be added in plan, section, elevation, or 3D
views.You select the type of window to add, and then specify its location on the host
element. Revit automatically cuts the opening and places the window.

Column:

Columns can be added in plan views and 3dviews. The height of the coloumn is defined by the
base level and top level properties,as well as offsets.

Roof:

Revit offers several methods of creating roofs. You can create a roof

• from a building footprint


• as an extrusion
• with sloped glazing
• from a mass instance
• A roof cannot cut through windows or doors.
Ceiling:

Ceilings are level based elements , you create them at specified distance above the level in
which they reside.for example if you create a ceiling on level 1, it may be placed 3 meters above
level1. The offset specifications need to be provided.

Floor:

You create floors by defining their boundaries, either by picking walls or using drawing tools.

Typically, you sketch a floor in a plan view, although you can use a 3D view if the work plane of
the 3D view is set to the work plane of a plan view.

Floors are offset downward from the level on which they are sketched.You can create a sloped
floor, add slab edges to a floor, or create multi-layer floors.In a conceptual design, you can use
floor area faces to analyze masses, and create floors from a mass.
Components:

Components are used to model building elements that are usually delivered and installed on site,
such as furniture and plumbing fixtures.

• Architecture tabBuild panel (Place a Component)


• Structure tabModel panelComponent drop-down (Place a Component)
• Systems tabModel panelComponent drop-down (Place a Component)

Curtain system:

Create curtain systems on any mass faces or generic model faces using the Curtain
System by Face tool. Curtain systems do not have editable sketches. Use curtain walls if
you require an editable sketch on a vertical mass face.

Curtain grids:

When you place curtain grids, they snap to evenly spaced intervals on the curtain wall.
For example, as you drag the cursor over a panel, it snaps to the midpoint or to the 1/3
mark of the panel.

When you place curtain grids on walls, sloped glazing, and curtain systems, the curtain
grids snap to visible levels, grids, and reference planes. In addition, curtain grids snap to
other curtain grids when you select a common corner edge. For example, if you place the
cursor on a joined edge between 2 curtain walls, the new curtain grid snaps to an existing
curtain grid.

Railings:

You can add free-standing railings, or railings that are attached to stairs, ramps, floors,
and other hosts.With the railings tool, you can

• Add railings as free-standing components to levels


• Attach railings to hosts (such as floors, ramps, or stairs)
• Have railings created automatically when you create a stair
• Place a railing on an existing stair or ramp
• Sketch a custom railing path and attach the railing to a floor, slab, slab edge, wall top,
roof, or topography
• When you create a railing, rails and balusters are automatically placed on the railing at
evenly spaced intervals. For information on editing baluster and post placement, see
Balusters and Posts.

• The shapes of rails and balusters are determined by the profile families loaded in the
project. See Railing Properties.

• Continuous rail components of the railing system (top rail and handrail) can be edited,
and extensions can be added and modified, as needed. See Modifying a Continuous
Rail.
Ramps:

You can create ramps in a plan view or a 3D view. You use the same tools and
procedures for sketching ramps that you use to sketch stairs. Just like stairs, you can
define straight runs, L-shaped runs, U-shaped ramps, and spiral ramps. You can also
modify the outside boundary of the ramp by modifying the sketch.

Stairs:

To create most stairs, you work in a stair assembly edit mode to add common and
custom sketched components.In stair assembly edit mode, you can directly assemble
components in a plan or 3D view. Tiling the views can give you a complete picture of the
stair model as you assemble it.

A stair can consist of the following:

• Runs: straight, spiral, U-shaped, L-shaped, custom sketched run


• Landings: created automatically between runs or by picking 2 runs, or by creating a
custom sketched landing
• Supports (side and center): created automatically with the runs or by picking a run or
landing edge
• Railings: automatically generated during creation or placed later
Beams:

It is good practice to first add grids and columns before creating beams.

When adding a beam to a plan view, you must set the bottom clip plane below the
current level; otherwise, the beam is not visible in the view. If you use a structural
template, however, the view range and visibility settings will display beams accordingly.

Elements of each beam are defined through the type properties of the specific beam
family. In addition, various instance properties can be modified to define the functionality
of the beam. You can attach beams to any structural element in your project using one of
the following methods:

• Sketch individual beams.


• Create a chain of beams.
• Select grid lines that lie between structural elements.
• Create a beam system.

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