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0% found this document useful (0 votes)
5 views

log_old_3

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[11:33:21.505] M [CLIENT] Exe module file: D:\IdentityV\dwrg.

exe
[11:33:21.505] M [CLIENT] Current directory: D:\IdentityV
[11:33:21.505] M Initializing client.... 00007FFE3C3ACB00
[11:33:21.505] M [CLIENT] Ver:0288b2e9e29874c28d3cfee9a78c3003d2d86b6b
[11:33:21.505] M [GAME] Init utils.dll (1063838562)
[11:33:21.521] M [NeoXWindow::Initialize] this=000001484A6E12D0
[11:33:21.521] M RefreshRate: 0.000000
[11:33:21.536] M [CLIENT] Do not show log window!

ERROR *****************************************************************************
[11:33:21.554] Crashhunter post callback C:\Users\Admin\AppData\Local\UniSDK\
CrashDump\1.5.3\h55na\SCRIPT_ERROR_1727013435032_0_crash.zip, 0

[11:33:21.554] M [GAME] CheckDeleteDocFilesOnReInstall: do nothing


[11:33:21.562] M [FILESYSTEM] Package D:\IdentityV\packages\python3\Lib.npk (size
6212800) under opener cfile is loaded.
[11:33:21.562] M [FILESYSTEM] Succeeded to create FileLoader,
[11:33:21.564] M [FILESYSTEM] Package D:\IdentityV\packages\builtin\res.npk (size
38121648) under opener cfile is loaded.
[11:33:21.564] M [FILESYSTEM] Succeeded to create FileLoader,
[11:33:21.566] M [FILESYSTEM] Package D:\IdentityV\res\camera_lens.npk (size
4697096) under opener cfile is loaded.
[11:33:21.567] M [FILESYSTEM] Package D:\IdentityV\res\chr.npk (size 8454616) under
opener cfile is loaded.
[11:33:21.568] M [FILESYSTEM] Package D:\IdentityV\res\common.npk (size 5233732)
under opener cfile is loaded.
[11:33:21.572] M [FILESYSTEM] Package D:\IdentityV\res\effect_cache.npk (size
143387416) under opener cfile is loaded.
[11:33:21.573] M [FILESYSTEM] Package D:\IdentityV\res\fx.npk (size 653868) under
opener cfile is loaded.
[11:33:21.574] M [FILESYSTEM] Package D:\IdentityV\res\lut.npk (size 1010704) under
opener cfile is loaded.
[11:33:21.577] M [FILESYSTEM] Package D:\IdentityV\res\material.npk (size 9354172)
under opener cfile is loaded.
[11:33:21.577] M [FILESYSTEM] Package D:\IdentityV\res\scene.npk (size 98148) under
opener cfile is loaded.
[11:33:21.578] M [FILESYSTEM] Package D:\IdentityV\res\shader.npk (size 46386852)
under opener cfile is loaded.
[11:33:21.579] M [FILESYSTEM] Package D:\IdentityV\res\tex_critical.npk (size
541200) under opener cfile is loaded.
[11:33:21.584] M [FILESYSTEM] Package D:\IdentityV\res\ui.npk (size 1709183920)
under opener cfile is loaded.
[11:33:21.585] M [FILESYSTEM] Package D:\IdentityV\res\va.npk (size 216360) under
opener cfile is loaded.
[11:33:21.586] M [FILESYSTEM] Package D:\IdentityV\res\vat.npk (size 361396) under
opener cfile is loaded.
[11:33:21.589] M [FILESYSTEM] Package D:\IdentityV\res\wwise.npk (size 943687584)
under opener cfile is loaded.
[11:33:21.638] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 3, name: npk, opener: os, root: D:\IdentityV\\res
[11:33:21.638] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\IdentityV\\res
[11:33:21.642] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.a_0001.npk (size 804256948) under opener cfile is loaded.
[11:33:21.646] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.b_0001.npk (size 822727860) under opener cfile is loaded.
[11:33:21.649] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.c_0001.npk (size 811427644) under opener cfile is loaded.
[11:33:21.652] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.d_0001.npk (size 789798276) under opener cfile is loaded.
[11:33:21.655] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.e_0001.npk (size 793855728) under opener cfile is loaded.
[11:33:21.659] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
effect_cache_0001.npk (size 143349760) under opener cfile is loaded.
[11:33:21.664] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
fx_0001.npk (size 448665340) under opener cfile is loaded.
[11:33:21.665] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
lut_0001.npk (size 456849596) under opener cfile is loaded.
[11:33:21.667] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.a_0001.npk (size 216493724) under opener cfile is loaded.
[11:33:21.670] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.b_0001.npk (size 287263332) under opener cfile is loaded.
[11:33:21.675] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.c_0001.npk (size 240830128) under opener cfile is loaded.
[11:33:21.677] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.d_0001.npk (size 272495328) under opener cfile is loaded.
[11:33:21.680] M [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.e_0001.npk (size 280778220) under opener cfile is loaded.
[11:33:21.680] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 3, name: npk, opener: os, root: D:\IdentityV\Documents\\
res_reserved
[11:33:21.681] M [FILESYSTEM] Package D:\IdentityV\Documents\res\camera_anim.npk
(size 596) under opener cfile is loaded.
[11:33:21.682] M [FILESYSTEM] Package D:\IdentityV\Documents\res\camera_lens.npk
(size 199800) under opener cfile is loaded.
[11:33:21.683] M [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.a.npk
(size 23339476) under opener cfile is loaded.
[11:33:21.684] M [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.b.npk
(size 21699252) under opener cfile is loaded.
[11:33:21.685] M [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.c.npk
(size 24864616) under opener cfile is loaded.
[11:33:21.687] M [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.d.npk
(size 23917316) under opener cfile is loaded.
[11:33:21.688] M [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.e.npk
(size 18329084) under opener cfile is loaded.
[11:33:21.689] M [FILESYSTEM] Package D:\IdentityV\Documents\res\cinematic.npk
(size 148368) under opener cfile is loaded.
[11:33:21.689] M [FILESYSTEM] Package D:\IdentityV\Documents\res\common.npk (size
51680) under opener cfile is loaded.
[11:33:21.690] M [FILESYSTEM] Package D:\IdentityV\Documents\res\common_sockets.npk
(size 464) under opener cfile is loaded.
[11:33:21.690] M [FILESYSTEM] Package D:\IdentityV\Documents\res\default_mtl.npk
(size 19016) under opener cfile is loaded.
[11:33:21.692] M [FILESYSTEM] Package D:\IdentityV\Documents\res\effect_cache.npk
(size 30556916) under opener cfile is loaded.
[11:33:21.694] M [FILESYSTEM] Package D:\IdentityV\Documents\res\fx.npk (size
6149040) under opener cfile is loaded.
[11:33:21.695] M [FILESYSTEM] Package D:\IdentityV\Documents\res\invalidres.npk
(size 73980) under opener cfile is loaded.
[11:33:21.696] M [FILESYSTEM] Package D:\IdentityV\Documents\res\lut.npk (size
16576) under opener cfile is loaded.
[11:33:21.697] M [FILESYSTEM] Package D:\IdentityV\Documents\res\material.npk (size
112392) under opener cfile is loaded.
[11:33:21.698] M [FILESYSTEM] Package D:\IdentityV\Documents\res\model_effect.npk
(size 30388) under opener cfile is loaded.
[11:33:21.699] M [FILESYSTEM] Package D:\IdentityV\Documents\res\mont.npk (size
1242188) under opener cfile is loaded.
[11:33:21.700] M [FILESYSTEM] Package D:\IdentityV\Documents\res\
relationship_files.npk (size 70916) under opener cfile is loaded.
[11:33:21.702] M [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.a.npk
(size 7250228) under opener cfile is loaded.
[11:33:21.703] M [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.b.npk
(size 7935592) under opener cfile is loaded.
[11:33:21.704] M [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.c.npk
(size 5531320) under opener cfile is loaded.
[11:33:21.704] M [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.d.npk
(size 5583116) under opener cfile is loaded.
[11:33:21.705] M [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.e.npk
(size 7337652) under opener cfile is loaded.
[11:33:21.706] M [FILESYSTEM] Package D:\IdentityV\Documents\res\shader.npk (size
3936996) under opener cfile is loaded.
[11:33:21.707] M [FILESYSTEM] Package D:\IdentityV\Documents\res\sockets.npk (size
34240) under opener cfile is loaded.
[11:33:21.708] M [FILESYSTEM] Package D:\IdentityV\Documents\res\story_line.npk
(size 7300) under opener cfile is loaded.
[11:33:21.709] M [FILESYSTEM] Package D:\IdentityV\Documents\res\temp.npk (size
17372) under opener cfile is loaded.
[11:33:21.710] M [FILESYSTEM] Package D:\IdentityV\Documents\res\test_matball.npk
(size 298816) under opener cfile is loaded.
[11:33:21.711] M [FILESYSTEM] Package D:\IdentityV\Documents\res\tex_critical.npk
(size 75004812) under opener cfile is loaded.
[11:33:21.712] M [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.a.npk
(size 102227784) under opener cfile is loaded.
[11:33:21.714] M [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.b.npk
(size 96056328) under opener cfile is loaded.
[11:33:21.715] M [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.c.npk
(size 116210704) under opener cfile is loaded.
[11:33:21.717] M [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.d.npk
(size 91478644) under opener cfile is loaded.
[11:33:21.718] M [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.e.npk
(size 93302336) under opener cfile is loaded.
[11:33:21.719] M [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.a.npk
(size 61285932) under opener cfile is loaded.
[11:33:21.720] M [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.b.npk
(size 89145120) under opener cfile is loaded.
[11:33:21.721] M [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.c.npk
(size 69170148) under opener cfile is loaded.
[11:33:21.722] M [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.d.npk
(size 63704896) under opener cfile is loaded.
[11:33:21.723] M [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.e.npk
(size 72256876) under opener cfile is loaded.
[11:33:21.726] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 3, name: npk, opener: os, root: D:\IdentityV\Documents\\res
[11:33:21.726] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\IdentityV\
Documents\\res
[11:33:21.729] M [FILESYSTEM] Package D:\IdentityV\script.npk (size 234244996)
under opener cfile is loaded.
[11:33:21.729] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: npk, opener: os, root: D:\IdentityV\\script
[11:33:21.730] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\IdentityV\\script
[11:33:21.731] M [FILESYSTEM] Package D:\IdentityV\Documents\script.npk (size
39105328) under opener cfile is loaded.
[11:33:21.731] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: npk, opener: os, root: D:\IdentityV\Documents\\
script
[11:33:21.731] M [FILESYSTEM] Succeeded to create FileLoader, RemoteAddress: ,
Timeout: 10000, depth: 0, name: discrete, opener: os, root: D:\IdentityV\
Documents\\script
[11:33:21.731] M [GAME] Init utils.dll (1063838562)
[11:33:21.731] M [GAME] Start utils.dll
[11:33:21.731] M [GAME] Init render.dll (1202430036)
[11:33:21.735] M [RENDER] CPU Name 1, core count of this device is: 12
[11:33:21.735] M [RENDER] device model is pc
[11:33:21.737] M [GAME] Init python.dll (2389351893)
[11:33:21.737] M [GAME] Init audio.dll (578984847)
[11:33:21.752] M [GAME] Init world.dll (1725170211)
[11:33:21.756] M [GAME] Init terrain.dll (859673349)
[11:33:21.756] M [GAME] Init dynamics.dll (1484703713)
[11:33:21.764] M [GAME] Init collision.dll (3226119097)
[11:33:21.764] M [GAME] Init detour.dll (1775307485)
[11:33:21.764] M [GAME] Init voice.dll (809358187)
[11:33:21.764] M [GAME] Init cocosui.dll (2354798637)
[11:33:21.765] M [GAME] Init nxcclive.dll (4178439132)
[11:33:21.765] M [GAME] Init nxapp.dll (2664184578)
[11:33:21.766] M [GAME] Init nxgui.dll (2052274302)
[11:33:21.766] M [GAME] Start render.dll
[11:33:21.766] M [GAME] Start python.dll
[11:33:21.766] M [GAME] Start audio.dll
[11:33:21.766] M [GAME] Start world.dll
[11:33:21.766] M [NxParticle]Start Init NxParticle System !
[11:33:21.766] M [NxParticle]Init NxParticle System Complete !
[11:33:21.766] M [GAME] Start terrain.dll
[11:33:21.766] M [GAME] Start dynamics.dll
[11:33:21.767] M [GAME] Start collision.dll
[11:33:21.767] M [GAME] Start detour.dll
[11:33:21.767] M [GAME] Start voice.dll
[11:33:21.767] M [GAME] Start cocosui.dll
[11:33:21.767] M [GAME] Start nxcclive.dll
[11:33:21.767] M [GAME] Start nxapp.dll
[11:33:21.767] M [GAME] Start nxgui.dll
[11:33:22.950] M [RENDER] Driver: DirectX 11
[11:33:22.950] M [RENDER] Description: NVIDIA GeForce RTX 3050 Ti Laptop GPU
[11:33:22.950] M [RENDER] Version: 0.0.0
[11:33:22.950] M [RENDER] Vendor: NVIDIA
[11:33:22.950] M [RENDER] Width: 1334, Height: 750, BitDepth: 32
[11:33:22.950] M [RENDER]
-----------------------------------------------------------
[11:33:22.950] M [RENDER] NVIDIA GeForce RTX 3050 Ti Laptop GPU

ERROR *****************************************************************************
[11:33:22.982] M [RENDER] Effect include file builtin\shader\errorshader.nfx.json
is not found!

ERROR *****************************************************************************
[11:33:22.988] M [RENDER] Effect include file builtin/shader/errorshader.nfx.json
is not found!

ERROR *****************************************************************************
[11:33:23.181] M [RENDER] Effect include file common\shader\cleardepth.nfx.json is
not found!
ERROR *****************************************************************************
[11:33:23.183] M [RENDER] Effect include file common/shader/cleardepth.nfx.json is
not found!

[11:33:23.187] M [RENDER] Set render mode: 1334 750 32 1 1


[11:33:23.215] M [WORLD] pixel decal enable: true
[11:33:23.385] M [PYTHON] NewType bullet.scene_col: 00000148590974A0
[11:33:23.386] M [PYTHON] NewType bullet.col_object: 0000014859096E20
[11:33:23.405] M [PYTHON] NewType world.track: 0000014859096AE0
[11:33:23.405] M [PYTHON] NewType world.space_object: 0000014859096FC0
[11:33:23.405] M [PYTHON] NewType world.visibleobject: 0000014859096940
[11:33:23.405] M [PYTHON] NewType world.sfx: 0000014859097160
[11:33:23.405] M [PYTHON] NewType world.particlesystem: 0000014859097640
[11:33:23.405] M [PYTHON] NewType world.model: 0000014859096C80
[11:33:23.406] M [PYTHON] NewType world.primitives: 0000014859097300
[11:33:23.407] M [PYTHON] NewType world.textobject: 0000014858ED2170
[11:33:23.407] M [PYTHON] NewType world.simuiobject: 0000014858ED1130
[11:33:23.407] M [PYTHON] NewType world.nxuiobject: 0000014858ED0F90
[11:33:23.407] M [PYTHON] NewType world.camera: 0000014858ED1950
[11:33:23.407] M [PYTHON] NewType world.ClothWind: 0000014858ED1E30
[11:33:23.407] M [PYTHON] NewType world.decal: 0000014858ED17B0
[11:33:23.407] M [PYTHON] NewType world.deferred_decal: 0000014858ED1FD0
[11:33:23.407] M [PYTHON] NewType world.light: 0000014858ED12D0
[11:33:23.407] M [PYTHON] NewType world.reflectionprobe: 0000014858ED1470
[11:33:23.407] M [PYTHON] NewType world.anim_ctrl: 0000014858ED0DF0
[11:33:23.407] M [PYTHON] NewType world.scene: 0000014858ED1610
[11:33:23.408] M [PYTHON] NewType world.ikbone: 0000014858ED1AF0
[11:33:23.408] M [PYTHON] NewType world.scene_trigger: 0000014858ED2310
[11:33:23.408] M [PYTHON] NewType world.iksolver: 0000014858ED1C90
[11:33:23.408] M [PYTHON] NewType world.mirror: 0000014858ED24B0
[11:33:23.413] M init_nxparticle_reflection()
[11:33:23.490] M [COCOSUI] cocos version: 20240904.0
[11:33:23.492] M Call script init.init().
[11:33:23.494] M [SCRIPT] 2024-09-29 11:33:23,493 - init.py - INFO -
init_app_pack_config, called_from: init
[11:33:23.658] M [SCRIPT] 2024-09-29 11:33:23,658 - init.py - INFO - after,
PACKAGE_TYPE=neox2_oversea_release
[11:33:23.659] M [SCRIPT] 2024-09-29 11:33:23,658 - init.py - INFO -
pack_config.CLIENT_MODE=4 / 4
[11:33:23.659] M [SCRIPT] 2024-09-29 11:33:23,659 - init.py - INFO -
pack_config.JF_GAMEID=h55naxx2gb / h55naxx2gb
[11:33:23.659] M [SCRIPT] 2024-09-29 11:33:23,659 - init.py - INFO -
pack_config.JF_LOG_KEY=7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK /
7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK
[11:33:23.659] M [SCRIPT] 2024-09-29 11:33:23,659 - init.py - INFO -
pack_config.GAS3_PAY_URL=https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/ /
https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/
[11:33:23.660] M [SCRIPT] 2024-09-29 11:33:23,660 - init.py - INFO -
pack_config.JF_OPEN_LOG_URL=https://applog.matrix.easebar.com/client/sdk/open_log /
https://applog.matrix.easebar.com/client/sdk/open_log
[11:33:23.660] M [SCRIPT] 2024-09-29 11:33:23,660 - init.py - INFO -
pack_config.JF_PAY_LOG_URL=https://applog.matrix.easebar.com/client/sdk/pay_log /
https://applog.matrix.easebar.com/client/sdk/pay_log
[11:33:23.660] M [SCRIPT] 2024-09-29 11:33:23,660 - init.py - INFO -
pack_config.JF_CLIENT_LOG_URL=https://applog.matrix.easebar.com/client/sdk/
clientlog / https://applog.matrix.easebar.com/client/sdk/clientlog
[11:33:23.660] M [SCRIPT] 2024-09-29 11:33:23,660 - init.py - INFO -
pack_config.PACK_TYPE=1 / 1
[11:33:23.660] M [SCRIPT] 2024-09-29 11:33:23,660 - init.py - INFO -
pack_config.NOTICE_URL=https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt /
https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt
[11:33:23.660] M [SCRIPT] 2024-09-29 11:33:23,660 - init.py - INFO -
pack_config.HOTFIX_URL=https://h55na.update.easebar.com/pl/hotfix /
https://h55na.update.easebar.com/pl/hotfix_nx2
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
pack_config.HOTFIX2_URL=https://h55na.update.easebar.com/pl/hotfix2 /
https://h55na.update.easebar.com/pl/hotfix2_nx2
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
pack_config.LOGIN_LIST_URL=https://h55na.update.easebar.com/server_list_usnormal_ga
me.txt / https://h55na.update.easebar.com/server_list_usnormal_game.txt
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
pack_config.SA_SITE=https://h55na.update.easebar.com/ /
https://h55na.update.easebar.com/
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
pack_config.SERVER_LIST_URL=https://h55na.update.easebar.com/server_list_normal.txt
/ https://h55na.update.easebar.com/server_list_normal.txt
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
patch_config.PATCH_SERVER=https://h55na.gph.easebar.com /
https://h55na.gph.easebar.com
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
patch_config.PATCH_LIST_SERVER=https://h55na.update.easebar.com/pl /
https://h55na.update.easebar.com/pl
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
patch_config.PATCH_LIST_PATH_IOS=/iosuni_patch_oversea_release_force_update.plist /
/iosuni_patch_oversea_release_force_update.plist
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
patch_config.PATCH_LIST_PATH_AND=/androiduni_patch_oversea_release_force_update.pli
st / /androiduni_patch_oversea_release_force_update.plist
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
patch_config.PATCH_LIST_PATH_WIN=/winuni_patch_oversea_release_force_update_neox2.p
list / /winuni_patch_oversea_release_force_update_neox2.plist
[11:33:23.661] M [SCRIPT] 2024-09-29 11:33:23,661 - init.py - INFO -
patch_config.PATCH_PATH_IOS=/iosuni_netease_ / /iosuni_netease_
[11:33:23.662] M [SCRIPT] 2024-09-29 11:33:23,662 - init.py - INFO -
patch_config.PATCH_PATH_AND=/androiduni_netease_ / /androiduni_netease_
[11:33:23.662] M [SCRIPT] 2024-09-29 11:33:23,662 - init.py - INFO -
patch_config.PATCH_PATH_WIN=/winuni_netease_ / /winuni_netease_
[11:33:23.662] M [SCRIPT] 2024-09-29 11:33:23,662 - init.py - ERROR - arg_name "D:\
IdentityV\dwrg.exe" not valid
[11:33:23.662] M [SCRIPT] 2024-09-29 11:33:23,662 - init.py - ERROR - arg_name not
valid
[11:33:23.666] M [SCRIPT] 2024-09-29 11:33:23,666 - init.py - INFO - wyd: read
use_bindict from setting_data = True
[11:33:23.675] M [SCRIPT] 2024-09-29 11:33:23,675 - [TracebackManager] - INFO -
__init__
[11:33:23.676] M [SCRIPT] 2024-09-29 11:33:23,676 - [TracebackManager] - INFO -
[start_hook]
[11:33:23.676] M [SCRIPT] 2024-09-29 11:33:23,676 - init.py - INFO - [init_unisdk].
mode=4, type=1
[11:33:23.678] [UNISDK] [UniSDK][ERROR] [base] first level channel
ntMpaySetOption UNIMPLEMENT!
[11:33:23.678] [UNISDK] [UniSDK][ERROR] [base] first level channel
ntMpaySetOption UNIMPLEMENT!
[11:33:23.865] [UNISDK] [UniSDK][WARNING] [netease_global] JF_FF_LOG_URL =
https://applog.matrix.easebar.com/client/sdk/pay_log, EB =
[11:33:24.038] [UNISDK] [UniSDK][WARNING] [gmbridge] Can't open config file [D:\
IdentityV\gmbridge.data]!
[11:33:24.061] [UNISDK] [UniSDK][WARNING] [ngbilling_assistant] Can't open config
file [D:\IdentityV\ngbilling_assistant.data]!
[11:33:24.073] [UNISDK] [UniSDK][WARNING] [ngwebview] Can't open config file [D:\
IdentityV\ngwebview.data]!
[11:33:24.101] [UNISDK] [UniSDK][WARNING] [survey] Can't open config file [D:\
IdentityV\survey.data]!
[11:33:24.125] [UNISDK] [UniSDK][WARNING] [qrcode] Can't open config file [D:\
IdentityV\qrcode.data]!
[11:33:24.151] M [SCRIPT] 2024-09-29 11:33:24,150 - hotfix_mgr - DEBUG -
init_hotfix_mgr
[11:33:24.151] M [SCRIPT] 2024-09-29 11:33:24,151 - hotfix_mgr - INFO - skip_all:
False
[11:33:24.151] M [SCRIPT] 2024-09-29 11:33:24,151 - hotfix_mgr - INFO -
skip_hotfix: False
[11:33:24.151] M [SCRIPT] 2024-09-29 11:33:24,151 - hotfix_mgr - INFO -
start_hotfix2
[11:33:24.151] M [SCRIPT] 2024-09-29 11:33:24,151 - hotfix_mgr - INFO - client
mode: 4
[11:33:24.381] M [SCRIPT] 2024-09-29 11:33:24,380 - hotfix_mgr - INFO - [2024-09-29
11:33:24] 已下载 hotfix2: https://h55na.update.easebar.com/pl/hotfix2_nx2
[11:33:24.488] M [SCRIPT] 2024-09-29 11:33:24,488 - hotfix_mgr - INFO - [2024-09-29
11:33:24] 已解密 hotfix2
[11:33:24.509] M [SCRIPT] 2024-09-29 11:33:24,509 - hotfix_mgr - INFO -
[apply_hotfix] module_name: init, scene: None, expect: None
[11:33:24.512] M [SCRIPT] 2024-09-29 11:33:24,512 - hotfix_mgr - INFO - [2024-09-29
11:33:24] * 模块更新成功 init
[11:33:24.512] M [SCRIPT] 2024-09-29 11:33:24,512 - hotfix_mgr - INFO -
[apply_hotfix] module_name: PatchManager.patch_config, scene: None, expect: None
[11:33:24.513] M [SCRIPT] 2024-09-29 11:33:24,513 - hotfix_mgr - INFO - [2024-09-29
11:33:24] * 模块更新成功 PatchManager.patch_config
[11:33:24.513] M [SCRIPT] 2024-09-29 11:33:24,513 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: None
[11:33:24.516] M [SCRIPT] 2024-09-29 11:33:24,516 - hotfix_mgr - INFO - [2024-09-29
11:33:24] * pydata 更新成功 global_data
[11:33:24.516] M [SCRIPT] 2024-09-29 11:33:24,516 - hotfix_mgr - INFO - [2024-09-29
11:33:24] 已应用 hotfix2
[11:33:24.643] M [SCRIPT] 2024-09-29 11:33:24,643 - hotfix_mgr - INFO -
start_download_pre_hotfix
[11:33:24.643] M [SCRIPT] 2024-09-29 11:33:24,643 - hotfix_mgr - INFO - client
mode: 4
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <mergeStrategy> : <1>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <canvasFormat> : <0>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <canvasSize> : <2048,2048>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureAreaThres> : <250000>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureSizeThres> : <800.00,800.00>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <glCopyEnabled> : <true>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <resortEnabled> : <true>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <resortAsyncEnabled> :
<false>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <debugMode> : <false>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env
<isUnloadTextureWhenDestroyDynamicSpriteFrameEnabled> : <false>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env
<enableExcludeTextureFrameImages> : <true>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <cacheRegionCount> : <0>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env
<isOverflowCacheImageLoadAsIsolated> : <false>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env
<asyncModeMaxMergeCountPerFrame> : <30>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <mergeFilterMode> : <1>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/font/>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/shader/>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/spine/>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/ui_splendor_res/>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/uncompress/>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/system/>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/common/>
[11:33:24.680] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/image/>
[11:33:24.705] M [COCOSUI] cocos load ttf : <ui/dm65ui/res/font/pop1w5.ttc>
[11:33:24.717] M [RENDER] Set render mode: 1334 750 32 1 0
[11:33:24.717] M [GAME] Initialization completed successfully!
[11:33:24.718] M [GAME]
[11:33:24.718] M Call script init.start().
[11:33:24.811] [SCRIPT] 2024-09-29 11:33:24,811 - hotfix_mgr - INFO - [2024-09-29
11:33:24] 已下载 登陆前 hotfix: https://h55na.update.easebar.com/pl/hotfix_nx2
[11:33:25.001] [SCRIPT] 2024-09-29 11:33:25,001 - hotfix_mgr - INFO - [2024-09-29
11:33:25] 已解密 登陆前 hotfix
[11:33:25.005] M [SCRIPT] 2024-09-29 11:33:25,005 - patch_log - INFO - [P1P2]
state=5, log_info={'log_index': 1, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': False, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': None, 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 0, 'cur_redundancy': 0}, 'reserve_info':
{'enable': True, 'threshold': (209715200, 10000), 'decrease_storage': True,
'decrease_threshold': 0.2}, 'diff_with_ori_full_npk': False, 'prepatch_info':
{'enable': False, 'is_prepatch': False, 'apply_prepatch': False, 'week_version':
None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path': '', 'state': None, 'limit_speed':
None, 'global_limit_speed': None, 'need_restart': False, 'need_exit': False,
'need_stop': False, 'need_fix_script': False, 'patch_init_time':
1727584404.7272506, 'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix':
True, 'error_type': '', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type':
'', 'package_verison_info': {'display_version': 'unknown', 'cur_patch_ver': None,
'cur_engine_ver': None, 'latest_engine_ver': None, 'oldest_engine_ver': None,
'reward_show_ver': None, 'need_restart_ver': None, 'update_script_ver': None},
'download_link': None, 'patch_action': '', 'wait_reply_for_change_package': False,
'need_patch': False, 'patch_size': 0, 'file_num': 0, 'storage_info':
{'mb_max_need': 0, 'mb_more_need': 0, 'mb_redundancy': 0, 'mb_available': None,
'mb_doc_usage': 7185.403200000002, 'mb_doc_usage_info': [('res_reserved',
6073.7532), ('res', 1074.3297), ('script.npk', 37.2937),
('pc_key_setting_data.json', 0.0116), ('chat_message_log', 0.0065),
('setting_data.json', 0.0065), ('user_data.json', 0.0019), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('download.file0', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]}, 'ori_patch_size': 0, 'patch_size_ratio': 0, 'platform': '', 'platform_des':
'', 'channel_name': '', 'os_version': '', 'is_script_updated': False,
'patch_start_time': 1727584404.7272506, 'patch_finish_time': None,
'plist_download_info': {'url': '', 'size': 0, 'time': 0, 'speed': 0, 'cur_size': 0,
'cur_speed': 0}, 'map_download_info': {'url': '', 'size': 0, 'time': 0,
'parse_time': 0, 'speed': 0, 'cur_size': 0, 'cur_speed': 0, 'verify_num': 0,
'cur_verify_num': 0, 'detail': {}}, 'patch_download_info': {'url': '', 'size': 0,
'time': 0, 'speed': 0, 'download_time': 0, 'download_speed': 0, 'cur_size': 0,
'cur_speed': 0, 'detail': {}}}
[11:33:25.007] M [SCRIPT] 2024-09-29 11:33:25,006 - patch_main - INFO -
[patch_main] set_state: 1, state_des: init
[11:33:25.007] M [SCRIPT] 2024-09-29 11:33:25,007 - patch_log - INFO - [DETOOL]
state=1, collect_condition=22

WARNING
*****************************************************************************
[11:33:25.309] M shader uniform redefine:pointLightPosition,

WARNING
*****************************************************************************
[11:33:25.340] M shader uniform redefine:spotLightPosition,

WARNING
*****************************************************************************
[11:33:25.370] M shader uniform redefine:pointLightPosition,

WARNING
*****************************************************************************
[11:33:25.403] M shader uniform redefine:spotLightPosition,

WARNING
*****************************************************************************
[11:33:25.438] M shader uniform redefine:pointLightPosition,

WARNING
*****************************************************************************
[11:33:25.438] M shader uniform redefine:spotLightPosition,

WARNING
*****************************************************************************
[11:33:25.471] M shader uniform redefine:pointLightPosition,

WARNING
*****************************************************************************
[11:33:25.471] M shader uniform redefine:spotLightPosition,

[11:33:25.473] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_normal.vs,common/shader/cocosui/labelex_normal.ps
[11:33:25.488] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_outline.vs,common/shader/cocosui/labelex_outline.ps
[11:33:25.502] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_glow.vs,common/shader/cocosui/
labelex_distancefield_glow.ps
[11:33:25.518] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_normal.vs,common/shader/cocosui/
labelex_distancefield_normal.ps
[11:33:25.546] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_outline.vs,common/shader/cocosui/
labelex_distancefield_outline.ps
[11:33:25.589] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_normal.vs,common/shader/cocosui/labelex_normal.ps
[11:33:25.601] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_outline.vs,common/shader/cocosui/labelex_outline.ps
[11:33:25.616] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_glow.vs,common/shader/cocosui/
labelex_distancefield_glow.ps
[11:33:25.636] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_normal.vs,common/shader/cocosui/
labelex_distancefield_normal.ps
[11:33:25.664] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/labelex_distancefield_outline.vs,common/shader/cocosui/
labelex_distancefield_outline.ps
[11:33:25.795] M [COCOSUI] cocos load ttf : <ui/dm65ui/res/font/font_en2.ttc>
[11:33:25.820] M [CLIENT] OnWindowResize - 1334, 750
[11:33:25.862] M [SCRIPT] 2024-09-29 11:33:25,862 - init.py - INFO - [init_unisdk]
result=success, code=0
[11:33:25.865] M [SCRIPT] 2024-09-29 11:33:25,865 - patch_main - INFO -
[patch_main] prepare patch, retry False
[11:33:25.866] M [SCRIPT] 2024-09-29 11:33:25,866 - patch_worker - INFO - [plist]
download plist...
https://h55na.update.easebar.com/pl/winuni_patch_oversea_release_force_update_neox2
.plist?r=9222
[11:33:25.866] M [SCRIPT] 2024-09-29 11:33:25,866 - data_receiver - INFO -
[HttplibReceiver] [get_data] file_url:
https://h55na.update.easebar.com/pl/winuni_patch_oversea_release_force_update_neox2
.plist?r=9222 params: None
[11:33:26.047] M [SCRIPT] 2024-09-29 11:33:26,047 - patch_worker - INFO - [plist]
<download_plist> cost_time: 0.1811 Sec.
[11:33:26.048] M [SCRIPT] 2024-09-29 11:33:26,048 - patch_log - INFO - [P1P2]
state=6, log_info={'log_index': 2, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 0, 'cur_redundancy': 0}, 'reserve_info':
{'enable': True, 'threshold': (209715200, 10000), 'decrease_storage': True,
'decrease_threshold': 0.2}, 'diff_with_ori_full_npk': False, 'prepatch_info':
{'enable': False, 'is_prepatch': False, 'apply_prepatch': False, 'week_version':
None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path': '', 'state': 1, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': 'unknown', 'cur_patch_ver': None,
'cur_engine_ver': None, 'latest_engine_ver': None, 'oldest_engine_ver': None,
'reward_show_ver': None, 'need_restart_ver': None, 'update_script_ver': None},
'download_link': None, 'patch_action': '', 'wait_reply_for_change_package': False,
'need_patch': False, 'patch_size': 0, 'file_num': 0, 'storage_info':
{'mb_max_need': 0, 'mb_more_need': 0, 'mb_redundancy': 0, 'mb_available': None,
'mb_doc_usage': 7185.403200000002, 'mb_doc_usage_info': [('res_reserved',
6073.7532), ('res', 1074.3297), ('script.npk', 37.2937),
('pc_key_setting_data.json', 0.0116), ('chat_message_log', 0.0065),
('setting_data.json', 0.0065), ('user_data.json', 0.0019), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('download.file0', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]}, 'ori_patch_size': 0, 'patch_size_ratio': 0, 'platform': '', 'platform_des':
'', 'channel_name': '', 'os_version': '', 'is_script_updated': False,
'patch_start_time': 1727584404.7272506, 'patch_finish_time': None,
'plist_download_info': {'url': '', 'size': 106449, 'time': 0.1811, 'speed':
587791.2755, 'cur_size': 0, 'cur_speed': 0}, 'map_download_info': {'url': '',
'size': 0, 'time': 0, 'parse_time': 0, 'speed': 0, 'cur_size': 0, 'cur_speed': 0,
'verify_num': 0, 'cur_verify_num': 0, 'detail': {}}, 'patch_download_info': {'url':
'', 'size': 0, 'time': 0, 'speed': 0, 'download_time': 0, 'download_speed': 0,
'cur_size': 0, 'cur_speed': 0, 'detail': {}}, 'state_des': 'init'}
[11:33:26.077] M [SCRIPT] 2024-09-29 11:33:26,077 - patch_log - INFO - [P1P2]
state=7, log_info={'log_index': 3, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 0, 'cur_redundancy': 0}, 'reserve_info':
{'enable': True, 'threshold': (209715200, 10000), 'decrease_storage': True,
'decrease_threshold': 0.2}, 'diff_with_ori_full_npk': False, 'prepatch_info':
{'enable': False, 'is_prepatch': False, 'apply_prepatch': False, 'week_version':
None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path': '', 'state': 1, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': 'unknown', 'cur_patch_ver': None,
'cur_engine_ver': None, 'latest_engine_ver': None, 'oldest_engine_ver': None,
'reward_show_ver': None, 'need_restart_ver': None, 'update_script_ver': None},
'download_link': None, 'patch_action': '', 'wait_reply_for_change_package': False,
'need_patch': False, 'patch_size': 0, 'file_num': 0, 'storage_info':
{'mb_max_need': 0, 'mb_more_need': 0, 'mb_redundancy': 0, 'mb_available': None,
'mb_doc_usage': 7185.403200000002, 'mb_doc_usage_info': [('res_reserved',
6073.7532), ('res', 1074.3297), ('script.npk', 37.2937),
('pc_key_setting_data.json', 0.0116), ('chat_message_log', 0.0065),
('setting_data.json', 0.0065), ('user_data.json', 0.0019), ('user_data.xml',
0.0001), ('chat_voice', 0.0), ('download.file0', 0.0), ('engine_files', 0.0),
('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch', 0.0), ('script',
0.0)]}, 'ori_patch_size': 0, 'patch_size_ratio': 0, 'platform': '', 'platform_des':
'', 'channel_name': '', 'os_version': '', 'is_script_updated': False,
'patch_start_time': 1727584404.7272506, 'patch_finish_time': None,
'plist_download_info': {'url': '', 'size': 106449, 'time': 0.1811, 'speed':
587791.2755, 'cur_size': 0, 'cur_speed': 0}, 'map_download_info': {'url': '',
'size': 0, 'time': 0, 'parse_time': 0, 'speed': 0, 'cur_size': 0, 'cur_speed': 0,
'verify_num': 0, 'cur_verify_num': 0, 'detail': {}}, 'patch_download_info': {'url':
'', 'size': 0, 'time': 0, 'speed': 0, 'download_time': 0, 'download_speed': 0,
'cur_size': 0, 'cur_speed': 0, 'detail': {}}, 'state_des': 'init'}
[11:33:26.077] M [SCRIPT] 2024-09-29 11:33:26,077 - patch_worker - INFO - [plist]
channel count: 3
[11:33:26.078] M [SCRIPT] 2024-09-29 11:33:26,077 - patch_worker - INFO - [+]
[plist] Client Mode: 4
[11:33:26.078] M [SCRIPT] 2024-09-29 11:33:26,078 - patch_worker - INFO - [+]
[plist] Plist Path:
https://h55na.update.easebar.com/pl/winuni_patch_oversea_release_force_update_neox2
.plist
[11:33:26.078] M [SCRIPT] 2024-09-29 11:33:26,078 - patch_worker - INFO - [+]
[plist] Patch Path:
https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479
[11:33:26.079] M [SCRIPT] 2024-09-29 11:33:26,078 - patch_worker - INFO - [+]
[plist] Thread Num: 6, Http Version: httplib, Read Length: 64.0K
[11:33:26.079] M [SCRIPT] 2024-09-29 11:33:26,079 - patch_worker - INFO - [+]
[plist] Merge Distance: 16.0K, Merge Threshold: 1024.0K, Merge Block Size: 8192.0K,
Merge Ratio: 2.0
[11:33:26.079] M [SCRIPT] 2024-09-29 11:33:26,079 - patch_worker - INFO - [+]
[plist] Cur Version: 2.0.1895396, App Version: 2.0.1863932, Display Version:
2.116.128695.1896479, Base Version: 128695, Apply Prepatch: False
[11:33:26.079] M [SCRIPT] 2024-09-29 11:33:26,079 - patch_worker - INFO - [+]
[plist] Need Update.
[11:33:26.080] M [SCRIPT] 2024-09-29 11:33:26,080 - patch_log - INFO - [P1P2]
state=8, log_info={'log_index': 4, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 0, 'cur_redundancy': 0}, 'reserve_info':
{'enable': True, 'threshold': (209715200, 10000), 'decrease_storage': True,
'decrease_threshold': 0.2}, 'diff_with_ori_full_npk': False, 'prepatch_info':
{'enable': False, 'is_prepatch': False, 'apply_prepatch': False, 'week_version':
None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 1, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': False,
'patch_size': 0, 'file_num': 0, 'storage_info': {'mb_max_need': 0, 'mb_more_need':
0, 'mb_redundancy': 0, 'mb_available': None, 'mb_doc_usage': 7185.403200000002,
'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res', 1074.3297),
('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116), ('chat_message_log',
0.0065), ('setting_data.json', 0.0065), ('user_data.json', 0.0019),
('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 0, 'patch_size_ratio': 0, 'platform': 1,
'platform_des': 'win', 'channel_name': 'netease', 'os_version': '10.0',
'is_script_updated': False, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 0, 'cur_speed': 0},
'map_download_info': {'url': '', 'size': 0, 'time': 0, 'parse_time': 0, 'speed': 0,
'cur_size': 0, 'cur_speed': 0, 'verify_num': 0, 'cur_verify_num': 0, 'detail': {}},
'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed': 0,
'download_time': 0, 'download_speed': 0, 'cur_size': 0, 'cur_speed': 0, 'detail':
{}}, 'state_des': 'init'}
[11:33:26.081] M [SCRIPT] 2024-09-29 11:33:26,081 - patch_main - INFO -
[patch_main] set_state: 12, state_des: plist_finish
[11:33:26.081] M [SCRIPT] 2024-09-29 11:33:26,081 - patch_log - INFO - [DETOOL]
state=12, collect_condition=32
[11:33:26.083] [SCRIPT] 2024-09-29 11:33:26,083 - patch_main - INFO -
[patch_main] set_state: 10, state_des: verify
[11:33:26.083] [SCRIPT] 2024-09-29 11:33:26,083 - patch_main - INFO -
[patch_main] plist_npk_map, plist_skip_map: res.npk.bin, res.skip.txt
[11:33:26.083] [SCRIPT] 2024-09-29 11:33:26,083 - patch_worker - INFO -
[res.npk.bin] download map...
https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin
[11:33:26.083] [SCRIPT] 2024-09-29 11:33:26,083 - data_receiver - INFO -
[HttplibReceiver] [get_data] file_url:
https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin
params: {'md5': 'c5ec6b0b2aaac723f5f6e24fbabffbd8'}

ERROR *****************************************************************************
[11:33:26.086] M [RENDER] Effect include file shader\built_in\shadow\
cleards.nfx.json is not found!

ERROR *****************************************************************************
[11:33:26.087] M [RENDER] Effect include file
shader/built_in/shadow/cleards.nfx.json is not found!

ERROR *****************************************************************************
[11:33:26.098] M [RENDER] Effect include file shader\built_in\misc\
ubo_params.nfx.json is not found!

ERROR *****************************************************************************
[11:33:26.102] M [RENDER] Effect include file
shader/built_in/misc/ubo_params.nfx.json is not found!

[11:33:26.241] [UNISDK] [UniSDK][WARNING] [netease_global]


URL:https://g0.gsf.easbar.com/feature2/h55naxx2gb.common_config.json Get feature
config failed
[11:33:27.962] [SCRIPT] 2024-09-29 11:33:27,961 - patch_worker - INFO -
[res.npk.bin] <download_map_data> cost_time: 1.8782 Sec.
[11:33:28.364] [SCRIPT] 2024-09-29 11:33:28,364 - patch_worker - INFO -
[res.npk.bin] <parse_bin_map> cost_time: 0.4012 Sec.
[11:33:28.365] [SCRIPT] 2024-09-29 11:33:28,365 - patch_worker - INFO - [+]
[res.npk.bin] Download Finish. Download Size: 13.7104 MB, Download Time: 1.8782,
Download Speed: 7.2997 M/S, Parse Time: 0.4022
[11:33:28.365] [SCRIPT] 2024-09-29 11:33:28,365 - patch_log - INFO - [P1P2]
state=9, log_info={'map_name': 'res.npk.bin', 'log_index': 5, 'debug_info':
{'enable': False, 'simulate': False, 'simulate_params': None, 'auto_test': False},
'activation_time': 1727584404, 'client_mode': 4, 'is_activated': True,
'download_id': '66f8d894f916c74a88cacce1', 'download_method': 'httplib',
'enable_url_auth': False, 'thread_num': 6, 'response_read_length': 65536,
'use_ext_package': False, 'merge_info': {'block_size': 8388608, 'distance': 16384,
'threshold': 1048576, 'ratio': 2.0, 'min_size': 104857600, 'max_redundancy': 0,
'cur_redundancy': 0}, 'reserve_info': {'enable': True, 'threshold': (209715200,
10000), 'decrease_storage': True, 'decrease_threshold': 0.2},
'diff_with_ori_full_npk': False, 'prepatch_info': {'enable': False, 'is_prepatch':
False, 'apply_prepatch': False, 'week_version': None}, 'use_cloud_patch': False,
'plist_server': 'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 10, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': False,
'patch_size': 0, 'file_num': 0, 'storage_info': {'mb_max_need': 0, 'mb_more_need':
0, 'mb_redundancy': 0, 'mb_available': None, 'mb_doc_usage': 7185.403200000002,
'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res', 1074.3297),
('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116), ('chat_message_log',
0.0065), ('setting_data.json', 0.0065), ('user_data.json', 0.0019),
('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 0, 'patch_size_ratio': 0, 'platform': 1,
'platform_des': 'win', 'channel_name': 'netease', 'os_version': '10.0',
'is_script_updated': False, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 0, 'cur_verify_num': 0,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0, 'download_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0,
'detail': {}}, 'state_des': 'verify'}
[11:33:28.369] [SCRIPT] 2024-09-29 11:33:28,369 - patch_main - INFO -
[patch_main] [create NpkPatcher] script
[11:33:28.371] [SCRIPT] 2024-09-29 11:33:28,371 - patch_main - INFO -
[patch_main] [create NpkPatcher] packages/builtin/res
[11:33:28.372] [SCRIPT] 2024-09-29 11:33:28,371 - patch_main - INFO -
[patch_main] [create NpkPatcher] packages/python3/Lib
[11:33:28.372] [SCRIPT] 2024-09-29 11:33:28,372 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/camera_anim
[11:33:28.373] [SCRIPT] 2024-09-29 11:33:28,373 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/camera_lens
[11:33:28.374] [SCRIPT] 2024-09-29 11:33:28,374 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/chr
[11:33:28.374] [SCRIPT] 2024-09-29 11:33:28,374 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/chr.part.a
[11:33:28.375] [SCRIPT] 2024-09-29 11:33:28,375 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/chr.part.b
[11:33:28.375] [SCRIPT] 2024-09-29 11:33:28,375 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/chr.part.c
[11:33:28.376] [SCRIPT] 2024-09-29 11:33:28,376 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/chr.part.d
[11:33:28.377] [SCRIPT] 2024-09-29 11:33:28,377 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/chr.part.e
[11:33:28.379] [SCRIPT] 2024-09-29 11:33:28,379 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/cinematic
[11:33:28.381] [SCRIPT] 2024-09-29 11:33:28,380 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/common
[11:33:28.382] [SCRIPT] 2024-09-29 11:33:28,382 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/common_sockets
[11:33:28.382] [SCRIPT] 2024-09-29 11:33:28,382 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/default_mtl
[11:33:28.384] [SCRIPT] 2024-09-29 11:33:28,384 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/effect_cache
[11:33:28.384] [SCRIPT] 2024-09-29 11:33:28,384 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/fx
[11:33:28.385] [SCRIPT] 2024-09-29 11:33:28,385 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/invalidres
[11:33:28.386] [SCRIPT] 2024-09-29 11:33:28,386 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/lut
[11:33:28.387] [SCRIPT] 2024-09-29 11:33:28,387 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/material
[11:33:28.387] [SCRIPT] 2024-09-29 11:33:28,387 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/model_effect
[11:33:28.388] [SCRIPT] 2024-09-29 11:33:28,388 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/mont
[11:33:28.388] [SCRIPT] 2024-09-29 11:33:28,388 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/relationship_files
[11:33:28.389] [SCRIPT] 2024-09-29 11:33:28,389 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/scene
[11:33:28.389] [SCRIPT] 2024-09-29 11:33:28,389 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/scene.part.a
[11:33:28.390] [SCRIPT] 2024-09-29 11:33:28,390 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/scene.part.b
[11:33:28.391] [SCRIPT] 2024-09-29 11:33:28,391 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/scene.part.c
[11:33:28.391] [SCRIPT] 2024-09-29 11:33:28,391 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/scene.part.d
[11:33:28.392] [SCRIPT] 2024-09-29 11:33:28,392 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/scene.part.e
[11:33:28.394] [SCRIPT] 2024-09-29 11:33:28,393 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/shader
[11:33:28.396] [SCRIPT] 2024-09-29 11:33:28,396 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/sockets
[11:33:28.398] [SCRIPT] 2024-09-29 11:33:28,398 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/story_line
[11:33:28.400] [SCRIPT] 2024-09-29 11:33:28,400 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/temp
[11:33:28.401] [SCRIPT] 2024-09-29 11:33:28,401 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/test_matball
[11:33:28.402] [SCRIPT] 2024-09-29 11:33:28,402 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/tex_critical
[11:33:28.403] [SCRIPT] 2024-09-29 11:33:28,403 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/ui
[11:33:28.404] [SCRIPT] 2024-09-29 11:33:28,404 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/ui.part.a
[11:33:28.405] [SCRIPT] 2024-09-29 11:33:28,405 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/ui.part.b
[11:33:28.406] [SCRIPT] 2024-09-29 11:33:28,406 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/ui.part.c
[11:33:28.407] [SCRIPT] 2024-09-29 11:33:28,407 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/ui.part.d
[11:33:28.409] [SCRIPT] 2024-09-29 11:33:28,408 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/ui.part.e
[11:33:28.410] [SCRIPT] 2024-09-29 11:33:28,410 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/va
[11:33:28.412] [SCRIPT] 2024-09-29 11:33:28,412 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/vat
[11:33:28.414] [SCRIPT] 2024-09-29 11:33:28,414 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/wwise
[11:33:28.416] [SCRIPT] 2024-09-29 11:33:28,416 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/wwise.part.a
[11:33:28.417] [SCRIPT] 2024-09-29 11:33:28,417 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/wwise.part.b
[11:33:28.418] [SCRIPT] 2024-09-29 11:33:28,418 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/wwise.part.c
[11:33:28.419] [SCRIPT] 2024-09-29 11:33:28,419 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/wwise.part.d
[11:33:28.420] [SCRIPT] 2024-09-29 11:33:28,420 - patch_main - INFO -
[patch_main] [create NpkPatcher] res/wwise.part.e
[11:33:28.422] [SCRIPT] 2024-09-29 11:33:28,422 - patch_main - INFO -
[patch_main] [create FilePatcher]
[11:33:28.422] [SCRIPT] 2024-09-29 11:33:28,422 - patch_main - INFO -
[patch_main] [create EnginePatcher]
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,423 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/camera_anim
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/camera_lens
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/chr.part.e
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/chr.part.d
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/chr.part.c
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/chr.part.b
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/chr.part.a
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/chr
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/cinematic
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/common
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/common_sockets
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/default_mtl
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/effect_cache
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/fx
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/invalidres
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/lut
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/material
[11:33:28.424] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/model_effect
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,424 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/mont
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/relationship_files
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/scene.part.e
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/scene.part.d
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/scene.part.c
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/scene.part.b
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/scene.part.a
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/scene
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/shader
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/sockets
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/story_line
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/temp
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/test_matball
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/tex_critical
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/ui.part.e
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/ui.part.d
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/ui.part.c
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/ui.part.b
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/ui.part.a
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/ui
[11:33:28.425] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/va
[11:33:28.426] [SCRIPT] 2024-09-29 11:33:28,425 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/vat
[11:33:28.426] [SCRIPT] 2024-09-29 11:33:28,426 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/wwise.part.e
[11:33:28.426] [SCRIPT] 2024-09-29 11:33:28,426 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/wwise.part.d
[11:33:28.426] [SCRIPT] 2024-09-29 11:33:28,426 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/wwise.part.c
[11:33:28.426] [SCRIPT] 2024-09-29 11:33:28,426 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/wwise.part.b
[11:33:28.426] [SCRIPT] 2024-09-29 11:33:28,426 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/wwise.part.a
[11:33:28.426] [SCRIPT] 2024-09-29 11:33:28,426 - patch_main - INFO -
[patch_main] SortedNpkSeq: res/wwise
[11:33:30.864] [SCRIPT] 2024-09-29 11:33:30,864 - patch_worker - INFO - [+]
[engine_filelist.txt] File Size. Origin Size: 0.0 MB, Final Size: 0.0 MB,
[11:33:30.864] [SCRIPT] 2024-09-29 11:33:30,864 - patch_worker - INFO - [+]
[engine_filelist.txt] Diff Detail. Total: 150, Download: 0, Local: 150, Delete: 0,
Skip: 0, Download Size: 0.0 MB
[11:33:30.864] [SCRIPT] 2024-09-29 11:33:30,864 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.0 MB, Cur Space:
0.0 MB, Acc Space: 0.0 MB

ERROR *****************************************************************************
[11:33:30.865] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\camera_anim.npk

[11:33:30.865] [SCRIPT] 2024-09-29 11:33:30,865 - patch_worker - INFO -


[res/camera_anim] load_doc_npk res/camera_anim.npk
[11:33:30.865] [FILESYSTEM] Package D:\IdentityV\Documents\res\camera_anim under
opener cfile is unloaded.
[11:33:30.866] [FILESYSTEM] Package D:\IdentityV\Documents\res\camera_anim.npk
(size 596) under opener cfile is reloaded.
[11:33:30.866] [SCRIPT] 2024-09-29 11:33:30,866 - patch_worker - INFO -
[+][res/camera_anim] Diff Detail. Total: 3, Download: 0, App: 0, Reserved: 0, Full:
0, Delete: 0, Skip: 0, Local: doc-3, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:30.866] [SCRIPT] 2024-09-29 11:33:30,866 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.0 MB, Cur Space:
0.0 MB, Acc Space: 0.0 MB
[11:33:30.866] [SCRIPT] 2024-09-29 11:33:30,866 - patch_worker - INFO -
[res/camera_lens] load_app_npk res/camera_lens.npk
[11:33:30.867] [SCRIPT] 2024-09-29 11:33:30,866 - patch_worker - INFO -
[res/camera_lens] load_doc_npk res/camera_lens.npk
[11:33:30.867] [FILESYSTEM] Package D:\IdentityV\Documents\res\camera_lens under
opener cfile is unloaded.
[11:33:30.867] [FILESYSTEM] Package D:\IdentityV\Documents\res\camera_lens.npk
(size 199800) under opener cfile is reloaded.
[11:33:30.873] [SCRIPT] 2024-09-29 11:33:30,873 - patch_worker - INFO -
[+][res/camera_lens] Diff Detail. Total: 1408, Download: 0, App: 1340, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-68, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:30.873] [SCRIPT] 2024-09-29 11:33:30,873 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.0 MB, Cur Space:
0.0 MB, Acc Space: 0.0 MB
[11:33:30.873] [SCRIPT] 2024-09-29 11:33:30,873 - patch_worker - INFO -
[res/chr.part.e] load_app_npk res/chr.npk

ERROR *****************************************************************************
[11:33:30.874] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\chr.mini.npk

[11:33:30.874] [SCRIPT] 2024-09-29 11:33:30,874 - patch_worker - INFO -


[res/chr.part.e] load_doc_npk res/chr.part.e.npk
[11:33:30.874] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.e under
opener cfile is unloaded.
[11:33:30.874] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.e.npk
(size 18329084) under opener cfile is reloaded.
[11:33:30.874] [SCRIPT] 2024-09-29 11:33:30,874 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res/chr.part.a.npk
[11:33:30.874] [SCRIPT] 2024-09-29 11:33:30,874 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res/chr.part.b.npk
[11:33:30.874] [SCRIPT] 2024-09-29 11:33:30,874 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res/chr.part.c.npk
[11:33:30.874] [SCRIPT] 2024-09-29 11:33:30,874 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res/chr.part.d.npk
[11:33:30.876] [SCRIPT] 2024-09-29 11:33:30,876 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res_reserved/chr.part.e_0001.npk
[11:33:30.877] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.e_0001 under opener cfile is unloaded.
[11:33:30.878] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.e_0001.npk (size 793855728) under opener cfile is reloaded.
[11:33:30.933] [SCRIPT] 2024-09-29 11:33:30,933 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res_reserved/chr.part.a_0001.npk
[11:33:30.934] [SCRIPT] 2024-09-29 11:33:30,934 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res_reserved/chr.part.b_0001.npk
[11:33:30.935] [SCRIPT] 2024-09-29 11:33:30,935 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res_reserved/chr.part.d_0001.npk
[11:33:30.936] [SCRIPT] 2024-09-29 11:33:30,936 - patch_worker - INFO -
[res/chr.part.e] load_doc_npk res_reserved/chr.part.c_0001.npk
[11:33:31.018] [SCRIPT] 2024-09-29 11:33:31,018 - patch_worker - INFO -
[res/chr.part.e] check_reserved_npk res_reserved/chr.part.e_0001, count_info:
{'same_count': 39421, 'extern_count': 0, 'modify_count': 118, 'redundancy_count':
0, 'extra_count': 0}, size_info: {'same_size': 791565131, 'extern_size': 0,
'modify_size': 1124199, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 1.0721 MB
[11:33:31.246] [SCRIPT] 2024-09-29 11:33:31,246 - patch_worker - INFO -
[+][res/chr.part.e] Diff Detail. Total: 40253, Download: 2, App: 27, Reserved:
39421, Full: 0, Delete: 0, Skip: 0, Local: doc-803, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size:
0.561 MB
[11:33:31.248] [SCRIPT] 2024-09-29 11:33:31,248 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.561 MB, Acc Size: 0.0 MB, Cur
Space: 17.4579 MB, Acc Space: 17.4579 MB
[11:33:31.248] [SCRIPT] 2024-09-29 11:33:31,248 - patch_worker - INFO -
[res/chr.part.d] load_app_npk res/chr.npk

ERROR *****************************************************************************
[11:33:31.248] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\chr.mini.npk

[11:33:31.249] [SCRIPT] 2024-09-29 11:33:31,249 - patch_worker - INFO -


[res/chr.part.d] load_doc_npk res/chr.part.d.npk
[11:33:31.250] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.d under
opener cfile is unloaded.
[11:33:31.250] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.d.npk
(size 23917316) under opener cfile is reloaded.
[11:33:31.251] [SCRIPT] 2024-09-29 11:33:31,250 - patch_worker - INFO -
[res/chr.part.d] load_doc_npk res/chr.part.a.npk
[11:33:31.251] [SCRIPT] 2024-09-29 11:33:31,251 - patch_worker - INFO -
[res/chr.part.d] load_doc_npk res/chr.part.b.npk
[11:33:31.251] [SCRIPT] 2024-09-29 11:33:31,251 - patch_worker - INFO -
[res/chr.part.d] load_doc_npk res/chr.part.c.npk
[11:33:31.252] [SCRIPT] 2024-09-29 11:33:31,252 - patch_worker - INFO -
[res/chr.part.d] load_doc_npk res_reserved/chr.part.d_0001.npk
[11:33:31.252] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.d_0001 under opener cfile is unloaded.
[11:33:31.253] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.d_0001.npk (size 789798276) under opener cfile is reloaded.
[11:33:31.298] [SCRIPT] 2024-09-29 11:33:31,298 - patch_worker - INFO -
[res/chr.part.d] load_doc_npk res_reserved/chr.part.a_0001.npk
[11:33:31.299] [SCRIPT] 2024-09-29 11:33:31,299 - patch_worker - INFO -
[res/chr.part.d] load_doc_npk res_reserved/chr.part.b_0001.npk
[11:33:31.300] [SCRIPT] 2024-09-29 11:33:31,300 - patch_worker - INFO -
[res/chr.part.d] load_doc_npk res_reserved/chr.part.c_0001.npk
[11:33:31.372] [SCRIPT] 2024-09-29 11:33:31,372 - patch_worker - INFO -
[res/chr.part.d] check_reserved_npk res_reserved/chr.part.d_0001, count_info:
{'same_count': 39158, 'extern_count': 0, 'modify_count': 89, 'redundancy_count': 0,
'extra_count': 0}, size_info: {'same_size': 787697964, 'extern_size': 0,
'modify_size': 933758, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.8905 MB
[11:33:31.574] [SCRIPT] 2024-09-29 11:33:31,573 - patch_worker - INFO -
[+][res/chr.part.d] Diff Detail. Total: 40007, Download: 0, App: 24, Reserved:
39158, Full: 0, Delete: 0, Skip: 0, Local: doc-825, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0
MB
[11:33:31.575] [SCRIPT] 2024-09-29 11:33:31,575 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.561 MB, Cur
Space: 0.0 MB, Acc Space: 0.561 MB
[11:33:31.575] [SCRIPT] 2024-09-29 11:33:31,575 - patch_worker - INFO -
[res/chr.part.c] load_app_npk res/chr.npk

ERROR *****************************************************************************
[11:33:31.575] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\chr.mini.npk

[11:33:31.575] [SCRIPT] 2024-09-29 11:33:31,575 - patch_worker - INFO -


[res/chr.part.c] load_doc_npk res/chr.part.c.npk
[11:33:31.577] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.c under
opener cfile is unloaded.
[11:33:31.577] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.c.npk
(size 24864616) under opener cfile is reloaded.
[11:33:31.577] [SCRIPT] 2024-09-29 11:33:31,577 - patch_worker - INFO -
[res/chr.part.c] load_doc_npk res/chr.part.a.npk
[11:33:31.577] [SCRIPT] 2024-09-29 11:33:31,577 - patch_worker - INFO -
[res/chr.part.c] load_doc_npk res/chr.part.b.npk
[11:33:31.578] [SCRIPT] 2024-09-29 11:33:31,578 - patch_worker - INFO -
[res/chr.part.c] load_doc_npk res_reserved/chr.part.c_0001.npk
[11:33:31.579] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.c_0001 under opener cfile is unloaded.
[11:33:31.580] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.c_0001.npk (size 811427644) under opener cfile is reloaded.
[11:33:31.644] [SCRIPT] 2024-09-29 11:33:31,643 - patch_worker - INFO -
[res/chr.part.c] load_doc_npk res_reserved/chr.part.a_0001.npk
[11:33:31.644] [SCRIPT] 2024-09-29 11:33:31,644 - patch_worker - INFO -
[res/chr.part.c] load_doc_npk res_reserved/chr.part.b_0001.npk
[11:33:31.712] [SCRIPT] 2024-09-29 11:33:31,712 - patch_worker - INFO -
[res/chr.part.c] check_reserved_npk res_reserved/chr.part.c_0001, count_info:
{'same_count': 39729, 'extern_count': 0, 'modify_count': 114, 'redundancy_count':
0, 'extra_count': 0}, size_info: {'same_size': 809000228, 'extern_size': 0,
'modify_size': 1249238, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 1.1914 MB
[11:33:31.924] [SCRIPT] 2024-09-29 11:33:31,924 - patch_worker - INFO -
[+][res/chr.part.c] Diff Detail. Total: 40643, Download: 0, App: 20, Reserved:
39729, Full: 0, Delete: 0, Skip: 0, Local: doc-894, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0
MB
[11:33:31.926] [SCRIPT] 2024-09-29 11:33:31,926 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.561 MB, Cur
Space: 0.0 MB, Acc Space: 0.561 MB
[11:33:31.927] [SCRIPT] 2024-09-29 11:33:31,927 - patch_worker - INFO -
[res/chr.part.b] load_app_npk res/chr.npk

ERROR *****************************************************************************
[11:33:31.927] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\chr.mini.npk

[11:33:31.928] [SCRIPT] 2024-09-29 11:33:31,928 - patch_worker - INFO -


[res/chr.part.b] load_doc_npk res/chr.part.b.npk
[11:33:31.929] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.b under
opener cfile is unloaded.
[11:33:31.929] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.b.npk
(size 21699252) under opener cfile is reloaded.
[11:33:31.929] [SCRIPT] 2024-09-29 11:33:31,929 - patch_worker - INFO -
[res/chr.part.b] load_doc_npk res/chr.part.a.npk
[11:33:31.930] [SCRIPT] 2024-09-29 11:33:31,930 - patch_worker - INFO -
[res/chr.part.b] load_doc_npk res_reserved/chr.part.b_0001.npk
[11:33:31.931] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.b_0001 under opener cfile is unloaded.
[11:33:31.931] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.b_0001.npk (size 822727860) under opener cfile is reloaded.
[11:33:31.973] [SCRIPT] 2024-09-29 11:33:31,973 - patch_worker - INFO -
[res/chr.part.b] load_doc_npk res_reserved/chr.part.a_0001.npk
[11:33:32.040] [SCRIPT] 2024-09-29 11:33:32,040 - patch_worker - INFO -
[res/chr.part.b] check_reserved_npk res_reserved/chr.part.b_0001, count_info:
{'same_count': 39252, 'extern_count': 0, 'modify_count': 121, 'redundancy_count':
0, 'extra_count': 0}, size_info: {'same_size': 820569543, 'extern_size': 0,
'modify_size': 996907, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.9507 MB
[11:33:32.226] [SCRIPT] 2024-09-29 11:33:32,225 - patch_worker - INFO -
[+][res/chr.part.b] Diff Detail. Total: 40113, Download: 0, App: 17, Reserved:
39252, Full: 0, Delete: 0, Skip: 0, Local: doc-844, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0
MB
[11:33:32.227] [SCRIPT] 2024-09-29 11:33:32,227 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.561 MB, Cur
Space: 0.0 MB, Acc Space: 0.561 MB
[11:33:32.228] [SCRIPT] 2024-09-29 11:33:32,228 - patch_worker - INFO -
[res/chr.part.a] load_app_npk res/chr.npk

ERROR *****************************************************************************
[11:33:32.229] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\chr.mini.npk

[11:33:32.230] [SCRIPT] 2024-09-29 11:33:32,230 - patch_worker - INFO -


[res/chr.part.a] load_doc_npk res/chr.part.a.npk
[11:33:32.231] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.a under
opener cfile is unloaded.
[11:33:32.232] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.a.npk
(size 23339476) under opener cfile is reloaded.
[11:33:32.233] [SCRIPT] 2024-09-29 11:33:32,233 - patch_worker - INFO -
[res/chr.part.a] load_doc_npk res_reserved/chr.part.a_0001.npk
[11:33:32.233] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.a_0001 under opener cfile is unloaded.
[11:33:32.234] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
chr.part.a_0001.npk (size 804256948) under opener cfile is reloaded.
[11:33:32.340] [SCRIPT] 2024-09-29 11:33:32,340 - patch_worker - INFO -
[res/chr.part.a] check_reserved_npk res_reserved/chr.part.a_0001, count_info:
{'same_count': 39389, 'extern_count': 0, 'modify_count': 119, 'redundancy_count':
0, 'extra_count': 0}, size_info: {'same_size': 802098518, 'extern_size': 0,
'modify_size': 992472, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.9465 MB
[11:33:32.526] [SCRIPT] 2024-09-29 11:33:32,526 - patch_worker - INFO -
[+][res/chr.part.a] Diff Detail. Total: 40271, Download: 2, App: 24, Reserved:
39389, Full: 0, Delete: 0, Skip: 0, Local: doc-856, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size:
0.0141 MB
[11:33:32.528] [SCRIPT] 2024-09-29 11:33:32,527 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0141 MB, Acc Size: 0.561 MB, Cur
Space: 22.234 MB, Acc Space: 22.7949 MB
[11:33:32.528] [SCRIPT] 2024-09-29 11:33:32,528 - patch_worker - INFO - [res/chr]
load_app_npk res/chr.npk
[11:33:32.530] [SCRIPT] 2024-09-29 11:33:32,530 - patch_worker - INFO -
[+][res/chr] Diff Detail. Total: 0, Download: 0, App: 0, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:32.530] [SCRIPT] 2024-09-29 11:33:32,530 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.5751 MB, Cur
Space: 0.0 MB, Acc Space: 0.5751 MB

ERROR *****************************************************************************
[11:33:32.531] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\cinematic.npk

[11:33:32.531] [SCRIPT] 2024-09-29 11:33:32,531 - patch_worker - INFO -


[res/cinematic] load_doc_npk res/cinematic.npk
[11:33:32.531] [FILESYSTEM] Package D:\IdentityV\Documents\res\cinematic under
opener cfile is unloaded.
[11:33:32.531] [FILESYSTEM] Package D:\IdentityV\Documents\res\cinematic.npk
(size 148368) under opener cfile is reloaded.
[11:33:32.532] [SCRIPT] 2024-09-29 11:33:32,532 - patch_worker - INFO -
[+][res/cinematic] Diff Detail. Total: 95, Download: 0, App: 0, Reserved: 0, Full:
0, Delete: 0, Skip: 0, Local: doc-95, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:32.532] [SCRIPT] 2024-09-29 11:33:32,532 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.5751 MB, Cur
Space: 0.0 MB, Acc Space: 0.5751 MB
[11:33:32.533] [SCRIPT] 2024-09-29 11:33:32,533 - patch_worker - INFO -
[res/common] load_app_npk res/common.npk
[11:33:32.534] [SCRIPT] 2024-09-29 11:33:32,534 - patch_worker - INFO -
[res/common] load_doc_npk res/common.npk
[11:33:32.534] [FILESYSTEM] Package D:\IdentityV\Documents\res\common under
opener cfile is unloaded.
[11:33:32.534] [FILESYSTEM] Package D:\IdentityV\Documents\res\common.npk (size
51680) under opener cfile is reloaded.
[11:33:32.545] [SCRIPT] 2024-09-29 11:33:32,545 - patch_worker - INFO -
[+][res/common] Diff Detail. Total: 1743, Download: 0, App: 1668, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-75, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:32.545] [SCRIPT] 2024-09-29 11:33:32,545 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.5751 MB, Cur
Space: 0.0 MB, Acc Space: 0.5751 MB

ERROR *****************************************************************************
[11:33:32.546] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\common_sockets.npk

[11:33:32.548] [SCRIPT] 2024-09-29 11:33:32,548 - patch_worker - INFO -


[res/common_sockets] load_doc_npk res/common_sockets.npk
[11:33:32.548] [FILESYSTEM] Package D:\IdentityV\Documents\res\common_sockets
under opener cfile is unloaded.
[11:33:32.548] [FILESYSTEM] Package D:\IdentityV\Documents\res\common_sockets.npk
(size 464) under opener cfile is reloaded.
[11:33:32.549] [SCRIPT] 2024-09-29 11:33:32,549 - patch_worker - INFO -
[+][res/common_sockets] Diff Detail. Total: 2, Download: 0, App: 0, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-2, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:32.549] [SCRIPT] 2024-09-29 11:33:32,549 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.5751 MB, Cur
Space: 0.0 MB, Acc Space: 0.5751 MB

ERROR *****************************************************************************
[11:33:32.549] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\default_mtl.npk

[11:33:32.550] [SCRIPT] 2024-09-29 11:33:32,550 - patch_worker - INFO -


[res/default_mtl] load_doc_npk res/default_mtl.npk
[11:33:32.550] [FILESYSTEM] Package D:\IdentityV\Documents\res\default_mtl under
opener cfile is unloaded.
[11:33:32.550] [FILESYSTEM] Package D:\IdentityV\Documents\res\default_mtl.npk
(size 19016) under opener cfile is reloaded.
[11:33:32.551] [SCRIPT] 2024-09-29 11:33:32,550 - patch_worker - INFO -
[+][res/default_mtl] Diff Detail. Total: 15, Download: 0, App: 0, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-15, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:32.551] [SCRIPT] 2024-09-29 11:33:32,551 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 0.5751 MB, Cur
Space: 0.0 MB, Acc Space: 0.5751 MB
[11:33:32.551] [SCRIPT] 2024-09-29 11:33:32,551 - patch_worker - INFO -
[res/effect_cache] load_app_npk res/effect_cache.npk
[11:33:32.552] [SCRIPT] 2024-09-29 11:33:32,552 - patch_worker - INFO -
[res/effect_cache] load_doc_npk res/effect_cache.npk
[11:33:32.552] [FILESYSTEM] Package D:\IdentityV\Documents\res\effect_cache under
opener cfile is unloaded.
[11:33:32.553] [FILESYSTEM] Package D:\IdentityV\Documents\res\effect_cache.npk
(size 30556916) under opener cfile is reloaded.
[11:33:32.553] [SCRIPT] 2024-09-29 11:33:32,553 - patch_worker - INFO -
[res/effect_cache] load_doc_npk res_reserved/effect_cache_0001.npk
[11:33:32.554] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
effect_cache_0001 under opener cfile is unloaded.
[11:33:32.554] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
effect_cache_0001.npk (size 143349760) under opener cfile is reloaded.
[11:33:32.629] [SCRIPT] 2024-09-29 11:33:32,628 - patch_worker - INFO -
[res/effect_cache] check_reserved_npk res_reserved/effect_cache_0001, count_info:
{'same_count': 20473, 'extern_count': 0, 'modify_count': 972, 'redundancy_count':
0, 'extra_count': 0}, size_info: {'same_size': 137698292, 'extern_size': 0,
'modify_size': 4807452, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 4.5847 MB
[11:33:32.819] [SCRIPT] 2024-09-29 11:33:32,818 - patch_worker - INFO -
[+][res/effect_cache] Diff Detail. Total: 43871, Download: 373, App: 18066,
Reserved: 20473, Full: 0, Delete: 0, Skip: 0, Local: doc-4959, Load Tag: False,
Redundancy Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download
Size: 2.2992 MB
[11:33:32.820] [SCRIPT] 2024-09-29 11:33:32,820 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 2.2992 MB, Acc Size: 0.5751 MB, Cur
Space: 31.3004 MB, Acc Space: 31.8755 MB
[11:33:32.821] [SCRIPT] 2024-09-29 11:33:32,821 - patch_worker - INFO - [res/fx]
load_app_npk res/fx.npk
[11:33:32.822] [SCRIPT] 2024-09-29 11:33:32,822 - patch_worker - INFO - [res/fx]
load_doc_npk res/fx.npk
[11:33:32.823] [FILESYSTEM] Package D:\IdentityV\Documents\res\fx under opener
cfile is unloaded.
[11:33:32.823] [FILESYSTEM] Package D:\IdentityV\Documents\res\fx.npk (size
6149040) under opener cfile is reloaded.
[11:33:32.825] [SCRIPT] 2024-09-29 11:33:32,825 - patch_worker - INFO - [res/fx]
load_doc_npk res_reserved/fx_0001.npk
[11:33:32.826] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\fx_0001
under opener cfile is unloaded.
[11:33:32.827] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
fx_0001.npk (size 448665340) under opener cfile is reloaded.
[11:33:33.095] [SCRIPT] 2024-09-29 11:33:33,095 - patch_worker - INFO - [res/fx]
check_reserved_npk res_reserved/fx_0001, count_info: {'same_count': 80529,
'extern_count': 0, 'modify_count': 32, 'redundancy_count': 0, 'extra_count': 0},
size_info: {'same_size': 446181954, 'extern_size': 0, 'modify_size': 105230,
'redundancy_size': 0, 'extra_size': 0}, redundancy_storage_space: 0.1004 MB
[11:33:33.545] [SCRIPT] 2024-09-29 11:33:33,545 - patch_worker - INFO -
[+][res/fx] Diff Detail. Total: 82922, Download: 0, App: 289, Reserved: 80529,
Full: 0, Delete: 0, Skip: 0, Local: doc-2104, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:33.548] [SCRIPT] 2024-09-29 11:33:33,548 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB

ERROR *****************************************************************************
[11:33:33.549] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\invalidres.npk

[11:33:33.550] [SCRIPT] 2024-09-29 11:33:33,550 - patch_worker - INFO -


[res/invalidres] load_doc_npk res/invalidres.npk
[11:33:33.550] [FILESYSTEM] Package D:\IdentityV\Documents\res\invalidres under
opener cfile is unloaded.
[11:33:33.551] [FILESYSTEM] Package D:\IdentityV\Documents\res\invalidres.npk
(size 73980) under opener cfile is reloaded.
[11:33:33.551] [SCRIPT] 2024-09-29 11:33:33,551 - patch_worker - INFO -
[+][res/invalidres] Diff Detail. Total: 17, Download: 0, App: 0, Reserved: 0, Full:
0, Delete: 0, Skip: 0, Local: doc-17, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:33.552] [SCRIPT] 2024-09-29 11:33:33,552 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB
[11:33:33.552] [SCRIPT] 2024-09-29 11:33:33,552 - patch_worker - INFO - [res/lut]
load_app_npk res/lut.npk
[11:33:33.552] [SCRIPT] 2024-09-29 11:33:33,552 - patch_worker - INFO - [res/lut]
load_doc_npk res/lut.npk
[11:33:33.553] [FILESYSTEM] Package D:\IdentityV\Documents\res\lut under opener
cfile is unloaded.
[11:33:33.553] [FILESYSTEM] Package D:\IdentityV\Documents\res\lut.npk (size
16576) under opener cfile is reloaded.
[11:33:33.553] [SCRIPT] 2024-09-29 11:33:33,553 - patch_worker - INFO - [res/lut]
load_doc_npk res_reserved/lut_0001.npk
[11:33:33.554] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\lut_0001
under opener cfile is unloaded.
[11:33:33.554] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
lut_0001.npk (size 456849596) under opener cfile is reloaded.
[11:33:33.557] [SCRIPT] 2024-09-29 11:33:33,557 - patch_worker - INFO - [res/lut]
check_reserved_npk res_reserved/lut_0001, count_info: {'same_count': 608,
'extern_count': 0, 'modify_count': 0, 'redundancy_count': 0, 'extra_count': 0},
size_info: {'same_size': 456831635, 'extern_size': 0, 'modify_size': 0,
'redundancy_size': 0, 'extra_size': 0}, redundancy_storage_space: 0.0 MB
[11:33:33.562] [SCRIPT] 2024-09-29 11:33:33,562 - patch_worker - INFO -
[+][res/lut] Diff Detail. Total: 623, Download: 0, App: 11, Reserved: 608, Full: 0,
Delete: 0, Skip: 0, Local: doc-4, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:33.562] [SCRIPT] 2024-09-29 11:33:33,562 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB
[11:33:33.563] [SCRIPT] 2024-09-29 11:33:33,563 - patch_worker - INFO -
[res/material] load_app_npk res/material.npk
[11:33:33.565] [SCRIPT] 2024-09-29 11:33:33,565 - patch_worker - INFO -
[res/material] load_doc_npk res/material.npk
[11:33:33.565] [FILESYSTEM] Package D:\IdentityV\Documents\res\material under
opener cfile is unloaded.
[11:33:33.566] [FILESYSTEM] Package D:\IdentityV\Documents\res\material.npk (size
112392) under opener cfile is reloaded.
[11:33:33.636] [SCRIPT] 2024-09-29 11:33:33,636 - patch_worker - INFO -
[+][res/material] Diff Detail. Total: 13615, Download: 0, App: 13408, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-207, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:33.636] [SCRIPT] 2024-09-29 11:33:33,636 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB

ERROR *****************************************************************************
[11:33:33.637] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\model_effect.npk

[11:33:33.637] [SCRIPT] 2024-09-29 11:33:33,637 - patch_worker - INFO -


[res/model_effect] load_doc_npk res/model_effect.npk
[11:33:33.637] [FILESYSTEM] Package D:\IdentityV\Documents\res\model_effect under
opener cfile is unloaded.
[11:33:33.637] [FILESYSTEM] Package D:\IdentityV\Documents\res\model_effect.npk
(size 30388) under opener cfile is reloaded.
[11:33:33.639] [SCRIPT] 2024-09-29 11:33:33,639 - patch_worker - INFO -
[+][res/model_effect] Diff Detail. Total: 101, Download: 0, App: 0, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-101, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:33.639] [SCRIPT] 2024-09-29 11:33:33,639 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB

ERROR *****************************************************************************
[11:33:33.639] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\mont.npk

[11:33:33.639] [SCRIPT] 2024-09-29 11:33:33,639 - patch_worker - INFO -


[res/mont] load_doc_npk res/mont.npk
[11:33:33.640] [FILESYSTEM] Package D:\IdentityV\Documents\res\mont under opener
cfile is unloaded.
[11:33:33.640] [FILESYSTEM] Package D:\IdentityV\Documents\res\mont.npk (size
1242188) under opener cfile is reloaded.
[11:33:33.640] [SCRIPT] 2024-09-29 11:33:33,640 - patch_worker - INFO -
[+][res/mont] Diff Detail. Total: 106, Download: 0, App: 0, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: doc-106, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:33.640] [SCRIPT] 2024-09-29 11:33:33,640 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB

ERROR *****************************************************************************
[11:33:33.641] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\relationship_files.npk

[11:33:33.641] [SCRIPT] 2024-09-29 11:33:33,641 - patch_worker - INFO -


[res/relationship_files] load_doc_npk res/relationship_files.npk
[11:33:33.641] [FILESYSTEM] Package D:\IdentityV\Documents\res\relationship_files
under opener cfile is unloaded.
[11:33:33.641] [FILESYSTEM] Package D:\IdentityV\Documents\res\
relationship_files.npk (size 70916) under opener cfile is reloaded.
[11:33:33.642] [SCRIPT] 2024-09-29 11:33:33,642 - patch_worker - INFO -
[+][res/relationship_files] Diff Detail. Total: 84, Download: 0, App: 0, Reserved:
0, Full: 0, Delete: 0, Skip: 0, Local: doc-84, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:33.643] [SCRIPT] 2024-09-29 11:33:33,642 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB
[11:33:33.643] [SCRIPT] 2024-09-29 11:33:33,643 - patch_worker - INFO -
[res/scene.part.e] load_app_npk res/scene.npk

ERROR *****************************************************************************
[11:33:33.643] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\scene.mini.npk

[11:33:33.644] [SCRIPT] 2024-09-29 11:33:33,644 - patch_worker - INFO -


[res/scene.part.e] load_doc_npk res/scene.part.e.npk
[11:33:33.644] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.e under
opener cfile is unloaded.
[11:33:33.644] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.e.npk
(size 7337652) under opener cfile is reloaded.
[11:33:33.645] [SCRIPT] 2024-09-29 11:33:33,644 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res/scene.part.a.npk
[11:33:33.645] [SCRIPT] 2024-09-29 11:33:33,645 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res/scene.part.b.npk
[11:33:33.645] [SCRIPT] 2024-09-29 11:33:33,645 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res/scene.part.c.npk
[11:33:33.646] [SCRIPT] 2024-09-29 11:33:33,646 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res/scene.part.d.npk
[11:33:33.647] [SCRIPT] 2024-09-29 11:33:33,647 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res_reserved/scene.part.e_0001.npk
[11:33:33.648] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.e_0001 under opener cfile is unloaded.
[11:33:33.648] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.e_0001.npk (size 280778220) under opener cfile is reloaded.
[11:33:33.662] [SCRIPT] 2024-09-29 11:33:33,662 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res_reserved/scene.part.a_0001.npk
[11:33:33.663] [SCRIPT] 2024-09-29 11:33:33,663 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res_reserved/scene.part.c_0001.npk
[11:33:33.663] [SCRIPT] 2024-09-29 11:33:33,663 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res_reserved/scene.part.d_0001.npk
[11:33:33.664] [SCRIPT] 2024-09-29 11:33:33,664 - patch_worker - INFO -
[res/scene.part.e] load_doc_npk res_reserved/scene.part.b_0001.npk
[11:33:33.680] [SCRIPT] 2024-09-29 11:33:33,680 - patch_worker - INFO -
[res/scene.part.e] check_reserved_npk res_reserved/scene.part.e_0001, count_info:
{'same_count': 14050, 'extern_count': 0, 'modify_count': 59, 'redundancy_count': 0,
'extra_count': 0}, size_info: {'same_size': 280010735, 'extern_size': 0,
'modify_size': 350376, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.3341 MB
[11:33:33.748] [SCRIPT] 2024-09-29 11:33:33,747 - patch_worker - INFO -
[+][res/scene.part.e] Diff Detail. Total: 14439, Download: 0, App: 4, Reserved:
14050, Full: 0, Delete: 0, Skip: 0, Local: doc-385, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0
MB
[11:33:33.748] [SCRIPT] 2024-09-29 11:33:33,748 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB
[11:33:33.748] [SCRIPT] 2024-09-29 11:33:33,748 - patch_worker - INFO -
[res/scene.part.d] load_app_npk res/scene.npk

ERROR *****************************************************************************
[11:33:33.748] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\scene.mini.npk

[11:33:33.749] [SCRIPT] 2024-09-29 11:33:33,749 - patch_worker - INFO -


[res/scene.part.d] load_doc_npk res/scene.part.d.npk
[11:33:33.750] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.d under
opener cfile is unloaded.
[11:33:33.750] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.d.npk
(size 5583116) under opener cfile is reloaded.
[11:33:33.751] [SCRIPT] 2024-09-29 11:33:33,751 - patch_worker - INFO -
[res/scene.part.d] load_doc_npk res/scene.part.a.npk
[11:33:33.751] [SCRIPT] 2024-09-29 11:33:33,751 - patch_worker - INFO -
[res/scene.part.d] load_doc_npk res/scene.part.b.npk
[11:33:33.751] [SCRIPT] 2024-09-29 11:33:33,751 - patch_worker - INFO -
[res/scene.part.d] load_doc_npk res/scene.part.c.npk
[11:33:33.751] [SCRIPT] 2024-09-29 11:33:33,751 - patch_worker - INFO -
[res/scene.part.d] load_doc_npk res_reserved/scene.part.d_0001.npk
[11:33:33.752] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.d_0001 under opener cfile is unloaded.
[11:33:33.752] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.d_0001.npk (size 272495328) under opener cfile is reloaded.
[11:33:33.768] [SCRIPT] 2024-09-29 11:33:33,768 - patch_worker - INFO -
[res/scene.part.d] load_doc_npk res_reserved/scene.part.a_0001.npk
[11:33:33.769] [SCRIPT] 2024-09-29 11:33:33,769 - patch_worker - INFO -
[res/scene.part.d] load_doc_npk res_reserved/scene.part.c_0001.npk
[11:33:33.769] [SCRIPT] 2024-09-29 11:33:33,769 - patch_worker - INFO -
[res/scene.part.d] load_doc_npk res_reserved/scene.part.b_0001.npk
[11:33:33.792] [SCRIPT] 2024-09-29 11:33:33,791 - patch_worker - INFO -
[res/scene.part.d] check_reserved_npk res_reserved/scene.part.d_0001, count_info:
{'same_count': 14122, 'extern_count': 0, 'modify_count': 63, 'redundancy_count': 0,
'extra_count': 0}, size_info: {'same_size': 271537939, 'extern_size': 0,
'modify_size': 462219, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.4408 MB
[11:33:33.881] [SCRIPT] 2024-09-29 11:33:33,881 - patch_worker - INFO -
[+][res/scene.part.d] Diff Detail. Total: 14520, Download: 0, App: 6, Reserved:
14122, Full: 0, Delete: 0, Skip: 0, Local: doc-392, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0
MB
[11:33:33.881] [SCRIPT] 2024-09-29 11:33:33,881 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8742 MB, Cur
Space: 0.0 MB, Acc Space: 2.8742 MB
[11:33:33.882] [SCRIPT] 2024-09-29 11:33:33,882 - patch_worker - INFO -
[res/scene.part.c] load_app_npk res/scene.npk

ERROR *****************************************************************************
[11:33:33.882] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\scene.mini.npk

[11:33:33.883] [SCRIPT] 2024-09-29 11:33:33,882 - patch_worker - INFO -


[res/scene.part.c] load_doc_npk res/scene.part.c.npk
[11:33:33.884] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.c under
opener cfile is unloaded.
[11:33:33.885] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.c.npk
(size 5531320) under opener cfile is reloaded.
[11:33:33.885] [SCRIPT] 2024-09-29 11:33:33,885 - patch_worker - INFO -
[res/scene.part.c] load_doc_npk res/scene.part.a.npk
[11:33:33.886] [SCRIPT] 2024-09-29 11:33:33,885 - patch_worker - INFO -
[res/scene.part.c] load_doc_npk res/scene.part.b.npk
[11:33:33.886] [SCRIPT] 2024-09-29 11:33:33,886 - patch_worker - INFO -
[res/scene.part.c] load_doc_npk res_reserved/scene.part.c_0001.npk
[11:33:33.886] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.c_0001 under opener cfile is unloaded.
[11:33:33.887] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.c_0001.npk (size 240830128) under opener cfile is reloaded.
[11:33:33.909] [SCRIPT] 2024-09-29 11:33:33,909 - patch_worker - INFO -
[res/scene.part.c] load_doc_npk res_reserved/scene.part.a_0001.npk
[11:33:33.910] [SCRIPT] 2024-09-29 11:33:33,910 - patch_worker - INFO -
[res/scene.part.c] load_doc_npk res_reserved/scene.part.b_0001.npk
[11:33:33.950] [SCRIPT] 2024-09-29 11:33:33,950 - patch_worker - INFO -
[res/scene.part.c] check_reserved_npk res_reserved/scene.part.c_0001, count_info:
{'same_count': 14270, 'extern_count': 0, 'modify_count': 44, 'redundancy_count': 0,
'extra_count': 0}, size_info: {'same_size': 240166970, 'extern_size': 0,
'modify_size': 240833, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.2297 MB
[11:33:34.023] [SCRIPT] 2024-09-29 11:33:34,023 - patch_worker - INFO -
[+][res/scene.part.c] Diff Detail. Total: 14633, Download: 1, App: 3, Reserved:
14270, Full: 0, Delete: 0, Skip: 0, Local: doc-359, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size:
0.0031 MB
[11:33:34.024] [SCRIPT] 2024-09-29 11:33:34,024 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0031 MB, Acc Size: 2.8742 MB, Cur
Space: 5.2649 MB, Acc Space: 8.1392 MB
[11:33:34.024] [SCRIPT] 2024-09-29 11:33:34,024 - patch_worker - INFO -
[res/scene.part.b] load_app_npk res/scene.npk

ERROR *****************************************************************************
[11:33:34.024] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\scene.mini.npk

[11:33:34.025] [SCRIPT] 2024-09-29 11:33:34,025 - patch_worker - INFO -


[res/scene.part.b] load_doc_npk res/scene.part.b.npk
[11:33:34.025] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.b under
opener cfile is unloaded.
[11:33:34.025] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.b.npk
(size 7935592) under opener cfile is reloaded.
[11:33:34.026] [SCRIPT] 2024-09-29 11:33:34,025 - patch_worker - INFO -
[res/scene.part.b] load_doc_npk res/scene.part.a.npk
[11:33:34.026] [SCRIPT] 2024-09-29 11:33:34,026 - patch_worker - INFO -
[res/scene.part.b] load_doc_npk res_reserved/scene.part.b_0001.npk
[11:33:34.026] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.b_0001 under opener cfile is unloaded.
[11:33:34.026] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.b_0001.npk (size 287263332) under opener cfile is reloaded.
[11:33:34.042] [SCRIPT] 2024-09-29 11:33:34,042 - patch_worker - INFO -
[res/scene.part.b] load_doc_npk res_reserved/scene.part.a_0001.npk
[11:33:34.064] [SCRIPT] 2024-09-29 11:33:34,064 - patch_worker - INFO -
[res/scene.part.b] check_reserved_npk res_reserved/scene.part.b_0001, count_info:
{'same_count': 14296, 'extern_count': 0, 'modify_count': 53, 'redundancy_count': 0,
'extra_count': 0}, size_info: {'same_size': 286474355, 'extern_size': 0,
'modify_size': 365398, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.3485 MB
[11:33:34.133] [SCRIPT] 2024-09-29 11:33:34,133 - patch_worker - INFO -
[+][res/scene.part.b] Diff Detail. Total: 14706, Download: 1, App: 3, Reserved:
14296, Full: 0, Delete: 0, Skip: 0, Local: doc-406, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size:
0.0032 MB
[11:33:34.134] [SCRIPT] 2024-09-29 11:33:34,134 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0032 MB, Acc Size: 2.8774 MB, Cur
Space: 7.5564 MB, Acc Space: 10.4338 MB
[11:33:34.134] [SCRIPT] 2024-09-29 11:33:34,134 - patch_worker - INFO -
[res/scene.part.a] load_app_npk res/scene.npk

ERROR *****************************************************************************
[11:33:34.134] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\scene.mini.npk

[11:33:34.136] [SCRIPT] 2024-09-29 11:33:34,135 - patch_worker - INFO -


[res/scene.part.a] load_doc_npk res/scene.part.a.npk
[11:33:34.136] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.a under
opener cfile is unloaded.
[11:33:34.136] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.a.npk
(size 7250228) under opener cfile is reloaded.
[11:33:34.137] [SCRIPT] 2024-09-29 11:33:34,137 - patch_worker - INFO -
[res/scene.part.a] load_doc_npk res_reserved/scene.part.a_0001.npk
[11:33:34.137] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.a_0001 under opener cfile is unloaded.
[11:33:34.137] [FILESYSTEM] Package D:\IdentityV\Documents\res_reserved\
scene.part.a_0001.npk (size 216493724) under opener cfile is reloaded.
[11:33:34.171] [SCRIPT] 2024-09-29 11:33:34,171 - patch_worker - INFO -
[res/scene.part.a] check_reserved_npk res_reserved/scene.part.a_0001, count_info:
{'same_count': 14147, 'extern_count': 0, 'modify_count': 53, 'redundancy_count': 0,
'extra_count': 0}, size_info: {'same_size': 215720712, 'extern_size': 0,
'modify_size': 353936, 'redundancy_size': 0, 'extra_size': 0},
redundancy_storage_space: 0.3375 MB
[11:33:34.241] [SCRIPT] 2024-09-29 11:33:34,241 - patch_worker - INFO -
[+][res/scene.part.a] Diff Detail. Total: 14548, Download: 0, App: 3, Reserved:
14147, Full: 0, Delete: 0, Skip: 0, Local: doc-398, Load Tag: False, Redundancy
Tag: False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0
MB
[11:33:34.242] [SCRIPT] 2024-09-29 11:33:34,242 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.242] [SCRIPT] 2024-09-29 11:33:34,242 - patch_worker - INFO -
[res/scene] load_app_npk res/scene.npk
[11:33:34.244] [SCRIPT] 2024-09-29 11:33:34,243 - patch_worker - INFO -
[+][res/scene] Diff Detail. Total: 0, Download: 0, App: 0, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.244] [SCRIPT] 2024-09-29 11:33:34,244 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.244] [SCRIPT] 2024-09-29 11:33:34,244 - patch_worker - INFO -
[res/shader] load_app_npk res/shader.npk
[11:33:34.245] [SCRIPT] 2024-09-29 11:33:34,245 - patch_worker - INFO -
[res/shader] load_doc_npk res/shader.npk
[11:33:34.246] [FILESYSTEM] Package D:\IdentityV\Documents\res\shader under
opener cfile is unloaded.
[11:33:34.246] [FILESYSTEM] Package D:\IdentityV\Documents\res\shader.npk (size
3936996) under opener cfile is reloaded.
[11:33:34.263] [SCRIPT] 2024-09-29 11:33:34,263 - patch_worker - INFO -
[+][res/shader] Diff Detail. Total: 3467, Download: 0, App: 3123, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-344, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.263] [SCRIPT] 2024-09-29 11:33:34,263 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB

ERROR *****************************************************************************
[11:33:34.263] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\sockets.npk

[11:33:34.265] [SCRIPT] 2024-09-29 11:33:34,265 - patch_worker - INFO -


[res/sockets] load_doc_npk res/sockets.npk
[11:33:34.265] [FILESYSTEM] Package D:\IdentityV\Documents\res\sockets under
opener cfile is unloaded.
[11:33:34.265] [FILESYSTEM] Package D:\IdentityV\Documents\res\sockets.npk (size
34240) under opener cfile is reloaded.
[11:33:34.266] [SCRIPT] 2024-09-29 11:33:34,265 - patch_worker - INFO -
[+][res/sockets] Diff Detail. Total: 37, Download: 0, App: 0, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: doc-37, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.266] [SCRIPT] 2024-09-29 11:33:34,266 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB

ERROR *****************************************************************************
[11:33:34.266] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\story_line.npk

[11:33:34.266] [SCRIPT] 2024-09-29 11:33:34,266 - patch_worker - INFO -


[res/story_line] load_doc_npk res/story_line.npk
[11:33:34.266] [FILESYSTEM] Package D:\IdentityV\Documents\res\story_line under
opener cfile is unloaded.
[11:33:34.266] [FILESYSTEM] Package D:\IdentityV\Documents\res\story_line.npk
(size 7300) under opener cfile is reloaded.
[11:33:34.267] [SCRIPT] 2024-09-29 11:33:34,267 - patch_worker - INFO -
[+][res/story_line] Diff Detail. Total: 8, Download: 0, App: 0, Reserved: 0, Full:
0, Delete: 0, Skip: 0, Local: doc-8, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.267] [SCRIPT] 2024-09-29 11:33:34,267 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB

ERROR *****************************************************************************
[11:33:34.267] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\temp.npk

[11:33:34.267] [SCRIPT] 2024-09-29 11:33:34,267 - patch_worker - INFO -


[res/temp] load_doc_npk res/temp.npk
[11:33:34.267] [FILESYSTEM] Package D:\IdentityV\Documents\res\temp under opener
cfile is unloaded.
[11:33:34.267] [FILESYSTEM] Package D:\IdentityV\Documents\res\temp.npk (size
17372) under opener cfile is reloaded.
[11:33:34.268] [SCRIPT] 2024-09-29 11:33:34,268 - patch_worker - INFO -
[+][res/temp] Diff Detail. Total: 4, Download: 0, App: 0, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: doc-4, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.268] [SCRIPT] 2024-09-29 11:33:34,268 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB

ERROR *****************************************************************************
[11:33:34.268] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\test_matball.npk

[11:33:34.268] [SCRIPT] 2024-09-29 11:33:34,268 - patch_worker - INFO -


[res/test_matball] load_doc_npk res/test_matball.npk
[11:33:34.268] [FILESYSTEM] Package D:\IdentityV\Documents\res\test_matball under
opener cfile is unloaded.
[11:33:34.268] [FILESYSTEM] Package D:\IdentityV\Documents\res\test_matball.npk
(size 298816) under opener cfile is reloaded.
[11:33:34.270] [SCRIPT] 2024-09-29 11:33:34,269 - patch_worker - INFO -
[+][res/test_matball] Diff Detail. Total: 134, Download: 0, App: 0, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-134, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.270] [SCRIPT] 2024-09-29 11:33:34,270 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.270] [SCRIPT] 2024-09-29 11:33:34,270 - patch_worker - INFO -
[res/tex_critical] load_app_npk res/tex_critical.npk
[11:33:34.270] [SCRIPT] 2024-09-29 11:33:34,270 - patch_worker - INFO -
[res/tex_critical] load_doc_npk res/tex_critical.npk
[11:33:34.270] [FILESYSTEM] Package D:\IdentityV\Documents\res\tex_critical under
opener cfile is unloaded.
[11:33:34.270] [FILESYSTEM] Package D:\IdentityV\Documents\res\tex_critical.npk
(size 75004812) under opener cfile is reloaded.
[11:33:34.272] [SCRIPT] 2024-09-29 11:33:34,272 - patch_worker - INFO -
[+][res/tex_critical] Diff Detail. Total: 351, Download: 0, App: 1, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-350, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.273] [SCRIPT] 2024-09-29 11:33:34,273 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.274] [SCRIPT] 2024-09-29 11:33:34,274 - patch_worker - INFO -
[res/ui.part.e] load_app_npk res/ui.npk

ERROR *****************************************************************************
[11:33:34.274] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\ui.mini.npk

[11:33:34.275] [SCRIPT] 2024-09-29 11:33:34,275 - patch_worker - INFO -


[res/ui.part.e] load_doc_npk res/ui.part.e.npk
[11:33:34.275] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.e under
opener cfile is unloaded.
[11:33:34.275] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.e.npk
(size 93302336) under opener cfile is reloaded.
[11:33:34.276] [SCRIPT] 2024-09-29 11:33:34,276 - patch_worker - INFO -
[res/ui.part.e] load_doc_npk res/ui.part.a.npk
[11:33:34.276] [SCRIPT] 2024-09-29 11:33:34,276 - patch_worker - INFO -
[res/ui.part.e] load_doc_npk res/ui.part.b.npk
[11:33:34.277] [SCRIPT] 2024-09-29 11:33:34,276 - patch_worker - INFO -
[res/ui.part.e] load_doc_npk res/ui.part.c.npk
[11:33:34.277] [SCRIPT] 2024-09-29 11:33:34,277 - patch_worker - INFO -
[res/ui.part.e] load_doc_npk res/ui.part.d.npk
[11:33:34.351] [SCRIPT] 2024-09-29 11:33:34,350 - patch_worker - INFO -
[+][res/ui.part.e] Diff Detail. Total: 12495, Download: 0, App: 10450, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-2045, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.352] [SCRIPT] 2024-09-29 11:33:34,352 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.352] [SCRIPT] 2024-09-29 11:33:34,352 - patch_worker - INFO -
[res/ui.part.d] load_app_npk res/ui.npk

ERROR *****************************************************************************
[11:33:34.353] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\ui.mini.npk

[11:33:34.353] [SCRIPT] 2024-09-29 11:33:34,353 - patch_worker - INFO -


[res/ui.part.d] load_doc_npk res/ui.part.d.npk
[11:33:34.353] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.d under
opener cfile is unloaded.
[11:33:34.353] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.d.npk
(size 91478644) under opener cfile is reloaded.
[11:33:34.354] [SCRIPT] 2024-09-29 11:33:34,354 - patch_worker - INFO -
[res/ui.part.d] load_doc_npk res/ui.part.a.npk
[11:33:34.354] [SCRIPT] 2024-09-29 11:33:34,354 - patch_worker - INFO -
[res/ui.part.d] load_doc_npk res/ui.part.b.npk
[11:33:34.354] [SCRIPT] 2024-09-29 11:33:34,354 - patch_worker - INFO -
[res/ui.part.d] load_doc_npk res/ui.part.c.npk
[11:33:34.414] [SCRIPT] 2024-09-29 11:33:34,414 - patch_worker - INFO -
[+][res/ui.part.d] Diff Detail. Total: 12348, Download: 0, App: 10369, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-1979, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.414] [SCRIPT] 2024-09-29 11:33:34,414 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.415] [SCRIPT] 2024-09-29 11:33:34,415 - patch_worker - INFO -
[res/ui.part.c] load_app_npk res/ui.npk

ERROR *****************************************************************************
[11:33:34.416] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\ui.mini.npk

[11:33:34.416] [SCRIPT] 2024-09-29 11:33:34,416 - patch_worker - INFO -


[res/ui.part.c] load_doc_npk res/ui.part.c.npk
[11:33:34.418] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.c under
opener cfile is unloaded.
[11:33:34.418] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.c.npk
(size 116210704) under opener cfile is reloaded.
[11:33:34.418] [SCRIPT] 2024-09-29 11:33:34,418 - patch_worker - INFO -
[res/ui.part.c] load_doc_npk res/ui.part.a.npk
[11:33:34.419] [SCRIPT] 2024-09-29 11:33:34,419 - patch_worker - INFO -
[res/ui.part.c] load_doc_npk res/ui.part.b.npk
[11:33:34.476] [SCRIPT] 2024-09-29 11:33:34,476 - patch_worker - INFO -
[+][res/ui.part.c] Diff Detail. Total: 12384, Download: 0, App: 10344, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-2040, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.477] [SCRIPT] 2024-09-29 11:33:34,477 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.477] [SCRIPT] 2024-09-29 11:33:34,477 - patch_worker - INFO -
[res/ui.part.b] load_app_npk res/ui.npk

ERROR *****************************************************************************
[11:33:34.478] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\ui.mini.npk

[11:33:34.479] [SCRIPT] 2024-09-29 11:33:34,479 - patch_worker - INFO -


[res/ui.part.b] load_doc_npk res/ui.part.b.npk
[11:33:34.479] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.b under
opener cfile is unloaded.
[11:33:34.479] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.b.npk
(size 96056328) under opener cfile is reloaded.
[11:33:34.480] [SCRIPT] 2024-09-29 11:33:34,480 - patch_worker - INFO -
[res/ui.part.b] load_doc_npk res/ui.part.a.npk
[11:33:34.545] [SCRIPT] 2024-09-29 11:33:34,545 - patch_worker - INFO -
[+][res/ui.part.b] Diff Detail. Total: 12617, Download: 0, App: 10575, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-2042, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.545] [SCRIPT] 2024-09-29 11:33:34,545 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.546] [SCRIPT] 2024-09-29 11:33:34,546 - patch_worker - INFO -
[res/ui.part.a] load_app_npk res/ui.npk

ERROR *****************************************************************************
[11:33:34.546] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\ui.mini.npk

[11:33:34.549] [SCRIPT] 2024-09-29 11:33:34,549 - patch_worker - INFO -


[res/ui.part.a] load_doc_npk res/ui.part.a.npk
[11:33:34.550] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.a under
opener cfile is unloaded.
[11:33:34.550] [FILESYSTEM] Package D:\IdentityV\Documents\res\ui.part.a.npk
(size 102227784) under opener cfile is reloaded.
[11:33:34.622] [SCRIPT] 2024-09-29 11:33:34,622 - patch_worker - INFO -
[+][res/ui.part.a] Diff Detail. Total: 12508, Download: 0, App: 10439, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: doc-2069, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.622] [SCRIPT] 2024-09-29 11:33:34,622 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.624] [SCRIPT] 2024-09-29 11:33:34,624 - patch_worker - INFO - [res/ui]
load_app_npk res/ui.npk
[11:33:34.626] [SCRIPT] 2024-09-29 11:33:34,626 - patch_worker - INFO -
[+][res/ui] Diff Detail. Total: 0, Download: 0, App: 0, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.626] [SCRIPT] 2024-09-29 11:33:34,626 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.626] [SCRIPT] 2024-09-29 11:33:34,626 - patch_worker - INFO - [res/va]
load_app_npk res/va.npk
[11:33:34.627] [SCRIPT] 2024-09-29 11:33:34,627 - patch_worker - INFO -
[+][res/va] Diff Detail. Total: 41, Download: 0, App: 41, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.627] [SCRIPT] 2024-09-29 11:33:34,627 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.628] [SCRIPT] 2024-09-29 11:33:34,628 - patch_worker - INFO - [res/vat]
load_app_npk res/vat.npk
[11:33:34.630] [SCRIPT] 2024-09-29 11:33:34,630 - patch_worker - INFO -
[+][res/vat] Diff Detail. Total: 2, Download: 0, App: 2, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.630] [SCRIPT] 2024-09-29 11:33:34,630 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 2.8806 MB, Cur
Space: 0.0 MB, Acc Space: 2.8806 MB
[11:33:34.630] [SCRIPT] 2024-09-29 11:33:34,630 - patch_worker - INFO -
[res/wwise.part.e] load_app_npk res/wwise.npk

ERROR *****************************************************************************
[11:33:34.630] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\wwise.mini.npk

[11:33:34.631] [SCRIPT] 2024-09-29 11:33:34,631 - patch_worker - INFO -


[res/wwise.part.e] load_doc_npk res/wwise.part.e.npk
[11:33:34.631] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.e under
opener cfile is unloaded.
[11:33:34.631] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.e.npk
(size 72256876) under opener cfile is reloaded.
[11:33:34.631] [SCRIPT] 2024-09-29 11:33:34,631 - patch_worker - INFO -
[res/wwise.part.e] load_doc_npk res/wwise.part.a.npk
[11:33:34.631] [SCRIPT] 2024-09-29 11:33:34,631 - patch_worker - INFO -
[res/wwise.part.e] load_doc_npk res/wwise.part.b.npk
[11:33:34.631] [SCRIPT] 2024-09-29 11:33:34,631 - patch_worker - INFO -
[res/wwise.part.e] load_doc_npk res/wwise.part.c.npk
[11:33:34.632] [SCRIPT] 2024-09-29 11:33:34,632 - patch_worker - INFO -
[res/wwise.part.e] load_doc_npk res/wwise.part.d.npk
[11:33:34.646] [SCRIPT] 2024-09-29 11:33:34,646 - patch_worker - INFO -
[+][res/wwise.part.e] Diff Detail. Total: 3199, Download: 1, App: 2923, Reserved:
0, Full: 0, Delete: 0, Skip: 0, Local: doc-275, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.2268 MB
[11:33:34.646] [SCRIPT] 2024-09-29 11:33:34,646 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.2268 MB, Acc Size: 2.8806 MB, Cur
Space: 69.1173 MB, Acc Space: 71.9979 MB
[11:33:34.647] [SCRIPT] 2024-09-29 11:33:34,647 - patch_worker - INFO -
[res/wwise.part.d] load_app_npk res/wwise.npk

ERROR *****************************************************************************
[11:33:34.647] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\wwise.mini.npk

[11:33:34.649] [SCRIPT] 2024-09-29 11:33:34,649 - patch_worker - INFO -


[res/wwise.part.d] load_doc_npk res/wwise.part.d.npk
[11:33:34.649] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.d under
opener cfile is unloaded.
[11:33:34.649] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.d.npk
(size 63704896) under opener cfile is reloaded.
[11:33:34.649] [SCRIPT] 2024-09-29 11:33:34,649 - patch_worker - INFO -
[res/wwise.part.d] load_doc_npk res/wwise.part.a.npk
[11:33:34.650] [SCRIPT] 2024-09-29 11:33:34,650 - patch_worker - INFO -
[res/wwise.part.d] load_doc_npk res/wwise.part.b.npk
[11:33:34.650] [SCRIPT] 2024-09-29 11:33:34,650 - patch_worker - INFO -
[res/wwise.part.d] load_doc_npk res/wwise.part.c.npk
[11:33:34.664] [SCRIPT] 2024-09-29 11:33:34,664 - patch_worker - INFO -
[+][res/wwise.part.d] Diff Detail. Total: 3130, Download: 1, App: 2852, Reserved:
0, Full: 0, Delete: 0, Skip: 0, Local: doc-277, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.3447 MB
[11:33:34.664] [SCRIPT] 2024-09-29 11:33:34,664 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.3447 MB, Acc Size: 3.1073 MB, Cur
Space: 60.7458 MB, Acc Space: 63.8532 MB
[11:33:34.665] [SCRIPT] 2024-09-29 11:33:34,665 - patch_worker - INFO -
[res/wwise.part.c] load_app_npk res/wwise.npk

ERROR *****************************************************************************
[11:33:34.665] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\wwise.mini.npk

[11:33:34.666] [SCRIPT] 2024-09-29 11:33:34,666 - patch_worker - INFO -


[res/wwise.part.c] load_doc_npk res/wwise.part.c.npk
[11:33:34.666] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.c under
opener cfile is unloaded.
[11:33:34.666] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.c.npk
(size 69170148) under opener cfile is reloaded.
[11:33:34.667] [SCRIPT] 2024-09-29 11:33:34,667 - patch_worker - INFO -
[res/wwise.part.c] load_doc_npk res/wwise.part.a.npk
[11:33:34.667] [SCRIPT] 2024-09-29 11:33:34,667 - patch_worker - INFO -
[res/wwise.part.c] load_doc_npk res/wwise.part.b.npk
[11:33:34.685] [SCRIPT] 2024-09-29 11:33:34,684 - patch_worker - INFO -
[+][res/wwise.part.c] Diff Detail. Total: 3219, Download: 0, App: 2945, Reserved:
0, Full: 0, Delete: 0, Skip: 0, Local: doc-274, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.685] [SCRIPT] 2024-09-29 11:33:34,685 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 3.452 MB, Cur
Space: 0.0 MB, Acc Space: 3.452 MB
[11:33:34.685] [SCRIPT] 2024-09-29 11:33:34,685 - patch_worker - INFO -
[res/wwise.part.b] load_app_npk res/wwise.npk

ERROR *****************************************************************************
[11:33:34.685] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\wwise.mini.npk

[11:33:34.686] [SCRIPT] 2024-09-29 11:33:34,686 - patch_worker - INFO -


[res/wwise.part.b] load_doc_npk res/wwise.part.b.npk
[11:33:34.686] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.b under
opener cfile is unloaded.
[11:33:34.686] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.b.npk
(size 89145120) under opener cfile is reloaded.
[11:33:34.687] [SCRIPT] 2024-09-29 11:33:34,687 - patch_worker - INFO -
[res/wwise.part.b] load_doc_npk res/wwise.part.a.npk
[11:33:34.701] [SCRIPT] 2024-09-29 11:33:34,701 - patch_worker - INFO -
[+][res/wwise.part.b] Diff Detail. Total: 3142, Download: 0, App: 2842, Reserved:
0, Full: 0, Delete: 0, Skip: 0, Local: doc-300, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.701] [SCRIPT] 2024-09-29 11:33:34,701 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 3.452 MB, Cur
Space: 0.0 MB, Acc Space: 3.452 MB
[11:33:34.702] [SCRIPT] 2024-09-29 11:33:34,702 - patch_worker - INFO -
[res/wwise.part.a] load_app_npk res/wwise.npk

ERROR *****************************************************************************
[11:33:34.702] [FILESYSTEM] can not open a NpkReader, os error! path: D:\
IdentityV\res\wwise.mini.npk

[11:33:34.702] [SCRIPT] 2024-09-29 11:33:34,702 - patch_worker - INFO -


[res/wwise.part.a] load_doc_npk res/wwise.part.a.npk
[11:33:34.703] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.a under
opener cfile is unloaded.
[11:33:34.703] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.a.npk
(size 61285932) under opener cfile is reloaded.
[11:33:34.718] [SCRIPT] 2024-09-29 11:33:34,718 - patch_worker - INFO -
[+][res/wwise.part.a] Diff Detail. Total: 3303, Download: 0, App: 2989, Reserved:
0, Full: 0, Delete: 0, Skip: 0, Local: doc-314, Load Tag: False, Redundancy Tag:
False, Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.719] [SCRIPT] 2024-09-29 11:33:34,718 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 3.452 MB, Cur
Space: 0.0 MB, Acc Space: 3.452 MB
[11:33:34.719] [SCRIPT] 2024-09-29 11:33:34,719 - patch_worker - INFO -
[res/wwise] load_app_npk res/wwise.npk
[11:33:34.719] [SCRIPT] 2024-09-29 11:33:34,719 - patch_worker - INFO -
[+][res/wwise] Diff Detail. Total: 0, Download: 0, App: 0, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False, Reserved
Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.720] [SCRIPT] 2024-09-29 11:33:34,720 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 3.452 MB, Cur
Space: 0.0 MB, Acc Space: 3.452 MB
[11:33:34.720] [SCRIPT] 2024-09-29 11:33:34,720 - patch_worker - INFO -
[packages/builtin/res] load_app_npk packages/builtin/res.npk
[11:33:34.721] [SCRIPT] 2024-09-29 11:33:34,720 - patch_worker - INFO - [+]
[packages/builtin/res] Diff Detail. Total: 0, Download: 0, App: 0, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.721] [SCRIPT] 2024-09-29 11:33:34,721 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 3.452 MB, Cur
Space: 0.0 MB, Acc Space: 3.452 MB
[11:33:34.721] [SCRIPT] 2024-09-29 11:33:34,721 - patch_worker - INFO -
[packages/python3/Lib] load_app_npk packages/python3/Lib.npk
[11:33:34.721] [SCRIPT] 2024-09-29 11:33:34,721 - patch_worker - INFO - [+]
[packages/python3/Lib] Diff Detail. Total: 0, Download: 0, App: 0, Reserved: 0,
Full: 0, Delete: 0, Skip: 0, Local: 0, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 0.0 MB
[11:33:34.721] [SCRIPT] 2024-09-29 11:33:34,721 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 3.452 MB, Cur
Space: 0.0 MB, Acc Space: 3.452 MB
[11:33:37.290] [SCRIPT] 2024-09-29 11:33:37,290 - patch_worker - INFO -
[+][res/filelist.txt] File Size. Origin Size: 0.0 MB, Final Size: 0.0 MB,
[11:33:37.290] [SCRIPT] 2024-09-29 11:33:37,290 - patch_worker - INFO -
[+][res/filelist.txt] Diff Detail. Total: 681, Download: 0, Local: 681, Delete: 0,
Skip: 0, Download Size: 0.0 MB
[11:33:37.290] [SCRIPT] 2024-09-29 11:33:37,290 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 0.0 MB, Acc Size: 3.452 MB, Cur
Space: 0.0 MB, Acc Space: 3.452 MB
[11:33:37.291] [SCRIPT] 2024-09-29 11:33:37,291 - patch_worker - INFO - [script]
load_app_npk script.npk
[11:33:37.291] [SCRIPT] 2024-09-29 11:33:37,291 - patch_worker - INFO - [script]
load_doc_npk script.npk
[11:33:37.291] [FILESYSTEM] Package D:\IdentityV\Documents\script under opener
cfile is unloaded.
[11:33:37.292] [FILESYSTEM] Package D:\IdentityV\Documents\script.npk (size
39105328) under opener cfile is reloaded.
[11:33:37.357] [SCRIPT] 2024-09-29 11:33:37,357 - patch_worker - INFO - [+]
[script] Diff Detail. Total: 12285, Download: 7, App: 11241, Reserved: 0, Full: 0,
Delete: 0, Skip: 0, Local: doc-1037, Load Tag: False, Redundancy Tag: False,
Reserved Delete: set(), Reserved Redundancy: set(), Download Size: 1.3984 MB
[11:33:37.357] [SCRIPT] 2024-09-29 11:33:37,357 - patch_main - INFO -
[patch_main] Diff Size. Succ: True, Cur Size: 1.3984 MB, Acc Size: 3.452 MB, Cur
Space: 37.2738 MB, Acc Space: 40.7258 MB
[11:33:37.358] [SCRIPT] 2024-09-29 11:33:37,358 - patch_worker - INFO -
[+][res/chr.part.e] Merge Block. Block Num: 2, Origin Size: 0.561 MB, Final Size:
0.561 MB, Merge Ratio: 1.0
[11:33:37.358] [SCRIPT] 2024-09-29 11:33:37,358 - patch_worker - INFO -
[+][res/chr.part.a] Merge Block. Block Num: 2, Origin Size: 0.0141 MB, Final Size:
0.0141 MB, Merge Ratio: 1.0
[11:33:37.358] [SCRIPT] 2024-09-29 11:33:37,358 - patch_worker - INFO -
[+][res/effect_cache] Merge Block. Block Num: 8, Origin Size: 2.2992 MB, Final
Size: 2.8901 MB, Merge Ratio: 1.257
[11:33:37.358] [SCRIPT] 2024-09-29 11:33:37,358 - patch_worker - INFO -
[+][res/scene.part.c] Merge Block. Block Num: 1, Origin Size: 0.0031 MB, Final
Size: 0.0031 MB, Merge Ratio: 1.0
[11:33:37.358] [SCRIPT] 2024-09-29 11:33:37,358 - patch_worker - INFO -
[+][res/scene.part.b] Merge Block. Block Num: 1, Origin Size: 0.0032 MB, Final
Size: 0.0032 MB, Merge Ratio: 1.0
[11:33:37.358] [SCRIPT] 2024-09-29 11:33:37,358 - patch_worker - INFO -
[+][res/wwise.part.e] Merge Block. Block Num: 1, Origin Size: 0.2268 MB, Final
Size: 0.2268 MB, Merge Ratio: 1.0
[11:33:37.359] [SCRIPT] 2024-09-29 11:33:37,359 - patch_worker - INFO -
[+][res/wwise.part.d] Merge Block. Block Num: 1, Origin Size: 0.3447 MB, Final
Size: 0.3447 MB, Merge Ratio: 1.0
[11:33:37.359] [SCRIPT] 2024-09-29 11:33:37,359 - patch_worker - INFO - [+]
[script] Merge Block. Block Num: 6, Origin Size: 1.3984 MB, Final Size: 1.4027 MB,
Merge Ratio: 1.0031
[11:33:37.360] [SCRIPT] 2024-09-29 11:33:37,359 - patch_main - INFO - [+]
[patch_main] Patch Prepared. Origin Size: 4.8504 MB, Final Size: 5.4457 MB, Merge
Ratio: 1.1227
[11:33:37.360] [SCRIPT] 2024-09-29 11:33:37,360 - patch_main - INFO -
[patch_main] set_state: 2, state_des: prepare
[11:33:37.360] [SCRIPT] 2024-09-29 11:33:37,360 - patch_log - INFO - [DETOOL]
state=2, collect_condition=206
[11:33:37.361] [SCRIPT] 2024-09-29 11:33:37,361 - patch_log - INFO - [P1P2]
state=30, log_info={'log_index': 6, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 2, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 879,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0, 'download_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0,
'detail': {}}, 'state_des': 'prepare'}
[11:33:37.368] M [SCRIPT] 2024-09-29 11:33:37,368 - patch_main - INFO -
[patch_main] set_state: 3, state_des: download
[11:33:37.368] M [SCRIPT] 2024-09-29 11:33:37,368 - patch_log - INFO - [DETOOL]
state=3, collect_condition=46
[11:33:37.369] [SCRIPT] 2024-09-29 11:33:37,369 - patch_worker - INFO -
[engine_filelist.txt] patcher_success
[11:33:37.369] [SCRIPT] 2024-09-29 11:33:37,369 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 7, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0, 'download_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0,
'detail': {}}, 'state_des': 'download'}
[11:33:37.369] [SCRIPT] 2024-09-29 11:33:37,369 - patch_worker - INFO -
[res/camera_anim] skip_patch
[11:33:37.370] [SCRIPT] 2024-09-29 11:33:37,370 - patch_worker - INFO -
[res/camera_anim] patcher_success
[11:33:37.370] [SCRIPT] 2024-09-29 11:33:37,370 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 8, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0, 'download_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0,
'detail': {}}, 'state_des': 'download'}
[11:33:37.370] [SCRIPT] 2024-09-29 11:33:37,370 - patch_worker - INFO -
[res/camera_lens] skip_patch
[11:33:37.370] [SCRIPT] 2024-09-29 11:33:37,370 - patch_worker - INFO -
[res/camera_lens] patcher_success
[11:33:37.370] [SCRIPT] 2024-09-29 11:33:37,370 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 9, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0, 'download_speed': 0, 'cur_size': 0.0, 'cur_speed': 0.0,
'detail': {}}, 'state_des': 'download'}
[11:33:37.371] [SCRIPT] 2024-09-29 11:33:37,371 - patch_worker - INFO -
[res/chr.part.e] start_patch
[11:33:37.371] [SCRIPT] 2024-09-29 11:33:37,371 - patch_worker - INFO -
[res/chr.part.e] create_new_npk
[11:33:37.372] [SCRIPT] 2024-09-29 11:33:37,372 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 2
[11:33:37.623] [SCRIPT] 2024-09-29 11:33:37,623 - patch_worker - INFO -
[+][res/chr.part.e] Download Finish. Download Block: 2, Download File:2, Download
Size:0.561 MB, Download Time:0.2513, Download Speed:2.2322 M/S
[11:33:37.623] [SCRIPT] 2024-09-29 11:33:37,623 - patch_worker - INFO -
[res/chr.part.e] flush_new_npk
[11:33:37.623] [SCRIPT] 2024-09-29 11:33:37,623 - patch_worker - INFO -
[res/chr.part.e] npk_add_fileids start, file_num: 803
[11:33:37.812] [SCRIPT] 2024-09-29 11:33:37,812 - patch_worker - INFO -
[res/chr.part.e] <npk_add_fileids> cost_time: 0.1888 Sec.
[11:33:37.812] [SCRIPT] 2024-09-29 11:33:37,812 - patch_worker - INFO -
[res/chr.part.e] <joint_new_npk> cost_time: 0.1888 Sec.
[11:33:37.819] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.e under
opener cfile is unloaded.
[11:33:37.825] [SCRIPT] 2024-09-29 11:33:37,825 - patch_utils - INFO - rename
res/chr.part.e.npk.new to res/chr.part.e.npk success, reserve_old False
[11:33:37.826] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.e.npk
(size 18329740) under opener cfile is reloaded.
[11:33:37.827] [SCRIPT] 2024-09-29 11:33:37,827 - patch_worker - INFO -
[+][res/chr.part.e] Flush Finish. Flush Time: 0.2037
[11:33:37.827] [SCRIPT] 2024-09-29 11:33:37,827 - patch_worker - INFO -
[res/chr.part.e] patcher_success
[11:33:37.827] [SCRIPT] 2024-09-29 11:33:37,827 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 10, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.2513, 'download_speed': 0, 'cur_size': 588203.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}}}, 'state_des': 'download'}
[11:33:37.828] [SCRIPT] 2024-09-29 11:33:37,828 - patch_worker - INFO -
[res/chr.part.d] skip_patch
[11:33:37.836] [SCRIPT] 2024-09-29 11:33:37,836 - patch_worker - INFO -
[res/chr.part.d] patcher_success
[11:33:37.836] [SCRIPT] 2024-09-29 11:33:37,836 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 11, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.2513, 'download_speed': 0, 'cur_size': 588203.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}}}, 'state_des': 'download'}
[11:33:37.837] [SCRIPT] 2024-09-29 11:33:37,837 - patch_worker - INFO -
[res/chr.part.c] skip_patch
[11:33:37.842] [SCRIPT] 2024-09-29 11:33:37,842 - patch_worker - INFO -
[res/chr.part.c] patcher_success
[11:33:37.843] [SCRIPT] 2024-09-29 11:33:37,843 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 12, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.2513, 'download_speed': 0, 'cur_size': 588203.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}}}, 'state_des': 'download'}
[11:33:37.844] [SCRIPT] 2024-09-29 11:33:37,844 - patch_worker - INFO -
[res/chr.part.b] skip_patch
[11:33:37.850] [SCRIPT] 2024-09-29 11:33:37,849 - patch_worker - INFO -
[res/chr.part.b] patcher_success
[11:33:37.850] [SCRIPT] 2024-09-29 11:33:37,850 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 13, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.2513, 'download_speed': 0, 'cur_size': 588203.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}}}, 'state_des': 'download'}
[11:33:37.851] [SCRIPT] 2024-09-29 11:33:37,851 - patch_worker - INFO -
[res/chr.part.a] start_patch
[11:33:37.851] [SCRIPT] 2024-09-29 11:33:37,851 - patch_worker - INFO -
[res/chr.part.a] create_new_npk
[11:33:37.852] [SCRIPT] 2024-09-29 11:33:37,852 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 2
[11:33:37.915] [SCRIPT] 2024-09-29 11:33:37,915 - patch_worker - INFO -
[+][res/chr.part.a] Download Finish. Download Block: 2, Download File:2, Download
Size:0.0141 MB, Download Time:0.0632, Download Speed:0.2233 M/S
[11:33:37.915] [SCRIPT] 2024-09-29 11:33:37,915 - patch_worker - INFO -
[res/chr.part.a] flush_new_npk
[11:33:37.915] [SCRIPT] 2024-09-29 11:33:37,915 - patch_worker - INFO -
[res/chr.part.a] npk_add_fileids start, file_num: 856
[11:33:38.131] [SCRIPT] 2024-09-29 11:33:38,130 - patch_worker - INFO -
[res/chr.part.a] <npk_add_fileids> cost_time: 0.2146 Sec.
[11:33:38.131] [SCRIPT] 2024-09-29 11:33:38,131 - patch_worker - INFO -
[res/chr.part.a] <joint_new_npk> cost_time: 0.2156 Sec.
[11:33:38.136] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.a under
opener cfile is unloaded.
[11:33:38.146] [SCRIPT] 2024-09-29 11:33:38,146 - patch_utils - INFO - rename
res/chr.part.a.npk.new to res/chr.part.a.npk success, reserve_old False
[11:33:38.146] [FILESYSTEM] Package D:\IdentityV\Documents\res\chr.part.a.npk
(size 23339360) under opener cfile is reloaded.
[11:33:38.146] [SCRIPT] 2024-09-29 11:33:38,146 - patch_worker - INFO -
[+][res/chr.part.a] Flush Finish. Flush Time: 0.2311
[11:33:38.147] [SCRIPT] 2024-09-29 11:33:38,147 - patch_worker - INFO -
[res/chr.part.a] patcher_success
[11:33:38.147] [SCRIPT] 2024-09-29 11:33:38,147 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 14, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.3145, 'download_speed': 0, 'cur_size': 603003.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}}}, 'state_des': 'download'}
[11:33:38.147] [SCRIPT] 2024-09-29 11:33:38,147 - patch_worker - INFO - [res/chr]
skip_patch
[11:33:38.148] [SCRIPT] 2024-09-29 11:33:38,148 - patch_worker - INFO - [res/chr]
patcher_success
[11:33:38.148] [SCRIPT] 2024-09-29 11:33:38,148 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 15, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.3145, 'download_speed': 0, 'cur_size': 603003.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}}}, 'state_des': 'download'}
[11:33:38.149] [SCRIPT] 2024-09-29 11:33:38,149 - patch_worker - INFO -
[res/cinematic] skip_patch
[11:33:38.149] [SCRIPT] 2024-09-29 11:33:38,149 - patch_worker - INFO -
[res/cinematic] patcher_success
[11:33:38.149] [SCRIPT] 2024-09-29 11:33:38,149 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 16, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.3145, 'download_speed': 0, 'cur_size': 603003.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}}}, 'state_des': 'download'}
[11:33:38.150] [SCRIPT] 2024-09-29 11:33:38,149 - patch_worker - INFO -
[res/common] skip_patch
[11:33:38.150] [SCRIPT] 2024-09-29 11:33:38,150 - patch_worker - INFO -
[res/common] patcher_success
[11:33:38.150] [SCRIPT] 2024-09-29 11:33:38,150 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 17, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.3145, 'download_speed': 0, 'cur_size': 603003.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}}}, 'state_des': 'download'}
[11:33:38.150] [SCRIPT] 2024-09-29 11:33:38,150 - patch_worker - INFO -
[res/common_sockets] skip_patch
[11:33:38.150] [SCRIPT] 2024-09-29 11:33:38,150 - patch_worker - INFO -
[res/common_sockets] patcher_success
[11:33:38.151] [SCRIPT] 2024-09-29 11:33:38,151 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 18, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.3145, 'download_speed': 0, 'cur_size': 603003.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}}}, 'state_des': 'download'}
[11:33:38.151] [SCRIPT] 2024-09-29 11:33:38,151 - patch_worker - INFO -
[res/default_mtl] skip_patch
[11:33:38.151] [SCRIPT] 2024-09-29 11:33:38,151 - patch_worker - INFO -
[res/default_mtl] patcher_success
[11:33:38.151] [SCRIPT] 2024-09-29 11:33:38,151 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 19, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 0.3145, 'download_speed': 0, 'cur_size': 603003.0, 'cur_speed':
0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513, 'speed':
2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}}}, 'state_des': 'download'}
[11:33:38.151] [SCRIPT] 2024-09-29 11:33:38,151 - patch_worker - INFO -
[res/effect_cache] start_patch
[11:33:38.151] [SCRIPT] 2024-09-29 11:33:38,151 - patch_worker - INFO -
[res/effect_cache] create_new_npk
[11:33:38.152] [SCRIPT] 2024-09-29 11:33:38,152 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 8
[11:33:49.525] [SCRIPT] 2024-09-29 11:33:49,525 - patch_worker - INFO -
[+][res/effect_cache] Download Finish. Download Block: 8, Download File:373,
Download Size:2.8901 MB, Download Time:11.3728, Download Speed:0.2541 M/S
[11:33:49.525] [SCRIPT] 2024-09-29 11:33:49,525 - patch_worker - INFO -
[res/effect_cache] flush_new_npk
[11:33:49.525] [SCRIPT] 2024-09-29 11:33:49,525 - patch_worker - INFO -
[res/effect_cache] npk_add_fileids start, file_num: 4959
[11:33:50.596] [SCRIPT] 2024-09-29 11:33:50,596 - patch_worker - INFO -
[res/effect_cache] <npk_add_fileids> cost_time: 1.0712 Sec.
[11:33:50.596] [SCRIPT] 2024-09-29 11:33:50,596 - patch_worker - INFO -
[res/effect_cache] <joint_new_npk> cost_time: 1.0712 Sec.
[11:33:50.604] [FILESYSTEM] Package D:\IdentityV\Documents\res\effect_cache under
opener cfile is unloaded.
[11:33:50.614] [SCRIPT] 2024-09-29 11:33:50,614 - patch_utils - INFO - rename
res/effect_cache.npk.new to res/effect_cache.npk success, reserve_old False
[11:33:50.614] [FILESYSTEM] Package D:\IdentityV\Documents\res\effect_cache.npk
(size 32978824) under opener cfile is reloaded.
[11:33:50.614] [SCRIPT] 2024-09-29 11:33:50,614 - patch_worker - INFO -
[+][res/effect_cache] Flush Finish. Flush Time: 1.0892
[11:33:50.614] [SCRIPT] 2024-09-29 11:33:50,614 - patch_worker - INFO -
[res/effect_cache] patcher_success
[11:33:50.614] [SCRIPT] 2024-09-29 11:33:50,614 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 20, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.616] [SCRIPT] 2024-09-29 11:33:50,615 - patch_worker - INFO - [res/fx]
skip_patch
[11:33:50.632] [SCRIPT] 2024-09-29 11:33:50,632 - patch_worker - INFO - [res/fx]
patcher_success
[11:33:50.632] [SCRIPT] 2024-09-29 11:33:50,632 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 21, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.634] [SCRIPT] 2024-09-29 11:33:50,634 - patch_worker - INFO -
[res/invalidres] skip_patch
[11:33:50.634] [SCRIPT] 2024-09-29 11:33:50,634 - patch_worker - INFO -
[res/invalidres] patcher_success
[11:33:50.634] [SCRIPT] 2024-09-29 11:33:50,634 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 22, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.635] [SCRIPT] 2024-09-29 11:33:50,635 - patch_worker - INFO - [res/lut]
skip_patch
[11:33:50.635] [SCRIPT] 2024-09-29 11:33:50,635 - patch_worker - INFO - [res/lut]
patcher_success
[11:33:50.635] [SCRIPT] 2024-09-29 11:33:50,635 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 23, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.635] [SCRIPT] 2024-09-29 11:33:50,635 - patch_worker - INFO -
[res/material] skip_patch
[11:33:50.636] [SCRIPT] 2024-09-29 11:33:50,636 - patch_worker - INFO -
[res/material] patcher_success
[11:33:50.636] [SCRIPT] 2024-09-29 11:33:50,636 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 24, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.637] [SCRIPT] 2024-09-29 11:33:50,637 - patch_worker - INFO -
[res/model_effect] skip_patch
[11:33:50.637] [SCRIPT] 2024-09-29 11:33:50,637 - patch_worker - INFO -
[res/model_effect] patcher_success
[11:33:50.637] [SCRIPT] 2024-09-29 11:33:50,637 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 25, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.637] [SCRIPT] 2024-09-29 11:33:50,637 - patch_worker - INFO -
[res/mont] skip_patch
[11:33:50.638] [SCRIPT] 2024-09-29 11:33:50,638 - patch_worker - INFO -
[res/mont] patcher_success
[11:33:50.638] [SCRIPT] 2024-09-29 11:33:50,638 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 26, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.638] [SCRIPT] 2024-09-29 11:33:50,638 - patch_worker - INFO -
[res/relationship_files] skip_patch
[11:33:50.638] [SCRIPT] 2024-09-29 11:33:50,638 - patch_worker - INFO -
[res/relationship_files] patcher_success
[11:33:50.638] [SCRIPT] 2024-09-29 11:33:50,638 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 27, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.639] [SCRIPT] 2024-09-29 11:33:50,639 - patch_worker - INFO -
[res/scene.part.e] skip_patch
[11:33:50.645] [SCRIPT] 2024-09-29 11:33:50,645 - patch_worker - INFO -
[res/scene.part.e] patcher_success
[11:33:50.645] [SCRIPT] 2024-09-29 11:33:50,645 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 28, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.646] [SCRIPT] 2024-09-29 11:33:50,646 - patch_worker - INFO -
[res/scene.part.d] skip_patch
[11:33:50.650] [SCRIPT] 2024-09-29 11:33:50,650 - patch_worker - INFO -
[res/scene.part.d] patcher_success
[11:33:50.651] [SCRIPT] 2024-09-29 11:33:50,651 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 29, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.6873, 'download_speed': 0, 'cur_size': 3633502.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}}}, 'state_des': 'download'}
[11:33:50.652] [SCRIPT] 2024-09-29 11:33:50,652 - patch_worker - INFO -
[res/scene.part.c] start_patch
[11:33:50.652] [SCRIPT] 2024-09-29 11:33:50,652 - patch_worker - INFO -
[res/scene.part.c] create_new_npk
[11:33:50.652] [SCRIPT] 2024-09-29 11:33:50,652 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 1
[11:33:50.691] [SCRIPT] 2024-09-29 11:33:50,691 - patch_worker - INFO -
[+][res/scene.part.c] Download Finish. Download Block: 1, Download File:1, Download
Size:0.0031 MB, Download Time:0.0386, Download Speed:0.0816 M/S
[11:33:50.692] [SCRIPT] 2024-09-29 11:33:50,692 - patch_worker - INFO -
[res/scene.part.c] flush_new_npk
[11:33:50.692] [SCRIPT] 2024-09-29 11:33:50,692 - patch_worker - INFO -
[res/scene.part.c] npk_add_fileids start, file_num: 359
[11:33:50.745] [SCRIPT] 2024-09-29 11:33:50,745 - patch_worker - INFO -
[res/scene.part.c] <npk_add_fileids> cost_time: 0.053 Sec.
[11:33:50.746] [SCRIPT] 2024-09-29 11:33:50,746 - patch_worker - INFO -
[res/scene.part.c] <joint_new_npk> cost_time: 0.053 Sec.
[11:33:50.750] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.c under
opener cfile is unloaded.
[11:33:50.753] [SCRIPT] 2024-09-29 11:33:50,752 - patch_utils - INFO - rename
res/scene.part.c.npk.new to res/scene.part.c.npk success, reserve_old False
[11:33:50.755] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.c.npk
(size 5531328) under opener cfile is reloaded.
[11:33:50.755] [SCRIPT] 2024-09-29 11:33:50,755 - patch_worker - INFO -
[+][res/scene.part.c] Flush Finish. Flush Time: 0.063
[11:33:50.756] [SCRIPT] 2024-09-29 11:33:50,755 - patch_worker - INFO -
[res/scene.part.c] patcher_success
[11:33:50.756] [SCRIPT] 2024-09-29 11:33:50,756 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 30, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.725900000000001, 'download_speed': 0, 'cur_size': 3636805.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}}}, 'state_des': 'download'}
[11:33:50.756] [SCRIPT] 2024-09-29 11:33:50,756 - patch_worker - INFO -
[res/scene.part.b] start_patch
[11:33:50.756] [SCRIPT] 2024-09-29 11:33:50,756 - patch_worker - INFO -
[res/scene.part.b] create_new_npk
[11:33:50.757] [SCRIPT] 2024-09-29 11:33:50,757 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 1
[11:33:50.796] [SCRIPT] 2024-09-29 11:33:50,796 - patch_worker - INFO -
[+][res/scene.part.b] Download Finish. Download Block: 1, Download File:1, Download
Size:0.0032 MB, Download Time:0.039, Download Speed:0.0819 M/S
[11:33:50.796] [SCRIPT] 2024-09-29 11:33:50,796 - patch_worker - INFO -
[res/scene.part.b] flush_new_npk
[11:33:50.796] [SCRIPT] 2024-09-29 11:33:50,796 - patch_worker - INFO -
[res/scene.part.b] npk_add_fileids start, file_num: 406
[11:33:50.856] [SCRIPT] 2024-09-29 11:33:50,855 - patch_worker - INFO -
[res/scene.part.b] <npk_add_fileids> cost_time: 0.0588 Sec.
[11:33:50.857] [SCRIPT] 2024-09-29 11:33:50,857 - patch_worker - INFO -
[res/scene.part.b] <joint_new_npk> cost_time: 0.0608 Sec.
[11:33:50.860] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.b under
opener cfile is unloaded.
[11:33:50.863] [SCRIPT] 2024-09-29 11:33:50,863 - patch_utils - INFO - rename
res/scene.part.b.npk.new to res/scene.part.b.npk success, reserve_old False
[11:33:50.868] [FILESYSTEM] Package D:\IdentityV\Documents\res\scene.part.b.npk
(size 7935468) under opener cfile is reloaded.
[11:33:50.868] [SCRIPT] 2024-09-29 11:33:50,868 - patch_worker - INFO -
[+][res/scene.part.b] Flush Finish. Flush Time: 0.0718
[11:33:50.869] [SCRIPT] 2024-09-29 11:33:50,869 - patch_worker - INFO -
[res/scene.part.b] patcher_success
[11:33:50.869] [SCRIPT] 2024-09-29 11:33:50,869 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 31, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.869] [SCRIPT] 2024-09-29 11:33:50,869 - patch_worker - INFO -
[res/scene.part.a] skip_patch
[11:33:50.872] [SCRIPT] 2024-09-29 11:33:50,872 - patch_worker - INFO -
[res/scene.part.a] patcher_success
[11:33:50.872] [SCRIPT] 2024-09-29 11:33:50,872 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 32, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.873] [SCRIPT] 2024-09-29 11:33:50,873 - patch_worker - INFO -
[res/scene] skip_patch
[11:33:50.873] [SCRIPT] 2024-09-29 11:33:50,873 - patch_worker - INFO -
[res/scene] patcher_success
[11:33:50.873] [SCRIPT] 2024-09-29 11:33:50,873 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 33, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.873] [SCRIPT] 2024-09-29 11:33:50,873 - patch_worker - INFO -
[res/shader] skip_patch
[11:33:50.874] [SCRIPT] 2024-09-29 11:33:50,874 - patch_worker - INFO -
[res/shader] patcher_success
[11:33:50.874] [SCRIPT] 2024-09-29 11:33:50,874 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 34, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.875] [SCRIPT] 2024-09-29 11:33:50,875 - patch_worker - INFO -
[res/sockets] skip_patch
[11:33:50.875] [SCRIPT] 2024-09-29 11:33:50,875 - patch_worker - INFO -
[res/sockets] patcher_success
[11:33:50.876] [SCRIPT] 2024-09-29 11:33:50,876 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 35, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.876] [SCRIPT] 2024-09-29 11:33:50,876 - patch_worker - INFO -
[res/story_line] skip_patch
[11:33:50.876] [SCRIPT] 2024-09-29 11:33:50,876 - patch_worker - INFO -
[res/story_line] patcher_success
[11:33:50.877] [SCRIPT] 2024-09-29 11:33:50,877 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 36, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.877] [SCRIPT] 2024-09-29 11:33:50,877 - patch_worker - INFO -
[res/temp] skip_patch
[11:33:50.877] [SCRIPT] 2024-09-29 11:33:50,877 - patch_worker - INFO -
[res/temp] patcher_success
[11:33:50.877] [SCRIPT] 2024-09-29 11:33:50,877 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 37, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.878] [SCRIPT] 2024-09-29 11:33:50,878 - patch_worker - INFO -
[res/test_matball] skip_patch
[11:33:50.878] [SCRIPT] 2024-09-29 11:33:50,878 - patch_worker - INFO -
[res/test_matball] patcher_success
[11:33:50.878] [SCRIPT] 2024-09-29 11:33:50,878 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 38, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.879] [SCRIPT] 2024-09-29 11:33:50,879 - patch_worker - INFO -
[res/tex_critical] skip_patch
[11:33:50.879] [SCRIPT] 2024-09-29 11:33:50,879 - patch_worker - INFO -
[res/tex_critical] patcher_success
[11:33:50.880] [SCRIPT] 2024-09-29 11:33:50,880 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 39, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.881] [SCRIPT] 2024-09-29 11:33:50,881 - patch_worker - INFO -
[res/ui.part.e] skip_patch
[11:33:50.882] [SCRIPT] 2024-09-29 11:33:50,881 - patch_worker - INFO -
[res/ui.part.e] patcher_success
[11:33:50.882] [SCRIPT] 2024-09-29 11:33:50,882 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 40, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.882] [SCRIPT] 2024-09-29 11:33:50,882 - patch_worker - INFO -
[res/ui.part.d] skip_patch
[11:33:50.885] [SCRIPT] 2024-09-29 11:33:50,885 - patch_worker - INFO -
[res/ui.part.d] patcher_success
[11:33:50.885] [SCRIPT] 2024-09-29 11:33:50,885 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 41, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.886] [SCRIPT] 2024-09-29 11:33:50,886 - patch_worker - INFO -
[res/ui.part.c] skip_patch
[11:33:50.887] [SCRIPT] 2024-09-29 11:33:50,886 - patch_worker - INFO -
[res/ui.part.c] patcher_success
[11:33:50.887] [SCRIPT] 2024-09-29 11:33:50,887 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 42, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.887] [SCRIPT] 2024-09-29 11:33:50,887 - patch_worker - INFO -
[res/ui.part.b] skip_patch
[11:33:50.888] [SCRIPT] 2024-09-29 11:33:50,888 - patch_worker - INFO -
[res/ui.part.b] patcher_success
[11:33:50.888] [SCRIPT] 2024-09-29 11:33:50,888 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 43, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.889] [SCRIPT] 2024-09-29 11:33:50,889 - patch_worker - INFO -
[res/ui.part.a] skip_patch
[11:33:50.890] [SCRIPT] 2024-09-29 11:33:50,890 - patch_worker - INFO -
[res/ui.part.a] patcher_success
[11:33:50.890] [SCRIPT] 2024-09-29 11:33:50,890 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 44, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.891] [SCRIPT] 2024-09-29 11:33:50,891 - patch_worker - INFO - [res/ui]
skip_patch
[11:33:50.891] [SCRIPT] 2024-09-29 11:33:50,891 - patch_worker - INFO - [res/ui]
patcher_success
[11:33:50.892] [SCRIPT] 2024-09-29 11:33:50,892 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 45, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.892] [SCRIPT] 2024-09-29 11:33:50,892 - patch_worker - INFO - [res/va]
skip_patch
[11:33:50.892] [SCRIPT] 2024-09-29 11:33:50,892 - patch_worker - INFO - [res/va]
patcher_success
[11:33:50.893] [SCRIPT] 2024-09-29 11:33:50,892 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 46, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.893] [SCRIPT] 2024-09-29 11:33:50,893 - patch_worker - INFO - [res/vat]
skip_patch
[11:33:50.893] [SCRIPT] 2024-09-29 11:33:50,893 - patch_worker - INFO - [res/vat]
patcher_success
[11:33:50.893] [SCRIPT] 2024-09-29 11:33:50,893 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 47, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 11.7649, 'download_speed': 0, 'cur_size': 3640153.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}}}, 'state_des': 'download'}
[11:33:50.895] [SCRIPT] 2024-09-29 11:33:50,895 - patch_worker - INFO -
[res/wwise.part.e] start_patch
[11:33:50.895] [SCRIPT] 2024-09-29 11:33:50,895 - patch_worker - INFO -
[res/wwise.part.e] create_new_npk
[11:33:50.895] [SCRIPT] 2024-09-29 11:33:50,895 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 1
[11:33:52.321] [SCRIPT] 2024-09-29 11:33:52,321 - patch_worker - INFO -
[+][res/wwise.part.e] Download Finish. Download Block: 1, Download File:1, Download
Size:0.2268 MB, Download Time:1.4259, Download Speed:0.159 M/S
[11:33:52.321] [SCRIPT] 2024-09-29 11:33:52,321 - patch_worker - INFO -
[res/wwise.part.e] flush_new_npk
[11:33:52.321] [SCRIPT] 2024-09-29 11:33:52,321 - patch_worker - INFO -
[res/wwise.part.e] npk_add_fileids start, file_num: 275
[11:33:52.566] [SCRIPT] 2024-09-29 11:33:52,566 - patch_worker - INFO -
[res/wwise.part.e] <npk_add_fileids> cost_time: 0.2454 Sec.
[11:33:52.566] [SCRIPT] 2024-09-29 11:33:52,566 - patch_worker - INFO -
[res/wwise.part.e] <joint_new_npk> cost_time: 0.2454 Sec.
[11:33:52.568] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.e under
opener cfile is unloaded.
[11:33:52.581] [SCRIPT] 2024-09-29 11:33:52,581 - patch_utils - INFO - rename
res/wwise.part.e.npk.new to res/wwise.part.e.npk success, reserve_old False
[11:33:52.581] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.e.npk
(size 72482912) under opener cfile is reloaded.
[11:33:52.582] [SCRIPT] 2024-09-29 11:33:52,582 - patch_worker - INFO -
[+][res/wwise.part.e] Flush Finish. Flush Time: 0.2614
[11:33:52.582] [SCRIPT] 2024-09-29 11:33:52,582 - patch_worker - INFO -
[res/wwise.part.e] patcher_success
[11:33:52.582] [SCRIPT] 2024-09-29 11:33:52,582 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 48, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.190800000000001, 'download_speed': 0, 'cur_size': 3877925.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}}}, 'state_des': 'download'}
[11:33:52.583] [SCRIPT] 2024-09-29 11:33:52,583 - patch_worker - INFO -
[res/wwise.part.d] start_patch
[11:33:52.583] [SCRIPT] 2024-09-29 11:33:52,583 - patch_worker - INFO -
[res/wwise.part.d] create_new_npk
[11:33:52.583] [SCRIPT] 2024-09-29 11:33:52,583 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 1
[11:33:52.723] [SCRIPT] 2024-09-29 11:33:52,723 - patch_worker - INFO -
[+][res/wwise.part.d] Download Finish. Download Block: 1, Download File:1, Download
Size:0.3447 MB, Download Time:0.1399, Download Speed:2.4638 M/S
[11:33:52.724] [SCRIPT] 2024-09-29 11:33:52,723 - patch_worker - INFO -
[res/wwise.part.d] flush_new_npk
[11:33:52.724] [SCRIPT] 2024-09-29 11:33:52,724 - patch_worker - INFO -
[res/wwise.part.d] npk_add_fileids start, file_num: 277
[11:33:52.984] [SCRIPT] 2024-09-29 11:33:52,984 - patch_worker - INFO -
[res/wwise.part.d] <npk_add_fileids> cost_time: 0.2601 Sec.
[11:33:52.984] [SCRIPT] 2024-09-29 11:33:52,984 - patch_worker - INFO -
[res/wwise.part.d] <joint_new_npk> cost_time: 0.2601 Sec.
[11:33:52.985] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.d under
opener cfile is unloaded.
[11:33:53.000] [SCRIPT] 2024-09-29 11:33:53,000 - patch_utils - INFO - rename
res/wwise.part.d.npk.new to res/wwise.part.d.npk success, reserve_old False
[11:33:53.000] [FILESYSTEM] Package D:\IdentityV\Documents\res\wwise.part.d.npk
(size 63704896) under opener cfile is reloaded.
[11:33:53.001] [SCRIPT] 2024-09-29 11:33:53,001 - patch_worker - INFO -
[+][res/wwise.part.d] Flush Finish. Flush Time: 0.2776
[11:33:53.001] [SCRIPT] 2024-09-29 11:33:53,001 - patch_worker - INFO -
[res/wwise.part.d] patcher_success
[11:33:53.002] [SCRIPT] 2024-09-29 11:33:53,002 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 49, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.002] [SCRIPT] 2024-09-29 11:33:53,002 - patch_worker - INFO -
[res/wwise.part.c] skip_patch
[11:33:53.004] [SCRIPT] 2024-09-29 11:33:53,004 - patch_worker - INFO -
[res/wwise.part.c] patcher_success
[11:33:53.004] [SCRIPT] 2024-09-29 11:33:53,004 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 50, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.005] [SCRIPT] 2024-09-29 11:33:53,005 - patch_worker - INFO -
[res/wwise.part.b] skip_patch
[11:33:53.005] [SCRIPT] 2024-09-29 11:33:53,005 - patch_worker - INFO -
[res/wwise.part.b] patcher_success
[11:33:53.005] [SCRIPT] 2024-09-29 11:33:53,005 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 51, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.006] [SCRIPT] 2024-09-29 11:33:53,006 - patch_worker - INFO -
[res/wwise.part.a] skip_patch
[11:33:53.006] [SCRIPT] 2024-09-29 11:33:53,006 - patch_worker - INFO -
[res/wwise.part.a] patcher_success
[11:33:53.006] [SCRIPT] 2024-09-29 11:33:53,006 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 52, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.006] [SCRIPT] 2024-09-29 11:33:53,006 - patch_worker - INFO -
[res/wwise] skip_patch
[11:33:53.006] [SCRIPT] 2024-09-29 11:33:53,006 - patch_worker - INFO -
[res/wwise] patcher_success
[11:33:53.007] [SCRIPT] 2024-09-29 11:33:53,007 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 53, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.007] [SCRIPT] 2024-09-29 11:33:53,007 - patch_worker - INFO -
[packages/builtin/res] skip_patch
[11:33:53.008] [SCRIPT] 2024-09-29 11:33:53,007 - patch_worker - INFO -
[packages/builtin/res] patcher_success
[11:33:53.008] [SCRIPT] 2024-09-29 11:33:53,008 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 54, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.008] [SCRIPT] 2024-09-29 11:33:53,008 - patch_worker - INFO -
[packages/python3/Lib] skip_patch
[11:33:53.008] [SCRIPT] 2024-09-29 11:33:53,008 - patch_worker - INFO -
[packages/python3/Lib] patcher_success
[11:33:53.009] [SCRIPT] 2024-09-29 11:33:53,009 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 55, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.009] [SCRIPT] 2024-09-29 11:33:53,009 - patch_worker - INFO -
[res/filelist.txt] patcher_success
[11:33:53.009] [SCRIPT] 2024-09-29 11:33:53,009 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 56, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 13.330700000000002, 'download_speed': 0, 'cur_size': 4239347.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}}}, 'state_des': 'download'}
[11:33:53.010] [SCRIPT] 2024-09-29 11:33:53,010 - patch_worker - INFO - [script]
start_patch
[11:33:53.010] [SCRIPT] 2024-09-29 11:33:53,010 - patch_worker - INFO - [script]
create_new_npk
[11:33:53.010] [SCRIPT] 2024-09-29 11:33:53,010 - data_receiver - INFO -
[HttplibReceiver] [get_data_multithread] download_list_count: 6
[11:33:57.830] [SCRIPT] 2024-09-29 11:33:57,829 - patch_worker - INFO - [+]
[script] Download Finish. Download Block: 6, Download File:7, Download Size:1.4027
MB, Download Time:4.8198, Download Speed:0.291 M/S
[11:33:57.830] [SCRIPT] 2024-09-29 11:33:57,830 - patch_worker - INFO - [script]
flush_new_npk
[11:33:57.830] [SCRIPT] 2024-09-29 11:33:57,830 - patch_worker - INFO - [script]
npk_add_fileids start, file_num: 1037
[11:33:58.203] [SCRIPT] 2024-09-29 11:33:58,202 - patch_worker - INFO - [script]
<npk_add_fileids> cost_time: 0.3712 Sec.
[11:33:58.203] [SCRIPT] 2024-09-29 11:33:58,203 - patch_worker - INFO - [script]
<joint_new_npk> cost_time: 0.3722 Sec.
[11:33:58.203] [SCRIPT] 2024-09-29 11:33:58,203 - patch_worker - INFO - [script]
script_npk delay reload
[11:33:58.203] [SCRIPT] 2024-09-29 11:33:58,203 - patch_worker - INFO - [+]
[script] Flush Finish. Flush Time: 0.3722
[11:33:58.203] [SCRIPT] 2024-09-29 11:33:58,203 - patch_worker - INFO - [script]
patcher_success
[11:33:58.204] [SCRIPT] 2024-09-29 11:33:58,204 - patch_log - INFO - [P1P2]
state=31, log_info={'log_index': 57, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 0, 'time': 0, 'speed':
0, 'download_time': 18.1505, 'download_speed': 0, 'cur_size': 5710226.0,
'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size': 588203, 'time': 0.2513,
'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800, 'time': 0.0632, 'speed':
234177.2152}, 'res/effect_cache': {'size': 3030499, 'time': 11.3728, 'speed':
266469.0314}, 'res/scene.part.c': {'size': 3303, 'time': 0.0386, 'speed':
85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039, 'speed':
85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}, 'script': {'size': 1470879, 'time': 4.8198, 'speed': 305174.2811}}},
'state_des': 'download'}
[11:33:58.205] [SCRIPT] 2024-09-29 11:33:58,204 - patch_main - INFO - [+]
[patch_main] Patch Finish. Download Time: 20.8347, Average Download Speed: 0.2614
M/S, Only Download Speed: 0.3 M/S
[11:33:58.205] [SCRIPT] 2024-09-29 11:33:58,205 - patch_log - INFO - [P1P2]
state=34, log_info={'log_index': 58, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 3, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7185.403200000002, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res',
1074.3297), ('script.npk', 37.2937), ('pc_key_setting_data.json', 0.0116),
('chat_message_log', 0.0065), ('setting_data.json', 0.0065), ('user_data.json',
0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0), ('download.file0', 0.0),
('engine_files', 0.0), ('last_update.data', 0.0), ('open.file0', 0.0), ('prepatch',
0.0), ('script', 0.0)]}, 'ori_patch_size': 5085975, 'patch_size_ratio': 1.1227,
'platform': 1, 'platform_des': 'win', 'channel_name': 'netease', 'os_version':
'10.0', 'is_script_updated': True, 'patch_start_time': 1727584404.7272506,
'patch_finish_time': None, 'plist_download_info': {'url': '', 'size': 106449,
'time': 0.1811, 'speed': 587791.2755, 'cur_size': 106449, 'cur_speed': 0},
'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 5710226, 'time':
20.8347, 'speed': 274072.8688, 'download_time': 18.1505, 'download_speed': 0,
'cur_size': 5710226.0, 'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size':
588203, 'time': 0.2513, 'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800,
'time': 0.0632, 'speed': 234177.2152}, 'res/effect_cache': {'size': 3030499,
'time': 11.3728, 'speed': 266469.0314}, 'res/scene.part.c': {'size': 3303, 'time':
0.0386, 'speed': 85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039,
'speed': 85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}, 'script': {'size': 1470879, 'time': 4.8198, 'speed': 305174.2811}},
'down_speed': 314604.336}, 'state_des': 'download'}
[11:33:58.249] [SCRIPT] 2024-09-29 11:33:58,248 - patch_utils - INFO -
set_launch_udid cur_launch_udid: 137085272542
[11:33:58.250] [SCRIPT] 2024-09-29 11:33:58,250 - patch_utils - INFO -
set_first_udid cur_first_udid: 2C-6D-C1-59-00-1F, before: 2C-6D-C1-59-00-1F
[11:33:58.250] [SCRIPT] 2024-09-29 11:33:58,250 - patch_main - INFO -
[patch_main] set_state: 4, state_des: finish
[11:33:58.250] [SCRIPT] 2024-09-29 11:33:58,250 - patch_log - INFO - [DETOOL]
state=4, collect_condition=36
[11:33:58.250] [SCRIPT] 2024-09-29 11:33:58,250 - patch_log - INFO - [DETOOL]
state=4, collect_condition=86
[11:33:58.250] [SCRIPT] 2024-09-29 11:33:58,250 - patch_log - INFO - [DETOOL]
state=4, collect_condition=70
[11:33:58.362] M [SCRIPT] 2024-09-29 11:33:58,362 - patch_worker - INFO -
[PatchReloader] reload_patch
[11:33:58.362] M [SCRIPT] 2024-09-29 11:33:58,362 - patch_worker - INFO -
[PatchReloader] flush_script_npk
[11:33:58.363] M [FILESYSTEM] Package D:\IdentityV\Documents\script under opener
cfile is unloaded.
[11:33:58.368] M [SCRIPT] 2024-09-29 11:33:58,368 - patch_utils - INFO - rename
script.npk.new to script.npk success, reserve_old False
[11:33:58.369] M [FILESYSTEM] Package D:\IdentityV\Documents\script.npk (size
39115344) under opener cfile is reloaded.
[11:33:58.369] M [SCRIPT] 2024-09-29 11:33:58,369 - patch_worker - INFO -
[PatchReloader] flush_script_npk success
[11:33:58.369] M [SCRIPT] 2024-09-29 11:33:58,369 - patch_worker - INFO -
[PatchReloader] reload_script
[11:33:58.372] M [SCRIPT] 2024-09-29 11:33:58,372 - reload_mgr - INFO - **********
patch reload script ***************
[11:33:58.372] M [SCRIPT] 2024-09-29 11:33:58,372 - reload_mgr - INFO - reload
common_tools.ns
[11:33:58.373] M [SCRIPT] 2024-09-29 11:33:58,373 - reload_mgr - INFO - reload
common_cs.ns
[11:33:58.373] M [SCRIPT] 2024-09-29 11:33:58,373 - reload_mgr - INFO - reload
etc.dev_config
[11:33:58.374] M [SCRIPT] 2024-09-29 11:33:58,374 - reload_mgr - INFO - reload
common_cs.ComuKeys
[11:33:58.401] M [SCRIPT] 2024-09-29 11:33:58,401 - reload_mgr - INFO - reload
PatchManager.patch_url
[11:33:58.401] M [SCRIPT] 2024-09-29 11:33:58,401 - reload_mgr - INFO - **********
base module over ***************
[11:33:58.402] M [SCRIPT] 2024-09-29 11:33:58,402 - reload_mgr - INFO - reload etc
[11:33:58.402] M [SCRIPT] 2024-09-29 11:33:58,402 - reload_mgr - INFO - reload
common_tools
[11:33:58.403] M [SCRIPT] 2024-09-29 11:33:58,403 - reload_mgr - INFO - reload
common_tools.PlatformUtil
[11:33:58.404] M [SCRIPT] 2024-09-29 11:33:58,404 - reload_mgr - INFO - reload
etc.pack_config
[11:33:58.405] M [SCRIPT] 2024-09-29 11:33:58,405 - reload_mgr - INFO - reload
common_cs
[11:33:58.406] M [SCRIPT] 2024-09-29 11:33:58,406 - reload_mgr - INFO - reload
common_cs.mode_config
[11:33:58.407] M [SCRIPT] 2024-09-29 11:33:58,406 - reload_mgr - INFO - reload
etc.app_pack_config
[11:33:58.407] M [SCRIPT] 2024-09-29 11:33:58,407 - reload_mgr - INFO - reload
PatchManager
[11:33:58.407] M [SCRIPT] 2024-09-29 11:33:58,407 - reload_mgr - INFO - reload
PatchManager.rev_ad
[11:33:58.408] M [SCRIPT] 2024-09-29 11:33:58,408 - reload_mgr - INFO - reload
PatchManager.rev_ios
[11:33:58.408] M [SCRIPT] 2024-09-29 11:33:58,408 - reload_mgr - INFO - reload
PatchManager.rev_win
[11:33:58.408] M [SCRIPT] 2024-09-29 11:33:58,408 - reload_mgr - INFO - reload
PatchManager.PatchSimulateConfig
[11:33:58.408] M [SCRIPT] 2024-09-29 11:33:58,408 - reload_mgr - INFO - reload
pydata
[11:33:58.409] M [SCRIPT] 2024-09-29 11:33:58,409 - reload_mgr - INFO - reload
pydata.all_tid_info
[11:33:58.409] M [SCRIPT] 2024-09-29 11:33:58,409 - reload_mgr - INFO - reload
PatchManager.patch_config
[11:33:58.410] M [SCRIPT] 2024-09-29 11:33:58,410 - reload_mgr - INFO - reload
PatchManager.PatchSDKMgr
[11:33:58.411] M [SCRIPT] 2024-09-29 11:33:58,411 - reload_mgr - INFO - reload
PatchManager.PatchUserData
[11:33:58.411] M [SCRIPT] 2024-09-29 11:33:58,411 - reload_mgr - INFO - reload
PatchManager.PatchLogMgr
[11:33:58.412] M [SCRIPT] 2024-09-29 11:33:58,412 - reload_mgr - INFO - reload
PatchManager.PatchAutoTestCase
[11:33:58.413] M [SCRIPT] 2024-09-29 11:33:58,412 - reload_mgr - INFO - reload
PatchManager.PatchAutoTestMgr
[11:33:58.413] M [SCRIPT] 2024-09-29 11:33:58,413 - reload_mgr - INFO - reload
PatchManager.patch_utils
[11:33:58.414] M [SCRIPT] 2024-09-29 11:33:58,414 - reload_mgr - INFO - reload
PatchManager.UIConfirmPreGame
[11:33:58.414] M [SCRIPT] 2024-09-29 11:33:58,414 - reload_mgr - INFO - reload
common_cs.h55_utils
[11:33:58.415] M [SCRIPT] 2024-09-29 11:33:58,415 - reload_mgr - INFO - reload
common_cs.h55_utils.utils_network
[11:33:58.415] M [SCRIPT] 2024-09-29 11:33:58,415 - reload_mgr - INFO - reload
PatchManager.UIPackChoose
[11:33:58.416] M [SCRIPT] 2024-09-29 11:33:58,416 - reload_mgr - INFO - reload
PatchManager.engine_ad
[11:33:58.416] M [SCRIPT] 2024-09-29 11:33:58,416 - reload_mgr - INFO - reload
PatchManager.engine_ios
[11:33:58.417] M [SCRIPT] 2024-09-29 11:33:58,417 - reload_mgr - INFO - reload
PatchManager.engine_win
[11:33:58.417] M [SCRIPT] 2024-09-29 11:33:58,417 - reload_mgr - INFO - reload
common_tools.TracebackUploader
[11:33:58.418] M [SCRIPT] 2024-09-29 11:33:58,418 - reload_mgr - INFO - reload
common_cs.LoggerWrapper
[11:33:58.419] M [SCRIPT] 2024-09-29 11:33:58,419 - reload_mgr - INFO - reload
common_tools.TracebackManager
[11:33:58.420] M [SCRIPT] 2024-09-29 11:33:58,420 - reload_mgr - INFO - reload
pydata.compact_url_haiwai
[11:33:58.421] M [SCRIPT] 2024-09-29 11:33:58,420 - reload_mgr - INFO - reload
pydata.geoid2country_code
[11:33:58.421] M [SCRIPT] 2024-09-29 11:33:58,421 - reload_mgr - INFO - reload
PatchManager.HotfixMgr
[11:33:58.422] M [SCRIPT] 2024-09-29 11:33:58,422 - reload_mgr - INFO - reload
common_tools.HotfixDecrypt
[11:33:58.423] M [SCRIPT] 2024-09-29 11:33:58,423 - reload_mgr - INFO - reload
pydata.global_data
[11:33:58.424] M [SCRIPT] 2024-09-29 11:33:58,424 - reload_mgr - INFO - reload
common_tools.cy_config
[11:33:58.425] M [SCRIPT] 2024-09-29 11:33:58,425 - reload_mgr - INFO - reload
common_cs.cython_global
[11:33:58.425] M [SCRIPT] 2024-09-29 11:33:58,425 - reload_mgr - INFO - reload
common_tools.UserData
[11:33:58.426] M [SCRIPT] 2024-09-29 11:33:58,426 - reload_mgr - INFO - reload
PatchManager.MultiOpenMgr
[11:33:58.426] M [SCRIPT] 2024-09-29 11:33:58,426 - reload_mgr - INFO - reload
PatchManager.PatchInfo
[11:33:58.427] M [SCRIPT] 2024-09-29 11:33:58,427 - reload_mgr - INFO - reload
PatchManager.DataReceiver
[11:33:58.429] M [SCRIPT] 2024-09-29 11:33:58,429 - reload_mgr - INFO - reload
PatchManager.PatchReader
[11:33:58.430] M [SCRIPT] 2024-09-29 11:33:58,430 - reload_mgr - INFO - reload
common_tools.DcToolMgr
[11:33:58.431] M [SCRIPT] 2024-09-29 11:33:58,431 - reload_mgr - INFO - reload
PatchManager.PatchLogUploader
[11:33:58.432] M [SCRIPT] 2024-09-29 11:33:58,432 - reload_mgr - INFO - reload
PatchManager.PatchWorker
[11:33:58.435] M [SCRIPT] 2024-09-29 11:33:58,435 - reload_mgr - INFO - reload
PatchManager.PatchMain
[11:33:58.437] M [SCRIPT] 2024-09-29 11:33:58,437 - reload_mgr - INFO - reload
PatchManager.UIPatchFix
[11:33:58.438] M [SCRIPT] 2024-09-29 11:33:58,438 - reload_mgr - INFO - reload
PatchManager.UIPatch
[11:33:58.439] M [SCRIPT] 2024-09-29 11:33:58,439 - reload_mgr - INFO - reload
pydata.language_switch
[11:33:58.440] M [SCRIPT] 2024-09-29 11:33:58,440 - reload_mgr - INFO - reload
consts
[11:33:58.440] M [SCRIPT] 2024-09-29 11:33:58,440 - reload_mgr - INFO - reload
consts.const
[11:33:58.441] M [SCRIPT] 2024-09-29 11:33:58,441 - reload_mgr - INFO - reload
pydata.loading_bg_config
[11:33:58.442] M [SCRIPT] 2024-09-29 11:33:58,442 - reload_mgr - INFO - reload
pydata.ui_tid_hotfix
[11:33:58.443] M [SCRIPT] 2024-09-29 11:33:58,443 - reload_mgr - INFO - reload
pydata.ui_tid_en
[11:33:58.443] M [SCRIPT] 2024-09-29 11:33:58,443 - reload_mgr - INFO - reload
pydata.tid_data
[11:33:58.443] M [SCRIPT] 2024-09-29 11:33:58,443 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_63
[11:33:58.445] M [SCRIPT] 2024-09-29 11:33:58,445 - reload_mgr - INFO - reload
pydata.all_tid_en_diff
[11:33:58.451] M [SCRIPT] 2024-09-29 11:33:58,450 - reload_mgr - INFO - reload
pydata.all_tid_hotfix
[11:33:58.451] M [SCRIPT] 2024-09-29 11:33:58,451 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_63
[11:33:58.452] M [SCRIPT] 2024-09-29 11:33:58,452 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_96
[11:33:58.453] M [SCRIPT] 2024-09-29 11:33:58,453 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_96
[11:33:58.454] M [SCRIPT] 2024-09-29 11:33:58,454 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_46
[11:33:58.456] M [SCRIPT] 2024-09-29 11:33:58,456 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_46
[11:33:58.457] M [SCRIPT] 2024-09-29 11:33:58,457 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_68
[11:33:58.458] M [SCRIPT] 2024-09-29 11:33:58,458 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_68
[11:33:58.459] M [SCRIPT] 2024-09-29 11:33:58,459 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_8
[11:33:58.460] M [SCRIPT] 2024-09-29 11:33:58,460 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_8
[11:33:58.461] M [SCRIPT] 2024-09-29 11:33:58,461 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_7
[11:33:58.462] M [SCRIPT] 2024-09-29 11:33:58,462 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_7
[11:33:58.463] M [SCRIPT] 2024-09-29 11:33:58,463 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_61
[11:33:58.464] M [SCRIPT] 2024-09-29 11:33:58,464 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_61
[11:33:58.464] M [SCRIPT] 2024-09-29 11:33:58,464 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_11
[11:33:58.465] M [SCRIPT] 2024-09-29 11:33:58,465 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_11
[11:33:58.467] M [SCRIPT] 2024-09-29 11:33:58,467 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_70
[11:33:58.467] M [SCRIPT] 2024-09-29 11:33:58,467 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_70
[11:33:58.469] M [SCRIPT] 2024-09-29 11:33:58,469 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_15
[11:33:58.470] M [SCRIPT] 2024-09-29 11:33:58,470 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_15
[11:33:58.471] M [SCRIPT] 2024-09-29 11:33:58,471 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_32
[11:33:58.473] M [SCRIPT] 2024-09-29 11:33:58,473 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_32
[11:33:58.474] M [SCRIPT] 2024-09-29 11:33:58,474 - reload_mgr - INFO - reload
pydata.tid_data.all_tid_en_42
[11:33:58.475] M [SCRIPT] 2024-09-29 11:33:58,475 - reload_mgr - INFO - reload
pydata.tid_data.unusual_all_tid_en_42
[11:33:58.478] M [SCRIPT] 2024-09-29 11:33:58,477 - reload_mgr - INFO - **********
reload script successed ***************
[11:33:58.478] M [SCRIPT] 2024-09-29 11:33:58,478 - hotfix_mgr - INFO - [2024-09-29
11:33:58] 脚本 reload,之前的 hotfix 失效
[11:33:58.478] M [SCRIPT] 2024-09-29 11:33:58,478 - patch_worker - INFO -
[PatchReloader] reload_over
[11:33:58.478] M [SCRIPT] 2024-09-29 11:33:58,478 - patch_log - INFO - [P1P2]
state=39, log_info={'log_index': 1, 'debug_info': {'enable': False, 'simulate':
False, 'simulate_params': None, 'auto_test': False}, 'activation_time': 1727584404,
'client_mode': 4, 'is_activated': True, 'download_id': '66f8d894f916c74a88cacce1',
'download_method': 'httplib', 'enable_url_auth': False, 'thread_num': 6,
'response_read_length': 65536, 'use_ext_package': False, 'merge_info':
{'block_size': 8388608, 'distance': 16384, 'threshold': 1048576, 'ratio': 2.0,
'min_size': 104857600, 'max_redundancy': 104857600, 'cur_redundancy': 624251},
'reserve_info': {'enable': True, 'threshold': (209715200, 10000),
'decrease_storage': True, 'decrease_threshold': 0.2}, 'diff_with_ori_full_npk':
False, 'prepatch_info': {'enable': False, 'is_prepatch': False, 'apply_prepatch':
False, 'week_version': None}, 'use_cloud_patch': False, 'plist_server':
'https://h55na.update.easebar.com/pl', 'plist_path':
'/winuni_patch_oversea_release_force_update_neox2.plist', 'patch_server':
'https://h55na.gph.easebar.com', 'patch_path':
'/winuni_netease_2.116.128695.1896479', 'state': 4, 'limit_speed': None,
'global_limit_speed': None, 'need_restart': False, 'need_exit': False, 'need_stop':
False, 'need_fix_script': False, 'patch_init_time': 1727584404.7272506,
'retry_times': 0, 'patch_fix_mode': False, 'url_random_suffix': True, 'error_type':
'', 'dr_http_code': '', 'dr_error_url': '', 'dr_error_type': '',
'package_verison_info': {'display_version': '2.116.128695.1896479',
'cur_patch_ver': '1895396', 'cur_engine_ver': '1863932', 'latest_engine_ver': None,
'oldest_engine_ver': None, 'reward_show_ver': None, 'need_restart_ver': '1693226',
'update_script_ver': '1251585'}, 'download_link': None, 'patch_action':
'update_patch', 'wait_reply_for_change_package': False, 'need_patch': True,
'patch_size': 5710226, 'file_num': 388, 'storage_info': {'mb_max_need': 71.9979,
'mb_more_need': 0, 'mb_redundancy': 11.4269, 'mb_available': None, 'mb_doc_usage':
7225.2321, 'mb_doc_usage_info': [('res_reserved', 6073.7532), ('res', 1076.8553),
('script.npk.new', 37.3033), ('script.npk', 37.2937), ('pc_key_setting_data.json',
0.0116), ('chat_message_log', 0.0065), ('setting_data.json', 0.0065),
('user_data.json', 0.0019), ('user_data.xml', 0.0001), ('chat_voice', 0.0),
('download.file0', 0.0), ('engine_files', 0.0), ('last_update.data', 0.0),
('open.file0', 0.0), ('prepatch', 0.0), ('script', 0.0)]}, 'ori_patch_size':
5085975, 'patch_size_ratio': 1.1227, 'platform': 1, 'platform_des': 'win',
'channel_name': 'netease', 'os_version': '10.0', 'is_script_updated': True,
'patch_start_time': 1727584404.7272506, 'patch_finish_time': 1727584438.250693,
'plist_download_info': {'url': '', 'size': 106449, 'time': 0.1811, 'speed':
587791.2755, 'cur_size': 106449, 'cur_speed': 0}, 'map_download_info': {'url':
'https://h55na.gph.easebar.com/winuni_netease_2.116.128695.1896479/res.npk.bin',
'size': 14376344, 'time': 1.8782, 'parse_time': 0.4022, 'speed': 7654320.0937,
'cur_size': 14376344, 'cur_speed': 0, 'verify_num': 880, 'cur_verify_num': 880,
'detail': {'res.npk.bin': {'size': 14376344, 'time': 1.8782, 'speed':
7654320.0937}}}, 'patch_download_info': {'url': '', 'size': 5710226, 'time':
20.8347, 'speed': 274072.8688, 'download_time': 18.1505, 'download_speed': 0,
'cur_size': 5710226.0, 'cur_speed': 0.0, 'detail': {'res/chr.part.e': {'size':
588203, 'time': 0.2513, 'speed': 2340640.6685}, 'res/chr.part.a': {'size': 14800,
'time': 0.0632, 'speed': 234177.2152}, 'res/effect_cache': {'size': 3030499,
'time': 11.3728, 'speed': 266469.0314}, 'res/scene.part.c': {'size': 3303, 'time':
0.0386, 'speed': 85569.9482}, 'res/scene.part.b': {'size': 3348, 'time': 0.039,
'speed': 85846.1538}, 'res/wwise.part.e': {'size': 237772, 'time': 1.4259, 'speed':
166752.2267}, 'res/wwise.part.d': {'size': 361422, 'time': 0.1399, 'speed':
2583431.0222}, 'script': {'size': 1470879, 'time': 4.8198, 'speed': 305174.2811}},
'down_speed': 314604.336}, 'state_des': 'finish'}
[11:33:58.482] M [SCRIPT] 2024-09-29 11:33:58,482 - init.py - INFO - patch_over
[11:33:58.482] M [SCRIPT] 2024-09-29 11:33:58,482 - hotfix_mgr - INFO -
[apply_hotfix] module_name: common_cs.combat_core.managers.CombatUnitManager,
scene: None, expect: after_patch
[11:33:58.482] M [SCRIPT] 2024-09-29 11:33:58,482 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ui.CommonChat, scene: None, expect: after_patch
[11:33:58.482] M [SCRIPT] 2024-09-29 11:33:58,482 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ClientUnits.CityUnits.HallComponentUnit, scene: None,
expect: after_patch
[11:33:58.482] M [SCRIPT] 2024-09-29 11:33:58,482 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: after_patch
[11:33:58.482] M [SCRIPT] 2024-09-29 11:33:58,482 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: plot_flow, scene: None, expect: after_patch
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO - after_patch
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
init_app_pack_config, called_from: patch_over
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO - after,
PACKAGE_TYPE=neox2_oversea_release
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.CLIENT_MODE=4 / 4
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.JF_GAMEID=h55naxx2gb / h55naxx2gb
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.JF_LOG_KEY=7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK /
7ezDGEkksKFKDHgRSx3_KhfpNLY-ltHK
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.GAS3_PAY_URL=https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/ /
https://mgbsdkjp.matrix.easebar.com/h55naxx2gb/sdk/
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.JF_OPEN_LOG_URL=https://applog.matrix.easebar.com/client/sdk/open_log /
https://applog.matrix.easebar.com/client/sdk/open_log
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.JF_PAY_LOG_URL=https://applog.matrix.easebar.com/client/sdk/pay_log /
https://applog.matrix.easebar.com/client/sdk/pay_log
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.JF_CLIENT_LOG_URL=https://applog.matrix.easebar.com/client/sdk/
clientlog / https://applog.matrix.easebar.com/client/sdk/clientlog
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.PACK_TYPE=1 / 1
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.NOTICE_URL=https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt /
https://h55na.update.easebar.com/h55naxx2gb_notice_en.txt
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.HOTFIX_URL=https://h55na.update.easebar.com/pl/hotfix /
https://h55na.update.easebar.com/pl/hotfix_nx2
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.HOTFIX2_URL=https://h55na.update.easebar.com/pl/hotfix2 /
https://h55na.update.easebar.com/pl/hotfix2_nx2
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.LOGIN_LIST_URL=https://h55na.update.easebar.com/server_list_usnormal_ga
me.txt / https://h55na.update.easebar.com/server_list_usnormal_game.txt
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.SA_SITE=https://h55na.update.easebar.com/ /
https://h55na.update.easebar.com/
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
pack_config.SERVER_LIST_URL=https://h55na.update.easebar.com/server_list_normal.txt
/ https://h55na.update.easebar.com/server_list_normal.txt
[11:33:58.483] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
patch_config.PATCH_SERVER=https://h55na.gph.easebar.com /
https://h55na.gph.easebar.com
[11:33:58.484] M [SCRIPT] 2024-09-29 11:33:58,483 - init.py - INFO -
patch_config.PATCH_LIST_SERVER=https://h55na.update.easebar.com/pl /
https://h55na.update.easebar.com/pl
[11:33:58.484] M [SCRIPT] 2024-09-29 11:33:58,484 - init.py - INFO -
patch_config.PATCH_LIST_PATH_IOS=/iosuni_patch_oversea_release_force_update.plist /
/iosuni_patch_oversea_release_force_update.plist
[11:33:58.484] M [SCRIPT] 2024-09-29 11:33:58,484 - init.py - INFO -
patch_config.PATCH_LIST_PATH_AND=/androiduni_patch_oversea_release_force_update.pli
st / /androiduni_patch_oversea_release_force_update.plist
[11:33:58.484] M [SCRIPT] 2024-09-29 11:33:58,484 - init.py - INFO -
patch_config.PATCH_LIST_PATH_WIN=/winuni_patch_oversea_release_force_update_neox2.p
list / /winuni_patch_oversea_release_force_update_neox2.plist
[11:33:58.484] M [SCRIPT] 2024-09-29 11:33:58,484 - init.py - INFO -
patch_config.PATCH_PATH_IOS=/iosuni_netease_ / /iosuni_netease_
[11:33:58.484] M [SCRIPT] 2024-09-29 11:33:58,484 - init.py - INFO -
patch_config.PATCH_PATH_AND=/androiduni_netease_ / /androiduni_netease_
[11:33:58.484] M [SCRIPT] 2024-09-29 11:33:58,484 - init.py - INFO -
patch_config.PATCH_PATH_WIN=/winuni_netease_ / /winuni_netease_
[11:33:58.485] M [SCRIPT] 2024-09-29 11:33:58,485 - hotfix_mgr - INFO -
[apply_hotfix] module_name: common_cs.combat_core.managers.CombatUnitManager,
scene: None, expect: game_init
[11:33:58.485] M [SCRIPT] 2024-09-29 11:33:58,485 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ui.CommonChat, scene: None, expect: game_init
[11:33:58.485] M [SCRIPT] 2024-09-29 11:33:58,485 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ClientUnits.CityUnits.HallComponentUnit, scene: None,
expect: game_init
[11:33:58.486] M [SCRIPT] 2024-09-29 11:33:58,485 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: game_init
[11:33:58.486] M [SCRIPT] 2024-09-29 11:33:58,486 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: plot_flow, scene: None, expect: game_init
[11:33:58.716] M [SCRIPT] 2024-09-29 11:33:58,716 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[11:33:58.716] M [SCRIPT] 2024-09-29 11:33:58,716 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[11:33:58.732] M [SCRIPT] 2024-09-29 11:33:58,732 - init.py - INFO - game_init.init
[11:33:58.823] M [COCOSUI] [DynamicSpriteFrame]init env <mergeStrategy> : <1>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <canvasFormat> : <0>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <canvasSize> : <4096,4096>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureAreaThres> : <250000>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env
<isolatedTextureSizeThres> : <800.00,800.00>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <glCopyEnabled> : <true>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <resortEnabled> : <true>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <resortAsyncEnabled> :
<true>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <debugMode> : <false>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env
<isUnloadTextureWhenDestroyDynamicSpriteFrameEnabled> : <false>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env
<enableExcludeTextureFrameImages> : <true>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <cacheRegionCount> : <0>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env
<isOverflowCacheImageLoadAsIsolated> : <false>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env
<asyncModeMaxMergeCountPerFrame> : <30>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <mergeFilterMode> : <1>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/font/>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/shader/>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/spine/>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/ui_splendor_res/>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <filterPrefixes> :
<ui/dm65ui/res/uncompress/>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/system/>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/common/>
[11:33:58.824] M [COCOSUI] [DynamicSpriteFrame]init env <fastPassPrefixes> :
<ui/dm65ui/res/image/>
[11:33:58.824] M [SCRIPT] 2024-09-29 11:33:58,824 - game_init.py - INFO -
init_cocos_dynamic_spriteframe ok
[11:33:58.825] M [SCRIPT] 2024-09-29 11:33:58,825 - game_init.py - INFO -
init_cocos_dynamic_spriteframe cache ok
[11:33:58.828] M [SCRIPT] 2024-09-29 11:33:58,828 - hotfix_mgr - INFO -
[apply_hotfix] module_name: common_cs.combat_core.managers.CombatUnitManager,
scene: None, expect: game_start
[11:33:58.828] M [SCRIPT] 2024-09-29 11:33:58,828 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ui.CommonChat, scene: None, expect: game_start
[11:33:58.828] M [SCRIPT] 2024-09-29 11:33:58,828 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ClientUnits.CityUnits.HallComponentUnit, scene: None,
expect: game_start
[11:33:58.828] M [SCRIPT] 2024-09-29 11:33:58,828 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: game_start
[11:33:58.828] M [SCRIPT] 2024-09-29 11:33:58,828 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: plot_flow, scene: None, expect: game_start
[11:33:58.829] M [SCRIPT] 2024-09-29 11:33:58,828 - init.py - INFO -
game_init.start
[11:33:58.829] M [SCRIPT] 2024-09-29 11:33:58,829 - game_init.py - INFO - client
mode: 4
[11:33:58.829] M [SCRIPT] 2024-09-29 11:33:58,829 - [TracebackManager] - INFO -
__init__
[11:33:58.829] M [SCRIPT] 2024-09-29 11:33:58,829 - [TracebackManager] - INFO -
[start_hook]
[11:33:58.839] [UNISDK] [UniSDK][WARNING] [netease_global] JF_FF_LOG_URL =
https://applog.matrix.easebar.com/client/sdk/pay_log, EB = 1
[11:33:58.841] M [SCRIPT] 2024-09-29 11:33:58,841 - LogMgr - INFO -
[_init_device_info] device_info={'device_manufacturer': 'pc', 'device_model': 'pc',
'mac_addr': '2C-6D-C1-59-00-1F', 'os_name': 'windows', 'os_ver': '10.0.22631',
'udid': '2C-6D-C1-59-00-1F', 'nation': 'VN'}
[11:33:59.415] M [ENVSDK] EnvSDK_initSDKAsync
[11:33:59.424] M [COCOSUI] cocos load ttf : <ui/dm65ui/res/font/font_vi.ttc>
[11:33:59.426] M [SCRIPT] 2024-09-29 11:33:59,426 - game_init.py - INFO - init
NetService
[11:33:59.538] M [SCRIPT] 2024-09-29 11:33:59,538 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[11:33:59.538] M [SCRIPT] 2024-09-29 11:33:59,538 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[11:33:59.964] M [SCRIPT] 2024-09-29 11:33:59,964 - NetService - INFO - init
[11:33:59.965] M [SCRIPT] 2024-09-29 11:33:59,965 - game_init.py - INFO - init
WorldManager
[11:33:59.970] M [SCRIPT] 2024-09-29 11:33:59,970 - game_init.py - INFO - init
WorldManager import
[11:33:59.976] M [SCRIPT] 2024-09-29 11:33:59,976 - game_init.py - INFO - init
WorldBattleVideo
[11:33:59.978] M [SCRIPT] 2024-09-29 11:33:59,978 - game_init.py - INFO - init
WorldCollisionTest
[11:33:59.980] M [SCRIPT] 2024-09-29 11:33:59,979 - game_init.py - INFO - init
StoryDriver
[11:33:59.980] M [SCRIPT] 2024-09-29 11:33:59,980 - game_init.py - INFO - init
GameLogicEvent
[11:33:59.980] M [SCRIPT] 2024-09-29 11:33:59,980 - game_init.py - INFO - init
UIManager
[11:33:59.992] M [SCRIPT] 2024-09-29 11:33:59,992 - game_init.py - INFO - init
UIManager import
[11:34:00.023] M [SCRIPT] 2024-09-29 11:34:00,023 - game_init.py - INFO - init
ChatVoiceMgr
[11:34:00.025] M [SCRIPT] 2024-09-29 11:34:00,025 - game_init.py - INFO - init
LinePortraitMgr
[11:34:00.026] M [SCRIPT] 2024-09-29 11:34:00,026 - game_init.py - INFO - init
EventDispatcher
[11:34:00.026] M [SCRIPT] 2024-09-29 11:34:00,026 - game_init.py - INFO - init
DataCacheManager
[11:34:00.026] M [SCRIPT] 2024-09-29 11:34:00,026 - game_init.py - INFO - init
SoundMgr
[11:34:00.033] M [SCRIPT] 2024-09-29 11:34:00,033 - bnk_mgr - INFO - wyd:
enable_wwise_crash_config = 0
[11:34:00.040] M [AUDIO] -----Load wwise\init.bnk succeed!
[11:34:00.062] M [AUDIO] -----Load wwise\dwrg.bnk succeed!
[11:34:00.063] M [PYTHON] Failed to load bnk
wwise/dwrg_mainstory2023_jyyj2_caidan_vo_en.bnk
[11:34:00.063] M [AUDIO] -----Load wwise\dwrg_ss_mxj_vo_en.bnk succeed!
[11:34:00.074] M [AUDIO] -----Load wwise\dwrg_mainstory2023_jyyj_vo_en.bnk succeed!
[11:34:00.088] M [AUDIO] -----Load wwise\dwrg_mainstory2023_jyyj2_vo_en.bnk
succeed!
[11:34:00.091] M [AUDIO] -----Load wwise\dwrg_ss_ybzx_vo_en.bnk succeed!
[11:34:00.100] M [AUDIO] -----Load wwise\dwrg_detective_story_vo_en.bnk succeed!
[11:34:00.187] M taojian, create event: 1/Event|P_1, failed to find proj
[11:34:00.187] M [PYTHON] audio event 1 not found
[11:34:00.188] M taojian, create event: 1/Event|P_1, failed to find proj
[11:34:00.188] M [PYTHON] audio event 1 not found
[11:34:00.194] M [AUDIO] -----Load wwise\music.bnk succeed!
[11:34:00.194] M taojian, create event: 3/Event|P_3, failed to find proj
[11:34:00.194] M [PYTHON] audio event 3 not found
[11:34:00.195] M taojian, create event: 3/Event|P_3, failed to find proj
[11:34:00.195] M [PYTHON] audio event 3 not found
[11:34:00.261] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk
succeed!
[11:34:00.262] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[11:34:00.264] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic.bnk succeed!
[11:34:00.265] M [SCRIPT] 2024-09-29 11:34:00,265 - game_init.py - INFO - init
OptimizeManager
[11:34:00.269] M [SCRIPT] 2024-09-29 11:34:00,269 - game_init.py - INFO - init
DeviceMgr
[11:34:00.271] M [SCRIPT] 2024-09-29 11:34:00,271 - game_init.py - INFO - init
KeyHandlerMgr
[11:34:00.300] M [SCRIPT] 2024-09-29 11:34:00,300 - game_init.py - INFO - init
TalkMgr

ERROR *****************************************************************************
[11:34:00.307] M [CCMINI] GetJsonData error: ret -4

[11:34:00.450] M [SCRIPT] 2024-09-29 11:34:00,450 - game_init.py - INFO -


start_game_tick
[11:34:00.450] M [SCRIPT] 2024-09-29 11:34:00,450 - game_init.py - INFO -
init_kcp_setting done-----15000
[11:34:00.450] M [SCRIPT] 2024-09-29 11:34:00,450 - game_init.py - INFO - xd_debug
use gpu skin

ERROR *****************************************************************************
[11:34:00.450] M [WORLD] invalid view, failed to find post effect

[11:34:00.610] M [SCRIPT] 2024-09-29 11:34:00,610 - ServerUtil - INFO -


[read_haiwai_server_info] server_info={'TID_SERVER_TAB_GLOBAL':
{'TID_SERVER_NAME_ASIANORMAL': 'server_list_asianormal_game.txt',
'TID_SERVER_NAME_USNORMAL': 'server_list_usnormal_game.txt'}}
[11:34:00.613] M [SCRIPT] 2024-09-29 11:34:00,613 - ServerUtil - INFO -
[clear_login_ip]
cur_url=https://h55na.update.easebar.com/server_list_asianormal_game.txt
[11:34:00.614] M [SCRIPT] 2024-09-29 11:34:00,614 - game_init.py - INFO -
handle_start_game
[11:34:00.614] M [SCRIPT] 2024-09-29 11:34:00,614 - NetService - DEBUG -
disconnect-------(False, 'reset_login')
[11:34:00.616] M [SCRIPT] 2024-09-29 11:34:00,616 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/login.csb, UILogin---------
[11:34:00.698] M [COCOSUI] cocos load ttf : <ui/dm65ui/res/font/pop1w5.ttc>
[11:34:00.817] M [COCOSUI] cocos load spine :
<spine/login/login_plot_2023/login_plot_2023_day.json>
[11:34:00.961] [ENVSDK] EnvSDK asnyc init result:
{"code":200,"message":"ok","regular_id":"none"}
[11:34:01.271] M [SCRIPT] 2024-09-29 11:34:01,271 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[11:34:01.275] M [SCRIPT] 2024-09-29 11:34:01,274 - SDKManagerNew - INFO - [login]
has_login=False, force_relogin=False, token_life_out=False
[11:34:01.406] M [SCRIPT] 2024-09-29 11:34:01,406 - game_init.py - INFO - init
complete
[11:34:01.407] M [SCRIPT] 2024-09-29 11:34:01,407 - hotfix_mgr - INFO -
[apply_hotfix] module_name: common_cs.combat_core.managers.CombatUnitManager,
scene: None, expect: after_start
[11:34:01.407] M [SCRIPT] 2024-09-29 11:34:01,407 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ui.CommonChat, scene: None, expect: after_start
[11:34:01.407] M [SCRIPT] 2024-09-29 11:34:01,407 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ClientUnits.CityUnits.HallComponentUnit, scene: None,
expect: after_start
[11:34:01.407] M [SCRIPT] 2024-09-29 11:34:01,407 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: after_start
[11:34:01.407] M [SCRIPT] 2024-09-29 11:34:01,407 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: plot_flow, scene: None, expect: after_start
[11:34:01.408] M [SCRIPT] 2024-09-29 11:34:01,408 - init.py - INFO -
game_init.after_start
[11:34:01.428] M [SCRIPT] 2024-09-29 11:34:01,427 - hotfix_mgr - INFO -
[apply_hotfix] module_name: common_cs.combat_core.managers.CombatUnitManager,
scene: None, expect: no_login
[11:34:01.428] M [SCRIPT] 2024-09-29 11:34:01,428 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ui.CommonChat, scene: None, expect: no_login
[11:34:01.428] M [SCRIPT] 2024-09-29 11:34:01,428 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ClientUnits.CityUnits.HallComponentUnit, scene: None,
expect: no_login
[11:34:01.428] M [SCRIPT] 2024-09-29 11:34:01,428 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: no_login
[11:34:01.428] M [SCRIPT] 2024-09-29 11:34:01,428 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: plot_flow, scene: None, expect: no_login
[11:34:01.428] M [SCRIPT] 2024-09-29 11:34:01,428 - init.py - INFO -
destroy_ui_patch
[11:34:03.181] M [SCRIPT] 2024-09-29 11:34:03,181 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/login_notice.csb, UINotice---------
[11:34:03.463] M [SCRIPT] 2024-09-29 11:34:03,463 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_broadcast.csb, UIBroadcast---------
[11:34:04.395] M [SCRIPT] 2024-09-29 11:34:04,382516 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000001486E8D60B0 connect_tcp socket: 18446744073709551615 13.113.218.115 80
[11:35:03.194] M [AUDIO DEBUG] unload bank, ptr:1487a736550, bank name:
download_gsdt_playlistmusic_2024pack2
[11:35:03.196] M [AUDIO DEBUG] unload bank, ptr:1487a736c90, bank name:
dwrg_ss_ybzx_vo_en
[11:35:03.197] M [AUDIO DEBUG] unload bank, ptr:1487a733d70, bank name:
download_gsdt_playlistmusic_2024pack1
[11:35:03.197] M [AUDIO DEBUG] unload bank, ptr:1487a734bf0, bank name:
dwrg_ss_mxj_vo_en
[11:35:03.198] M [AUDIO DEBUG] unload bank, ptr:1487a735330, bank name:
dwrg_detective_story_vo_en
[11:35:03.200] M [AUDIO DEBUG] unload bank, ptr:1487a734dc0, bank name:
dwrg_mainstory2023_jyyj2_vo_en
[11:36:03.194] M [AUDIO DEBUG] unload bank, ptr:1487a732ef0, bank name:
dwrg_mainstory2023_jyyj_vo_en

ERROR *****************************************************************************
[11:43:21.533] [CRASHHUNTER] Crashhunter post callback C:\Users\Admin\AppData\
Local\UniSDK\CrashDump\1.5.3\h55na\SCRIPT_ERROR_1727013435032_0_crash.zip, 0

[11:46:42.198] M [SCRIPT] 2024-09-29 11:46:42,197 - SDKManagerNew - INFO -


[_login_callback] enter, code=0, need_relogin=False
[11:46:42.203] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[11:46:42.205] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[11:46:42.205] M [SCRIPT] 2024-09-29 11:46:42,205 - SDKManagerNew - INFO -
[_do_login_callback] [email protected]_global.win.163.com,
new_sdk_uid=848845846
[11:46:42.206] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[11:46:42.211] [UNISDK] [UniSDK][WARNING] [base] duplicate Init(), return OK
[11:46:42.221] [UNISDK] [UniSDK][WARNING] [netease_global] JF_FF_LOG_URL =
https://applog.matrix.easebar.com/client/sdk/pay_log, EB = 1
[11:46:42.225] M [SCRIPT] 2024-09-29 11:46:42,225 - init.py - INFO - [init_unisdk]
result=success, code=0
[11:46:44.920] M [SCRIPT] 2024-09-29 11:46:44,920 - UILogin - INFO - [on_btn_login]
code=
[11:46:44.922] M [SCRIPT] 2024-09-29 11:46:44,922 - ServerUtil - INFO -
[read_login_server_info] start 66f8dbb4f916c74a88cacce6 at {'':
'https://h55na.update.easebar.com/server_list_asianormal_game.txt'}
[11:46:44.923] M [SCRIPT] 2024-09-29 11:46:44,923 - ServerUtil - INFO -
[do_read_login_server_info]
login_url=https://h55na.update.easebar.com/server_list_asianormal_game.txt,
cluster_tag=, client_version=1896479
[11:46:44.929] M [SCRIPT] 2024-09-29 11:46:44,929 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[11:46:45.097] M [SCRIPT] 2024-09-29 11:46:45,097 - ServerUtil - INFO -
[do_read_login_server_info] ip_dct={10001: {'ip_dict': {'34.85.22.200': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.76.6':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.84.177.188': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.84.95.196': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.84.55.219': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1893002}, 10002: {'ip_dict':
{'34.85.102.96': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.85.119.213': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '34.84.204.248': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '34.146.239.66': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.214.7': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1893002}, 10003: {'ip_dict': {'34.146.8.202': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.85.47.131': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.63.34': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.122.138': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.179.72':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 1893002}, 10004: {'ip_dict': {'34.146.176.115': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.5.40':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'35.243.113.142': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.146.49.140': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '34.146.180.190': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1893002}, 10005:
{'ip_dict': {'34.146.145.222': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '35.187.197.227': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.146.176.91': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.194.113.51': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.221.83.82': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 1893002}, 10006: {'ip_dict': {'34.146.53.136': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.101.206': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.80.23': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.65.113':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'35.243.119.86': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]}, 'max_ver': -1, 'min_ver': 1893002}, 'cluster_tag': 'B', 'id':
'66f8dbb4f916c74a88cacce7', 'host_num_list': [10001, 10002, 10003, 10004, 10005,
10006]}, err_log=not change
[11:46:45.098] M [SCRIPT] 2024-09-29 11:46:45,098 - ServerUtil - INFO -
[read_login_server_info] single_cb tag=, server_list={10001: {'ip_dict':
{'34.85.22.200': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.85.76.6': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.84.177.188': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '34.84.95.196': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '34.84.55.219': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1893002}, 10002:
{'ip_dict': {'34.85.102.96': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '34.85.119.213': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '34.84.204.248': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.239.66': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.214.7': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 1893002}, 10003: {'ip_dict': {'34.146.8.202': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.47.131': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.63.34': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.122.138':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.146.179.72': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]}, 'max_ver': -1, 'min_ver': 1893002}, 10004: {'ip_dict': {'34.146.176.115':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.146.5.40': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '35.243.113.142': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '34.146.49.140': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '34.146.180.190': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1893002},
10005: {'ip_dict': {'34.146.145.222': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '35.187.197.227': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.176.91': [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.194.113.51': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.221.83.82':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 1893002}, 10006: {'ip_dict': {'34.146.53.136': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.101.206':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.84.80.23': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '35.243.65.113': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '35.243.119.86': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1893002}, 'cluster_tag':
'B', 'id': '66f8dbb4f916c74a88cacce7', 'host_num_list': [10001, 10002, 10003,
10004, 10005, 10006]}
[11:46:45.099] M [SCRIPT] 2024-09-29 11:46:45,098 - ServerUtil - DEBUG -
[read_login_server_info] server_list={10001: {'ip_dict': {'34.85.22.200': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.76.6':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'34.84.177.188': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.84.95.196': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.84.55.219': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1893002}, 10002: {'ip_dict':
{'34.85.102.96': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110], '34.85.119.213': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110], '34.84.204.248': [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110], '34.146.239.66': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.214.7': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver':
1893002}, 10003: {'ip_dict': {'34.146.8.202': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.85.47.131': [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.63.34': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.85.122.138': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.179.72':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]},
'max_ver': -1, 'min_ver': 1893002}, 10004: {'ip_dict': {'34.146.176.115': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.146.5.40':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'35.243.113.142': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110], '34.146.49.140': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '34.146.180.190': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1, 'min_ver': 1893002}, 10005:
{'ip_dict': {'34.146.145.222': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110], '35.187.197.227': [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110], '34.146.176.91': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.194.113.51': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.221.83.82': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]}, 'max_ver': -1,
'min_ver': 1893002}, 10006: {'ip_dict': {'34.146.53.136': [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.101.206': [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '34.84.80.23': [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110], '35.243.65.113':
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110],
'35.243.119.86': [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]}, 'max_ver': -1, 'min_ver': 1893002}, 'cluster_tag': 'B', 'id':
'66f8dbb4f916c74a88cacce7', 'host_num_list': [10001, 10002, 10003, 10004, 10005,
10006]}
[11:46:45.100] M [SCRIPT] 2024-09-29 11:46:45,100 - ServerUtil - INFO -
[read_login_server_info] login_ip=[[10003, [['34.146.8.202', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.47.131', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.146.63.34', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]], ['34.85.122.138', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]], ['34.146.179.72', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]]]], [10001, [['34.85.22.200', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.76.6', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.177.188',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.84.95.196', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]], ['34.84.55.219', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]]]], [10002, [['34.85.102.96', [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.119.213', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.204.248', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.146.239.66', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.84.214.7', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]]]], [10004, [['34.146.176.115', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.5.40', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.243.113.142',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.146.49.140', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.146.180.190', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]]]], [10005, [['34.146.145.222', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.187.197.227', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.176.91',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['35.194.113.51', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['35.221.83.82', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]]]], [10006, [['34.146.53.136', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.101.206', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.80.23',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['35.243.65.113', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['35.243.119.86', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]]]]]
[11:46:45.102] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[11:46:45.102] M [SCRIPT] 2024-09-29 11:46:45,102 - ServerUtil - INFO -
[get_login_server_index_from_data] index=3,
[email protected]_global.win.163.com, host_num=10004
[11:46:45.102] M [SCRIPT] 2024-09-29 11:46:45,102 - ServerUtil - INFO -
[set_login_server_index] username=3, [email protected]_global.win.163.com,
login_ip=[[10003, [['34.146.8.202', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]], ['34.85.47.131', [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.63.34', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.122.138', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.146.179.72', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]]]], [10001, [['34.85.22.200', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['34.85.76.6', [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.177.188', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.95.196', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['34.84.55.219', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100,
4110]]]], [10002, [['34.85.102.96', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]], ['34.85.119.213', [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.204.248', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.239.66', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.84.214.7',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]],
[10004, [['34.146.176.115', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080,
4090, 4100, 4110]], ['34.146.5.40', [4000, 4010, 4020, 4030, 4040, 4050, 4060,
4070, 4080, 4090, 4100, 4110]], ['35.243.113.142', [4000, 4010, 4020, 4030, 4040,
4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.49.140', [4000, 4010, 4020,
4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.180.190', [4000,
4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]], [10005,
[['34.146.145.222', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['35.187.197.227', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.146.176.91', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['35.194.113.51', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.221.83.82', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]], [10006,
[['34.146.53.136', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.84.101.206', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.84.80.23', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]], ['35.243.65.113', [4000, 4010, 4020, 4030,
4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['35.243.119.86', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]]]]]
[11:46:45.102] M [SCRIPT] 2024-09-29 11:46:45,102 - ServerUtil - INFO -
[set_login_server_index] index=3
[11:46:45.104] M [SCRIPT] 2024-09-29 11:46:45,104 - UILogin - INFO -
[after_server_list_ready] result=True
[11:46:45.104] M [SCRIPT] 2024-09-29 11:46:45,104 - UILogin - INFO -
[check_server_list_localhost] server_ip=34.146.179.72
[11:46:45.110] M [SCRIPT] 2024-09-29 11:46:45,110 - UILogin - INFO -
[login_process]
[11:46:45.112] M [SCRIPT] 2024-09-29 11:46:45,112 - SDKManagerNew - INFO -
enter_game code=
[11:46:45.114] M [SCRIPT] 2024-09-29 11:46:45,114 - SDKManagerNew - INFO -
[do_enter_game] has_login=True, force_relogin=False, token_life_out=False
[11:46:45.117] M [SCRIPT] 2024-09-29 11:46:45,117 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[11:46:45.118] M [SCRIPT] 2024-09-29 11:46:45,118 - NetService - INFO -
[create_gate_client] test_login just_login=True, from_resume=False, ip=, port=0,
conn_tpe=2, retry_num=0
[11:46:45.119] M [SCRIPT] 2024-09-29 11:46:45,119 - ServerUtil - INFO -
[choose_login_ip_port] ['34.146.176.115', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]] from [10004, [['34.146.176.115', [4000, 4010,
4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]], ['34.146.5.40',
[4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090, 4100, 4110]],
['35.243.113.142', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070, 4080, 4090,
4100, 4110]], ['34.146.49.140', [4000, 4010, 4020, 4030, 4040, 4050, 4060, 4070,
4080, 4090, 4100, 4110]], ['34.146.180.190', [4000, 4010, 4020, 4030, 4040, 4050,
4060, 4070, 4080, 4090, 4100, 4110]]]]
[11:46:45.119] M [SCRIPT] 2024-09-29 11:46:45,119 - ServerUtil - INFO -
[choose_login_ip_port] host_num=10004, ip=34.146.176.115, port=4000
[11:46:45.164] M [SCRIPT] 2024-09-29 11:46:45,164 - NetService - INFO -
set_reconnect_indepent----------False
[11:46:45.175] M [SCRIPT] 2024-09-29 11:46:45,175 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]use_three: (False, 9, True)
[11:46:45.176] M [SCRIPT] 2024-09-29 11:46:45,176 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]use_three: (False, 9, True)
[11:46:45.178] M [SCRIPT] 2024-09-29 11:46:45,178 - AsioUdpGateClient - INFO -
create_client: (None, '34.146.176.115', 4000, '34.146.176.115', 4000, None, False)
[11:46:45.178] M [SCRIPT] 2024-09-29 11:46:45,178 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=34.146.176.115 port=4000
[11:46:45.178] M [SCRIPT] 2024-09-29 11:46:45,178 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8][bind_socket: connect] not support dc
[11:46:45.179] M [SCRIPT] 2024-09-29 11:46:45,178708 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000001487F1417F0 connect_tcp socket: 3020 34.146.176.115 4000
[11:46:45.246] [SCRIPT] 2024-09-29 11:46:45,245 - hotfix_mgr - INFO - [2024-09-29
11:46:45] 已下载 登陆拉取 hotfix: https://h55na.update.easebar.com/pl/hotfix_nx2_docker_b
[11:46:45.358] M [SCRIPT] 2024-09-29 11:46:45,358 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]we have success connected to gate server
[11:46:45.365] M [SCRIPT] 2024-09-29 11:46:45,364 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]enabling session encryption
[11:46:45.414] M [SCRIPT] 2024-09-29 11:46:45,414 - hotfix_mgr - INFO - [2024-09-29
11:46:45] 已解密 登陆拉取 hotfix
[11:46:45.414] M [SCRIPT] 2024-09-29 11:46:45,414 - hotfix_mgr - INFO -
[apply_hotfix] module_name: common_cs.combat_core.managers.CombatUnitManager,
scene: None, expect: None
[11:46:45.456] M [SCRIPT] 2024-09-29 11:46:45,456 - hotfix_mgr - INFO - [2024-09-29
11:46:45] * 模块更新成功 common_cs.combat_core.managers.CombatUnitManager
[11:46:45.456] M [SCRIPT] 2024-09-29 11:46:45,456 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ui.CommonChat, scene: None, expect: None
[11:46:45.461] M [SCRIPT] 2024-09-29 11:46:45,461 - hotfix_mgr - INFO - [2024-09-29
11:46:45] * 模块更新成功 ui.CommonChat
[11:46:45.461] M [SCRIPT] 2024-09-29 11:46:45,461 - hotfix_mgr - INFO -
[apply_hotfix] module_name: ClientUnits.CityUnits.HallComponentUnit, scene: None,
expect: None
[11:46:45.473] M [SCRIPT] 2024-09-29 11:46:45,473 - hotfix_mgr - INFO - [2024-09-29
11:46:45] * 模块更新成功 ClientUnits.CityUnits.HallComponentUnit
[11:46:45.474] M [SCRIPT] 2024-09-29 11:46:45,474 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: global_data, scene: None, expect: None
[11:46:45.474] M [SCRIPT] 2024-09-29 11:46:45,474 - hotfix_mgr - INFO - [2024-09-29
11:46:45] * pydata 更新成功 global_data
[11:46:45.474] M [SCRIPT] 2024-09-29 11:46:45,474 - hotfix_mgr - INFO -
[apply_hotfix] pydata_data: plot_flow, scene: None, expect: None
[11:46:45.475] M [SCRIPT] 2024-09-29 11:46:45,475 - hotfix_mgr - INFO - [2024-09-29
11:46:45] * pydata 更新成功 plot_flow
[11:46:45.475] M [SCRIPT] 2024-09-29 11:46:45,475 - hotfix_mgr - INFO - [2024-09-29
11:46:45] 已应用 登陆拉取 hotfix
[11:46:45.512] M [SCRIPT] 2024-09-29 11:46:45,512 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8][_send_session_key] seed=69388868, encrypt_time=9
[11:46:45.595] M [SCRIPT] 2024-09-29 11:46:45,595 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]session_key_ok seed=69388868
[11:46:45.597] M [SCRIPT] 2024-09-29 11:46:45,597 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]send connect_server request to ('34.146.176.115', 4000)
[11:46:45.598] M [SCRIPT] 2024-09-29 11:46:45,597776 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:62 - INFO - enable_compressor
zlib_compressor: 12 8
[11:46:45.678] M [SCRIPT] 2024-09-29 11:46:45,677 - AsioUdpGateClient - ERROR -
[66f8dbb5f916c74a88cacce8]entityMessage, entity with id:66f8dbb75a2e5a29b445f678
not found for method:set_send_rpc_salt
[11:46:45.680] M [SCRIPT] 2024-09-29 11:46:45,680 - ClientBoot - INFO -
[66f8dbb75a2e5a29b445f678][init_from_dict] bdict={'time': 1727585207.4857635,
'server_hostnum': 10004, 'center_hostnum': 2001, 'channel_host_num': 1000403000,
'cluster_tag': 'B', 'a_msg': '66f8dbb75a2e5a29b445f679', 'sid': 30, 'server_data':
{'server_host_num': 10004, 'channel_host_num': 1000403000, 'center_host_num': 2001,
'server_cluster_tag': 'B', 'game_name': 'game30', 'server_sid': 30}}
[11:46:45.681] M [SCRIPT] 2024-09-29 11:46:45,681 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]create_entity:ClientBoot (66f8dbb75a2e5a29b445f678)
successed
[11:46:45.682] M [SCRIPT] 2024-09-29 11:46:45,682 - ClientBoot - INFO -
[66f8dbb75a2e5a29b445f678][become_player] old=None, info={}
[11:46:45.683] [UNISDK] [UniSDK][WARNING] [netease_global] Concatenate jf
username by sdk!
[11:46:45.694] M [SCRIPT] 2024-09-29 11:46:45,694 - ClientBoot - INFO -
[66f8dbb75a2e5a29b445f678]login_server sdk_login_gas3 just_login=True
[11:46:45.696] M [SCRIPT] 2024-09-29 11:46:45,696 - NetService - INFO -
handle_connect_reply_1, conn_type=1 name=CONNECTED
[11:46:45.696] M [SCRIPT] 2024-09-29 11:46:45,696 - DevSTMgr - INFO -
set_ping_game----True
[11:46:46.328] M [SCRIPT] 2024-09-29 11:46:46,328 - ClientBoot - INFO -
[66f8dbb75a2e5a29b445f678][notify_login_right_game_server]
[11:46:46.379] M [SCRIPT] 2024-09-29 11:46:46,379 - ClientBoot - INFO -
[66f8dbb75a2e5a29b445f678]on_login info={'code': 7, 'msg':
'64945082903dbaa30917b12b', 'extra': {'unisdk_login_json':
'eyJhaWQiOiI2MTU5MjE3NCIsInNka3VpZCI6Ijg0ODg0NTg0NiIsInVzZXJuYW1lIjoiODQ4ODQ1ODQ2QG
FkLm5ldGVhc2VfZ2xvYmFsLndpbi4xNjMuY29tIiwiYWNjZXNzX3Rva2VuIjoiIiwiZXhwaXJlc19pbiI6I
iIsInJlZnJlc2hfdG9rZW4iOiIiLCJyZWZyZXNoX2V4cGlyZXNfaW4iOiIiLCJjaGxfc2RrX2pzb24iOnsi
c2RrdWlkIjoiODQ4ODQ1ODQ2IiwiYWlkIjoiNjE1OTIxNzQiLCJ0aW1lc3RhbXAiOiIxNzI3NTg1MjA3Iiw
ic2lnbiI6IjIyMTFiNjA3MDI0ZjE2OGMyMTE5ZGZjZWVlY2NlZWY0Njc0ZjU0ODViNDNmYTAyNDJkNGI5OW
Q3YmEyOTUxZDYifSwiYWFzX3ZlcnNpb24iOiJ2MyJ9'}}
[11:46:46.382] M [SCRIPT] 2024-09-29 11:46:46,382 - AsioUdpGateClient - ERROR -
[66f8dbb5f916c74a88cacce8]entityMessage, entity with id:64945082903dbaa30917b12b
not found for method:set_send_rpc_salt
[11:46:46.385] M [SCRIPT] 2024-09-29 11:46:46,385 - Avatar - INFO - [52215461]
[init_from_dict] unique_id=52215461,
[email protected]_global.win.163.com,
[email protected]_global.win.163.com
[11:46:46.410] M [SCRIPT] 2024-09-29 11:46:48,214 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]create_entity:Avatar (64945082903dbaa30917b12b) successed
[11:46:46.444] M [SCRIPT] 2024-09-29 11:46:46,438380 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_connection.cpp:async::async_connection::handle_resolve:119 - INFO -
000001486E8D8BD0 connect_tcp socket: 18446744073709551615 13.113.218.115 80
[11:46:46.519] M [ACSDK] ACSDK worker not set, use default worker!
[11:46:47.176] M [SCRIPT] 2024-09-29 11:46:48,980 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[11:46:47.176] M [SCRIPT] 2024-09-29 11:46:48,980 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[11:46:47.180] M [SCRIPT] 2024-09-29 11:46:48,983 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[11:46:47.218] M [SCRIPT] 2024-09-29 11:46:49,021 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[11:46:47.225] M [SCRIPT] 2024-09-29 11:46:49,028 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[11:46:47.256] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk
succeed!
[11:46:47.257] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[11:46:47.275] M [SCRIPT] 2024-09-29 11:46:49,079 - server.RpcMethod - ERROR -
call: parameter gm_siwtch_fog can't convert input None for RPC call
notify_gm_siwtch_fog_changed exception None is not valid Bool
[11:46:47.276] M [SCRIPT] 2024-09-29 11:46:49,079 - AsioUdpGateClient - INFO -
[66f8dbb5f916c74a88cacce8]destroy_entity: ClientBoot(66f8dbb75a2e5a29b445f678)
successed
[11:46:47.279] M [SCRIPT] 2024-09-29 11:46:49,083 - server.RpcMethod - ERROR -
call: parameter gm_siwtch_fog can't convert input None for RPC call
notify_gm_siwtch_fog_changed exception None is not valid Bool
[11:46:47.361] M [SCRIPT] 2024-09-29 11:46:49,165 - crash_helper - INFO -
WorldCityCustom init_scene
[11:46:47.361] M [SCRIPT] 2024-09-29 11:46:49,165 - crash_helper - INFO - memory
info: 429/7829
[11:46:47.381] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:46:47.387] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.

ERROR *****************************************************************************
[11:46:47.388] M [RENDER] Effect include file common\shadow_on_plane.nfx.json is
not found!

ERROR *****************************************************************************
[11:46:47.390] M [RENDER] Effect include file common/shadow_on_plane.nfx.json is
not found!

[11:46:47.390] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common/outline.nfx, tech name: TNoShader.
[11:46:47.392] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:46:47.396] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:46:47.400] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:46:47.400] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:46:47.432] M [SCRIPT] 2024-09-29 11:46:49,235 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[11:46:47.438] M [RENDER] can't find post effect config for custom_post_process

[11:46:47.439] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

ERROR *****************************************************************************
[11:46:47.439] M [RENDER] Effect include file shader\posteffects\
final_composite.nfx.json is not found!

WARNING
*****************************************************************************
[11:46:47.447] M [RENDER] Device do not support texture common/textures/u24.tga
format R8G8B8, try to convert it to A8B8G8R8

ERROR *****************************************************************************
[11:46:47.448] M [RENDER] Effect include file
shader/posteffects/final_composite.nfx.json is not found!

[11:46:47.450] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\bloom_downsample.nfx, tech name: BloomDownSample.
[11:46:47.452] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_bright.nfx, tech name: BloomBright.
[11:46:47.453] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\bloom_blur_h.nfx, tech name: BloomBlurH.
[11:46:47.455] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.465] M [RENDER] Device do not support texture
common/pipeline/lensdirtiness_01.png format A8L8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:46:47.467] M [RENDER] Try to load texture file
common/pipeline/lensdirtiness_01.png with non-power-2 size (960 X 540)!

WARNING
*****************************************************************************
[11:46:47.469] M [RENDER] Device do not support texture lut/zhujiemian.bmp format
R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:46:47.469] M [RENDER] invalid post effect config, empty pass dark_corner

[11:46:47.469] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\dof_blur_v.fx, tech name: DofBlurV.

WARNING
*****************************************************************************
[11:46:47.471] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[11:46:47.471] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\dof\bokeh_dof_coc_calc.fx, tech name: TShader.
[11:46:47.473] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_downsample_and_prefilter.fx, tech name: TShader.
[11:46:47.474] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_bokeh_kernel.fx, tech name: TShader.
[11:46:47.476] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_post_filter.fx, tech name: TShader.
[11:46:47.477] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\dof\bokeh_dof_combine.fx, tech name: TShader.
[11:46:47.477] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_smooth.fx, tech name: BrautySmooth.
[11:46:47.478] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_blur_v.fx, tech name: BrautyBlurV.
[11:46:47.479] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\brauty_blur_h_and_composite.fx, tech name: BrautyBlurHAndComposite.
[11:46:47.480] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\chromatic_aberration.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.480] M [shader] Effect cache file common\pipeline\
chromatic_aberration.nfx\00000000000000000000000000000000.nfxo is not found!

WARNING
*****************************************************************************
[11:46:47.481] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.481] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.481] M [WORLD] can't find post effect custom_post_process !!

[11:46:47.481] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\distortion_new.fx, tech name: TShader.
[11:46:47.483] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\distortion.fx, tech name: Distortion.
[11:46:47.484] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\edge_detect.fx, tech name: EdgeDetect.
[11:46:47.488] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\show_decal.fx, tech name: Distortion.
[11:46:47.488] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\filter_expand.fx, tech name: TShader.
[11:46:47.489] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fish_eye.fx, tech name: TShader.
[11:46:47.490] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fsr\fsr_easu.fx, tech name: TShader.
[11:46:47.492] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\fsr\fsr_rcas.fx, tech name: TShader.
[11:46:47.493] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gaussianblur\gaussian_box_v_blur.fx, tech name: TShader.
[11:46:47.494] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gaussianblur\gaussian_box_h_blur.fx, tech name: TShader.
[11:46:47.495] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\copy.fx, tech name: Copy.
[11:46:47.496] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_v_blur2.fx, tech name: TShader.
[11:46:47.497] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_h_blur2.fx, tech name: TShader.
[11:46:47.498] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_v_blur2_with_mask.fx, tech name: TShader.
[11:46:47.498] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\gaussian_h_blur2_with_mask.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.499] M [RENDER] invalid post effect config, empty pass fxaa

[11:46:47.499] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\wave_jitter.fx, tech name: Distortion.
[11:46:47.500] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray.fx, tech name: Gray.
[11:46:47.502] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand.fx, tech name: Gray.
[11:46:47.502] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[11:46:47.503] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_copy_depth.fx, tech name: TShader.
[11:46:47.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao.fx, tech name: TShader.
[11:46:47.505] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_blur_x.fx, tech name: BlurX.
[11:46:47.506] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gtao\gtao_blur_y.fx, tech name: BlurY.
[11:46:47.507] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\lens_distortion.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.508] M [shader] Effect cache file common\pipeline\lens_distortion.nfx\
00000000000000000000000000000000.nfxo is not found!

[11:46:47.510] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\lens_edge_distortion.fx, tech name: TShader.
[11:46:47.511] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\mask_screen.fx, tech name: TShader.
[11:46:47.512] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\multi_vision.fx, tech name: TShader.
[11:46:47.514] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\old_movie.fx, tech name: TShader.
[11:46:47.517] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\local_pagenini_blur.fx, tech name: Distortion.
[11:46:47.518] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[11:46:47.519] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\radial_blur_2.fx, tech name: TShader.
[11:46:47.521] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\random_blur_down_sample.fx, tech name: TShader.
[11:46:47.522] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\random_blur.fx, tech name: TShader.
[11:46:47.523] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\reversal.fx, tech name: Reversal.
[11:46:47.524] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\rgbsplit.fx, tech name: TShader.
[11:46:47.525] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\scan_line_jitter.fx, tech name: TShader.
[11:46:47.525] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\screen_dissolve.fx, tech name: TShader.
[11:46:47.528] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\screen_filter.fx, tech name: ScreenFilter.
[11:46:47.529] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\misc\decal_blend.fx, tech name: TShader.
[11:46:47.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\video_show.fx, tech name: VideoShow.

ERROR *****************************************************************************
[11:46:47.531] M [RENDER] Effect include file common\pipeline\video_show.nfx.json
is not found!

[11:46:47.532] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\simple_brightness.fx, tech name: TShader.
[11:46:47.532] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\simple_color_grading_interp.fx, tech name: TShader.
[11:46:47.533] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smaa\smaa_edge_detect.fx, tech name: TShader.
[11:46:47.534] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smaa\smaa_compute_blend_weight.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.537] M [RENDER] Device do not support texture lut/area_tex.dds format
R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:46:47.537] M [RENDER] Try to load texture file lut/area_tex.dds with non-power-
2 size (160 X 560)!

WARNING
*****************************************************************************
[11:46:47.538] M [RENDER] Device do not support texture lut/search_tex.dds format
L8, try to convert it to A8B8G8R8

[11:46:47.538] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\smooth_outline\so_verblur.fx, tech name: so_verblur.
[11:46:47.539] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_horblur.fx, tech name: so_horblur.
[11:46:47.540] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\smooth_outline\so_blend.fx, tech name: so_blend.
[11:46:47.541] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao.fx, tech name: TShader.
[11:46:47.542] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao_blur_v.fx, tech name: TShader.
[11:46:47.543] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\ssao\ssao_blur_h_and_composite.fx, tech name: TShader.
[11:46:47.543] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\copy_depth_normalized.fx, tech name: TShader.
[11:46:47.544] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\sun_shaft_iteration.fx, tech name: TShader.
[11:46:47.545] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\test_pp.fx, tech name: TShader.
[11:46:47.545] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\blur\tilt_shift_blur.fx, tech name: TShader.
[11:46:47.546] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\water_wave.fx, tech name: WaterWave.
[11:46:47.546] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\local_wave_jitter.fx, tech name: Distortion.
[11:46:47.547] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\wave_jitter_glitch.fx, tech name: Distortion.
[11:46:47.549] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:47.549] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[11:46:47.559] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.561] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:46:47.571] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[11:46:47.575] L Can not parse common socket file common_sockets\woman.cs
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[11:46:47.577] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[11:46:47.593] M [SCRIPT] 2024-09-29 11:46:49,396 - crash_helper - INFO -
WorldFancy init_scene
[11:46:47.593] M [SCRIPT] 2024-09-29 11:46:49,396 - crash_helper - INFO - memory
info: 463/7829
[11:46:47.595] M [SCRIPT] 2024-09-29 11:46:49,398 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn

ERROR *****************************************************************************
[11:46:47.598] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:46:47.598] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.598] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.598] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.599] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.599] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.600] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:46:47.602] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:46:47.606] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[11:46:47.615] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[11:46:47.620] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[11:46:47.621] M [SCRIPT] 2024-09-29 11:46:49,425 - crash_helper - INFO -
WorldMatchRoom init_scene
[11:46:47.621] M [SCRIPT] 2024-09-29 11:46:49,425 - crash_helper - INFO - memory
info: 471/7829
[11:46:47.624] M [SCRIPT] 2024-09-29 11:46:49,427 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[11:46:47.626] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[11:46:47.626] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.626] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:46:47.627] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.647] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[11:46:47.649] M [SCRIPT] 2024-09-29 11:46:49,452 - crash_helper - INFO -


WorldMatchRoomMB init_scene
[11:46:47.649] M [SCRIPT] 2024-09-29 11:46:49,452 - crash_helper - INFO - memory
info: 481/7829
[11:46:47.652] M [SCRIPT] 2024-09-29 11:46:49,455 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[11:46:47.653] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:46:47.654] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.654] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.654] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.654] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.654] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.655] M [RENDER] invalid post effect config, empty pass fxaa

[11:46:47.657] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:47.657] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[11:46:47.680] M [SCRIPT] 2024-09-29 11:46:49,482 - crash_helper - INFO -


WorldMatchRoomBJ init_scene
[11:46:47.680] M [SCRIPT] 2024-09-29 11:46:49,483 - crash_helper - INFO - memory
info: 483/7829
[11:46:47.682] M [SCRIPT] 2024-09-29 11:46:49,485 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[11:46:47.683] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:46:47.683] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.683] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.684] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.684] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.684] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.684] M [RENDER] invalid post effect config, empty pass fxaa

[11:46:47.715] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.742] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[11:46:47.745] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:47.757] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[11:46:47.759] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.
[11:46:47.773] M [SCRIPT] 2024-09-29 11:46:49,576 - crash_helper - INFO -
WorldArticle init_scene
[11:46:47.773] M [SCRIPT] 2024-09-29 11:46:49,576 - crash_helper - INFO - memory
info: 494/7829
[11:46:47.775] M [SCRIPT] 2024-09-29 11:46:49,579 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[11:46:47.777] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:46:47.777] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.777] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.777] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.777] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.777] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.779] M [RENDER] invalid post effect config, empty pass fxaa

[11:46:47.781] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:47.782] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[11:46:47.788] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:46:47.789] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

ERROR *****************************************************************************
[11:46:47.793] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:46:47.793] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.793] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.794] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.794] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.794] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.795] M [RENDER] invalid post effect config, empty pass fxaa

[11:46:47.796] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:47.797] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:46:47.802] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.802] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.802] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[11:46:47.803] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:46:47.805] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

ERROR *****************************************************************************
[11:46:47.810] M [RENDER] can't find post effect config for custom_post_process

[11:46:47.810] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim

WARNING
*****************************************************************************
[11:46:47.811] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.811] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.811] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.811] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.811] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.811] M [RENDER] invalid post effect config, empty pass fxaa

[11:46:47.811] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[11:46:47.816] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:47.817] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:46:47.824] M [WORLD] custom render system already add to scene!

ERROR *****************************************************************************
[11:46:47.829] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:46:47.829] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.829] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.831] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.831] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.831] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.831] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:46:47.850] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[11:46:47.855] M [SCRIPT] 2024-09-29 11:46:49,659 - crash_helper - INFO -


WorldDeduce init_scene
[11:46:47.856] M [SCRIPT] 2024-09-29 11:46:49,660 - crash_helper - INFO - memory
info: 513/7829
[11:46:47.858] M [SCRIPT] 2024-09-29 11:46:49,661 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn
[11:46:47.858] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\reflection.fx, tech name: TShader.
ERROR *****************************************************************************
[11:46:47.860] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:46:47.860] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:47.861] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:47.861] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:47.861] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:47.861] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:47.861] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:46:47.870] M [WORLD] custom render system already add to scene!

[11:46:47.873] M [SCRIPT] 2024-09-29 11:46:49,675 - NetService - INFO -


is_disconnect1, (5, (0, 6, 4))
[11:46:47.922] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:46:47.928] M [SCRIPT] 2024-09-29 11:46:49,508 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:47.945] M [SCRIPT] 2024-09-29 11:46:49,526 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:47.963] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[11:46:47.988] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[11:46:47.989] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse
[11:46:48.014] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.

ERROR *****************************************************************************
[11:46:48.015] L [RENDER] Effect include file common\shader\
h55_particle_system.nfx.json is not found!
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

WARNING
*****************************************************************************
[11:46:48.018] L [RENDER] Device do not support texture
builtin/textures/particle_system_d.png format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[11:46:48.027] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/shuixia_qipao_03.bpse
[11:46:48.045] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[11:46:48.046] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[11:46:48.056] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[11:46:48.057] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse

ERROR *****************************************************************************
[11:46:48.059] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

[11:46:48.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/killer_smoke_01.bpse
[11:46:48.062] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse

ERROR *****************************************************************************
[11:46:48.062] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

[11:46:48.063] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_18.gim

ERROR *****************************************************************************
[11:46:48.063] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.065] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[11:46:48.065] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/shuixia_qipao_02.bpse

ERROR *****************************************************************************
[11:46:48.065] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

[11:46:48.065] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/shuixia_qipao_01.bpse

ERROR *****************************************************************************
[11:46:48.066] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!
[11:46:48.068] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[11:46:48.068] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse

ERROR *****************************************************************************
[11:46:48.070] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.071] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.072] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.075] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.076] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

[11:46:48.076] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/polun_sanmian_plane_004.gim
[11:46:48.077] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.

ERROR *****************************************************************************
[11:46:48.080] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

[11:46:48.082] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_01.bpse

ERROR *****************************************************************************
[11:46:48.082] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.082] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.084] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.087] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.088] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.089] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.091] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.093] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.095] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[11:46:48.097] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[11:46:48.101] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_02.gim
[11:46:48.103] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_fade.fx, tech name: TShader.

ERROR *****************************************************************************
[11:46:48.108] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.111] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.113] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

[11:46:48.113] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_04.gim

ERROR *****************************************************************************
[11:46:48.114] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.114] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.115] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.117] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.118] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.118] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.120] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.121] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.123] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.124] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.125] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.126] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!
ERROR *****************************************************************************
[11:46:48.128] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.129] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

[11:46:48.129] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim

ERROR *****************************************************************************
[11:46:48.130] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.131] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

[11:46:48.134] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim

ERROR *****************************************************************************
[11:46:48.135] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:46:48.136] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[11:46:48.139] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim

WARNING
*****************************************************************************
[11:46:48.165] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[11:46:48.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[11:46:48.181] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim
[11:46:48.186] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim
[11:46:48.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim
[11:46:48.194] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim
[11:46:48.200] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[11:46:48.216] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
[11:46:48.219] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[11:46:48.224] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[11:46:48.224] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:46:48.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:46:48.227] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[11:46:48.229] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[11:46:48.231] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[11:46:48.235] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[11:46:48.244] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim

WARNING
*****************************************************************************
[11:46:48.246] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

WARNING
*****************************************************************************
[11:46:48.267] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

WARNING
*****************************************************************************
[11:46:48.295] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

[11:46:48.300] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse
[11:46:48.307] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse

WARNING
*****************************************************************************
[11:46:48.337] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

[11:46:48.351] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim

WARNING
*****************************************************************************
[11:46:48.362] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

[11:46:48.366] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[11:46:48.367] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[11:46:48.371] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim

WARNING
*****************************************************************************
[11:46:48.376] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[11:46:48.377] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:48.377] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:48.377] M [WORLD] can't find post effect custom_post_process !!

[11:46:48.382] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/p5/p5_light_001.bpse

ERROR *****************************************************************************
[11:46:48.384] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:48.384] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:48.384] M [WORLD] can't find post effect custom_post_process !!

[11:46:48.395] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_tur.fx, tech name: TShader.
[11:46:48.413] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.
[11:46:48.418] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:48.420] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[11:46:48.423] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

WARNING
*****************************************************************************
[11:46:48.429] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:46:48.439] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:46:48.446] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:46:48.453] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:46:48.461] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

WARNING
*****************************************************************************
[11:46:48.461] M [WORLD] custom render system already add to scene!

[11:46:48.480] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\clearcoat_flake.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:48.496] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[11:46:48.518] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight_noz.fx, tech name: TShader.
[11:46:48.525] M [SCRIPT] 2024-09-29 11:46:50,105 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacce9]use_three: (False, 9, True)
[11:46:48.525] M [SCRIPT] 2024-09-29 11:46:50,105 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacce9]use_three: (False, 9, True)
[11:46:48.528] M [SCRIPT] 2024-09-29 11:46:50,108 - AsioUdpGateClient - INFO -
create_client: (None, '8.221.188.97', 20022, '8.221.188.97', 20022, None, False)
[11:46:48.528] M [SCRIPT] 2024-09-29 11:46:50,108 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacce9][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=8.221.188.97 port=20022
[11:46:48.528] M [SCRIPT] 2024-09-29 11:46:50,108 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacce9][bind_socket: connect] not support dc
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,108 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccea]use_three: (False, 9, True)
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccea]use_three: (False, 9, True)
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - AsioUdpGateClient - INFO -
create_client: (None, '104.199.145.166', 20027, '104.199.145.166', 20027, None,
False)
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccea][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=104.199.145.166 port=20027
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccea][bind_socket: connect] not support dc
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacceb]use_three: (False, 9, True)
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacceb]use_three: (False, 9, True)
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.60', 20022, '47.84.144.60', 20022, None, False)
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacceb][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.60 port=20022
[11:46:48.529] M [SCRIPT] 2024-09-29 11:46:50,109 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacceb][bind_socket: connect] not support dc
[11:46:48.530] M [SCRIPT] 2024-09-29 11:46:50,110 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccec]use_three: (False, 9, True)
[11:46:48.530] M [SCRIPT] 2024-09-29 11:46:50,110 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccec]use_three: (False, 9, True)
[11:46:48.530] M [SCRIPT] 2024-09-29 11:46:50,110 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.209.212', 20032, '8.213.209.212', 20032, None, False)
[11:46:48.530] M [SCRIPT] 2024-09-29 11:46:50,110 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccec][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=8.213.209.212 port=20032
[11:46:48.530] M [SCRIPT] 2024-09-29 11:46:50,110 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccec][bind_socket: connect] not support dc
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,529910 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,530101 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,530191 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,530202 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,530656 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 38836
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,530663 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 38840
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,531247 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,531268 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,531412 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 38856
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,531716 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,531738 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:48.531] M [SCRIPT] 2024-09-29 11:46:48,531843 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 38860
[11:46:48.536] M [SCRIPT] 2024-09-29 11:46:50,116 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:48.543] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_ref.fx, tech name: TShader.
[11:46:48.545] M [SCRIPT] 2024-09-29 11:46:50,125 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:48.556] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:48.603] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

[11:46:48.613] M [SCRIPT] 2024-09-29 11:46:48,612366 - D:\conan\data\


asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:48.613] M [SCRIPT] 2024-09-29 11:46:48,612374 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:48.647] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[11:46:48.695] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[11:46:48.700] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[11:46:48.706] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[11:46:48.707] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[11:46:48.708] M [SCRIPT] 2024-09-29 11:46:48,705854 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:48.708] M [SCRIPT] 2024-09-29 11:46:48,707838 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:48.715] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[11:46:48.718] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[11:46:48.734] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[11:46:48.737] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[11:46:48.750] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[11:46:48.751] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[11:46:48.759] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[11:46:48.767] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[11:46:48.768] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[11:46:48.778] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[11:46:48.800] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[11:46:48.828] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[11:46:48.837] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[11:46:48.841] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[11:46:48.845] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[11:46:48.848] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[11:46:48.852] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[11:46:48.854] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[11:46:48.857] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[11:46:48.857] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[11:46:48.862] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[11:46:48.867] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[11:46:48.882] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[11:46:48.919] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

WARNING
*****************************************************************************
[11:46:48.956] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[11:46:48.963] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[11:46:48.971] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[11:46:48.975] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse

WARNING
*****************************************************************************
[11:46:49.004] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[11:46:49.010] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\manual_lightmap_ex.fx, tech name: TShader.
[11:46:49.024] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[11:46:49.025] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[11:46:49.032] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[11:46:49.058] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[11:46:49.061] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[11:46:49.064] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[11:46:49.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[11:46:49.086] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[11:46:49.087] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[11:46:49.096] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[11:46:49.141] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[11:46:49.145] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[11:46:49.151] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[11:46:49.162] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:49.191] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

WARNING
*****************************************************************************
[11:46:49.201] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

[11:46:49.205] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/coa7/huangyi_scene_idle_001.bpse
[11:46:49.253] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[11:46:49.271] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[11:46:49.282] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[11:46:49.283] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[11:46:49.285] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[11:46:49.288] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[11:46:49.306] M [SCRIPT] 2024-09-29 11:46:50,886 - NetService - INFO -
heart_back---res_async
[11:46:49.337] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[11:46:49.374] M [SCRIPT] 2024-09-29 11:46:50,954 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.410] M [SCRIPT] 2024-09-29 11:46:50,989 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.410] M [SCRIPT] 2024-09-29 11:46:50,990 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.410] M [SCRIPT] 2024-09-29 11:46:50,990 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.410] M [SCRIPT] 2024-09-29 11:46:50,990 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.445] M [SCRIPT] 2024-09-29 11:46:51,025 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.446] M [SCRIPT] 2024-09-29 11:46:51,026 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.446] M [SCRIPT] 2024-09-29 11:46:51,026 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.446] M [SCRIPT] 2024-09-29 11:46:51,026 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.493] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[11:46:49.495] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[11:46:49.495] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[11:46:49.517] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[11:46:49.525] M [SCRIPT] 2024-09-29 11:46:51,105 - NetService - INFO -
heart_back---gen_scene_tick
[11:46:49.531] M [SCRIPT] 2024-09-29 11:46:51,111 - NetService - INFO -
heart_back---res_async
[11:46:49.531] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[11:46:49.537] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[11:46:49.538] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[11:46:49.545] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[11:46:49.554] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[11:46:49.574] M [SCRIPT] 2024-09-29 11:46:51,154 - NetService - INFO -
heart_back---res_async
[11:46:50.877] M [SCRIPT] 2024-09-29 11:46:52,455 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacceb][disconnect] seed=
[11:46:50.877] M [SCRIPT] 2024-09-29 11:46:52,457 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacceb][disconnect] seed=
[11:46:50.877] M [SCRIPT] 2024-09-29 11:46:52,457 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacceb]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:50.877] M [SCRIPT] 2024-09-29 11:46:50,877359 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:46:50.909] M [SCRIPT] 2024-09-29 11:46:52,489 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccea][disconnect] seed=
[11:46:50.909] M [SCRIPT] 2024-09-29 11:46:52,490 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccea][disconnect] seed=
[11:46:50.909] M [SCRIPT] 2024-09-29 11:46:52,490 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccea]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:50.909] M [SCRIPT] 2024-09-29 11:46:50,909803 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:46:51.109] M [SCRIPT] 2024-09-29 11:46:52,689 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccec][disconnect] seed=
[11:46:51.110] M [SCRIPT] 2024-09-29 11:46:52,689 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccec][disconnect] seed=
[11:46:51.110] M [SCRIPT] 2024-09-29 11:46:52,690 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacce9][disconnect] seed=
[11:46:51.110] M [SCRIPT] 2024-09-29 11:46:52,690 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacce9][disconnect] seed=
[11:46:51.110] M [SCRIPT] 2024-09-29 11:46:52,690 - EchoGateClient - INFO -
[66f8dbbaf916c74a88caccec]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:51.110] M [SCRIPT] 2024-09-29 11:46:51,110352 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:46:51.111] M [SCRIPT] 2024-09-29 11:46:52,691 - EchoGateClient - INFO -
[66f8dbbaf916c74a88cacce9]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:51.111] M [SCRIPT] 2024-09-29 11:46:51,111134 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:46:51.743] M [SCRIPT] 2024-09-29 11:46:53,323 - UISystem - INFO - ---------Now
Hide UIHall---------
[11:46:54.281] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[11:46:54.282] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[11:46:54.282] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse

ERROR *****************************************************************************
[11:46:54.291] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:46:54.306] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:46:54.306] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:46:54.307] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

[11:46:54.314] M [SCRIPT] 2024-09-29 11:46:55,893 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[11:46:54.375] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/plot_task_tips/plot_2021_displacement_common.spx

ERROR *****************************************************************************
[11:46:54.376] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
plot_task_tips\plot_2021_displacement_common.spx.json is not found!

[11:46:54.501] M [SCRIPT] 2024-09-29 11:46:56,081 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[11:46:54.522] M [SCRIPT] 2024-09-29 11:46:56,102 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_backflow_spring_fes_2024_main.csb,
UIActivityBackflow2024Main---------
[11:46:54.751] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:46:54.753] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:46:54.753] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:46:54.753] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:46:54.753] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:46:54.753] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:46:54.753] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

ERROR *****************************************************************************
[11:46:54.756] M [RENDER] can't find post effect config for custom_post_process

[11:46:54.756] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:46:54.756] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:46:54.756] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:46:54.757] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:46:54.757] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:46:54.757] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:46:54.757] M [RENDER] invalid post effect config, empty pass fxaa

[11:46:54.767] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.
WARNING
*****************************************************************************
[11:46:54.767] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:46:54.771] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe/h55_wardrobe_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe/h55_wardrobe_content/0_0.scn

[11:46:54.771] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:54.772] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:46:54.772] M [SCRIPT] 2024-09-29 11:46:56,352 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------
[11:46:54.772] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/color_grading.vs,common/shader/cocosui/color_grading.ps
[11:46:55.035] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.060] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:55.077] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:46:55.084] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile


[11:46:55.084] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.085] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.085] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.085] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.085] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.085] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.086] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.087] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.087] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.236] M [AUDIO] -----Load wwise\dwrg_ui01.bnk succeed!
[11:46:55.284] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:55.306] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:46:55.327] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/boss/space/space.gim
[11:46:55.329] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:46:55.350] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:46:55.359] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:46:55.379] L wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\boss\space\space.gim

[11:46:55.434] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile


[11:46:56.335] M [SCRIPT] 2024-09-29 11:46:57,916 - EchoGateClient - INFO -
[66f8dbc1f916c74a88cacced]use_three: (False, 9, True)
[11:46:56.336] M [SCRIPT] 2024-09-29 11:46:57,916 - EchoGateClient - INFO -
[66f8dbc1f916c74a88cacced]use_three: (False, 9, True)
[11:46:56.336] M [SCRIPT] 2024-09-29 11:46:57,917 - AsioUdpGateClient - INFO -
create_client: (None, '8.221.188.130', 20032, '8.221.188.130', 20032, None, False)
[11:46:56.336] M [SCRIPT] 2024-09-29 11:46:57,917 - EchoGateClient - INFO -
[66f8dbc1f916c74a88cacced][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=8.221.188.130 port=20032
[11:46:56.336] M [SCRIPT] 2024-09-29 11:46:57,917 - EchoGateClient - INFO -
[66f8dbc1f916c74a88cacced][bind_socket: connect] not support dc
[11:46:56.337] M [SCRIPT] 2024-09-29 11:46:57,918 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccee]use_three: (False, 9, True)
[11:46:56.337] M [SCRIPT] 2024-09-29 11:46:57,918 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccee]use_three: (False, 9, True)
[11:46:56.338] M [SCRIPT] 2024-09-29 11:46:57,919 - AsioUdpGateClient - INFO -
create_client: (None, '104.199.145.166', 20027, '104.199.145.166', 20027, None,
False)
[11:46:56.338] M [SCRIPT] 2024-09-29 11:46:57,919 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccee][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=104.199.145.166 port=20027
[11:46:56.338] M [SCRIPT] 2024-09-29 11:46:57,919 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccee][bind_socket: connect] not support dc
[11:46:56.339] M [SCRIPT] 2024-09-29 11:46:57,920 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccef]use_three: (False, 9, True)
[11:46:56.339] M [SCRIPT] 2024-09-29 11:46:57,920 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccef]use_three: (False, 9, True)
[11:46:56.339] M [SCRIPT] 2024-09-29 11:46:57,920 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.77', 20017, '47.84.144.77', 20017, None, False)
[11:46:56.340] M [SCRIPT] 2024-09-29 11:46:57,921 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccef][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.77 port=20017
[11:46:56.340] M [SCRIPT] 2024-09-29 11:46:57,921 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccef][bind_socket: connect] not support dc
[11:46:56.341] M [SCRIPT] 2024-09-29 11:46:57,922 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccf0]use_three: (False, 9, True)
[11:46:56.341] M [SCRIPT] 2024-09-29 11:46:57,922 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccf0]use_three: (False, 9, True)
[11:46:56.341] M [SCRIPT] 2024-09-29 11:46:57,922 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.208.210', 20042, '8.213.208.210', 20042, None, False)
[11:46:56.341] M [SCRIPT] 2024-09-29 11:46:57,922 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccf0][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=8.213.208.210 port=20042
[11:46:56.341] M [SCRIPT] 2024-09-29 11:46:57,922 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccf0][bind_socket: connect] not support dc
[11:46:56.343] M [SCRIPT] 2024-09-29 11:46:56,337656 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:56.343] M [SCRIPT] 2024-09-29 11:46:56,337762 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:56.343] M [SCRIPT] 2024-09-29 11:46:56,338212 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 53168
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,339616 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,339671 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,339983 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 53164
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,341347 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,341399 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,341657 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 38836
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,343270 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,343322 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:46:56.344] M [SCRIPT] 2024-09-29 11:46:56,343693 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 53128
[11:46:56.436] M [SCRIPT] 2024-09-29 11:46:56,412292 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:56.436] M [SCRIPT] 2024-09-29 11:46:56,421581 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:56.535] M [SCRIPT] 2024-09-29 11:46:56,534813 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:56.569] M [SCRIPT] 2024-09-29 11:46:56,542893 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:46:58.767] M [SCRIPT] 2024-09-29 11:47:00,348 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccef][disconnect] seed=
[11:46:58.767] M [SCRIPT] 2024-09-29 11:47:00,348 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccef][disconnect] seed=
[11:46:58.767] M [SCRIPT] 2024-09-29 11:47:00,348 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccee][disconnect] seed=
[11:46:58.767] M [SCRIPT] 2024-09-29 11:47:00,348 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccee][disconnect] seed=
[11:46:58.767] M [SCRIPT] 2024-09-29 11:47:00,348 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccef]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:58.768] M [SCRIPT] 2024-09-29 11:46:58,768271 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:46:58.768] M [SCRIPT] 2024-09-29 11:47:00,349 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccee]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:58.768] M [SCRIPT] 2024-09-29 11:46:58,768861 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:46:59.038] M [SCRIPT] 2024-09-29 11:47:00,617 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccf0][disconnect] seed=
[11:46:59.038] M [SCRIPT] 2024-09-29 11:47:00,618 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccf0][disconnect] seed=
[11:46:59.038] M [SCRIPT] 2024-09-29 11:47:00,618 - EchoGateClient - INFO -
[66f8dbc1f916c74a88caccf0]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:59.038] M [SCRIPT] 2024-09-29 11:46:59,037978 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:46:59.235] M [SCRIPT] 2024-09-29 11:47:00,815 - EchoGateClient - INFO -
[66f8dbc1f916c74a88cacced][disconnect] seed=
[11:46:59.235] M [SCRIPT] 2024-09-29 11:47:00,816 - EchoGateClient - INFO -
[66f8dbc1f916c74a88cacced][disconnect] seed=
[11:46:59.235] M [SCRIPT] 2024-09-29 11:47:00,816 - EchoGateClient - INFO -
[66f8dbc1f916c74a88cacced]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:46:59.235] M [SCRIPT] 2024-09-29 11:46:59,235846 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:47:00.368] M [SCRIPT] 2024-09-29 11:47:01,948 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf1]use_three: (False, 9, True)
[11:47:00.368] M [SCRIPT] 2024-09-29 11:47:01,949 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf1]use_three: (False, 9, True)
[11:47:00.369] M [SCRIPT] 2024-09-29 11:47:01,950 - AsioUdpGateClient - INFO -
create_client: (None, '8.221.188.50', 20022, '8.221.188.50', 20022, None, False)
[11:47:00.369] M [SCRIPT] 2024-09-29 11:47:01,950 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf1][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=8.221.188.50 port=20022
[11:47:00.369] M [SCRIPT] 2024-09-29 11:47:01,950 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf1][bind_socket: connect] not support dc
[11:47:00.370] M [SCRIPT] 2024-09-29 11:47:01,951 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf2]use_three: (False, 9, True)
[11:47:00.370] M [SCRIPT] 2024-09-29 11:47:01,951 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf2]use_three: (False, 9, True)
[11:47:00.370] M [SCRIPT] 2024-09-29 11:47:01,951 - AsioUdpGateClient - INFO -
create_client: (None, '104.199.145.166', 20027, '104.199.145.166', 20027, None,
False)
[11:47:00.371] M [SCRIPT] 2024-09-29 11:47:01,952 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf2][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=104.199.145.166 port=20027
[11:47:00.371] M [SCRIPT] 2024-09-29 11:47:01,952 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf2][bind_socket: connect] not support dc
[11:47:00.371] M [SCRIPT] 2024-09-29 11:47:01,952 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf3]use_three: (False, 9, True)
[11:47:00.371] M [SCRIPT] 2024-09-29 11:47:01,952 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf3]use_three: (False, 9, True)
[11:47:00.371] M [SCRIPT] 2024-09-29 11:47:01,952 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.60', 20022, '47.84.144.60', 20022, None, False)
[11:47:00.373] M [SCRIPT] 2024-09-29 11:47:01,953 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf3][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.60 port=20022
[11:47:00.373] M [SCRIPT] 2024-09-29 11:47:01,953 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf3][bind_socket: connect] not support dc
[11:47:00.374] M [SCRIPT] 2024-09-29 11:47:01,954 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf4]use_three: (False, 9, True)
[11:47:00.374] M [SCRIPT] 2024-09-29 11:47:01,954 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf4]use_three: (False, 9, True)
[11:47:00.374] M [SCRIPT] 2024-09-29 11:47:01,954 - AsioUdpGateClient - INFO -
create_client: (None, '8.213.195.21', 20027, '8.213.195.21', 20027, None, False)
[11:47:00.375] M [SCRIPT] 2024-09-29 11:47:01,955 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf4][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=8.213.195.21 port=20027
[11:47:00.375] M [SCRIPT] 2024-09-29 11:47:01,955 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf4][bind_socket: connect] not support dc
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,370788 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,370847 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,371185 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 53204
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,372267 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,372308 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,372536 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 53144
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,373916 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,373981 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,374239 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 53132
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,375944 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_redundancy:155 -
INFO - 0 rdc_check_flag: 1 dupack: 1 resendts_delta: 1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,376004 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v1:21 - INFO - create_kcp_v1
[11:47:00.376] M [SCRIPT] 2024-09-29 11:47:00,376317 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 53124
[11:47:00.469] M [SCRIPT] 2024-09-29 11:47:00,451426 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:47:00.470] M [SCRIPT] 2024-09-29 11:47:00,461861 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:47:00.567] M [SCRIPT] 2024-09-29 11:47:00,554743 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:47:00.568] M [SCRIPT] 2024-09-29 11:47:00,555406 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:47:02.734] M [SCRIPT] 2024-09-29 11:47:04,315 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf3][disconnect] seed=
[11:47:02.734] M [SCRIPT] 2024-09-29 11:47:04,315 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf3][disconnect] seed=
[11:47:02.734] M [SCRIPT] 2024-09-29 11:47:04,315 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf3]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:47:02.734] M [SCRIPT] 2024-09-29 11:47:02,735157 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:47:02.768] M [SCRIPT] 2024-09-29 11:47:04,348 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf2][disconnect] seed=
[11:47:02.768] M [SCRIPT] 2024-09-29 11:47:04,348 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf2][disconnect] seed=
[11:47:02.769] M [SCRIPT] 2024-09-29 11:47:04,349 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf2]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:47:02.769] M [SCRIPT] 2024-09-29 11:47:02,769024 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:47:02.972] M [SCRIPT] 2024-09-29 11:47:04,552 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf1][disconnect] seed=
[11:47:02.972] M [SCRIPT] 2024-09-29 11:47:04,552 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf1][disconnect] seed=
[11:47:02.973] M [SCRIPT] 2024-09-29 11:47:04,552 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf1]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:47:02.973] M [SCRIPT] 2024-09-29 11:47:02,973071 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:47:03.039] M [SCRIPT] 2024-09-29 11:47:04,618 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf4][disconnect] seed=
[11:47:03.039] M [SCRIPT] 2024-09-29 11:47:04,619 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf4][disconnect] seed=
[11:47:03.039] M [SCRIPT] 2024-09-29 11:47:04,619 - EchoGateClient - INFO -
[66f8dbc5f916c74a88caccf4]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:47:03.040] M [SCRIPT] 2024-09-29 11:47:03,039254 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:47:22.133] M [RENDER] Set render mode: 1536 793 32 1 0
[11:47:22.140] M [CLIENT] OnWindowResize - 1536, 793
[11:47:22.141] M [SCRIPT] 2024-09-29 11:47:23,720 - game_init.py - INFO - on window
resize :1536, 793
[11:47:27.700] M [SCRIPT] 2024-09-29 11:47:29,280 - UISystem - INFO - ---------
create csb path
-ui/dm65ui/res/activity_guide_rookie_award_char_choose_backflow.csb,
UIActivityBackflowDay7Reward---------
[11:47:30.997] M [SCRIPT] 2024-09-29 11:47:32,577 - UISystem - INFO - ---------
create csb path
-ui/dm65ui/res/activity_guide_rookie_award_char_choose_backflow.csb,
UIActivityBackflowDay7Reward---------
[11:47:47.897] M [AUDIO DEBUG] unload bank, ptr:1487764cf20, bank name:
download_gsdt_playlistmusic_2024pack2
[11:47:47.897] M [AUDIO DEBUG] unload bank, ptr:1487764f360, bank name:
download_gsdt_playlistmusic_2024pack1
[11:49:20.040] M [SCRIPT] 2024-09-29 11:49:21,875 - UISystem - INFO - ---------
create csb path
-ui/dm65ui/res/activity_guide_rookie_award_char_choose_backflow.csb,
UIActivityBackflowDay7Reward---------
[11:49:22.674] M [SCRIPT] 2024-09-29 11:49:24,509 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[11:49:22.757] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:49:22.761] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:49:22.763] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:49:22.764] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:49:22.764] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:49:22.764] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:49:22.765] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:49:22.785] M [SCRIPT] 2024-09-29 11:49:24,620 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[11:49:22.786] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/panel_rt.vs,common/shader/cocosui/panel_rt.ps
[11:49:22.802] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/ithaqua.gim
[11:49:22.808] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:49:22.947] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_ganguo/h55_food_ganguo_a.gim
[11:49:23.005] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/ithaqua_weapon.gim
[11:49:24.589] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/sprite_advance_effect.vs,common/shader/cocosui/
sprite_advance_effect.ps

WARNING
*****************************************************************************
[11:49:24.595] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/sprite_advance_effect.vs : D:\IdentityV\
Shader@0x000001482777C420(71,23-54): warning X3578: Output value 'main' is not
completely initialized
"

[11:49:25.887] M [SCRIPT] 2024-09-29 11:49:27,722 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/activity_coordinator_recharge_main.csb,
UIFirstFlush---------
[11:49:26.177] M [SCRIPT] 2024-09-29 11:49:28,012 - UISystem - INFO - ---------
captureNodesToRT -[<ccui.Layout object at 0x0000014809528460>, <ccui.Layout object
at 0x00000148095284F0>], g_cocos_lazy_visit:True---------
[11:49:26.508] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui/dm65ui/res/ui_splendor_res/dissolve.spx

ERROR *****************************************************************************
[11:49:26.510] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
dissolve.spx.json is not found!

[11:49:27.853] M [SCRIPT] 2024-09-29 11:49:29,688 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[11:49:30.043] M [SCRIPT] 2024-09-29 11:49:31,878 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_guide_rookie_main.csb,
UIActivityGuideFrame---------
[11:49:30.317] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:49:30.604] M [SCRIPT] 2024-09-29 11:49:32,439 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_intro.csb, UIActivityIntro---------
[11:49:30.677] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:49:32.407] M [AUDIO] -----Load wwise\survivor.bnk succeed!
[11:49:33.959] M [COCOSUI] [uishader]: cocos node uses a custom shader with define:
common/shader/cocosui/sprite_advance_effect.vs,common/shader/cocosui/
sprite_advance_effect.ps
WARNING
*****************************************************************************
[11:49:33.965] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/sprite_advance_effect.vs : D:\IdentityV\
Shader@0x0000014827775F80(71,23-54): warning X3578: Output value 'main' is not
completely initialized
"

[11:49:34.413] M [SCRIPT] 2024-09-29 11:49:36,248 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[11:49:34.461] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[11:49:34.469] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[11:49:34.471] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[11:49:34.473] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[11:49:34.477] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[11:49:34.478] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[11:49:34.481] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[11:49:34.486] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[11:49:34.488] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[11:49:35.241] M [SCRIPT] 2024-09-29 11:49:37,077 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_rank_mode_entrance.csb,
UIHallRankMode---------
[11:49:35.875] M [SCRIPT] 2024-09-29 11:49:37,711 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_choice.csb, UIRankPick---------
[11:49:36.301] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[11:49:36.349] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[11:49:37.004] M [SCRIPT] 2024-09-29 11:49:38,839 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] start request_match_game, battle_count=237,
need_download=False
[11:49:37.005] M [SCRIPT] 2024-09-29 11:49:38,840 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=237,
need_download=False
[11:49:37.129] M [SCRIPT] 2024-09-29 11:49:38,965 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[11:49:40.302] M [SCRIPT] 2024-09-29 11:49:42,137 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_new.csb, UIFriendMain---------
[11:49:40.379] M [SCRIPT] 2024-09-29 11:49:42,214 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light210177245---------
[11:49:40.379] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps

WARNING
*****************************************************************************
[11:49:40.428] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/flow_light.ps : D:\IdentityV\Shader@0x0000014808A3FFE0(76,9-
16): warning X3557: loop only executes for 0 iteration(s), forcing loop to unroll
"

[11:49:40.842] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile


[11:49:49.297] M [SCRIPT] 2024-09-29 11:49:51,169 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[11:49:51.526] M [SCRIPT] 2024-09-29 11:49:53,397 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------

WARNING
*****************************************************************************
[11:49:51.627] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:49:51.628] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:49:51.733] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:49:53.911] M [SCRIPT] 2024-09-29 11:49:55,783 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[11:49:55.761] M [SCRIPT] 2024-09-29 11:49:57,632 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.144.70', 20012, '', '', '', {'bgp_ip': '47.84.144.70',
'port': 20012, 'hostno': 1231100300, 'hostnum': 12311})
[11:49:55.761] M [SCRIPT] 2024-09-29 11:49:57,632 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.144.70', 20012, <common_pb2.EntityMailbox object
at 0x00000148092D2650>, True, True, {'bgp_ip': '47.84.144.70', 'port': 20012,
'hostno': 1231100300, 'hostnum': 12311}, 1, 0)
[11:49:55.762] M [SCRIPT] 2024-09-29 11:49:57,632 - NetService - INFO -
set_reconnect_indepent----------True
[11:49:55.763] M [SCRIPT] 2024-09-29 11:49:57,634 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[11:49:55.763] M [SCRIPT] 2024-09-29 11:49:57,634 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[11:49:55.763] M [SCRIPT] 2024-09-29 11:49:57,634 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[11:49:55.767] M [SCRIPT] 2024-09-29 11:49:57,638 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20012, 1, False, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1119, in set_bind_soul_info\n',
' File "nets\\netService.py", line 908, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 416, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 423, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 431, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 216, in connect_soul\n'])
[11:49:55.769] M [SCRIPT] 2024-09-29 11:49:57,640 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]use_three: (False, 9, True)
[11:49:55.770] M [SCRIPT] 2024-09-29 11:49:57,640 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]use_three: (False, 9, True)
[11:49:55.775] M [SCRIPT] 2024-09-29 11:49:57,646 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.70', 20012, '47.84.144.70', 20012, {'bgp_ip':
'47.84.144.70', 'port': 20012, 'hostno': 1231100300, 'hostnum': 12311}, True)
[11:49:55.776] M [SCRIPT] 2024-09-29 11:49:57,647 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]use_three: (False, 9, True)
[11:49:55.776] M [SCRIPT] 2024-09-29 11:49:57,647 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.70 port=20012
[11:49:55.776] M [SCRIPT] 2024-09-29 11:49:57,647 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5][bind_socket: connect] not support dc
[11:49:55.778] M [SCRIPT] 2024-09-29 11:49:57,649 - NetService - INFO -
set_reconnect_indepent----------True
[11:49:55.778] M [SCRIPT] 2024-09-29 11:49:55,775782 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:101 - INFO - set_kcp_version: 4
[11:49:55.778] M [SCRIPT] 2024-09-29 11:49:55,777876 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:189 -
INFO - 0 1
[11:49:55.778] M [SCRIPT] 2024-09-29 11:49:55,778275 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v2:47 - INFO - create_kcp_v2
[11:49:55.781] M [SCRIPT] 2024-09-29 11:49:55,779759 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 51248
[11:49:55.893] M [SCRIPT] 2024-09-29 11:49:57,764 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]we have success connected to gate server
[11:49:55.894] M [SCRIPT] 2024-09-29 11:49:57,765 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]enabling session encryption
[11:49:55.894] M [SCRIPT] 2024-09-29 11:49:55,873845 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:49:55.961] M [SCRIPT] 2024-09-29 11:49:57,832 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5][_send_session_key] seed=85792342, encrypt_time=13
[11:49:56.026] M [SCRIPT] 2024-09-29 11:49:57,897 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]session_key_ok seed=85792342
[11:49:56.028] M [SCRIPT] 2024-09-29 11:49:57,899 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]send connect_server request to ('47.84.144.70', 20012)
[11:49:56.028] M [SCRIPT] 2024-09-29 11:49:57,899 - AsioUdpGateClient - DEBUG -
[66f8dc75f916c74a88caccf5]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[11:49:56.029] M [SCRIPT] 2024-09-29 11:49:56,029449 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[11:49:56.032] M [SCRIPT] 2024-09-29 11:49:56,030383 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[11:49:56.100] M [SCRIPT] 2024-09-29 11:49:57,970 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[11:49:56.101] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:49:56.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:49:56.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:49:56.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:49:56.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:49:56.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:49:56.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:49:56.103] M [SCRIPT] 2024-09-29 11:49:57,975 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[11:49:56.105] M [SCRIPT] 2024-09-29 11:49:57,977 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]receive connect_reply soul type=1
[11:49:56.106] M [SCRIPT] 2024-09-29 11:49:57,978 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[11:49:56.106] M [SCRIPT] 2024-09-29 11:49:57,978 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('66f8d8b6f916c74a88cacce3', '47.84.144.70', 20012, False)
[11:49:56.106] M [SCRIPT] 2024-09-29 11:49:57,978 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20012)
[11:49:56.107] M [SCRIPT] 2024-09-29 11:49:57,978 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.144.70', 20012)
[11:49:56.110] M [SCRIPT] 2024-09-29 11:49:57,981 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 823, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 855, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
855, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 263, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 543, in
connect_success\n', ' File "nets\\netService.py", line 1121, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[11:49:56.111] M [SCRIPT] 2024-09-29 11:49:57,983 - DevSTMgr - INFO -
set_ping_soul----True
[11:49:56.112] M [SCRIPT] 2024-09-29 11:49:57,983 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]set_default_owner: <entities.Avatar.Avatar object at
0x0000014868594210>
[11:49:56.159] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: end
[11:49:56.159] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: fx_1
[11:49:56.163] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:49:56.171] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:49:57.394] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[11:49:57.396] M [SCRIPT] 2024-09-29 11:49:59,217 - UISystem - INFO - ---------Now
Hide UIHall---------
[11:49:57.410] M [SCRIPT] 2024-09-29 11:49:59,230 - crash_helper - INFO -
WorldCityCustom leave
[11:49:57.411] M [SCRIPT] 2024-09-29 11:49:59,232 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[11:49:57.467] M [SCRIPT] 2024-09-29 11:49:59,288 - crash_helper - INFO -
WorldMatchRoom show
[11:49:57.499] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[11:49:57.528] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[11:49:57.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[11:49:57.537] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[11:50:00.542] M [SCRIPT] 2024-09-29 11:50:02,359 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 5
[11:50:00.542] M [SCRIPT] 2024-09-29 11:50:02,359 - UISystem - INFO - ---------Now
Hide UIHall---------
[11:50:00.547] M [SCRIPT] 2024-09-29 11:50:02,363 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[11:50:00.644] M [SCRIPT] 2024-09-29 11:50:02,461 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[11:50:00.688] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[11:50:00.694] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/note_sp/sp_change.spx

ERROR *****************************************************************************
[11:50:00.696] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
note_sp\sp_change.spx.json is not found!

[11:50:00.784] M [COCOSUI] cocos load spine :


<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[11:50:00.818] M [SCRIPT] 2024-09-29 11:50:02,634 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x000001487494D7B0>, False,
False)
[11:50:00.822] M [SCRIPT] 2024-09-29 11:50:02,639 - UIRoomWait - INFO -
show_player_info----------(ObjectId('62f3517c5407d9c87bcbbf03'), 2)
[11:50:00.822] M [SCRIPT] 2024-09-29 11:50:02,639 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 1
[11:50:00.822] M [SCRIPT] 2024-09-29 11:50:02,639 - UseHero - INFO -
update_hero_model id -96
[11:50:00.839] M [SCRIPT] 2024-09-29 11:50:02,655 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64f8a0436c317f6cf278d98a'), 2)
[11:50:00.839] M [SCRIPT] 2024-09-29 11:50:02,655 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 2
[11:50:00.839] M [SCRIPT] 2024-09-29 11:50:02,655 - UseHero - INFO -
update_hero_model id -121
[11:50:00.842] M [SCRIPT] 2024-09-29 11:50:02,658 - UIRoomWait - INFO -
show_player_info----------(ObjectId('65c8ee9b069d3bf5effc9f93'), 1)
[11:50:00.842] M [SCRIPT] 2024-09-29 11:50:02,658 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 0
[11:50:00.842] M [SCRIPT] 2024-09-29 11:50:02,658 - UseHero - INFO -
update_hero_model id -74
[11:50:00.843] M [SCRIPT] 2024-09-29 11:50:02,659 - UIRoomWait - INFO -
show_player_info----------(ObjectId('643147e4a3f1766e56184a66'), 2)
[11:50:00.843] M [SCRIPT] 2024-09-29 11:50:02,659 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 3
[11:50:00.843] M [SCRIPT] 2024-09-29 11:50:02,659 - UseHero - INFO -
update_hero_model id -15
[11:50:00.846] M [SCRIPT] 2024-09-29 11:50:02,661 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64945082903dbaa30917b12b'), 2)
[11:50:00.846] M [SCRIPT] 2024-09-29 11:50:02,662 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 4
[11:50:00.846] M [SCRIPT] 2024-09-29 11:50:02,662 - UseHero - INFO -
update_hero_model id -135
[11:50:00.847] M [SCRIPT] 2024-09-29 11:50:02,663 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 1
[11:50:00.848] M [SCRIPT] 2024-09-29 11:50:02,663 - UIRoomWait - INFO -
show_player_info----------(ObjectId('65c8ee9b069d3bf5effc9f93'), 1)
[11:50:00.849] M [SCRIPT] 2024-09-29 11:50:02,665 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[11:50:00.849] M [SCRIPT] 2024-09-29 11:50:02,665 - UIRoomWait - INFO -
show_player_info----------(ObjectId('643147e4a3f1766e56184a66'), 2)
[11:50:00.905] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[11:50:00.907] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[11:50:00.958] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[11:50:00.981] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[11:50:00.981] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[11:50:00.985] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[11:50:00.985] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[11:50:01.006] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[11:50:01.012] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[11:50:01.014] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:50:01.029] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[11:50:01.058] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_shoumu/separate_dir/shoumu_e_nailao/
shoumu_e_nailao.gim
[11:50:01.100] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_nailao_idle_001.bpse
[11:50:01.107] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_nailao_idle_001.bpse
[11:50:01.108] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_nailao_idle_002.bpse
[11:50:01.113] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_nailao_idle_002.bpse
[11:50:01.122] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_gd/h55_survivor_w_gd.gim
[11:50:01.131] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_tieqiao/separate_dir/shoumu_e_nailao/shoumu_e_nailao_tieqiao.gim
[11:50:01.139] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_nailao_idle_003.bpse
[11:50:01.142] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_nailao_idle_003.bpse
[11:50:01.145] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_firefly/h55_fishingvillage_2023anni2_glass02.gim
[11:50:01.146] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph.gim
[11:50:01.173] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yinghuochong_2023haizhou_idle_005.bpse
[11:50:01.181] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/yinghuochong_2023haizhou_idle_005.bpse
[11:50:01.184] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/yeying/yeying.gim
[11:50:01.193] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[11:50:01.193] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/yeying_01.bpse
[11:50:01.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[11:50:01.196] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_21.gim
[11:50:01.197] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light.fx, tech name: TShader.
[11:50:01.199] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/yeying_01.bpse
[11:50:01.200] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/yeying_02.bpse
[11:50:01.206] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[11:50:01.214] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/yeying_02.bpse
[11:50:01.221] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_it/h55_survivor_m_it_lv1.gim
[11:50:01.231] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_wushu_xiao/h55_pendant_wushu_xiao.gim
[11:50:01.238] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lvshi_yabolahan_emotion_trial_001.bpse
[11:50:01.239] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_baize/h55_guajian_baize.gim
[11:50:01.240] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_it/separate_dir/it_e_yabolahan/
it_e_yabolahan_light.gim
[11:50:01.250] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:50:01.254] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_002.gim
[11:50:01.258] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:50:01.263] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog.gim
[11:50:01.269] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[11:50:01.270] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[11:50:01.290] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[11:50:01.325] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog_chiba
ng.gim
[11:50:01.344] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim
[11:50:01.354] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_map/h55_pendant_map.gim
[11:50:01.362] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:50:01.366] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[11:50:01.375] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:50:01.376] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1_a.bpse
[11:50:01.395] M [AUDIO] -----Load wwise\survivor_vo.bnk succeed!
[11:50:01.395] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[11:50:01.396] M [AUDIO] -----Load wwise\killer.bnk succeed!
[11:50:01.403] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[11:50:01.406] M [AUDIO] -----Load wwise\killer_joseph.bnk succeed!
[11:50:01.413] M [AUDIO] -----Load wwise\killer_vo.bnk succeed!
[11:50:01.470] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:50:01.505] M [AUDIO] -----Load wwise\survivor_vo_gd_gx.bnk succeed!
[11:50:01.509] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[11:50:05.044] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_nailao/h55_food_nailao.gim
[11:50:08.354] M [SCRIPT] 2024-09-29 11:50:10,170 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x000001487494D7B0>
[11:50:08.399] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:50:08.402] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:50:08.402] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:50:08.402] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:50:08.402] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:50:08.402] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:50:08.402] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:50:08.411] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[11:50:08.411] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:50:08.413] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:50:08.415] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[11:50:08.423] M [SCRIPT] 2024-09-29 11:50:10,240 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[11:50:08.433] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[11:50:08.446] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[11:50:08.446] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[11:50:08.447] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[11:50:08.447] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[11:50:08.448] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[11:50:08.551] M [AUDIO] -----Load wwise\survivor_vo_fl.bnk succeed!

ERROR *****************************************************************************
[11:50:08.606] M [AUDIO] start audio event failed, path: survivor_vo_fl/Event|
P_survivor_vo_fl_survivor_1p_vo_fl_load_silent

[11:50:09.004] M [SCRIPT] 2024-09-29 11:50:10,819 - UseHero - INFO -


start_update_hero_model -121
[11:50:09.004] M [SCRIPT] 2024-09-29 11:50:10,821 - UseHero - INFO -
update_hero_model id -121
[11:50:09.005] M [SCRIPT] 2024-09-29 11:50:10,822 - UseHero - INFO -
after_update_hero_model -121
[11:50:09.006] M [SCRIPT] 2024-09-29 11:50:10,823 - ChangeHero - INFO -
start_update uid2pid =====121, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 135}, 64f8a0436c317f6cf278d98a
[11:50:09.007] M [SCRIPT] 2024-09-29 11:50:10,824 - ChangeHero - INFO -
start_update ico_label =====121, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 135}, 64f8a0436c317f6cf278d98a
[11:50:09.039] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:50:09.042] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_wushu_xiao/h55_pendant_wushu_xiao.gim
[11:50:09.057] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_baize/h55_guajian_baize.gim
[11:50:09.066] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:50:09.067] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_002.gim
[11:50:09.071] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog.gim
[11:50:09.095] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog_chiba
ng.gim
[11:50:09.936] M [SCRIPT] 2024-09-29 11:50:11,753 - UseHero - INFO -
start_update_hero_model -121
[11:50:09.936] M [SCRIPT] 2024-09-29 11:50:11,753 - UseHero - INFO -
update_hero_model id -121
[11:50:09.938] M [SCRIPT] 2024-09-29 11:50:11,754 - UseHero - INFO -
after_update_hero_model -121
[11:50:09.938] M [SCRIPT] 2024-09-29 11:50:11,755 - ChangeHero - INFO -
start_update uid2pid =====121, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 135}, 64f8a0436c317f6cf278d98a
[11:50:09.940] M [SCRIPT] 2024-09-29 11:50:11,755 - ChangeHero - INFO -
start_update ico_label =====121, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 135}, 64f8a0436c317f6cf278d98a
[11:50:11.005] M [SCRIPT] 2024-09-29 11:50:12,822 - UseHero - INFO -
request_use_hero_card, role_id -97
[11:50:11.006] M [SCRIPT] 2024-09-29 11:50:12,823 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000001487494D7B0>
[11:50:11.225] M [SCRIPT] 2024-09-29 11:50:13,041 - UseHero - INFO -
start_update_hero_model -97
[11:50:11.225] M [SCRIPT] 2024-09-29 11:50:13,042 - UseHero - INFO -
update_hero_model id -97
[11:50:11.225] M [SCRIPT] 2024-09-29 11:50:13,042 - UseHero - INFO -
after_update_hero_model -97
[11:50:11.226] M [SCRIPT] 2024-09-29 11:50:13,043 - ChangeHero - INFO -
start_update uid2pid =====97, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 135}, 64945082903dbaa30917b12b
[11:50:11.227] M [SCRIPT] 2024-09-29 11:50:13,044 - ChangeHero - INFO -
start_update ico_label =====97, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 97}, 64945082903dbaa30917b12b
[11:50:11.240] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[11:50:11.292] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim

WARNING
*****************************************************************************
[11:50:11.301] M [WORLD] chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu_box01.gim and chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu.gim have different bone tree

[11:50:14.227] M [AUDIO] -----Load wwise\survivor_vo_qiutu.bnk succeed!

ERROR *****************************************************************************
[11:50:14.228] M [AUDIO] start audio event failed, path: survivor_vo_qiutu/Event|
P_survivor_vo_qiutu_survivor_1p_vo_qiutu_load_silent

[11:50:19.991] M [SCRIPT] 2024-09-29 11:50:21,808 - UseHero - INFO -


start_update_hero_model -16
[11:50:19.992] M [SCRIPT] 2024-09-29 11:50:21,808 - UseHero - INFO -
update_hero_model id -16
[11:50:19.992] M [SCRIPT] 2024-09-29 11:50:21,809 - UseHero - INFO -
after_update_hero_model -16
[11:50:19.992] M [SCRIPT] 2024-09-29 11:50:21,809 - ChangeHero - INFO -
start_update uid2pid =====16, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 97}, 643147e4a3f1766e56184a66
[11:50:19.994] M [SCRIPT] 2024-09-29 11:50:21,810 - ChangeHero - INFO -
start_update ico_label =====16, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
16, ObjectId('64945082903dbaa30917b12b'): 97}, 643147e4a3f1766e56184a66
[11:50:20.009] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qd/h55_survivor_m_qd_lv1.gim
[11:50:20.053] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:50:20.056] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_glim/h55_pendant_glim.gim
[11:50:20.057] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:50:20.187] M [action debug] register end event, model: chr\player\
dm65_survivor_m\h55_survivor_m_shoumu\separate_dir\shoumu_e_nailao\
shoumu_e_nailao.gim
[11:50:34.156] M [SCRIPT] 2024-09-29 11:50:35,972 - UseHero - INFO -
start_update_hero_model -114
[11:50:34.157] M [SCRIPT] 2024-09-29 11:50:35,972 - UseHero - INFO -
update_hero_model id -114
[11:50:34.157] M [SCRIPT] 2024-09-29 11:50:35,973 - UseHero - INFO -
after_update_hero_model -114
[11:50:34.157] M [SCRIPT] 2024-09-29 11:50:35,973 - ChangeHero - INFO -
start_update uid2pid =====114, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
16, ObjectId('64945082903dbaa30917b12b'): 97}, 64f8a0436c317f6cf278d98a
[11:50:34.158] M [SCRIPT] 2024-09-29 11:50:35,974 - ChangeHero - INFO -
start_update ico_label =====114, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 114, ObjectId('643147e4a3f1766e56184a66'):
16, ObjectId('64945082903dbaa30917b12b'): 97}, 64f8a0436c317f6cf278d98a
[11:50:34.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_e_xiangyue/
yinyue_e_xiangyue.gim
[11:50:34.172] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_laser_simple.fx, tech name: TShader.
[11:50:34.194] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:50:34.240] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_idle_001.bpse
[11:50:34.252] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_005.gim
[11:50:34.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_idle_001.bpse
[11:50:34.259] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_appear_001.bpse
[11:50:34.267] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_011.gim
[11:50:34.275] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_010.gim
[11:50:34.278] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_002.gim
[11:50:34.281] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_008.gim
[11:50:34.293] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_007.gim
[11:50:34.293] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[11:50:34.301] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_001.gim
[11:50:34.308] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/hastur/separate_dir/hastur_e_xiu/hastur_e_xiu_shuicao_1.gim
[11:50:34.324] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/hastur/separate_dir/hastur_e_xiu/hastur_e_xiu_shuicao_2.gim
[11:50:34.333] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/hastur/separate_dir/hastur_e_xiu/hastur_e_xiu_shuicao_3.gim
[11:50:34.350] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_special_001.bpse
[11:50:34.380] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_006.gim
[11:50:34.381] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_grow.fx, tech name: TShader.
[11:50:34.448] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_009.gim
[11:50:34.451] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yinyuejia_xiangyuezhe_zhanshi_004.gim
[11:50:34.457] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/cuimianshi_shouyinji_skill_range_002_002.gim
[11:50:34.459] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/cuimianshi_shouyinji_skill_range_002_003.gim
[11:50:34.464] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_appear_002.bpse
[11:50:34.472] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/sp_xiyi_guyongbing_zhanshi_appear_014.gim
[11:50:34.477] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_special_002.bpse
[11:50:34.486] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/sp_xiyi_guyongbing_zhanshi_idle_special_001.gim
[11:50:34.490] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_special_003.bpse
[11:50:34.496] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xuezhe_junsi_zhanshi_appear_002.bpse
[11:50:34.533] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_e_xiangyue/
yinyue_e_xiangyue_hair.gim
[11:50:34.546] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_e_xiangyue/
yinyue_e_xiangyue_qun.gim
[11:50:34.557] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:50:34.559] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_yinyue_yincha/separate_dir/yinyue_e_xiangyue/
yinyue_e_xiangyue_cha.gim
[11:50:34.568] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_001.bpse
[11:50:34.590] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_zhihui/h55_guajian_zhihui.gim
[11:50:34.593] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[11:50:34.606] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/yinyuejia_zhihui_idle_01.bpse
[11:50:34.608] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[11:50:34.617] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/yinyuejia_zhihui_idle_01.bpse
[11:50:34.654] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[11:50:34.690] M [RENDER] create effect shader\fur.fx:TShader *** time: 35.67 ms
***
[11:50:34.694] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[11:50:34.699] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[11:50:34.736] M [AUDIO] -----Load wwise\survivor_vo_spjk_gx.bnk succeed!
[11:50:37.332] M [SCRIPT] 2024-09-29 11:50:39,148 - UseHero - INFO -
start_update_hero_model -15
[11:50:37.332] M [SCRIPT] 2024-09-29 11:50:39,149 - UseHero - INFO -
update_hero_model id -15
[11:50:37.333] M [SCRIPT] 2024-09-29 11:50:39,150 - UseHero - INFO -
after_update_hero_model -15
[11:50:37.333] M [SCRIPT] 2024-09-29 11:50:39,150 - ChangeHero - INFO -
start_update uid2pid =====15, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 114, ObjectId('643147e4a3f1766e56184a66'):
16, ObjectId('64945082903dbaa30917b12b'): 97}, 643147e4a3f1766e56184a66
[11:50:37.334] M [SCRIPT] 2024-09-29 11:50:39,151 - ChangeHero - INFO -
start_update ico_label =====15, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 114, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 97}, 643147e4a3f1766e56184a66
[11:50:37.353] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_it/h55_survivor_m_it_lv1.gim
[11:50:37.401] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_map/h55_pendant_map.gim
[11:50:41.767] M [SCRIPT] 2024-09-29 11:50:43,583 - UseHero - INFO -
start_update_hero_model -113
[11:50:41.767] M [SCRIPT] 2024-09-29 11:50:43,583 - UseHero - INFO -
update_hero_model id -113
[11:50:41.768] M [SCRIPT] 2024-09-29 11:50:43,584 - UseHero - INFO -
after_update_hero_model -113
[11:50:41.768] M [SCRIPT] 2024-09-29 11:50:43,584 - ChangeHero - INFO -
start_update uid2pid =====113, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 114, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 97}, 64f8a0436c317f6cf278d98a
[11:50:41.769] M [SCRIPT] 2024-09-29 11:50:43,585 - ChangeHero - INFO -
start_update ico_label =====113, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 113, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 97}, 64f8a0436c317f6cf278d98a
[11:50:41.788] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_bzt/separate_dir/bzt_d_jingji/
bzt_d_jingji.gim
[11:50:41.790] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:50:41.869] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:50:41.873] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_pen/h55_pendant_pen.gim
[11:50:41.890] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_mimatong/h55_guajian_mimatong.gim
[11:50:41.907] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/baizhentan_mimatong_idle_001.bpse
[11:50:41.916] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/baizhentan_mimatong_idle_001.gim
[11:50:41.920] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/baizhentan_mimatong_idle_003.gim
[11:50:41.927] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/baizhentan_mimatong_idle_001.bpse
[11:50:41.940] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_07zhenjun/h55_pet_07zhenjun.gim
[11:50:41.953] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[11:50:42.111] M [AUDIO] -----Load wwise\survivor_vo_bzt_gx.bnk succeed!
[11:50:44.108] M [SCRIPT] 2024-09-29 11:50:45,924 - UseHero - INFO -
start_update_hero_model -121
[11:50:44.108] M [SCRIPT] 2024-09-29 11:50:45,925 - UseHero - INFO -
update_hero_model id -121
[11:50:44.109] M [SCRIPT] 2024-09-29 11:50:45,926 - UseHero - INFO -
after_update_hero_model -121
[11:50:44.110] M [SCRIPT] 2024-09-29 11:50:45,926 - ChangeHero - INFO -
start_update uid2pid =====121, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 113, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 97}, 64f8a0436c317f6cf278d98a
[11:50:44.111] M [SCRIPT] 2024-09-29 11:50:45,928 - ChangeHero - INFO -
start_update ico_label =====121, {ObjectId('62f3517c5407d9c87bcbbf03'): 96,
ObjectId('64f8a0436c317f6cf278d98a'): 121, ObjectId('643147e4a3f1766e56184a66'):
15, ObjectId('64945082903dbaa30917b12b'): 97}, 64f8a0436c317f6cf278d98a
[11:50:44.129] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_gd/h55_survivor_w_gd.gim
[11:50:44.183] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_wushu_xiao/h55_pendant_wushu_xiao.gim
[11:50:44.190] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_baize/h55_guajian_baize.gim
[11:50:44.197] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:50:44.197] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_002.gim
[11:50:44.200] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog.gim
[11:50:44.221] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog_chiba
ng.gim
[11:50:45.149] M [SCRIPT] 2024-09-29 11:50:46,966 - LogMgr - INFO - [copycat]
pre_start_battle
[11:50:45.641] M [SCRIPT] 2024-09-29 11:50:47,456 - LogMgr - INFO - [copycat]
pre_start_battle cb
[11:50:45.641] M [SCRIPT] 2024-09-29 11:50:47,457 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[11:50:45.669] M [SCRIPT] 2024-09-29 11:50:47,486 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[11:50:45.673] M [SCRIPT] 2024-09-29 11:50:47,489 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[11:50:49.681] M [SCRIPT] 2024-09-29 11:50:51,497 - LogMgr - INFO - [copycat]
init_battle_world
[11:50:49.681] M [SCRIPT] 2024-09-29 11:50:51,497 - LogMgr - INFO - [copycat]
_init_battle_world
[11:50:49.728] M [SCRIPT] 2024-09-29 11:50:51,545 - crash_helper - INFO -
WorldMatchRoom destroy
[11:50:49.729] M [SCRIPT] 2024-09-29 11:50:51,546 - crash_helper - INFO - memory
info: used: 702
[11:50:49.748] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[11:50:49.768] M [WORLD] failed to active post effect with empty view

[11:50:49.768] M [SCRIPT] 2024-09-29 11:50:51,584 - crash_helper - INFO -


WorldCityCustom destroy
[11:50:49.768] M [SCRIPT] 2024-09-29 11:50:51,584 - crash_helper - INFO - memory
info: used: 708

ERROR *****************************************************************************
[11:50:49.815] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:50:49.815] M [WORLD] GetPostEffectNodeMaterial can't find post effect

ERROR *****************************************************************************
[11:50:49.842] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[11:50:49.842] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[11:50:49.842] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[11:50:49.842] M [WORLD] invalid view, failed to find post effect

[11:50:49.842] M [SCRIPT] 2024-09-29 11:50:51,659 - game_init.py - INFO - xd_debug


use gpu skin
[11:50:49.842] M [SCRIPT] 2024-09-29 11:50:51,659 - crash_helper - INFO -
WorldFancy destroy
[11:50:49.842] M [SCRIPT] 2024-09-29 11:50:51,659 - crash_helper - INFO - memory
info: used: 716

ERROR *****************************************************************************
[11:50:49.843] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:50:49.843] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:50:49.894] M [SCRIPT] 2024-09-29 11:50:51,711 - crash_helper - INFO -


WorldMatchRoomMB destroy
[11:50:49.894] M [SCRIPT] 2024-09-29 11:50:51,711 - crash_helper - INFO - memory
info: used: 704

ERROR *****************************************************************************
[11:50:49.895] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:50:49.895] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:50:49.907] M [SCRIPT] 2024-09-29 11:50:51,723 - crash_helper - INFO -


WorldMatchRoomBJ destroy
[11:50:49.907] M [SCRIPT] 2024-09-29 11:50:51,723 - crash_helper - INFO - memory
info: used: 706

ERROR *****************************************************************************
[11:50:49.908] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:50:49.908] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:50:49.919] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/scene/wait/shuixia_qipao_02.bpse
[11:50:49.920] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lvshi_yabolahan_emotion_trial_001.bpse
[11:50:49.920] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[11:50:49.922] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[11:50:49.922] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[11:50:49.923] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_nailao_idle_003.bpse
[11:50:49.923] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1_a.bpse
[11:50:49.923] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_appear_002.bpse
[11:50:49.924] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[11:50:49.924] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yinghuochong_2023haizhou_idle_005.bpse
[11:50:49.924] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/yinyuejia_zhihui_idle_01.bpse
[11:50:49.924] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[11:50:49.924] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_nailao_idle_001.bpse
[11:50:49.924] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[11:50:49.925] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/baizhentan_mimatong_idle_001.bpse
[11:50:49.925] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[11:50:49.925] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/yeying_02.bpse
[11:50:49.925] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[11:50:49.925] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_001.bpse
[11:50:49.926] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[11:50:49.926] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_2.bpse
[11:50:49.926] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[11:50:49.926] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_special_001.bpse
[11:50:49.928] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[11:50:49.928] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_xiangyuezhe_idle_001.bpse
[11:50:49.928] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:50:49.928] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[11:50:49.929] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[11:50:49.929] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[11:50:49.930] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
[11:50:49.930] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_nailao_idle_002.bpse
[11:50:49.931] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_special_002.bpse
[11:50:49.931] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1.bpse
[11:50:49.931] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_3.bpse
[11:50:49.931] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse
[11:50:49.931] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_idle_special_003.bpse
[11:50:49.931] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_xiangyuezhe_zhanshi_appear_001.bpse
[11:50:49.934] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xuezhe_junsi_zhanshi_appear_002.bpse
[11:50:49.934] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/yeying_01.bpse

ERROR *****************************************************************************
[11:50:49.954] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:50:49.954] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:50:49.954] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx

ERROR *****************************************************************************
[11:50:49.954] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[11:50:49.955] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[11:50:49.955] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[11:50:49.955] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:50:49.955] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:50:49.955] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:50:49.955] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:50:49.955] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:50:49.956] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:50:49.956] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
ERROR *****************************************************************************
[11:50:49.956] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:50:49.956] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[11:50:49.957] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx

ERROR *****************************************************************************
[11:50:49.958] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.958] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.959] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.960] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:50:49.960] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.960] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.960] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.961] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.961] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.961] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.961] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.962] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.962] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.963] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.963] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.965] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.965] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.965] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.966] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:50:49.966] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.966] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.967] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.968] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.968] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.968] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.968] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.969] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.969] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.969] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.969] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.970] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.970] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.970] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.970] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:50:49.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:50:49.971] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx

ERROR *****************************************************************************
[11:50:49.972] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:50:49.972] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:50:49.973] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx

ERROR *****************************************************************************
[11:50:49.973] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[11:50:49.973] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[11:50:49.973] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[11:50:49.973] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[11:50:49.973] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[11:50:49.974] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:50:49.974] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:50:49.977] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[11:50:49.977] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[11:50:49.977] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[11:50:49.977] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[11:50:49.977] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx

ERROR *****************************************************************************
[11:50:49.978] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[11:50:49.978] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[11:50:49.978] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[11:50:49.978] M EffectCacheMgr ReleaseUnusedEffect path=shader\light.nfx

ERROR *****************************************************************************
[11:50:49.978] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx
ERROR *****************************************************************************
[11:50:49.978] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[11:50:49.978] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[11:50:49.979] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[11:50:49.979] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[11:50:49.980] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_laser_simple.nfx

ERROR *****************************************************************************
[11:50:49.980] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_laser_simple.nfx

ERROR *****************************************************************************
[11:50:49.980] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_laser_simple.nfx

ERROR *****************************************************************************
[11:50:49.980] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_laser_simple.nfx

ERROR *****************************************************************************
[11:50:49.980] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_laser_simple.nfx

ERROR *****************************************************************************
[11:50:49.980] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_laser_simple.nfx

ERROR *****************************************************************************
[11:50:49.981] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_grow.nfx

[11:50:50.051] M [SCRIPT] 2024-09-29 11:50:51,868 - crash_helper - INFO -


WorldArticle destroy
[11:50:50.052] M [SCRIPT] 2024-09-29 11:50:51,869 - crash_helper - INFO - memory
info: used: 711

ERROR *****************************************************************************
[11:50:50.052] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[11:50:50.052] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:50:50.058] M [SCRIPT] 2024-09-29 11:50:51,874 - crash_helper - INFO -


WorldDeduce destroy
[11:50:50.058] M [SCRIPT] 2024-09-29 11:50:51,874 - crash_helper - INFO - memory
info: used: 713

ERROR *****************************************************************************
[11:50:50.059] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:50:50.059] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:50:50.166] M [SCRIPT] 2024-09-29 11:50:51,983 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[11:50:50.171] M [SCRIPT] 2024-09-29 11:50:51,987 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[11:50:50.171] M [SCRIPT] 2024-09-29 11:50:51,987 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[11:50:50.174] M [SCRIPT] 2024-09-29 11:50:51,991 - crash_helper - INFO -
WorldBattle init_scene
[11:50:50.174] M [SCRIPT] 2024-09-29 11:50:51,991 - crash_helper - INFO - memory
info: 718/7829
[11:50:50.183] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:50:50.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:50:50.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:50:50.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:50:50.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:50:50.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:50:50.184] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:50:50.259] M [SCRIPT] 2024-09-29 11:50:52,074 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_demo/h55_demo.scn

ERROR *****************************************************************************
[11:50:50.262] M [RENDER] can't find post effect config for custom_post_process

[11:50:50.262] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:50:50.262] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:50:50.263] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[11:50:50.263] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:50:50.263] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:50:50.263] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:50:50.264] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:50:50.266] M [RENDER] Device do not support texture lut/happy_jungongchang.bmp
format R8G8B8, try to convert it to A8B8G8R8

[11:50:50.268] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh.nfx, tech name: OpenWorldTech.
[11:50:50.270] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[11:50:50.276] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/crow/crow.gim
[11:50:50.279] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[11:50:50.281] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse

WARNING
*****************************************************************************
[11:50:50.306] M [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_2.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/preload.scn

WARNING
*****************************************************************************
[11:50:50.329] M [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_3.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/preload.scn

[11:50:50.364] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[11:50:50.388] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_001.bpse
[11:50:50.393] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_002.bpse
[11:50:50.399] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse
[11:50:50.404] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_001.bpse
[11:50:50.406] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_002.bpse
[11:50:50.406] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_fangpi_001.bpse
[11:50:50.423] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_jump_001.bpse
[11:50:50.425] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_falling_001.bpse

WARNING
*****************************************************************************
[11:50:50.437] M [RENDER] Device do not support texture
shader/cube/happy_dm65sky004.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/preload.scn

[11:50:50.467] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[11:50:50.482] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[11:50:50.484] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[11:50:50.487] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[11:50:50.488] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:50:50.491] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[11:50:50.532] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_001.bpse
[11:50:50.534] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tudui/h55_pendant_tudui.gim
[11:50:50.554] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_wenzi_002.bpse
[11:50:50.556] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_002.bpse
[11:50:50.567] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_wenzi_001.bpse
[11:50:50.593] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[11:50:50.597] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[11:50:50.598] M [SCRIPT] 2024-09-29 11:50:52,414 - NetService - INFO -
heart_back---init_scene
[11:50:50.602] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse

WARNING
*****************************************************************************
[11:50:50.622] L [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(0,0)}

[11:50:50.628] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[11:50:50.631] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_camera.gim
[11:50:50.643] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[11:50:50.645] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim
[11:50:50.654] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:50:50.708] L [RENDER] Device do not support texture
scene/scene_battle/h55_demo/h55_demo_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_demo/h55_demo_content/0_0.scn

[11:50:50.825] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[11:50:50.829] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:50:50.885] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:50:50.917] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:50:50.943] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[11:50:50.952] M [TJ_DEBUG] AddVegeGroup model_id:821252262
base_model:00000148740F6D60 file_path: scene\model\h55_demo\h55_demo_grass01.gim
lod_model:0000000000000000 lightmap:0000000000000000 encode_type: 5
[11:50:51.010] M [TJ_DEBUG] AddVegeGroup model_id:-1639523538
base_model:00000148740B2BD0 file_path: scene\model\h55_demo\h55_demo_grass02.gim
lod_model:0000000000000000 lightmap:0000000000000000 encode_type: 5
[11:50:51.013] M [TJ_DEBUG] AddVegeGroup model_id:-230875978
base_model:00000148740B3520 file_path: scene\model\h55_demo\h55_demo_plant08.gim
lod_model:0000000000000000 lightmap:0000000000000000 encode_type: 5
[11:50:51.084] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:50:51.109] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:50:51.129] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/burke/burke_console.gim
[11:50:51.140] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:50:51.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:50:51.240] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:50:51.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:50:51.525] M [SCRIPT] 2024-09-29 11:50:53,342 - NetService - INFO -
heart_back---res_async
[11:50:51.542] M [SCRIPT] 2024-09-29 11:50:53,359 - NetService - INFO -
heart_back---res_async
[11:50:51.559] M [SCRIPT] 2024-09-29 11:50:53,375 - NetService - INFO -
heart_back---res_async
[11:50:51.720] M [SCRIPT] 2024-09-29 11:50:53,536 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:51.721] M [SCRIPT] 2024-09-29 11:50:53,537 - NetService - INFO -
heart_back---res_async
[11:50:51.791] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_shoumu/separate_dir/shoumu_e_nailao/
shoumu_e_nailao.gim
[11:50:51.838] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_nailao_idle_001.bpse
[11:50:51.841] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_nailao_idle_001.bpse
[11:50:51.841] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_nailao_idle_002.bpse
[11:50:51.844] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_nailao_idle_002.bpse
[11:50:51.892] M [SCRIPT] 2024-09-29 11:50:53,709 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 96 9610 491
[11:50:51.897] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[11:50:51.900] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[11:50:51.900] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[11:50:51.902] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_shoumu\separate_dir\shoumu_e_nailao\
shoumu_e_nailao.gim anim: kugi_harai event: start
[11:50:51.903] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_shoumu\separate_dir\shoumu_e_nailao\
shoumu_e_nailao.gim anim: kugi_harai_self event: start
[11:50:51.907] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[11:50:51.908] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[11:50:51.910] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[11:50:51.910] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[11:50:51.916] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[11:50:51.919] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[11:50:51.921] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/yeying/yeying.gim
[11:50:51.922] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[11:50:51.925] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/yeying_01.bpse
[11:50:51.926] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_21.gim
[11:50:51.926] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light.fx, tech name: TShader.
[11:50:51.928] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/yeying_01.bpse
[11:50:51.928] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/yeying_02.bpse
[11:50:51.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[11:50:51.939] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/yeying_02.bpse
[11:50:51.941] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_firefly/h55_fishingvillage_2023anni2_glass02.gim
[11:50:51.952] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yinghuochong_2023haizhou_idle_005.bpse
[11:50:51.955] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/yinghuochong_2023haizhou_idle_005.bpse
[11:50:51.965] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[11:50:51.986] M [SCRIPT] 2024-09-29 11:50:53,802 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 97 9701 -1
[11:50:51.989] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai
event: start
[11:50:51.989] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai_self
event: start
[11:50:52.000] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_it/h55_survivor_m_it_lv1.gim
[11:50:52.012] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lvshi_yabolahan_emotion_trial_001.bpse
[11:50:52.014] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_it/separate_dir/it_e_yabolahan/
it_e_yabolahan_light.gim
[11:50:52.041] M [SCRIPT] 2024-09-29 11:50:53,858 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 15 1501 -1
[11:50:52.045] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_it\h55_survivor_m_it_lv1.gim anim: kugi_harai event:
start
[11:50:52.045] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_it\h55_survivor_m_it_lv1.gim anim: kugi_harai_self
event: start
[11:50:52.102] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_gd/h55_survivor_w_gd.gim
[11:50:52.152] M [SCRIPT] 2024-09-29 11:50:53,969 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 121 12109 401
[11:50:52.154] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[11:50:52.158] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_gd\h55_survivor_w_gd.gim anim: kugi_harai event:
start
[11:50:52.159] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_gd\h55_survivor_w_gd.gim anim: kugi_harai_self
event: start
[11:50:52.160] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[11:50:52.161] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog.gim
[11:50:52.162] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[11:50:52.163] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[11:50:52.165] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[11:50:52.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[11:50:52.175] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[11:50:52.204] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog_chiba
ng.gim
[11:50:52.210] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_baize/h55_guajian_baize.gim
[11:50:52.217] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:50:52.219] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_002.gim
[11:50:52.220] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:50:52.236] M [SCRIPT] 2024-09-29 11:50:54,052 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 96 9610 491
[11:50:52.240] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_shoumu\separate_dir\shoumu_e_nailao\
shoumu_e_nailao.gim anim: kugi_harai event: start
[11:50:52.240] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_shoumu\separate_dir\shoumu_e_nailao\
shoumu_e_nailao.gim anim: kugi_harai_self event: start
[11:50:52.250] M [SCRIPT] 2024-09-29 11:50:54,067 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 97 9701 -1
[11:50:52.254] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai
event: start
[11:50:52.254] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai_self
event: start
[11:50:52.264] M [SCRIPT] 2024-09-29 11:50:54,081 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 15 1501 -1
[11:50:52.267] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_it\h55_survivor_m_it_lv1.gim anim: kugi_harai event:
start
[11:50:52.267] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_it\h55_survivor_m_it_lv1.gim anim: kugi_harai_self
event: start
[11:50:52.284] M [SCRIPT] 2024-09-29 11:50:54,101 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 121 12109 401
[11:50:52.290] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_gd\h55_survivor_w_gd.gim anim: kugi_harai event:
start
[11:50:52.290] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_gd\h55_survivor_w_gd.gim anim: kugi_harai_self
event: start
[11:50:52.311] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph.gim
[11:50:52.331] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[11:50:52.332] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[11:50:52.339] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[11:50:52.363] M [SCRIPT] 2024-09-29 11:50:54,180 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 74 7401 -1
[11:50:52.369] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[11:50:52.401] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse
[11:50:52.405] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse

WARNING
*****************************************************************************
[11:50:52.425] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[11:50:52.441] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.446] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.448] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.450] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.453] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.455] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.458] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.460] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.462] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.465] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.467] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.469] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[11:50:52.470] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.473] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.474] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.476] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.477] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.478] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.480] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.481] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.482] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.483] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.484] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.485] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[11:50:52.488] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.489] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.491] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.492] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.493] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.494] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:50:52.496] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[11:50:52.579] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box02.gim
[11:50:52.604] M [SCRIPT] 2024-09-29 11:50:54,421 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:52.716] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[11:50:52.719] M [SCRIPT] 2024-09-29 11:50:54,535 - NetService - INFO -
heart_back---res_async
[11:50:52.722] M [SCRIPT] 2024-09-29 11:50:54,538 - NetService - INFO -
heart_back---res_async
[11:50:52.724] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim

ERROR *****************************************************************************
[11:50:52.727] M [WORLD] scene.set_lod_interval is deprecated

[11:50:52.733] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\sun_flare_new.fx, tech name: TShader.

ERROR *****************************************************************************
[11:50:52.750] M [WORLD] scene.set_lod_interval is deprecated

[11:50:52.762] M [SCRIPT] 2024-09-29 11:50:54,578 - NetService - INFO -


heart_back---gen_scene_tick
[11:50:52.771] M [SCRIPT] 2024-09-29 11:50:54,588 - NetService - INFO -
heart_back---res_async
[11:50:52.780] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[11:50:53.031] M [SCRIPT] 2024-09-29 11:50:54,848 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[11:50:53.036] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:50:53.036] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:50:53.036] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:50:53.036] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:50:53.036] M [NxParticle] Readding instance to simulation.

[11:50:53.110] M [SCRIPT] 2024-09-29 11:50:54,927 - NetService - INFO -


heart_back---res_async
[11:50:53.112] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_tieqiao/separate_dir/shoumu_e_nailao/shoumu_e_nailao_tieqiao.gim
[11:50:53.117] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_nailao_idle_003.bpse
[11:50:53.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_nailao_idle_003.bpse
[11:50:53.366] M [SCRIPT] 2024-09-29 11:50:55,183 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[11:50:53.401] M [SCRIPT] 2024-09-29 11:50:55,217 - UIBattleBase - INFO - init ui
components now!!!!
[11:50:53.616] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:50:53.728] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:50:53.886] M [SCRIPT] 2024-09-29 11:50:55,702 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[11:50:53.932] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/box_invisible.gim
[11:50:53.933] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yanhua2022_shouchi.bpse
[11:50:53.942] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[11:50:53.946] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yanhua/h55_guajian_yanhua.gim
[11:50:53.980] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_wushu_xiao/h55_pendant_wushu_xiao.gim
[11:50:54.026] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim
[11:50:54.067] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_map/h55_pendant_map.gim
[11:50:54.075] M [SCRIPT] 2024-09-29 11:50:55,892 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.086] M [SCRIPT] 2024-09-29 11:50:55,902 - NetService - INFO -
heart_back---res_async
[11:50:54.086] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[11:50:54.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[11:50:54.097] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[11:50:54.099] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[11:50:54.110] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_opposite.gim
[11:50:54.123] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword_opposite.gim
[11:50:54.136] M [SCRIPT] 2024-09-29 11:50:55,953 - NetService - INFO -
heart_back---res_async
[11:50:54.136] M [SCRIPT] 2024-09-29 11:50:55,953 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.143] M [SCRIPT] 2024-09-29 11:50:55,959 - NetService - INFO -
heart_back---res_async
[11:50:54.143] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[11:50:54.144] M [SCRIPT] 2024-09-29 11:50:55,960 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.149] M [SCRIPT] 2024-09-29 11:50:55,965 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.154] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[11:50:54.160] M [SCRIPT] 2024-09-29 11:50:55,977 - NetService - INFO -
heart_back---res_async
[11:50:54.160] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[11:50:54.162] M [SCRIPT] 2024-09-29 11:50:55,978 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.164] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[11:50:54.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[11:50:54.178] M [SCRIPT] 2024-09-29 11:50:55,994 - NetService - INFO -
heart_back---res_async
[11:50:54.179] M [SCRIPT] 2024-09-29 11:50:55,995 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_shoumu/h55_survivor_m_shoumu.gim
[11:50:54.197] M [SCRIPT] 2024-09-29 11:50:56,013 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 103, 4.056398153305054], 104)
[11:50:54.198] M [SCRIPT] 2024-09-29 11:50:56,013 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.209] M [AUDIO] -----Load wwise\amb_newplayer.bnk succeed!
[11:50:54.214] M [SCRIPT] 2024-09-29 11:50:56,030 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.229] M [SCRIPT] 2024-09-29 11:50:56,046 - NetService - INFO -
heart_back---res_async
[11:50:54.230] M [SCRIPT] 2024-09-29 11:50:56,047 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.262] M [SCRIPT] 2024-09-29 11:50:56,079 - NetService - INFO -
heart_back---res_async
[11:50:54.263] M [SCRIPT] 2024-09-29 11:50:56,080 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_shoumu/separate_dir/shoumu_e_nailao/
shoumu_e_nailao_daoju.gim
[11:50:54.297] M [SCRIPT] 2024-09-29 11:50:56,113 - NetService - INFO -
heart_back---res_async
[11:50:54.298] M [SCRIPT] 2024-09-29 11:50:56,114 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.308] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_dress_ghost/npc_deluosi_dress_
ghost.gim
[11:50:54.310] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[11:50:54.330] M [SCRIPT] 2024-09-29 11:50:56,147 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.364] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[11:50:54.365] M [SCRIPT] 2024-09-29 11:50:56,181 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.376] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[11:50:54.397] M [SCRIPT] 2024-09-29 11:50:56,213 - NetService - INFO -
heart_back---res_async
[11:50:54.397] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[11:50:54.399] M [SCRIPT] 2024-09-29 11:50:56,216 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.400] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_004.gim
[11:50:54.404] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[11:50:54.414] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_003.gim
[11:50:54.418] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[11:50:54.430] M [SCRIPT] 2024-09-29 11:50:56,247 - NetService - INFO -
heart_back---res_async
[11:50:54.431] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[11:50:54.431] M [SCRIPT] 2024-09-29 11:50:56,248 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.444] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_001.gim
[11:50:54.450] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_002.gim
[11:50:54.455] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[11:50:54.464] M [SCRIPT] 2024-09-29 11:50:56,280 - NetService - INFO -
heart_back---res_async
[11:50:54.464] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[11:50:54.465] M [SCRIPT] 2024-09-29 11:50:56,282 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.476] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[11:50:54.496] M [SCRIPT] 2024-09-29 11:50:56,313 - NetService - INFO -
heart_back---res_async
[11:50:54.497] M [SCRIPT] 2024-09-29 11:50:56,314 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.530] M [SCRIPT] 2024-09-29 11:50:56,347 - NetService - INFO -
heart_back---res_async
[11:50:54.532] M [SCRIPT] 2024-09-29 11:50:56,349 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.565] M [SCRIPT] 2024-09-29 11:50:56,382 - NetService - INFO -
heart_back---res_async
[11:50:54.566] M [SCRIPT] 2024-09-29 11:50:56,383 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.568] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim
[11:50:54.598] M [SCRIPT] 2024-09-29 11:50:56,414 - NetService - INFO -
heart_back---res_async
[11:50:54.599] M [SCRIPT] 2024-09-29 11:50:56,416 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.608] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_ghost/npc_deluosi_ghost.gim
[11:50:54.631] M [SCRIPT] 2024-09-29 11:50:56,447 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.664] M [SCRIPT] 2024-09-29 11:50:56,480 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.696] M [SCRIPT] 2024-09-29 11:50:56,513 - NetService - INFO -
heart_back---res_async
[11:50:54.698] M [SCRIPT] 2024-09-29 11:50:56,515 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.731] M [SCRIPT] 2024-09-29 11:50:56,547 - NetService - INFO -
heart_back---res_async
[11:50:54.733] M [SCRIPT] 2024-09-29 11:50:56,550 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.764] M [SCRIPT] 2024-09-29 11:50:56,580 - NetService - INFO -
heart_back---res_async
[11:50:54.766] M [SCRIPT] 2024-09-29 11:50:56,582 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.780] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/detective/separate_dir/detective_ghost/detective_ghost.gim
[11:50:54.799] M [SCRIPT] 2024-09-29 11:50:56,615 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.820] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[11:50:54.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[11:50:54.826] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[11:50:54.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[11:50:54.828] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[11:50:54.831] M [SCRIPT] 2024-09-29 11:50:56,648 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[11:50:54.864] M [SCRIPT] 2024-09-29 11:50:56,680 - NetService - INFO -
heart_back---res_async
[11:50:54.864] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_skill_l_001.bpse
[11:50:54.866] M [SCRIPT] 2024-09-29 11:50:56,682 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.869] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_001.gim
[11:50:54.874] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_002.gim
[11:50:54.878] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_003.gim
[11:50:54.883] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_006.gim
[11:50:54.885] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_007.gim
[11:50:54.886] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_008.gim
[11:50:54.889] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_012.gim
[11:50:54.893] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_001_tp138.gim
[11:50:54.896] M [SCRIPT] 2024-09-29 11:50:56,713 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.905] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_skill_l_001.bpse
[11:50:54.921] L [AUDIO] -----Load wwise\survivor_wushu.bnk succeed!
[11:50:54.929] M [SCRIPT] 2024-09-29 11:50:56,746 - NetService - INFO -
heart_back---res_async
[11:50:54.929] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_skill_hit_001.bpse
[11:50:54.930] M [SCRIPT] 2024-09-29 11:50:56,747 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.946] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_jinyebuzai_skill_screen_004.gim
[11:50:54.947] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[11:50:54.956] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_skill_hit_001.bpse
[11:50:54.962] M [SCRIPT] 2024-09-29 11:50:56,779 - NetService - INFO -
heart_back---res_async
[11:50:54.962] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_skill_r_001.bpse
[11:50:54.964] M [SCRIPT] 2024-09-29 11:50:56,780 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:54.974] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_skill_r_001.bpse
[11:50:54.997] M [SCRIPT] 2024-09-29 11:50:56,812 - NetService - INFO -
heart_back---res_async
[11:50:54.997] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_skill_tuci_001.bpse
[11:50:54.998] M [SCRIPT] 2024-09-29 11:50:56,814 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.007] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_004_3_tp159.gim
[11:50:55.010] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_004_4_tp159.gim
[11:50:55.012] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_003_tp138.gim
[11:50:55.016] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_007_tp159.gim
[11:50:55.016] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[11:50:55.020] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_010_tp159.gim
[11:50:55.022] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_009_tp159.gim
[11:50:55.024] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_skill_007.gim
[11:50:55.027] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_011_tp159.gim
[11:50:55.030] M [SCRIPT] 2024-09-29 11:50:56,847 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.031] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_001_tp138.gim
[11:50:55.033] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_002_tp138.gim
[11:50:55.038] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/gudongshang_baize_skill_tuci_004_tp138.gim
[11:50:55.040] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_skill_tuci_001.bpse
[11:50:55.062] M [SCRIPT] 2024-09-29 11:50:56,879 - NetService - INFO -
heart_back---res_async
[11:50:55.062] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_skill_xuan_001.bpse
[11:50:55.064] M [SCRIPT] 2024-09-29 11:50:56,881 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/gudongshang_baize_skill_xuan_001.bpse
[11:50:55.070] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/gudongshang_baize_skill_xuan_001a.bpse
[11:50:55.097] M [SCRIPT] 2024-09-29 11:50:56,912 - NetService - INFO -
heart_back---res_async
[11:50:55.098] M [SCRIPT] 2024-09-29 11:50:56,914 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.131] M [SCRIPT] 2024-09-29 11:50:56,948 - NetService - INFO -
heart_back---res_async
[11:50:55.133] M [SCRIPT] 2024-09-29 11:50:56,950 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.165] M [SCRIPT] 2024-09-29 11:50:56,981 - NetService - INFO -
heart_back---res_async
[11:50:55.166] M [SCRIPT] 2024-09-29 11:50:56,983 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.198] M [SCRIPT] 2024-09-29 11:50:57,015 - NetService - INFO -
heart_back---res_async
[11:50:55.199] M [SCRIPT] 2024-09-29 11:50:57,016 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.231] M [SCRIPT] 2024-09-29 11:50:57,047 - NetService - INFO -
heart_back---res_async
[11:50:55.232] M [SCRIPT] 2024-09-29 11:50:57,049 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.264] M [SCRIPT] 2024-09-29 11:50:57,081 - NetService - INFO -
heart_back---res_async
[11:50:55.266] M [SCRIPT] 2024-09-29 11:50:57,083 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.298] M [SCRIPT] 2024-09-29 11:50:57,114 - NetService - INFO -
heart_back---res_async
[11:50:55.299] M [SCRIPT] 2024-09-29 11:50:57,116 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.330] M [SCRIPT] 2024-09-29 11:50:57,146 - NetService - INFO -
heart_back---res_async
[11:50:55.331] M [SCRIPT] 2024-09-29 11:50:57,147 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.332] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tudui/h55_pendant_tudui02.gim
[11:50:55.363] M [SCRIPT] 2024-09-29 11:50:57,180 - NetService - INFO -
heart_back---res_async
[11:50:55.365] M [SCRIPT] 2024-09-29 11:50:57,182 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.400] M [SCRIPT] 2024-09-29 11:50:57,217 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.432] M [SCRIPT] 2024-09-29 11:50:57,249 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.466] M [SCRIPT] 2024-09-29 11:50:57,282 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.498] M [SCRIPT] 2024-09-29 11:50:57,315 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.532] M [SCRIPT] 2024-09-29 11:50:57,349 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.567] M [SCRIPT] 2024-09-29 11:50:57,383 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.599] M [SCRIPT] 2024-09-29 11:50:57,415 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.631] M [SCRIPT] 2024-09-29 11:50:57,448 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.664] M [SCRIPT] 2024-09-29 11:50:57,481 - NetService - INFO -
heart_back---gen_scene_tick
[11:50:55.698] M [SCRIPT] 2024-09-29 11:50:57,514 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[11:50:55.699] M [SCRIPT] 2024-09-29 11:50:57,515 - NetService - INFO -
heart_back---gen_scene_tick
[11:51:01.530] M [AUDIO DEBUG] unload bank, ptr:1483c27fe00, bank name: killer
[11:51:07.112] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:51:07.116] M [SCRIPT] 2024-09-29 11:51:08,932 - NetService - INFO -
heart_back---init_scene_ex
[11:51:07.119] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/blindness_correct.vs,common/shader/cocosui/blindness_correct.
ps

WARNING
*****************************************************************************
[11:51:07.160] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/blindness_correct.ps : D:\IdentityV\
Shader@0x0000014801EA28E0(64,5-12): warning X3557: loop only executes for 0
iteration(s), forcing loop to unroll
"

WARNING
*****************************************************************************
[11:51:07.225] M [WORLD] SetMeshVisible mesh with gim_file
chr/boss/joseph/h55_joseph_sword.gim not found

WARNING
*****************************************************************************
[11:51:07.226] M [WORLD] SetMeshVisible mesh with gim_file
chr/boss/joseph/h55_joseph_sword_opposite.gim not found

[11:51:07.247] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/blockedmachine_001.bpse
[11:51:07.255] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:51:07.259] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:51:07.263] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:51:07.272] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse

ERROR *****************************************************************************
[11:51:07.308] L [RENDER] Texture file
"scene/scene_battle/h55_demo/h55_demo_content/lod/merge_alpha.png" is not found!

[11:51:07.309] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[11:51:10.172] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[11:51:10.184] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lvshi_yabolahan_emotion_trial_001.bpse
[11:51:10.185] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_001.bpse
[11:51:10.186] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[11:51:10.206] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[11:51:10.206] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_001.bpse
[11:51:10.207] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yanhua2022_shouchi.bpse
[11:51:10.209] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_002.bpse
[11:51:10.209] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_fangpi_001.bpse
[11:51:10.209] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[11:51:10.210] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[11:51:10.212] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_01.bpse
[11:51:10.213] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[11:51:10.214] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[11:51:10.214] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_001.bpse
[11:51:10.214] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[11:51:10.222] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[11:51:10.223] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_skill_xuan_001a.bpse
[11:51:10.223] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[11:51:10.225] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_002.bpse
[11:51:10.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_wenzi_001.bpse
[11:51:10.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_falling_001.bpse
[11:51:10.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_wenzi_002.bpse
[11:51:10.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_jump_001.bpse
[11:51:10.227] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_002.bpse

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[11:51:10.244] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:51:10.245] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:51:10.246] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:51:10.246] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:51:10.246] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:51:10.246] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:51:10.247] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[11:51:10.247] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[11:51:10.247] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[11:51:10.247] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[11:51:10.248] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[11:51:10.248] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[11:51:10.249] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[11:51:10.251] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[11:51:10.251] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx

ERROR *****************************************************************************
[11:51:10.251] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:51:10.252] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:51:10.253] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx

ERROR *****************************************************************************
[11:51:10.253] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[11:51:10.253] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[11:51:10.253] M EffectCacheMgr ReleaseUnusedEffect path=shader\
manual_lightmap_ex.nfx

ERROR *****************************************************************************
[11:51:10.253] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[11:51:10.254] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[11:51:10.254] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[11:51:10.255] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[11:51:10.255] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx

ERROR *****************************************************************************
[11:51:10.255] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx

ERROR *****************************************************************************
[11:51:10.256] M EffectCacheMgr ReleaseUnusedEffect path=shader\light.nfx

ERROR *****************************************************************************
[11:51:10.256] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx

[11:51:10.258] M [SCRIPT] 2024-09-29 11:51:12,075 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[11:51:10.273] M [SCRIPT] 2024-09-29 11:51:12,089 - DevSTMgr - INFO -
high_delay_info: ([0, 78, 57, 20.134234189987183], 135)
[11:51:10.362] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:51:11.694] M [NxParticle] Readding instance to simulation.
WARNING
*****************************************************************************
[11:51:13.108] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:51:13.472] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:51:14.407] M [NxParticle] Readding instance to simulation.

[11:51:15.662] M [AUDIO] -----Load wwise\survivor_vo_shoumu.bnk succeed!


[11:51:15.960] M [AUDIO] -----Load wwise\killer.bnk succeed!
[11:51:17.033] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_lod.gim
[11:51:17.919] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:51:19.446] M [SCRIPT] 2024-09-29 11:51:21,263 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[11:51:19.446] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:51:19.478] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:51:20.377] M [SCRIPT] 2024-09-29 11:51:22,192 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'create_worm_hole', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:51:21.104] M [SCRIPT] 2024-09-29 11:51:21,083419 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:51:22.906] M [SCRIPT] 2024-09-29 11:51:24,723 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:51:22.923] M [SCRIPT] 2024-09-29 11:51:24,740 - RootMotionComponent - DEBUG -
[1000343]disable_root_motion {}
[11:51:22.923] M [SCRIPT] 2024-09-29 11:51:24,740 - RootMotionComponent - DEBUG -
[1000347]disable_root_motion {}
[11:51:22.925] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[11:51:22.927] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:51:22.927] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:51:22.927] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:51:22.927] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:51:22.927] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:51:22.927] M [WORLD] custom render system already add to scene!

[11:51:22.941] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[11:51:22.947] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[11:51:22.950] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[11:51:22.950] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_001.bpse
[11:51:22.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:51:22.951] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_22.gim
[11:51:22.955] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_12.gim
[11:51:22.962] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_001.bpse
[11:51:22.990] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:51:23.002] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:51:23.110] M [SCRIPT] 2024-09-29 11:51:23,108560 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:51:24.206] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[11:51:24.210] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[11:51:24.216] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[11:51:24.235] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[11:51:24.339] M [SCRIPT] 2024-09-29 11:51:26,156 - DevSTMgr - INFO -
high_delay_info: ([0, 25, 77, 34.20062756538391], 102)
[11:51:25.708] M [SCRIPT] 2024-09-29 11:51:27,524 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:27.277] M [SCRIPT] 2024-09-29 11:51:29,094 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:28.072] M [SCRIPT] 2024-09-29 11:51:29,889 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:51:28.376] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[11:51:28.379] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[11:51:28.383] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[11:51:29.307] M [SCRIPT] 2024-09-29 11:51:31,124 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:31.372] M [SCRIPT] 2024-09-29 11:51:33,189 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:51:31.909] M [SCRIPT] 2024-09-29 11:51:33,725 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:32.504] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[11:51:32.514] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[11:51:32.514] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[11:51:32.516] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[11:51:34.708] M [SCRIPT] 2024-09-29 11:51:36,524 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:34.714] M [SCRIPT] 2024-09-29 11:51:36,531 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:51:34.905] M [SCRIPT] 2024-09-29 11:51:36,722 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:36.506] M [SCRIPT] 2024-09-29 11:51:38,323 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:51:39.572] M [SCRIPT] 2024-09-29 11:51:41,388 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:51:40.868] M [SCRIPT] 2024-09-29 11:51:40,858707 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:51:42.870] M [SCRIPT] 2024-09-29 11:51:42,863521 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:51:42.977] M [SCRIPT] 2024-09-29 11:51:44,793 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:43.218] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:51:46.278] M [NxParticle] Readding instance to simulation.

[11:51:46.622] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[11:51:49.942] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:51:49.953] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:51:49.953] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[11:51:49.956] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:51:49.961] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[11:51:49.962] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:51:49.963] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:51:49.966] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[11:51:49.968] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:51:50.417] M [AUDIO] -----Load wwise\killer_vo_joseph.bnk succeed!
[11:51:51.046] M [SCRIPT] 2024-09-29 11:51:52,861 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:51:51.142] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[11:51:51.150] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_cylinder_003.gim
[11:51:51.160] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[11:51:51.976] M [SCRIPT] 2024-09-29 11:51:53,792 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:51:53.441] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:51:53.442] M [SCRIPT] 2024-09-29 11:51:55,257 - RootMotionComponent - DEBUG -
[1000343]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[11:51:53.474] M [SCRIPT] 2024-09-29 11:51:55,291 - RootMotionComponent - DEBUG -
[1000343]<check> col_valid: False, valid_pos: <-530.129944, 0.160187, 126.493736>
[11:51:54.638] M [SCRIPT] 2024-09-29 11:51:54,626050 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 49
245 223 1.09865
[11:51:54.638] M [SCRIPT] 2024-09-29 11:51:54,627142 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.09865 2295
[11:51:54.940] M [SCRIPT] 2024-09-29 11:51:56,757 - RootMotionComponent - DEBUG -
[1000343]disable_root_motion {}
[11:51:56.939] M [SCRIPT] 2024-09-29 11:51:56,933446 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:51:58.238] M [SCRIPT] 2024-09-29 11:52:00,054 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:51:59.812] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/jiaotang/ruanqiang_03.bpse
[11:51:59.815] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/ruanqiang_03.gim
[11:51:59.818] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/jiaotang/ruanqiang_03.bpse
[11:51:59.857] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:51:59.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:51:59.905] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:52:00.483] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/jiaotang/ruanqiang_02.bpse
[11:52:00.486] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/ruanqiang_01.gim
[11:52:00.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/jiaotang/ruanqiang_02.bpse
[11:52:01.540] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[11:52:01.544] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[11:52:01.549] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[11:52:01.846] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
[11:52:01.849] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_002.bpse
[11:52:01.860] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_002.bpse
[11:52:01.861] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[11:52:01.865] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:52:01.869] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[11:52:01.877] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[11:52:01.881] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:52:03.043] M [SCRIPT] 2024-09-29 11:52:04,860 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:08.111] M [SCRIPT] 2024-09-29 11:52:09,928 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:52:08.127] M [SCRIPT] 2024-09-29 11:52:09,944 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_carry_hit', 'anim_rate': 1.0,
'lock_check_col': True}
[11:52:08.136] M [SCRIPT] 2024-09-29 11:52:09,952 - RootMotionComponent - DEBUG -
[1000343]enable_root_motion {'anim_name': 'happy_carry_struggle2_joseph',
'anim_rate': 1.0, 'lock_check_col': True}
[11:52:08.705] M [SCRIPT] 2024-09-29 11:52:10,521 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:52:09.608] M [SCRIPT] 2024-09-29 11:52:11,425 - RootMotionComponent - DEBUG -
[1000343]disable_root_motion {}
[11:52:09.842] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:09.849] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[11:52:09.852] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:52:09.857] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:10.837] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:52:10.839] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:52:10.841] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:52:11.838] M [SCRIPT] 2024-09-29 11:52:13,655 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:52:11.845] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[11:52:11.854] M [AUDIO] -----Load wwise\survivor_vo_gd.bnk succeed!
[11:52:11.871] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[11:52:12.505] M [SCRIPT] 2024-09-29 11:52:14,322 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:52:13.607] M [SCRIPT] 2024-09-29 11:52:15,423 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:15.337] M [SCRIPT] 2024-09-29 11:52:15,338000 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:52:15.407] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:52:15.407] M [SCRIPT] 2024-09-29 11:52:17,224 - RootMotionComponent - DEBUG -
[1000343]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[11:52:15.408] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:52:15.410] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:52:15.412] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:52:15.508] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[11:52:15.511] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[11:52:15.512] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:52:15.517] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[11:52:15.523] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[11:52:15.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[11:52:15.577] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/painter/common/miusi.gim
[11:52:15.595] M [AUDIO] -----Load wwise\killer_burke.bnk succeed!
[11:52:15.600] M [SCRIPT] 2024-09-29 11:52:17,417 - RootMotionComponent - DEBUG -
[1000343]<check> detour_valid: False, valid_pos: None
[11:52:16.419] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:52:16.676] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_002.bpse
[11:52:16.678] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[11:52:16.680] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[11:52:16.838] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:16.847] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:52:16.850] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:16.941] M [SCRIPT] 2024-09-29 11:52:18,757 - RootMotionComponent - DEBUG -
[1000343]disable_root_motion {}
[11:52:17.505] M [SCRIPT] 2024-09-29 11:52:17,494104 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:52:18.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:18.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[11:52:18.875] M [SCRIPT] 2024-09-29 11:52:20,692 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:52:19.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:52:19.173] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:52:19.781] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/dangban_break_01.bpse
[11:52:19.793] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[11:52:20.805] M [SCRIPT] 2024-09-29 11:52:22,622 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:52:20.953] M [SCRIPT] 2024-09-29 11:52:22,768 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 140, 90.81349968910217], 147)
[11:52:22.905] M [SCRIPT] 2024-09-29 11:52:24,721 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:52:22.908] M [SCRIPT] 2024-09-29 11:52:24,724 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:52:22.927] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[11:52:22.952] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_skill_hit_001.bpse
[11:52:22.976] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_hit_001.bpse
[11:52:23.146] M [SCRIPT] 2024-09-29 11:52:24,962 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[11:52:23.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:23.182] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:52:23.245] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:52:23.311] M [SCRIPT] 2024-09-29 11:52:25,128 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:23.739] M [SCRIPT] 2024-09-29 11:52:25,556 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:52:24.142] M [SCRIPT] 2024-09-29 11:52:25,958 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:24.150] M [SCRIPT] 2024-09-29 11:52:25,967 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:24.185] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:52:24.187] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:52:24.188] M [SCRIPT] 2024-09-29 11:52:26,004 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:52:25.171] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:25.207] M [SCRIPT] 2024-09-29 11:52:27,024 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:52:26.108] M [SCRIPT] 2024-09-29 11:52:27,924 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:26.116] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[11:52:27.140] M [SCRIPT] 2024-09-29 11:52:28,957 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:52:30.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:30.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:52:30.409] M [SCRIPT] 2024-09-29 11:52:32,225 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:52:30.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:31.505] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:52:31.506] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:52:33.108] M [SCRIPT] 2024-09-29 11:52:34,923 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:52:34.225] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:52:34.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:52:35.415] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_skill_watu_001.bpse
[11:52:35.429] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shoumu_skill_obj_001.gim
[11:52:35.430] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:52:35.445] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_skill_watu_001.bpse
[11:52:35.447] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/shoumu_skill_watu_disappear_001.bpse
[11:52:35.456] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/shoumu_skill_watu_disappear_001.bpse
[11:52:35.648] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:52:35.649] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:52:35.650] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:52:35.653] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:52:35.656] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[11:52:35.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[11:52:35.840] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:35.842] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:52:36.804] M [SCRIPT] 2024-09-29 11:52:36,778084 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 49
258 223 1.15695
[11:52:36.804] M [SCRIPT] 2024-09-29 11:52:36,778131 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.15695 2470
[11:52:36.836] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:52:37.504] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:37.905] M [SCRIPT] 2024-09-29 11:52:39,721 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:39.272] M [SCRIPT] 2024-09-29 11:52:39,266178 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000

WARNING
*****************************************************************************
[11:52:41.582] M [NxParticle] Readding instance to simulation.

[11:52:41.781] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.

WARNING
*****************************************************************************
[11:52:41.782] M [NxParticle] Readding instance to simulation.

[11:52:41.790] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/jianzhushi_console_idle_001.bpse
[11:52:41.809] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:52:41.834] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:52:41.972] M [AUDIO DEBUG] unload bank, ptr:1483c26b250, bank name:
survivor_vo_spjk_gx
[11:52:42.272] M [SCRIPT] 2024-09-29 11:52:42,268044 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 52
348 228 1.52632
[11:52:42.273] M [SCRIPT] 2024-09-29 11:52:42,268109 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.52632 3578
[11:52:42.273] M [SCRIPT] 2024-09-29 11:52:42,268129 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 77
317 265 1.19623
[11:52:42.273] M [SCRIPT] 2024-09-29 11:52:42,268149 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 77
278 265 1.04906
[11:52:42.837] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:42.838] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:52:43.175] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:44.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse

WARNING
*****************************************************************************
[11:52:44.686] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:52:44.712] M [NxParticle] Readding instance to simulation.

[11:52:44.941] M [SCRIPT] 2024-09-29 11:52:46,758 - RootMotionComponent - DEBUG -


[1000001]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:52:45.507] M [SCRIPT] 2024-09-29 11:52:45,504582 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 49
250 223 1.12108
[11:52:47.070] M [SCRIPT] 2024-09-29 11:52:47,069994 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 52
240 228 1.05263
[11:52:47.072] M [SCRIPT] 2024-09-29 11:52:47,070074 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.05263 2157
[11:52:47.116] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:52:47.136] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:52:47.225] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:52:47.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:52:47.237] M [SCRIPT] 2024-09-29 11:52:49,053 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:52:47.970] M [SCRIPT] 2024-09-29 11:52:49,787 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:52:48.338] M [SCRIPT] 2024-09-29 11:52:48,313805 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 72
262 258 1.0155
[11:52:48.903] M [SCRIPT] 2024-09-29 11:52:48,880304 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 72
355 258 1.37597
[11:52:48.903] M [SCRIPT] 2024-09-29 11:52:48,880352 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.37597 3127
[11:52:48.903] M [SCRIPT] 2024-09-29 11:52:48,880635 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 107
329 307 1.07166

WARNING
*****************************************************************************
[11:52:49.315] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:52:49.847] M [NxParticle] Readding instance to simulation.

[11:52:50.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:50.170] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim

WARNING
*****************************************************************************
[11:52:50.380] M [NxParticle] Readding instance to simulation.

[11:52:50.439] M [SCRIPT] 2024-09-29 11:52:52,255 - RootMotionComponent - DEBUG -


[1000008]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:52:50.508] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:51.171] M [SCRIPT] 2024-09-29 11:52:52,988 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:52:51.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:52:53.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:52:54.385] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:52:54.914] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:52:54.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:52:55.073] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[11:52:55.088] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[11:52:55.092] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[11:52:55.105] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[11:52:55.110] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[11:52:55.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[11:52:57.339] M [SCRIPT] 2024-09-29 11:52:59,156 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 129, 127.20063519477844], 132)
[11:52:57.504] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:52:57.506] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:52:57.837] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:52:58.509] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:52:58.520] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:52:58.838] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:53:02.308] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:53:02.309] M [SCRIPT] 2024-09-29 11:53:04,125 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[11:53:02.309] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:53:02.311] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:53:02.313] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:53:02.317] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_photo.gim
[11:53:02.333] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:53:02.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:53:02.344] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[11:53:02.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[11:53:02.345] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[11:53:02.349] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[11:53:02.350] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[11:53:02.350] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:53:02.361] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[11:53:02.362] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[11:53:02.367] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[11:53:02.369] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[11:53:02.373] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[11:53:02.375] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[11:53:02.385] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[11:53:02.506] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[11:53:02.507] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[11:53:02.509] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[11:53:02.510] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[11:53:02.612] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:02.618] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:03.346] M [SCRIPT] 2024-09-29 11:53:05,162 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:53:03.807] M [SCRIPT] 2024-09-29 11:53:05,623 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:53:03.808] M [SCRIPT] 2024-09-29 11:53:05,624 - RootMotionComponent - DEBUG -
[1000008]<check> detour_valid: False, valid_pos: None
[11:53:04.838] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:53:04.840] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:53:04.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:53:05.839] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:53:05.907] M [SCRIPT] 2024-09-29 11:53:07,723 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'destroy', 'anim_rate':
1.2999999523162842, 'lock_check_pos_valid': False}
[11:53:06.139] M [SCRIPT] 2024-09-29 11:53:07,956 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:53:06.781] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[11:53:07.371] M [SCRIPT] 2024-09-29 11:53:09,186 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:53:07.738] M [SCRIPT] 2024-09-29 11:53:09,555 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:53:07.840] M [SCRIPT] 2024-09-29 11:53:09,656 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:53:09.940] M [SCRIPT] 2024-09-29 11:53:11,757 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:53:09.946] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[11:53:09.954] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[11:53:09.954] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[11:53:09.963] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[11:53:09.965] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[11:53:09.968] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[11:53:09.968] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[11:53:09.975] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[11:53:09.976] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[11:53:09.977] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_05.bpse
[11:53:09.978] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_12.gim
[11:53:11.043] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:11.838] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:53:11.839] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:53:12.174] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:53:13.175] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:53:14.670] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:16.041] M [AUDIO DEBUG] unload bank, ptr:14825757580, bank name: killer
[11:53:16.720] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:53:17.385] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:53:17.393] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:53:17.510] M [SCRIPT] 2024-09-29 11:53:19,327 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[11:53:17.520] M [SCRIPT] 2024-09-29 11:53:19,337 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_joseph', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:53:17.525] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_1.bpse
[11:53:17.537] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:53:17.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[11:53:18.484] M [AUDIO] -----Load wwise\killer.bnk succeed!
[11:53:19.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:53:19.170] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:53:19.504] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:53:20.501] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:53:20.504] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:53:20.536] M [SCRIPT] 2024-09-29 11:53:22,353 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:53:20.540] M [SCRIPT] 2024-09-29 11:53:22,357 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:53:20.544] M [SCRIPT] 2024-09-29 11:53:22,360 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:53:20.549] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:53:20.550] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[11:53:20.552] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[11:53:20.554] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[11:53:20.557] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[11:53:20.560] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[11:53:21.307] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse

ERROR *****************************************************************************
[11:53:21.524] [CRASHHUNTER] Crashhunter post callback C:\Users\Admin\AppData\
Local\UniSDK\CrashDump\1.5.3\h55na\SCRIPT_ERROR_1727013435032_0_crash.zip, 0

[11:53:24.906] M [SCRIPT] 2024-09-29 11:53:26,722 - RootMotionComponent - DEBUG -


[1000004]enable_root_motion {'anim_name': 'create_worm_hole', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:53:24.912] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:26.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:53:26.505] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:53:27.405] M [SCRIPT] 2024-09-29 11:53:29,221 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:53:27.410] M [SCRIPT] 2024-09-29 11:53:29,226 - RootMotionComponent - DEBUG -
[1000343]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:53:27.417] M [SCRIPT] 2024-09-29 11:53:29,234 - RootMotionComponent - DEBUG -
[1000341]disable_root_motion {}
[11:53:27.417] M [SCRIPT] 2024-09-29 11:53:29,234 - RootMotionComponent - DEBUG -
[1000347]disable_root_motion {}
[11:53:27.419] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[11:53:27.431] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:53:27.504] M [SCRIPT] 2024-09-29 11:53:29,321 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 80, 157.36583185195923], 101)
[11:53:28.574] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:29.709] M [SCRIPT] 2024-09-29 11:53:31,524 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:53:30.606] M [SCRIPT] 2024-09-29 11:53:32,423 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:53:30.609] M [SCRIPT] 2024-09-29 11:53:32,426 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:53:30.807] M [SCRIPT] 2024-09-29 11:53:32,623 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:53:30.808] M [SCRIPT] 2024-09-29 11:53:32,625 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:53:31.010] M [SCRIPT] 2024-09-29 11:53:32,827 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:53:32.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:35.339] M [SCRIPT] 2024-09-29 11:53:37,154 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:53:35.803] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:36.406] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[11:53:36.409] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[11:53:36.413] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[11:53:38.544] M [SCRIPT] 2024-09-29 11:53:40,359 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:53:38.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:53:38.843] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[11:53:38.845] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:53:39.304] M [SCRIPT] 2024-09-29 11:53:41,121 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:53:39.473] M [SCRIPT] 2024-09-29 11:53:41,288 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:53:39.476] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[11:53:39.477] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[11:53:39.480] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[11:53:39.480] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[11:53:39.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:53:39.836] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:53:41.836] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:45.471] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:45.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:53:45.836] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:53:46.173] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:53:47.167] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:53:47.169] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:53:47.643] M [SCRIPT] 2024-09-29 11:53:49,458 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[11:53:47.647] M [SCRIPT] 2024-09-29 11:53:49,463 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:53:47.650] M [SCRIPT] 2024-09-29 11:53:49,466 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[11:53:47.906] M [SCRIPT] 2024-09-29 11:53:49,723 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'openbox', 'anim_rate': 1.0}
[11:53:48.371] M [SCRIPT] 2024-09-29 11:53:50,187 - RootMotionComponent - DEBUG -
[1000014]disable_root_motion {}
[11:53:48.375] M [SCRIPT] 2024-09-29 11:53:50,191 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:53:48.852] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:53:49.075] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:49.574] M [SCRIPT] 2024-09-29 11:53:51,390 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:53:49.578] M [SCRIPT] 2024-09-29 11:53:51,394 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'grope', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:53:52.637] M [SCRIPT] 2024-09-29 11:53:52,614551 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 43
223 214 1.04206
[11:53:52.637] M [SCRIPT] 2024-09-29 11:53:52,614602 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.04206 2126
[11:53:53.106] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:53:53.122] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:53:53.171] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:53:53.172] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:53:53.175] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:53:53.308] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:54.040] M [SCRIPT] 2024-09-29 11:53:55,856 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[11:53:54.045] M [SCRIPT] 2024-09-29 11:53:55,861 - RootMotionComponent - DEBUG -
[1000343]disable_root_motion {}
[11:53:54.047] M [SCRIPT] 2024-09-29 11:53:55,863 - RootMotionComponent - DEBUG -
[1000343]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[11:53:54.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:53:54.741] M [SCRIPT] 2024-09-29 11:53:56,557 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:53:54.743] M [SCRIPT] 2024-09-29 11:53:56,559 - RootMotionComponent - DEBUG -
[1000343]disable_root_motion {}
[11:53:54.770] M [SCRIPT] 2024-09-29 11:53:54,761375 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:53:55.340] M [SCRIPT] 2024-09-29 11:53:57,156 - RootMotionComponent - DEBUG -
[1000012]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[11:53:56.801] M [SCRIPT] 2024-09-29 11:53:56,795986 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:53:56.938] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:53:57.571] M [SCRIPT] 2024-09-29 11:53:57,564147 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 54
399 231 1.72727
[11:53:57.571] M [SCRIPT] 2024-09-29 11:53:57,564243 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.72727 4181
[11:53:57.571] M [SCRIPT] 2024-09-29 11:53:57,564422 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 97
382 295 1.29492
[11:53:57.738] M [SCRIPT] 2024-09-29 11:53:59,554 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 85, 187.59916305541992], 101)
[11:53:58.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:53:58.079] M [SCRIPT] 2024-09-29 11:53:59,895 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[11:53:58.080] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:53:58.084] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:53:58.087] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:53:58.088] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:53:58.089] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[11:53:58.094] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[11:53:58.099] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[11:53:58.103] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[11:53:58.107] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[11:53:58.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[11:53:58.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[11:53:58.173] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[11:53:58.174] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[11:53:59.576] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_football/football.gim
[11:53:59.584] M [SCRIPT] 2024-09-29 11:54:01,401 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:53:59.585] M [SCRIPT] 2024-09-29 11:54:01,402 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:53:59.586] M [SCRIPT] 2024-09-29 11:54:01,403 - RootMotionComponent - DEBUG -
[1000008]<check> detour_valid: False, valid_pos: None
[11:53:59.773] M [SCRIPT] 2024-09-29 11:54:01,590 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 82, 189.6337444782257], 103)
[11:54:00.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:54:00.170] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:00.506] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:54:00.942] M [SCRIPT] 2024-09-29 11:54:02,758 - RootMotionComponent - DEBUG -
[1000012]disable_root_motion {}
[11:54:01.139] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:01.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:54:01.769] M [SCRIPT] 2024-09-29 11:54:01,746037 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:03.771] M [SCRIPT] 2024-09-29 11:54:03,755901 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:04.739] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:04.903] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:54:04.919] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:54:05.770] M [SCRIPT] 2024-09-29 11:54:05,756655 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:07.378] M [SCRIPT] 2024-09-29 11:54:09,194 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[11:54:07.387] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[11:54:07.388] M [SCRIPT] 2024-09-29 11:54:09,205 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_joseph', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:54:07.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:54:07.505] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:07.509] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:54:08.502] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:54:08.503] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:54:09.405] M [SCRIPT] 2024-09-29 11:54:09,376125 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:09.573] M [SCRIPT] 2024-09-29 11:54:11,389 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'bind_up_right', 'anim_rate': 1.0}
[11:54:09.837] M [SCRIPT] 2024-09-29 11:54:11,653 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 86, 199.69832587242126], 101)
[11:54:10.305] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[11:54:10.309] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[11:54:10.313] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[11:54:10.369] M [SCRIPT] 2024-09-29 11:54:12,185 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:54:10.372] M [SCRIPT] 2024-09-29 11:54:12,189 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:54:10.375] M [SCRIPT] 2024-09-29 11:54:12,192 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:54:10.377] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:54:10.378] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[11:54:10.383] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[11:54:10.388] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[11:54:10.392] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[11:54:10.393] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[11:54:11.370] M [AUDIO DEBUG] unload bank, ptr:1483b8c7060, bank name:
survivor_vo_fl
[11:54:11.374] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:11.403] M [SCRIPT] 2024-09-29 11:54:11,390112 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:13.437] M [SCRIPT] 2024-09-29 11:54:13,415102 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:14.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:54:14.506] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:14.508] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:54:15.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:54:15.505] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:54:15.938] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:18.503] M [AUDIO DEBUG] unload bank, ptr:1482256dcf0, bank name: killer
[11:54:19.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:21.502] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:54:21.502] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:21.839] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:54:22.607] M [SCRIPT] 2024-09-29 11:54:24,423 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:54:22.836] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:54:22.838] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:54:23.438] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:25.501] M [SCRIPT] 2024-09-29 11:54:25,489218 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:25.501] M [SCRIPT] 2024-09-29 11:54:25,489526 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 51
308 226 1.36283
[11:54:25.502] M [SCRIPT] 2024-09-29 11:54:25,489582 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.36283 3088
[11:54:27.043] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:27.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:54:27.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:54:27.411] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[11:54:28.603] M [SCRIPT] 2024-09-29 11:54:28,594982 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:28.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:54:28.837] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:30.605] M [SCRIPT] 2024-09-29 11:54:30,592644 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:30.704] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:32.637] M [SCRIPT] 2024-09-29 11:54:32,608597 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:34.205] M [SCRIPT] 2024-09-29 11:54:36,021 - RootMotionComponent - DEBUG -
[1000014]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:54:34.338] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:36.375] M [SCRIPT] 2024-09-29 11:54:36,370503 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:37.105] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[11:54:37.110] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[11:54:38.069] M [SCRIPT] 2024-09-29 11:54:39,886 - DevSTMgr - INFO -
high_delay_info: ([0, 13, 120, 227.93071746826172], 133)
[11:54:38.237] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:38.404] M [SCRIPT] 2024-09-29 11:54:38,400848 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:40.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:54:40.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:54:40.405] M [SCRIPT] 2024-09-29 11:54:42,221 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[11:54:40.406] M [SCRIPT] 2024-09-29 11:54:42,223 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:54:40.408] M [SCRIPT] 2024-09-29 11:54:42,225 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[11:54:41.134] M [SCRIPT] 2024-09-29 11:54:42,951 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:54:41.136] M [SCRIPT] 2024-09-29 11:54:42,953 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:54:41.182] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:54:41.183] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[11:54:41.185] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:41.703] M [SCRIPT] 2024-09-29 11:54:41,688257 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 69
300 253 1.18577
[11:54:41.703] M [SCRIPT] 2024-09-29 11:54:41,688346 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.18577 2557
[11:54:41.873] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:41.905] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:54:41.907] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:54:41.909] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:54:41.910] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:54:42.106] M [SCRIPT] 2024-09-29 11:54:43,923 - DevSTMgr - INFO -
high_delay_info: ([2, 13, 121, 231.96769738197327], 136)
[11:54:42.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:54:42.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:54:42.739] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[11:54:42.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[11:54:42.777] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[11:54:44.244] M [SCRIPT] 2024-09-29 11:54:44,241951 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[11:54:44.302] M [AUDIO DEBUG] unload bank, ptr:1483c280710, bank name:
survivor_vo_bzt_gx
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018575 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 52
467 228 2.04825
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018654 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 2.04825 5000
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018683 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 53
438 229 1.91266
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018711 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 53
363 229 1.58515
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018737 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 53
337 229 1.47162
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018766 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 53
298 229 1.30131
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018794 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 53
262 229 1.1441
[11:54:45.036] M [SCRIPT] 2024-09-29 11:54:45,018822 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 53
237 229 1.03493
[11:54:45.205] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:47.708] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:54:47.708] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:54:47.711] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:54:47.714] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:54:48.172] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:54:48.174] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:48.504] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:54:49.502] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:54:49.502] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:54:49.749] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:54:49.750] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:54:49.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:54:50.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:50.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:54:54.506] M [SCRIPT] 2024-09-29 11:54:56,322 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[11:54:54.508] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:54:54.536] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:54:55.500] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:54:55.502] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:54:55.839] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:54:56.406] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[11:54:56.407] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[11:54:56.514] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[11:54:56.516] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[11:54:56.520] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[11:54:56.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[11:54:56.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:54:56.836] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:55:00.003] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:55:01.305] M [SCRIPT] 2024-09-29 11:55:03,122 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'hit_2', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[11:55:01.314] M [SCRIPT] 2024-09-29 11:55:03,130 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'hit_2', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[11:55:01.317] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:55:01.318] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[11:55:01.321] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim

ERROR *****************************************************************************
[11:55:01.322] M [AUDIO] start audio event failed, path: survivor_vo/Event|
P_survivor_vo_survivor_3p_vo_shoumu_unhappy_hit2

[11:55:01.326] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/h55_deterioration_vine_02.gim
[11:55:01.329] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[11:55:01.332] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[11:55:01.372] M [SCRIPT] 2024-09-29 11:55:03,189 - RootMotionComponent - DEBUG -
[1000001]<check> col_valid: False, valid_pos: <794.561584, 0.160187, 437.014893>
[11:55:01.506] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[11:55:01.507] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[11:55:01.509] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[11:55:01.510] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[11:55:01.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:55:01.513] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:55:02.505] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:55:02.538] M [SCRIPT] 2024-09-29 11:55:04,354 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:55:02.541] M [SCRIPT] 2024-09-29 11:55:04,358 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:55:02.542] M [SCRIPT] 2024-09-29 11:55:04,358 - RootMotionComponent - DEBUG -
[1000008]<check> detour_valid: False, valid_pos: None
[11:55:02.834] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:55:06.669] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:55:08.307] M [SCRIPT] 2024-09-29 11:55:10,124 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[11:55:08.312] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_3.bpse
[11:55:08.312] M [SCRIPT] 2024-09-29 11:55:10,128 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_joseph', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:55:08.327] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[11:55:08.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:55:08.505] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:55:08.506] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:55:09.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:55:11.306] M [SCRIPT] 2024-09-29 11:55:13,122 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:55:11.310] M [SCRIPT] 2024-09-29 11:55:13,126 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:55:11.314] M [SCRIPT] 2024-09-29 11:55:13,131 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:55:11.317] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:55:11.318] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[11:55:11.323] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[11:55:11.328] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[11:55:11.332] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[11:55:11.335] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[11:55:11.336] M [SCRIPT] 2024-09-29 11:55:13,152 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:55:11.343] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_02.bpse
[11:55:11.347] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_wawa_01.gim
[11:55:11.349] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[11:55:11.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:55:15.103] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:55:15.502] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:55:15.504] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:55:15.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:55:16.516] M [SCRIPT] 2024-09-29 11:55:18,333 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 130, 266.3777277469635], 132)
[11:55:16.817] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:55:17.500] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[11:55:17.970] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[11:55:17.983] M [SCRIPT] 2024-09-29 11:55:19,800 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None
[11:55:17.997] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/deluosi_ghost/deluosi_ghost.gim

ERROR *****************************************************************************
[11:55:18.036] M [WORLD] Scene::RemoveObject failed: object is not in this scene!
WARNING
*****************************************************************************
[11:55:18.059] L wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\guanjia\guanjia_deluosi\
separate_dir\deluosi_ghost\deluosi_ghost.gim

[11:55:18.075] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.
[11:55:18.082] M [SCRIPT] 2024-09-29 11:55:19,899 - NetService - INFO -
heart_back---res_async
[11:55:19.051] M [SCRIPT] 2024-09-29 11:55:20,868 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
[11:55:19.257] M [SCRIPT] 2024-09-29 11:55:21,074 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'create_worm_hole', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:55:21.791] M [SCRIPT] 2024-09-29 11:55:23,608 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:55:21.803] M [SCRIPT] 2024-09-29 11:55:23,620 - RootMotionComponent - DEBUG -
[1000347]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:55:21.806] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[11:55:21.814] M [SCRIPT] 2024-09-29 11:55:23,631 - RootMotionComponent - DEBUG -
[1000341]disable_root_motion {}
[11:55:21.815] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse

ERROR *****************************************************************************
[11:55:21.823] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[11:55:22.357] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/shiguanggui_weiji_002.bpse
[11:55:22.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:55:22.825] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:55:22.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse

ERROR *****************************************************************************
[11:55:23.567] M [PYTHON] not support the param type, contact the developer

[11:55:23.571] M [SCRIPT] 2024-09-29 11:55:25,388 - crash_helper - INFO -


WorldBattle destroy
[11:55:23.571] M [SCRIPT] 2024-09-29 11:55:25,388 - crash_helper - INFO - memory
info: used: 890

ERROR *****************************************************************************
[11:55:23.706] M [WORLD] invalid view, failed to find post effect

[11:55:23.706] M [SCRIPT] 2024-09-29 11:55:25,522 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: None
[11:55:23.737] M [AUDIO DEBUG] unload bank, ptr:1483b8d85b0, bank name:
killer_burke

ERROR *****************************************************************************
[11:55:23.737] M unload bank failed! wwise/killer_burke.bnk

[11:55:23.869] M [SCRIPT] 2024-09-29 11:55:25,686 - LogMgr - INFO - [ui_room_wait]


init_copycat_ui no camp_id: 1
[11:55:23.869] M [SCRIPT] 2024-09-29 11:55:25,686 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[11:55:23.869] M [SCRIPT] 2024-09-29 11:55:25,686 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[11:55:23.907] M [SCRIPT] 2024-09-29 11:55:25,724 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[11:55:23.912] M [SCRIPT] 2024-09-29 11:55:25,728 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[11:55:23.917] M [SCRIPT] 2024-09-29 11:55:25,733 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 994, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 405, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
409, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 445, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 455, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1282, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[11:55:23.917] M [SCRIPT] 2024-09-29 11:55:25,733 - NetService - INFO -
set_reconnect_indepent----------False
[11:55:23.917] M [SCRIPT] 2024-09-29 11:55:25,733 - NetService - INFO - [DL_Debug]
close_soul
[11:55:23.919] M [SCRIPT] 2024-09-29 11:55:25,734 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1173, in close_soul\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[11:55:23.919] M [SCRIPT] 2024-09-29 11:55:25,735 - NetService - INFO -
set_reconnect_indepent----------False
[11:55:23.919] M [SCRIPT] 2024-09-29 11:55:25,735 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.144.70', 20012)
[11:55:23.921] M [SCRIPT] 2024-09-29 11:55:25,737 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1175, in close_soul\n', ' File "nets\\netService.py",
line 1025, in disconnect_soul\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[11:55:23.921] M [SCRIPT] 2024-09-29 11:55:25,737 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[11:55:23.921] M [SCRIPT] 2024-09-29 11:55:25,737 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20012, False)
[11:55:23.922] M [SCRIPT] 2024-09-29 11:55:25,739 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5][disconnect] seed=85792342
[11:55:23.922] M [SCRIPT] 2024-09-29 11:55:25,739 - NetService - INFO -
clear_soul_gate_client
[11:55:23.922] M [SCRIPT] 2024-09-29 11:55:25,739 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5][disconnect] seed=85792342
[11:55:23.922] M [SCRIPT] 2024-09-29 11:55:25,739 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5][destroy] seed=85792342, reason=
[11:55:23.922] M [SCRIPT] 2024-09-29 11:55:25,739 - DevSTMgr - INFO -
set_ping_soul----False
[11:55:23.923] M [SCRIPT] 2024-09-29 11:55:25,740 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[11:55:23.923] M [SCRIPT] 2024-09-29 11:55:25,740 - AsioUdpGateClient - INFO -
[66f8dc75f916c74a88caccf5]channel disconnect but no cb
[11:55:23.925] M [SCRIPT] 2024-09-29 11:55:23,923459 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[11:55:23.929] M [SCRIPT] 2024-09-29 11:55:25,745 - crash_helper - INFO -
WorldCityCustom init_scene
[11:55:23.929] M [SCRIPT] 2024-09-29 11:55:25,745 - crash_helper - INFO - memory
info: 887/7829
[11:55:23.930] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:55:23.933] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:55:23.933] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:55:23.933] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:55:23.933] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:55:23.933] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:55:23.933] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:55:23.949] M [SCRIPT] 2024-09-29 11:55:25,766 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[11:55:23.950] M [RENDER] can't find post effect config for custom_post_process

[11:55:23.950] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:23.951] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:23.951] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:23.952] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:23.952] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:23.952] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:23.952] M [RENDER] invalid post effect config, empty pass fxaa

[11:55:23.954] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:55:23.954] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[11:55:23.962] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:23.964] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:55:23.965] M [WORLD] no preset camera named camera01 found! return indentity
matrix

WARNING
*****************************************************************************
[11:55:23.983] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[11:55:23.987] M [SCRIPT] 2024-09-29 11:55:25,804 - crash_helper - INFO -


WorldFancy init_scene
[11:55:23.987] M [SCRIPT] 2024-09-29 11:55:25,804 - crash_helper - INFO - memory
info: 875/7829
[11:55:23.987] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[11:55:23.989] M [SCRIPT] 2024-09-29 11:55:25,806 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn
ERROR *****************************************************************************
[11:55:23.990] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:23.990] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:23.990] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:23.991] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:23.991] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:23.991] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:23.992] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:55:23.993] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

[11:55:23.994] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\model_light.fx, tech name: TShader.
[11:55:24.013] M [SCRIPT] 2024-09-29 11:55:25,829 - crash_helper - INFO -
WorldMatchRoom init_scene
[11:55:24.013] M [SCRIPT] 2024-09-29 11:55:25,829 - crash_helper - INFO - memory
info: 879/7829
[11:55:24.015] M [SCRIPT] 2024-09-29 11:55:25,830 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[11:55:24.016] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[11:55:24.016] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:24.017] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:55:24.017] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.018] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[11:55:24.038] M [SCRIPT] 2024-09-29 11:55:25,854 - crash_helper - INFO -


WorldMatchRoomMB init_scene
[11:55:24.038] M [SCRIPT] 2024-09-29 11:55:25,854 - crash_helper - INFO - memory
info: 880/7829
[11:55:24.040] M [SCRIPT] 2024-09-29 11:55:25,856 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[11:55:24.042] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:24.042] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:24.042] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.042] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:24.042] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.042] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:24.043] M [RENDER] invalid post effect config, empty pass fxaa

[11:55:24.044] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:55:24.044] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[11:55:24.067] M [SCRIPT] 2024-09-29 11:55:25,883 - crash_helper - INFO -


WorldMatchRoomBJ init_scene
[11:55:24.067] M [SCRIPT] 2024-09-29 11:55:25,883 - crash_helper - INFO - memory
info: 881/7829
[11:55:24.068] M [SCRIPT] 2024-09-29 11:55:25,884 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[11:55:24.070] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:24.070] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:24.070] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.070] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:24.070] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.070] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:24.070] M [RENDER] invalid post effect config, empty pass fxaa

[11:55:24.091] M [SCRIPT] 2024-09-29 11:55:25,908 - crash_helper - INFO -


WorldArticle init_scene
[11:55:24.092] M [SCRIPT] 2024-09-29 11:55:25,909 - crash_helper - INFO - memory
info: 882/7829
[11:55:24.094] M [SCRIPT] 2024-09-29 11:55:25,911 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[11:55:24.095] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:24.095] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[11:55:24.096] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.096] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:24.096] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.096] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:24.096] M [RENDER] invalid post effect config, empty pass fxaa

[11:55:24.098] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:55:24.098] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:55:24.104] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

WARNING
*****************************************************************************
[11:55:24.104] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:55:24.106] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

ERROR *****************************************************************************
[11:55:24.108] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:24.109] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[11:55:24.109] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.109] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:24.109] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.109] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:24.110] M [RENDER] invalid post effect config, empty pass fxaa

[11:55:24.111] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:55:24.111] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:55:24.113] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

WARNING
*****************************************************************************
[11:55:24.114] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:24.115] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.115] M [RENDER] invalid post effect config, empty pass combine_lut

[11:55:24.115] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.
WARNING
*****************************************************************************
[11:55:24.119] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:55:24.120] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

ERROR *****************************************************************************
[11:55:24.123] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:24.124] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:24.124] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.124] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:24.124] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.124] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:24.125] M [RENDER] invalid post effect config, empty pass fxaa

[11:55:24.126] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:55:24.126] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[11:55:24.132] M [WORLD] custom render system already add to scene!

[11:55:24.134] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim
[11:55:24.135] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
ERROR *****************************************************************************
[11:55:24.136] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:24.137] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:55:24.137] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.137] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:24.137] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.137] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:24.138] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:55:24.155] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[11:55:24.159] M [SCRIPT] 2024-09-29 11:55:25,976 - crash_helper - INFO -


WorldDeduce init_scene
[11:55:24.159] M [SCRIPT] 2024-09-29 11:55:25,976 - crash_helper - INFO - memory
info: 888/7829
[11:55:24.162] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\reflection.fx, tech name: TShader.
[11:55:24.162] M [SCRIPT] 2024-09-29 11:55:25,978 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn

ERROR *****************************************************************************
[11:55:24.164] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[11:55:24.165] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[11:55:24.165] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:55:24.165] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:55:24.165] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.165] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:55:24.165] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:55:24.173] M [WORLD] custom render system already add to scene!

[11:55:24.187] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[11:55:24.202] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[11:55:24.211] M [SCRIPT] 2024-09-29 11:55:26,028 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:24.242] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[11:55:24.243] M [SCRIPT] 2024-09-29 11:55:26,059 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:24.243] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[11:55:24.243] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse
[11:55:24.247] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[11:55:24.252] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[11:55:24.252] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[11:55:24.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[11:55:24.258] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[11:55:24.260] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[11:55:24.260] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[11:55:24.261] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[11:55:24.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[11:55:24.263] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[11:55:24.266] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[11:55:24.267] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse
[11:55:24.269] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/polun_sanmian_plane_004.gim
[11:55:24.271] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01.bpse
[11:55:24.278] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:24.287] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[11:55:24.290] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_02.gim
[11:55:24.299] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[11:55:24.320] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[11:55:24.323] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[11:55:24.325] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim

WARNING
*****************************************************************************
[11:55:24.350] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[11:55:24.373] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[11:55:24.377] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim
[11:55:24.381] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim
[11:55:24.383] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim
[11:55:24.388] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim

ERROR *****************************************************************************
[11:55:24.394] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

[11:55:24.395] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
ERROR *****************************************************************************
[11:55:24.398] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.400] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.401] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.401] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.402] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.406] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.408] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.408] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

[11:55:24.411] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim

ERROR *****************************************************************************
[11:55:24.412] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.413] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

[11:55:24.414] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/smoke_00.bpse

ERROR *****************************************************************************
[11:55:24.415] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!
[11:55:24.416] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[11:55:24.417] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[11:55:24.417] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse

ERROR *****************************************************************************
[11:55:24.417] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.418] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

[11:55:24.418] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/common/dianguang_01.bpse

ERROR *****************************************************************************
[11:55:24.419] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

[11:55:24.419] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/killer_glow_01.bpse

ERROR *****************************************************************************
[11:55:24.422] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

[11:55:24.423] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/killer_glow_01.bpse

ERROR *****************************************************************************
[11:55:24.423] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.425] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.426] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.430] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.432] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[11:55:24.433] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[11:55:24.442] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.445] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.445] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.447] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.447] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.447] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.449] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

WARNING
*****************************************************************************
[11:55:24.450] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[11:55:24.450] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.451] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.454] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.456] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.459] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.461] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.461] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.463] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.466] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.467] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.469] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[11:55:24.471] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

WARNING
*****************************************************************************
[11:55:24.472] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

ERROR *****************************************************************************
[11:55:24.475] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

[11:55:24.475] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse

ERROR *****************************************************************************
[11:55:24.476] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[11:55:24.478] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse

WARNING
*****************************************************************************
[11:55:24.495] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

WARNING
*****************************************************************************
[11:55:24.509] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

[11:55:24.513] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[11:55:24.514] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[11:55:24.517] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[11:55:24.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[11:55:24.530] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[11:55:24.539] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim
[11:55:24.546] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:24.553] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn
WARNING
*****************************************************************************
[11:55:24.583] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[11:55:24.593] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\clearcoat_flake.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:24.602] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[11:55:24.609] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
[11:55:24.616] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_noz.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:24.624] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[11:55:24.625] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.625] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.625] M [WORLD] can't find post effect custom_post_process !!

ERROR *****************************************************************************
[11:55:24.632] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.632] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:55:24.632] M [WORLD] can't find post effect custom_post_process !!

[11:55:24.637] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\water_ref.fx, tech name: TShader.
[11:55:24.642] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\filter_expand.fx, tech name: TShader.
[11:55:24.648] M [SCRIPT] 2024-09-29 11:55:26,465 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:24.649] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[11:55:24.655] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:24.656] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:55:24.661] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:55:24.668] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:55:24.675] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:55:24.675] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

WARNING
*****************************************************************************
[11:55:24.681] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[11:55:24.688] M [WORLD] custom render system already add to scene!

[11:55:24.722] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[11:55:24.728] M [SCRIPT] 2024-09-29 11:55:26,544 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:24.758] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[11:55:24.760] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[11:55:24.763] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[11:55:24.764] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[11:55:24.770] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[11:55:24.772] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[11:55:24.783] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[11:55:24.786] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[11:55:24.792] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[11:55:24.795] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[11:55:24.799] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[11:55:24.799] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[11:55:24.802] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[11:55:24.813] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[11:55:24.833] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[11:55:24.845] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[11:55:24.849] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[11:55:24.852] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[11:55:24.855] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[11:55:24.860] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[11:55:24.863] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[11:55:24.865] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[11:55:24.867] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[11:55:24.874] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[11:55:24.886] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[11:55:24.949] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

WARNING
*****************************************************************************
[11:55:24.998] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[11:55:25.005] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[11:55:25.012] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[11:55:25.014] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse

WARNING
*****************************************************************************
[11:55:25.056] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[11:55:25.065] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\manual_lightmap_ex.fx, tech name: TShader.
[11:55:25.082] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[11:55:25.083] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[11:55:25.091] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[11:55:25.117] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[11:55:25.120] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[11:55:25.123] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[11:55:25.136] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[11:55:25.137] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[11:55:25.138] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[11:55:25.138] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[11:55:25.144] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[11:55:25.170] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[11:55:25.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[11:55:25.173] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[11:55:25.181] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:55:25.203] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

WARNING
*****************************************************************************
[11:55:25.213] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

[11:55:25.216] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/coa7/huangyi_scene_idle_001.bpse
[11:55:25.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[11:55:25.274] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[11:55:25.279] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[11:55:25.280] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[11:55:25.284] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[11:55:25.286] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[11:55:25.311] M [SCRIPT] 2024-09-29 11:55:27,158 - NetService - INFO -
heart_back---res_async
[11:55:25.322] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[11:55:25.385] M [SCRIPT] 2024-09-29 11:55:27,231 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.385] M [SCRIPT] 2024-09-29 11:55:27,232 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.385] M [SCRIPT] 2024-09-29 11:55:27,232 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.385] M [SCRIPT] 2024-09-29 11:55:27,232 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.417] M [SCRIPT] 2024-09-29 11:55:27,264 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.417] M [SCRIPT] 2024-09-29 11:55:27,264 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.417] M [SCRIPT] 2024-09-29 11:55:27,264 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.418] M [SCRIPT] 2024-09-29 11:55:27,265 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.418] M [SCRIPT] 2024-09-29 11:55:27,265 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.423] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[11:55:25.424] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[11:55:25.429] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[11:55:25.451] M [SCRIPT] 2024-09-29 11:55:27,298 - NetService - INFO -
heart_back---res_async
[11:55:25.451] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[11:55:25.458] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[11:55:25.461] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[11:55:25.465] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[11:55:25.478] M [SCRIPT] 2024-09-29 11:55:27,325 - NetService - INFO -
heart_back---gen_scene_tick
[11:55:25.483] M [SCRIPT] 2024-09-29 11:55:27,331 - NetService - INFO -
heart_back---res_async
[11:55:28.080] M [SCRIPT] 2024-09-29 11:55:29,927 - UISystem - INFO - ---------Now
Hide UIHall---------
[11:55:30.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[11:55:30.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_burst_001.bpse
[11:55:30.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/moonlight_01.bpse
[11:55:30.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[11:55:30.653] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_02.bpse
[11:55:30.653] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[11:55:30.654] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_003.bpse
[11:55:30.655] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_weiji_002.bpse
[11:55:30.655] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[11:55:30.655] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_nailao_idle_003.bpse
[11:55:30.655] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[11:55:30.655] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[11:55:30.655] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_002.bpse
[11:55:30.656] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_skill_screen_001.bpse
[11:55:30.656] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_skill_xuan_001.bpse
[11:55:30.657] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01_detective.bpse
[11:55:30.657] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[11:55:30.657] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yinghuochong_2023haizhou_idle_005.bpse
[11:55:30.657] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:55:30.657] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_sleep_001.bpse
[11:55:30.658] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_nailao_idle_001.bpse
[11:55:30.658] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[11:55:30.658] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_skill_watu_disappear_001.bpse
[11:55:30.658] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_skill_watu_001.bpse
[11:55:30.659] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/yeying_02.bpse
[11:55:30.659] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_01.bpse
[11:55:30.659] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_link_002.bpse
[11:55:30.660] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[11:55:30.660] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:55:30.660] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/dangban_break_01.bpse
[11:55:30.661] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/jiaotang/ruanqiang_02.bpse
[11:55:30.661] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[11:55:30.661] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[11:55:30.661] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[11:55:30.662] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_001.bpse
[11:55:30.663] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:55:30.663] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_screen_001.bpse
[11:55:30.663] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_002.bpse
[11:55:30.663] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_skill_hit_001.bpse
[11:55:30.664] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[11:55:30.664] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_idle_001.bpse
[11:55:30.664] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[11:55:30.665] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_zhangxiangji_001.bpse
[11:55:30.665] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_1.bpse
[11:55:30.665] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_3.bpse
[11:55:30.666] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[11:55:30.666] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_skill_l_001.bpse
[11:55:30.667] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[11:55:30.667] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_05.bpse
[11:55:30.667] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[11:55:30.667] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[11:55:30.668] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1.bpse
[11:55:30.668] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:55:30.668] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_skill_hit_001.bpse
[11:55:30.668] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[11:55:30.669] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/shoumu_nailao_idle_002.bpse
[11:55:30.669] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[11:55:30.669] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_zhangxiangji_002.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_06.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_002.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_light_001.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[11:55:30.670] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_skill_tuci_001.bpse
[11:55:30.671] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[11:55:30.672] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:55:30.672] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_001.bpse
[11:55:30.672] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/gudongshang_baize_skill_r_001.bpse
[11:55:30.672] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/jiaotang/ruanqiang_03.bpse
[11:55:30.672] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_001.bpse
[11:55:30.672] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/yeying_01.bpse
[11:55:30.674] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_02.bpse
[11:55:30.674] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[11:55:30.674] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse

ERROR *****************************************************************************
[11:55:30.711] M EffectCacheMgr ReleaseUnusedEffect path=shader\stencil.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:55:30.712] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:55:30.713] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:55:30.713] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:55:30.713] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:55:30.713] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:55:30.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:55:30.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
ERROR *****************************************************************************
[11:55:30.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:55:30.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:55:30.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:55:30.714] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[11:55:30.715] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[11:55:30.715] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[11:55:30.715] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.716] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.716] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.716] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.717] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.717] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.717] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.719] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.719] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:55:30.719] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.720] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.720] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.720] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.721] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.721] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.721] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.721] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.721] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.721] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.722] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.722] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.722] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.722] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.724] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:55:30.724] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.724] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.724] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.724] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.724] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.725] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.725] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.725] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:55:30.727] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.727] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.727] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.727] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.727] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.727] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.728] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.728] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.728] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.728] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.728] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:55:30.728] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[11:55:30.729] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[11:55:30.729] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:55:30.729] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:55:30.729] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx

ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx
ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx

ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[11:55:30.730] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx

ERROR *****************************************************************************
[11:55:30.731] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx

ERROR *****************************************************************************
[11:55:30.731] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[11:55:30.731] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[11:55:30.731] M EffectCacheMgr ReleaseUnusedEffect path=shader\sun_flare_new.nfx

ERROR *****************************************************************************
[11:55:30.731] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[11:55:30.731] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

[11:55:30.733] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk


succeed!
[11:55:30.734] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[11:55:30.735] M [SCRIPT] 2024-09-29 11:55:32,583 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[11:55:30.852] M [SCRIPT] 2024-09-29 11:55:32,699 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[11:55:36.585] M [SCRIPT] 2024-09-29 11:55:38,432 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[11:55:36.626] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[11:55:36.631] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[11:55:36.633] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[11:55:36.633] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[11:55:36.635] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[11:55:36.636] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[11:55:36.637] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[11:55:36.640] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[11:55:36.642] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[11:55:38.185] M [SCRIPT] 2024-09-29 11:55:40,033 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_rank_mode_entrance.csb,
UIHallRankMode---------
[11:55:38.735] M [SCRIPT] 2024-09-29 11:55:40,583 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_choice.csb, UIRankPick---------
[11:55:39.235] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[11:55:39.245] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[11:55:39.802] M [SCRIPT] 2024-09-29 11:55:41,650 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] start request_match_game, battle_count=238,
need_download=False
[11:55:39.804] M [SCRIPT] 2024-09-29 11:55:41,651 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=238,
need_download=False
[11:55:39.951] M [SCRIPT] 2024-09-29 11:55:41,798 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[11:55:59.206] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
[11:55:59.274] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[11:56:02.437] M [SCRIPT] 2024-09-29 11:56:04,284 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[11:56:02.441] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[11:56:02.458] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[11:56:02.462] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[11:56:02.463] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[11:56:02.468] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[11:56:02.468] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[11:56:02.474] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[11:56:02.480] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[11:56:02.483] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[11:56:08.234] M [SCRIPT] 2024-09-29 11:56:10,081 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/activity_intro.csb, UIActivityIntro---------
[11:56:08.256] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:56:08.797] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:56:11.406] M [AUDIO DEBUG] unload bank, ptr:1483b8c27e0, bank name:
survivor_vo_fl_gx
[11:56:30.875] M [AUDIO DEBUG] unload bank, ptr:1483c2281a0, bank name:
download_gsdt_playlistmusic_2024pack2
[11:56:30.875] M [AUDIO DEBUG] unload bank, ptr:1483c228370, bank name:
download_gsdt_playlistmusic_2024pack1
[11:56:31.978] M [SCRIPT] 2024-09-29 11:56:33,807 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------

WARNING
*****************************************************************************
[11:56:32.156] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:56:32.162] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:56:32.163] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:56:32.175] M [IMAGE] PNG Warning: Interlace handling should be turned on when


using png_read_image
[11:56:36.192] M [SCRIPT] 2024-09-29 11:56:38,021 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[11:56:36.510] M [SCRIPT] 2024-09-29 11:56:38,338 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.144.57', 20047, '', '', '', {'bgp_ip': '47.84.144.57',
'port': 20047, 'hostno': 1230401000, 'hostnum': 12304})
[11:56:36.511] M [SCRIPT] 2024-09-29 11:56:38,339 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.144.57', 20047, <common_pb2.EntityMailbox object
at 0x0000014834C6EB20>, True, True, {'bgp_ip': '47.84.144.57', 'port': 20047,
'hostno': 1230401000, 'hostnum': 12304}, 1, 0)
[11:56:36.511] M [SCRIPT] 2024-09-29 11:56:38,340 - NetService - INFO -
set_reconnect_indepent----------True
[11:56:36.512] M [SCRIPT] 2024-09-29 11:56:38,341 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[11:56:36.512] M [SCRIPT] 2024-09-29 11:56:38,341 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[11:56:36.513] M [SCRIPT] 2024-09-29 11:56:38,342 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[11:56:36.517] M [SCRIPT] 2024-09-29 11:56:38,346 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('66f8d8b6f916c74a88cacce3',
'47.84.144.57', 20047, 1, False, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1119, in set_bind_soul_info\n',
' File "nets\\netService.py", line 908, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 416, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 423, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 431, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 216, in connect_soul\n'])
[11:56:36.518] M [SCRIPT] 2024-09-29 11:56:38,347 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]use_three: (False, 9, True)
[11:56:36.518] M [SCRIPT] 2024-09-29 11:56:38,347 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]use_three: (False, 9, True)
[11:56:36.518] M [SCRIPT] 2024-09-29 11:56:38,347 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.57', 20047, '47.84.144.57', 20047, {'bgp_ip':
'47.84.144.57', 'port': 20047, 'hostno': 1230401000, 'hostnum': 12304}, True)
[11:56:36.519] M [SCRIPT] 2024-09-29 11:56:38,348 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]use_three: (False, 9, True)
[11:56:36.519] M [SCRIPT] 2024-09-29 11:56:38,348 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.57 port=20047
[11:56:36.519] M [SCRIPT] 2024-09-29 11:56:38,348 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8][bind_socket: connect] not support dc
[11:56:36.520] M [SCRIPT] 2024-09-29 11:56:38,349 - NetService - INFO -
set_reconnect_indepent----------True
[11:56:36.520] M [SCRIPT] 2024-09-29 11:56:36,518826 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:101 - INFO - set_kcp_version: 2
[11:56:36.520] M [SCRIPT] 2024-09-29 11:56:36,519583 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_m2:233 - INFO -
0 1
[11:56:36.520] M [SCRIPT] 2024-09-29 11:56:36,519639 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v3:65 - INFO - create_kcp_v3
[11:56:36.522] M [SCRIPT] 2024-09-29 11:56:36,521176 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 20004
[11:56:36.640] M [SCRIPT] 2024-09-29 11:56:38,469 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]we have success connected to gate server
[11:56:36.640] M [SCRIPT] 2024-09-29 11:56:38,469 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]enabling session encryption
[11:56:36.640] M [SCRIPT] 2024-09-29 11:56:36,609166 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[11:56:36.707] M [SCRIPT] 2024-09-29 11:56:38,536 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8][_send_session_key] seed=71489974, encrypt_time=5
[11:56:36.773] M [SCRIPT] 2024-09-29 11:56:38,602 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]session_key_ok seed=71489974
[11:56:36.774] M [SCRIPT] 2024-09-29 11:56:38,603 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]send connect_server request to ('47.84.144.57', 20047)
[11:56:36.774] M [SCRIPT] 2024-09-29 11:56:38,603 - AsioUdpGateClient - DEBUG -
[66f8de06f916c74a88caccf8]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[11:56:36.775] M [SCRIPT] 2024-09-29 11:56:36,775681 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[11:56:36.775] M [SCRIPT] 2024-09-29 11:56:36,775756 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[11:56:36.843] M [SCRIPT] 2024-09-29 11:56:38,671 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[11:56:36.843] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:56:36.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:56:36.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:56:36.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:56:36.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:56:36.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:56:36.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:56:36.846] M [SCRIPT] 2024-09-29 11:56:38,675 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[11:56:36.848] M [SCRIPT] 2024-09-29 11:56:38,677 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]receive connect_reply soul type=1
[11:56:36.849] M [SCRIPT] 2024-09-29 11:56:38,678 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[11:56:36.849] M [SCRIPT] 2024-09-29 11:56:38,678 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('66f8d8b6f916c74a88cacce3', '47.84.144.57', 20047, False)
[11:56:36.849] M [SCRIPT] 2024-09-29 11:56:38,678 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('66f8d8b6f916c74a88cacce3',
'47.84.144.57', 20047)
[11:56:36.849] M [SCRIPT] 2024-09-29 11:56:38,678 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.144.57', 20047)
[11:56:36.853] M [SCRIPT] 2024-09-29 11:56:38,682 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 823, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 855, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
855, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 263, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 543, in
connect_success\n', ' File "nets\\netService.py", line 1121, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[11:56:36.854] M [SCRIPT] 2024-09-29 11:56:38,682 - DevSTMgr - INFO -
set_ping_soul----True
[11:56:36.854] M [SCRIPT] 2024-09-29 11:56:38,683 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]set_default_owner: <entities.Avatar.Avatar object at
0x0000014868594210>
[11:56:36.873] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: fx_1
[11:56:36.873] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: end
[11:56:36.877] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:56:36.880] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:56:38.093] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[11:56:38.096] M [SCRIPT] 2024-09-29 11:56:39,948 - UISystem - INFO - ---------Now
Hide UIHall---------
[11:56:38.105] M [SCRIPT] 2024-09-29 11:56:39,958 - crash_helper - INFO -
WorldCityCustom leave
[11:56:38.106] M [SCRIPT] 2024-09-29 11:56:39,958 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[11:56:38.119] M [SCRIPT] 2024-09-29 11:56:39,971 - crash_helper - INFO -
WorldMatchRoom show
[11:56:38.125] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[11:56:38.156] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[11:56:38.158] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[11:56:38.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[11:56:41.159] M [SCRIPT] 2024-09-29 11:56:43,008 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 2
[11:56:41.159] M [SCRIPT] 2024-09-29 11:56:43,008 - UISystem - INFO - ---------Now
Hide UIHall---------
[11:56:41.161] M [SCRIPT] 2024-09-29 11:56:43,010 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[11:56:41.267] M [SCRIPT] 2024-09-29 11:56:43,116 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[11:56:41.294] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[11:56:41.377] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[11:56:41.401] M [SCRIPT] 2024-09-29 11:56:43,250 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x0000014834363580>, False,
False)
[11:56:41.402] M [SCRIPT] 2024-09-29 11:56:43,251 - UIRoomWait - INFO -
show_player_info----------(ObjectId('666bd37adc6e6d76b041e433'), 1)
[11:56:41.403] M [SCRIPT] 2024-09-29 11:56:43,252 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 0
[11:56:41.403] M [SCRIPT] 2024-09-29 11:56:43,252 - UseHero - INFO -
update_hero_model id -116
[11:56:41.403] M [SCRIPT] 2024-09-29 11:56:43,252 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64945082903dbaa30917b12b'), 2)
[11:56:41.403] M [SCRIPT] 2024-09-29 11:56:43,252 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 1
[11:56:41.403] M [SCRIPT] 2024-09-29 11:56:43,252 - UseHero - INFO -
update_hero_model id -97
[11:56:41.405] M [SCRIPT] 2024-09-29 11:56:43,254 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 1
[11:56:41.405] M [SCRIPT] 2024-09-29 11:56:43,254 - UIRoomWait - INFO -
show_player_info----------(ObjectId('666bd37adc6e6d76b041e433'), 1)
[11:56:41.407] M [SCRIPT] 2024-09-29 11:56:43,256 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[11:56:41.407] M [SCRIPT] 2024-09-29 11:56:43,256 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5e6d83c5f4e5af706ee23446'), 2)
[11:56:41.407] M [SCRIPT] 2024-09-29 11:56:43,256 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 2
[11:56:41.407] M [SCRIPT] 2024-09-29 11:56:43,256 - UseHero - INFO -
update_hero_model id -87
[11:56:41.411] M [SCRIPT] 2024-09-29 11:56:43,260 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[11:56:41.411] M [SCRIPT] 2024-09-29 11:56:43,260 - UIRoomWait - INFO -
show_player_info----------(ObjectId('604aeca0369953682d8f3185'), 2)
[11:56:41.411] M [SCRIPT] 2024-09-29 11:56:43,260 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 3
[11:56:41.411] M [SCRIPT] 2024-09-29 11:56:43,260 - UseHero - INFO -
update_hero_model id -83
[11:56:41.414] M [SCRIPT] 2024-09-29 11:56:43,263 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[11:56:41.414] M [SCRIPT] 2024-09-29 11:56:43,263 - UIRoomWait - INFO -
show_player_info----------(ObjectId('663f2641844c4028d9230d72'), 2)
[11:56:41.414] M [SCRIPT] 2024-09-29 11:56:43,263 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 4
[11:56:41.414] M [SCRIPT] 2024-09-29 11:56:43,263 - UseHero - INFO -
update_hero_model id -62
[11:56:41.470] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[11:56:41.470] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[11:56:41.511] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[11:56:41.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[11:56:41.521] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[11:56:41.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[11:56:41.522] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[11:56:41.531] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[11:56:41.534] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[11:56:41.534] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:56:41.540] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[11:56:41.562] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/lady/separate_dir/lady_e_zhizheng/lady_e_zhizheng.gim
[11:56:41.563] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[11:56:41.606] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal.fx, tech name: TShader.
[11:56:41.645] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_006.bpse
[11:56:41.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_006.bpse
[11:56:41.650] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_004.bpse
[11:56:41.652] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_004.bpse
[11:56:41.652] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_001.bpse
[11:56:41.654] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_001.gim
[11:56:41.654] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[11:56:41.657] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_002.gim
[11:56:41.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_001.bpse
[11:56:41.661] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_002.bpse
[11:56:41.662] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_003.gim
[11:56:41.663] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_004.gim
[11:56:41.672] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_002.bpse
[11:56:41.672] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_003.bpse
[11:56:41.675] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_003.bpse
[11:56:41.675] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_005.bpse
[11:56:41.680] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_005.bpse
[11:56:41.689] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[11:56:41.704] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/lady/separate_dir/lady_e_zhizheng/lady_e_zhizheng_weapon.gim
[11:56:41.710] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_kantan/h55_survivor_m_kantan_lv2.gim
[11:56:41.726] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_007.bpse
[11:56:41.731] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_007.bpse
[11:56:41.731] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_zhanshi_appear_003.bpse
[11:56:41.739] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/kantanyuan_emotion_fourth_kty.bpse
[11:56:41.741] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_kty_coin/emotion_fourth_kty_coin.gim
[11:56:41.743] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_fachui/h55_guajian_fachui.gim
[11:56:41.751] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kantanyuan_emotion_fourth_001.gim
[11:56:41.752] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[11:56:41.753] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim

WARNING
*****************************************************************************
[11:56:41.756] M [WORLD] chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu_box01.gim and chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu.gim have different bone tree

[11:56:41.763] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/toyman_cang_zhanshi_special_001.gim
[11:56:41.764] M [AUDIO] -----Load wwise\killer_lady.bnk succeed!
[11:56:41.766] M [AUDIO] -----Load wwise\killer_vo_lady.bnk succeed!
[11:56:41.773] M [AUDIO] -----Load wwise\killer_01.bnk succeed!
[11:56:41.774] M [AUDIO] -----Load wwise\killer_vo_lady_gx.bnk succeed!
[11:56:41.778] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_zhoushu/separate_dir/zhoushu_e_yiyu/
zhoushu_e_yiyu.gim
[11:56:41.786] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_kantan_citie/h55_pendant_kantan_citie.gim
[11:56:41.793] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[11:56:41.803] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_shidan/h55_guajian_shidan.gim
[11:56:41.813] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kantanyuan_shidan_idle_001.bpse
[11:56:41.815] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kantanyuan_shidan_idle_002.gim
[11:56:41.821] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kantanyuan_shidan_idle_001.gim
[11:56:41.829] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kantanyuan_shidan_idle_001.bpse
[11:56:41.836] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog.gim
[11:56:41.848] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:56:41.852] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:56:41.855] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[11:56:41.859] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/h55_survivor_w_jyz_lv1.gim
[11:56:41.895] M [RENDER] create effect shader\fur.fx:TShader *** time: 39.42 ms
***
[11:56:41.900] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog_chiba
ng.gim
[11:56:41.912] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[11:56:41.916] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_zhoushu/separate_dir/zhoushu_e_yiyu/
zhoushu_e_yiyu_she_left.gim
[11:56:41.918] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:56:41.919] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[11:56:41.919] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:56:41.922] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_yanjing_001.gim
[11:56:41.922] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[11:56:41.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:56:41.929] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1_a.bpse
[11:56:41.936] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_002.gim
[11:56:41.943] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_003.gim
[11:56:41.945] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_004.gim
[11:56:41.948] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_001.gim
[11:56:41.959] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:56:41.967] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_zhoushu/separate_dir/zhoushu_e_yiyu/
zhoushu_e_yiyu_she_right.gim
[11:56:41.969] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[11:56:41.983] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[11:56:41.989] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_zhoushu_houtou/separate_dir/zhoushu_e_yiyu/zhoushu_e_yiyu_weap
on01.gim
[11:56:42.000] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_haihua/h55_guajian_haihua.gim
[11:56:42.001] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[11:56:42.031] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_idle_001.bpse
[11:56:42.034] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_008.gim
[11:56:42.037] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_009.gim
[11:56:42.039] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_010.gim
[11:56:42.043] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_003.gim
[11:56:42.049] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_idle_001.bpse
[11:56:42.053] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_idle_001a.bpse
[11:56:42.054] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_012.gim
[11:56:42.064] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_mona/h55_pet_mona.gim
[11:56:42.081] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim
[11:56:49.063] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_pendant_milk/h55_pendant_milk.gim
[11:56:49.074] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:56:50.068] M [SCRIPT] 2024-09-29 11:56:51,917 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x0000014834363580>
[11:56:50.115] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:56:50.116] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:56:50.117] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:56:50.117] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:56:50.117] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:56:50.117] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:56:50.117] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:56:50.119] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[11:56:50.119] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:56:50.121] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:56:50.122] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[11:56:50.127] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[11:56:50.127] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[11:56:50.128] M [SCRIPT] 2024-09-29 11:56:51,976 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[11:56:50.135] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[11:56:50.143] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[11:56:50.143] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[11:56:50.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[11:56:50.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[11:56:50.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[11:56:51.384] M [SCRIPT] 2024-09-29 11:56:53,233 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x0000014834363580>
[11:56:53.259] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_jiandan/h55_food_jiandan.gim
[11:56:55.317] M [SCRIPT] 2024-09-29 11:56:57,165 - UseHero - INFO -
start_update_hero_model -97
[11:56:55.317] M [SCRIPT] 2024-09-29 11:56:57,166 - UseHero - INFO -
update_hero_model id -97
[11:56:55.318] M [SCRIPT] 2024-09-29 11:56:57,166 - UseHero - INFO -
after_update_hero_model -97
[11:56:55.318] M [SCRIPT] 2024-09-29 11:56:57,167 - ChangeHero - INFO -
start_update uid2pid =====97, {ObjectId('64945082903dbaa30917b12b'): 97,
ObjectId('5e6d83c5f4e5af706ee23446'): 87, ObjectId('604aeca0369953682d8f3185'): 83,
ObjectId('663f2641844c4028d9230d72'): 62}, 5e6d83c5f4e5af706ee23446
[11:56:55.319] M [SCRIPT] 2024-09-29 11:56:57,168 - ChangeHero - INFO -
start_update ico_label =====97, {ObjectId('64945082903dbaa30917b12b'): 97,
ObjectId('5e6d83c5f4e5af706ee23446'): 97, ObjectId('604aeca0369953682d8f3185'): 83,
ObjectId('663f2641844c4028d9230d72'): 62}, 5e6d83c5f4e5af706ee23446
[11:56:55.334] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_lianjin/
qiutu_e_lianjin.gim
[11:56:55.336] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:56:55.383] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_lianjin/
qiutu_e_lianjin_pingzi.gim
[11:56:55.387] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_lianjin_idle_001.bpse
[11:56:55.395] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_lianjin_idle_001.bpse
[11:56:55.396] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_lianjin_idle_002.bpse
[11:56:55.399] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_lianjin_idle_002.bpse
[11:56:55.417] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:56:55.419] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_lianjin/
qiutu_e_lianjin_box01.gim
[11:56:55.428] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_keni/h55_guajian_keni.gim
[11:56:55.440] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfwhite.gim
[11:56:55.452] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_wolfwhite_dan_idle_001.bpse
[11:56:55.459] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfwhite_dan_idle_001.bpse
[11:56:56.451] M [action debug] register end event, model: chr\player\
dm65_survivor_w\h55_survivor_w_jyz\h55_survivor_w_jyz_lv1.gim
[11:57:00.683] M [SCRIPT] 2024-09-29 11:57:02,532 - UseHero - INFO -
start_update_hero_model -78
[11:57:00.683] M [SCRIPT] 2024-09-29 11:57:02,532 - UseHero - INFO -
update_hero_model id -78
[11:57:00.684] M [SCRIPT] 2024-09-29 11:57:02,533 - UseHero - INFO -
after_update_hero_model -78
[11:57:00.684] M [SCRIPT] 2024-09-29 11:57:02,533 - ChangeHero - INFO -
start_update uid2pid =====78, {ObjectId('64945082903dbaa30917b12b'): 97,
ObjectId('5e6d83c5f4e5af706ee23446'): 97, ObjectId('604aeca0369953682d8f3185'): 83,
ObjectId('663f2641844c4028d9230d72'): 62}, 5e6d83c5f4e5af706ee23446
[11:57:00.685] M [SCRIPT] 2024-09-29 11:57:02,534 - ChangeHero - INFO -
start_update ico_label =====78, {ObjectId('64945082903dbaa30917b12b'): 97,
ObjectId('5e6d83c5f4e5af706ee23446'): 78, ObjectId('604aeca0369953682d8f3185'): 83,
ObjectId('663f2641844c4028d9230d72'): 62}, 5e6d83c5f4e5af706ee23446
[11:57:00.700] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/separate_dir/zbs_e_lizhan/
zbs_e_lizhan.gim
[11:57:00.723] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:57:00.743] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhanbushi_lizhan_idle_001.bpse
[11:57:00.749] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_lizhan_idle_001.bpse
[11:57:00.750] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhanbushi_lizhan_idle_002.bpse
[11:57:00.756] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhanbushi_lizhan_idle_002.bpse
[11:57:00.785] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:57:00.789] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_owl/separate_dir/zbs_e_lizhan/zbs_e_lizhan_owl.gim
[11:57:00.803] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_niepan/h55_guajian_niepan.gim
[11:57:00.809] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[11:57:00.811] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_01.gim
[11:57:00.816] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_02.gim
[11:57:00.819] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_03.gim
[11:57:00.819] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[11:57:00.830] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[11:57:00.842] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfwhite.gim
[11:57:00.853] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfwhite_dan_idle_001.bpse
[11:57:06.007] M [SCRIPT] 2024-09-29 11:57:07,856 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/chat_panel.csb, UIChat---------
[11:57:12.122] M [SCRIPT] 2024-09-29 11:57:13,971 - UseHero - INFO -
start_update_hero_model -78
[11:57:12.123] M [SCRIPT] 2024-09-29 11:57:13,972 - UseHero - INFO -
update_hero_model id -78
[11:57:12.123] M [SCRIPT] 2024-09-29 11:57:13,972 - UseHero - INFO -
after_update_hero_model -78
[11:57:12.124] M [SCRIPT] 2024-09-29 11:57:13,973 - ChangeHero - INFO -
start_update uid2pid =====78, {ObjectId('64945082903dbaa30917b12b'): 97,
ObjectId('5e6d83c5f4e5af706ee23446'): 78, ObjectId('604aeca0369953682d8f3185'): 83,
ObjectId('663f2641844c4028d9230d72'): 62}, 5e6d83c5f4e5af706ee23446
[11:57:12.124] M [SCRIPT] 2024-09-29 11:57:13,973 - ChangeHero - INFO -
start_update ico_label =====78, {ObjectId('64945082903dbaa30917b12b'): 97,
ObjectId('5e6d83c5f4e5af706ee23446'): 78, ObjectId('604aeca0369953682d8f3185'): 83,
ObjectId('663f2641844c4028d9230d72'): 62}, 5e6d83c5f4e5af706ee23446
[11:57:12.139] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/h55_survivor_m_zbs_lv4.gim
[11:57:12.191] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[11:57:12.196] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_owl/h55_pendant_owl.gim
[11:57:12.209] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_niepan/h55_guajian_niepan.gim
[11:57:12.214] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[11:57:12.214] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_01.gim
[11:57:12.218] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_02.gim
[11:57:12.221] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_03.gim
[11:57:12.226] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfwhite.gim
[11:57:12.233] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfwhite_dan_idle_001.bpse
[11:57:18.325] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_baiyu/h55_guajian_baiyu.gim
[11:57:18.326] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:57:18.335] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_baiyu_idle_001.bpse
[11:57:18.338] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_baiyu_idle_001.bpse
[11:57:18.793] M [action debug] register end event, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim
[11:57:19.690] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_niepan/h55_guajian_niepan.gim
[11:57:19.695] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[11:57:19.696] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_01.gim
[11:57:19.699] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_02.gim
[11:57:19.703] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_03.gim
[11:57:24.688] M [action debug] register end event, model: chr\player\
dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_yiyu\
zhoushu_e_yiyu.gim
[11:57:28.320] M [SCRIPT] 2024-09-29 11:57:30,169 - LogMgr - INFO - [copycat]
pre_start_battle
[11:57:28.821] M [SCRIPT] 2024-09-29 11:57:30,670 - LogMgr - INFO - [copycat]
pre_start_battle cb
[11:57:28.821] M [SCRIPT] 2024-09-29 11:57:30,671 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[11:57:28.843] M [SCRIPT] 2024-09-29 11:57:30,692 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[11:57:28.846] M [SCRIPT] 2024-09-29 11:57:30,694 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[11:57:33.021] M [SCRIPT] 2024-09-29 11:57:34,868 - LogMgr - INFO - [copycat]
init_battle_world
[11:57:33.021] M [SCRIPT] 2024-09-29 11:57:34,870 - LogMgr - INFO - [copycat]
_init_battle_world
[11:57:33.045] M [SCRIPT] 2024-09-29 11:57:34,894 - crash_helper - INFO -
WorldMatchRoom destroy
[11:57:33.045] M [SCRIPT] 2024-09-29 11:57:34,894 - crash_helper - INFO - memory
info: used: 956
[11:57:33.050] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[11:57:33.061] M [WORLD] failed to active post effect with empty view

[11:57:33.061] M [SCRIPT] 2024-09-29 11:57:34,910 - crash_helper - INFO -


WorldCityCustom destroy
[11:57:33.062] M [SCRIPT] 2024-09-29 11:57:34,910 - crash_helper - INFO - memory
info: used: 956

ERROR *****************************************************************************
[11:57:33.070] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:57:33.070] M [WORLD] GetPostEffectNodeMaterial can't find post effect

ERROR *****************************************************************************
[11:57:33.073] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[11:57:33.073] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[11:57:33.073] M [WORLD] failed to active post effect with empty view
ERROR *****************************************************************************
[11:57:33.073] M [WORLD] invalid view, failed to find post effect

[11:57:33.074] M [SCRIPT] 2024-09-29 11:57:34,922 - game_init.py - INFO - xd_debug


use gpu skin
[11:57:33.074] M [SCRIPT] 2024-09-29 11:57:34,923 - crash_helper - INFO -
WorldFancy destroy
[11:57:33.074] M [SCRIPT] 2024-09-29 11:57:34,923 - crash_helper - INFO - memory
info: used: 956

ERROR *****************************************************************************
[11:57:33.074] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:57:33.074] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:57:33.079] M [SCRIPT] 2024-09-29 11:57:34,928 - crash_helper - INFO -


WorldMatchRoomMB destroy
[11:57:33.079] M [SCRIPT] 2024-09-29 11:57:34,928 - crash_helper - INFO - memory
info: used: 956

ERROR *****************************************************************************
[11:57:33.079] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:57:33.079] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:57:33.085] M [SCRIPT] 2024-09-29 11:57:34,933 - crash_helper - INFO -


WorldMatchRoomBJ destroy
[11:57:33.085] M [SCRIPT] 2024-09-29 11:57:34,934 - crash_helper - INFO - memory
info: used: 957

ERROR *****************************************************************************
[11:57:33.085] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:57:33.085] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:57:33.090] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/scene/wait/shuixia_qipao_02.bpse
[11:57:33.090] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhanbushi_lizhan_idle_002.bpse
[11:57:33.090] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[11:57:33.090] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[11:57:33.090] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[11:57:33.090] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:57:33.091] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1_a.bpse
[11:57:33.091] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_001.bpse
[11:57:33.091] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_002.bpse
[11:57:33.091] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[11:57:33.091] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:57:33.092] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhanbushi_lizhan_idle_001.bpse
[11:57:33.093] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_idle_001.bpse
[11:57:33.093] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_004.bpse
[11:57:33.093] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[11:57:33.093] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[11:57:33.093] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_006.bpse
[11:57:33.094] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[11:57:33.094] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[11:57:33.094] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_2.bpse
[11:57:33.094] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_003.bpse
[11:57:33.094] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[11:57:33.095] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/kantanyuan_emotion_fourth_kty.bpse
[11:57:33.095] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_baiyu_idle_001.bpse
[11:57:33.096] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[11:57:33.096] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[11:57:33.096] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[11:57:33.096] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[11:57:33.096] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[11:57:33.096] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_lianjin_idle_002.bpse
[11:57:33.097] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
[11:57:33.097] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[11:57:33.097] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_idle_001a.bpse
[11:57:33.097] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1.bpse
[11:57:33.097] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_3.bpse
[11:57:33.098] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_zhanshi_appear_003.bpse
[11:57:33.098] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_007.bpse
[11:57:33.098] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse
[11:57:33.098] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_wolfwhite_dan_idle_001.bpse
[11:57:33.098] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_lianjin_idle_001.bpse
[11:57:33.099] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kantanyuan_shidan_idle_001.bpse
[11:57:33.105] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_005.bpse

ERROR *****************************************************************************
[11:57:33.113] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:57:33.113] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[11:57:33.113] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[11:57:33.114] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.115] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.116] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:57:33.116] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.116] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.116] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.117] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.117] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.117] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.117] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.118] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.118] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.118] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.118] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.118] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.119] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.119] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.119] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[11:57:33.119] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.120] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.120] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.120] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.121] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:33.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx
ERROR *****************************************************************************
[11:57:33.122] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:57:33.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[11:57:33.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx

ERROR *****************************************************************************
[11:57:33.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[11:57:33.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[11:57:33.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[11:57:33.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[11:57:33.123] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx

ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx
ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx

ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[11:57:33.124] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[11:57:33.125] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[11:57:33.125] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[11:57:33.125] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[11:57:33.126] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[11:57:33.126] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[11:57:33.126] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[11:57:33.126] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[11:57:33.127] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[11:57:33.127] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[11:57:33.127] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

[11:57:33.147] M [SCRIPT] 2024-09-29 11:57:34,996 - crash_helper - INFO -


WorldArticle destroy
[11:57:33.147] M [SCRIPT] 2024-09-29 11:57:34,996 - crash_helper - INFO - memory
info: used: 920
ERROR *****************************************************************************
[11:57:33.148] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:57:33.148] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:57:33.150] M [SCRIPT] 2024-09-29 11:57:35,000 - crash_helper - INFO -


WorldDeduce destroy
[11:57:33.150] M [SCRIPT] 2024-09-29 11:57:35,000 - crash_helper - INFO - memory
info: used: 920

ERROR *****************************************************************************
[11:57:33.152] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[11:57:33.152] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[11:57:33.267] M [SCRIPT] 2024-09-29 11:57:35,116 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[11:57:33.272] M [SCRIPT] 2024-09-29 11:57:35,121 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[11:57:33.272] M [SCRIPT] 2024-09-29 11:57:35,121 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[11:57:33.275] M [SCRIPT] 2024-09-29 11:57:35,124 - crash_helper - INFO -
WorldBattle init_scene
[11:57:33.275] M [SCRIPT] 2024-09-29 11:57:35,124 - crash_helper - INFO - memory
info: 920/7829
[11:57:33.276] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[11:57:33.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[11:57:33.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[11:57:33.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[11:57:33.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[11:57:33.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[11:57:33.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:57:33.410] M [SCRIPT] 2024-09-29 11:57:35,259 - crash_helper - INFO -
scene_path = scene/scene_battle/ordnance_factory1/ordnance_factory1.scn

ERROR *****************************************************************************
[11:57:33.413] M [RENDER] can't find post effect config for custom_post_process

[11:57:33.413] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[11:57:33.413] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[11:57:33.413] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[11:57:33.414] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[11:57:33.414] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[11:57:33.414] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[11:57:33.414] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[11:57:33.416] M [RENDER] Device do not support texture lut/happy_jungongchang.bmp
format R8G8B8, try to convert it to A8B8G8R8

[11:57:33.418] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh.nfx, tech name: OpenWorldTech.
[11:57:33.421] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.

WARNING
*****************************************************************************
[11:57:33.450] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_4.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[11:57:33.457] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[11:57:33.469] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_001.bpse
[11:57:33.473] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tudui/h55_pendant_tudui.gim
[11:57:33.473] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:57:33.498] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_002.bpse
[11:57:33.515] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[11:57:33.516] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[11:57:33.516] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:57:33.543] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_3.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[11:57:33.549] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/creature/crow/crow.gim
[11:57:33.551] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[11:57:33.554] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse
[11:57:33.567] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_001.bpse
[11:57:33.570] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_002.bpse
[11:57:33.576] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse
[11:57:33.581] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_001.bpse
[11:57:33.584] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_002.bpse
[11:57:33.585] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_fangpi_001.bpse
[11:57:33.596] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_jump_001.bpse
[11:57:33.598] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_falling_001.bpse
[11:57:33.638] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[11:57:33.639] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[11:57:33.643] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[11:57:33.643] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:57:33.647] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse

WARNING
*****************************************************************************
[11:57:33.684] M [RENDER] Device do not support texture
shader/cube/happy_dm65sky001.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[11:57:33.709] M [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/moonlight_01.bpse
[11:57:33.712] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[11:57:33.713] M [SCRIPT] 2024-09-29 11:57:35,562 - NetService - INFO -
heart_back---init_scene
[11:57:33.716] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse

WARNING
*****************************************************************************
[11:57:33.733] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(5,4)}

[11:57:33.745] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[11:57:33.748] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:57:33.774] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_1.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/5_4.scn

WARNING
*****************************************************************************
[11:57:33.815] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_2.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/5_4.scn

[11:57:33.824] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/boss/joseph/h55_joseph_camera.gim
[11:57:33.842] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[11:57:33.844] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim
[11:57:33.890] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:57:33.923] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:57:33.956] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[11:57:33.967] M [TJ_DEBUG] AddVegeGroup model_id:2056383148
base_model:00000148741F6EE0 file_path: scene\model\ordnance_factory1\
militaryfactory_plant_grass004lod.gim lod_model:0000000000000000
lightmap:0000000000000000 encode_type: 5
[11:57:33.969] M [TJ_DEBUG] AddVegeGroup model_id:-1506439738
base_model:00000148741A0CA0 file_path: scene\model\ordnance_factory1\
dm65_scene_plant_a_01lod.gim lod_model:0000000000000000 lightmap:0000000000000000
encode_type: 5
[11:57:33.994] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[11:57:33.995] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[11:57:33.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[11:57:34.052] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/burke/burke_console.gim
[11:57:34.064] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:57:34.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:57:34.075] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[11:57:34.077] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_03.gim
[11:57:34.077] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[11:57:34.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[11:57:34.123] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[11:57:34.160] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:57:34.171] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:57:34.295] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[11:57:34.308] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[11:57:34.313] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[11:57:34.314] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[11:57:34.315] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[11:57:34.317] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[11:57:34.330] L [AUDIO] -----Load wwise\amb.bnk succeed!
[11:57:34.369] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[11:57:34.371] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[11:57:34.467] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[11:57:34.468] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[11:57:34.468] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[11:57:34.471] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[11:57:34.492] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[11:57:34.521] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[11:57:34.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[11:57:34.804] M [SCRIPT] 2024-09-29 11:57:36,653 - NetService - INFO -
heart_back---res_async
[11:57:34.821] M [SCRIPT] 2024-09-29 11:57:36,670 - NetService - INFO -
heart_back---res_async
[11:57:34.838] M [SCRIPT] 2024-09-29 11:57:36,687 - NetService - INFO -
heart_back---res_async
[11:57:34.987] M [SCRIPT] 2024-09-29 11:57:36,836 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:34.988] M [SCRIPT] 2024-09-29 11:57:36,837 - NetService - INFO -
heart_back---res_async
[11:57:35.062] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[11:57:35.119] M [SCRIPT] 2024-09-29 11:57:36,968 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 97 9701 -1
[11:57:35.119] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[11:57:35.122] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[11:57:35.123] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[11:57:35.124] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai
event: start
[11:57:35.125] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai_self
event: start
[11:57:35.129] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[11:57:35.129] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[11:57:35.132] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[11:57:35.132] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[11:57:35.135] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[11:57:35.139] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[11:57:35.141] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[11:57:35.149] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[11:57:35.183] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_zhoushu/separate_dir/zhoushu_e_yiyu/
zhoushu_e_yiyu.gim
[11:57:35.193] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[11:57:35.241] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:57:35.243] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:57:35.246] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_zhoushu/separate_dir/zhoushu_e_yiyu/
zhoushu_e_yiyu_she_left.gim
[11:57:35.248] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:57:35.251] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_yanjing_001.gim
[11:57:35.251] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[11:57:35.260] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_002.gim
[11:57:35.266] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_003.gim
[11:57:35.269] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_004.gim
[11:57:35.271] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_yiyuwushi_qiliu_001.gim
[11:57:35.285] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:57:35.291] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_zhoushu/separate_dir/zhoushu_e_yiyu/
zhoushu_e_yiyu_she_right.gim
[11:57:35.293] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[11:57:35.307] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[11:57:35.322] M [SCRIPT] 2024-09-29 11:57:37,171 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 83 8317 453
[11:57:35.323] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[11:57:35.330] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[11:57:35.331] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[11:57:35.332] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[11:57:35.333] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[11:57:35.335] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_yiyu\
zhoushu_e_yiyu.gim anim: kugi_harai event: start
[11:57:35.335] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_zhoushu\separate_dir\zhoushu_e_yiyu\
zhoushu_e_yiyu.gim anim: kugi_harai_self event: start
[11:57:35.337] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[11:57:35.339] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_mona/h55_pet_mona.gim
[11:57:35.346] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_haihua/h55_guajian_haihua.gim
[11:57:35.346] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[11:57:35.358] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal.fx, tech name: TShader.
[11:57:35.365] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_idle_001.bpse
[11:57:35.366] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_008.gim
[11:57:35.369] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_009.gim
[11:57:35.371] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_010.gim
[11:57:35.373] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_003.gim
[11:57:35.378] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_idle_001.bpse
[11:57:35.382] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_idle_001a.bpse
[11:57:35.383] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_idle_012.gim
[11:57:35.397] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/h55_survivor_w_jyz_lv1.gim
[11:57:35.418] M [SCRIPT] 2024-09-29 11:57:37,267 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 62 6201 -1
[11:57:35.419] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_05.bpse
[11:57:35.423] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_jyz\h55_survivor_w_jyz_lv1.gim anim: kugi_harai
event: start
[11:57:35.423] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_jyz\h55_survivor_w_jyz_lv1.gim anim: kugi_harai_self
event: start
[11:57:35.425] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_05.bpse
[11:57:35.431] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/h55_survivor_m_zbs_lv4.gim
[11:57:35.457] M [SCRIPT] 2024-09-29 11:57:37,306 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 78 7808 86
[11:57:35.460] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_lv4.gim anim: kugi_harai
event: start
[11:57:35.460] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_zbs\h55_survivor_m_zbs_lv4.gim anim: kugi_harai_self
event: start
[11:57:35.463] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfwhite.gim
[11:57:35.473] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_niepan/h55_guajian_niepan.gim
[11:57:35.476] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[11:57:35.477] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_01.gim
[11:57:35.481] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_02.gim
[11:57:35.482] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pannie_fenghuang_03.gim
[11:57:35.489] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[11:57:35.503] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/lady/separate_dir/lady_e_zhizheng/lady_e_zhizheng.gim
[11:57:35.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[11:57:35.565] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_006.bpse
[11:57:35.568] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_006.bpse
[11:57:35.569] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_004.bpse
[11:57:35.570] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_004.bpse
[11:57:35.570] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_001.bpse
[11:57:35.572] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_001.gim
[11:57:35.572] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[11:57:35.575] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_002.gim
[11:57:35.579] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_001.bpse
[11:57:35.580] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_002.bpse
[11:57:35.581] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_003.gim
[11:57:35.582] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_zhizheng_idle_004.gim
[11:57:35.588] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_002.bpse
[11:57:35.589] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_003.bpse
[11:57:35.591] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_003.bpse
[11:57:35.591] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_005.bpse
[11:57:35.593] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_005.bpse
[11:57:35.610] M [SCRIPT] 2024-09-29 11:57:37,459 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 116 11608 400
[11:57:35.615] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[11:57:35.629] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_fachui/h55_guajian_fachui.gim
[11:57:35.636] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_owl/h55_pendant_owl.gim
[11:57:35.641] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_baiyu_mty_idle_001.bpse
[11:57:35.646] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[11:57:35.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_baiyu_mty_idle_001.bpse
[11:57:35.650] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_baiyu_mty_skill_001.bpse

WARNING
*****************************************************************************
[11:57:35.655] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[11:57:35.658] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/pendant/zhanbushi_baiyu_mty_skill_001.bpse
[11:57:35.659] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse
[11:57:35.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse

WARNING
*****************************************************************************
[11:57:35.667] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.668] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.670] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.673] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.677] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.679] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.681] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.683] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.686] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.687] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.690] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.692] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.694] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.696] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[11:57:35.698] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[11:57:35.753] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box02.gim
[11:57:35.769] M [SCRIPT] 2024-09-29 11:57:37,618 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:35.815] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[11:57:35.818] M [SCRIPT] 2024-09-29 11:57:37,667 - NetService - INFO -
heart_back---res_async
[11:57:35.820] M [SCRIPT] 2024-09-29 11:57:37,669 - NetService - INFO -
heart_back---res_async
[11:57:35.822] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim

ERROR *****************************************************************************
[11:57:35.824] M [WORLD] scene.set_lod_interval is deprecated

[11:57:35.826] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\sun_flare_new.fx, tech name: TShader.
[11:57:35.829] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_02.bpse
[11:57:35.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_02.bpse
[11:57:35.833] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse
[11:57:35.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse

ERROR *****************************************************************************
[11:57:35.850] M [WORLD] scene.set_lod_interval is deprecated

[11:57:35.872] M [SCRIPT] 2024-09-29 11:57:37,722 - NetService - INFO -


heart_back---gen_scene_tick
[11:57:35.883] M [SCRIPT] 2024-09-29 11:57:37,731 - NetService - INFO -
heart_back---res_async
[11:57:35.890] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[11:57:35.949] M [SCRIPT] 2024-09-29 11:57:37,798 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:35.956] M [SCRIPT] 2024-09-29 11:57:37,805 - NetService - INFO -
heart_back---res_async
[11:57:35.956] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[11:57:35.961] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[11:57:35.962] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[11:57:35.964] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[11:57:35.992] M [SCRIPT] 2024-09-29 11:57:37,842 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[11:57:36.021] M [SCRIPT] 2024-09-29 11:57:37,870 - UIBattleBase - INFO - init ui
components now!!!!
[11:57:36.268] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:57:36.333] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[11:57:36.476] M [SCRIPT] 2024-09-29 11:57:38,325 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[11:57:36.494] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/lady/separate_dir/lady_e_zhizheng/lady_e_zhizheng_weapon.gim
[11:57:36.510] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_007.bpse
[11:57:36.515] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_zhizheng_idle_007.bpse
[11:57:36.516] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_zhanshi_appear_003.bpse
[11:57:36.578] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/box_invisible.gim
[11:57:36.579] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yanhua2022_shouchi.bpse
[11:57:36.589] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yanhua/h55_guajian_yanhua.gim
[11:57:36.624] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_zhoushu_houtou/separate_dir/zhoushu_e_yiyu/zhoushu_e_yiyu_weap
on01.gim
[11:57:36.634] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_zhoushu_houtou/separate_dir/zhoushu_e_yiyu/zhoushu_e_yiyu_weap
on.gim
[11:57:36.638] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_houtou_01.bpse
[11:57:36.646] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_016.gim
[11:57:36.649] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_017.gim
[11:57:36.655] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_houtou_01.bpse
[11:57:36.662] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim
[11:57:36.673] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/mangren_01.bpse
[11:57:36.680] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_01.bpse
[11:57:36.682] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/mangren_02.bpse
[11:57:36.689] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mangren_quan.gim
[11:57:36.691] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_02.bpse
[11:57:36.696] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_jyz\h55_survivor_w_jyz_lv1.gim anim: knock1 event:
event_0
[11:57:36.697] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_jyz\h55_survivor_w_jyz_lv1.gim anim: knock3 event:
event_0
[11:57:36.698] M [SCRIPT] 2024-09-29 11:57:38,547 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:36.705] M [SCRIPT] 2024-09-29 11:57:38,554 - NetService - INFO -
heart_back---res_async
[11:57:36.706] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[11:57:36.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[11:57:36.720] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[11:57:36.724] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon_xiuqiu.gim
[11:57:36.754] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon2.gim
[11:57:36.755] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[11:57:36.771] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon3.gim
[11:57:36.779] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[11:57:36.791] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_009.bpse
[11:57:36.794] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_jinyebuzai_skill_screen_004.gim
[11:57:36.795] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[11:57:36.801] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_012.gim
[11:57:36.806] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_009.gim
[11:57:36.809] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_013.gim
[11:57:36.821] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_007.bpse
[11:57:36.833] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_010.bpse
[11:57:36.835] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_011.bpse
[11:57:36.838] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_006.gim
[11:57:36.840] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_008.gim
[11:57:36.847] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_008.bpse
[11:57:36.872] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_002.bpse
[11:57:36.878] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_003.bpse
[11:57:36.880] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_005.gim
[11:57:36.880] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[11:57:36.886] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_004.gim
[11:57:36.916] M [SCRIPT] 2024-09-29 11:57:38,765 - NetService - INFO -
heart_back---res_async
[11:57:36.917] M [SCRIPT] 2024-09-29 11:57:38,766 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:36.917] M [SCRIPT] 2024-09-29 11:57:38,766 - DevSTMgr - INFO -
high_delay_info: ([0, 168, 792, 3.6706011295318604], 960)
[11:57:36.917] M [SCRIPT] 2024-09-29 11:57:38,766 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:57:36.917] M [SCRIPT] 2024-09-29 11:57:38,766 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:57:36.922] M [SCRIPT] 2024-09-29 11:57:38,771 - NetService - INFO -
heart_back---res_async
[11:57:36.922] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[11:57:36.924] M [SCRIPT] 2024-09-29 11:57:38,773 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:36.924] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[11:57:36.927] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[11:57:36.928] M [SCRIPT] 2024-09-29 11:57:38,777 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:36.945] M [SCRIPT] 2024-09-29 11:57:38,793 - NetService - INFO -
heart_back---res_async
[11:57:36.946] M [SCRIPT] 2024-09-29 11:57:38,795 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:36.961] M [SCRIPT] 2024-09-29 11:57:38,810 - NetService - INFO -
heart_back---res_async
[11:57:36.962] M [SCRIPT] 2024-09-29 11:57:38,810 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:36.963] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim
[11:57:36.978] M [SCRIPT] 2024-09-29 11:57:38,827 - NetService - INFO -
heart_back---res_async
[11:57:36.979] M [SCRIPT] 2024-09-29 11:57:38,828 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:36.982] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_ghost/npc_deluosi_ghost.gim
[11:57:36.995] M [SCRIPT] 2024-09-29 11:57:38,844 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.012] M [SCRIPT] 2024-09-29 11:57:38,861 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.029] M [SCRIPT] 2024-09-29 11:57:38,878 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.038] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[11:57:37.053] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[11:57:37.055] M [SCRIPT] 2024-09-29 11:57:38,904 - NetService - INFO -
heart_back---res_async
[11:57:37.057] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[11:57:37.058] M [SCRIPT] 2024-09-29 11:57:38,907 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.058] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_004.gim
[11:57:37.062] M [SCRIPT] 2024-09-29 11:57:38,911 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.063] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_003.gim
[11:57:37.065] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[11:57:37.079] M [SCRIPT] 2024-09-29 11:57:38,927 - NetService - INFO -
heart_back---res_async
[11:57:37.079] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[11:57:37.080] M [SCRIPT] 2024-09-29 11:57:38,929 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.085] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_001.gim
[11:57:37.088] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_002.gim
[11:57:37.092] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[11:57:37.095] M [SCRIPT] 2024-09-29 11:57:38,943 - NetService - INFO -
heart_back---res_async
[11:57:37.095] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[11:57:37.096] M [SCRIPT] 2024-09-29 11:57:38,945 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.105] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[11:57:37.110] M [SCRIPT] 2024-09-29 11:57:38,959 - NetService - INFO -
heart_back---res_async
[11:57:37.112] M [SCRIPT] 2024-09-29 11:57:38,961 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.128] M [SCRIPT] 2024-09-29 11:57:38,977 - NetService - INFO -
heart_back---res_async
[11:57:37.131] M [SCRIPT] 2024-09-29 11:57:38,980 - NetService - INFO -
heart_back---res_async
[11:57:37.131] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[11:57:37.131] M [SCRIPT] 2024-09-29 11:57:38,980 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.134] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_010.gim
[11:57:37.139] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_011.gim
[11:57:37.141] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_012.gim
[11:57:37.143] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_013.gim
[11:57:37.145] M [SCRIPT] 2024-09-29 11:57:38,994 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[11:57:37.152] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01a.bpse
[11:57:37.154] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_015.gim
[11:57:37.155] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_mianzhizi_idle_008.gim
[11:57:37.161] M [SCRIPT] 2024-09-29 11:57:39,010 - NetService - INFO -
heart_back---res_async
[11:57:37.161] M [SCRIPT] 2024-09-29 11:57:39,010 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.178] M [SCRIPT] 2024-09-29 11:57:39,026 - NetService - INFO -
heart_back---res_async
[11:57:37.178] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_houtou_02.bpse
[11:57:37.179] M [SCRIPT] 2024-09-29 11:57:39,028 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_houtou_02.bpse
[11:57:37.195] M [SCRIPT] 2024-09-29 11:57:39,043 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.211] M [SCRIPT] 2024-09-29 11:57:39,060 - NetService - INFO -
heart_back---res_async
[11:57:37.211] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01.bpse
[11:57:37.212] M [SCRIPT] 2024-09-29 11:57:39,061 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.219] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xieshixinzang_01.gim
[11:57:37.226] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01.bpse
[11:57:37.228] M [SCRIPT] 2024-09-29 11:57:39,078 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.245] M [SCRIPT] 2024-09-29 11:57:39,093 - NetService - INFO -
heart_back---res_async
[11:57:37.245] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04.bpse
[11:57:37.245] M [SCRIPT] 2024-09-29 11:57:39,094 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.252] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_007.gim
[11:57:37.262] M [SCRIPT] 2024-09-29 11:57:39,111 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.273] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04.bpse
[11:57:37.276] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04a.bpse
[11:57:37.278] M [SCRIPT] 2024-09-29 11:57:39,127 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.294] M [SCRIPT] 2024-09-29 11:57:39,143 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.311] M [SCRIPT] 2024-09-29 11:57:39,160 - NetService - INFO -
heart_back---res_async
[11:57:37.311] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_02.bpse
[11:57:37.312] M [SCRIPT] 2024-09-29 11:57:39,161 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.325] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_02.bpse
[11:57:37.328] M [SCRIPT] 2024-09-29 11:57:39,177 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.328] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_weapon_01a.bpse
[11:57:37.345] M [SCRIPT] 2024-09-29 11:57:39,193 - NetService - INFO -
heart_back---res_async
[11:57:37.345] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_05.bpse
[11:57:37.346] M [SCRIPT] 2024-09-29 11:57:39,195 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.355] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_001.gim
[11:57:37.362] M [SCRIPT] 2024-09-29 11:57:39,211 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.372] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_05.bpse
[11:57:37.379] M [SCRIPT] 2024-09-29 11:57:39,227 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.394] M [SCRIPT] 2024-09-29 11:57:39,243 - NetService - INFO -
heart_back---res_async
[11:57:37.394] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_03.bpse
[11:57:37.395] M [SCRIPT] 2024-09-29 11:57:39,244 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.397] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_003.gim
[11:57:37.404] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_004.gim
[11:57:37.411] M [SCRIPT] 2024-09-29 11:57:39,260 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.419] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_03.bpse
[11:57:37.428] M [SCRIPT] 2024-09-29 11:57:39,277 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.445] M [SCRIPT] 2024-09-29 11:57:39,293 - NetService - INFO -
heart_back---res_async
[11:57:37.445] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_02.bpse
[11:57:37.445] M [SCRIPT] 2024-09-29 11:57:39,294 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.448] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_009.gim
[11:57:37.455] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_006.gim
[11:57:37.458] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_005.gim
[11:57:37.462] M [SCRIPT] 2024-09-29 11:57:39,310 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.474] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_02.bpse
[11:57:37.478] M [SCRIPT] 2024-09-29 11:57:39,327 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.494] M [SCRIPT] 2024-09-29 11:57:39,343 - NetService - INFO -
heart_back---res_async
[11:57:37.494] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_weapon_01.bpse
[11:57:37.494] M [SCRIPT] 2024-09-29 11:57:39,343 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.501] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_014.gim
[11:57:37.503] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_002.gim
[11:57:37.506] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_bishou_01.gim
[11:57:37.506] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[11:57:37.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_weapon_01.bpse
[11:57:37.511] M [SCRIPT] 2024-09-29 11:57:39,360 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.527] M [SCRIPT] 2024-09-29 11:57:39,376 - NetService - INFO -
heart_back---res_async
[11:57:37.528] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_00.bpse
[11:57:37.528] M [SCRIPT] 2024-09-29 11:57:39,377 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[11:57:37.528] M [SCRIPT] 2024-09-29 11:57:39,377 - NetService - INFO -
heart_back---gen_scene_tick
[11:57:37.537] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_00.bpse
[11:57:37.544] M [SCRIPT] 2024-09-29 11:57:39,393 - NetService - INFO -
heart_back---res_async
[11:57:37.545] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_01.bpse
[11:57:37.551] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_01.bpse
[11:57:37.561] M [SCRIPT] 2024-09-29 11:57:39,410 - NetService - INFO -
heart_back---res_async
[11:57:37.561] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_02.bpse
[11:57:37.563] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_008.gim
[11:57:37.571] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_02.bpse
[11:57:37.577] M [SCRIPT] 2024-09-29 11:57:39,426 - NetService - INFO -
heart_back---res_async
[11:57:37.577] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_03.bpse
[11:57:37.583] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_03.bpse
[11:57:37.594] M [SCRIPT] 2024-09-29 11:57:39,443 - NetService - INFO -
heart_back---res_async
[11:57:37.601] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_zhoushu/h55_survivor_w_zhoushu.gim
[11:57:37.628] M [SCRIPT] 2024-09-29 11:57:39,477 - NetService - INFO -
heart_back---res_async
[11:57:37.645] M [SCRIPT] 2024-09-29 11:57:39,493 - NetService - INFO -
heart_back---res_async
[11:57:37.661] M [SCRIPT] 2024-09-29 11:57:39,510 - NetService - INFO -
heart_back---res_async
[11:57:37.677] M [SCRIPT] 2024-09-29 11:57:39,526 - NetService - INFO -
heart_back---res_async
[11:57:37.684] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_dress_ghost/npc_deluosi_dress_
ghost.gim
[11:57:37.728] M [SCRIPT] 2024-09-29 11:57:39,577 - NetService - INFO -
heart_back---res_async
[11:57:37.744] M [SCRIPT] 2024-09-29 11:57:39,593 - NetService - INFO -
heart_back---res_async
[11:57:37.761] M [SCRIPT] 2024-09-29 11:57:39,610 - NetService - INFO -
heart_back---res_async
[11:57:37.778] M [SCRIPT] 2024-09-29 11:57:39,627 - NetService - INFO -
heart_back---res_async
[11:57:37.794] M [SCRIPT] 2024-09-29 11:57:39,643 - NetService - INFO -
heart_back---res_async
[11:57:37.811] M [SCRIPT] 2024-09-29 11:57:39,660 - NetService - INFO -
heart_back---res_async
[11:57:37.812] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_baiyu_hit_001.bpse
[11:57:37.822] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_baiyu_hit_001.bpse
[11:57:37.827] M [SCRIPT] 2024-09-29 11:57:39,676 - NetService - INFO -
heart_back---res_async
[11:57:37.827] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_baiyu_mty_skill_002.bpse
[11:57:37.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_baiyu_mty_skill_002.bpse
[11:57:37.844] M [SCRIPT] 2024-09-29 11:57:39,693 - NetService - INFO -
heart_back---res_async
[11:57:37.853] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zbs/h55_survivor_m_zbs_lv1.gim
[11:57:37.877] M [SCRIPT] 2024-09-29 11:57:39,726 - NetService - INFO -
heart_back---res_async
[11:57:37.894] M [SCRIPT] 2024-09-29 11:57:39,743 - NetService - INFO -
heart_back---res_async
[11:57:37.911] M [SCRIPT] 2024-09-29 11:57:39,760 - NetService - INFO -
heart_back---res_async
[11:57:37.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_baiyu/h55_guajian_baiyu.gim
[11:57:37.912] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:57:37.919] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhanbushi_baiyu_idle_001.bpse
[11:57:37.922] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_baiyu_idle_001.bpse
[11:57:37.928] M [SCRIPT] 2024-09-29 11:57:39,777 - NetService - INFO -
heart_back---res_async
[11:57:37.960] M [SCRIPT] 2024-09-29 11:57:39,809 - NetService - INFO -
heart_back---res_async
[11:57:37.964] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_ladyfile/separate/lady_e_zhizheng/lady_e_zhizheng_ladyfile.gim
[11:57:37.978] M [SCRIPT] 2024-09-29 11:57:39,827 - NetService - INFO -
heart_back---res_async
[11:57:37.994] M [SCRIPT] 2024-09-29 11:57:39,843 - NetService - INFO -
heart_back---res_async
[11:57:38.000] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/lady/lady.gim
[11:57:38.060] M [SCRIPT] 2024-09-29 11:57:39,909 - NetService - INFO -
heart_back---res_async
[11:57:38.094] M [SCRIPT] 2024-09-29 11:57:39,943 - NetService - INFO -
heart_back---res_async
[11:57:38.096] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/lady/separate_dir/lady_e_zhizheng/lady_e_zhizheng_juanzhou.gim
[11:57:38.099] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_zhizheng_zhanshi_appear_002.bpse
[11:57:38.111] M [SCRIPT] 2024-09-29 11:57:39,960 - NetService - INFO -
heart_back---res_async
[11:57:38.128] M [SCRIPT] 2024-09-29 11:57:39,977 - NetService - INFO -
heart_back---res_async
[11:57:54.694] M [SCRIPT] 2024-09-29 11:57:56,543 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:57:55.015] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_02.bpse
[11:57:55.016] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse
[11:57:55.066] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:57:55.069] M [SCRIPT] 2024-09-29 11:57:56,918 - NetService - INFO -
heart_back---init_scene_ex
[11:57:55.117] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[11:57:55.128] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:57:55.134] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[11:57:55.134] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_00.bpse

ERROR *****************************************************************************
[11:57:55.160] L [RENDER] Texture file
"scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lod/
merge_alpha.png" is not found!

[11:57:55.161] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[11:57:58.134] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[11:57:58.137] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_011.bpse
[11:57:58.137] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[11:57:58.137] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_001.bpse
[11:57:58.138] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[11:57:58.143] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_001.bpse
[11:57:58.143] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yanhua2022_shouchi.bpse
[11:57:58.145] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_002.bpse
[11:57:58.145] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_fangpi_001.bpse
[11:57:58.145] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_baofa_01a.bpse
[11:57:58.145] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_zhanshi_appear_002.bpse
[11:57:58.146] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[11:57:58.146] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[11:57:58.147] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[11:57:58.147] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_01.bpse
[11:57:58.147] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_009.bpse
[11:57:58.148] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04a.bpse
[11:57:58.148] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[11:57:58.149] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[11:57:58.149] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_001.bpse
[11:57:58.149] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_002.bpse
[11:57:58.149] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[11:57:58.152] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[11:57:58.152] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_007.bpse
[11:57:58.152] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_010.bpse
[11:57:58.152] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[11:57:58.153] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_idle_001a.bpse
[11:57:58.153] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_zhanshi_appear_003.bpse
[11:57:58.153] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_weapon_01a.bpse
[11:57:58.153] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_002.bpse
[11:57:58.154] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_003.bpse
[11:57:58.154] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_008.bpse
[11:57:58.154] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_falling_001.bpse
[11:57:58.155] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_jump_001.bpse
[11:57:58.155] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_002.bpse

ERROR *****************************************************************************
[11:57:58.169] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
ERROR *****************************************************************************
[11:57:58.195] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[11:57:58.195] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:58.196] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[11:57:58.196] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:58.197] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:58.197] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:58.198] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[11:57:58.199] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[11:57:58.199] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[11:57:58.199] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[11:57:58.199] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[11:57:58.199] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[11:57:58.200] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[11:57:58.201] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[11:57:58.202] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[11:57:58.202] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx

ERROR *****************************************************************************
[11:57:58.202] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:57:58.203] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[11:57:58.203] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx

ERROR *****************************************************************************
[11:57:58.203] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[11:57:58.203] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_uv_clamp.nfx

ERROR *****************************************************************************
[11:57:58.204] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[11:57:58.204] M EffectCacheMgr ReleaseUnusedEffect path=shader\
manual_lightmap_ex.nfx

ERROR *****************************************************************************
[11:57:58.205] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[11:57:58.205] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[11:57:58.205] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[11:57:58.207] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[11:57:58.207] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx

ERROR *****************************************************************************
[11:57:58.208] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx

ERROR *****************************************************************************
[11:57:58.208] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[11:57:58.209] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx

ERROR *****************************************************************************
[11:57:58.209] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

[11:57:58.211] M [SCRIPT] 2024-09-29 11:58:00,060 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[11:57:58.224] M [SCRIPT] 2024-09-29 11:58:00,073 - DevSTMgr - INFO -
high_delay_info: ([0, 89, 72, 24.97785472869873], 161)
[11:57:58.247] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:57:58.263] M [NxParticle] Readding instance to simulation.

[11:57:58.303] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:57:58.971] M [NxParticle] Readding instance to simulation.

[11:57:59.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[11:58:00.189] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[11:58:00.195] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:58:00.356] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:58:00.388] M [NxParticle] Readding instance to simulation.
[11:58:01.189] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[11:58:01.456] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[11:58:01.467] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:58:01.489] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[11:58:02.173] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:58:02.661] M [NxParticle] Readding instance to simulation.

[11:58:03.525] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/mangren_03.bpse
[11:58:03.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_03.bpse
[11:58:04.550] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[11:58:04.551] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:58:04.562] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:58:04.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:58:04.620] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[11:58:04.620] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[11:58:04.639] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[11:58:05.591] M [SCRIPT] 2024-09-29 11:58:07,440 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[11:58:05.592] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:58:05.608] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:58:05.862] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_lod.gim
[11:58:06.162] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:58:06.364] M [SCRIPT] 2024-09-29 11:58:08,214 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 211, 33.11858677864075], 212)
[11:58:06.954] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_03.bpse
[11:58:08.287] M [SCRIPT] 2024-09-29 11:58:10,137 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 117, 35.04157042503357], 134)
[11:58:10.286] M [SCRIPT] 2024-09-29 11:58:12,135 - DevSTMgr - INFO -
high_delay_info: ([1, 19, 110, 37.039674520492554], 130)
[11:58:10.291] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_03.bpse
[11:58:11.254] M [SCRIPT] 2024-09-29 11:58:13,103 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:58:12.320] M [SCRIPT] 2024-09-29 11:58:14,170 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 134, 39.07458972930908], 134)
[11:58:12.682] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[11:58:12.684] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:58:12.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:58:12.717] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:58:12.752] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[11:58:13.660] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:58:13.661] M [SCRIPT] 2024-09-29 11:58:15,510 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[11:58:14.326] M [SCRIPT] 2024-09-29 11:58:16,175 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 135, 41.07962155342102], 136)
[11:58:14.422] M [SCRIPT] 2024-09-29 11:58:16,271 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:58:14.955] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_skill_round_001.bpse
[11:58:14.958] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_001.gim
[11:58:14.962] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_002.gim
[11:58:14.965] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_003.gim
[11:58:14.967] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_round_001.bpse
[11:58:16.161] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_skill_ui_002.bpse
[11:58:16.165] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_ui_002.bpse
[11:58:16.821] M [SCRIPT] 2024-09-29 11:58:18,670 - DevSTMgr - INFO -
high_delay_info: ([0, 15, 587, 43.57464909553528], 602)
[11:58:16.822] M [SCRIPT] 2024-09-29 11:58:18,671 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:58:16.824] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[11:58:16.833] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[11:58:16.833] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[11:58:16.835] M [SCRIPT] 2024-09-29 11:58:18,684 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:58:16.836] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[11:58:16.931] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[11:58:18.487] M [SCRIPT] 2024-09-29 11:58:20,336 - DevSTMgr - INFO -
high_delay_info: ([2, 24, 240, 45.23973989486694], 266)
[11:58:20.770] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[11:58:20.771] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:58:20.777] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:58:20.790] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:58:20.819] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[11:58:21.194] M [SCRIPT] 2024-09-29 11:58:23,043 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:58:21.256] M [SCRIPT] 2024-09-29 11:58:23,105 - DevSTMgr - INFO -
_update_ping_timeout----(1, [1727585902072322])
[11:58:21.257] M [SCRIPT] 2024-09-29 11:58:23,106 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 0, 48.01145696640015], 999)
[11:58:21.257] M [SCRIPT] 2024-09-29 11:58:23,106 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:58:21.566] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[11:58:22.827] M [SCRIPT] 2024-09-29 11:58:24,676 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 568, 49.580639600753784], 572)
[11:58:23.256] M [SCRIPT] 2024-09-29 11:58:25,105 - DevSTMgr - INFO -
_update_ping_timeout----(0, [1727585904103209])
[11:58:23.256] M [SCRIPT] 2024-09-29 11:58:25,105 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:58:24.493] M [SCRIPT] 2024-09-29 11:58:26,341 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 237, 51.24627685546875], 237)
[11:58:26.230] M [SCRIPT] 2024-09-29 11:58:28,078 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:58:26.310] M [AUDIO] -----Load wwise\survivor_vo_zhoushu.bnk succeed!
[11:58:26.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_01.bpse
[11:58:26.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_03.bpse
[11:58:26.492] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01a.bpse
[11:58:26.496] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_huahuan_skill_015.gim
[11:58:26.502] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[11:58:26.657] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:58:26.661] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[11:58:26.662] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:58:26.666] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:58:26.670] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:58:26.687] M [SCRIPT] 2024-09-29 11:58:28,536 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 382, 53.44076108932495], 399)
[11:58:27.361] M [SCRIPT] 2024-09-29 11:58:29,210 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:58:27.528] M [SCRIPT] 2024-09-29 11:58:29,376 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:58:27.553] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[11:58:27.557] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_cylinder_003.gim
[11:58:27.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[11:58:27.652] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:58:27.655] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:58:27.656] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:58:28.452] M [SCRIPT] 2024-09-29 11:58:30,301 - DevSTMgr - INFO -
high_delay_info: ([1, 17, 115, 55.206103563308716], 133)
[11:58:31.153] M [SCRIPT] 2024-09-29 11:58:33,002 - DevSTMgr - INFO -
high_delay_info: ([2, 17, 815, 57.9069082736969], 834)
[11:58:31.153] M [SCRIPT] 2024-09-29 11:58:33,002 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:58:31.763] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:58:31.766] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:58:31.772] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[11:58:31.778] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[11:58:31.809] M [COCOSUI] [splendor]: cocos node uses a splendor shader:
ui_splendor_res/battle_state_record/common_distortion.spx

ERROR *****************************************************************************
[11:58:31.810] M [RENDER] Effect include file ui\dm65ui\res\ui_splendor_res\
battle_state_record\common_distortion.spx.json is not found!

[11:58:31.819] M [SCRIPT] 2024-09-29 11:58:33,668 - RootMotionComponent - DEBUG -


[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[11:58:32.455] M [SCRIPT] 2024-09-29 11:58:34,304 - DevSTMgr - INFO -
high_delay_info: ([0, 26, 109, 59.208794593811035], 135)
[11:58:32.789] M [SCRIPT] 2024-09-29 11:58:34,638 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[11:58:33.654] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:58:33.658] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:58:33.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:58:33.991] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:58:34.986] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:58:34.987] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:58:36.427] M [SCRIPT] 2024-09-29 11:58:38,276 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:58:37.994] M [SCRIPT] 2024-09-29 11:58:39,843 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:58:38.753] M [SCRIPT] 2024-09-29 11:58:40,603 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:58:40.526] M [SCRIPT] 2024-09-29 11:58:42,375 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 102, 67.28053855895996], 105)
[11:58:40.988] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:58:40.990] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:58:40.993] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:58:41.986] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:58:41.987] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:58:42.624] M [SCRIPT] 2024-09-29 11:58:44,473 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 166, 69.3780882358551], 170)
[11:58:43.691] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_ui_002.bpse
[11:58:43.922] M [SCRIPT] 2024-09-29 11:58:45,771 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.149999976158142,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:58:44.256] M [SCRIPT] 2024-09-29 11:58:46,105 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:58:44.586] M [SCRIPT] 2024-09-29 11:58:46,435 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 94, 71.34025692939758], 101)
[11:58:44.990] M [SCRIPT] 2024-09-29 11:58:46,840 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:58:47.985] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:58:47.986] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:58:48.323] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:58:49.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:58:49.321] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:58:50.554] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[11:58:54.126] M [SCRIPT] 2024-09-29 11:58:55,974 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 0.800000011920929,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:58:54.787] M [SCRIPT] 2024-09-29 11:58:56,636 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:58:54.989] M [SCRIPT] 2024-09-29 11:58:56,838 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:58:55.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:58:55.322] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:58:55.325] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:58:56.321] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:58:56.323] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:58:57.155] M [SCRIPT] 2024-09-29 11:58:59,004 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:58:57.595] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhanbushi_baiyu_mty_skill_002.bpse
[11:58:58.189] M [SCRIPT] 2024-09-29 11:59:00,038 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:58:58.957] M [SCRIPT] 2024-09-29 11:59:00,806 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:59:02.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:02.320] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:02.657] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:59:02.823] M [SCRIPT] 2024-09-29 11:59:04,671 - DevSTMgr - INFO -
high_delay_info: ([1, 17, 114, 89.5757303237915], 132)
[11:59:03.655] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:03.656] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:59:04.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_03.bpse
[11:59:04.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_weapon_01.bpse
[11:59:04.075] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[11:59:04.225] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04.bpse
[11:59:04.228] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04a.bpse
[11:59:04.248] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01.bpse
[11:59:06.828] M [SCRIPT] 2024-09-29 11:59:08,677 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 100, 93.58176875114441], 106)
[11:59:08.034] M [AUDIO] -----Load wwise\killer_a.bnk succeed!
[11:59:08.157] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_01.bpse
[11:59:08.169] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[11:59:08.170] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_02.bpse
[11:59:08.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[11:59:08.594] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/qiushengzhe_skill_chongci_001.bpse
[11:59:08.596] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhanche_rush_001.gim
[11:59:08.601] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhanche_rush_002.gim
[11:59:08.607] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/qiushengzhe_skill_chongci_001.gim
[11:59:08.610] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yundongyuan_neiran_skill_tp56_06.gim
[11:59:08.612] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/qiushengzhe_skill_chongci_001.bpse

ERROR *****************************************************************************
[11:59:08.992] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.992] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.992] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.992] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[11:59:08.993] M [PYTHON] not support the param type, contact the developer

[11:59:09.653] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:09.655] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:09.657] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:59:09.708] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:59:10.404] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[11:59:10.651] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:10.652] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:59:11.122] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_03.bpse
[11:59:11.127] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_weapon_01.bpse
[11:59:11.325] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04.bpse
[11:59:11.335] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01.bpse
[11:59:12.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_01.bpse
[11:59:12.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_03.bpse
[11:59:12.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[11:59:12.889] M [SCRIPT] 2024-09-29 11:59:14,738 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 81, 99.64283013343811], 102)
[11:59:13.520] M [SCRIPT] 2024-09-29 11:59:15,369 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:59:13.526] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[11:59:13.532] M [AUDIO] -----Load wwise\survivor_vo_zbs.bnk succeed!
[11:59:13.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[11:59:13.555] M [SCRIPT] 2024-09-29 11:59:15,404 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:59:14.288] M [SCRIPT] 2024-09-29 11:59:16,138 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:59:14.425] M [SCRIPT] 2024-09-29 11:59:16,275 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:59:15.123] M [SCRIPT] 2024-09-29 11:59:16,973 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 314, 101.87755489349365], 336)
[11:59:15.224] M [SCRIPT] 2024-09-29 11:59:17,073 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:59:16.623] M [SCRIPT] 2024-09-29 11:59:18,472 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.149999976158142,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:59:16.655] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:16.656] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:16.659] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:59:16.732] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[11:59:17.055] M [SCRIPT] 2024-09-29 11:59:18,903 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 245, 103.80776786804199], 265)
[11:59:17.489] M [SCRIPT] 2024-09-29 11:59:19,338 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:59:17.654] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:17.655] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:59:17.657] M [SCRIPT] 2024-09-29 11:59:19,505 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span3', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:59:18.462] M [SCRIPT] 2024-09-29 11:59:20,309 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[11:59:18.920] M [SCRIPT] 2024-09-29 11:59:20,769 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:59:19.191] M [SCRIPT] 2024-09-29 11:59:21,040 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}

WARNING
*****************************************************************************
[11:59:19.699] M [NxParticle] Readding instance to simulation.

[11:59:20.725] M [SCRIPT] 2024-09-29 11:59:22,574 - RootMotionComponent - DEBUG -


[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[11:59:21.559] M [SCRIPT] 2024-09-29 11:59:23,408 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[11:59:22.059] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_round_001.bpse
[11:59:22.061] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_001.gim
[11:59:22.066] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_002.gim
[11:59:22.068] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_003.gim

WARNING
*****************************************************************************
[11:59:22.833] M [NxParticle] Readding instance to simulation.

[11:59:22.960] M [SCRIPT] 2024-09-29 11:59:24,809 - DevSTMgr - INFO -


high_delay_info: ([0, 1, 136, 109.71426796913147], 137)
[11:59:23.021] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[11:59:23.027] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[11:59:23.654] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:23.656] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:23.659] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:59:24.256] M [AUDIO DEBUG] unload bank, ptr:1482574cec0, bank name:
survivor_wushu
[11:59:24.258] M [AUDIO DEBUG] unload bank, ptr:1483c288420, bank name: killer_vo
[11:59:24.298] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:59:24.309] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:59:24.309] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[11:59:24.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:59:24.354] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[11:59:24.652] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:24.654] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim

WARNING
*****************************************************************************
[11:59:25.133] M [NxParticle] Readding instance to simulation.

[11:59:26.822] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/militaryfactory/streetlight_01.bpse

WARNING
*****************************************************************************
[11:59:28.638] M [NxParticle] Readding instance to simulation.

[11:59:30.526] M [SCRIPT] 2024-09-29 11:59:32,374 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[11:59:30.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[11:59:30.653] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:30.655] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:30.992] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:59:31.254] M [SCRIPT] 2024-09-29 11:59:33,102 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 312, 118.00704216957092], 330)
[11:59:31.887] M [SCRIPT] 2024-09-29 11:59:33,735 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:59:31.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:31.988] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:59:32.589] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[11:59:32.590] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[11:59:33.089] M [SCRIPT] 2024-09-29 11:59:34,938 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 113, 119.8433449268341], 134)
[11:59:33.721] M [AUDIO DEBUG] unload bank, ptr:1480f2abd00, bank name:
killer_vo_lady_gx
[11:59:33.895] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:59:33.898] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:59:33.902] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_004.bpse

WARNING
*****************************************************************************
[11:59:34.701] M [NxParticle] Readding instance to simulation.

[11:59:35.121] M [SCRIPT] 2024-09-29 11:59:36,969 - DevSTMgr - INFO -


high_delay_info: ([0, 24, 140, 121.87408685684204], 164)

WARNING
*****************************************************************************
[11:59:35.370] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[11:59:37.596] M [NxParticle] Readding instance to simulation.

[11:59:37.988] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:37.989] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:38.322] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse

WARNING
*****************************************************************************
[11:59:39.304] M [NxParticle] Readding instance to simulation.
[11:59:39.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:39.321] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:59:40.171] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:59:40.184] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[11:59:40.184] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:59:40.185] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[11:59:40.214] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:59:40.233] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[11:59:40.235] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[11:59:40.235] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.

WARNING
*****************************************************************************
[11:59:41.004] M [NxParticle] Readding instance to simulation.

[11:59:41.219] M [SCRIPT] 2024-09-29 11:59:43,067 - DevSTMgr - INFO -


high_delay_info: ([1, 21, 142, 127.97246932983398], 164)

WARNING
*****************************************************************************
[11:59:42.134] M [NxParticle] Readding instance to simulation.

[11:59:42.687] M [SCRIPT] 2024-09-29 11:59:44,537 - RootMotionComponent - DEBUG -


[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[11:59:43.722] M [SCRIPT] 2024-09-29 11:59:45,571 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True,
'anim_start_pos': (1873.567138671875, -0.9072757959365845, 1097.3709716796875),
'anim_start_dir': (-0.9945807456970215, 0.0, 0.10396724939346313)}
[11:59:43.821] M [SCRIPT] 2024-09-29 11:59:45,670 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[11:59:44.821] M [SCRIPT] 2024-09-29 11:59:46,670 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[11:59:45.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:45.321] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:45.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:59:45.353] M [SCRIPT] 2024-09-29 11:59:47,201 - DevSTMgr - INFO -
high_delay_info: ([2, 6, 258, 132.10648798942566], 266)
[11:59:45.858] M [SCRIPT] 2024-09-29 11:59:47,706 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[11:59:46.320] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:46.321] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:59:47.189] M [SCRIPT] 2024-09-29 11:59:49,038 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 94, 133.94336104393005], 101)
[11:59:47.589] M [SCRIPT] 2024-09-29 11:59:49,438 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[11:59:48.054] M [SCRIPT] 2024-09-29 11:59:49,903 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:59:48.489] M [SCRIPT] 2024-09-29 11:59:50,338 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:59:49.221] M [SCRIPT] 2024-09-29 11:59:51,070 - DevSTMgr - INFO -
high_delay_info: ([1, 21, 80, 135.9751627445221], 102)
[11:59:49.527] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[11:59:49.529] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[11:59:49.535] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[11:59:49.557] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[11:59:49.561] M [SCRIPT] 2024-09-29 11:59:51,410 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[11:59:49.562] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[11:59:49.979] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[11:59:50.524] M [SCRIPT] 2024-09-29 11:59:52,373 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}

WARNING
*****************************************************************************
[11:59:50.532] M [NxParticle] Readding instance to simulation.

[11:59:50.839] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low.fx, tech name: TShader.
[11:59:52.261] M [SCRIPT] 2024-09-29 11:59:54,110 - DevSTMgr - INFO -
_update_ping_timeout----(0, [1727585992968533])
[11:59:52.261] M [SCRIPT] 2024-09-29 11:59:54,110 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:59:52.321] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:52.323] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:52.326] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[11:59:52.767] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[11:59:52.768] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[11:59:52.794] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[11:59:52.799] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[11:59:53.320] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[11:59:53.322] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[11:59:54.393] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[11:59:54.410] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[11:59:54.413] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[11:59:54.425] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[11:59:54.426] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[11:59:55.792] M [SCRIPT] 2024-09-29 11:59:57,640 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[11:59:55.795] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[11:59:55.803] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[11:59:55.804] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[11:59:55.813] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[11:59:55.816] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[11:59:55.818] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[11:59:55.818] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[11:59:55.827] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[11:59:55.828] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_05.bpse
[11:59:55.830] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_12.gim
[11:59:56.828] M [SCRIPT] 2024-09-29 11:59:58,677 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.600000023841858,
'lock_check_pos_valid': False}
[11:59:57.357] M [SCRIPT] 2024-09-29 11:59:59,206 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[11:59:57.995] M [SCRIPT] 2024-09-29 11:59:59,844 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[11:59:58.002] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[11:59:59.318] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[11:59:59.319] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[11:59:59.325] M [SCRIPT] 2024-09-29 12:00:01,174 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 136, 146.07862257957458], 136)
[11:59:59.654] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:00:00.321] M [SCRIPT] 2024-09-29 12:00:02,169 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:00:00.326] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:00:00.328] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:00:00.328] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:00:00.652] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:00:00.653] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:00:01.353] M [SCRIPT] 2024-09-29 12:00:03,202 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 129, 148.1067018508911], 131)
[12:00:03.891] M [SCRIPT] 2024-09-29 12:00:05,739 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:00:04.341] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:00:04.349] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:00:04.372] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:00:04.372] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:00:04.392] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:00:04.392] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:00:04.623] M [SCRIPT] 2024-09-29 12:00:06,472 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:00:04.815] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:00:06.275] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:00:06.651] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:00:06.653] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:00:06.655] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:00:06.888] M [SCRIPT] 2024-09-29 12:00:08,736 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:00:06.892] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:00:06.894] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:00:06.898] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:00:06.898] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:00:07.420] M [SCRIPT] 2024-09-29 12:00:09,268 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 158, 154.17322421073914], 160)
[12:00:07.651] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:00:07.653] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:00:08.789] M [SCRIPT] 2024-09-29 12:00:10,638 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:00:09.258] M [AUDIO DEBUG] unload bank, ptr:1483b8bd480, bank name:
survivor_vo_gd_gx
[12:00:09.387] M [SCRIPT] 2024-09-29 12:00:11,236 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:00:09.403] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:00:11.522] M [SCRIPT] 2024-09-29 12:00:13,371 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'slide2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:00:12.373] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[12:00:12.689] M [SCRIPT] 2024-09-29 12:00:14,538 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:00:13.654] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:00:13.656] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:00:13.658] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:00:14.653] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:00:14.655] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:00:14.893] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:00:14.899] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:00:14.919] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:00:15.524] M [SCRIPT] 2024-09-29 12:00:17,372 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 230, 162.27722477912903], 235)
[12:00:15.993] M [SCRIPT] 2024-09-29 12:00:17,841 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:00:17.100] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:00:17.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:00:17.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:00:17.158] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:00:18.327] M [SCRIPT] 2024-09-29 12:00:20,176 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:00:19.391] M [SCRIPT] 2024-09-29 12:00:21,240 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[12:00:19.820] M [SCRIPT] 2024-09-29 12:00:21,669 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:00:20.389] M [SCRIPT] 2024-09-29 12:00:22,238 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:00:20.652] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:00:20.653] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:00:20.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:00:21.262] M [SCRIPT] 2024-09-29 12:00:23,111 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'bind_up_left', 'anim_rate': 1.0}
[12:00:21.454] M [SCRIPT] 2024-09-29 12:00:23,303 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 91, 168.20819211006165], 101)
[12:00:21.968] M [AUDIO] -----Load wwise\survivor_vo_jyz.bnk succeed!
[12:00:21.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:00:21.991] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:00:24.591] M [SCRIPT] 2024-09-29 12:00:26,440 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[12:00:24.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:00:25.487] M [SCRIPT] 2024-09-29 12:00:27,336 - DevSTMgr - INFO -
high_delay_info: ([0, 28, 74, 172.24125170707703], 102)
[12:00:27.457] M [SCRIPT] 2024-09-29 12:00:29,306 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash2', 'anim_rate':
2.4000000953674316, 'lock_check_pos_valid': False}
[12:00:27.495] M [SCRIPT] 2024-09-29 12:00:29,345 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 108, 174.24955320358276], 109)
[12:00:27.825] M [SCRIPT] 2024-09-29 12:00:29,674 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:00:27.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:00:27.989] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:00:27.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:00:28.354] M [SCRIPT] 2024-09-29 12:00:30,202 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:00:28.988] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:00:28.990] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:00:30.211] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[12:00:32.031] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:00:32.051] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:00:33.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:00:33.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:00:33.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse

WARNING
*****************************************************************************
[12:00:34.640] M [NxParticle] Readding instance to simulation.

[12:00:34.985] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:00:34.986] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:00:35.322] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:00:35.564] M [SCRIPT] 2024-09-29 12:00:37,413 - DevSTMgr - INFO -
high_delay_info: ([4, 0, 105, 182.31791281700134], 109)
[12:00:35.856] M [SCRIPT] 2024-09-29 12:00:37,705 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[12:00:36.321] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:00:36.322] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:00:36.753] M [SCRIPT] 2024-09-29 12:00:38,602 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:00:37.190] M [SCRIPT] 2024-09-29 12:00:39,038 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[12:00:38.125] M [SCRIPT] 2024-09-29 12:00:39,974 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:00:39.592] M [SCRIPT] 2024-09-29 12:00:41,441 - DevSTMgr - INFO -
high_delay_info: ([0, 24, 78, 186.3457248210907], 102)
[12:00:39.621] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_00.bpse
[12:00:39.629] M [SCRIPT] 2024-09-29 12:00:41,478 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:00:39.702] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[12:00:39.706] M [SCRIPT] 2024-09-29 12:00:41,555 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[12:00:40.658] M [SCRIPT] 2024-09-29 12:00:42,507 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:00:41.995] M [SCRIPT] 2024-09-29 12:00:43,843 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:00:42.320] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:00:42.321] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:00:42.854] M [SCRIPT] 2024-09-29 12:00:44,703 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:00:44.754] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:00:46.088] M [SCRIPT] 2024-09-29 12:00:47,937 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:00:46.359] M [SCRIPT] 2024-09-29 12:00:48,208 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.600000023841858,
'lock_check_pos_valid': False}
[12:00:46.987] M [SCRIPT] 2024-09-29 12:00:48,836 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:00:48.220] M [SCRIPT] 2024-09-29 12:00:50,069 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True,
'anim_start_pos': (1302.4539794921875, 0.8980000019073486, 1343.853759765625),
'anim_start_dir': (0.7095441222190857, 0.0, 0.7046610116958618)}
[12:00:48.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[12:00:48.798] M [SCRIPT] 2024-09-29 12:00:50,647 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[12:00:49.223] M [SCRIPT] 2024-09-29 12:00:51,072 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:00:49.723] M [SCRIPT] 2024-09-29 12:00:51,572 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:00:52.339] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:00:52.370] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:00:52.376] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:00:53.389] M [SCRIPT] 2024-09-29 12:00:55,238 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.149999976158142,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:00:54.498] M [SCRIPT] 2024-09-29 12:00:56,347 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:00:55.176] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:00:55.860] M [SCRIPT] 2024-09-29 12:00:57,709 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 247, 202.61402940750122], 269)
[12:00:57.227] M [SCRIPT] 2024-09-29 12:00:59,076 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True,
'anim_start_pos': (1612.2503662109375, 1.7070000171661377, 1299.6436767578125),
'anim_start_dir': (0.756777822971344, 0.0, 0.6536722183227539)}
[12:00:58.156] M [SCRIPT] 2024-09-29 12:01:00,006 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:00:58.157] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[12:01:01.280] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:01:01.697] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/chuansong_03.bpse
[12:01:01.700] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:01:01.701] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:01:01.710] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/chuansong_03.bpse
[12:01:04.871] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:01:04.887] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:01:04.888] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:01:04.909] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:01:04.923] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:01:07.930] M [SCRIPT] 2024-09-29 12:01:09,779 - DevSTMgr - INFO -
high_delay_info: ([0, 6, 200, 214.68427729606628], 206)
[12:01:08.396] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_03.bpse
[12:01:08.403] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_weapon_01.bpse
[12:01:08.572] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04.bpse
[12:01:08.582] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01.bpse
[12:01:13.830] M [SCRIPT] 2024-09-29 12:01:15,679 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'slide4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:01:13.891] M [SCRIPT] 2024-09-29 12:01:15,740 - DevSTMgr - INFO -
high_delay_info: ([2, 26, 73, 220.6450002193451], 101)
[12:01:14.325] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_01.bpse
[12:01:14.326] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_03.bpse
[12:01:14.333] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[12:01:14.336] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:01:14.347] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:01:14.347] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[12:01:14.348] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:01:14.350] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[12:01:14.350] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:01:14.353] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[12:01:14.354] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:01:14.356] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:01:14.363] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:01:14.498] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:01:14.498] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:01:14.501] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:01:15.294] M [SCRIPT] 2024-09-29 12:01:17,143 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:01:15.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:01:15.491] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:01:15.563] M [SCRIPT] 2024-09-29 12:01:17,411 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:01:15.572] M [SCRIPT] 2024-09-29 12:01:17,421 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'hit', 'anim_rate': 1.0,
'lock_check_col': True}
[12:01:16.159] M [SCRIPT] 2024-09-29 12:01:18,007 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:01:16.228] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_skill_plane_001.bpse
[12:01:16.232] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_plane_tp164_01.gim
[12:01:16.232] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_flow.fx, tech name: TShader.
[12:01:16.248] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_plane_tp164_02.gim
[12:01:16.251] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_plane_tp164_03.gim
[12:01:16.255] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_plane_tp164_04.gim
[12:01:16.258] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_plane_001.bpse
[12:01:16.330] M [SCRIPT] 2024-09-29 12:01:18,179 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'slide5', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:01:17.755] M [SCRIPT] 2024-09-29 12:01:19,604 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:01:18.827] M [SCRIPT] 2024-09-29 12:01:20,676 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:01:20.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:01:20.028] M [SCRIPT] 2024-09-29 12:01:21,877 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[12:01:21.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:01:21.491] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:01:21.626] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_ui_002.bpse
[12:01:21.827] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:01:22.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:01:22.827] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:01:24.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:01:24.230] M [SCRIPT] 2024-09-29 12:01:26,078 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[12:01:25.096] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:01:25.104] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:01:25.792] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[12:01:25.956] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[12:01:25.957] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:01:28.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:01:28.825] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:01:29.159] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:01:30.157] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:01:30.159] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:01:31.460] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zishen_03.bpse
[12:01:31.466] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_weapon_01.bpse
[12:01:31.660] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04.bpse
[12:01:31.671] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/zhoushushi_huahuan_skill_baofa_01.bpse
[12:01:32.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:01:32.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:01:32.268] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:01:32.287] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:01:33.161] M [SCRIPT] 2024-09-29 12:01:35,010 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:01:33.533] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:01:33.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:01:34.036] M [SCRIPT] 2024-09-29 12:01:35,885 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:01:34.957] M [SCRIPT] 2024-09-29 12:01:36,806 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True,
'anim_start_pos': (1242.25439453125, 0.4953460097312927, 989.899169921875),
'anim_start_dir': (0.9422964453697205, 0.0, -0.3347797989845276)}
[12:01:36.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:01:36.158] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:01:36.160] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:01:36.392] M [SCRIPT] 2024-09-29 12:01:38,241 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True,
'anim_start_pos': (1282.0955810546875, 0.4953460097312927, 957.294921875),
'anim_start_dir': (0.9422909617424011, 0.0, -0.3347952365875244)}
[12:01:36.491] M [SCRIPT] 2024-09-29 12:01:38,340 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:01:36.492] M [SCRIPT] 2024-09-29 12:01:38,341 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:01:37.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:01:37.158] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:01:37.360] M [SCRIPT] 2024-09-29 12:01:39,209 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:01:37.523] M [SCRIPT] 2024-09-29 12:01:39,372 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:01:37.525] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:01:37.526] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:01:37.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:01:37.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:01:37.758] M [SCRIPT] 2024-09-29 12:01:39,607 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:01:37.859] M [SCRIPT] 2024-09-29 12:01:39,708 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:01:38.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_yindao_001.bpse
[12:01:38.627] M [SCRIPT] 2024-09-29 12:01:40,476 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:01:39.400] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_03.bpse
[12:01:42.157] M [SCRIPT] 2024-09-29 12:01:44,006 - DevSTMgr - INFO -
high_delay_info: ([0, 21, 112, 248.91086864471436], 133)
[12:01:42.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_03.bpse
[12:01:43.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:01:43.157] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:01:43.393] M [SCRIPT] 2024-09-29 12:01:45,242 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:01:43.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:01:44.491] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:01:44.492] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:01:44.757] M [SCRIPT] 2024-09-29 12:01:46,605 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True,
'anim_start_pos': (1209.481689453125, 0.0, 929.2028198242188), 'anim_start_dir': (-
0.4503514766693115, 0.0, 0.8928514122962952)}
[12:01:45.793] M [SCRIPT] 2024-09-29 12:01:47,642 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:01:46.131] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/mangren_03.bpse
[12:01:46.190] M [SCRIPT] 2024-09-29 12:01:48,039 - RootMotionComponent - DEBUG -
[None]enable_root_motion {'lock_bone_y': False, 'anim_reverse_tag': True}
[12:01:47.224] M [SCRIPT] 2024-09-29 12:01:49,073 - RootMotionComponent - DEBUG -
[None]disable_root_motion {}
[12:01:50.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:01:50.491] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:01:50.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:01:51.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:01:51.492] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:01:52.393] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_round_001.bpse
[12:01:52.394] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_001.gim
[12:01:52.400] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_002.gim
[12:01:52.402] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_003.gim

WARNING
*****************************************************************************
[12:01:56.837] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:01:56.837] M [NxParticle] Readding instance to simulation.

[12:01:56.934] M [SCRIPT] 2024-09-29 12:01:58,783 - NetService - INFO -


is_disconnect1, (5, (0, 6, 4))
[12:01:57.488] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:01:57.490] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:01:57.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:01:58.264] M [SCRIPT] 2024-09-29 12:02:00,113 - DevSTMgr - INFO -
high_delay_info: ([32, 3, 71, 265.0183651447296], 106)
[12:01:58.822] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:01:58.824] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:02:00.293] M [SCRIPT] 2024-09-29 12:02:02,141 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 87, 267.04564571380615], 101)
[12:02:02.160] M [SCRIPT] 2024-09-29 12:02:04,009 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:02:02.425] M [SCRIPT] 2024-09-29 12:02:04,274 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 189, 269.1784579753876], 199)
[12:02:02.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_ui_002.bpse
[12:02:03.194] M [SCRIPT] 2024-09-29 12:02:05,043 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:02:03.199] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:02:03.200] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_03.bpse
[12:02:03.203] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:02:03.205] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_12.gim
[12:02:03.214] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_03.bpse
[12:02:03.218] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:02:03.219] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:02:03.221] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:02:03.234] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:02:03.234] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:02:03.234] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:02:03.871] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:02:03.991] M [SCRIPT] 2024-09-29 12:02:05,840 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'opentheswitch', 'anim_rate': 1.0,
'lock_check_pos_valid': False}

WARNING
*****************************************************************************
[12:02:04.003] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:02:04.170] M [NxParticle] Readding instance to simulation.

[12:02:04.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:02:04.824] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:02:06.394] M [SCRIPT] 2024-09-29 12:02:08,243 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 100, 273.1477921009064], 103)
[12:02:07.715] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:02:13.660] M [SCRIPT] 2024-09-29 12:02:15,509 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'slide4', 'anim_rate': 0.800000011920929,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:02:14.422] M [SCRIPT] 2024-09-29 12:02:16,271 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:02:14.658] M [SCRIPT] 2024-09-29 12:02:16,507 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:02:15.325] M [SCRIPT] 2024-09-29 12:02:17,174 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:02:18.554] M [SCRIPT] 2024-09-29 12:02:20,403 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 155, 285.30782437324524], 158)
[12:02:20.660] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_round_001.bpse
[12:02:20.660] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_001.gim
[12:02:20.666] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_002.gim
[12:02:20.668] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_round_003.gim
[12:02:21.958] M [SCRIPT] 2024-09-29 12:02:23,807 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:02:22.303] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:02:22.309] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:02:22.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:02:22.350] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:02:24.289] M [AUDIO DEBUG] unload bank, ptr:1483b8d8cf0, bank name:
survivor_vo_gd
[12:02:24.559] M [SCRIPT] 2024-09-29 12:02:26,408 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 78, 291.31275963783264], 101)
[12:02:27.796] M [SCRIPT] 2024-09-29 12:02:29,644 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'span2', 'anim_rate': 0.9200000166893005,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}

WARNING
*****************************************************************************
[12:02:28.167] M [NxParticle] Readding instance to simulation.

[12:02:28.590] M [SCRIPT] 2024-09-29 12:02:30,439 - DevSTMgr - INFO -


high_delay_info: ([0, 11, 91, 295.3440854549408], 102)
[12:02:28.660] M [SCRIPT] 2024-09-29 12:02:30,509 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:02:29.967] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:02:29.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:02:30.006] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:02:30.017] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse

ERROR *****************************************************************************
[12:02:30.234] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:02:31.227] M [SCRIPT] 2024-09-29 12:02:33,076 - RootMotionComponent - DEBUG -


[1000004]enable_root_motion {'anim_name': 'slide4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}

WARNING
*****************************************************************************
[12:02:31.503] M [NxParticle] Readding instance to simulation.
[12:02:32.226] M [SCRIPT] 2024-09-29 12:02:34,075 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}

WARNING
*****************************************************************************
[12:02:33.200] M [NxParticle] Readding instance to simulation.

ERROR *****************************************************************************
[12:02:33.801] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:02:35.879] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[12:02:38.827] M [SCRIPT] 2024-09-29 12:02:40,676 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.600000023841858,
'lock_check_pos_valid': False}
[12:02:39.558] M [SCRIPT] 2024-09-29 12:02:41,407 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:02:41.139] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:02:41.167] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:02:41.168] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:02:41.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:02:41.526] M [SCRIPT] 2024-09-29 12:02:43,375 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[12:02:41.635] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:02:41.639] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:02:41.640] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:02:41.641] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:02:41.641] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:02:41.674] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:02:41.676] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:02:42.041] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:02:42.066] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:02:42.066] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:02:42.068] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:02:42.258] M [SCRIPT] 2024-09-29 12:02:44,107 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:02:45.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:02:45.593] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:02:45.606] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:02:48.237] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:02:48.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:02:48.242] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:02:48.242] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:02:48.243] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:02:48.271] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:02:48.273] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:02:51.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:02:51.245] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:02:52.757] M [SCRIPT] 2024-09-29 12:02:54,607 - DevSTMgr - INFO -
high_delay_info: ([2, 11, 88, 319.5115840435028], 101)
[12:02:52.996] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/qiushengzhe_skill_chongci_001.bpse
[12:02:52.997] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhanche_rush_002.gim
[12:02:53.005] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/qiushengzhe_skill_chongci_001.gim

ERROR *****************************************************************************
[12:02:53.392] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.392] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.392] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.393] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.393] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.393] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.393] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.394] M [PYTHON] not support the param type, contact the developer
ERROR *****************************************************************************
[12:02:53.394] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.394] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.394] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.394] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:53.731] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:02:56.864] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:03:00.925] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/diangong_skill_ele_screen_001.bpse
[12:03:00.932] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[12:03:00.960] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[12:03:01.928] M [SCRIPT] 2024-09-29 12:03:03,776 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'span3', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:03:03.298] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/pangnvren_skill_wall_001.bpse
[12:03:03.302] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_yw_001_tp100.gim
[12:03:03.305] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_yw_002_2_tp100.gim
[12:03:03.309] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_yw_003_02_tp100.gim
[12:03:03.311] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_yw_003_03_tp100.gim
[12:03:03.313] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_wz_001_tp100.gim
[12:03:03.316] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_wz_002_tp100.gim
[12:03:03.318] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_wz_003_tp100.gim
[12:03:03.320] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pangnvren_skill_wall_wz_004_tp100.gim
[12:03:03.321] M [SCRIPT] 2024-09-29 12:03:05,170 - RootMotionComponent - DEBUG -
[1000001]disable_root_motion {}
[12:03:03.321] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/pangnvren_skill_wall_001.bpse
[12:03:03.333] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:03:03.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:03:03.343] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:03:03.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:03:03.345] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[12:03:03.348] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:03:03.349] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:03:03.349] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:03:03.359] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:03:03.360] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:03:03.367] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:03:03.368] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:03:03.370] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:03:03.371] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:03:03.492] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:03:03.495] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:03:03.500] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:03:03.507] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:03:03.510] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:03:03.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:03:03.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:03:03.513] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:03:04.491] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:03:04.492] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:03:04.564] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:03:04.589] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:03:04.613] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:03:04.633] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:03:04.665] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:03:04.678] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:03:07.626] M [SCRIPT] 2024-09-29 12:03:09,475 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'span', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True}
[12:03:09.457] M [SCRIPT] 2024-09-29 12:03:11,306 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:03:10.488] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:03:10.491] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:03:10.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:03:11.487] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:03:11.487] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:03:12.007] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[12:03:14.362] M wyd: Model.cache_animation: failed to cache animation
happy_struggle4_lady

[12:03:14.623] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.

WARNING
*****************************************************************************
[12:03:17.034] M [NxParticle] Readding instance to simulation.

[12:03:17.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:03:17.492] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim

ERROR *****************************************************************************
[12:03:21.538] [CRASHHUNTER] Crashhunter post callback C:\Users\Admin\AppData\
Local\UniSDK\CrashDump\1.5.3\h55na\SCRIPT_ERROR_1727013435032_0_crash.zip, 0

[12:03:22.232] M [SCRIPT] 2024-09-29 12:03:24,080 - RootMotionComponent - DEBUG -


[1000002]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:03:22.245] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_2.bpse
[12:03:22.247] M [SCRIPT] 2024-09-29 12:03:24,096 - RootMotionComponent - DEBUG -
[1000001]enable_root_motion {'anim_name': 'happy_hang_lady', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:03:22.274] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_2.bpse
[12:03:23.482] M [SCRIPT] 2024-09-29 12:03:25,331 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------

ERROR *****************************************************************************
[12:03:26.107] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:03:26.136] M [SCRIPT] 2024-09-29 12:03:27,984 - NetService - DEBUG -


check_game_connected_with_battle_end
[12:03:26.136] M [SCRIPT] 2024-09-29 12:03:27,985 - NetService - INFO -
set_reconnect_indepent----------False
[12:03:26.136] M [SCRIPT] 2024-09-29 12:03:27,985 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:03:29.137] M [SCRIPT] 2024-09-29 12:03:30,986 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 129, 355.8914797306061], 132)
[12:03:31.074] M [SCRIPT] 2024-09-29 12:03:32,923 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
ERROR *****************************************************************************
[12:03:31.104] M [PYTHON] not support the param type, contact the developer

[12:03:31.111] M [SCRIPT] 2024-09-29 12:03:32,960 - crash_helper - INFO -


WorldBattle destroy
[12:03:31.111] M [SCRIPT] 2024-09-29 12:03:32,960 - crash_helper - INFO - memory
info: used: 1272
[12:03:31.165] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:03:31.238] M [WORLD] invalid view, failed to find post effect

[12:03:31.238] M [SCRIPT] 2024-09-29 12:03:33,087 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: None
[12:03:32.758] M [SCRIPT] 2024-09-29 12:03:34,607 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_change.csb, UIRankChange---------
[12:03:32.768] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.777] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.784] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.792] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.796] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.802] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.810] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.816] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.820] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.823] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.826] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.829] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.848] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.852] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.863] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.867] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.868] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.872] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.875] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:32.878] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.882] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.885] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.886] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.887] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.891] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.892] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.892] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.895] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:32.896] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:03:35.287] M [SCRIPT] 2024-09-29 12:03:37,136 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[12:03:47.662] M [SCRIPT] 2024-09-29 12:03:49,511 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:03:47.662] M [SCRIPT] 2024-09-29 12:03:49,511 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:03:47.662] M [SCRIPT] 2024-09-29 12:03:49,511 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:03:47.711] M [SCRIPT] 2024-09-29 12:03:49,560 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:03:47.713] M [SCRIPT] 2024-09-29 12:03:49,562 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:03:47.725] M [SCRIPT] 2024-09-29 12:03:49,573 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 994, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 405, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
409, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 445, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 455, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1282, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:03:47.725] M [SCRIPT] 2024-09-29 12:03:49,574 - NetService - INFO -
set_reconnect_indepent----------False
[12:03:47.725] M [SCRIPT] 2024-09-29 12:03:49,574 - NetService - INFO - [DL_Debug]
close_soul
[12:03:47.727] M [SCRIPT] 2024-09-29 12:03:49,576 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1173, in close_soul\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:03:47.728] M [SCRIPT] 2024-09-29 12:03:49,577 - NetService - INFO -
set_reconnect_indepent----------False
[12:03:47.728] M [SCRIPT] 2024-09-29 12:03:49,577 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.144.57', 20047)
[12:03:47.732] M [SCRIPT] 2024-09-29 12:03:49,580 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1175, in close_soul\n', ' File "nets\\netService.py",
line 1025, in disconnect_soul\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:03:47.732] M [SCRIPT] 2024-09-29 12:03:49,581 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[12:03:47.732] M [SCRIPT] 2024-09-29 12:03:49,581 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('66f8d8b6f916c74a88cacce3',
'47.84.144.57', 20047, False)
[12:03:47.733] M [SCRIPT] 2024-09-29 12:03:49,582 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8][disconnect] seed=71489974
[12:03:47.733] M [SCRIPT] 2024-09-29 12:03:49,582 - NetService - INFO -
clear_soul_gate_client
[12:03:47.733] M [SCRIPT] 2024-09-29 12:03:49,582 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8][disconnect] seed=71489974
[12:03:47.733] M [SCRIPT] 2024-09-29 12:03:49,582 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8][destroy] seed=71489974, reason=
[12:03:47.733] M [SCRIPT] 2024-09-29 12:03:49,582 - DevSTMgr - INFO -
set_ping_soul----False
[12:03:47.734] M [SCRIPT] 2024-09-29 12:03:49,583 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[12:03:47.734] M [SCRIPT] 2024-09-29 12:03:49,583 - AsioUdpGateClient - INFO -
[66f8de06f916c74a88caccf8]channel disconnect but no cb
[12:03:47.737] M [SCRIPT] 2024-09-29 12:03:47,734594 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[12:03:47.743] M [SCRIPT] 2024-09-29 12:03:49,592 - crash_helper - INFO -
WorldCityCustom init_scene
[12:03:47.743] M [SCRIPT] 2024-09-29 12:03:49,592 - crash_helper - INFO - memory
info: 1184/7829
[12:03:47.744] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:03:47.745] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:03:47.745] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:03:47.745] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:03:47.745] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:03:47.745] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:03:47.745] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:03:47.763] M [SCRIPT] 2024-09-29 12:03:49,611 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[12:03:47.766] M [RENDER] can't find post effect config for custom_post_process

[12:03:47.766] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:47.766] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.766] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.767] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.767] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.767] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.767] M [RENDER] invalid post effect config, empty pass fxaa

[12:03:47.769] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:03:47.769] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:03:47.780] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:47.784] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:03:47.786] M [WORLD] no preset camera named camera01 found! return indentity
matrix

WARNING
*****************************************************************************
[12:03:47.818] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:03:47.819] M [SCRIPT] 2024-09-29 12:03:49,668 - crash_helper - INFO -


WorldFancy init_scene
[12:03:47.819] M [SCRIPT] 2024-09-29 12:03:49,668 - crash_helper - INFO - memory
info: 1179/7829
[12:03:47.821] M [SCRIPT] 2024-09-29 12:03:49,670 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn

ERROR *****************************************************************************
[12:03:47.823] M [RENDER] can't find post effect config for custom_post_process

[12:03:47.823] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:47.824] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.824] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.824] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.824] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.824] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.825] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:03:47.826] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

[12:03:47.851] M [SCRIPT] 2024-09-29 12:03:49,700 - crash_helper - INFO -


WorldMatchRoom init_scene
[12:03:47.851] M [SCRIPT] 2024-09-29 12:03:49,700 - crash_helper - INFO - memory
info: 1183/7829
[12:03:47.853] M [SCRIPT] 2024-09-29 12:03:49,702 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[12:03:47.856] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:03:47.856] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:03:47.856] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:03:47.857] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.859] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:03:47.880] M [SCRIPT] 2024-09-29 12:03:49,729 - crash_helper - INFO -


WorldMatchRoomMB init_scene
[12:03:47.880] M [SCRIPT] 2024-09-29 12:03:49,729 - crash_helper - INFO - memory
info: 1186/7829
[12:03:47.882] M [SCRIPT] 2024-09-29 12:03:49,731 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[12:03:47.883] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:03:47.884] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.884] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.884] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.884] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.884] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.885] M [RENDER] invalid post effect config, empty pass fxaa
[12:03:47.886] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:03:47.886] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[12:03:47.905] M [SCRIPT] 2024-09-29 12:03:49,754 - crash_helper - INFO -


WorldMatchRoomBJ init_scene
[12:03:47.906] M [SCRIPT] 2024-09-29 12:03:49,755 - crash_helper - INFO - memory
info: 1187/7829
[12:03:47.908] M [SCRIPT] 2024-09-29 12:03:49,757 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[12:03:47.910] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:03:47.910] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.910] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.911] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.911] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.911] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.911] M [RENDER] invalid post effect config, empty pass fxaa

[12:03:47.935] M [SCRIPT] 2024-09-29 12:03:49,784 - crash_helper - INFO -


WorldArticle init_scene
[12:03:47.935] M [SCRIPT] 2024-09-29 12:03:49,784 - crash_helper - INFO - memory
info: 1190/7829

WARNING
*****************************************************************************
[12:03:47.936] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn
[12:03:47.937] M [SCRIPT] 2024-09-29 12:03:49,786 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[12:03:47.938] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:03:47.939] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.939] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.939] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.940] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.940] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.940] M [RENDER] invalid post effect config, empty pass fxaa

[12:03:47.942] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:03:47.942] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:03:47.946] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:03:47.948] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:47.950] M [WORLD] custom render system already add to scene!
WARNING
*****************************************************************************
[12:03:47.951] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

ERROR *****************************************************************************
[12:03:47.953] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:03:47.954] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.954] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.954] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.954] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.954] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.955] M [RENDER] invalid post effect config, empty pass fxaa

[12:03:47.956] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:03:47.956] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:03:47.959] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.959] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.959] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:03:47.961] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:03:47.962] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

ERROR *****************************************************************************
[12:03:47.966] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:03:47.967] M [RENDER] invalid post effect config, empty pass dark_corner

[12:03:47.967] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim

WARNING
*****************************************************************************
[12:03:47.967] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.967] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.967] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.967] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.968] M [RENDER] invalid post effect config, empty pass fxaa

[12:03:47.968] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:03:47.968] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:03:47.975] M [WORLD] custom render system already add to scene!

ERROR *****************************************************************************
[12:03:47.978] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:03:47.978] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:47.978] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:47.979] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:47.979] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:47.979] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:47.979] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:03:47.988] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:03:47.993] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\reflection.fx, tech name: TShader.
[12:03:48.002] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:03:48.003] M [SCRIPT] 2024-09-29 12:03:49,852 - crash_helper - INFO -
WorldDeduce init_scene
[12:03:48.003] M [SCRIPT] 2024-09-29 12:03:49,852 - crash_helper - INFO - memory
info: 1198/7829
[12:03:48.005] M [SCRIPT] 2024-09-29 12:03:49,854 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn

ERROR *****************************************************************************
[12:03:48.006] M [RENDER] can't find post effect config for custom_post_process
WARNING
*****************************************************************************
[12:03:48.006] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:48.006] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:03:48.007] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:03:48.007] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:48.007] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:03:48.007] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:03:48.014] M [WORLD] custom render system already add to scene!

[12:03:48.021] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[12:03:48.033] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:03:48.044] M [SCRIPT] 2024-09-29 12:03:49,893 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:48.062] M [SCRIPT] 2024-09-29 12:03:49,910 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:48.063] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:03:48.064] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:03:48.064] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse
[12:03:48.068] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:03:48.074] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[12:03:48.075] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[12:03:48.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:03:48.082] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:03:48.084] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:03:48.084] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:03:48.085] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[12:03:48.086] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:03:48.086] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:03:48.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:03:48.090] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse
[12:03:48.095] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/polun_sanmian_plane_004.gim
[12:03:48.100] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01.bpse

WARNING
*****************************************************************************
[12:03:48.112] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:03:48.115] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_02.gim
[12:03:48.122] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[12:03:48.137] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[12:03:48.141] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[12:03:48.143] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim

WARNING
*****************************************************************************
[12:03:48.161] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

ERROR *****************************************************************************
[12:03:48.172] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

[12:03:48.172] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[12:03:48.175] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim

ERROR *****************************************************************************
[12:03:48.175] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!
ERROR *****************************************************************************
[12:03:48.176] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.177] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:03:48.177] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim

ERROR *****************************************************************************
[12:03:48.177] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.178] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

[12:03:48.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim

ERROR *****************************************************************************
[12:03:48.180] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.182] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

[12:03:48.183] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim

ERROR *****************************************************************************
[12:03:48.183] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.185] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.187] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

[12:03:48.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim

ERROR *****************************************************************************
[12:03:48.189] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.191] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.191] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.193] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.195] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.197] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.198] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.199] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

[12:03:48.200] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim

ERROR *****************************************************************************
[12:03:48.202] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

[12:03:48.202] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/smoke_00.bpse

ERROR *****************************************************************************
[12:03:48.204] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:03:48.205] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/militaryfactory/smoke_00.bpse
[12:03:48.205] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:03:48.207] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:03:48.207] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[12:03:48.208] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:03:48.209] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:03:48.212] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse

ERROR *****************************************************************************
[12:03:48.216] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.218] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.219] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:03:48.222] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[12:03:48.222] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.223] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.223] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.227] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.228] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.228] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.230] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.232] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.234] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.236] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.236] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.237] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.239] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:03:48.239] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[12:03:48.240] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.241] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.243] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.246] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:03:48.247] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[12:03:48.256] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

[12:03:48.258] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse
[12:03:48.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse

WARNING
*****************************************************************************
[12:03:48.278] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

WARNING
*****************************************************************************
[12:03:48.293] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

[12:03:48.295] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[12:03:48.296] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:03:48.298] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:03:48.301] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[12:03:48.305] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim
[12:03:48.309] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:03:48.328] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:48.335] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

WARNING
*****************************************************************************
[12:03:48.362] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:03:48.370] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
[12:03:48.374] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:48.383] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

WARNING
*****************************************************************************
[12:03:48.392] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[12:03:48.392] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:48.392] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:48.392] M [WORLD] can't find post effect custom_post_process !!

[12:03:48.398] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight_noz.fx, tech name: TShader.

ERROR *****************************************************************************
[12:03:48.398] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:48.398] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:03:48.398] M [WORLD] can't find post effect custom_post_process !!

[12:03:48.407] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\filter_expand.fx, tech name: TShader.
[12:03:48.413] M [SCRIPT] 2024-09-29 12:03:50,262 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:48.420] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[12:03:48.421] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_ref.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:48.423] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:03:48.429] M [WORLD] custom render system already add to scene!

[12:03:48.433] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:48.437] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:03:48.442] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:03:48.448] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:03:48.455] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:03:48.459] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

[12:03:48.495] M [SCRIPT] 2024-09-29 12:03:50,344 - NetService - INFO -


heart_back---gen_scene_tick
[12:03:48.500] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[12:03:48.531] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:03:48.533] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[12:03:48.536] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[12:03:48.540] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[12:03:48.542] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[12:03:48.551] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[12:03:48.555] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[12:03:48.555] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:03:48.559] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[12:03:48.561] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[12:03:48.565] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:03:48.565] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:03:48.570] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[12:03:48.585] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[12:03:48.602] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[12:03:48.616] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[12:03:48.618] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[12:03:48.620] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[12:03:48.622] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[12:03:48.626] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[12:03:48.627] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[12:03:48.630] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[12:03:48.631] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[12:03:48.634] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[12:03:48.638] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[12:03:48.648] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[12:03:48.691] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

WARNING
*****************************************************************************
[12:03:48.717] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:03:48.724] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:03:48.730] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[12:03:48.732] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse

WARNING
*****************************************************************************
[12:03:48.771] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:03:48.778] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\manual_lightmap_ex.fx, tech name: TShader.
[12:03:48.792] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[12:03:48.793] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:03:48.797] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:03:48.818] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:03:48.821] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[12:03:48.823] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[12:03:48.834] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:03:48.835] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:03:48.837] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[12:03:48.841] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:03:48.876] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:03:48.878] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[12:03:48.883] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:03:48.889] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:48.919] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn
WARNING
*****************************************************************************
[12:03:48.939] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

[12:03:48.945] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:03:48.992] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[12:03:49.010] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[12:03:49.015] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[12:03:49.016] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:03:49.018] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[12:03:49.020] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:03:49.040] M [SCRIPT] 2024-09-29 12:03:50,889 - NetService - INFO -
heart_back---res_async
[12:03:49.056] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[12:03:49.110] M [SCRIPT] 2024-09-29 12:03:50,959 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.110] M [SCRIPT] 2024-09-29 12:03:50,959 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.110] M [SCRIPT] 2024-09-29 12:03:50,959 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.110] M [SCRIPT] 2024-09-29 12:03:50,959 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.147] M [SCRIPT] 2024-09-29 12:03:50,996 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.147] M [SCRIPT] 2024-09-29 12:03:50,996 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.147] M [SCRIPT] 2024-09-29 12:03:50,996 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.147] M [SCRIPT] 2024-09-29 12:03:50,996 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.147] M [SCRIPT] 2024-09-29 12:03:50,996 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.160] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:03:49.160] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[12:03:49.164] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:03:49.178] M [SCRIPT] 2024-09-29 12:03:51,027 - NetService - INFO -
heart_back---res_async
[12:03:49.178] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:03:49.184] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[12:03:49.184] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:03:49.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[12:03:49.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:03:49.200] M [SCRIPT] 2024-09-29 12:03:51,049 - NetService - INFO -
heart_back---gen_scene_tick
[12:03:49.207] M [SCRIPT] 2024-09-29 12:03:51,056 - NetService - INFO -
heart_back---res_async
[12:03:51.775] M [SCRIPT] 2024-09-29 12:03:53,615 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:03:54.382] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/trunklight_03.bpse
[12:03:54.382] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[12:03:54.383] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_2.bpse
[12:03:54.383] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_burst_001.bpse
[12:03:54.384] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/moonlight_01.bpse
[12:03:54.384] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[12:03:54.384] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[12:03:54.385] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_05.bpse
[12:03:54.386] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/hudie_001.bpse
[12:03:54.386] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_02.bpse
[12:03:54.387] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[12:03:54.387] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_003.bpse
[12:03:54.388] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:03:54.388] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhoushushi_yiyu_idle_001.bpse
[12:03:54.388] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_03.bpse
[12:03:54.388] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:03:54.388] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:03:54.390] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_002.bpse
[12:03:54.390] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_001.bpse
[12:03:54.390] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_baiyu_mty_skill_002.bpse
[12:03:54.390] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[12:03:54.390] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/streetlight_01.bpse
[12:03:54.392] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:03:54.392] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_sleep_001.bpse
[12:03:54.392] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_baiyu_mty_skill_001.bpse
[12:03:54.393] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/mangren_01.bpse
[12:03:54.394] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_01.bpse
[12:03:54.394] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_002.bpse
[12:03:54.394] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04.bpse
[12:03:54.396] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhoushushi_yiyu_idle_003.bpse
[12:03:54.397] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[12:03:54.397] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_idle_001.bpse
[12:03:54.397] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_004.bpse
[12:03:54.398] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_baofa_01a.bpse
[12:03:54.398] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zishen_03.bpse
[12:03:54.398] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_skill_round_001.bpse
[12:03:54.400] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_baiyu_mty_idle_001.bpse
[12:03:54.400] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_baofa_01.bpse
[12:03:54.400] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001.bpse
[12:03:54.400] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_02.bpse
[12:03:54.400] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_01.bpse
[12:03:54.401] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_01.bpse
[12:03:54.402] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_link_002.bpse
[12:03:54.402] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/qiushengzhe_skill_chongci_001.bpse
[12:03:54.403] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_houtou_02.bpse
[12:03:54.404] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[12:03:54.404] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:03:54.405] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_02.bpse
[12:03:54.405] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_006.bpse
[12:03:54.405] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[12:03:54.406] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:03:54.406] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[12:03:54.406] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_skill_wall_001.bpse
[12:03:54.406] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[12:03:54.407] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_003.bpse
[12:03:54.407] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_04a.bpse
[12:03:54.407] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/chuansong_03.bpse
[12:03:54.408] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_001.bpse
[12:03:54.408] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:03:54.409] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zishen_00.bpse
[12:03:54.411] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_05.bpse
[12:03:54.411] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_baiyu_idle_001.bpse
[12:03:54.411] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_screen_001.bpse
[12:03:54.412] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_skill_ui_002.bpse
[12:03:54.412] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:03:54.412] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/trunklight_02.bpse
[12:03:54.412] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[12:03:54.412] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_niepan_idle_001.bpse
[12:03:54.413] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[12:03:54.414] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[12:03:54.414] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:03:54.415] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_baofa_02.bpse
[12:03:54.415] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhanbushi_baiyu_hit_001.bpse
[12:03:54.416] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:03:54.416] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/mangren_03.bpse
[12:03:54.417] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/diyun_01.bpse
[12:03:54.417] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_05.bpse
[12:03:54.417] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[12:03:54.417] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_skill_plane_001.bpse
[12:03:54.417] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[12:03:54.418] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:03:54.418] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhoushushi_yiyu_idle_004.bpse
[12:03:54.418] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:03:54.418] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[12:03:54.419] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:03:54.419] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_06.bpse
[12:03:54.419] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:03:54.420] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:03:54.420] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_idle_01.bpse
[12:03:54.420] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/luoye_01.bpse
[12:03:54.420] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_002.bpse
[12:03:54.421] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:03:54.421] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_weapon_01.bpse
[12:03:54.421] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_houtou_01.bpse
[12:03:54.422] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zishen_02.bpse
[12:03:54.422] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_02.bpse
[12:03:54.423] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[12:03:54.423] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_skill_yindao_001.bpse
[12:03:54.423] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_light_001.bpse
[12:03:54.423] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/zhoushushi_huahuan_skill_zuzhou_03.bpse
[12:03:54.423] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[12:03:54.424] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:03:54.424] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:03:54.424] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_007.bpse
[12:03:54.424] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[12:03:54.424] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:03:54.424] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:03:54.424] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/kaitangshou_hit_02.bpse
[12:03:54.425] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/dengpao.bpse
[12:03:54.425] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_001.bpse
[12:03:54.425] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/mangren_02.bpse
[12:03:54.426] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/pangnvren_zhizheng_idle_005.bpse
[12:03:54.426] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[12:03:54.426] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:03:54.441] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:03:54.442] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:03:54.442] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:03:54.442] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx

ERROR *****************************************************************************
[12:03:54.442] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
ERROR *****************************************************************************
[12:03:54.442] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:03:54.443] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:03:54.443] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:03:54.443] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:03:54.443] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:03:54.444] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:03:54.444] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:03:54.444] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:03:54.444] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:03:54.445] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:03:54.445] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:03:54.445] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.446] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.446] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.446] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.447] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.447] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.447] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.448] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.448] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.448] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.449] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.449] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.449] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.449] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.450] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.450] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.450] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.450] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:03:54.450] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.450] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.451] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.451] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.451] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.451] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.451] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:03:54.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:03:54.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:03:54.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:03:54.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:03:54.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx
ERROR *****************************************************************************
[12:03:54.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:03:54.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:03:54.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:03:54.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:03:54.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:03:54.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:03:54.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:03:54.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:03:54.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:03:54.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\sun_flare_new.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[12:03:54.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[12:03:54.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx
ERROR *****************************************************************************
[12:03:54.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[12:03:54.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_ghost.nfx

ERROR *****************************************************************************
[12:03:54.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_ghost.nfx

ERROR *****************************************************************************
[12:03:54.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_ghost.nfx
ERROR *****************************************************************************
[12:03:54.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_flow.nfx

[12:03:54.463] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk


succeed!
[12:03:54.463] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[12:03:54.464] M [SCRIPT] 2024-09-29 12:03:56,304 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:03:54.587] M [SCRIPT] 2024-09-29 12:03:56,427 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:03:54.588] M [SCRIPT] 2024-09-29 12:03:56,428 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[12:03:54.686] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:03:56.160] M [SCRIPT] 2024-09-29 12:03:58,000 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(207, 207056, 950)
[12:03:56.179] M [SCRIPT] 2024-09-29 12:03:58,018 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[12:03:57.655] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:03:57.656] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:03:57.656] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:03:57.657] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:03:57.657] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:03:57.657] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:03:57.657] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:03:57.661] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:03:57.661] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:03:57.663] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:03:57.664] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:03:57.671] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:03:57.672] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:03:57.672] M [SCRIPT] 2024-09-29 12:03:59,512 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:03:57.680] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:03:57.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:03:57.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:03:57.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:03:57.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:03:57.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:03:57.699] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:03:57.816] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[12:03:57.863] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:03:58.556] M [SCRIPT] 2024-09-29 12:04:00,396 - Avatar - INFO - [52215461]
[GameLogic ] info.res=True
[12:03:58.905] M [SCRIPT] 2024-09-29 12:04:00,745 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[12:04:00.491] M [SCRIPT] 2024-09-29 12:04:02,331 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(208, 208006, 300)
[12:04:00.723] M [SCRIPT] 2024-09-29 12:04:02,562 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/chat_panel.csb, UIChat---------

WARNING
*****************************************************************************
[12:04:00.844] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:04:00.846] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:04:00.848] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:04:00.891] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:04:00.896] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:04:00.916] M [IMAGE] PNG Warning: Interlace handling should be turned on when


using png_read_image

WARNING
*****************************************************************************
[12:04:00.923] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:04:00.964] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:04:00.972] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile


[12:04:05.126] M [SCRIPT] 2024-09-29 12:04:06,966 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[12:04:05.175] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[12:04:05.181] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[12:04:05.182] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[12:04:05.183] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[12:04:05.185] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[12:04:05.185] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[12:04:05.187] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[12:04:05.191] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[12:04:05.195] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[12:04:06.067] M [SCRIPT] 2024-09-29 12:04:07,907 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_rank_mode_entrance.csb,
UIHallRankMode---------
[12:04:06.836] M [SCRIPT] 2024-09-29 12:04:08,676 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_choice.csb, UIRankPick---------
[12:04:07.335] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:04:07.344] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:04:08.068] M [SCRIPT] 2024-09-29 12:04:09,907 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] start request_match_game, battle_count=239,
need_download=False
[12:04:08.070] M [SCRIPT] 2024-09-29 12:04:09,909 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=239,
need_download=False
[12:04:08.183] M [SCRIPT] 2024-09-29 12:04:10,023 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[12:04:30.299] M [AUDIO DEBUG] unload bank, ptr:14833e317e0, bank name:
survivor_vo_jyz
[12:04:33.865] M [AUDIO DEBUG] unload bank, ptr:14833e31610, bank name:
survivor_vo_zbs
[12:04:54.660] M [AUDIO DEBUG] unload bank, ptr:148268a1f00, bank name:
download_gsdt_playlistmusic_2024pack2
[12:04:54.660] M [AUDIO DEBUG] unload bank, ptr:1482689dbf0, bank name:
download_gsdt_playlistmusic_2024pack1
[12:05:10.360] M [SCRIPT] 2024-09-29 12:05:12,198 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------

WARNING
*****************************************************************************
[12:05:10.483] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:05:10.535] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:05:10.580] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:05:11.345] M [SCRIPT] 2024-09-29 12:05:13,184 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[12:05:16.577] M [SCRIPT] 2024-09-29 12:05:18,416 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:05:17.099] M [SCRIPT] 2024-09-29 12:05:18,938 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[12:05:18.509] M [SCRIPT] 2024-09-29 12:05:20,348 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.144.70', 20017, '', '', '', {'bgp_ip': '47.84.144.70',
'port': 20017, 'hostno': 1231100400, 'hostnum': 12311})
[12:05:18.510] M [SCRIPT] 2024-09-29 12:05:20,349 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.144.70', 20017, <common_pb2.EntityMailbox object
at 0x0000014834D2C350>, True, True, {'bgp_ip': '47.84.144.70', 'port': 20017,
'hostno': 1231100400, 'hostnum': 12311}, 1, 0)
[12:05:18.510] M [SCRIPT] 2024-09-29 12:05:20,349 - NetService - INFO -
set_reconnect_indepent----------True
[12:05:18.510] M [SCRIPT] 2024-09-29 12:05:20,349 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[12:05:18.510] M [SCRIPT] 2024-09-29 12:05:20,349 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[12:05:18.510] M [SCRIPT] 2024-09-29 12:05:20,349 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[12:05:18.511] M [SCRIPT] 2024-09-29 12:05:20,350 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20017, 1, False, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1119, in set_bind_soul_info\n',
' File "nets\\netService.py", line 908, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 416, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 423, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 431, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 216, in connect_soul\n'])
[12:05:18.512] M [SCRIPT] 2024-09-29 12:05:20,351 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]use_three: (False, 9, True)
[12:05:18.512] M [SCRIPT] 2024-09-29 12:05:20,351 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]use_three: (False, 9, True)
[12:05:18.512] M [SCRIPT] 2024-09-29 12:05:20,351 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.70', 20017, '47.84.144.70', 20017, {'bgp_ip':
'47.84.144.70', 'port': 20017, 'hostno': 1231100400, 'hostnum': 12311}, True)
[12:05:18.512] M [SCRIPT] 2024-09-29 12:05:20,351 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]use_three: (False, 9, True)
[12:05:18.512] M [SCRIPT] 2024-09-29 12:05:20,351 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.70 port=20017
[12:05:18.512] M [SCRIPT] 2024-09-29 12:05:20,351 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb][bind_socket: connect] not support dc
[12:05:18.513] M [SCRIPT] 2024-09-29 12:05:20,352 - NetService - INFO -
set_reconnect_indepent----------True
[12:05:18.513] M [SCRIPT] 2024-09-29 12:05:18,512837 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:101 - INFO - set_kcp_version: 4
[12:05:18.513] M [SCRIPT] 2024-09-29 12:05:18,513252 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:189 -
INFO - 0 1
[12:05:18.513] M [SCRIPT] 2024-09-29 12:05:18,513285 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v2:47 - INFO - create_kcp_v2
[12:05:18.514] M [SCRIPT] 2024-09-29 12:05:18,514058 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 64332
[12:05:18.609] M [SCRIPT] 2024-09-29 12:05:20,448 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]we have success connected to gate server
[12:05:18.610] M [SCRIPT] 2024-09-29 12:05:20,449 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]enabling session encryption
[12:05:18.610] M [SCRIPT] 2024-09-29 12:05:18,593377 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[12:05:18.712] M [SCRIPT] 2024-09-29 12:05:20,549 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb][_send_session_key] seed=54717750, encrypt_time=17
[12:05:18.775] M [SCRIPT] 2024-09-29 12:05:20,614 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]session_key_ok seed=54717750
[12:05:18.775] M [SCRIPT] 2024-09-29 12:05:20,614 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]send connect_server request to ('47.84.144.70', 20017)
[12:05:18.775] M [SCRIPT] 2024-09-29 12:05:20,614 - AsioUdpGateClient - DEBUG -
[66f8e010f916c74a88caccfb]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[12:05:18.775] M [SCRIPT] 2024-09-29 12:05:18,776155 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[12:05:18.776] M [SCRIPT] 2024-09-29 12:05:18,776189 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[12:05:18.846] M [SCRIPT] 2024-09-29 12:05:20,685 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[12:05:18.847] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:05:18.847] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:05:18.847] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:05:18.847] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:05:18.847] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:05:18.847] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:05:18.849] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:05:18.849] M [SCRIPT] 2024-09-29 12:05:20,688 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:05:18.851] M [SCRIPT] 2024-09-29 12:05:20,690 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]receive connect_reply soul type=1
[12:05:18.851] M [SCRIPT] 2024-09-29 12:05:20,690 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[12:05:18.851] M [SCRIPT] 2024-09-29 12:05:20,690 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('66f8d8b6f916c74a88cacce3', '47.84.144.70', 20017, False)
[12:05:18.851] M [SCRIPT] 2024-09-29 12:05:20,690 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20017)
[12:05:18.852] M [SCRIPT] 2024-09-29 12:05:20,691 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.144.70', 20017)
[12:05:18.853] M [SCRIPT] 2024-09-29 12:05:20,692 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 823, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 855, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
855, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 263, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 543, in
connect_success\n', ' File "nets\\netService.py", line 1121, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:05:18.853] M [SCRIPT] 2024-09-29 12:05:20,692 - DevSTMgr - INFO -
set_ping_soul----True
[12:05:18.853] M [SCRIPT] 2024-09-29 12:05:20,692 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]set_default_owner: <entities.Avatar.Avatar object at
0x0000014868594210>
[12:05:18.875] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: end
[12:05:18.875] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: fx_1
[12:05:18.879] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:05:18.882] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:05:20.108] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:05:20.109] M [SCRIPT] 2024-09-29 12:05:21,948 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:05:20.115] M [SCRIPT] 2024-09-29 12:05:21,954 - crash_helper - INFO -
WorldCityCustom leave
[12:05:20.116] M [SCRIPT] 2024-09-29 12:05:21,955 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:05:20.123] M [SCRIPT] 2024-09-29 12:05:21,961 - crash_helper - INFO -
WorldMatchRoom show
[12:05:20.128] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:05:20.144] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[12:05:20.146] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:05:20.151] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[12:05:24.108] M [SCRIPT] 2024-09-29 12:05:25,844 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 5
[12:05:24.109] M [SCRIPT] 2024-09-29 12:05:25,845 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:05:24.109] M [SCRIPT] 2024-09-29 12:05:25,845 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[12:05:24.213] M [SCRIPT] 2024-09-29 12:05:25,949 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:05:24.254] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:05:24.326] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:05:24.352] M [SCRIPT] 2024-09-29 12:05:26,088 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x000001480A024430>, False,
False)
[12:05:24.353] M [SCRIPT] 2024-09-29 12:05:26,089 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5d93602c367da849fcd68f73'), 2)
[12:05:24.353] M [SCRIPT] 2024-09-29 12:05:26,089 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 1
[12:05:24.353] M [SCRIPT] 2024-09-29 12:05:26,089 - UseHero - INFO -
update_hero_model id -36
[12:05:24.356] M [SCRIPT] 2024-09-29 12:05:26,092 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5cb8747bd5524e4913da45b2'), 2)
[12:05:24.356] M [SCRIPT] 2024-09-29 12:05:26,092 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 2
[12:05:24.356] M [SCRIPT] 2024-09-29 12:05:26,092 - UseHero - INFO -
update_hero_model id -14
[12:05:24.358] M [SCRIPT] 2024-09-29 12:05:26,094 - UIRoomWait - INFO -
show_player_info----------(ObjectId('66af2c523c1aba9510227468'), 1)
[12:05:24.358] M [SCRIPT] 2024-09-29 12:05:26,094 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 0
[12:05:24.358] M [SCRIPT] 2024-09-29 12:05:26,094 - UseHero - INFO -
update_hero_model id -109
[12:05:24.359] M [SCRIPT] 2024-09-29 12:05:26,095 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5ca20b70f4e5af5afd26ca78'), 2)
[12:05:24.359] M [SCRIPT] 2024-09-29 12:05:26,095 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 3
[12:05:24.359] M [SCRIPT] 2024-09-29 12:05:26,095 - UseHero - INFO -
update_hero_model id -88
[12:05:24.364] M [SCRIPT] 2024-09-29 12:05:26,099 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64945082903dbaa30917b12b'), 2)
[12:05:24.364] M [SCRIPT] 2024-09-29 12:05:26,099 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 4
[12:05:24.364] M [SCRIPT] 2024-09-29 12:05:26,099 - UseHero - INFO -
update_hero_model id -97
[12:05:24.450] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[12:05:24.452] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[12:05:24.511] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:05:24.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:05:24.527] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:05:24.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:05:24.530] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:05:24.541] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:05:24.546] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[12:05:24.546] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:05:24.559] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[12:05:24.589] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_wht/separate_dir/wht_e_ezhihua/
wht_e_ezhihua.gim
[12:05:24.613] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[12:05:24.623] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_wht/separate_dir/wht_e_ezhihua/
wht_e_ezhihua_book.gim
[12:05:24.637] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_002.bpse
[12:05:24.640] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_002.bpse
[12:05:24.642] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_003.bpse
[12:05:24.644] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_ezhihua_idle_001.gim
[12:05:24.647] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_003.bpse
[12:05:24.647] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_001.bpse
[12:05:24.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_001.bpse
[12:05:24.660] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_musicbox/separate_dir/wht_e_ezhihua/wht_e_ezhihua_music_box.gi
m
[12:05:24.661] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/separate_dir/yiyaoshi_e_yongshe
ng/yiyaoshi_e_yongsheng.gim
[12:05:24.669] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_xuelian/h55_guajian_xuelian.gim
[12:05:24.673] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_idle_001.bpse
[12:05:24.675] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_guajian_xuelian_liuguang.gim
[12:05:24.676] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:05:24.678] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_turbulence.fx, tech name: TShader.
[12:05:24.679] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_002.gim
[12:05:24.697] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:05:24.701] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_idle_001.bpse
[12:05:24.702] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_glass.fx, tech name: TShader.
[12:05:24.708] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:05:24.708] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:05:24.719] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:05:24.720] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:05:24.720] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001a.bpse
[12:05:24.721] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:05:24.759] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_001.bpse
[12:05:24.762] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_001.gim
[12:05:24.774] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_003.gim
[12:05:24.789] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_015.gim
[12:05:24.803] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_006.bpse
[12:05:24.806] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_inject/separate_dir/yiyaoshi_e_yongsheng/yiyaoshi_e_yongsheng.
gim
[12:05:24.820] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_010.bpse
[12:05:24.822] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_hua_003.gim
[12:05:24.823] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:05:24.827] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_008.bpse
[12:05:24.827] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_009.bpse
[12:05:24.833] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_special_006.gim
[12:05:24.842] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_012.gim
[12:05:24.845] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_006.bpse
[12:05:24.860] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_idle_005.gim
[12:05:24.863] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_idle_001.gim
[12:05:24.867] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_idle_002.gim
[12:05:24.870] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_006.bpse
[12:05:24.871] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_007.bpse
[12:05:24.872] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/separate_dir/yiyaoshi_e_yongshe
ng/yiyaoshi_e_yongsheng_yezi.gim
[12:05:24.873] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\transparent_wave.fx, tech name: TShader.
[12:05:24.884] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_001.bpse
[12:05:24.886] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_idle_004.gim
[12:05:24.892] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_001.bpse
[12:05:24.893] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_002.bpse
[12:05:24.896] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_idle_003.gim
[12:05:24.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_002.bpse
[12:05:24.897] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_004.bpse
[12:05:24.903] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_007.gim
[12:05:24.910] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_special_002.bpse
[12:05:24.919] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_011.gim
[12:05:24.924] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_appear_010.gim
[12:05:24.931] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_004.bpse
[12:05:24.935] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_004.bpse
[12:05:24.935] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_special_001.bpse
[12:05:24.938] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/separate_dir/yiyaoshi_e_yongshe
ng/yiyaoshi_e_yongsheng_yu.gim
[12:05:24.944] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_special_012.bpse
[12:05:24.972] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_001.bpse
[12:05:24.978] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_002.bpse
[12:05:24.989] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/yunv.gim
[12:05:24.990] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:05:25.009] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/separate_dir/yiyaoshi_e_yongshe
ng/yiyaoshi_e_yongsheng_flower.gim
[12:05:25.024] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_003.bpse
[12:05:25.030] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_003.bpse
[12:05:25.030] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_005.bpse
[12:05:25.034] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yisheng_yongshenghua_idle_006.gim
[12:05:25.036] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yisheng_yongshenghua_idle_005.bpse
[12:05:25.040] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_shufu/h55_guajian_shufu.gim
[12:05:25.040] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yeren/separate_dir/yeren_e_dayingxiong/
yeren_e_dayingxiong.gim
[12:05:25.047] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/yisheng_shufuzhixin_idle_001.bpse
[12:05:25.050] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yisheng_shufuzhixin_plane_001.gim
[12:05:25.053] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/yisheng_shufuzhixin_idle_001.bpse
[12:05:25.055] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/yisheng_shufuzhixin_idle_001a.bpse
[12:05:25.063] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfblack.gim
[12:05:25.064] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_001.bpse
[12:05:25.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_001.bpse
[12:05:25.069] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_002.bpse
[12:05:25.071] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:05:25.073] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_002.bpse
[12:05:25.081] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:05:25.082] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[12:05:25.087] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/yunv_weapon.gim
[12:05:25.096] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:05:25.104] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_branch/separate_dir/yeren_e_dayingxiong/yeren_dayingxiong_bran
ch.gim
[12:05:25.105] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:05:25.106] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1_a.bpse
[12:05:25.114] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_003.bpse
[12:05:25.117] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_003.bpse
[12:05:25.119] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:05:25.122] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_chaiquan/h55_pet_chaiquan.gim
[12:05:25.126] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:05:25.140] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim

WARNING
*****************************************************************************
[12:05:25.144] M [WORLD] chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu_box01.gim and chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu.gim have different bone tree

[12:05:25.158] M [AUDIO] -----Load wwise\killer_vo.bnk succeed!


[12:05:25.158] M [AUDIO] -----Load wwise\killer.bnk succeed!
[12:05:25.166] M [AUDIO] -----Load wwise\killer_yunv.bnk succeed!
[12:05:29.976] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/qiutu_e_fangying_tianlajiang/qiutu_e_fangying_tianlajian
g.gim
[12:05:29.991] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.

ERROR *****************************************************************************
[12:05:32.335] M [AUDIO] start audio event failed, path: survivor_vo_qiutu/Event|
P_survivor_vo_qiutu_survivor_1p_vo_qiutu_load_silent

[12:05:43.383] M [SCRIPT] 2024-09-29 12:05:45,119 - UIRoomWait - INFO -


show_note444----------<ccs.ActionTimeline object at 0x000001480A024430>
[12:05:43.433] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:05:43.435] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:05:43.435] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:05:43.435] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:05:43.435] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:05:43.435] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:05:43.435] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:05:43.438] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:05:43.438] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:05:43.439] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:05:43.440] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:05:43.444] M [SCRIPT] 2024-09-29 12:05:45,180 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:05:43.448] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:05:43.455] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:05:43.455] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:05:43.457] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:05:43.457] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:05:43.457] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:05:45.535] M [SCRIPT] 2024-09-29 12:05:47,271 - UseHero - INFO -
request_use_hero_card, role_id -135
[12:05:45.536] M [SCRIPT] 2024-09-29 12:05:47,272 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000001480A024430>
[12:05:45.839] M [SCRIPT] 2024-09-29 12:05:47,574 - UseHero - INFO -
start_update_hero_model -135
[12:05:45.839] M [SCRIPT] 2024-09-29 12:05:47,575 - UseHero - INFO -
update_hero_model id -135
[12:05:45.840] M [SCRIPT] 2024-09-29 12:05:47,576 - UseHero - INFO -
after_update_hero_model -135
[12:05:45.840] M [SCRIPT] 2024-09-29 12:05:47,576 - ChangeHero - INFO -
start_update uid2pid =====135, {ObjectId('5d93602c367da849fcd68f73'): 36,
ObjectId('5cb8747bd5524e4913da45b2'): 14, ObjectId('5ca20b70f4e5af5afd26ca78'): 88,
ObjectId('64945082903dbaa30917b12b'): 97}, 64945082903dbaa30917b12b
[12:05:45.841] M [SCRIPT] 2024-09-29 12:05:47,577 - ChangeHero - INFO -
start_update ico_label =====135, {ObjectId('5d93602c367da849fcd68f73'): 36,
ObjectId('5cb8747bd5524e4913da45b2'): 14, ObjectId('5ca20b70f4e5af5afd26ca78'): 88,
ObjectId('64945082903dbaa30917b12b'): 135}, 64945082903dbaa30917b12b
[12:05:45.857] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:05:45.859] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:05:45.906] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:05:45.967] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:05:45.970] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:05:45.989] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:05:46.635] M [SCRIPT] 2024-09-29 12:05:46,621079 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:05:48.033] M [AUDIO DEBUG] unload bank, ptr:14833e32490, bank name: killer_a
[12:05:48.707] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[12:05:48.728] M [AUDIO] -----Load wwise\survivor_vo_fl.bnk succeed!

ERROR *****************************************************************************
[12:05:48.728] M [AUDIO] start audio event failed, path: survivor_vo_fl/Event|
P_survivor_vo_fl_survivor_1p_vo_fl_load_silent

[12:05:48.735] M [SCRIPT] 2024-09-29 12:05:48,723144 - D:\conan\data\


asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:05:59.037] M [SCRIPT] 2024-09-29 12:06:00,773 - UseHero - INFO -
start_update_hero_model -134
[12:05:59.037] M [SCRIPT] 2024-09-29 12:06:00,773 - UseHero - INFO -
update_hero_model id -134
[12:05:59.039] M [SCRIPT] 2024-09-29 12:06:00,775 - UseHero - INFO -
after_update_hero_model -134
[12:05:59.039] M [SCRIPT] 2024-09-29 12:06:00,775 - ChangeHero - INFO -
start_update uid2pid =====134, {ObjectId('5d93602c367da849fcd68f73'): 36,
ObjectId('5cb8747bd5524e4913da45b2'): 14, ObjectId('5ca20b70f4e5af5afd26ca78'): 88,
ObjectId('64945082903dbaa30917b12b'): 135}, 5cb8747bd5524e4913da45b2
[12:05:59.040] M [SCRIPT] 2024-09-29 12:06:00,776 - ChangeHero - INFO -
start_update ico_label =====134, {ObjectId('5d93602c367da849fcd68f73'): 36,
ObjectId('5cb8747bd5524e4913da45b2'): 134, ObjectId('5ca20b70f4e5af5afd26ca78'):
88, ObjectId('64945082903dbaa30917b12b'): 135}, 5cb8747bd5524e4913da45b2
[12:05:59.059] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/separate_dir/muou_d_rook/
muou_d_rook.gim
[12:05:59.083] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:05:59.103] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:05:59.105] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_dart/h55_pendant_dart.gim
[12:05:59.114] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_keni/h55_guajian_keni.gim
[12:05:59.118] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:05:59.122] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_mona/h55_pet_mona.gim
[12:05:59.339] M [AUDIO] -----Load wwise\survivor_vo_muou_gx.bnk succeed!
[12:06:02.834] M [action debug] register end event, model: chr\player\
dm65_survivor_m\h55_survivor_m_muou\separate_dir\muou_d_rook\muou_d_rook.gim
[12:06:02.837] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[12:06:09.034] M [SCRIPT] 2024-09-29 12:06:10,769 - LogMgr - INFO - [copycat]
pre_start_battle
[12:06:09.532] M [SCRIPT] 2024-09-29 12:06:11,268 - LogMgr - INFO - [copycat]
pre_start_battle cb
[12:06:09.532] M [SCRIPT] 2024-09-29 12:06:11,268 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:06:09.547] M [SCRIPT] 2024-09-29 12:06:11,283 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:06:09.549] M [SCRIPT] 2024-09-29 12:06:11,284 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:06:13.709] M [SCRIPT] 2024-09-29 12:06:15,445 - LogMgr - INFO - [copycat]
init_battle_world
[12:06:13.710] M [SCRIPT] 2024-09-29 12:06:15,445 - LogMgr - INFO - [copycat]
_init_battle_world
[12:06:13.742] M [SCRIPT] 2024-09-29 12:06:15,478 - crash_helper - INFO -
WorldMatchRoom destroy
[12:06:13.742] M [SCRIPT] 2024-09-29 12:06:15,478 - crash_helper - INFO - memory
info: used: 1101
[12:06:13.747] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
ERROR *****************************************************************************
[12:06:13.755] M [WORLD] failed to active post effect with empty view

[12:06:13.756] M [SCRIPT] 2024-09-29 12:06:15,492 - crash_helper - INFO -


WorldCityCustom destroy
[12:06:13.756] M [SCRIPT] 2024-09-29 12:06:15,492 - crash_helper - INFO - memory
info: used: 1101

ERROR *****************************************************************************
[12:06:13.764] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:06:13.764] M [WORLD] GetPostEffectNodeMaterial can't find post effect

ERROR *****************************************************************************
[12:06:13.772] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:06:13.772] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:06:13.772] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:06:13.772] M [WORLD] invalid view, failed to find post effect

[12:06:13.772] M [SCRIPT] 2024-09-29 12:06:15,508 - game_init.py - INFO - xd_debug


use gpu skin
[12:06:13.772] M [SCRIPT] 2024-09-29 12:06:15,508 - crash_helper - INFO -
WorldFancy destroy
[12:06:13.773] M [SCRIPT] 2024-09-29 12:06:15,508 - crash_helper - INFO - memory
info: used: 1105

ERROR *****************************************************************************
[12:06:13.773] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:06:13.773] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:06:13.781] M [SCRIPT] 2024-09-29 12:06:15,516 - crash_helper - INFO -


WorldMatchRoomMB destroy
[12:06:13.782] M [SCRIPT] 2024-09-29 12:06:15,516 - crash_helper - INFO - memory
info: used: 1105

ERROR *****************************************************************************
[12:06:13.782] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:06:13.782] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:06:13.787] M [SCRIPT] 2024-09-29 12:06:15,522 - crash_helper - INFO -


WorldMatchRoomBJ destroy
[12:06:13.787] M [SCRIPT] 2024-09-29 12:06:15,522 - crash_helper - INFO - memory
info: used: 1105

ERROR *****************************************************************************
[12:06:13.787] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:06:13.787] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/scene/wait/shuixia_qipao_02.bpse
[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/yisheng_shufuzhixin_idle_001a.bpse
[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1_a.bpse
[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_idle_001.bpse
[12:06:13.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_dayingxiong_idle_001.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_idle_004.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_idle_005.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_001.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_idle_007.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_010.bpse
[12:06:13.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_002.bpse
[12:06:13.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_001.bpse
[12:06:13.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_special_012.bpse
[12:06:13.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[12:06:13.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[12:06:13.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/yisheng_shufuzhixin_idle_001.bpse
[12:06:13.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_dayingxiong_idle_002.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_idle_001.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_2.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001a.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_dayingxiong_idle_003.bpse
[12:06:13.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_special_002.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_006.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_idle_002.bpse
[12:06:13.795] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_idle_003.bpse
[12:06:13.796] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[12:06:13.796] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_idle_special_001.bpse
[12:06:13.796] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
[12:06:13.796] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_004.bpse
[12:06:13.796] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_009.bpse
[12:06:13.796] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1.bpse
[12:06:13.797] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_3.bpse
[12:06:13.797] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/wunv_ezhihua_idle_002.bpse
[12:06:13.797] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/wunv_ezhihua_idle_003.bpse
[12:06:13.797] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/wunv_ezhihua_idle_001.bpse
[12:06:13.797] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse
[12:06:13.797] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_zhanshi_appear_008.bpse
[12:06:13.797] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yisheng_yongshenghua_idle_006.bpse

ERROR *****************************************************************************
[12:06:13.817] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:06:13.819] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:06:13.820] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx

ERROR *****************************************************************************
[12:06:13.821] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.821] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.821] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.821] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.822] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.822] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.822] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.822] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.823] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.823] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.824] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.824] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.824] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.825] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.825] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.825] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.826] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.826] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.827] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.827] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.828] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.828] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.828] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:06:13.828] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.829] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.829] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:13.829] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx

ERROR *****************************************************************************
[12:06:13.829] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:06:13.829] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:06:13.830] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx

ERROR *****************************************************************************
[12:06:13.830] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:06:13.830] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[12:06:13.830] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:06:13.830] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:06:13.830] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.831] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.831] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.831] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.831] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.832] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.832] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.832] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:13.832] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx

ERROR *****************************************************************************
[12:06:13.832] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[12:06:13.833] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:06:13.833] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:06:13.833] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:06:13.833] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:06:13.833] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:06:13.835] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx
ERROR *****************************************************************************
[12:06:13.835] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:06:13.835] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:06:13.835] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_turbulence.nfx

ERROR *****************************************************************************
[12:06:13.835] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_turbulence.nfx

ERROR *****************************************************************************
[12:06:13.836] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx

ERROR *****************************************************************************
[12:06:13.836] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx

ERROR *****************************************************************************
[12:06:13.836] M EffectCacheMgr ReleaseUnusedEffect path=shader\
transparent_wave.nfx

ERROR *****************************************************************************
[12:06:13.836] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:06:13.837] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:06:13.837] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:06:13.837] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:06:13.837] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

[12:06:13.879] M [SCRIPT] 2024-09-29 12:06:15,615 - crash_helper - INFO -


WorldArticle destroy
[12:06:13.879] M [SCRIPT] 2024-09-29 12:06:15,615 - crash_helper - INFO - memory
info: used: 1050

ERROR *****************************************************************************
[12:06:13.880] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:06:13.880] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:06:13.886] M [SCRIPT] 2024-09-29 12:06:15,622 - crash_helper - INFO -


WorldDeduce destroy
[12:06:13.886] M [SCRIPT] 2024-09-29 12:06:15,622 - crash_helper - INFO - memory
info: used: 1050

ERROR *****************************************************************************
[12:06:13.888] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:06:13.888] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:06:14.035] M [SCRIPT] 2024-09-29 12:06:15,770 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:06:14.050] M [SCRIPT] 2024-09-29 12:06:15,786 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:06:14.051] M [SCRIPT] 2024-09-29 12:06:15,787 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:06:14.063] M [SCRIPT] 2024-09-29 12:06:15,799 - crash_helper - INFO -
WorldBattle init_scene
[12:06:14.063] M [SCRIPT] 2024-09-29 12:06:15,799 - crash_helper - INFO - memory
info: 1050/7829
[12:06:14.071] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:06:14.071] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:06:14.072] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:06:14.072] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:06:14.072] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:06:14.072] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:06:14.072] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:06:14.185] M [SCRIPT] 2024-09-29 12:06:15,921 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fishingvillage/h55_fishingvillage.scn

ERROR *****************************************************************************
[12:06:14.188] M [RENDER] can't find post effect config for custom_post_process

[12:06:14.188] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:06:14.188] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:06:14.188] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:06:14.189] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:06:14.189] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:06:14.189] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:06:14.189] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:06:14.191] M [RENDER] Device do not support texture
lut/h55_fishingvillage_lut.bmp format R8G8B8, try to convert it to A8B8G8R8

[12:06:14.192] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh.nfx, tech name: OpenWorldTech.
[12:06:14.194] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[12:06:14.200] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/crow/crow.gim
[12:06:14.203] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[12:06:14.205] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse

WARNING
*****************************************************************************
[12:06:14.228] M [RENDER] Device do not support texture
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/lightmap/
atlas_4.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/preload.scn

[12:06:14.237] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:06:14.259] M [RENDER] Device do not support texture
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/lightmap/
atlas_6.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/preload.scn
[12:06:14.264] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:06:14.325] M [RENDER] Device do not support texture
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/lightmap/
atlas_5.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/preload.scn

[12:06:14.336] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\beach_terrain.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:06:14.361] M [RENDER] Device do not support texture
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/lightmap/
atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/preload.scn

WARNING
*****************************************************************************
[12:06:14.376] M [RENDER] Device do not support texture
shader/cube/h55_fishvillage_skybox01_d.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/preload.scn

[12:06:14.381] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\sea_beach.fx, tech name: TShader.
[12:06:14.419] M [SCRIPT] 2024-09-29 12:06:16,155 - NetService - INFO -
heart_back---init_scene

WARNING
*****************************************************************************
[12:06:14.443] L [RENDER] Device do not support texture
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/lightmap/
atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(0,0)}

[12:06:14.457] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low.fx, tech name: TShader.
[12:06:14.462] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:06:14.486] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:06:14.514] L [RENDER] Device do not support texture
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/lightmap/
atlas_3.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/0_0.scn
[12:06:14.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/burke/burke_console.gim
[12:06:14.544] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:06:14.558] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:06:14.564] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_camera.gim
[12:06:14.584] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[12:06:14.585] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:06:14.587] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim
[12:06:14.591] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:06:14.611] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/jiguang_03.bpse
[12:06:14.612] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jiguang_04.gim
[12:06:14.612] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:06:14.617] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/jiguang_03.bpse
[12:06:14.619] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/jiguang_02.bpse
[12:06:14.620] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jiguang_02.gim
[12:06:14.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/jiguang_02.bpse
[12:06:14.628] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:06:14.674] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:06:14.686] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[12:06:14.697] M [TJ_DEBUG] AddVegeGroup model_id:383762819
base_model:0000014878702180 file_path: scene\model\h55_fishingvillage\
h55_fishingvillage_grass05.gim lod_model:0000000000000000 lightmap:0000000000000000
encode_type: 5
[12:06:14.806] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:06:14.810] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse

ERROR *****************************************************************************
[12:06:14.901] L [WORLD] Gim file scene/model/h55_pre_model/h55_pm_wallthick1.gim
is not found!
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/1_-2.scn

ERROR *****************************************************************************
[12:06:14.901] L [WORLD] failed to open gim or mesh file:
scene/model/h55_pre_model/h55_pm_wallthick1.gim
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/1_-2.scn

[12:06:14.902] L [WORLD] [crash_helper] MeshVertexData::Create filename:


invalidres/match.gim

WARNING
*****************************************************************************
[12:06:15.010] L [RENDER] Device do not support texture
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/lightmap/
atlas_2.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fishingvillage/h55_fishingvillage_content/-2_-1.scn

[12:06:15.017] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/caidan/hudie_001.bpse
[12:06:15.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:06:15.148] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:06:15.150] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:06:15.152] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:06:15.155] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:06:15.155] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:06:15.165] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:06:15.325] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/hudie_caidan_01.bpse
[12:06:15.327] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_easteregg01c.gim
[12:06:15.329] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_easteregg01c1.gim
[12:06:15.330] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_easteregg01d.gim
[12:06:15.332] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_easteregg01e.gim
[12:06:15.337] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/hudie_caidan_01.bpse
[12:06:15.489] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/dengpao_light_01.bpse
[12:06:15.492] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:06:15.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/dengpao_light_01.bpse
[12:06:15.495] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:06:15.497] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:06:15.497] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[12:06:15.499] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[12:06:15.518] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[12:06:15.661] M [SCRIPT] 2024-09-29 12:06:17,397 - NetService - INFO -
heart_back---res_async
[12:06:15.677] M [SCRIPT] 2024-09-29 12:06:17,413 - NetService - INFO -
heart_back---res_async
[12:06:15.943] M [SCRIPT] 2024-09-29 12:06:17,678 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:15.944] M [SCRIPT] 2024-09-29 12:06:17,679 - NetService - INFO -
heart_back---res_async
[12:06:16.012] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_wht/separate_dir/wht_e_ezhihua/
wht_e_ezhihua.gim
[12:06:16.035] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[12:06:16.066] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_wht/separate_dir/wht_e_ezhihua/
wht_e_ezhihua_book.gim
[12:06:16.073] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_002.bpse
[12:06:16.075] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_002.bpse
[12:06:16.076] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_003.bpse
[12:06:16.077] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_ezhihua_idle_001.gim
[12:06:16.083] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_003.bpse
[12:06:16.087] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_001.bpse
[12:06:16.094] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/wunv_ezhihua_idle_001.bpse
[12:06:16.118] M [SCRIPT] 2024-09-29 12:06:17,854 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 36 3620 182
[12:06:16.119] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:06:16.121] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[12:06:16.121] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[12:06:16.126] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[12:06:16.127] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[12:06:16.130] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_wht\separate_dir\wht_e_ezhihua\wht_e_ezhihua.gim
anim: kugi_harai event: start
[12:06:16.131] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[12:06:16.131] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_wht\separate_dir\wht_e_ezhihua\wht_e_ezhihua.gim
anim: kugi_harai_self event: start
[12:06:16.131] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:06:16.135] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:06:16.136] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[12:06:16.139] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:06:16.142] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:06:16.143] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:06:16.143] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001a.bpse
[12:06:16.143] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:06:16.144] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[12:06:16.144] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:06:16.145] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[12:06:16.149] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:06:16.149] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_xuelian/h55_guajian_xuelian.gim
[12:06:16.151] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_idle_001.bpse
[12:06:16.152] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_guajian_xuelian_liuguang.gim
[12:06:16.154] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_002.gim
[12:06:16.162] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:06:16.166] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_idle_001.bpse
[12:06:16.254] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yeren/separate_dir/yeren_e_dayingxiong/
yeren_e_dayingxiong.gim
[12:06:16.302] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_001.bpse
[12:06:16.307] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_001.bpse
[12:06:16.307] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_002.bpse
[12:06:16.309] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_002.bpse
[12:06:16.321] M [SCRIPT] 2024-09-29 12:06:18,057 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 88 8802 11
[12:06:16.322] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:06:16.326] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yeren\separate_dir\yeren_e_dayingxiong\
yeren_e_dayingxiong.gim anim: kugi_harai event: start
[12:06:16.327] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yeren\separate_dir\yeren_e_dayingxiong\
yeren_e_dayingxiong.gim anim: kugi_harai_self event: start
[12:06:16.327] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:06:16.328] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:06:16.330] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_chaiquan/h55_pet_chaiquan.gim
[12:06:16.336] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:06:16.342] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
[12:06:16.361] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:06:16.362] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:06:16.441] M [SCRIPT] 2024-09-29 12:06:18,177 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 135 13501 -1
[12:06:16.448] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai event:
start
[12:06:16.448] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai_self
event: start
[12:06:16.469] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/separate_dir/muou_d_rook/
muou_d_rook.gim
[12:06:16.496] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:06:16.524] M [SCRIPT] 2024-09-29 12:06:18,260 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 134 13404 280
[12:06:16.529] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_muou\separate_dir\muou_d_rook\muou_d_rook.gim anim:
kugi_harai event: start
[12:06:16.529] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_muou\separate_dir\muou_d_rook\muou_d_rook.gim anim:
kugi_harai_self event: start
[12:06:16.537] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim
[12:06:16.551] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/h55_survivor_m_muou_puppot.gim

WARNING
*****************************************************************************
[12:06:16.605] M [WORLD] chr\player\dm65_survivor_m\dm65_survivor_m_lod.gim and
chr\player\dm65_survivor_m\h55_survivor_m_muou\h55_survivor_m_muou_puppot.gim have
different bone tree

[12:06:16.616] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/creature/h55_pet_mona/h55_pet_mona.gim
[12:06:16.626] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_keni/h55_guajian_keni.gim
[12:06:16.643] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/yunv.gim
[12:06:16.644] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:06:16.707] M [SCRIPT] 2024-09-29 12:06:18,443 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 109 10901 -1
[12:06:16.713] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[12:06:16.739] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/h55_survivor_m_muou_puppet02.gim
[12:06:16.770] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_pig/separate_dir/h55_pendant_dayingxiong/h55_pendant_dayingxio
n.gim
[12:06:16.788] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_pig/separate_dir/h55_pendant_dayingxiong/h55_pendant_dayingxio
n_fatiao.gim
[12:06:16.792] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_004.bpse
[12:06:16.800] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_004.bpse

WARNING
*****************************************************************************
[12:06:16.804] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 42
[12:06:16.807] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse
[12:06:16.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse

WARNING
*****************************************************************************
[12:06:16.823] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.842] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.845] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.848] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.851] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.853] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.855] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.857] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.859] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.861] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.863] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[12:06:16.864] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.866] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.867] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.869] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.870] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.872] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.873] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.874] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:06:16.876] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[12:06:16.977] M [SCRIPT] 2024-09-29 12:06:18,713 - NetService - INFO -


heart_back---gen_scene_tick
[12:06:17.102] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:06:17.107] M [SCRIPT] 2024-09-29 12:06:18,841 - NetService - INFO -
heart_back---res_async
[12:06:17.109] M [SCRIPT] 2024-09-29 12:06:18,843 - NetService - INFO -
heart_back---res_async

ERROR *****************************************************************************
[12:06:17.111] M [WORLD] scene.set_lod_interval is deprecated

ERROR *****************************************************************************
[12:06:17.111] M [WORLD] scene.set_lod_interval is deprecated

[12:06:17.111] M [SCRIPT] 2024-09-29 12:06:18,847 - NetService - INFO -


heart_back---gen_scene_tick
[12:06:17.131] M [SCRIPT] 2024-09-29 12:06:18,867 - NetService - INFO -
heart_back---res_async
[12:06:17.196] M [SCRIPT] 2024-09-29 12:06:18,931 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:17.199] M [NxParticle] Readding instance to simulation.

[12:06:17.401] M [SCRIPT] 2024-09-29 12:06:19,137 - NetService - INFO -


heart_back---res_async
[12:06:17.418] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[12:06:17.462] M [SCRIPT] 2024-09-29 12:06:19,198 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[12:06:17.505] M [SCRIPT] 2024-09-29 12:06:19,241 - UIBattleBase - INFO - init ui
components now!!!!
[12:06:17.754] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:06:17.871] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:06:18.015] M [SCRIPT] 2024-09-29 12:06:19,750 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[12:06:18.025] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_musicbox/separate_dir/wht_e_ezhihua/wht_e_ezhihua_music_box.gi
m
[12:06:18.039] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_dart/h55_pendant_dart.gim
[12:06:18.050] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/yunv_weapon.gim
[12:06:18.075] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_branch/separate_dir/yeren_e_dayingxiong/yeren_dayingxiong_bran
ch.gim
[12:06:18.081] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_003.bpse
[12:06:18.083] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_dayingxiong_idle_003.bpse
[12:06:18.091] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:06:18.112] M [SCRIPT] 2024-09-29 12:06:19,847 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.135] M [SCRIPT] 2024-09-29 12:06:19,871 - NetService - INFO -
heart_back---res_async
[12:06:18.136] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_001.bpse
[12:06:18.145] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_skill_002.gim
[12:06:18.145] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:06:18.156] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[12:06:18.159] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon_xiuqiu.gim
[12:06:18.167] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_skill_001.gim
[12:06:18.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_001.bpse
[12:06:18.171] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_004.bpse
[12:06:18.175] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_006.gim
[12:06:18.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_huaban_11.gim
[12:06:18.188] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon2.gim
[12:06:18.188] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:06:18.205] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:06:18.215] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon3.gim
[12:06:18.225] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[12:06:18.245] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_009.bpse
[12:06:18.249] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_jinyebuzai_skill_screen_004.gim
[12:06:18.256] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_012.gim
[12:06:18.263] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_009.gim
[12:06:18.269] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_013.gim
[12:06:18.285] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_007.bpse
[12:06:18.304] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_010.bpse
[12:06:18.308] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_011.bpse
[12:06:18.312] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_006.gim
[12:06:18.316] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_008.gim
[12:06:18.324] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_008.bpse
[12:06:18.359] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_002.bpse
[12:06:18.370] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_003.bpse
[12:06:18.374] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_005.gim
[12:06:18.386] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_004.gim
[12:06:18.387] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:06:18.436] M [SCRIPT] 2024-09-29 12:06:20,172 - NetService - INFO -
heart_back---res_async
[12:06:18.452] M [SCRIPT] 2024-09-29 12:06:20,187 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.472] M [SCRIPT] 2024-09-29 12:06:20,207 - NetService - INFO -
heart_back---res_async
[12:06:18.472] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_001.bpse
[12:06:18.473] M [SCRIPT] 2024-09-29 12:06:20,209 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.484] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_skill_004.gim
[12:06:18.485] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal.fx, tech name: TShader.
[12:06:18.491] M [SCRIPT] 2024-09-29 12:06:20,227 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.492] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_skill_005.gim
[12:06:18.494] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_007.gim
[12:06:18.501] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_skill_003.gim
[12:06:18.506] M [SCRIPT] 2024-09-29 12:06:20,241 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.517] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_001.bpse
[12:06:18.519] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_002.bpse
[12:06:18.524] M [SCRIPT] 2024-09-29 12:06:20,260 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.525] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_001.gim
[12:06:18.532] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_skill_fast_001.gim
[12:06:18.538] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_002.gim
[12:06:18.545] M [SCRIPT] 2024-09-29 12:06:20,280 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.557] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_003.bpse
[12:06:18.562] M [SCRIPT] 2024-09-29 12:06:20,297 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.586] M [SCRIPT] 2024-09-29 12:06:20,322 - NetService - INFO -
heart_back---res_async
[12:06:18.587] M [SCRIPT] 2024-09-29 12:06:20,323 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.587] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_fast_001.bpse
[12:06:18.595] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_005.gim
[12:06:18.602] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_009.gim
[12:06:18.608] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_fast_001.bpse
[12:06:18.629] M [SCRIPT] 2024-09-29 12:06:20,364 - NetService - INFO -
heart_back---res_async
[12:06:18.629] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_slow_001.bpse
[12:06:18.629] M [SCRIPT] 2024-09-29 12:06:20,365 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.647] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_001.gim
[12:06:18.651] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_001_l.gim
[12:06:18.656] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_003.gim
[12:06:18.658] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_004.gim
[12:06:18.663] M [SCRIPT] 2024-09-29 12:06:20,398 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_slow_001.bpse
[12:06:18.670] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_slow_002.bpse
[12:06:18.675] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_001_shousuo.gim
[12:06:18.678] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_002_shousuo.gim
[12:06:18.689] M [SCRIPT] 2024-09-29 12:06:20,425 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.723] M [SCRIPT] 2024-09-29 12:06:20,458 - NetService - INFO -
heart_back---res_async
[12:06:18.723] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:06:18.725] M [SCRIPT] 2024-09-29 12:06:20,461 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.726] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:06:18.726] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002a.bpse
[12:06:18.732] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002b.bpse
[12:06:18.736] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_huaban_01.gim
[12:06:18.746] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002c.bpse
[12:06:18.756] M [SCRIPT] 2024-09-29 12:06:20,492 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.787] M [SCRIPT] 2024-09-29 12:06:20,523 - NetService - INFO -
heart_back---res_async
[12:06:18.787] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_001.bpse
[12:06:18.789] M [SCRIPT] 2024-09-29 12:06:20,525 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.791] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_001.bpse
[12:06:18.791] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_001a.bpse
[12:06:18.820] M [SCRIPT] 2024-09-29 12:06:20,556 - NetService - INFO -
heart_back---res_async
[12:06:18.820] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:06:18.821] M [SCRIPT] 2024-09-29 12:06:20,557 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.830] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:06:18.831] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_trail_001.bpse
[12:06:18.835] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_ice_002.gim
[12:06:18.853] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_trail_003.bpse
[12:06:18.854] M [SCRIPT] 2024-09-29 12:06:20,590 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.886] M [SCRIPT] 2024-09-29 12:06:20,622 - NetService - INFO -
heart_back---res_async
[12:06:18.886] M [SCRIPT] 2024-09-29 12:06:20,622 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.917] M [SCRIPT] 2024-09-29 12:06:20,653 - NetService - INFO -
heart_back---res_async
[12:06:18.918] M [SCRIPT] 2024-09-29 12:06:20,654 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.919] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_musicbox/separate_dir/wht_e_ezhihua/wht_e_ezhihua_music_box02.
gim
[12:06:18.950] M [SCRIPT] 2024-09-29 12:06:20,686 - NetService - INFO -
heart_back---res_async
[12:06:18.952] M [SCRIPT] 2024-09-29 12:06:20,687 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.954] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_musicbox/separate_dir/wht_e_ezhihua/wht_e_ezhihua_music_box_br
oken.gim
[12:06:18.986] M [SCRIPT] 2024-09-29 12:06:20,722 - NetService - INFO -
heart_back---res_async
[12:06:18.987] M [SCRIPT] 2024-09-29 12:06:20,723 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:18.990] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_musicbox/separate_dir/wht_e_ezhihua/wht_e_ezhihua_music_box_br
oken02.gim
[12:06:19.021] M [SCRIPT] 2024-09-29 12:06:20,756 - NetService - INFO -
heart_back---res_async
[12:06:19.021] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:06:19.024] M [SCRIPT] 2024-09-29 12:06:20,759 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.035] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:06:19.037] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:06:19.041] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[12:06:19.056] M [SCRIPT] 2024-09-29 12:06:20,792 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.087] M [SCRIPT] 2024-09-29 12:06:20,821 - NetService - INFO -
heart_back---res_async
[12:06:19.087] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:06:19.089] M [SCRIPT] 2024-09-29 12:06:20,824 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.109] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:06:19.120] M [SCRIPT] 2024-09-29 12:06:20,855 - NetService - INFO -
heart_back---res_async
[12:06:19.120] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:06:19.120] M [SCRIPT] 2024-09-29 12:06:20,856 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.123] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[12:06:19.131] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:06:19.151] M [SCRIPT] 2024-09-29 12:06:20,887 - NetService - INFO -
heart_back---res_async
[12:06:19.153] M [SCRIPT] 2024-09-29 12:06:20,889 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.163] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_wht/h55_survivor_w_wht_lv1.gim
[12:06:19.185] M [SCRIPT] 2024-09-29 12:06:20,921 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.218] M [SCRIPT] 2024-09-29 12:06:20,954 - NetService - INFO -
heart_back---res_async
[12:06:19.220] M [SCRIPT] 2024-09-29 12:06:20,956 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.252] M [SCRIPT] 2024-09-29 12:06:20,988 - NetService - INFO -
heart_back---res_async
[12:06:19.253] M [SCRIPT] 2024-09-29 12:06:20,989 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.286] M [SCRIPT] 2024-09-29 12:06:21,022 - NetService - INFO -
heart_back---res_async
[12:06:19.288] M [SCRIPT] 2024-09-29 12:06:21,024 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.296] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_dress_ghost/npc_deluosi_dress_
ghost.gim
[12:06:19.319] M [SCRIPT] 2024-09-29 12:06:21,055 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.353] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:06:19.354] M [SCRIPT] 2024-09-29 12:06:21,090 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.362] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:06:19.384] M [SCRIPT] 2024-09-29 12:06:21,120 - NetService - INFO -
heart_back---res_async
[12:06:19.385] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:06:19.385] M [SCRIPT] 2024-09-29 12:06:21,121 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.387] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_004.gim
[12:06:19.396] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_003.gim
[12:06:19.400] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:06:19.418] M [SCRIPT] 2024-09-29 12:06:21,153 - NetService - INFO -
heart_back---res_async
[12:06:19.418] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:06:19.419] M [SCRIPT] 2024-09-29 12:06:21,155 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.426] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_001.gim
[12:06:19.430] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_002.gim
[12:06:19.434] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:06:19.451] M [SCRIPT] 2024-09-29 12:06:21,187 - NetService - INFO -
heart_back---res_async
[12:06:19.451] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:06:19.452] M [SCRIPT] 2024-09-29 12:06:21,188 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.462] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:06:19.485] M [SCRIPT] 2024-09-29 12:06:21,221 - NetService - INFO -
heart_back---res_async
[12:06:19.487] M [SCRIPT] 2024-09-29 12:06:21,223 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.523] M [SCRIPT] 2024-09-29 12:06:21,257 - NetService - INFO -
heart_back---res_async
[12:06:19.523] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_002.bpse
[12:06:19.523] M [SCRIPT] 2024-09-29 12:06:21,258 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_002.bpse
[12:06:19.553] M [SCRIPT] 2024-09-29 12:06:21,289 - NetService - INFO -
heart_back---res_async
[12:06:19.553] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_003.bpse
[12:06:19.554] M [SCRIPT] 2024-09-29 12:06:21,290 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.571] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_003.bpse
[12:06:19.587] M [SCRIPT] 2024-09-29 12:06:21,322 - NetService - INFO -
heart_back---res_async
[12:06:19.587] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_004.bpse
[12:06:19.587] M [SCRIPT] 2024-09-29 12:06:21,323 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.619] M [SCRIPT] 2024-09-29 12:06:21,355 - NetService - INFO -
heart_back---res_async
[12:06:19.619] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_005.bpse
[12:06:19.619] M [SCRIPT] 2024-09-29 12:06:21,355 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.620] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_xuelian_circle_008.gim
[12:06:19.621] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_005.bpse
[12:06:19.651] M [SCRIPT] 2024-09-29 12:06:21,387 - NetService - INFO -
heart_back---res_async
[12:06:19.651] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_002.bpse
[12:06:19.652] M [SCRIPT] 2024-09-29 12:06:21,388 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.687] M [SCRIPT] 2024-09-29 12:06:21,423 - NetService - INFO -
heart_back---res_async
[12:06:19.688] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_003.bpse
[12:06:19.688] M [SCRIPT] 2024-09-29 12:06:21,424 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.719] M [SCRIPT] 2024-09-29 12:06:21,455 - NetService - INFO -
heart_back---res_async
[12:06:19.720] M [SCRIPT] 2024-09-29 12:06:21,456 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.753] M [SCRIPT] 2024-09-29 12:06:21,488 - NetService - INFO -
heart_back---res_async
[12:06:19.754] M [SCRIPT] 2024-09-29 12:06:21,489 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.785] M [SCRIPT] 2024-09-29 12:06:21,519 - NetService - INFO -
heart_back---res_async
[12:06:19.785] M [SCRIPT] 2024-09-29 12:06:21,520 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.793] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yeren/h55_survivor_m_yeren.gim
[12:06:19.820] M [SCRIPT] 2024-09-29 12:06:21,555 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.851] M [SCRIPT] 2024-09-29 12:06:21,587 - NetService - INFO -
heart_back---res_async
[12:06:19.851] M [SCRIPT] 2024-09-29 12:06:21,587 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.887] M [SCRIPT] 2024-09-29 12:06:21,623 - NetService - INFO -
heart_back---res_async
[12:06:19.887] M [SCRIPT] 2024-09-29 12:06:21,623 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.894] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/detective/separate_dir/detective_ghost/detective_ghost.gim
[12:06:19.922] M [SCRIPT] 2024-09-29 12:06:21,656 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.932] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[12:06:19.935] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[12:06:19.936] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:06:19.937] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:06:19.937] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:06:19.941] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:06:19.953] M [SCRIPT] 2024-09-29 12:06:21,689 - NetService - INFO -
heart_back---res_async
[12:06:19.954] M [SCRIPT] 2024-09-29 12:06:21,690 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:19.987] M [SCRIPT] 2024-09-29 12:06:21,722 - NetService - INFO -
heart_back---res_async
[12:06:19.987] M [SCRIPT] 2024-09-29 12:06:21,723 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.020] M [SCRIPT] 2024-09-29 12:06:21,756 - NetService - INFO -
heart_back---res_async
[12:06:20.021] M [SCRIPT] 2024-09-29 12:06:21,757 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.052] M [SCRIPT] 2024-09-29 12:06:21,788 - NetService - INFO -
heart_back---res_async
[12:06:20.053] M [SCRIPT] 2024-09-29 12:06:21,789 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.059] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_ghost/npc_deluosi_ghost.gim
[12:06:20.087] M [SCRIPT] 2024-09-29 12:06:21,822 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.119] M [SCRIPT] 2024-09-29 12:06:21,855 - NetService - INFO -
heart_back---res_async
[12:06:20.121] M [SCRIPT] 2024-09-29 12:06:21,856 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.137] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/h55_survivor_m_muou.gim
[12:06:20.161] M [SCRIPT] 2024-09-29 12:06:21,897 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.189] M [SCRIPT] 2024-09-29 12:06:21,925 - NetService - INFO -
heart_back---res_async
[12:06:20.190] M [SCRIPT] 2024-09-29 12:06:21,925 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.221] M [SCRIPT] 2024-09-29 12:06:21,955 - NetService - INFO -
heart_back---res_async
[12:06:20.221] M [SCRIPT] 2024-09-29 12:06:21,956 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.253] M [SCRIPT] 2024-09-29 12:06:21,989 - NetService - INFO -
heart_back---res_async
[12:06:20.254] M [SCRIPT] 2024-09-29 12:06:21,990 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.288] M [SCRIPT] 2024-09-29 12:06:22,023 - NetService - INFO -
heart_back---res_async
[12:06:20.289] M [SCRIPT] 2024-09-29 12:06:22,024 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.319] M [SCRIPT] 2024-09-29 12:06:22,055 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.353] M [SCRIPT] 2024-09-29 12:06:22,088 - NetService - INFO -
heart_back---res_async
[12:06:20.354] M [SCRIPT] 2024-09-29 12:06:22,089 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.385] M [SCRIPT] 2024-09-29 12:06:22,120 - NetService - INFO -
heart_back---res_async
[12:06:20.386] M [SCRIPT] 2024-09-29 12:06:22,122 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.418] M [SCRIPT] 2024-09-29 12:06:22,154 - NetService - INFO -
heart_back---res_async
[12:06:20.418] M [SCRIPT] 2024-09-29 12:06:22,154 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.453] M [SCRIPT] 2024-09-29 12:06:22,189 - NetService - INFO -
heart_back---res_async
[12:06:20.454] M [SCRIPT] 2024-09-29 12:06:22,190 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.486] M [SCRIPT] 2024-09-29 12:06:22,222 - NetService - INFO -
heart_back---res_async
[12:06:20.489] M [SCRIPT] 2024-09-29 12:06:22,224 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:20.490] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/yunv_yucha.gim
[12:06:20.519] M [SCRIPT] 2024-09-29 12:06:22,254 - NetService - INFO -
heart_back---res_async
[12:06:20.520] M [SCRIPT] 2024-09-29 12:06:22,255 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[12:06:20.521] M [SCRIPT] 2024-09-29 12:06:22,256 - NetService - INFO -
heart_back---gen_scene_tick
[12:06:23.317] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:06:23.319] M [SCRIPT] 2024-09-29 12:06:25,054 - NetService - INFO -
heart_back---init_scene_ex
[12:06:23.343] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:06:23.347] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:06:23.351] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:06:23.351] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:06:23.352] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/langhua_01.bpse
[12:06:23.368] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/langhua_01.bpse
[12:06:23.401] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:06:23.407] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:06:23.449] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[12:06:23.493] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/feiniao_01.bpse
[12:06:23.509] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/feiniao_01.bpse
[12:06:23.593] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:06:23.624] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:06:24.385] M [AUDIO DEBUG] unload bank, ptr:148257530a0, bank name:
survivor_vo_shoumu
[12:06:25.251] M [AUDIO DEBUG] unload bank, ptr:148830aea60, bank name: killer
[12:06:26.356] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:06:26.359] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_011.bpse
[12:06:26.359] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[12:06:26.359] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/hudie_001.bpse
[12:06:26.359] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:06:26.362] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_trail_003.bpse
[12:06:26.363] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_001a.bpse
[12:06:26.363] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:06:26.363] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_002a.bpse
[12:06:26.363] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[12:06:26.363] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_002b.bpse
[12:06:26.364] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:06:26.364] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[12:06:26.364] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_shousuo_slow_002.bpse
[12:06:26.365] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:06:26.365] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_009.bpse
[12:06:26.365] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[12:06:26.366] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001a.bpse
[12:06:26.366] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_002c.bpse
[12:06:26.366] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_002.bpse
[12:06:26.366] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:06:26.368] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:06:26.369] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_007.bpse
[12:06:26.370] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_010.bpse
[12:06:26.370] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_trail_001.bpse
[12:06:26.370] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:06:26.370] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_003.bpse
[12:06:26.371] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_008.bpse

ERROR *****************************************************************************
[12:06:26.378] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:06:26.382] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:06:26.382] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
ERROR *****************************************************************************
[12:06:26.382] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:06:26.383] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:06:26.383] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.383] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.384] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.384] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.385] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.416] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.417] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.417] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.417] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:06:26.419] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:06:26.419] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:06:26.419] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx
ERROR *****************************************************************************
[12:06:26.420] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:06:26.420] M EffectCacheMgr ReleaseUnusedEffect path=shader\light_fade.nfx

ERROR *****************************************************************************
[12:06:26.420] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:06:26.421] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:06:26.421] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:06:26.421] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:06:26.422] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:06:26.422] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:06:26.422] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:06:26.423] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx

ERROR *****************************************************************************
[12:06:26.423] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:06:26.423] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:06:26.424] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx
ERROR *****************************************************************************
[12:06:26.424] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:06:26.424] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:06:26.425] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_uv_clamp.nfx

ERROR *****************************************************************************
[12:06:26.425] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:06:26.425] M EffectCacheMgr ReleaseUnusedEffect path=shader\
manual_lightmap_ex.nfx

ERROR *****************************************************************************
[12:06:26.425] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:06:26.426] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:06:26.426] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:26.427] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:06:26.427] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx

ERROR *****************************************************************************
[12:06:26.427] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx

ERROR *****************************************************************************
[12:06:26.428] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx

[12:06:26.429] M [SCRIPT] 2024-09-29 12:06:28,165 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------

WARNING
*****************************************************************************
[12:06:27.759] M [NxParticle] Readding instance to simulation.

[12:06:27.894] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:06:28.028] M [NxParticle] Readding instance to simulation.

[12:06:31.836] M [AUDIO] -----Load wwise\survivor_vo_muou.bnk succeed!


[12:06:32.260] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:06:32.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_water_001.gim
[12:06:32.264] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_flow.fx, tech name: TShader.
[12:06:32.272] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_003.gim
[12:06:32.276] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_002.gim
[12:06:32.281] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhadanren_skill_03.gim
[12:06:32.282] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:06:32.297] M [AUDIO] -----Load wwise\killer.bnk succeed!
[12:06:33.122] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_skill_wave_001.bpse
[12:06:33.134] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_wave_001.bpse
[12:06:33.192] M [SCRIPT] 2024-09-29 12:06:34,928 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_boar_snort.csb, UIBattleSnort---------
[12:06:33.293] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:06:33.327] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:06:33.327] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_trail_001.bpse
[12:06:33.357] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_trail_003.bpse
[12:06:33.648] M [AUDIO] -----Load wwise\killer_vo_yunv.bnk succeed!
[12:06:35.990] M [SCRIPT] 2024-09-29 12:06:35,989384 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:06:36.733] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:06:37.491] M [SCRIPT] 2024-09-29 12:06:37,469784 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 48
226 222 1.01802
[12:06:37.491] M [SCRIPT] 2024-09-29 12:06:37,469847 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.01802 2054
[12:06:37.491] M [SCRIPT] 2024-09-29 12:06:39,227 - DevSTMgr - INFO -
high_delay_info: ([1, 21, 245, 23.501005172729492], 267)
[12:06:37.772] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_lod.gim
[12:06:38.961] M [SCRIPT] 2024-09-29 12:06:40,697 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:06:39.365] M [SCRIPT] 2024-09-29 12:06:41,101 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 107, 25.375056505203247], 109)
[12:06:39.556] M [SCRIPT] 2024-09-29 12:06:39,552673 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:06:39.640] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:06:39.654] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_kaihai_shuihua_1_sk.gim
[12:06:39.657] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_kaihai_shuidimian_1_sk.gim
[12:06:39.661] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_kaihai_shuihua_2_sk.gim
[12:06:39.665] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:06:39.668] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:06:39.698] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:06:39.959] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:06:39.980] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:06:40.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:06:41.791] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:06:41.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:06:42.627] M [SCRIPT] 2024-09-29 12:06:44,362 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:06:43.863] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:06:44.159] M [SCRIPT] 2024-09-29 12:06:45,895 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:06:44.332] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:06:45.401] M [SCRIPT] 2024-09-29 12:06:47,137 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 106, 31.411189317703247], 108)
[12:06:47.294] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse

WARNING
*****************************************************************************
[12:06:48.404] M [NxParticle] Readding instance to simulation.

[12:06:48.824] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/yunv_skill_kaihai_001.bpse
[12:06:48.825] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:06:48.902] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:06:48.923] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:06:48.931] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:06:48.941] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:06:48.943] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:06:48.949] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:06:48.951] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:06:48.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:06:48.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:06:49.004] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:06:49.024] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:06:49.024] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/heibaiwuchang_caidan_001.bpse
[12:06:49.025] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_safehouse_prop01b.gim
[12:06:49.028] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_safehouse_prop01c.gim
[12:06:49.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/heibaiwuchang_caidan_001.bpse
[12:06:49.030] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/heibaiwuchang_caidan_002.bpse
[12:06:49.031] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_safehouse_prop01a.gim
[12:06:49.032] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/heibaiwuchang_caidan_002.bpse

WARNING
*****************************************************************************
[12:06:49.242] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:06:49.264] M [NxParticle] Readding instance to simulation.

[12:06:49.266] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low.fx, tech name: TShader.
[12:06:49.335] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_shuilu_002.bpse
[12:06:49.338] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_002.gim
[12:06:49.342] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhadanren_skill_03.gim
[12:06:49.343] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_002.bpse
[12:06:49.805] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:06:51.460] M [SCRIPT] 2024-09-29 12:06:53,196 - DevSTMgr - INFO -
high_delay_info: ([1, 3, 99, 37.47044229507446], 103)
[12:06:52.023] M [SCRIPT] 2024-09-29 12:06:52,013447 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:06:54.025] M [SCRIPT] 2024-09-29 12:06:54,020713 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:06:55.482] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/langhua_01.bpse
[12:06:55.484] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/langhua_02.bpse
[12:06:55.487] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/langhua_02.bpse
[12:06:56.732] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_skill_air_001.bpse
[12:06:56.740] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_air_001.bpse
[12:06:56.743] M [AUDIO] -----Load wwise\survivor_vo_yeren.bnk succeed!
[12:06:57.099] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_002.bpse
[12:06:57.102] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_002.bpse
[12:06:57.356] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:06:57.367] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:06:57.390] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:07:00.426] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:07:00.431] M [SCRIPT] 2024-09-29 12:07:02,167 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:07:00.436] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:07:00.730] M [SCRIPT] 2024-09-29 12:07:02,464 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}

WARNING
*****************************************************************************
[12:07:05.131] M [NxParticle] Readding instance to simulation.

[12:07:05.132] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:07:07.629] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_002.bpse
[12:07:08.427] M [SCRIPT] 2024-09-29 12:07:10,162 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:07:08.949] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:07:08.956] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:07:08.963] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:07:08.969] L [AUDIO] -----Load wwise\survivor_fl.bnk succeed!
[12:07:09.558] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_001.bpse
[12:07:09.630] M [SCRIPT] 2024-09-29 12:07:11,366 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:07:09.657] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:07:09.657] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002a.bpse
[12:07:09.660] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002b.bpse
[12:07:09.670] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002c.bpse
[12:07:12.630] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001a.bpse
[12:07:12.632] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001a.bpse
[12:07:14.161] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:07:14.556] M [SCRIPT] 2024-09-29 12:07:14,542389 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:07:15.726] M [SCRIPT] 2024-09-29 12:07:17,460 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:07:15.728] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:07:16.555] M [SCRIPT] 2024-09-29 12:07:16,547202 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:07:16.992] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_fast_001.bpse
[12:07:19.092] M [SCRIPT] 2024-09-29 12:07:20,828 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:07:19.178] M [AUDIO] -----Load wwise\survivor_vo_wht.bnk succeed!
[12:07:19.793] M [SCRIPT] 2024-09-29 12:07:21,529 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:07:19.959] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:07:20.794] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:07:20.795] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:07:21.127] M [SCRIPT] 2024-09-29 12:07:22,863 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:07:21.257] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:07:22.792] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:07:29.693] M [SCRIPT] 2024-09-29 12:07:31,429 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[12:07:30.091] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:07:30.092] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:07:30.391] M [SCRIPT] 2024-09-29 12:07:32,127 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:07:30.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:07:32.322] M [AUDIO DEBUG] unload bank, ptr:14818a017c0, bank name: killer
[12:07:36.423] M [SCRIPT] 2024-09-29 12:07:36,412609 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:07:38.292] M [SCRIPT] 2024-09-29 12:07:40,028 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:07:38.457] M [SCRIPT] 2024-09-29 12:07:38,453681 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:07:38.889] M [SCRIPT] 2024-09-29 12:07:40,625 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:07:39.023] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:07:39.458] M [SCRIPT] 2024-09-29 12:07:41,194 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:07:40.557] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_001.bpse
[12:07:40.922] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_001.bpse
[12:07:40.923] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_001a.bpse
[12:07:42.523] M [SCRIPT] 2024-09-29 12:07:44,259 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:07:43.824] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:07:43.992] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_slow_001.bpse
[12:07:43.994] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_slow_002.bpse
[12:07:46.922] M [SCRIPT] 2024-09-29 12:07:48,658 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:07:49.624] M [SCRIPT] 2024-09-29 12:07:51,359 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:07:52.090] M [SCRIPT] 2024-09-29 12:07:53,826 - DevSTMgr - INFO -
high_delay_info: ([0, 20, 112, 98.1003246307373], 132)
[12:07:52.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:07:52.164] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:07:53.125] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:07:53.389] M [SCRIPT] 2024-09-29 12:07:53,371204 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:07:53.490] M [SCRIPT] 2024-09-29 12:07:55,225 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:07:53.494] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:07:53.498] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:07:53.499] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:07:53.505] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:07:53.507] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:07:53.510] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:07:53.510] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:07:53.515] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:07:53.516] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_fade.fx, tech name: TShader.
[12:07:53.520] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:07:53.520] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_05.bpse
[12:07:53.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_12.gim
[12:07:54.121] M [SCRIPT] 2024-09-29 12:07:55,857 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 123, 100.13164258003235], 133)
[12:07:55.390] M [SCRIPT] 2024-09-29 12:07:55,383374 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:07:56.422] M [SCRIPT] 2024-09-29 12:07:58,158 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:07:56.429] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[12:07:56.445] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[12:07:56.561] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:07:56.568] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:07:56.570] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[12:07:56.572] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:07:56.574] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[12:07:56.576] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:07:56.576] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:07:56.579] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[12:07:56.580] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:07:56.585] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:07:56.591] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:07:56.860] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:07:56.864] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:07:56.866] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:07:56.871] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:07:57.590] M [SCRIPT] 2024-09-29 12:07:57,587549 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:07:57.854] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:07:57.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:07:57.857] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:07:58.507] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:07:59.270] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:07:59.271] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:07:59.588] M [SCRIPT] 2024-09-29 12:07:59,587182 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:01.564] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:08:01.568] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:08:03.393] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:08:03.623] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_slow_001.bpse
[12:08:03.658] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_air_001.bpse
[12:08:03.855] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:03.858] M [SCRIPT] 2024-09-29 12:08:05,594 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[12:08:03.860] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:03.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:04.060] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_002.bpse
[12:08:04.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:04.490] M [SCRIPT] 2024-09-29 12:08:06,226 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:08:04.492] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:08:05.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:05.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:08:06.487] M [SCRIPT] 2024-09-29 12:08:06,482674 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:06.525] M [SCRIPT] 2024-09-29 12:08:08,261 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'lock_bone_y': True}
[12:08:06.555] M [SCRIPT] 2024-09-29 12:08:06,543159 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 43
470 214 2.19626
[12:08:06.555] M [SCRIPT] 2024-09-29 12:08:06,543199 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 2.19626 5000
[12:08:06.555] M [SCRIPT] 2024-09-29 12:08:08,291 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 487, 112.56474828720093], 499)
[12:08:07.928] M [SCRIPT] 2024-09-29 12:08:09,663 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:08:10.356] M [SCRIPT] 2024-09-29 12:08:12,092 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:08:10.363] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:08:10.364] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:08:10.370] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:08:10.389] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_001.bpse
[12:08:11.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:11.193] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:11.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:11.529] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal.fx, tech name: TShader.
[12:08:11.535] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:08:11.537] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:08:11.544] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:08:11.544] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:08:11.857] M [SCRIPT] 2024-09-29 12:08:13,593 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 0.75,
'lock_check_pos_valid': False}
[12:08:12.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:12.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:08:13.395] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:08:13.403] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:08:14.455] M [AUDIO DEBUG] unload bank, ptr:14848500c80, bank name:
survivor_vo_fl_gx
[12:08:14.458] M [AUDIO DEBUG] unload bank, ptr:14848501ea0, bank name:
survivor_vo_muou_gx
[12:08:14.824] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_001.bpse
[12:08:15.425] M [SCRIPT] 2024-09-29 12:08:17,161 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:08:15.994] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_slow_001.bpse
[12:08:16.388] M [SCRIPT] 2024-09-29 12:08:16,362218 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 31
257 200 1.285
[12:08:16.388] M [SCRIPT] 2024-09-29 12:08:16,362272 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.285 2855
[12:08:16.388] M [SCRIPT] 2024-09-29 12:08:18,124 - DevSTMgr - INFO -
high_delay_info: ([4, 26, 236, 122.39832615852356], 266)
[12:08:17.017] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:08:17.057] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:08:17.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/hudie_caidan_01.bpse
[12:08:17.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/dengpao_light_01.bpse
[12:08:17.146] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:08:17.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:08:17.147] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[12:08:17.148] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[12:08:17.170] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[12:08:18.023] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_air_001.bpse
[12:08:18.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:18.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:18.323] M [SCRIPT] 2024-09-29 12:08:18,310283 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 36
216 204 1.05882
[12:08:18.325] M [SCRIPT] 2024-09-29 12:08:20,061 - DevSTMgr - INFO -
high_delay_info: ([0, 14, 152, 124.334299325943], 166)
[12:08:18.393] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_002.bpse
[12:08:18.525] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:19.257] M [SCRIPT] 2024-09-29 12:08:19,232354 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:19.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:19.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:08:20.767] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001b.bpse
[12:08:20.769] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001b.bpse
[12:08:20.769] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:08:20.770] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:08:20.771] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:08:20.772] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:08:20.773] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:08:20.773] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:08:21.289] M [SCRIPT] 2024-09-29 12:08:21,272414 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:23.466] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/qiushengzhe_skill_chongci_001.bpse
[12:08:23.468] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhanche_rush_001.gim
[12:08:23.473] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhanche_rush_002.gim
[12:08:23.482] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/qiushengzhe_skill_chongci_001.gim
[12:08:23.485] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yundongyuan_neiran_skill_tp56_06.gim
[12:08:23.487] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/qiushengzhe_skill_chongci_001.bpse
[12:08:25.390] M [SCRIPT] 2024-09-29 12:08:25,376705 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:25.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:25.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:25.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:26.052] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.

WARNING
*****************************************************************************
[12:08:26.054] M [NxParticle] Readding instance to simulation.

[12:08:26.056] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/jianzhushi_console_idle_001.bpse
[12:08:26.067] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:08:26.088] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:08:26.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:08:26.657] M [SCRIPT] 2024-09-29 12:08:28,393 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.25,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:08:26.853] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:26.854] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:08:27.397] M [SCRIPT] 2024-09-29 12:08:27,393142 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:29.094] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:08:29.116] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:08:29.117] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:08:29.118] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:08:32.854] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:32.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:33.193] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:33.446] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:08:33.453] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:08:33.501] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:08:33.555] M [SCRIPT] 2024-09-29 12:08:33,540331 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 31
231 200 1.155
[12:08:33.555] M [SCRIPT] 2024-09-29 12:08:33,540380 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.155 2465
[12:08:34.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:34.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:08:34.922] M [SCRIPT] 2024-09-29 12:08:36,657 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:08:34.923] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:08:35.928] M [SCRIPT] 2024-09-29 12:08:37,663 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'slide2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:08:36.022] M [SCRIPT] 2024-09-29 12:08:36,012968 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:36.555] M [SCRIPT] 2024-09-29 12:08:38,291 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 175, 142.56393456459045], 197)
[12:08:36.953] M [SCRIPT] 2024-09-29 12:08:38,689 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:08:37.743] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:08:38.022] M [SCRIPT] 2024-09-29 12:08:38,014294 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:38.894] M [SCRIPT] 2024-09-29 12:08:40,630 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:08:40.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:40.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:40.223] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:08:40.225] M [SCRIPT] 2024-09-29 12:08:41,961 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:08:40.525] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:41.355] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:08:41.356] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:08:41.357] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:08:41.358] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:08:41.520] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:41.521] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:08:43.124] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:08:44.988] M [SCRIPT] 2024-09-29 12:08:44,962887 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:46.987] M [SCRIPT] 2024-09-29 12:08:46,972054 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:47.520] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:47.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:47.859] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:48.727] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:08:48.729] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:08:48.854] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:48.855] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:08:49.226] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:08:49.257] M [SCRIPT] 2024-09-29 12:08:49,251766 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:51.297] M [SCRIPT] 2024-09-29 12:08:51,292030 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:08:51.393] M [SCRIPT] 2024-09-29 12:08:53,128 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:08:51.402] M [SCRIPT] 2024-09-29 12:08:53,138 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'hit', 'anim_rate': 1.0,
'lock_check_col': True}
[12:08:52.123] M [SCRIPT] 2024-09-29 12:08:53,859 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:08:54.853] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:08:54.854] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:08:55.059] M [SCRIPT] 2024-09-29 12:08:56,794 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:08:55.192] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:08:56.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:08:56.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:00.563] M [SCRIPT] 2024-09-29 12:09:02,298 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'slide4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:09:00.991] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:09:00.992] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:09:01.726] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:09:01.726] M [SCRIPT] 2024-09-29 12:09:03,462 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:09:02.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:02.191] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:02.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:03.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:03.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:03.274] M [AUDIO] -----Load wwise\killer_a.bnk succeed!
[12:09:04.092] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:09:04.105] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:09:04.107] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:09:04.123] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:09:04.124] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:09:07.863] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:09:07.864] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:09:08.488] M [SCRIPT] 2024-09-29 12:09:08,480535 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:09:08.832] M [SCRIPT] 2024-09-29 12:09:10,567 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 207, 174.841078042984], 207)
[12:09:08.854] M [SCRIPT] 2024-09-29 12:09:10,590 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:09:08.860] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[12:09:09.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:09.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:09.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:10.488] M [SCRIPT] 2024-09-29 12:09:10,482365 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:09:10.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:10.523] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:10.697] M [SCRIPT] 2024-09-29 12:09:12,431 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:09:11.126] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:09:11.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:09:12.126] M [SCRIPT] 2024-09-29 12:09:13,860 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'slide2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:09:13.424] M [SCRIPT] 2024-09-29 12:09:15,160 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:09:14.294] M [SCRIPT] 2024-09-29 12:09:16,028 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 0.75,
'lock_check_pos_valid': False}
[12:09:15.223] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_001.bpse
[12:09:15.238] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:09:15.252] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:09:15.590] M [SCRIPT] 2024-09-29 12:09:17,326 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:09:16.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:16.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:16.526] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:16.959] M [SCRIPT] 2024-09-29 12:09:18,694 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:09:17.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:17.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:19.460] M [SCRIPT] 2024-09-29 12:09:21,195 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'slide4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:09:19.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:09:20.760] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:09:20.761] M [SCRIPT] 2024-09-29 12:09:22,495 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:09:22.157] M [SCRIPT] 2024-09-29 12:09:23,893 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:09:23.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:23.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:23.857] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:24.394] M [SCRIPT] 2024-09-29 12:09:26,130 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'lock_bone_y': False}
[12:09:24.401] M [SCRIPT] 2024-09-29 12:09:26,136 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'jump_4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:09:24.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:09:24.826] M [SCRIPT] 2024-09-29 12:09:26,562 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:09:24.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:24.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:25.422] M [SCRIPT] 2024-09-29 12:09:27,158 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:09:25.425] M [SCRIPT] 2024-09-29 12:09:27,160 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:09:26.988] M [SCRIPT] 2024-09-29 12:09:28,724 - DevSTMgr - INFO -
high_delay_info: ([0, 23, 108, 192.99808168411255], 131)
[12:09:27.799] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_air_001.bpse
[12:09:28.164] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_002.bpse
[12:09:29.158] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:09:30.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:09:30.831] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:09:30.856] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:30.857] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:30.859] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:31.355] M [AUDIO DEBUG] unload bank, ptr:1480f2ab790, bank name: killer_01
[12:09:31.766] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_chongci_yuqun_001.bpse
[12:09:31.770] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/yunv_fish.gim
[12:09:31.781] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_chongci_yuqun_001.bpse
[12:09:31.782] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_chongci_001.bpse
[12:09:31.793] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_dash_qiliu_1_sk.gim
[12:09:31.813] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_chongci_001.bpse
[12:09:31.815] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:09:31.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:31.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:33.728] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:09:33.824] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:09:36.456] M [SCRIPT] 2024-09-29 12:09:38,190 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'lock_bone_y': True}
[12:09:36.459] M [SCRIPT] 2024-09-29 12:09:38,195 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'jump_7', 'anim_rate': 1.0,
'lock_dis_xz': 32.0, 'lock_bone_y': True, 'anim_start_pos': [93.22931671142578,
0.19039154052734375, -216.5835418701172], 'restrict_scale_z': 0.6996523677028912}
[12:09:36.989] M [SCRIPT] 2024-09-29 12:09:36,971914 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:09:37.191] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_001.bpse
[12:09:37.389] M [SCRIPT] 2024-09-29 12:09:39,125 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:09:37.392] M [SCRIPT] 2024-09-29 12:09:39,127 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:09:37.856] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:37.859] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:38.191] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:38.325] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:09:38.326] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:09:38.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:09:38.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:09:38.990] M [SCRIPT] 2024-09-29 12:09:38,981891 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:09:39.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:39.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:39.592] M [SCRIPT] 2024-09-29 12:09:41,328 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'lock_bone_y': True}
[12:09:39.594] M [SCRIPT] 2024-09-29 12:09:41,330 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'jump_7', 'anim_rate':
1.2000000476837158, 'lock_dis_xz': 32.000003814697266, 'lock_bone_y': True,
'anim_start_pos': [40.05235290527344, 0.19039154052734375, -198.8192901611328],
'restrict_scale_z': 0.6996524511079528}
[12:09:40.525] M [SCRIPT] 2024-09-29 12:09:42,261 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:09:40.527] M [SCRIPT] 2024-09-29 12:09:42,263 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:09:41.460] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_air_001.bpse
[12:09:41.824] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_002.bpse
[12:09:43.155] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:09:43.989] M [SCRIPT] 2024-09-29 12:09:45,725 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:09:43.994] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:09:43.994] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:09:44.533] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001a.bpse
[12:09:45.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:45.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:45.292] M [SCRIPT] 2024-09-29 12:09:47,027 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:09:45.297] M [SCRIPT] 2024-09-29 12:09:47,033 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:09:45.300] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:09:45.302] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:09:45.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:45.856] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse

WARNING
*****************************************************************************
[12:09:46.503] M [NxParticle] Readding instance to simulation.

[12:09:46.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:46.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:46.762] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:09:46.762] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:09:47.381] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:09:47.388] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:09:47.402] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:09:47.429] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:09:47.659] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_shousuo_fast_001.bpse
[12:09:49.195] M [SCRIPT] 2024-09-29 12:09:50,931 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:09:49.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:09:49.201] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:09:49.204] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:09:49.206] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:09:49.210] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:09:49.212] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:09:49.213] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:09:49.219] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:09:49.222] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:09:49.224] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:09:49.826] M [SCRIPT] 2024-09-29 12:09:51,562 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'bind_up_right', 'anim_rate': 1.0}
[12:09:50.729] M [SCRIPT] 2024-09-29 12:09:52,464 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:09:52.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:52.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:09:52.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:09:53.062] M [SCRIPT] 2024-09-29 12:09:54,796 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:09:53.395] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:09:53.401] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:09:53.853] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:09:53.854] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:09:54.260] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:09:54.912] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:09:54.941] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:09:54.952] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:09:54.956] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:09:57.361] M [SCRIPT] 2024-09-29 12:09:59,097 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'fall', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:09:57.690] M [SCRIPT] 2024-09-29 12:09:59,426 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:09:57.793] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:09:57.928] M [SCRIPT] 2024-09-29 12:09:59,662 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'fall', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:09:58.254] M [SCRIPT] 2024-09-29 12:09:59,990 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:09:58.254] M [SCRIPT] 2024-09-29 12:09:59,990 - RootMotionComponent - DEBUG -
[1000007]<check> detour_valid: False, valid_pos: None
[12:09:59.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/feiniao_01.bpse
[12:09:59.854] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:09:59.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:00.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:00.530] M [SCRIPT] 2024-09-29 12:10:02,266 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:10:00.543] M [SCRIPT] 2024-09-29 12:10:02,278 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_hang_yunv', 'anim_rate': 1.0,
'lock_check_pos_valid': False}

WARNING
*****************************************************************************
[12:10:00.870] M [NxParticle] Readding instance to simulation.

[12:10:01.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:01.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:10:03.258] M [SCRIPT] 2024-09-29 12:10:04,994 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'fall', 'anim_rate': 3.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:10:03.394] M [SCRIPT] 2024-09-29 12:10:05,129 - RootMotionComponent - DEBUG -
[1000002]<check> col_valid: False, valid_pos: <889.265442, 0.190392, -427.475861>
[12:10:03.556] M [SCRIPT] 2024-09-29 12:10:05,292 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:10:03.690] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:10:03.854] M [SCRIPT] 2024-09-29 12:10:05,590 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:10:03.858] M [SCRIPT] 2024-09-29 12:10:05,594 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:10:03.861] M [SCRIPT] 2024-09-29 12:10:05,597 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:10:04.493] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/yucun/shuihua_01.bpse
[12:10:04.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/shuihua_01.bpse

WARNING
*****************************************************************************
[12:10:04.531] M [NxParticle] Readding instance to simulation.

[12:10:05.382] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[12:10:07.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:07.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:07.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:07.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/shuihua_01.bpse
[12:10:08.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:08.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:10:08.895] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:10:08.896] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim

WARNING
*****************************************************************************
[12:10:08.961] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:10:08.962] M [NxParticle] Readding instance to simulation.

[12:10:09.389] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/yunv_skill_shuibo_001.bpse
[12:10:14.154] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:10:14.156] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:10:14.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:14.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:14.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:15.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:15.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:10:16.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:10:17.026] M [SCRIPT] 2024-09-29 12:10:18,762 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:10:17.033] M [SCRIPT] 2024-09-29 12:10:18,769 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:10:17.037] M [SCRIPT] 2024-09-29 12:10:18,772 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:10:17.589] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:10:17.592] M [SCRIPT] 2024-09-29 12:10:19,328 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:10:17.756] M [SCRIPT] 2024-09-29 12:10:19,492 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:10:17.759] M [SCRIPT] 2024-09-29 12:10:19,495 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:10:17.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:17.860] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:18.853] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse

WARNING
*****************************************************************************
[12:10:19.234] M [NxParticle] Readding instance to simulation.

[12:10:19.925] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/yezhuqishi_skill_wave_001.bpse
[12:10:19.958] M [SCRIPT] 2024-09-29 12:10:21,692 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_boar_snort.csb, UIBattleSnort---------
[12:10:20.387] M [SCRIPT] 2024-09-29 12:10:20,386783 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:10:21.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:21.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:21.526] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:22.429] M [SCRIPT] 2024-09-29 12:10:22,428477 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:10:22.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:22.660] M [SCRIPT] 2024-09-29 12:10:24,396 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[12:10:23.292] M [SCRIPT] 2024-09-29 12:10:25,027 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:10:23.391] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:10:23.655] M [SCRIPT] 2024-09-29 12:10:25,391 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:10:24.854] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:24.855] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:25.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:26.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:26.325] M [SCRIPT] 2024-09-29 12:10:28,061 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:10:28.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:10:28.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:28.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:28.526] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:28.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:10:28.566] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:10:28.830] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_002.bpse
[12:10:29.519] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:29.725] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:10:31.726] M [SCRIPT] 2024-09-29 12:10:33,462 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[12:10:31.892] M [SCRIPT] 2024-09-29 12:10:33,628 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.25,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:10:32.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:32.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:32.391] M [SCRIPT] 2024-09-29 12:10:34,126 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:10:32.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:32.558] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:10:32.656] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:10:32.659] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:10:33.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuilu_002.bpse
[12:10:33.519] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:35.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:35.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:35.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:36.257] M [SCRIPT] 2024-09-29 12:10:37,993 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.1600000858306885,
'lock_check_pos_valid': False}
[12:10:36.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:36.926] M [SCRIPT] 2024-09-29 12:10:38,661 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:10:37.092] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:10:39.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:39.526] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:39.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:40.389] M [SCRIPT] 2024-09-29 12:10:40,363508 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:10:40.519] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:41.633] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:10:41.634] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:10:41.688] M [SCRIPT] 2024-09-29 12:10:43,424 - DevSTMgr - INFO -
high_delay_info: ([0, 12, 121, 267.69871068000793], 133)
[12:10:42.388] M [SCRIPT] 2024-09-29 12:10:42,370031 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:10:42.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:42.857] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:42.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:43.620] M [SCRIPT] 2024-09-29 12:10:43,598275 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 46
261 219 1.19178
[12:10:43.620] M [SCRIPT] 2024-09-29 12:10:43,598394 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.19178 2575
[12:10:43.854] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:46.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:46.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:46.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:47.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:10:47.065] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:10:47.853] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:47.888] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shuibo_001.bpse
[12:10:49.322] M [SCRIPT] 2024-09-29 12:10:49,310978 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:10:49.854] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:49.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:51.320] M [SCRIPT] 2024-09-29 12:10:51,314320 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:10:53.857] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:10:53.859] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:10:53.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:10:54.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:10:56.890] M [SCRIPT] 2024-09-29 12:10:58,625 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'fall', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:10:57.226] M [SCRIPT] 2024-09-29 12:10:58,960 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:11:00.057] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_kaihai_001.bpse
[12:11:00.058] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yunv_skill_circle_001.gim
[12:11:00.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:11:00.857] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:11:01.191] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:11:01.523] M [SCRIPT] 2024-09-29 12:11:01,522496 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:01.891] M [SCRIPT] 2024-09-29 12:11:03,627 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 102, 287.90108823776245], 102)
[12:11:02.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:11:02.524] M [SCRIPT] 2024-09-29 12:11:04,260 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.25,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:11:02.723] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:11:02.724] M [SCRIPT] 2024-09-29 12:11:04,460 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:11:02.724] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:11:02.726] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:11:02.729] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:11:02.856] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:11:02.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:11:02.859] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:11:02.861] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:11:02.890] M [SCRIPT] 2024-09-29 12:11:04,625 - RootMotionComponent - DEBUG -
[1000004]<check> detour_valid: False, valid_pos: None
[12:11:04.258] M [SCRIPT] 2024-09-29 12:11:05,994 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:11:04.855] M [SCRIPT] 2024-09-29 12:11:04,849619 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:05.457] M [SCRIPT] 2024-09-29 12:11:07,192 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'fall', 'anim_rate': 3.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:11:05.791] M [SCRIPT] 2024-09-29 12:11:07,525 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:11:05.990] M [SCRIPT] 2024-09-29 12:11:07,725 - DevSTMgr - INFO -
high_delay_info: ([0, 22, 144, 291.9991683959961], 166)
[12:11:06.290] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:11:06.889] M [SCRIPT] 2024-09-29 12:11:06,874866 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:08.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:11:08.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:11:08.525] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:11:08.890] M [SCRIPT] 2024-09-29 12:11:08,888145 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:09.044] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:11:09.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:11:11.995] M [SCRIPT] 2024-09-29 12:11:13,730 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 106, 298.00473856925964], 107)
[12:11:13.194] M [SCRIPT] 2024-09-29 12:11:13,189585 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:13.791] M [SCRIPT] 2024-09-29 12:11:15,527 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:11:13.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:11:13.798] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:11:13.806] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:11:13.808] M [SCRIPT] 2024-09-29 12:11:15,544 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:11:13.811] M [SCRIPT] 2024-09-29 12:11:15,547 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:11:13.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:11:13.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:11:13.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:11:13.828] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:11:14.323] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:11:14.723] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:11:15.228] M [SCRIPT] 2024-09-29 12:11:15,223438 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:15.521] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:11:15.523] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:11:15.860] M [SCRIPT] 2024-09-29 12:11:17,595 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:11:15.868] M [SCRIPT] 2024-09-29 12:11:17,603 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'happy_hang_yunv', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:11:16.022] M [SCRIPT] 2024-09-29 12:11:17,758 - DevSTMgr - INFO -
high_delay_info: ([1, 23, 106, 302.03271484375], 130)
[12:11:17.253] M [SCRIPT] 2024-09-29 12:11:17,241610 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:19.191] M [SCRIPT] 2024-09-29 12:11:20,927 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:11:19.193] M [SCRIPT] 2024-09-29 12:11:20,929 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:11:19.195] M [SCRIPT] 2024-09-29 12:11:20,931 - RootMotionComponent - DEBUG -
[1000004]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:11:20.323] M [SCRIPT] 2024-09-29 12:11:20,313707 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 51
331 226 1.4646
[12:11:20.323] M [SCRIPT] 2024-09-29 12:11:20,313799 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.4646 3393
[12:11:20.323] M [SCRIPT] 2024-09-29 12:11:20,313819 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 48
270 222 1.21622
[12:11:20.323] M [SCRIPT] 2024-09-29 12:11:22,058 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 358, 306.33284640312195], 367)

WARNING
*****************************************************************************
[12:11:20.842] M [NxParticle] Readding instance to simulation.

[12:11:23.130] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[12:11:23.143] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:11:23.151] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:11:23.166] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:11:23.721] M [SCRIPT] 2024-09-29 12:11:23,716624 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:25.485] M [SCRIPT] 2024-09-29 12:11:25,457634 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 49
351 223 1.57399
[12:11:25.486] M [SCRIPT] 2024-09-29 12:11:25,457666 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.57399 3721
[12:11:25.486] M [SCRIPT] 2024-09-29 12:11:25,457676 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 48
319 222 1.43694
[12:11:25.486] M [SCRIPT] 2024-09-29 12:11:25,457684 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 48
281 222 1.26577
[12:11:25.486] M [SCRIPT] 2024-09-29 12:11:25,457693 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 48
252 222 1.13514
[12:11:27.421] M [SCRIPT] 2024-09-29 12:11:27,416031 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 48
282 222 1.27027
[12:11:29.088] M [SCRIPT] 2024-09-29 12:11:29,089310 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 56
248 234 1.05983
[12:11:29.189] M [SCRIPT] 2024-09-29 12:11:29,190419 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:29.765] M [SCRIPT] 2024-09-29 12:11:29,756320 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 51
413 226 1.82743
[12:11:29.765] M [SCRIPT] 2024-09-29 12:11:29,756419 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.82743 4482
[12:11:29.786] M [SCRIPT] 2024-09-29 12:11:29,766465 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 96
359 294 1.22109
[12:11:29.787] M [SCRIPT] 2024-09-29 12:11:29,766531 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 94
329 291 1.13058
[12:11:30.092] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:11:30.092] M [SCRIPT] 2024-09-29 12:11:31,827 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:11:30.093] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:11:30.097] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:11:30.100] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:11:30.104] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:11:30.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:11:30.191] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:11:30.192] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:11:30.194] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:11:30.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:11:30.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:11:30.196] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:11:30.224] M [SCRIPT] 2024-09-29 12:11:31,959 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 164, 316.23312759399414], 169)
[12:11:30.473] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:11:30.476] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/feiniao_01.bpse
[12:11:30.503] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:11:30.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:11:30.538] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:11:30.608] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:11:30.609] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:11:30.609] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:11:30.610] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:11:30.610] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:11:31.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:11:31.191] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:11:31.654] M [SCRIPT] 2024-09-29 12:11:33,390 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:11:32.536] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:11:32.561] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/jiguang_03.bpse
[12:11:32.561] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jiguang_04.gim
[12:11:32.565] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/jiguang_02.bpse
[12:11:32.565] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jiguang_02.gim
[12:11:33.884] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:11:33.923] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:11:36.200] M [SCRIPT] 2024-09-29 12:11:37,935 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 106, 322.2099015712738], 111)
[12:11:36.996] M [SCRIPT] 2024-09-29 12:11:38,732 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:11:37.002] M [SCRIPT] 2024-09-29 12:11:38,738 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_hang_yunv', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:11:37.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:11:37.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:11:40.291] M [SCRIPT] 2024-09-29 12:11:42,026 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:11:40.295] M [SCRIPT] 2024-09-29 12:11:42,030 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:11:40.299] M [SCRIPT] 2024-09-29 12:11:42,033 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:11:43.768] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:11:43.775] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:11:43.803] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:11:43.819] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/hudie_caidan_01.bpse
[12:11:43.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:11:44.359] M [SCRIPT] 2024-09-29 12:11:46,095 - RootMotionComponent - DEBUG -
[1000002]enable_root_motion {'anim_name': 'opentheswitch', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:11:44.372] M [SCRIPT] 2024-09-29 12:11:46,108 - DevSTMgr - INFO -
high_delay_info: ([0, 10, 175, 330.38210129737854], 185)
[12:11:44.453] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_fast_001.bpse
[12:11:44.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:11:46.295] M [SCRIPT] 2024-09-29 12:11:48,029 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 100, 332.3037838935852], 105)
[12:11:48.322] M [SCRIPT] 2024-09-29 12:11:50,057 - DevSTMgr - INFO -
high_delay_info: ([0, 16, 85, 334.3318495750427], 101)
[12:11:49.154] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:11:51.044] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:11:51.065] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:11:51.072] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:11:51.128] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/dengpao_light_01.bpse
[12:11:51.130] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:11:51.131] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:11:51.131] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[12:11:51.206] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:11:51.206] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:11:51.469] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:11:51.470] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/heibaiwuchang_caidan_001.bpse
[12:11:51.470] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_safehouse_prop01b.gim
[12:11:51.473] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_safehouse_prop01c.gim
[12:11:51.474] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/heibaiwuchang_caidan_002.bpse
[12:11:51.474] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_fishingvillage_safehouse_prop01a.gim
[12:11:51.509] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/langhua_01.bpse
[12:11:51.633] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:11:51.653] M [SCRIPT] 2024-09-29 12:11:51,625020 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:52.189] M [SCRIPT] 2024-09-29 12:11:53,925 - RootMotionComponent - DEBUG -
[1000004]disable_root_motion {}
[12:11:52.192] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:11:52.203] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_wawa_01.gim
[12:11:52.206] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:11:52.209] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:11:52.210] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:11:52.212] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:11:53.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:11:53.187] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:11:53.372] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:11:53.657] M [SCRIPT] 2024-09-29 12:11:53,656233 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:53.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:11:54.390] M [SCRIPT] 2024-09-29 12:11:56,124 - DevSTMgr - INFO -
high_delay_info: ([0, 18, 116, 340.3988790512085], 134)
[12:11:54.858] M [SCRIPT] 2024-09-29 12:11:56,594 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:11:54.861] M [SCRIPT] 2024-09-29 12:11:56,597 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:11:54.863] M [SCRIPT] 2024-09-29 12:11:56,599 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:11:54.887] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:11:54.889] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:11:54.890] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yunv_skill_shiqi_pingmu_001.bpse
[12:11:54.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_pingmu_001.bpse
[12:11:55.690] M [SCRIPT] 2024-09-29 12:11:55,680635 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:11:56.026] M [SCRIPT] 2024-09-29 12:11:57,762 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:11:56.030] M [SCRIPT] 2024-09-29 12:11:57,765 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:11:56.130] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:11:56.133] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_014.gim
[12:11:56.149] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:11:56.151] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:11:56.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:11:56.186] M [SCRIPT] 2024-09-29 12:11:57,922 - NetService - INFO -
heart_back---res_async
[12:11:56.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:11:56.191] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:11:57.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:11:57.856] M [SCRIPT] 2024-09-29 12:11:57,850374 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 57
280 235 1.19149
[12:11:57.856] M [SCRIPT] 2024-09-29 12:11:57,850446 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.19149 2574
[12:11:58.260] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:11:58.270] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:11:58.279] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:11:58.324] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:11:58.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:11:58.664] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/muoushi_skill_line_001.bpse
[12:11:58.676] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_003.gim
[12:11:58.676] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\transparent_wave.fx, tech name: TShader.
[12:11:58.715] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_002.gim

WARNING
*****************************************************************************
[12:11:58.716] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:11:58.725] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/muoushi_skill_line_004.gim
[12:11:58.743] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/muoushi_skill_line_001.bpse
[12:11:58.751] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yunv_skill_shiqi_001.bpse
[12:11:58.751] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:11:58.752] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:11:58.764] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[12:11:58.764] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:11:58.765] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:11:58.776] M [SCRIPT] 2024-09-29 12:12:00,512 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001001 None

ERROR *****************************************************************************
[12:11:58.782] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:11:58.823] M [AUDIO] -----Load wwise\survivor_muou.bnk succeed!


[12:11:59.366] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:11:59.382] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:11:59.887] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:12:00.300] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:12:00.302] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/fx_empty.gim
[12:12:00.308] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:12:00.454] M [SCRIPT] 2024-09-29 12:12:00,444856 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:12:00.846] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:12:02.023] M [SCRIPT] 2024-09-29 12:12:03,759 - RootMotionComponent - DEBUG -
[1000002]disable_root_motion {}
[12:12:02.824] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:12:02.931] M [SCRIPT] 2024-09-29 12:12:02,927683 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 50
287 225 1.27556
[12:12:02.931] M [SCRIPT] 2024-09-29 12:12:02,927786 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.27556 2826
[12:12:02.932] M [SCRIPT] 2024-09-29 12:12:02,927817 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 53
257 229 1.12227
[12:12:03.155] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:12:03.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:12:03.187] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:12:03.224] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:12:03.525] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:12:04.519] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:12:04.520] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:12:04.656] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:12:05.762] M [SCRIPT] 2024-09-29 12:12:05,761498 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:12:05.988] M [SCRIPT] 2024-09-29 12:12:05,985661 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 47
541 220 2.45909
[12:12:05.988] M [SCRIPT] 2024-09-29 12:12:05,985750 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 2.45909 5000
[12:12:05.988] M [SCRIPT] 2024-09-29 12:12:05,985780 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 59
480 238 2.01681
[12:12:05.988] M [SCRIPT] 2024-09-29 12:12:05,985811 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 59
451 238 1.89496
[12:12:05.988] M [SCRIPT] 2024-09-29 12:12:05,985839 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 59
421 238 1.76891
[12:12:05.988] M [SCRIPT] 2024-09-29 12:12:05,985869 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 59
390 238 1.63866
[12:12:06.023] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:06.692] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:12:06.698] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_xintiao_01.bpse
[12:12:06.700] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:12:06.849] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:12:06.890] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:12:07.457] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/yinghuochong_01.bpse
[12:12:07.504] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:12:07.921] M [SCRIPT] 2024-09-29 12:12:07,911046 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 51
369 226 1.63274
[12:12:07.921] M [SCRIPT] 2024-09-29 12:12:07,911098 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 57
269 235 1.14468
[12:12:07.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:12:08.456] M [SCRIPT] 2024-09-29 12:12:10,192 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025097 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 156
648 356 1.82022
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025147 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 156
484 356 1.35955
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025163 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 156
821 356 2.30618
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025176 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
790 388 2.03608
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025189 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
762 388 1.96392
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025202 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
691 388 1.78093
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025216 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
621 388 1.60052
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025229 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
591 388 1.5232
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025241 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
551 388 1.4201
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:09,025254 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
521 388 1.34278
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:10,762 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 667, 355.0364992618561], 668)
[12:12:09.026] M [SCRIPT] 2024-09-29 12:12:10,762 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:12:09.029] M [SCRIPT] 2024-09-29 12:12:09,025705 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 188
391 388 1.00773
[12:12:09.131] M [SCRIPT] 2024-09-29 12:12:10,867 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
ERROR *****************************************************************************
[12:12:09.141] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:12:10.456] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/shanxian_01.bpse
[12:12:10.458] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:12:10.497] M [SCRIPT] 2024-09-29 12:12:12,233 - DevSTMgr - INFO -
high_delay_info: ([0, 4, 106, 356.5066730976105], 110)
[12:12:10.522] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:12:10.523] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:12:10.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:12:10.658] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:12:11.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:12:11.525] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:12:11.830] M [SCRIPT] 2024-09-29 12:12:11,826938 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 60
560 240 2.33333
[12:12:11.830] M [SCRIPT] 2024-09-29 12:12:11,827012 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 2.33333 5000
[12:12:11.830] M [SCRIPT] 2024-09-29 12:12:11,827544 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 122
524 322 1.62733
[12:12:11.830] M [SCRIPT] 2024-09-29 12:12:11,827646 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 213
494 406 1.21675
[12:12:11.830] M [SCRIPT] 2024-09-29 12:12:11,827867 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 248
463 424 1.09198
[12:12:11.992] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:12:12.192] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:12:12.192] M [SCRIPT] 2024-09-29 12:12:13,928 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:12:12.193] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:12:12.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:12:12.196] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:12:12.199] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:12:12.199] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:12:12.201] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:12:12.202] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:12:13.353] M [SCRIPT] 2024-09-29 12:12:13,327465 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 58
289 237 1.21941
[12:12:13.353] M [SCRIPT] 2024-09-29 12:12:13,327517 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 58
389 237 1.64135
[12:12:13.689] M [SCRIPT] 2024-09-29 12:12:15,425 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:12:15.656] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:12:16.853] M [SCRIPT] 2024-09-29 12:12:16,846172 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:12:17.519] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:12:17.521] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:12:19.162] M [SCRIPT] 2024-09-29 12:12:19,157035 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 57
316 235 1.34468
[12:12:19.163] M [SCRIPT] 2024-09-29 12:12:19,157122 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.34468 3034
[12:12:19.199] M [SCRIPT] 2024-09-29 12:12:19,194026 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 89
290 283 1.02473
[12:12:20.908] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/yucun/feiniao_01.bpse
[12:12:20.993] M [SCRIPT] 2024-09-29 12:12:22,729 - RootMotionComponent - DEBUG -
[1000003]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:12:21.004] M [SCRIPT] 2024-09-29 12:12:22,739 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_hang_yunv', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:12:24.324] M [SCRIPT] 2024-09-29 12:12:26,059 - RootMotionComponent - DEBUG -
[1000003]disable_root_motion {}
[12:12:24.328] M [SCRIPT] 2024-09-29 12:12:26,063 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:12:24.331] M [SCRIPT] 2024-09-29 12:12:26,067 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:12:26.553] M [SCRIPT] 2024-09-29 12:12:26,552521 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 43
250 214 1.16822
[12:12:26.553] M [SCRIPT] 2024-09-29 12:12:26,552603 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.16822 2504
[12:12:27.886] M [SCRIPT] 2024-09-29 12:12:27,861214 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 48
259 222 1.16667
[12:12:27.886] M [SCRIPT] 2024-09-29 12:12:27,861280 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 49
229 223 1.02691
[12:12:29.088] M [SCRIPT] 2024-09-29 12:12:29,061505 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:12:29.992] M [SCRIPT] 2024-09-29 12:12:31,728 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:12:29.996] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:12:30.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:12:30.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:12:30.191] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:12:30.653] M [SCRIPT] 2024-09-29 12:12:32,389 - DevSTMgr - INFO -
high_delay_info: ([1, 28, 103, 376.66354870796204], 132)
[12:12:31.086] M [SCRIPT] 2024-09-29 12:12:31,070238 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:12:31.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:12:31.189] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:12:33.086] M [SCRIPT] 2024-09-29 12:12:33,080202 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000

ERROR *****************************************************************************
[12:12:33.225] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:12:33.323] M [SCRIPT] 2024-09-29 12:12:35,059 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
[12:12:34.973] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

ERROR *****************************************************************************
[12:12:36.573] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:12:37.031] M [SCRIPT] 2024-09-29 12:12:38,766 - NetService - DEBUG -


check_game_connected_with_battle_end
[12:12:37.031] M [SCRIPT] 2024-09-29 12:12:38,766 - NetService - INFO -
set_reconnect_indepent----------False
[12:12:37.031] M [SCRIPT] 2024-09-29 12:12:38,766 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:12:41.317] M [SCRIPT] 2024-09-29 12:12:43,053 - crash_helper - INFO -
WorldBattle destroy
[12:12:41.318] M [SCRIPT] 2024-09-29 12:12:43,053 - crash_helper - INFO - memory
info: used: 1046
[12:12:41.444] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.
ERROR *****************************************************************************
[12:12:41.504] M [WORLD] invalid view, failed to find post effect

[12:12:41.505] M [SCRIPT] 2024-09-29 12:12:43,241 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: None
[12:12:41.715] M [SCRIPT] 2024-09-29 12:12:43,451 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:12:41.716] M [SCRIPT] 2024-09-29 12:12:43,451 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:12:41.716] M [SCRIPT] 2024-09-29 12:12:43,452 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:12:41.749] M [SCRIPT] 2024-09-29 12:12:43,484 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:12:41.750] M [SCRIPT] 2024-09-29 12:12:43,485 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:12:41.754] M [SCRIPT] 2024-09-29 12:12:43,490 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 994, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 405, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
409, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 445, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 455, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1282, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:12:41.754] M [SCRIPT] 2024-09-29 12:12:43,490 - NetService - INFO -
set_reconnect_indepent----------False
[12:12:41.755] M [SCRIPT] 2024-09-29 12:12:43,491 - NetService - INFO - [DL_Debug]
close_soul
[12:12:41.756] M [SCRIPT] 2024-09-29 12:12:43,491 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1173, in close_soul\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:12:41.756] M [SCRIPT] 2024-09-29 12:12:43,492 - NetService - INFO -
set_reconnect_indepent----------False
[12:12:41.756] M [SCRIPT] 2024-09-29 12:12:43,492 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.144.70', 20017)
[12:12:41.756] M [SCRIPT] 2024-09-29 12:12:43,492 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1175, in close_soul\n', ' File "nets\\netService.py",
line 1025, in disconnect_soul\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:12:41.758] M [SCRIPT] 2024-09-29 12:12:43,492 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[12:12:41.758] M [SCRIPT] 2024-09-29 12:12:43,493 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20017, False)
[12:12:41.758] M [SCRIPT] 2024-09-29 12:12:43,493 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb][disconnect] seed=54717750
[12:12:41.758] M [SCRIPT] 2024-09-29 12:12:43,493 - NetService - INFO -
clear_soul_gate_client
[12:12:41.758] M [SCRIPT] 2024-09-29 12:12:43,493 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb][disconnect] seed=54717750
[12:12:41.758] M [SCRIPT] 2024-09-29 12:12:43,493 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb][destroy] seed=54717750, reason=
[12:12:41.759] M [SCRIPT] 2024-09-29 12:12:43,493 - DevSTMgr - INFO -
set_ping_soul----False
[12:12:41.760] M [SCRIPT] 2024-09-29 12:12:43,495 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[12:12:41.760] M [SCRIPT] 2024-09-29 12:12:43,495 - AsioUdpGateClient - INFO -
[66f8e010f916c74a88caccfb]channel disconnect but no cb
[12:12:41.762] M [SCRIPT] 2024-09-29 12:12:41,759059 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[12:12:41.767] M [SCRIPT] 2024-09-29 12:12:43,503 - crash_helper - INFO -
WorldCityCustom init_scene
[12:12:41.768] M [SCRIPT] 2024-09-29 12:12:43,503 - crash_helper - INFO - memory
info: 1104/7829
[12:12:41.771] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:12:41.773] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:12:41.774] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:12:41.774] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:12:41.774] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:12:41.774] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:12:41.774] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:12:41.791] M [SCRIPT] 2024-09-29 12:12:43,527 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[12:12:41.795] M [RENDER] can't find post effect config for custom_post_process

[12:12:41.795] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:41.796] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.796] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.796] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.796] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.796] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.797] M [RENDER] invalid post effect config, empty pass fxaa

[12:12:41.799] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:12:41.799] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:12:41.809] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:41.811] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:12:41.813] M [WORLD] no preset camera named camera01 found! return indentity
matrix

WARNING
*****************************************************************************
[12:12:41.832] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:12:41.835] M [SCRIPT] 2024-09-29 12:12:43,571 - crash_helper - INFO -


WorldFancy init_scene
[12:12:41.835] M [SCRIPT] 2024-09-29 12:12:43,571 - crash_helper - INFO - memory
info: 1097/7829
[12:12:41.836] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[12:12:41.837] M [SCRIPT] 2024-09-29 12:12:43,573 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn

ERROR *****************************************************************************
[12:12:41.839] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:41.840] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.840] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.840] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.840] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.840] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.840] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:12:41.842] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

[12:12:41.862] M [SCRIPT] 2024-09-29 12:12:43,598 - crash_helper - INFO -


WorldMatchRoom init_scene
[12:12:41.862] M [SCRIPT] 2024-09-29 12:12:43,598 - crash_helper - INFO - memory
info: 1102/7829
[12:12:41.864] M [SCRIPT] 2024-09-29 12:12:43,600 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[12:12:41.866] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn
WARNING
*****************************************************************************
[12:12:41.866] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:12:41.866] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.868] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:12:41.869] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:12:41.890] M [SCRIPT] 2024-09-29 12:12:43,625 - crash_helper - INFO -


WorldMatchRoomMB init_scene
[12:12:41.890] M [SCRIPT] 2024-09-29 12:12:43,625 - crash_helper - INFO - memory
info: 1104/7829
[12:12:41.892] M [SCRIPT] 2024-09-29 12:12:43,627 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[12:12:41.893] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:41.893] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.893] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.894] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.894] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.894] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.894] M [RENDER] invalid post effect config, empty pass fxaa
[12:12:41.896] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:12:41.896] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[12:12:41.917] M [SCRIPT] 2024-09-29 12:12:43,653 - crash_helper - INFO -


WorldMatchRoomBJ init_scene
[12:12:41.917] M [SCRIPT] 2024-09-29 12:12:43,653 - crash_helper - INFO - memory
info: 1105/7829
[12:12:41.919] M [SCRIPT] 2024-09-29 12:12:43,655 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[12:12:41.921] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:41.921] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.921] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.922] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.922] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.922] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.923] M [RENDER] invalid post effect config, empty pass fxaa

[12:12:41.945] M [SCRIPT] 2024-09-29 12:12:43,681 - crash_helper - INFO -


WorldArticle init_scene
[12:12:41.945] M [SCRIPT] 2024-09-29 12:12:43,681 - crash_helper - INFO - memory
info: 1107/7829
[12:12:41.947] M [SCRIPT] 2024-09-29 12:12:43,683 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

WARNING
*****************************************************************************
[12:12:41.949] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

ERROR *****************************************************************************

[12:12:41.949] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:41.950] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.950] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.950] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.950] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.950] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.951] M [RENDER] invalid post effect config, empty pass fxaa

[12:12:41.952] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:12:41.953] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:12:41.957] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

WARNING
*****************************************************************************
[12:12:41.958] M [WORLD] custom render system already add to scene!

[12:12:41.959] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.
WARNING
*****************************************************************************
[12:12:41.959] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

ERROR *****************************************************************************
[12:12:41.964] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:41.965] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.965] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.966] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.966] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.966] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.966] M [RENDER] invalid post effect config, empty pass fxaa

[12:12:41.967] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:12:41.967] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:12:41.972] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.973] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.973] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:12:41.974] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:12:41.976] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

[12:12:41.977] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim
[12:12:41.978] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[12:12:41.983] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:41.983] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.983] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.984] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.984] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.984] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.985] M [RENDER] invalid post effect config, empty pass fxaa

[12:12:41.986] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:12:41.987] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8
WARNING
*****************************************************************************
[12:12:41.993] M [WORLD] custom render system already add to scene!

ERROR *****************************************************************************
[12:12:41.997] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:41.998] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:41.998] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:41.998] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:41.998] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:41.998] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:41.999] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:12:42.002] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:12:42.009] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\reflection.fx, tech name: TShader.
[12:12:42.021] M [SCRIPT] 2024-09-29 12:12:43,757 - crash_helper - INFO -
WorldDeduce init_scene
[12:12:42.022] M [SCRIPT] 2024-09-29 12:12:43,758 - crash_helper - INFO - memory
info: 1116/7829
[12:12:42.023] M [SCRIPT] 2024-09-29 12:12:43,759 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn

ERROR *****************************************************************************
[12:12:42.025] M [RENDER] can't find post effect config for custom_post_process
WARNING
*****************************************************************************
[12:12:42.025] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:42.025] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:42.025] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:42.025] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:42.025] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:42.025] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:12:42.034] M [WORLD] custom render system already add to scene!

[12:12:42.061] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[12:12:42.067] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:12:42.068] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:12:42.068] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse
[12:12:42.072] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:12:42.076] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:12:42.080] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[12:12:42.080] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[12:12:42.086] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:12:42.086] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:12:42.087] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:12:42.087] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:12:42.090] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[12:12:42.091] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:12:42.091] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:12:42.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:12:42.094] M [SCRIPT] 2024-09-29 12:12:43,830 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:42.094] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse
[12:12:42.097] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/polun_sanmian_plane_004.gim
[12:12:42.099] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01.bpse

WARNING
*****************************************************************************
[12:12:42.111] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:12:42.111] M [SCRIPT] 2024-09-29 12:12:43,847 - NetService - INFO -


heart_back---gen_scene_tick
[12:12:42.114] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_02.gim
[12:12:42.120] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[12:12:42.135] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[12:12:42.138] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[12:12:42.140] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim

WARNING
*****************************************************************************
[12:12:42.154] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:12:42.159] M [SCRIPT] 2024-09-29 12:12:43,895 - NetService - INFO -


heart_back---gen_scene_tick
[12:12:42.168] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[12:12:42.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim
[12:12:42.174] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim
[12:12:42.176] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim
[12:12:42.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim
[12:12:42.183] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[12:12:42.190] M [SCRIPT] 2024-09-29 12:12:42,181477 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zlib_decompress_obj::decompress:232 - INFO - decompress make
erro -5
[12:12:42.196] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
[12:12:42.198] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:12:42.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:12:42.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:12:42.201] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[12:12:42.202] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:12:42.202] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:12:42.206] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse

WARNING
*****************************************************************************
[12:12:42.215] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[12:12:42.217] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.221] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.222] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.223] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.224] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.224] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:12:42.227] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.229] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.230] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.232] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:12:42.232] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[12:12:42.233] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.235] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.237] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.237] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.238] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.241] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:12:42.242] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.243] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.245] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.248] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.249] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[12:12:42.249] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

[12:12:42.254] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse
[12:12:42.258] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse

ERROR *****************************************************************************
[12:12:42.260] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.262] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.263] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.265] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.265] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.266] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.268] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.270] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.270] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.273] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.273] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.275] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.277] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.277] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.278] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:12:42.280] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

ERROR *****************************************************************************
[12:12:42.281] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.282] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.284] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.285] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.289] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:12:42.290] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[12:12:42.296] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

[12:12:42.299] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[12:12:42.300] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:12:42.302] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:12:42.305] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[12:12:42.315] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:12:42.332] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:42.338] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:12:42.350] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim

WARNING
*****************************************************************************
[12:12:42.366] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:12:42.379] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\clearcoat_flake.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:42.387] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:12:42.401] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight_noz.fx, tech name: TShader.
[12:12:42.413] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
[12:12:42.422] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_ref.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:42.427] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[12:12:42.428] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:42.428] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:42.428] M [WORLD] can't find post effect custom_post_process !!

ERROR *****************************************************************************
[12:12:42.433] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:42.433] M [RENDER] can't find post effect config for custom_post_process
ERROR *****************************************************************************
[12:12:42.433] M [WORLD] can't find post effect custom_post_process !!

[12:12:42.433] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:12:42.443] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\filter_expand.fx, tech name: TShader.
[12:12:42.450] M [SCRIPT] 2024-09-29 12:12:44,186 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:42.456] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:42.458] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:12:42.461] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

WARNING
*****************************************************************************
[12:12:42.464] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:12:42.472] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:12:42.478] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:12:42.484] M [WORLD] custom render system already add to scene!

[12:12:42.487] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:42.492] M [WORLD] custom render system already add to scene!

[12:12:42.540] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:12:42.543] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[12:12:42.548] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[12:12:42.548] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:12:42.553] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[12:12:42.555] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[12:12:42.566] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[12:12:42.570] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[12:12:42.576] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[12:12:42.580] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[12:12:42.589] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:12:42.589] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:12:42.595] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[12:12:42.606] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[12:12:42.625] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[12:12:42.633] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[12:12:42.637] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[12:12:42.640] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[12:12:42.644] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[12:12:42.652] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[12:12:42.654] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[12:12:42.657] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[12:12:42.658] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[12:12:42.663] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[12:12:42.672] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[12:12:42.688] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:12:42.690] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim

WARNING
*****************************************************************************
[12:12:42.762] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn
WARNING
*****************************************************************************
[12:12:42.804] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:12:42.810] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:12:42.819] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[12:12:42.822] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse

WARNING
*****************************************************************************
[12:12:42.846] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:12:42.852] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\manual_lightmap_ex.fx, tech name: TShader.
[12:12:42.864] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[12:12:42.864] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:12:42.870] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:12:42.892] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:12:42.893] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[12:12:42.895] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[12:12:42.905] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:12:42.907] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:12:42.907] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[12:12:42.907] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:12:42.914] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:12:42.942] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:12:42.944] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[12:12:42.954] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:12:42.961] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:42.992] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

WARNING
*****************************************************************************
[12:12:43.004] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

[12:12:43.008] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:12:43.051] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[12:12:43.071] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[12:12:43.075] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[12:12:43.076] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:12:43.077] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[12:12:43.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:12:43.113] M [SCRIPT] 2024-09-29 12:12:44,975 - NetService - INFO -
heart_back---res_async
[12:12:43.125] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[12:12:43.187] M [SCRIPT] 2024-09-29 12:12:45,048 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.187] M [SCRIPT] 2024-09-29 12:12:45,049 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.187] M [SCRIPT] 2024-09-29 12:12:45,049 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.187] M [SCRIPT] 2024-09-29 12:12:45,049 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.221] M [SCRIPT] 2024-09-29 12:12:45,083 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.221] M [SCRIPT] 2024-09-29 12:12:45,083 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.221] M [SCRIPT] 2024-09-29 12:12:45,083 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.222] M [SCRIPT] 2024-09-29 12:12:45,084 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.222] M [SCRIPT] 2024-09-29 12:12:45,084 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.271] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:12:43.272] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[12:12:43.273] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[12:12:43.280] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:12:43.289] M [SCRIPT] 2024-09-29 12:12:45,151 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:43.299] M [SCRIPT] 2024-09-29 12:12:45,161 - NetService - INFO -
heart_back---res_async
[12:12:43.299] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:12:43.305] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[12:12:43.309] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[12:12:43.315] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:12:43.349] M [SCRIPT] 2024-09-29 12:12:45,211 - NetService - INFO -
heart_back---res_async
[12:12:45.319] M [SCRIPT] 2024-09-29 12:12:47,180 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:12:45.884] M [SCRIPT] 2024-09-29 12:12:47,746 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:12:48.451] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_kaihai_001.bpse
[12:12:48.452] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_shuilu_001.bpse
[12:12:48.452] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[12:12:48.452] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_007.bpse
[12:12:48.452] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[12:12:48.452] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[12:12:48.453] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/hudie_001.bpse
[12:12:48.453] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[12:12:48.453] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_003.bpse
[12:12:48.454] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_fast_001.bpse
[12:12:48.454] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:12:48.455] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_dayingxiong_idle_001.bpse
[12:12:48.455] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_trail_003.bpse
[12:12:48.455] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/heibaiwuchang_caidan_001.bpse
[12:12:48.455] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_trail_004.bpse
[12:12:48.455] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01_detective.bpse
[12:12:48.455] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_shuilu_002.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_skill_smoke_001a.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_01.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_001a.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_shousuo_fast_001.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/langhua_02.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_skill_air_001.bpse
[12:12:48.456] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_skill_smoke_001d.bpse
[12:12:48.457] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_002.bpse
[12:12:48.457] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001.bpse
[12:12:48.457] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_002a.bpse
[12:12:48.457] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_dayingxiong_idle_002.bpse
[12:12:48.457] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_01.bpse
[12:12:48.457] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/qiushengzhe_skill_chongci_001.bpse
[12:12:48.457] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_002b.bpse
[12:12:48.458] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_idle_001.bpse
[12:12:48.458] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[12:12:48.458] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_001.bpse
[12:12:48.458] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_02.bpse
[12:12:48.459] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_005.bpse
[12:12:48.459] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/dangban_break_01.bpse
[12:12:48.459] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_shuibo_001.bpse
[12:12:48.459] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_slow_003.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_004.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_shousuo_slow_002.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/langhua_01.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_001.bpse
[12:12:48.460] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:12:48.461] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:12:48.462] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_dayingxiong_idle_003.bpse
[12:12:48.462] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_001.bpse
[12:12:48.462] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_fast_003.bpse
[12:12:48.463] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[12:12:48.463] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[12:12:48.463] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_selfbuff_002c.bpse
[12:12:48.463] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/jiguang_02.bpse
[12:12:48.463] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[12:12:48.464] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_dayingxiong_idle_004.bpse
[12:12:48.464] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_skill_smoke_002.bpse
[12:12:48.464] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[12:12:48.464] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:12:48.464] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_skill_wave_001.bpse
[12:12:48.465] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:12:48.465] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_003.bpse
[12:12:48.465] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_05.bpse
[12:12:48.465] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_chongci_001.bpse
[12:12:48.465] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_shiqi_001.bpse
[12:12:48.466] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[12:12:48.466] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/muoushi_skill_line_001.bpse
[12:12:48.467] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_trail_001.bpse
[12:12:48.467] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[12:12:48.468] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:12:48.468] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[12:12:48.468] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/hudie_caidan_01.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/feiniao_01.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_06.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/dengpao_light_01.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_shiqi_pingmu_001.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yezhuqishi_skill_smoke_001b.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_002.bpse
[12:12:48.469] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:12:48.470] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/wunv_ezhihua_idle_002.bpse
[12:12:48.470] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[12:12:48.470] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/wunv_ezhihua_idle_003.bpse
[12:12:48.470] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_fast_005.bpse
[12:12:48.470] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/yinghuochong_01.bpse
[12:12:48.470] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_slow_001.bpse
[12:12:48.471] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yunv_skill_chongci_yuqun_001.bpse
[12:12:48.471] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_fast_002.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/jiguang_03.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/wunv_ezhihua_idle_001.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_fast_004.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_006.bpse
[12:12:48.472] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:12:48.473] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:12:48.473] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/kaitangshou_hit_02.bpse
[12:12:48.473] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/dengpao.bpse
[12:12:48.474] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_shousuo_slow_001.bpse
[12:12:48.474] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/wunv_xuelian_skill_slow_002.bpse
[12:12:48.474] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_02.bpse
[12:12:48.475] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[12:12:48.475] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/shuihua_01.bpse
[12:12:48.475] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse
[12:12:48.475] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/yucun/heibaiwuchang_caidan_002.bpse

ERROR *****************************************************************************
[12:12:48.493] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx

ERROR *****************************************************************************
[12:12:48.514] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:12:48.514] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:12:48.514] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:12:48.514] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:12:48.514] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:12:48.514] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:12:48.514] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:12:48.515] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:12:48.515] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx
ERROR *****************************************************************************
[12:12:48.515] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:12:48.515] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:12:48.515] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:12:48.515] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:12:48.515] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:12:48.516] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:12:48.516] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:12:48.516] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:12:48.516] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:12:48.516] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:12:48.516] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:12:48.517] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.517] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.518] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.519] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:12:48.519] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.520] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.520] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.521] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.521] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.521] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.522] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.522] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.523] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.523] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.523] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.524] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.524] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.525] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.525] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:12:48.525] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.526] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.526] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.526] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.526] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.528] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.528] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.528] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.528] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.529] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.529] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.530] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.530] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.530] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:48.531] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:12:48.531] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:12:48.531] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:12:48.531] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:12:48.531] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:12:48.531] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:12:48.531] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:12:48.532] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:12:48.532] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:12:48.532] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:12:48.532] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:12:48.532] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:12:48.533] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[12:12:48.533] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx
ERROR *****************************************************************************
[12:12:48.533] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:12:48.533] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx

ERROR *****************************************************************************
[12:12:48.533] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:12:48.533] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:12:48.534] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_crystal.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_flow.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\
transparent_wave.nfx

ERROR *****************************************************************************
[12:12:48.535] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:12:48.536] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:12:48.536] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:12:48.536] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
ERROR *****************************************************************************
[12:12:48.536] M EffectCacheMgr ReleaseUnusedEffect path=shader\beach_terrain.nfx

ERROR *****************************************************************************
[12:12:48.536] M EffectCacheMgr ReleaseUnusedEffect path=shader\beach_terrain.nfx

ERROR *****************************************************************************
[12:12:48.536] M EffectCacheMgr ReleaseUnusedEffect path=shader\sea_beach.nfx

[12:12:48.538] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk


succeed!
[12:12:48.539] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[12:12:48.540] M [SCRIPT] 2024-09-29 12:12:50,403 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:12:48.662] M [SCRIPT] 2024-09-29 12:12:50,524 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:12:48.664] M [SCRIPT] 2024-09-29 12:12:50,526 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[12:12:48.772] M [SCRIPT] 2024-09-29 12:12:50,634 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(208, 208306, 1005)
[12:12:49.715] M [SCRIPT] 2024-09-29 12:12:51,577 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_change.csb, UIRankChange---------
[12:12:49.729] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.738] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.738] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.746] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.749] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.754] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.756] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.760] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.762] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.764] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.765] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.766] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.770] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.774] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.778] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.783] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.792] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.794] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.799] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.809] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.814] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.816] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.824] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:49.846] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.849] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.849] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.851] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.854] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.858] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:12:49.905] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:12:49.906] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:12:49.907] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:12:49.907] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:12:49.907] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:12:49.907] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:12:49.908] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:49.910] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:12:49.910] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:49.910] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:12:49.911] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:12:49.913] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:12:49.914] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:12:49.914] M [SCRIPT] 2024-09-29 12:12:51,777 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:12:49.918] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:12:49.925] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:12:49.926] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:12:49.926] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:12:49.926] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:12:49.926] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:12:49.965] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:12:50.004] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:12:50.005] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:12:50.041] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:12:50.104] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[12:12:53.534] M [SCRIPT] 2024-09-29 12:12:55,396 - Avatar - INFO - [52215461]
[GameLogic ] info.res=True
[12:12:53.877] M [SCRIPT] 2024-09-29 12:12:55,738 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[12:12:54.175] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:12:55.804] M [SCRIPT] 2024-09-29 12:12:57,665 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(209, 209311, 900)
[12:12:56.067] M [SCRIPT] 2024-09-29 12:12:57,930 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[12:12:56.165] M [SCRIPT] 2024-09-29 12:12:58,027 - crash_helper - INFO -
WorldArticle init_scene
[12:12:56.165] M [SCRIPT] 2024-09-29 12:12:58,027 - crash_helper - INFO - memory
info: 1131/7829
[12:12:56.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:12:56.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:12:56.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:12:56.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:12:56.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:12:56.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:12:56.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:12:56.166] M [SCRIPT] 2024-09-29 12:12:58,028 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[12:12:56.167] M [RENDER] can't find post effect config for custom_post_process
[12:12:56.167] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:56.168] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:56.168] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:56.168] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:56.168] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:56.168] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:56.168] M [RENDER] invalid post effect config, empty pass fxaa

[12:12:56.176] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:12:56.176] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:12:56.176] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

[12:12:56.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/p5/p5_light_001.bpse

ERROR *****************************************************************************
[12:12:56.178] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:56.179] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:56.179] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:56.180] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:56.180] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:56.180] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:56.180] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:12:56.185] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:56.186] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:56.186] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:12:56.187] M [RENDER] invalid post effect config, empty pass fxaa

ERROR *****************************************************************************
[12:12:56.191] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:56.192] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:56.192] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:56.192] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:56.192] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:56.192] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:56.193] M [RENDER] invalid post effect config, empty pass fxaa

[12:12:56.193] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:12:56.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[12:12:56.199] M [WORLD] custom render system already add to scene!

[12:12:56.202] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/guowang/candle_light_002.bpse

ERROR *****************************************************************************
[12:12:56.203] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:12:56.203] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:12:56.203] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:12:56.204] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:12:56.204] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:12:56.204] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:12:56.204] M [RENDER] invalid post effect config, empty pass fxaa
[12:12:56.206] M [SCRIPT] 2024-09-29 12:12:58,068 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:12:56.207] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:12:56.208] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:12:56.210] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:12:56.220] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:12:56.223] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:12:56.236] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim
[12:12:56.237] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:12:56.240] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:12:56.242] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:12:56.245] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:12:56.259] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:12:56.270] M [SCRIPT] 2024-09-29 12:12:58,132 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:56.283] M [SCRIPT] 2024-09-29 12:12:58,145 - NetService - INFO -
heart_back---gen_scene_tick
[12:12:57.448] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:12:57.448] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse

ERROR *****************************************************************************
[12:12:57.449] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:57.471] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:57.472] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:57.472] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:57.473] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:57.474] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:57.475] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:12:57.475] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:12:57.476] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

[12:12:58.146] M [SCRIPT] 2024-09-29 12:13:00,033 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/loading_hint_ani.csb, UIWaitingHint---------
[12:12:59.668] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:13:02.115] M [SCRIPT] 2024-09-29 12:13:04,003 - DevSTMgr - INFO -
_update_ping_timeout----(0, [1727586782734137])
[12:13:02.115] M [SCRIPT] 2024-09-29 12:13:04,003 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:13:09.155] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[12:13:09.165] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.172] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.174] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.177] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.178] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.179] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.182] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.185] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:13:09.186] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.189] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.190] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.193] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.195] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.196] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.197] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.202] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.204] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.209] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.212] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.219] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:13:09.222] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.238] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.241] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.242] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.243] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.244] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.244] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.247] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.249] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.250] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.254] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.255] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.259] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.261] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.262] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.263] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.266] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.268] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.269] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.271] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.274] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:13:09.275] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:13:09.293] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:13:09.308] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:13:12.471] M [SCRIPT] 2024-09-29 12:13:14,359 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[12:13:12.531] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[12:13:12.538] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[12:13:12.540] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[12:13:12.541] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[12:13:12.544] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[12:13:12.545] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[12:13:12.546] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[12:13:12.553] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[12:13:12.556] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[12:13:13.425] M [SCRIPT] 2024-09-29 12:13:15,312 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_rank_mode_entrance.csb,
UIHallRankMode---------
[12:13:14.425] M [SCRIPT] 2024-09-29 12:13:16,313 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_choice.csb, UIRankPick---------
[12:13:14.959] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:13:14.968] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:13:15.992] M [SCRIPT] 2024-09-29 12:13:15,967055 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zlib_decompress_obj::decompress:232 - INFO - decompress make
erro -5
[12:13:16.195] M [SCRIPT] 2024-09-29 12:13:18,081 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] start request_match_game, battle_count=240,
need_download=False
[12:13:16.195] M [SCRIPT] 2024-09-29 12:13:18,083 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=240,
need_download=False
[12:13:16.306] M [SCRIPT] 2024-09-29 12:13:18,194 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------

ERROR *****************************************************************************
[12:13:21.543] [CRASHHUNTER] Crashhunter post callback C:\Users\Admin\AppData\
Local\UniSDK\CrashDump\1.5.3\h55na\SCRIPT_ERROR_1727013435032_0_crash.zip, 0

[12:13:30.212] M [SCRIPT] 2024-09-29 12:13:32,099 - NetService - INFO -


is_disconnect1, (5, (0, 6, 4))
[12:13:31.911] M [SCRIPT] 2024-09-29 12:13:33,799 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------

WARNING
*****************************************************************************
[12:13:32.032] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:13:32.064] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:13:32.131] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:13:32.132] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile


[12:13:32.778] M [SCRIPT] 2024-09-29 12:13:34,666 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[12:13:35.780] M [SCRIPT] 2024-09-29 12:13:37,668 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.144.64', 20042, '', '', '', {'bgp_ip': '47.84.144.64',
'port': 20042, 'hostno': 1230500900, 'hostnum': 12305})
[12:13:35.780] M [SCRIPT] 2024-09-29 12:13:37,668 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.144.64', 20042, <common_pb2.EntityMailbox object
at 0x0000014832F704A0>, True, True, {'bgp_ip': '47.84.144.64', 'port': 20042,
'hostno': 1230500900, 'hostnum': 12305}, 1, 0)
[12:13:35.780] M [SCRIPT] 2024-09-29 12:13:37,668 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[12:13:35.782] M [SCRIPT] 2024-09-29 12:13:37,670 - NetService - INFO -
set_reconnect_indepent----------True
[12:13:35.782] M [SCRIPT] 2024-09-29 12:13:37,670 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[12:13:35.782] M [SCRIPT] 2024-09-29 12:13:37,670 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[12:13:35.782] M [SCRIPT] 2024-09-29 12:13:37,670 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[12:13:35.783] M [SCRIPT] 2024-09-29 12:13:37,671 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('66f8d8b6f916c74a88cacce3',
'47.84.144.64', 20042, 1, False, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1119, in set_bind_soul_info\n',
' File "nets\\netService.py", line 908, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 416, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 423, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 431, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 216, in connect_soul\n'])
[12:13:35.784] M [SCRIPT] 2024-09-29 12:13:37,672 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]use_three: (False, 9, True)
[12:13:35.784] M [SCRIPT] 2024-09-29 12:13:37,672 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]use_three: (False, 9, True)
[12:13:35.784] M [SCRIPT] 2024-09-29 12:13:37,672 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.64', 20042, '47.84.144.64', 20042, {'bgp_ip':
'47.84.144.64', 'port': 20042, 'hostno': 1230500900, 'hostnum': 12305}, True)
[12:13:35.784] M [SCRIPT] 2024-09-29 12:13:37,672 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]use_three: (False, 9, True)
[12:13:35.784] M [SCRIPT] 2024-09-29 12:13:37,672 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.64 port=20042
[12:13:35.784] M [SCRIPT] 2024-09-29 12:13:37,672 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe][bind_socket: connect] not support dc
[12:13:35.785] M [SCRIPT] 2024-09-29 12:13:37,673 - NetService - INFO -
set_reconnect_indepent----------True
[12:13:35.785] M [SCRIPT] 2024-09-29 12:13:35,785436 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:101 - INFO - set_kcp_version: 2
[12:13:35.785] M [SCRIPT] 2024-09-29 12:13:35,785775 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_m2:233 - INFO -
0 1
[12:13:35.785] M [SCRIPT] 2024-09-29 12:13:35,786001 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v3:65 - INFO - create_kcp_v3
[12:13:35.785] M [SCRIPT] 2024-09-29 12:13:35,786276 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 39484
[12:13:37.144] M [SCRIPT] 2024-09-29 12:13:39,032 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]we have success connected to gate server
[12:13:37.144] M [SCRIPT] 2024-09-29 12:13:39,032 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]enabling session encryption
[12:13:37.144] M [SCRIPT] 2024-09-29 12:13:37,133141 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[12:13:37.331] M [SCRIPT] 2024-09-29 12:13:39,219 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe][_send_session_key] seed=39442073, encrypt_time=6
[12:13:37.394] M [SCRIPT] 2024-09-29 12:13:39,282 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]session_key_ok seed=39442073
[12:13:37.394] M [SCRIPT] 2024-09-29 12:13:39,282 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]send connect_server request to ('47.84.144.64', 20042)
[12:13:37.394] M [SCRIPT] 2024-09-29 12:13:39,282 - AsioUdpGateClient - DEBUG -
[66f8e201f916c74a88caccfe]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[12:13:37.395] M [SCRIPT] 2024-09-29 12:13:37,395706 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[12:13:37.395] M [SCRIPT] 2024-09-29 12:13:37,395733 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[12:13:37.512] M [SCRIPT] 2024-09-29 12:13:39,400 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[12:13:37.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:13:37.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:13:37.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:13:37.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:13:37.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:13:37.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:13:37.513] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:13:37.514] M [SCRIPT] 2024-09-29 12:13:39,402 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:13:37.515] M [SCRIPT] 2024-09-29 12:13:39,403 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]receive connect_reply soul type=1
[12:13:37.515] M [SCRIPT] 2024-09-29 12:13:39,403 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[12:13:37.515] M [SCRIPT] 2024-09-29 12:13:39,403 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('66f8d8b6f916c74a88cacce3', '47.84.144.64', 20042, False)
[12:13:37.515] M [SCRIPT] 2024-09-29 12:13:39,403 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('66f8d8b6f916c74a88cacce3',
'47.84.144.64', 20042)
[12:13:37.515] M [SCRIPT] 2024-09-29 12:13:39,403 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.144.64', 20042)
[12:13:37.516] M [SCRIPT] 2024-09-29 12:13:39,404 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 823, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 855, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
855, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 263, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 543, in
connect_success\n', ' File "nets\\netService.py", line 1121, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:13:37.516] M [SCRIPT] 2024-09-29 12:13:39,404 - DevSTMgr - INFO -
set_ping_soul----True
[12:13:37.516] M [SCRIPT] 2024-09-29 12:13:39,404 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]set_default_owner: <entities.Avatar.Avatar object at
0x0000014868594210>
[12:13:37.528] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: fx_1
[12:13:37.529] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: end
[12:13:37.530] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:13:37.533] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:13:38.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:13:38.746] M [SCRIPT] 2024-09-29 12:13:40,633 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:13:38.748] M [SCRIPT] 2024-09-29 12:13:40,636 - crash_helper - INFO -
WorldCityCustom leave
[12:13:38.749] M [SCRIPT] 2024-09-29 12:13:40,637 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:13:38.752] M [SCRIPT] 2024-09-29 12:13:40,640 - crash_helper - INFO -
WorldMatchRoom show
[12:13:38.755] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:13:38.767] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[12:13:38.771] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[12:13:41.777] M [SCRIPT] 2024-09-29 12:13:43,619 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 4
[12:13:41.777] M [SCRIPT] 2024-09-29 12:13:43,619 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:13:41.778] M [SCRIPT] 2024-09-29 12:13:43,620 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[12:13:41.834] M [SCRIPT] 2024-09-29 12:13:43,676 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:13:41.856] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:13:41.906] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:13:41.924] M [SCRIPT] 2024-09-29 12:13:43,766 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x00000148195DDAB0>, False,
False)
[12:13:41.925] M [SCRIPT] 2024-09-29 12:13:43,767 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5cc92ff288fdc00e3bfba5bd'), 1)
[12:13:41.925] M [SCRIPT] 2024-09-29 12:13:43,767 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 0
[12:13:41.925] M [SCRIPT] 2024-09-29 12:13:43,767 - UseHero - INFO -
update_hero_model id -81
[12:13:41.926] M [SCRIPT] 2024-09-29 12:13:43,768 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5c680916d2907a923a95ed01'), 2)
[12:13:41.926] M [SCRIPT] 2024-09-29 12:13:43,768 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 1
[12:13:41.926] M [SCRIPT] 2024-09-29 12:13:43,768 - UseHero - INFO -
update_hero_model id -3
[12:13:41.927] M [SCRIPT] 2024-09-29 12:13:43,769 - UIRoomWait - INFO -
show_player_info----------(ObjectId('664c4ffb68765aae3baa2e39'), 2)
[12:13:41.927] M [SCRIPT] 2024-09-29 12:13:43,769 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 2
[12:13:41.927] M [SCRIPT] 2024-09-29 12:13:43,769 - UseHero - INFO -
update_hero_model id -3
[12:13:41.928] M [SCRIPT] 2024-09-29 12:13:43,770 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64945082903dbaa30917b12b'), 2)
[12:13:41.928] M [SCRIPT] 2024-09-29 12:13:43,770 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 3
[12:13:41.928] M [SCRIPT] 2024-09-29 12:13:43,770 - UseHero - INFO -
update_hero_model id -3
[12:13:41.930] M [SCRIPT] 2024-09-29 12:13:43,772 - UseHero - INFO -
start_update_hero_model -3
[12:13:41.930] M [SCRIPT] 2024-09-29 12:13:43,772 - UseHero - INFO -
update_hero_model id -3
[12:13:41.930] M [SCRIPT] 2024-09-29 12:13:43,772 - UseHero - INFO -
after_update_hero_model -3
[12:13:41.930] M [SCRIPT] 2024-09-29 12:13:43,772 - ChangeHero - INFO -
start_update uid2pid =====3, {ObjectId('5c680916d2907a923a95ed01'): 3,
ObjectId('664c4ffb68765aae3baa2e39'): 3, ObjectId('64945082903dbaa30917b12b'): 3},
64945082903dbaa30917b12b
[12:13:41.930] M [SCRIPT] 2024-09-29 12:13:43,772 - ChangeHero - INFO -
start_update ico_label =====3, {ObjectId('5c680916d2907a923a95ed01'): 3,
ObjectId('664c4ffb68765aae3baa2e39'): 3, ObjectId('64945082903dbaa30917b12b'): 3},
64945082903dbaa30917b12b
[12:13:41.934] M [SCRIPT] 2024-09-29 12:13:43,776 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[12:13:41.935] M [SCRIPT] 2024-09-29 12:13:43,776 - UIRoomWait - INFO -
show_player_info----------(ObjectId('664c4ffb68765aae3baa2e39'), 2)
[12:13:41.936] M [SCRIPT] 2024-09-29 12:13:43,778 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[12:13:41.936] M [SCRIPT] 2024-09-29 12:13:43,778 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64c78613847e7eefa7ed8c96'), 2)
[12:13:41.936] M [SCRIPT] 2024-09-29 12:13:43,778 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 4
[12:13:41.936] M [SCRIPT] 2024-09-29 12:13:43,778 - UseHero - INFO -
update_hero_model id -3
[12:13:41.939] M [SCRIPT] 2024-09-29 12:13:43,781 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_ban.csb, UIMatchBan---------
[12:13:41.951] M [SCRIPT] 2024-09-29 12:13:43,793 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:13:41.952] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:13:41.976] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:13:41.976] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[12:13:41.977] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[12:13:42.013] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:13:42.024] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:13:42.024] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:13:42.025] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:13:42.025] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:13:42.033] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:13:42.039] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yidhra/yidhra.gim
[12:13:42.040] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:13:42.061] M [AUDIO DEBUG] unload bank, ptr:14831d52420, bank name: killer_a
[12:13:42.074] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_guodong/h55_food_guodong_a.gim
[12:13:42.090] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_d_juesheng/
bo_d_juesheng.gim
[12:13:42.098] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yidhra_xintu/yidhra_xintu.gim
[12:13:42.112] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/dm65_survivor_m_bo.gim

ERROR *****************************************************************************
[12:13:42.116] M [WORLD] object model_29255 has parent DefaultScene already! it
can't be attach to another parent!

[12:13:42.117] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/boss/yidhra_xintu/yidhra_xintu_sickle.gim
[12:13:42.125] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_skill_xuyuan_001.bpse

ERROR *****************************************************************************
[12:13:42.125] M [WORLD] object model_29256 has parent DefaultScene already! it
can't be attach to another parent!

[12:13:42.133] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/guajian/h55_guajian_hztwy/h55_guajian_hztwy.gim
[12:13:42.135] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:13:42.139] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_mona/h55_pet_mona.gim
[12:13:42.139] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:13:42.139] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:13:42.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:13:42.147] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1_a.bpse
[12:13:42.147] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:13:42.154] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:13:42.155] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:13:42.155] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001a.bpse
[12:13:42.155] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:13:42.168] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/mengzhinvwu_load_001.bpse
[12:13:42.170] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_sph_001.gim
[12:13:42.176] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/mengzhinvwu_load_001.bpse
[12:13:42.298] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:13:42.300] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:13:42.301] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:13:42.308] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:13:42.311] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:13:48.777] M [AUDIO DEBUG] unload bank, ptr:14838ac9070, bank name:
download_gsdt_playlistmusic_2024pack2
[12:13:48.778] M [AUDIO DEBUG] unload bank, ptr:14838aca9d0, bank name:
download_gsdt_playlistmusic_2024pack1
[12:13:58.578] M [SCRIPT] 2024-09-29 12:14:00,420 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[12:14:00.663] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[12:14:00.668] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[12:14:03.279] M [SCRIPT] 2024-09-29 12:14:05,121 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x00000148195DDAB0>, False,
False)
[12:14:05.582] M [SCRIPT] 2024-09-29 12:14:07,424 - UIRoomWait - INFO -
show_note333----------(<ccs.ActionTimeline object at 0x00000148195DDAB0>, True)
[12:14:06.583] M [SCRIPT] 2024-09-29 12:14:08,425 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x00000148195DDAB0>
[12:14:06.678] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:14:06.679] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:14:06.679] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:14:06.679] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:14:06.679] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:14:06.679] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:14:06.679] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:14:06.681] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:14:06.681] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:14:06.682] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:14:06.682] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:14:06.684] M [SCRIPT] 2024-09-29 12:14:08,526 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:14:06.686] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:14:06.690] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:14:06.690] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:14:06.690] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:14:06.691] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:14:06.691] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:14:08.712] M [SCRIPT] 2024-09-29 12:14:10,554 - UseHero - INFO -
start_update_hero_model -25
[12:14:08.712] M [SCRIPT] 2024-09-29 12:14:10,554 - UseHero - INFO -
update_hero_model id -25
[12:14:08.712] M [SCRIPT] 2024-09-29 12:14:10,554 - UseHero - INFO -
after_update_hero_model -25
[12:14:08.712] M [SCRIPT] 2024-09-29 12:14:10,554 - ChangeHero - INFO -
start_update uid2pid =====25, {ObjectId('5c680916d2907a923a95ed01'): 3,
ObjectId('664c4ffb68765aae3baa2e39'): 3, ObjectId('64945082903dbaa30917b12b'): 3,
ObjectId('64c78613847e7eefa7ed8c96'): 3}, 664c4ffb68765aae3baa2e39
[12:14:08.714] M [SCRIPT] 2024-09-29 12:14:10,556 - ChangeHero - INFO -
start_update ico_label =====25, {ObjectId('5c680916d2907a923a95ed01'): 3,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'): 3,
ObjectId('64c78613847e7eefa7ed8c96'): 3}, 664c4ffb68765aae3baa2e39
[12:14:08.719] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_e_on/yxz_e_on.gim
[12:14:08.720] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:14:08.740] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:14:08.752] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:14:08.763] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pivot_painter\pbr_crystal_fade_pp.nfx, tech name: TShader.
[12:14:08.783] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_special_002.bpse
[12:14:08.787] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:14:08.793] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:14:08.793] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:14:08.793] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_special_003.bpse
[12:14:08.795] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\built_in\particle_system\particle_system.fx, tech name: TShader.

ERROR *****************************************************************************
[12:14:08.796] L [RENDER] Effect include file shader\built_in\particle_system\
particle_system.nfx.json is not found!

[12:14:08.802] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/separate/yongbing_ophnaib_zhanshi_special_003.gim
[12:14:08.805] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_004.gim
[12:14:08.807] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_006.gim
[12:14:08.810] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_007.gim
[12:14:08.812] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_001.bpse
[12:14:08.819] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_001.bpse
[12:14:08.819] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_003.bpse
[12:14:08.820] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_idle_001.gim
[12:14:08.821] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[12:14:08.824] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_idle_002.gim
[12:14:08.825] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_idle_003.gim
[12:14:08.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_003.bpse
[12:14:08.835] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_002.bpse
[12:14:08.837] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_002.bpse
[12:14:08.845] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:14:08.847] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/separate_dir/yxz_e_on/yxz_e_on_huzhou_m.gim
[12:14:08.850] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_yuetu/h55_pet_yuetu.gim
[12:14:10.045] M [SCRIPT] 2024-09-29 12:14:11,887 - UseHero - INFO -
request_use_hero_card, role_id -135
[12:14:10.045] M [SCRIPT] 2024-09-29 12:14:11,887 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x00000148195DDAB0>
[12:14:10.246] M [SCRIPT] 2024-09-29 12:14:12,087 - UseHero - INFO -
start_update_hero_model -135
[12:14:10.246] M [SCRIPT] 2024-09-29 12:14:12,088 - UseHero - INFO -
update_hero_model id -135
[12:14:10.246] M [SCRIPT] 2024-09-29 12:14:12,088 - UseHero - INFO -
after_update_hero_model -135
[12:14:10.246] M [SCRIPT] 2024-09-29 12:14:12,088 - ChangeHero - INFO -
start_update uid2pid =====135, {ObjectId('5c680916d2907a923a95ed01'): 3,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'): 3,
ObjectId('64c78613847e7eefa7ed8c96'): 3}, 64945082903dbaa30917b12b
[12:14:10.246] M [SCRIPT] 2024-09-29 12:14:12,088 - ChangeHero - INFO -
start_update ico_label =====135, {ObjectId('5c680916d2907a923a95ed01'): 3,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 3}, 64945082903dbaa30917b12b
[12:14:10.251] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:14:10.251] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:14:10.296] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:14:11.345] M [SCRIPT] 2024-09-29 12:14:13,187 - UseHero - INFO -
start_update_hero_model -139
[12:14:11.345] M [SCRIPT] 2024-09-29 12:14:13,187 - UseHero - INFO -
update_hero_model id -139
[12:14:11.345] M [SCRIPT] 2024-09-29 12:14:13,187 - UseHero - INFO -
after_update_hero_model -139
[12:14:11.345] M [SCRIPT] 2024-09-29 12:14:13,187 - ChangeHero - INFO -
start_update uid2pid =====139, {ObjectId('5c680916d2907a923a95ed01'): 3,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 3}, 5c680916d2907a923a95ed01
[12:14:11.345] M [SCRIPT] 2024-09-29 12:14:13,187 - ChangeHero - INFO -
start_update ico_label =====139, {ObjectId('5c680916d2907a923a95ed01'): 139,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 3}, 5c680916d2907a923a95ed01
[12:14:11.355] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/separate_dir/xf_e_peng/xf_e_peng.gim
[12:14:11.361] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_ex.fx, tech name: TShader.
[12:14:11.391] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:14:11.400] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:14:11.430] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_001.bpse
[12:14:11.433] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_001.bpse
[12:14:11.433] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_001a.bpse
[12:14:11.440] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_002.bpse
[12:14:11.441] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_002.bpse
[12:14:11.442] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_002a.bpse
[12:14:11.444] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_003.bpse
[12:14:11.449] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_002.gim
[12:14:11.452] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_001.gim
[12:14:11.453] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_003.gim
[12:14:11.458] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_008.gim
[12:14:11.459] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_003.bpse
[12:14:11.461] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_004.bpse
[12:14:11.465] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_004.bpse
[12:14:11.466] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_006.bpse
[12:14:11.467] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_004.gim
[12:14:11.469] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_005.gim
[12:14:11.470] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_006.bpse
[12:14:11.471] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_005.bpse
[12:14:11.473] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_005.bpse
[12:14:11.474] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_004.bpse
[12:14:11.475] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_appear_003.gim
[12:14:11.477] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_appear_004.gim
[12:14:11.478] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_appear_002.gim
[12:14:11.493] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_001.bpse
[12:14:11.501] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_001.bpse
[12:14:11.509] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_002.bpse
[12:14:11.511] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_001.gim
[12:14:11.513] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_002.gim
[12:14:11.515] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_003.gim
[12:14:11.517] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_004.gim
[12:14:11.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_005.gim
[12:14:11.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_006.gim
[12:14:11.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_007.gim
[12:14:11.538] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_003.bpse
[12:14:11.540] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_006.bpse
[12:14:11.541] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_001.bpse
[12:14:11.547] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/separate_dir/xf_e_peng/
xf_e_peng_qiu.gim
[12:14:11.563] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/separate_dir/xf_e_peng/
xf_e_peng_lingjin.gim
[12:14:11.570] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_xf/separate_dir/xf_e_peng/xf_e_peng_daoju.gim
[12:14:11.571] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_003.bpse
[12:14:11.584] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_003.bpse
[12:14:11.586] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_005.bpse
[12:14:11.604] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_007.bpse
[12:14:11.607] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_006.gim
[12:14:11.609] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_007.gim
[12:14:11.617] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_007.bpse
[12:14:11.620] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:14:11.622] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_qs/h55_guajian_qs.gim
[12:14:11.626] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_idle_001.bpse
[12:14:11.636] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_idle_001.gim
[12:14:11.638] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_idle_002.gim
[12:14:11.640] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_idle_003.gim
[12:14:11.641] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_idle_001.bpse
[12:14:11.645] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_mona/h55_pet_mona.gim
[12:14:11.695] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:14:11.709] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[12:14:11.711] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:14:12.684] M [AUDIO] -----Load wwise\survivor_vo_xf_gx.bnk succeed!
[12:14:16.895] M [SCRIPT] 2024-09-29 12:14:18,737 - UseHero - INFO -
start_update_hero_model -111
[12:14:16.895] M [SCRIPT] 2024-09-29 12:14:18,737 - UseHero - INFO -
update_hero_model id -111
[12:14:16.895] M [SCRIPT] 2024-09-29 12:14:18,737 - UseHero - INFO -
after_update_hero_model -111
[12:14:16.895] M [SCRIPT] 2024-09-29 12:14:18,737 - ChangeHero - INFO -
start_update uid2pid =====111, {ObjectId('5c680916d2907a923a95ed01'): 139,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 3}, 64c78613847e7eefa7ed8c96
[12:14:16.896] M [SCRIPT] 2024-09-29 12:14:18,738 - ChangeHero - INFO -
start_update ico_label =====111, {ObjectId('5c680916d2907a923a95ed01'): 139,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 111}, 64c78613847e7eefa7ed8c96
[12:14:16.907] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_girl/separate_dir/girl_e_niansui/girl_e_niansui.gim
[12:14:16.918] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:14:16.978] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_001.bpse
[12:14:16.988] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiaonvhai_niansui_idle_002.gim
[12:14:16.989] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiaonvhai_niansui_idle_003.gim
[12:14:16.991] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_001.bpse
[12:14:16.992] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_002.bpse
[12:14:16.994] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_002.bpse
[12:14:16.994] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_004.bpse
[12:14:16.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_004.bpse
[12:14:16.995] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_003.bpse
[12:14:16.996] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaonvhai_niansui_idle_003.bpse
[12:14:16.997] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/2024guoqing_table_001.bpse
[12:14:16.999] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex_mud.fx, tech name: TShader.
[12:14:17.005] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.nfx, tech name: TShader.
[12:14:17.007] L [AUDIO] -----Load wwise\survivor_girl.bnk succeed!
[12:14:17.008] L taojian, create event: /Event|Play_girl_emotion_water_3p, failed
to find proj
[12:14:17.012] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:14:17.014] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_girl/separate_dir/girl_e_niansui/girl_e_niansui_page.gim
[12:14:17.042] M [AUDIO] -----Load wwise\survivor_vo_girl_gx.bnk succeed!
[12:14:17.446] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:14:17.450] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:14:17.450] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:14:20.945] M [SCRIPT] 2024-09-29 12:14:22,787 - UseHero - INFO -
start_update_hero_model -14
[12:14:20.945] M [SCRIPT] 2024-09-29 12:14:22,787 - UseHero - INFO -
update_hero_model id -14
[12:14:20.945] M [SCRIPT] 2024-09-29 12:14:22,787 - UseHero - INFO -
after_update_hero_model -14
[12:14:20.945] M [SCRIPT] 2024-09-29 12:14:22,787 - ChangeHero - INFO -
start_update uid2pid =====14, {ObjectId('5c680916d2907a923a95ed01'): 139,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 111}, 64c78613847e7eefa7ed8c96
[12:14:20.946] M [SCRIPT] 2024-09-29 12:14:22,788 - ChangeHero - INFO -
start_update ico_label =====14, {ObjectId('5c680916d2907a923a95ed01'): 139,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 14}, 64c78613847e7eefa7ed8c96
[12:14:20.950] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/dm65_survivor_w_yiyaoshi_lv1.gi
m
[12:14:20.951] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:14:20.971] L [AUDIO] -----Load wwise\dwrg_showsur02.bnk succeed!
[12:14:20.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:14:20.988] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_inject/inject.gim

WARNING
*****************************************************************************
[12:14:20.998] M [RENDER] Device do not support texture shader/cube/dm65sky001.bmp
format R8G8B8, try to convert it to A8B8G8R8

[12:14:36.011] M [SCRIPT] 2024-09-29 12:14:37,854 - UseHero - INFO -


start_update_hero_model -85
[12:14:36.011] M [SCRIPT] 2024-09-29 12:14:37,854 - UseHero - INFO -
update_hero_model id -85
[12:14:36.011] M [SCRIPT] 2024-09-29 12:14:37,854 - UseHero - INFO -
after_update_hero_model -85
[12:14:36.011] M [SCRIPT] 2024-09-29 12:14:37,854 - ChangeHero - INFO -
start_update uid2pid =====85, {ObjectId('5c680916d2907a923a95ed01'): 139,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 14}, 5cc92ff288fdc00e3bfba5bd
[12:14:36.011] M [SCRIPT] 2024-09-29 12:14:37,854 - ChangeHero - INFO -
start_update ico_label =====85, {ObjectId('5c680916d2907a923a95ed01'): 139,
ObjectId('664c4ffb68765aae3baa2e39'): 25, ObjectId('64945082903dbaa30917b12b'):
135, ObjectId('64c78613847e7eefa7ed8c96'): 14}, 5cc92ff288fdc00e3bfba5bd
[12:14:36.019] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue.gim
[12:14:36.020] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:14:36.027] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[12:14:36.044] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[12:14:36.055] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[12:14:36.083] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_ajue_idle_001.bpse
[12:14:36.088] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_ajue_idle_001.bpse
[12:14:36.088] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_ajue_idle_002.bpse
[12:14:36.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_ajue_idle_002.bpse
[12:14:36.089] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_ajue_idle_003.bpse
[12:14:36.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_ajue_idle_003.bpse
[12:14:36.097] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_dangao/h55_food_dangao_a.gim
[12:14:36.114] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue_hair.gim
[12:14:36.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:14:36.120] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue_weapon.gim
[12:14:36.125] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_redqueen_e_yiwu/h55_guajian_redqueen_e_yiwu.gim
[12:14:36.129] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/redqueen_yiwu_idle_001.bpse
[12:14:36.130] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_wing_01.gim
[12:14:36.130] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:14:36.135] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_005.gim
[12:14:36.137] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_005a.gim
[12:14:36.139] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_idle_001.bpse

WARNING
*****************************************************************************
[12:14:36.145] M wyd: softbone bone057 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:14:36.145] M wyd: softbone bone055 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:14:36.145] M wyd: softbone bone053 have add_spring_chain multiple times bones
size = 1

[12:14:46.664] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/guajian/h55_guajian_yongheng/h55_guajian_yongheng.gim
[12:14:46.667] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:14:46.673] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/redqueen_yonghengzhisha_idle_001.bpse
[12:14:46.675] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yonghengzhisha_idle_003.gim
[12:14:46.677] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yonghengzhisha_idle_005.gim
[12:14:46.679] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yonghengzhisha_idle_001.gim
[12:14:46.680] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yonghengzhisha_idle_002.gim
[12:14:46.683] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yonghengzhisha_idle_004.gim
[12:14:46.685] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yonghengzhisha_idle_001.bpse
[12:14:46.689] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/redqueen_yonghengzhisha_idle_002.bpse
[12:14:46.690] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yonghengzhisha_idle_002.bpse
[12:14:55.613] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_redqueen_e_yiwu/h55_guajian_redqueen_e_yiwu.gim
[12:14:55.615] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_idle_001.bpse
[12:14:55.615] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_wing_01.gim
[12:14:55.618] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_005.gim
[12:14:55.619] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_005a.gim
[12:15:00.162] M [SCRIPT] 2024-09-29 12:15:02,004 - LogMgr - INFO - [copycat]
pre_start_battle
[12:15:00.677] M [SCRIPT] 2024-09-29 12:15:02,519 - LogMgr - INFO - [copycat]
pre_start_battle cb
[12:15:00.677] M [SCRIPT] 2024-09-29 12:15:02,519 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:15:00.685] M [SCRIPT] 2024-09-29 12:15:02,527 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:15:00.687] M [SCRIPT] 2024-09-29 12:15:02,529 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:15:04.730] M [SCRIPT] 2024-09-29 12:15:06,572 - LogMgr - INFO - [copycat]
init_battle_world
[12:15:04.730] M [SCRIPT] 2024-09-29 12:15:06,572 - LogMgr - INFO - [copycat]
_init_battle_world
[12:15:04.747] M [SCRIPT] 2024-09-29 12:15:06,589 - crash_helper - INFO -
WorldMatchRoom destroy
[12:15:04.747] M [SCRIPT] 2024-09-29 12:15:06,589 - crash_helper - INFO - memory
info: used: 1112
[12:15:04.757] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:15:04.763] M [WORLD] failed to active post effect with empty view

[12:15:04.764] M [SCRIPT] 2024-09-29 12:15:06,605 - crash_helper - INFO -


WorldCityCustom destroy
[12:15:04.764] M [SCRIPT] 2024-09-29 12:15:06,606 - crash_helper - INFO - memory
info: used: 1118

ERROR *****************************************************************************
[12:15:04.770] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:15:04.770] M [WORLD] GetPostEffectNodeMaterial can't find post effect

ERROR *****************************************************************************
[12:15:04.773] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:15:04.773] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:15:04.773] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:15:04.773] M [WORLD] invalid view, failed to find post effect

[12:15:04.773] M [SCRIPT] 2024-09-29 12:15:06,615 - game_init.py - INFO - xd_debug


use gpu skin
[12:15:04.773] M [SCRIPT] 2024-09-29 12:15:06,615 - crash_helper - INFO -
WorldFancy destroy
[12:15:04.773] M [SCRIPT] 2024-09-29 12:15:06,615 - crash_helper - INFO - memory
info: used: 1118

ERROR *****************************************************************************
[12:15:04.774] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:15:04.774] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:15:04.779] M [SCRIPT] 2024-09-29 12:15:06,621 - crash_helper - INFO -


WorldMatchRoomMB destroy
[12:15:04.779] M [SCRIPT] 2024-09-29 12:15:06,621 - crash_helper - INFO - memory
info: used: 1118

ERROR *****************************************************************************
[12:15:04.779] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:15:04.779] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:15:04.782] M [SCRIPT] 2024-09-29 12:15:06,624 - crash_helper - INFO -


WorldMatchRoomBJ destroy
[12:15:04.783] M [SCRIPT] 2024-09-29 12:15:06,625 - crash_helper - INFO - memory
info: used: 1118

ERROR *****************************************************************************
[12:15:04.783] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:15:04.783] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:15:04.785] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/survivor/xiaofangyuan_penghua_zhanshi_idle_001.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_02.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_ajue_idle_001.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_002.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_004.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[12:15:04.786] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1_a.bpse
[12:15:04.787] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_005.bpse
[12:15:04.787] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_001.bpse
[12:15:04.787] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_003.bpse
[12:15:04.787] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_idle_003.bpse
[12:15:04.787] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_007.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/2024guoqing_table_001.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_idle_002.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_003.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[12:15:04.788] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_001.bpse
[12:15:04.789] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_005.bpse
[12:15:04.789] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[12:15:04.789] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_idle_001.bpse
[12:15:04.789] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[12:15:04.789] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_002a.bpse
[12:15:04.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_2.bpse
[12:15:04.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_002.bpse
[12:15:04.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[12:15:04.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001a.bpse
[12:15:04.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[12:15:04.790] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_ajue_idle_002.bpse
[12:15:04.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[12:15:04.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/redqueen_yonghengzhisha_idle_001.bpse
[12:15:04.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[12:15:04.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_001.bpse
[12:15:04.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[12:15:04.791] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_idle_001.bpse
[12:15:04.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_004.bpse
[12:15:04.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/paoku_01.bpse
[12:15:04.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_special_003.bpse
[12:15:04.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_003.bpse
[12:15:04.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[12:15:04.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
[12:15:04.792] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaonvhai_niansui_idle_001.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/redqueen_yonghengzhisha_idle_002.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaonvhai_niansui_idle_004.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_006.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_006.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_3.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_special_002.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/mengzhinvwu_load_001.bpse
[12:15:04.793] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaonvhai_niansui_idle_002.bpse
[12:15:04.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/redqueen_yiwu_idle_001.bpse
[12:15:04.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse
[12:15:04.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_ajue_idle_003.bpse
[12:15:04.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaonvhai_niansui_idle_003.bpse
[12:15:04.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_001a.bpse
[12:15:04.794] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_003.bpse

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.804] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.805] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.806] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.806] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.806] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.806] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.806] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.806] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.807] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.808] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.808] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.808] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.808] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.808] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.809] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.809] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.809] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:15:04.809] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.809] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.809] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.810] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.810] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.810] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.810] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.810] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.810] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.810] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:04.811] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx
ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx

ERROR *****************************************************************************
[12:15:04.812] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_uv_clamp.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:15:04.813] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:15:04.814] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:15:04.814] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:15:04.814] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[12:15:04.814] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:15:04.814] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:15:04.814] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:15:04.814] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:15:04.815] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:15:04.815] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:15:04.815] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:15:04.815] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:15:04.815] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_ex.nfx

ERROR *****************************************************************************
[12:15:04.815] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_ex.nfx

ERROR *****************************************************************************
[12:15:04.815] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex_mud.nfx
[12:15:04.827] M [SCRIPT] 2024-09-29 12:15:06,669 - crash_helper - INFO -
WorldArticle destroy
[12:15:04.827] M [SCRIPT] 2024-09-29 12:15:06,669 - crash_helper - INFO - memory
info: used: 1118

ERROR *****************************************************************************
[12:15:04.827] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:15:04.827] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:15:04.830] M [SCRIPT] 2024-09-29 12:15:06,671 - crash_helper - INFO -


WorldDeduce destroy
[12:15:04.830] M [SCRIPT] 2024-09-29 12:15:06,672 - crash_helper - INFO - memory
info: used: 1118

ERROR *****************************************************************************
[12:15:04.830] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:15:04.830] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:15:04.835] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/scene/wait/tuilizhijing_light_01.bpse

ERROR *****************************************************************************
[12:15:04.839] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

[12:15:04.852] M [SCRIPT] 2024-09-29 12:15:06,694 - crash_helper - INFO -


WorldArticle destroy
[12:15:04.852] M [SCRIPT] 2024-09-29 12:15:06,694 - crash_helper - INFO - memory
info: used: 1067

ERROR *****************************************************************************
[12:15:04.852] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:15:04.852] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:15:04.945] M [SCRIPT] 2024-09-29 12:15:06,787 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:15:04.948] M [SCRIPT] 2024-09-29 12:15:06,790 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:15:04.948] M [SCRIPT] 2024-09-29 12:15:06,790 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:15:04.950] M [SCRIPT] 2024-09-29 12:15:06,792 - crash_helper - INFO -
WorldBattle init_scene
[12:15:04.950] M [SCRIPT] 2024-09-29 12:15:06,792 - crash_helper - INFO - memory
info: 1069/7829
[12:15:04.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:15:04.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:15:04.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:15:04.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:15:04.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:15:04.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:15:04.951] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:15:05.018] M [SCRIPT] 2024-09-29 12:15:06,859 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_hospital2/h55_hospital2.scn

ERROR *****************************************************************************
[12:15:05.019] M [RENDER] can't find post effect config for custom_post_process

[12:15:05.019] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:05.019] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:15:05.019] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:15:05.020] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:15:05.020] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:15:05.020] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:15:05.020] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:15:05.021] M [RENDER] Device do not support texture lut/happy_h55_hospital1.bmp
format R8G8B8, try to convert it to A8B8G8R8

[12:15:05.022] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh.nfx, tech name: OpenWorldTech.
[12:15:05.023] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[12:15:05.028] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/crow/crow.gim
[12:15:05.029] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[12:15:05.031] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse

WARNING
*****************************************************************************
[12:15:05.048] M [RENDER] Device do not support texture
scene/scene_battle/h55_hospital2/h55_hospital2_content/lightmap/atlas_4.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_hospital2/h55_hospital2_content/preload.scn

[12:15:05.053] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:05.073] M [RENDER] Device do not support texture
scene/scene_battle/h55_hospital2/h55_hospital2_content/lightmap/atlas_5.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_hospital2/h55_hospital2_content/preload.scn

[12:15:05.082] M [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/doorlight_02.bpse
[12:15:05.083] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:15:05.085] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:15:05.085] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:15:05.088] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:15:05.097] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[12:15:05.102] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_001.bpse
[12:15:05.106] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_002.bpse
[12:15:05.111] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse
[12:15:05.115] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_001.bpse
[12:15:05.116] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_002.bpse
[12:15:05.117] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_fangpi_001.bpse
[12:15:05.129] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_jump_001.bpse
[12:15:05.130] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_falling_001.bpse
[12:15:05.144] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_001.bpse
[12:15:05.145] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tudui/h55_pendant_tudui.gim
[12:15:05.158] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_002.bpse
[12:15:05.171] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_wenzi_002.bpse
[12:15:05.173] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_wenzi_001.bpse
[12:15:05.210] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:05.218] M [RENDER] Device do not support texture
shader/cube/happy_h55_hospital1_sky001_d.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_hospital2/h55_hospital2_content/preload.scn

[12:15:05.243] M [SCRIPT] 2024-09-29 12:15:07,085 - NetService - INFO -


heart_back---init_scene
[12:15:05.246] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse

WARNING
*****************************************************************************
[12:15:05.260] L [RENDER] Device do not support texture
scene/scene_battle/h55_hospital2/h55_hospital2_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(0,0)}

[12:15:05.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[12:15:05.305] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/burke/burke_console.gim
[12:15:05.316] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:15:05.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:15:05.343] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/hospital/caidan_xinlixuejia_screen_001.bpse
[12:15:05.344] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/caidan_xinlixuejia_screen_001.gim
[12:15:05.347] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/caidan_xinlixuejia_screen_002.gim
[12:15:05.355] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_camera.gim
[12:15:05.362] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[12:15:05.363] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim

WARNING
*****************************************************************************
[12:15:05.381] L [RENDER] Device do not support texture
scene/scene_battle/h55_hospital2/h55_hospital2_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_hospital2/h55_hospital2_content/0_0.scn

WARNING
*****************************************************************************
[12:15:05.405] L [RENDER] Device do not support texture
scene/scene_battle/h55_hospital2/h55_hospital2_content/lightmap/atlas_3.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_hospital2/h55_hospital2_content/0_0.scn

[12:15:05.415] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:05.455] L [RENDER] Device do not support texture
scene/scene_battle/h55_hospital2/h55_hospital2_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_hospital2/h55_hospital2_content/0_0.scn

[12:15:05.572] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/hospital/caidan_hua_1.bpse
[12:15:05.575] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:15:05.577] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:15:05.593] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:15:05.611] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[12:15:05.618] M [TJ_DEBUG] AddVegeGroup model_id:2133453913
base_model:0000014878897C50 file_path: scene\model\h55_hospital1\
h55_hospital_plant_a_02lod.gim lod_model:0000000000000000 lightmap:0000000000000000
encode_type: 5
[12:15:05.644] M [TJ_DEBUG] AddVegeGroup model_id:691508640
base_model:00000148786DE970 file_path: scene\model\h55_hospital1\
h55_hospital_plant_a_01lod.gim lod_model:0000000000000000 lightmap:0000000000000000
encode_type: 5
[12:15:05.675] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:15:05.682] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:15:05.684] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:15:05.687] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:15:05.687] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/luoye_001.bpse
[12:15:05.691] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/luoye_001.bpse
[12:15:05.701] L [AUDIO] -----Load wwise\survivor_01.bnk succeed!
[12:15:05.732] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.
[12:15:05.740] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:15:05.742] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_03.gim
[12:15:05.742] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:15:05.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:15:05.758] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[12:15:05.759] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:15:05.759] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.
[12:15:05.768] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:15:05.782] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:15:06.011] M [SCRIPT] 2024-09-29 12:15:07,853 - NetService - INFO -
heart_back---res_async
[12:15:06.027] M [SCRIPT] 2024-09-29 12:15:07,869 - NetService - INFO -
heart_back---res_async
[12:15:06.044] M [SCRIPT] 2024-09-29 12:15:07,886 - NetService - INFO -
heart_back---res_async
[12:15:06.166] M [SCRIPT] 2024-09-29 12:15:08,008 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:06.167] M [SCRIPT] 2024-09-29 12:15:08,009 - NetService - INFO -
heart_back---res_async
[12:15:06.174] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue.gim
[12:15:06.182] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[12:15:06.193] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[12:15:06.203] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[12:15:06.228] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_ajue_idle_001.bpse
[12:15:06.232] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_ajue_idle_001.bpse
[12:15:06.232] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_ajue_idle_002.bpse
[12:15:06.233] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_ajue_idle_002.bpse
[12:15:06.234] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_ajue_idle_003.bpse
[12:15:06.238] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_ajue_idle_003.bpse
[12:15:06.238] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_dangao/h55_food_dangao_a.gim
[12:15:06.251] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue_hair.gim

WARNING
*****************************************************************************
[12:15:06.258] M wyd: softbone bone057 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:06.258] M wyd: softbone bone055 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:06.258] M wyd: softbone bone053 have add_spring_chain multiple times bones
size = 1

[12:15:06.274] M [SCRIPT] 2024-09-29 12:15:08,116 - crash_helper - INFO -


battleplayerunit info pid cloth_id dec_id 85 8513 204
[12:15:06.280] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[12:15:06.288] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_redqueen_e_yiwu/h55_guajian_redqueen_e_yiwu.gim
[12:15:06.291] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/redqueen_yiwu_idle_001.bpse
[12:15:06.291] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_wing_01.gim
[12:15:06.291] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:15:06.295] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_005.gim
[12:15:06.298] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_005a.gim
[12:15:06.300] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_idle_001.bpse
[12:15:06.355] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_e_on/yxz_e_on.gim
[12:15:06.356] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:15:06.372] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:15:06.387] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pivot_painter\pbr_crystal_fade_pp.nfx, tech name: TShader.
[12:15:06.419] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_special_002.bpse
[12:15:06.421] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:15:06.425] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:15:06.425] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:15:06.425] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_special_003.bpse
[12:15:06.428] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\built_in\particle_system\particle_system.fx, tech name: TShader.
[12:15:06.431] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_003.gim
[12:15:06.436] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_004.gim
[12:15:06.437] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_006.gim
[12:15:06.439] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_007.gim
[12:15:06.442] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_001.bpse
[12:15:06.447] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_001.bpse
[12:15:06.447] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_003.bpse
[12:15:06.448] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_idle_001.gim
[12:15:06.448] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[12:15:06.451] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_idle_002.gim
[12:15:06.452] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_idle_003.gim
[12:15:06.457] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_003.bpse
[12:15:06.460] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_002.bpse
[12:15:06.462] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yongbing_ophnaib_idle_002.bpse
[12:15:06.470] M [SCRIPT] 2024-09-29 12:15:08,312 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 25 2542 -1
[12:15:06.471] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:15:06.472] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[12:15:06.472] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[12:15:06.477] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[12:15:06.477] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[12:15:06.478] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[12:15:06.478] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:15:06.480] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_on\yxz_e_on.gim anim:
kugi_harai event: start
[12:15:06.480] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_e_on\yxz_e_on.gim anim:
kugi_harai_self event: start
[12:15:06.481] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[12:15:06.483] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:15:06.483] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:15:06.487] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:15:06.488] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:15:06.488] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:15:06.488] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001a.bpse
[12:15:06.489] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:15:06.491] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:15:06.532] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:15:06.533] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:15:06.588] M [SCRIPT] 2024-09-29 12:15:08,430 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 135 13501 -1
[12:15:06.589] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:15:06.592] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai event:
start
[12:15:06.592] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai_self
event: start
[12:15:06.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:15:06.594] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:15:06.595] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[12:15:06.595] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[12:15:06.599] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:15:06.601] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/separate_dir/xf_e_peng/xf_e_peng.gim
[12:15:06.609] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_ex.fx, tech name: TShader.
[12:15:06.662] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_001.bpse
[12:15:06.664] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_001.bpse
[12:15:06.664] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_001a.bpse
[12:15:06.670] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_002.bpse
[12:15:06.672] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_002.bpse
[12:15:06.672] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_002a.bpse
[12:15:06.675] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_003.bpse
[12:15:06.678] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_002.gim
[12:15:06.681] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_001.gim
[12:15:06.683] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_003.gim
[12:15:06.692] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_008.gim
[12:15:06.693] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_003.bpse
[12:15:06.696] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_004.bpse
[12:15:06.699] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_004.bpse
[12:15:06.700] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_006.bpse
[12:15:06.700] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_004.gim
[12:15:06.701] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_005.gim
[12:15:06.703] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_006.bpse
[12:15:06.705] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_005.bpse
[12:15:06.707] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_005.bpse
[12:15:06.707] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_004.bpse
[12:15:06.708] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_appear_003.gim
[12:15:06.709] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_appear_004.gim
[12:15:06.711] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_appear_002.gim
[12:15:06.721] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_001.bpse
[12:15:06.729] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_001.bpse
[12:15:06.735] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_002.bpse
[12:15:06.737] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_001.gim
[12:15:06.739] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_002.gim
[12:15:06.740] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_003.gim
[12:15:06.741] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_004.gim
[12:15:06.745] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_005.gim
[12:15:06.748] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_006.gim
[12:15:06.753] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_zhanshi_idle_007.gim
[12:15:06.761] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_003.bpse
[12:15:06.763] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_006.bpse
[12:15:06.764] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_001.bpse
[12:15:06.769] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/separate_dir/xf_e_peng/
xf_e_peng_qiu.gim
[12:15:06.775] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/separate_dir/xf_e_peng/
xf_e_peng_lingjin.gim
[12:15:06.779] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_xf/separate_dir/xf_e_peng/xf_e_peng_daoju.gim
[12:15:06.780] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_003.bpse
[12:15:06.792] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_003.bpse
[12:15:06.793] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_005.bpse
[12:15:06.810] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_007.bpse
[12:15:06.812] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_006.gim
[12:15:06.813] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xiaofangyuan_penghua_idle_007.gim
[12:15:06.821] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_penghua_idle_007.bpse
[12:15:06.830] M [SCRIPT] 2024-09-29 12:15:08,673 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 139 13905 589
[12:15:06.842] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_xf\separate_dir\xf_e_peng\xf_e_peng.gim anim:
kugi_harai event: start
[12:15:06.842] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_xf\separate_dir\xf_e_peng\xf_e_peng.gim anim:
kugi_harai_self event: start
[12:15:06.845] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_mona/h55_pet_mona.gim
[12:15:06.849] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_qs/h55_guajian_qs.gim
[12:15:06.851] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_idle_001.bpse
[12:15:06.859] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_idle_001.gim
[12:15:06.860] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_idle_002.gim
[12:15:06.861] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_idle_003.gim
[12:15:06.862] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_idle_001.bpse
[12:15:06.869] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/dm65_survivor_w_yiyaoshi_lv1.gi
m
[12:15:06.889] M [SCRIPT] 2024-09-29 12:15:08,731 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 14 1425 -1
[12:15:06.892] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\dm65_survivor_w_yiyaoshi\dm65_survivor_w_yiyaoshi_lv1.gim anim:
kugi_harai event: start
[12:15:06.892] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\dm65_survivor_w_yiyaoshi\dm65_survivor_w_yiyaoshi_lv1.gim anim:
kugi_harai_self event: start
[12:15:06.894] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse
[12:15:06.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse

WARNING
*****************************************************************************
[12:15:06.907] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.918] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.919] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.920] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.921] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.922] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[12:15:06.923] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.924] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.925] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.926] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.927] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.928] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.929] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.930] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.931] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.932] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:15:06.933] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[12:15:06.977] M [SCRIPT] 2024-09-29 12:15:08,819 - NetService - INFO -


heart_back---gen_scene_tick
[12:15:06.987] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:15:07.004] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:15:07.009] M [SCRIPT] 2024-09-29 12:15:08,851 - NetService - INFO -
heart_back---res_async
[12:15:07.011] M [SCRIPT] 2024-09-29 12:15:08,853 - NetService - INFO -
heart_back---res_async
[12:15:07.013] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim

ERROR *****************************************************************************
[12:15:07.014] M [WORLD] scene.set_lod_interval is deprecated

[12:15:07.017] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\sun_flare_new.fx, tech name: TShader.

ERROR *****************************************************************************
[12:15:07.028] M [WORLD] scene.set_lod_interval is deprecated

[12:15:07.036] M [SCRIPT] 2024-09-29 12:15:08,878 - NetService - INFO -


heart_back---gen_scene_tick
[12:15:07.043] M [SCRIPT] 2024-09-29 12:15:08,885 - NetService - INFO -
heart_back---res_async
[12:15:07.049] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[12:15:07.083] M [SCRIPT] 2024-09-29 12:15:08,925 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.134] M [SCRIPT] 2024-09-29 12:15:08,975 - NetService - INFO -
heart_back---res_async
[12:15:07.134] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:15:07.138] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/redqueen_mirror.gim
[12:15:07.139] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:15:07.148] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_plane_002.gim
[12:15:07.150] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_plane_003.gim
[12:15:07.152] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_004.gim
[12:15:07.156] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_006.gim
[12:15:07.158] M [SCRIPT] 2024-09-29 12:15:09,000 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[12:15:07.158] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_plane_001.gim
[12:15:07.160] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_001.gim
[12:15:07.162] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_002.gim
[12:15:07.163] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_002a.gim
[12:15:07.165] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_circle_003.gim
[12:15:07.166] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_yiwu_plane_004.gim
[12:15:07.166] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_zwritedisable.fx, tech name: TShader.
[12:15:07.177] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zhoushushi_xiangdao_appear_001.gim
[12:15:07.177] M [SCRIPT] 2024-09-29 12:15:09,020 - UIBattleBase - INFO - init ui
components now!!!!
[12:15:07.182] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:15:07.324] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:15:07.367] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:15:07.469] M [SCRIPT] 2024-09-29 12:15:09,311 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[12:15:07.476] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:15:07.485] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue_weapon.gim

WARNING
*****************************************************************************
[12:15:07.514] M wyd: softbone bone057 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:07.514] M wyd: softbone bone055 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:07.514] M wyd: softbone bone053 have add_spring_chain multiple times bones
size = 1

[12:15:07.518] M [SCRIPT] 2024-09-29 12:15:09,360 - crash_helper - INFO -


battleplayerunit info pid cloth_id dec_id 41 8513 None
[12:15:07.520] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[12:15:07.532] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue_mirror.gim
[12:15:07.540] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_ajue_idle_004.bpse
[12:15:07.541] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue_mirror01.gim
[12:15:07.544] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_ajue_plane_003.gim
[12:15:07.546] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_ajue_plane_002.gim
[12:15:07.548] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_ajue_idle_004.bpse
[12:15:07.550] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yanhua2022_shouchi.bpse
[12:15:07.555] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yanhua/h55_guajian_yanhua.gim

WARNING
*****************************************************************************
[12:15:07.574] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 1

[12:15:07.578] M [SCRIPT] 2024-09-29 12:15:09,420 - crash_helper - INFO -


battleplayerunit info pid cloth_id dec_id 40 None None
[12:15:07.610] M [SCRIPT] 2024-09-29 12:15:09,452 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 38 2542 None
[12:15:07.624] M [SCRIPT] 2024-09-29 12:15:09,465 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 38 13501 None
[12:15:07.641] M [SCRIPT] 2024-09-29 12:15:09,482 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 38 13905 None
[12:15:07.653] M [SCRIPT] 2024-09-29 12:15:09,495 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 38 1425 None

WARNING
*****************************************************************************
[12:15:07.659] M wyd: softbone bone057 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:07.659] M wyd: softbone bone057 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:07.659] M wyd: softbone bone055 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:07.659] M wyd: softbone bone055 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:07.659] M wyd: softbone bone053 have add_spring_chain multiple times bones
size = 1

WARNING
*****************************************************************************
[12:15:07.659] M wyd: softbone bone053 have add_spring_chain multiple times bones
size = 1

[12:15:07.660] M [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/fx_empty.gim
[12:15:07.670] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/separate_dir/yxz_e_on/yxz_e_on_huzhou.gim
[12:15:07.674] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/separate_dir/yxz_e_on/yxz_e_on_huzhou_m.gim
[12:15:07.677] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_inject/inject.gim

WARNING
*****************************************************************************
[12:15:07.692] M [RENDER] Device do not support texture shader/cube/dm65sky001.bmp
format R8G8B8, try to convert it to A8B8G8R8

[12:15:07.703] M [SCRIPT] 2024-09-29 12:15:09,545 - NetService - INFO -


heart_back---gen_scene_tick
[12:15:07.713] M [SCRIPT] 2024-09-29 12:15:09,555 - NetService - INFO -
heart_back---res_async
[12:15:07.713] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:15:07.719] M [SCRIPT] 2024-09-29 12:15:09,561 - NetService - INFO -
heart_back---res_async
[12:15:07.722] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_xf/separate_dir/xf_e_peng/xf_e_peng_qiu.gim
[12:15:07.722] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_deform.fx, tech name: TShader.
[12:15:07.728] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:15:07.732] M [SCRIPT] 2024-09-29 12:15:09,574 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:15:07.735] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:15:07.735] M [NxParticle] Readding instance to simulation.

[12:15:07.741] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\turbulence_model.fx, tech name: TShader.
[12:15:07.744] M [SCRIPT] 2024-09-29 12:15:09,586 - NetService - INFO -
heart_back---res_async
[12:15:07.744] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_002.bpse
[12:15:07.745] M [SCRIPT] 2024-09-29 12:15:09,587 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.757] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_002.bpse
[12:15:07.760] M [SCRIPT] 2024-09-29 12:15:09,602 - NetService - INFO -
heart_back---res_async
[12:15:07.761] M [SCRIPT] 2024-09-29 12:15:09,603 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.777] M [SCRIPT] 2024-09-29 12:15:09,619 - NetService - INFO -
heart_back---res_async
[12:15:07.777] M [SCRIPT] 2024-09-29 12:15:09,619 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.795] M [SCRIPT] 2024-09-29 12:15:09,637 - NetService - INFO -
heart_back---res_async
[12:15:07.795] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_skill_sign_004.bpse
[12:15:07.795] M [SCRIPT] 2024-09-29 12:15:09,637 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.796] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_mirror_model_obj_004.gim
[12:15:07.798] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_skill_sign_004.bpse
[12:15:07.799] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_skill_sign_004a.bpse
[12:15:07.800] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_ajue/redqueen_e_ajue_mirror02.gim
[12:15:07.801] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/redqueen_ajue_plane_004.gim
[12:15:07.802] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_skill_sign_004a.bpse
[12:15:07.811] M [SCRIPT] 2024-09-29 12:15:09,653 - NetService - INFO -
heart_back---res_async
[12:15:07.812] M [SCRIPT] 2024-09-29 12:15:09,654 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.827] M [SCRIPT] 2024-09-29 12:15:09,669 - NetService - INFO -
heart_back---res_async
[12:15:07.828] M [SCRIPT] 2024-09-29 12:15:09,670 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.832] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/redqueen.gim
[12:15:07.844] M [SCRIPT] 2024-09-29 12:15:09,686 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.861] M [SCRIPT] 2024-09-29 12:15:09,703 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.877] M [SCRIPT] 2024-09-29 12:15:09,720 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.894] M [SCRIPT] 2024-09-29 12:15:09,736 - NetService - INFO -
heart_back---res_async
[12:15:07.895] M [SCRIPT] 2024-09-29 12:15:09,737 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.911] M [SCRIPT] 2024-09-29 12:15:09,753 - NetService - INFO -
heart_back---res_async
[12:15:07.911] M [SCRIPT] 2024-09-29 12:15:09,753 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.928] M [SCRIPT] 2024-09-29 12:15:09,770 - NetService - INFO -
heart_back---res_async
[12:15:07.928] M [SCRIPT] 2024-09-29 12:15:09,770 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.945] M [SCRIPT] 2024-09-29 12:15:09,787 - NetService - INFO -
heart_back---res_async
[12:15:07.945] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:15:07.945] M [SCRIPT] 2024-09-29 12:15:09,787 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.948] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:15:07.949] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:15:07.950] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[12:15:07.961] M [SCRIPT] 2024-09-29 12:15:09,803 - NetService - INFO -
heart_back---res_async
[12:15:07.961] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:15:07.962] M [SCRIPT] 2024-09-29 12:15:09,803 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.965] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:15:07.977] M [SCRIPT] 2024-09-29 12:15:09,819 - NetService - INFO -
heart_back---res_async
[12:15:07.977] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:15:07.977] M [SCRIPT] 2024-09-29 12:15:09,819 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:07.978] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[12:15:07.981] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:15:07.995] M [SCRIPT] 2024-09-29 12:15:09,836 - NetService - INFO -
heart_back---res_async
[12:15:07.996] M [SCRIPT] 2024-09-29 12:15:09,837 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.011] M [SCRIPT] 2024-09-29 12:15:09,853 - NetService - INFO -
heart_back---res_async
[12:15:08.012] M [SCRIPT] 2024-09-29 12:15:09,853 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.016] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/h55_survivor_m_yxz_lv1.gim
[12:15:08.028] M [SCRIPT] 2024-09-29 12:15:09,870 - NetService - INFO -
heart_back---res_async
[12:15:08.028] M [SCRIPT] 2024-09-29 12:15:09,870 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.044] M [SCRIPT] 2024-09-29 12:15:09,886 - NetService - INFO -
heart_back---res_async
[12:15:08.044] M [SCRIPT] 2024-09-29 12:15:09,886 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.052] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_e_on/
yxz_e_on_show.gim
[12:15:08.055] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_appear_002.bpse
[12:15:08.061] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_appear_001.bpse
[12:15:08.061] M [SCRIPT] 2024-09-29 12:15:09,903 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_appear_003.gim
[12:15:08.067] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_010.gim
[12:15:08.068] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.nfx, tech name: TShader.
[12:15:08.070] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_appear_004.gim
[12:15:08.071] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.nfx, tech name: TShader.
[12:15:08.075] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_appear_005.gim
[12:15:08.077] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_special_001.bpse
[12:15:08.079] M [SCRIPT] 2024-09-29 12:15:09,921 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.087] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_001.gim
[12:15:08.094] M [SCRIPT] 2024-09-29 12:15:09,936 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.100] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_012.gim
[12:15:08.104] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_ophnaib_zhanshi_special_013.gim
[12:15:08.107] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_special_004.bpse
[12:15:08.108] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_ophnaib_zhanshi_appear_xd.bpse
[12:15:08.111] M [SCRIPT] 2024-09-29 12:15:09,953 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.115] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_e_xd/
yxz_e_xd_show.gim
[12:15:08.128] M [SCRIPT] 2024-09-29 12:15:09,970 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.141] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yongbing_xd_zhanshi_appear_001.bpse
[12:15:08.144] M [SCRIPT] 2024-09-29 12:15:09,986 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.145] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_001.gim
[12:15:08.149] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_002.gim
[12:15:08.151] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_004.gim
[12:15:08.153] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_005.gim
[12:15:08.155] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_006.gim
[12:15:08.156] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_008.gim
[12:15:08.161] M [SCRIPT] 2024-09-29 12:15:10,003 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.163] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_011.gim
[12:15:08.167] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_021.gim
[12:15:08.169] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_023.gim
[12:15:08.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_013.gim
[12:15:08.178] M [SCRIPT] 2024-09-29 12:15:10,020 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.180] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_015.gim
[12:15:08.181] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_020.gim
[12:15:08.183] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_016.gim
[12:15:08.185] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_022.gim
[12:15:08.186] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_014.gim
[12:15:08.193] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/yongbing_xd_zhanshi_019.gim
[12:15:08.195] M [SCRIPT] 2024-09-29 12:15:10,037 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.211] M [SCRIPT] 2024-09-29 12:15:10,053 - NetService - INFO -
heart_back---res_async
[12:15:08.211] M [SCRIPT] 2024-09-29 12:15:10,053 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.212] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_e_xd/
yxz_e_xd_changjing.gim
[12:15:08.227] M [SCRIPT] 2024-09-29 12:15:10,069 - NetService - INFO -
heart_back---res_async
[12:15:08.228] M [SCRIPT] 2024-09-29 12:15:10,070 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.244] M [SCRIPT] 2024-09-29 12:15:10,086 - NetService - INFO -
heart_back---res_async
[12:15:08.244] M [SCRIPT] 2024-09-29 12:15:10,087 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.247] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_ghost/npc_deluosi_ghost.gim
[12:15:08.262] M [SCRIPT] 2024-09-29 12:15:10,103 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.272] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:15:08.276] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:15:08.277] M [SCRIPT] 2024-09-29 12:15:10,119 - NetService - INFO -
heart_back---res_async
[12:15:08.277] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:15:08.277] M [SCRIPT] 2024-09-29 12:15:10,119 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.278] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_004.gim
[12:15:08.282] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_003.gim
[12:15:08.284] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:15:08.294] M [SCRIPT] 2024-09-29 12:15:10,136 - NetService - INFO -
heart_back---res_async
[12:15:08.294] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:15:08.295] M [SCRIPT] 2024-09-29 12:15:10,137 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.298] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_001.gim
[12:15:08.301] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_002.gim
[12:15:08.303] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:15:08.311] M [SCRIPT] 2024-09-29 12:15:10,153 - NetService - INFO -
heart_back---res_async
[12:15:08.311] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:15:08.311] M [SCRIPT] 2024-09-29 12:15:10,153 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.316] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:15:08.327] M [SCRIPT] 2024-09-29 12:15:10,169 - NetService - INFO -
heart_back---res_async
[12:15:08.328] M [SCRIPT] 2024-09-29 12:15:10,170 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.344] M [SCRIPT] 2024-09-29 12:15:10,186 - NetService - INFO -
heart_back---res_async
[12:15:08.344] M [SCRIPT] 2024-09-29 12:15:10,186 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.360] M [SCRIPT] 2024-09-29 12:15:10,202 - NetService - INFO -
heart_back---res_async
[12:15:08.361] M [SCRIPT] 2024-09-29 12:15:10,203 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.377] M [SCRIPT] 2024-09-29 12:15:10,219 - NetService - INFO -
heart_back---res_async
[12:15:08.378] M [SCRIPT] 2024-09-29 12:15:10,220 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.394] M [SCRIPT] 2024-09-29 12:15:10,236 - NetService - INFO -
heart_back---res_async
[12:15:08.394] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_003.bpse
[12:15:08.395] M [SCRIPT] 2024-09-29 12:15:10,237 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:15:08.401] L can not find subsystem.
[TRACEBACK] [WORLD] Create sfx asynchronously called by script:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_003.pse

[12:15:08.401] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_003.bpse
[12:15:08.403] L [AUDIO] -----Load wwise\survivor_xfy.bnk succeed!
[12:15:08.411] M [SCRIPT] 2024-09-29 12:15:10,253 - NetService - INFO -
heart_back---res_async
[12:15:08.411] M [SCRIPT] 2024-09-29 12:15:10,253 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.418] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/h55_survivor_m_xf.gim
[12:15:08.427] M [SCRIPT] 2024-09-29 12:15:10,270 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.444] M [SCRIPT] 2024-09-29 12:15:10,286 - NetService - INFO -
heart_back---res_async
[12:15:08.444] M [SCRIPT] 2024-09-29 12:15:10,286 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.461] M [SCRIPT] 2024-09-29 12:15:10,303 - NetService - INFO -
heart_back---res_async
[12:15:08.461] M [SCRIPT] 2024-09-29 12:15:10,303 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.467] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_xf/separate_dir/xf_e_peng/
xf_e_peng_popcorn.gim
[12:15:08.468] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.nfx, tech name: TShader.
[12:15:08.478] M [SCRIPT] 2024-09-29 12:15:10,319 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.494] M [SCRIPT] 2024-09-29 12:15:10,336 - NetService - INFO -
heart_back---res_async
[12:15:08.494] M [SCRIPT] 2024-09-29 12:15:10,336 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.511] M [SCRIPT] 2024-09-29 12:15:10,353 - NetService - INFO -
heart_back---res_async
[12:15:08.511] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001.bpse
[12:15:08.511] M [SCRIPT] 2024-09-29 12:15:10,353 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.516] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_004.gim
[12:15:08.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001.bpse
[12:15:08.527] M [SCRIPT] 2024-09-29 12:15:10,370 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.527] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001a.bpse
[12:15:08.533] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001b.bpse
[12:15:08.535] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_002.gim
[12:15:08.535] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:15:08.539] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_001.gim
[12:15:08.541] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_008.gim
[12:15:08.541] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[12:15:08.544] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_007.gim
[12:15:08.545] M [SCRIPT] 2024-09-29 12:15:10,386 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.549] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_011.gim
[12:15:08.555] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_012.gim
[12:15:08.556] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_001.gim
[12:15:08.558] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_002.gim
[12:15:08.561] M [SCRIPT] 2024-09-29 12:15:10,403 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.567] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001a.bpse
[12:15:08.576] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001d.bpse
[12:15:08.578] M [SCRIPT] 2024-09-29 12:15:10,420 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.582] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001c.bpse
[12:15:08.594] M [SCRIPT] 2024-09-29 12:15:10,436 - NetService - INFO -
heart_back---res_async
[12:15:08.594] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_001.bpse
[12:15:08.594] M [SCRIPT] 2024-09-29 12:15:10,436 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.595] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shuangguimoshi_paowuxian_001.gim
[12:15:08.596] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_001.bpse
[12:15:08.611] M [SCRIPT] 2024-09-29 12:15:10,453 - NetService - INFO -
heart_back---res_async
[12:15:08.611] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001.bpse
[12:15:08.611] M [SCRIPT] 2024-09-29 12:15:10,453 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.613] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_shouqi_004.gim
[12:15:08.614] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\sfx_spr.fx, tech name: TShader.
[12:15:08.623] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_shouqi_002.gim

WARNING
*****************************************************************************
[12:15:08.625] L can not find subsystem.
[TRACEBACK] [WORLD] Create sfx asynchronously called by script:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001.pse
[12:15:08.625] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001.bpse
[12:15:08.628] M [SCRIPT] 2024-09-29 12:15:10,470 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.629] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001a.bpse
[12:15:08.634] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001b.bpse
[12:15:08.635] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_shouqi_003.gim
[12:15:08.644] M [SCRIPT] 2024-09-29 12:15:10,486 - NetService - INFO -
heart_back---res_async
[12:15:08.644] M [SCRIPT] 2024-09-29 12:15:10,486 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.661] M [SCRIPT] 2024-09-29 12:15:10,503 - NetService - INFO -
heart_back---res_async
[12:15:08.662] M [SCRIPT] 2024-09-29 12:15:10,504 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.677] M [SCRIPT] 2024-09-29 12:15:10,519 - NetService - INFO -
heart_back---res_async
[12:15:08.678] M [SCRIPT] 2024-09-29 12:15:10,520 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.695] M [SCRIPT] 2024-09-29 12:15:10,537 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.710] M [SCRIPT] 2024-09-29 12:15:10,552 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.728] M [SCRIPT] 2024-09-29 12:15:10,570 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:08.744] M [SCRIPT] 2024-09-29 12:15:10,586 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[12:15:08.745] M [SCRIPT] 2024-09-29 12:15:10,587 - NetService - INFO -
heart_back---gen_scene_tick
[12:15:24.511] M [AUDIO DEBUG] unload bank, ptr:148014471f0, bank name:
killer_vo_joseph
[12:15:28.630] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:15:28.632] M [SCRIPT] 2024-09-29 12:15:30,474 - NetService - INFO -
heart_back---init_scene_ex
[12:15:28.653] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[12:15:28.711] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:15:28.720] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:15:31.745] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_001.bpse
[12:15:31.745] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:15:31.747] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_appear_xd.bpse
[12:15:31.747] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001a.bpse
[12:15:31.747] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001b.bpse
[12:15:31.747] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001a.bpse
[12:15:31.747] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_004.bpse
[12:15:31.747] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_001.bpse
[12:15:31.748] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:15:31.749] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_001.bpse
[12:15:31.749] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_003.bpse
[12:15:31.749] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_001.bpse
[12:15:31.749] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yanhua2022_shouchi.bpse
[12:15:31.750] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001d.bpse
[12:15:31.750] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_002.bpse
[12:15:31.750] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_appear_002.bpse
[12:15:31.750] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_special_001.bpse
[12:15:31.750] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_fangpi_001.bpse
[12:15:31.751] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_003.bpse
[12:15:31.751] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001b.bpse
[12:15:31.751] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001c.bpse
[12:15:31.751] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[12:15:31.751] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_005.bpse
[12:15:31.752] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:15:31.752] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_002a.bpse
[12:15:31.752] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_002.bpse
[12:15:31.753] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[12:15:31.753] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001a.bpse
[12:15:31.753] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_appear_001.bpse
[12:15:31.753] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:15:31.753] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_001.bpse
[12:15:31.753] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_001.bpse
[12:15:31.753] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:15:31.754] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:15:31.754] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_special_003.bpse
[12:15:31.754] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_special_004.bpse
[12:15:31.754] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:15:31.754] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001a.bpse
[12:15:31.754] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_idle_special_006.bpse
[12:15:31.754] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_xd_zhanshi_appear_001.bpse
[12:15:31.755] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_zhanshi_special_002.bpse
[12:15:31.755] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_002.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_wenzi_001.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_falling_001.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/hospital/caidan_xinlixuejia_screen_001.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_wenzi_002.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_001a.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_jump_001.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_002.bpse
[12:15:31.756] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_zhanshi_appear_003.bpse

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:31.759] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:15:31.760] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx
ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\
manual_lightmap_ex.nfx

ERROR *****************************************************************************
[12:15:31.761] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:15:31.762] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_deform.nfx

[12:15:31.763] M [SCRIPT] 2024-09-29 12:15:33,605 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[12:15:31.797] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:15:31.847] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:15:32.064] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:32.713] M [NxParticle] Readding instance to simulation.

[12:15:32.733] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\fur_ex.fx, tech name: TShader.
[12:15:32.760] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:15:33.414] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:15:33.423] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pivot_painter\pbr_crystal_fade_pp.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:33.613] M [NxParticle] Readding instance to simulation.
[12:15:33.614] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\gem.fx, tech name: TShader.
[12:15:33.618] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[12:15:33.626] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:33.696] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:15:33.880] M [NxParticle] Readding instance to simulation.

[12:15:34.164] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:15:34.563] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:15:34.897] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:15:35.079] M [NxParticle] Readding instance to simulation.

[12:15:35.330] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low.fx, tech name: TShader.
[12:15:38.504] M [AUDIO] -----Load wwise\killer_redqueen.bnk succeed!
[12:15:39.939] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.

WARNING
*****************************************************************************
[12:15:40.233] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:15:40.498] M [NxParticle] Readding instance to simulation.

[12:15:41.262] M [SCRIPT] 2024-09-29 12:15:43,104 - RootMotionComponent - DEBUG -


[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:15:41.265] M [SCRIPT] 2024-09-29 12:15:43,107 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:15:41.294] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:15:41.297] M [SCRIPT] 2024-09-29 12:15:43,139 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:15:41.298] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:15:41.298] M [SCRIPT] 2024-09-29 12:15:43,140 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:15:43.012] M [SCRIPT] 2024-09-29 12:15:44,854 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:15:43.013] M [SCRIPT] 2024-09-29 12:15:44,855 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:15:44.061] M [SCRIPT] 2024-09-29 12:15:45,903 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:15:44.062] M [SCRIPT] 2024-09-29 12:15:45,904 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:15:47.128] M [SCRIPT] 2024-09-29 12:15:48,969 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:15:47.128] M [SCRIPT] 2024-09-29 12:15:48,970 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:15:47.198] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:15:47.250] M [AUDIO] -----Load wwise\killer_vo_redqueen.bnk succeed!
[12:15:47.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:15:48.449] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:15:48.473] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_ghost.fx, tech name: TShader.
[12:15:54.928] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/empty.bpse
[12:15:54.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[12:15:56.912] M [SCRIPT] 2024-09-29 12:15:58,754 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:15:56.912] M [SCRIPT] 2024-09-29 12:15:58,754 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:16:01.716] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_003.bpse
[12:16:01.721] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_deform.fx, tech name: TShader.

ERROR *****************************************************************************
[12:16:01.731] M [AUDIO] start audio event failed, path: survivor_xfy/Event|
Play_m_quanshu_skill_paowuxian_003_sfx_3p

ERROR *****************************************************************************
[12:16:01.930] M [AUDIO] PauseEvent error, eventName:
Play_m_quanshu_skill_paowuxian_003_sfx_3p

[12:16:01.930] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/pendant/xiaofangyuan_quanshu_skill_luodi_001.bpse
[12:16:01.936] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_001.gim
[12:16:01.938] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_002.gim
WARNING
*****************************************************************************
[12:16:01.946] L can not find subsystem.
[TRACEBACK] [WORLD] Create sfx asynchronously called by script:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001.sfx

[12:16:01.946] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/pendant/xiaofangyuan_quanshu_skill_luodi_001.bpse
[12:16:01.947] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001a.bpse
[12:16:01.951] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001d.bpse
[12:16:01.954] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001e.bpse
[12:16:01.955] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001c.bpse
[12:16:01.959] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001b.bpse
[12:16:01.963] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_003.gim
[12:16:01.963] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:16:01.971] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_011.gim
[12:16:01.976] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_004.gim
[12:16:01.977] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_005.gim

ERROR *****************************************************************************
[12:16:01.998] M [AUDIO] start audio event failed, path: survivor_xfy/Event|
Play_m_quanshu_skill_luodi_001_sfx_3p

[12:16:02.049] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\turbulence_model.fx, tech name: TShader.
[12:16:02.078] M [action debug] register end event, model: chr\prop\h55_pendant_xf\
separate_dir\xf_e_peng\xf_e_peng_qiu.gim

ERROR *****************************************************************************
[12:16:02.594] M [AUDIO] PauseEvent error, eventName:
Play_m_quanshu_skill_luodi_001_sfx_3p

[12:16:02.595] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/pendant/xiaofangyuan_quanshu_skill_idle_001.bpse
[12:16:02.595] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001a.bpse
[12:16:02.599] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001b.bpse
[12:16:02.601] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_002.gim
[12:16:02.602] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_001.gim
[12:16:02.845] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:16:02.852] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:16:02.852] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[12:16:02.853] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:16:02.854] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[12:16:02.855] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:16:02.855] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:16:02.855] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[12:16:02.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:16:02.902] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:16:02.906] M [AUDIO] -----Load wwise\survivor_vo_xf.bnk succeed!
[12:16:02.907] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:16:02.997] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:16:02.998] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:16:02.999] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:16:03.001] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:16:03.977] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:16:03.979] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:16:03.979] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:16:07.083] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiaofangyuan_skill_qiu_001.bpse
[12:16:07.085] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiaofangyuan_skill_003.gim
[12:16:07.087] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/feixingjia_skill_up_001.gim
[12:16:07.098] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiaofangyuan_skill_qiu_001.bpse
[12:16:07.101] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_juese_001.bpse
[12:16:07.103] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_004.gim
[12:16:07.105] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_003.gim
[12:16:07.108] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_001.gim
[12:16:07.110] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_002.gim
[12:16:07.113] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_005.gim
[12:16:07.116] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_juese_001.bpse
[12:16:07.117] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_004.gim
[12:16:07.118] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_003.gim
[12:16:07.119] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_juese_001.gim
[12:16:07.120] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_juese_001a.bpse
[12:16:07.123] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_juese_001b.bpse
[12:16:09.977] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:16:09.980] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:16:09.980] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:16:10.163] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:16:11.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:16:11.144] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:16:11.572] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:16:11.575] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:16:11.576] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:16:12.779] M [SCRIPT] 2024-09-29 12:16:14,621 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:16:12.779] M [SCRIPT] 2024-09-29 12:16:14,621 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:16:14.963] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_003.bpse

ERROR *****************************************************************************
[12:16:14.981] M [AUDIO] start audio event failed, path: survivor_xfy/Event|
Play_m_quanshu_skill_paowuxian_003_sfx_3p

ERROR *****************************************************************************
[12:16:15.179] M [AUDIO] PauseEvent error, eventName:
Play_m_quanshu_skill_paowuxian_003_sfx_3p

[12:16:15.180] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/pendant/xiaofangyuan_quanshu_skill_luodi_001.bpse
[12:16:15.182] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_001.gim
[12:16:15.183] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_002.gim
[12:16:15.184] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_003.gim
[12:16:15.187] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_idle_011.gim
[12:16:15.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_004.gim
[12:16:15.190] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_luodi_005.gim

ERROR *****************************************************************************
[12:16:15.198] M [AUDIO] start audio event failed, path: survivor_xfy/Event|
Play_m_quanshu_skill_luodi_001_sfx_3p

[12:16:15.311] M [action debug] register end event, model: chr\prop\h55_pendant_xf\


separate_dir\xf_e_peng\xf_e_peng_qiu.gim
[12:16:15.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse

ERROR *****************************************************************************
[12:16:15.778] M [AUDIO] PauseEvent error, eventName:
Play_m_quanshu_skill_luodi_001_sfx_3p

[12:16:15.779] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/pendant/xiaofangyuan_quanshu_skill_idle_001.bpse
[12:16:16.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:16:17.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:16:17.145] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:16:17.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:16:17.729] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:16:17.729] M [SCRIPT] 2024-09-29 12:16:19,571 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:16:17.729] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:16:17.730] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:16:17.730] M [SCRIPT] 2024-09-29 12:16:19,572 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily', 'anim_rate':
1.0, 'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:16:17.731] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:16:17.830] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:16:17.831] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:16:17.831] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:16:17.832] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:16:17.834] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:16:17.835] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:16:18.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:16:18.145] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:16:19.228] M [SCRIPT] 2024-09-29 12:16:21,070 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:16:19.229] M [SCRIPT] 2024-09-29 12:16:21,070 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:16:21.011] M [AUDIO DEBUG] unload bank, ptr:14818a0ebd0, bank name:
survivor_vo_girl_gx
[12:16:21.011] M [AUDIO DEBUG] unload bank, ptr:1488d3f43b0, bank name:
survivor_girl
[12:16:24.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:16:24.144] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:16:24.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:16:25.310] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:16:25.311] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:16:26.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[12:16:28.079] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001.bpse

WARNING
*****************************************************************************
[12:16:28.084] L can not find subsystem.
[TRACEBACK] [WORLD] Create sfx asynchronously called by script:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001.sfx

[12:16:28.084] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/pendant/xiaofangyuan_quanshu_skill_posun_001.bpse
[12:16:28.085] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001a.bpse
[12:16:28.090] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001b.bpse
[12:16:28.099] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001c.bpse
[12:16:28.100] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_posun_001.gim
[12:16:28.102] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_posun_002.gim
[12:16:28.106] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:16:28.122] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:16:28.122] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:16:28.123] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:16:30.003] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:16:30.961] M [SCRIPT] 2024-09-29 12:16:32,803 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:16:30.962] M [SCRIPT] 2024-09-29 12:16:32,804 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:16:31.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:16:31.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:16:31.805] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:16:31.808] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_ex.fx, tech name: TShader.
[12:16:31.834] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:16:32.514] M [SCRIPT] 2024-09-29 12:16:34,356 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:16:32.515] M [SCRIPT] 2024-09-29 12:16:34,357 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:16:32.519] M [SCRIPT] 2024-09-29 12:16:34,361 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:16:32.520] M [SCRIPT] 2024-09-29 12:16:34,362 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:16:34.230] M [SCRIPT] 2024-09-29 12:16:36,072 - DevSTMgr - INFO -
high_delay_info: ([2, 0, 99, 89.29801058769226], 101)
[12:16:35.445] M [SCRIPT] 2024-09-29 12:16:37,287 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:16:35.445] M [SCRIPT] 2024-09-29 12:16:37,287 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:16:35.446] M [SCRIPT] 2024-09-29 12:16:37,288 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:16:35.446] M [SCRIPT] 2024-09-29 12:16:37,288 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:16:35.448] M [SCRIPT] 2024-09-29 12:16:37,290 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:16:35.449] M [SCRIPT] 2024-09-29 12:16:37,291 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:16:36.895] M [SCRIPT] 2024-09-29 12:16:38,737 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:16:36.895] M [SCRIPT] 2024-09-29 12:16:38,737 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:16:40.995] M [SCRIPT] 2024-09-29 12:16:42,837 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'fall', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:16:40.998] M [SCRIPT] 2024-09-29 12:16:42,840 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'fall', 'anim_rate': 1.0, 'lock_check_col':
True, 'lock_match_detour': True}
[12:16:41.312] M [SCRIPT] 2024-09-29 12:16:43,153 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:16:41.312] M [SCRIPT] 2024-09-29 12:16:43,154 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:16:45.184] M [AUDIO] -----Load wwise\survivor_vo_yiyaoshi.bnk succeed!
[12:16:46.462] M [SCRIPT] 2024-09-29 12:16:48,304 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:16:46.464] M [SCRIPT] 2024-09-29 12:16:48,306 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:16:46.464] M [SCRIPT] 2024-09-29 12:16:48,306 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:16:46.465] M [SCRIPT] 2024-09-29 12:16:48,307 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:16:46.465] M [SCRIPT] 2024-09-29 12:16:48,307 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:16:46.468] M [SCRIPT] 2024-09-29 12:16:48,310 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:16:47.195] M [SCRIPT] 2024-09-29 12:16:49,037 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:16:47.195] M [SCRIPT] 2024-09-29 12:16:49,037 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:16:47.195] M [SCRIPT] 2024-09-29 12:16:49,037 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:16:47.195] M [SCRIPT] 2024-09-29 12:16:49,037 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:16:47.201] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:16:47.201] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:16:47.202] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:16:48.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:16:48.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:16:48.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001.bpse
[12:16:48.200] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_posun_001.gim
[12:16:48.201] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaofangyuan_quanshu_skill_posun_002.gim
[12:16:48.204] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:16:48.204] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:16:48.205] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:16:50.795] M [SCRIPT] 2024-09-29 12:16:52,637 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:16:50.795] M [SCRIPT] 2024-09-29 12:16:52,637 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:16:50.798] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:16:50.800] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:16:50.800] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:16:50.803] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:16:50.804] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:16:50.804] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_05.bpse
[12:16:50.805] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_12.gim
[12:16:50.805] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:16:51.062] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:16:51.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:16:52.765] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_002.bpse
[12:16:53.526] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:16:53.526] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:16:53.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:16:53.538] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:16:53.556] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:16:53.557] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:16:53.884] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:16:53.884] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:16:54.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:16:54.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:16:54.197] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:16:54.333] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:16:54.340] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:16:54.355] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/luoye_001.bpse
[12:16:54.358] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/hospital/caidan_xinlixuejia_screen_001.bpse
[12:16:54.359] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/caidan_xinlixuejia_screen_001.gim
[12:16:54.361] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/caidan_xinlixuejia_screen_002.gim
[12:16:54.386] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:16:54.551] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:16:54.834] M [NxParticle] Readding instance to simulation.

[12:16:55.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:16:55.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim

WARNING
*****************************************************************************
[12:16:55.583] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:16:55.699] M [NxParticle] Readding instance to simulation.

[12:16:56.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/common/empty.bpse
[12:16:56.101] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:16:57.347] M [SCRIPT] 2024-09-29 12:16:59,188 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:16:57.349] M [SCRIPT] 2024-09-29 12:16:59,191 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:16:57.613] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:16:57.616] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:16:58.012] M [SCRIPT] 2024-09-29 12:16:59,854 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:16:58.012] M [SCRIPT] 2024-09-29 12:16:59,854 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:16:59.348] M [AUDIO] -----Load wwise\survivor_vo_yxz.bnk succeed!

WARNING
*****************************************************************************
[12:17:00.499] M [NxParticle] Readding instance to simulation.

[12:17:00.879] M [SCRIPT] 2024-09-29 12:17:02,721 - RootMotionComponent - DEBUG -


[1000011]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:17:00.881] M [SCRIPT] 2024-09-29 12:17:02,723 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:17:01.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:17:01.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:17:01.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:17:02.164] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:17:02.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:17:02.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:17:02.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:17:02.370] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:17:02.391] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[12:17:02.392] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:17:02.392] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.
[12:17:02.395] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse

WARNING
*****************************************************************************
[12:17:02.465] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:17:02.749] M [NxParticle] Readding instance to simulation.

[12:17:02.812] M [SCRIPT] 2024-09-29 12:17:04,655 - RootMotionComponent - DEBUG -


[1000006]enable_root_motion {'anim_name': 'fall', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:17:02.813] M [SCRIPT] 2024-09-29 12:17:04,656 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'fall', 'anim_rate': 1.0, 'lock_check_col':
True, 'lock_match_detour': True}
[12:17:03.145] M [SCRIPT] 2024-09-29 12:17:04,987 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:17:03.145] M [SCRIPT] 2024-09-29 12:17:04,987 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:17:03.845] M [SCRIPT] 2024-09-29 12:17:05,687 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:17:03.845] M [SCRIPT] 2024-09-29 12:17:05,687 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:17:05.089] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:17:05.099] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:17:05.100] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:17:05.104] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:17:05.127] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:17:05.127] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:17:05.261] M [AUDIO DEBUG] unload bank, ptr:14818a0bcb0, bank name:
survivor_vo_xf_gx
[12:17:05.645] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:17:05.646] M [SCRIPT] 2024-09-29 12:17:07,488 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:05.649] M [SCRIPT] 2024-09-29 12:17:07,491 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:07.364] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_lod.gim

WARNING
*****************************************************************************
[12:17:08.016] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:17:08.065] M [NxParticle] Readding instance to simulation.

[12:17:08.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:17:08.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:17:08.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:17:09.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:17:09.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:17:09.344] M [AUDIO DEBUG] unload bank, ptr:1484785d0e0, bank name:
survivor_vo_wht
[12:17:10.845] M [SCRIPT] 2024-09-29 12:17:12,687 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:10.848] M [SCRIPT] 2024-09-29 12:17:12,690 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:14.212] M [SCRIPT] 2024-09-29 12:17:16,054 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:17:14.212] M [SCRIPT] 2024-09-29 12:17:16,054 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:17:15.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:17:15.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:17:15.232] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:17:15.232] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:17:15.363] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:17:16.328] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:17:16.344] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:17:16.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:17:16.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:17:16.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:17:16.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:17:16.537] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:17:16.560] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:17:16.561] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:17:16.697] M [SCRIPT] 2024-09-29 12:17:18,539 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:16.697] M [SCRIPT] 2024-09-29 12:17:18,539 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:17.145] M [SCRIPT] 2024-09-29 12:17:18,987 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'fall_xf', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:17:17.148] M [SCRIPT] 2024-09-29 12:17:18,990 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'fall_xf', 'anim_rate': 1.0, 'lock_check_col':
True, 'lock_match_detour': True}
[12:17:17.153] M taojian, create event: survivor_vo_xf_xf/Event|
P_survivor_vo_xf_xf_survivor_3p_vo_xf_fail_xf, failed to find proj
[12:17:17.153] M taojian, create event: survivor_vo_xf_xfsurvivor_vo_xf_xf/Event|
P_survivor_vo_xf_xf_survivor_3p_vo_xf_fail_xf, failed to find proj

WARNING
*****************************************************************************
[12:17:17.153] M Create socket object id [96c911331c1f9052] existed!!!

[12:17:17.363] M [SCRIPT] 2024-09-29 12:17:19,205 - RootMotionComponent - DEBUG -


[1000008]<check> col_valid: False, valid_pos: <13.488805, 10.160805, 51.338989>
[12:17:17.478] M [SCRIPT] 2024-09-29 12:17:19,320 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:17:17.479] M [SCRIPT] 2024-09-29 12:17:19,321 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:17:22.345] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:17:22.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:17:22.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:17:22.666] M [AUDIO] -----Load wwise\killer_a.bnk succeed!
[12:17:22.728] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:17:22.732] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:17:22.733] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:17:22.741] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:17:23.413] M [SCRIPT] 2024-09-29 12:17:25,255 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:17:23.414] M [SCRIPT] 2024-09-29 12:17:25,256 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily', 'anim_rate':
1.0, 'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:17:23.414] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:17:23.415] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:17:23.415] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:17:23.416] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:17:23.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:17:23.511] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:17:23.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:17:23.529] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:17:23.530] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:17:23.531] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:17:24.928] M [SCRIPT] 2024-09-29 12:17:26,770 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:17:24.928] M [SCRIPT] 2024-09-29 12:17:26,770 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:17:29.510] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:17:29.511] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:17:29.997] M [SCRIPT] 2024-09-29 12:17:31,839 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:17:30.000] M [SCRIPT] 2024-09-29 12:17:31,842 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:17:30.795] M [SCRIPT] 2024-09-29 12:17:32,637 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:17:30.795] M [SCRIPT] 2024-09-29 12:17:32,637 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:17:32.045] M [SCRIPT] 2024-09-29 12:17:33,887 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:32.048] M [SCRIPT] 2024-09-29 12:17:33,890 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:34.728] M [SCRIPT] 2024-09-29 12:17:36,570 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:17:34.729] M [SCRIPT] 2024-09-29 12:17:36,571 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:17:36.195] M [SCRIPT] 2024-09-29 12:17:38,037 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.100000023841858,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:17:36.195] M [SCRIPT] 2024-09-29 12:17:38,037 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.100000023841858,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:17:36.995] M [SCRIPT] 2024-09-29 12:17:38,837 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:17:36.995] M [SCRIPT] 2024-09-29 12:17:38,837 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:17:42.214] M [SCRIPT] 2024-09-29 12:17:44,056 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:17:42.215] M [SCRIPT] 2024-09-29 12:17:44,057 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:17:42.217] M [SCRIPT] 2024-09-29 12:17:44,059 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:17:42.220] M [SCRIPT] 2024-09-29 12:17:44,062 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:17:45.213] M [SCRIPT] 2024-09-29 12:17:47,055 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:17:45.213] M [SCRIPT] 2024-09-29 12:17:47,055 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:17:45.214] M [SCRIPT] 2024-09-29 12:17:47,056 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:17:45.214] M [SCRIPT] 2024-09-29 12:17:47,056 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:17:45.215] M [SCRIPT] 2024-09-29 12:17:47,057 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:45.218] M [SCRIPT] 2024-09-29 12:17:47,059 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:17:50.316] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/painter/detective/detective.gim
[12:17:50.319] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:17:50.327] M [AUDIO] -----Load wwise\killer_burke.bnk succeed!
[12:17:52.563] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/painter/common/miusi.gim
[12:17:52.570] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:17:53.982] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:17:53.986] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:17:57.245] M [SCRIPT] 2024-09-29 12:17:59,087 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'fall', 'anim_rate': 3.0,
'lock_check_col': True, 'lock_match_detour': True}
[12:17:57.246] M [SCRIPT] 2024-09-29 12:17:59,089 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'fall', 'anim_rate': 3.0, 'lock_check_col':
True, 'lock_match_detour': True}
[12:17:57.595] M [SCRIPT] 2024-09-29 12:17:59,437 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:17:57.595] M [SCRIPT] 2024-09-29 12:17:59,437 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:17:59.065] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:17:59.066] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:17:59.068] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:17:59.069] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:17:59.082] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:17:59.449] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:17:59.462] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:17:59.462] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:18:02.679] M [SCRIPT] 2024-09-29 12:18:04,521 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:18:02.681] M [SCRIPT] 2024-09-29 12:18:04,523 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:18:02.682] M [SCRIPT] 2024-09-29 12:18:04,524 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:18:02.682] M [SCRIPT] 2024-09-29 12:18:04,524 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:18:02.684] M [SCRIPT] 2024-09-29 12:18:04,526 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:18:02.685] M [SCRIPT] 2024-09-29 12:18:04,527 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:18:03.394] M [SCRIPT] 2024-09-29 12:18:05,236 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:18:03.394] M [SCRIPT] 2024-09-29 12:18:05,236 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:18:03.396] M [SCRIPT] 2024-09-29 12:18:05,238 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:18:03.396] M [SCRIPT] 2024-09-29 12:18:05,238 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:18:03.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:03.529] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:18:03.530] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:04.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:04.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:18:05.277] M [AUDIO DEBUG] unload bank, ptr:14838acb850, bank name:
survivor_vo_fl_gx
[12:18:06.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:18:07.031] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:18:07.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:18:07.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:07.196] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:08.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:09.245] M [SCRIPT] 2024-09-29 12:18:11,087 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:18:09.245] M [SCRIPT] 2024-09-29 12:18:11,087 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:18:09.249] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:18:09.249] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:18:09.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:18:09.564] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:18:09.565] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:18:09.566] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:18:10.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:10.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:10.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:11.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:11.595] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:18:11.596] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:18:11.597] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:18:11.598] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:18:12.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse

ERROR *****************************************************************************
[12:18:12.065] M [PYTHON] not support the param type, contact the developer

[12:18:14.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:14.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:14.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:14.200] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:18:15.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse

WARNING
*****************************************************************************
[12:18:15.283] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:18:15.582] M [NxParticle] Readding instance to simulation.

[12:18:16.033] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_snow.fx, tech name: TShader.
[12:18:16.960] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:18:16.973] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:18:16.990] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:18:16.991] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:18:17.022] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:18:17.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:17.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:17.696] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:18.678] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse

WARNING
*****************************************************************************
[12:18:18.965] M [NxParticle] Readding instance to simulation.

[12:18:20.433] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight.fx, tech name: TShader.
[12:18:21.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:21.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:21.362] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:22.344] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:23.497] M [SCRIPT] 2024-09-29 12:18:25,339 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'hit_2', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:18:23.499] M [SCRIPT] 2024-09-29 12:18:25,341 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'hit_2', 'anim_rate': 1.0, 'lock_check_col':
True, 'lock_match_detour': True, 'auto_sync_pos_dir': True, 'lock_enable_runaway':
True}
[12:18:23.502] M [SCRIPT] 2024-09-29 12:18:25,343 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'hit_2', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:18:23.502] M [SCRIPT] 2024-09-29 12:18:25,344 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'hit_2', 'anim_rate': 1.0, 'lock_check_col':
True, 'lock_match_detour': True, 'auto_sync_pos_dir': True, 'lock_enable_runaway':
True}

ERROR *****************************************************************************
[12:18:23.506] M [AUDIO] start audio event failed, path: survivor_vo/Event|
P_survivor_vo_survivor_3p_vo_yxz_unhappy_hit2

[12:18:23.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/common/xuanyun_01.bpse
[12:18:23.530] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:18:23.531] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:18:23.531] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:18:24.178] M [SCRIPT] 2024-09-29 12:18:26,020 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:18:24.178] M [SCRIPT] 2024-09-29 12:18:26,020 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:18:24.180] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:18:24.188] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:18:24.189] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:18:24.193] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:18:24.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:18:24.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:18:24.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:24.678] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:24.696] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:24.746] M [SCRIPT] 2024-09-29 12:18:26,588 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:18:24.746] M [SCRIPT] 2024-09-29 12:18:26,588 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:18:24.762] M [SCRIPT] 2024-09-29 12:18:26,604 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:18:24.762] M [SCRIPT] 2024-09-29 12:18:26,604 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:18:25.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse

WARNING
*****************************************************************************
[12:18:27.450] M [NxParticle] Readding instance to simulation.

[12:18:28.344] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:28.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:28.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:29.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:31.066] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:18:31.474] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:18:31.484] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:18:31.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:18:31.490] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:18:31.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/luoye_001.bpse
[12:18:31.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:18:31.678] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:31.679] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:32.099] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[12:18:32.131] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:18:35.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:35.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:35.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:36.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:36.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:18:36.626] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:18:36.661] M [AUDIO DEBUG] unload bank, ptr:14807b11e20, bank name:
survivor_muou
[12:18:36.764] M [SCRIPT] 2024-09-29 12:18:38,606 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:18:36.767] M [SCRIPT] 2024-09-29 12:18:38,609 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:18:36.770] M [SCRIPT] 2024-09-29 12:18:38,612 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:18:36.771] M [SCRIPT] 2024-09-29 12:18:38,613 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:18:38.895] M [SCRIPT] 2024-09-29 12:18:40,737 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 109, 213.96274948120117], 116)
[12:18:39.778] M [SCRIPT] 2024-09-29 12:18:41,620 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:18:39.779] M [SCRIPT] 2024-09-29 12:18:41,621 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:18:39.780] M [SCRIPT] 2024-09-29 12:18:41,622 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:18:39.780] M [SCRIPT] 2024-09-29 12:18:41,622 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:18:39.781] M [SCRIPT] 2024-09-29 12:18:41,623 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:18:39.782] M [SCRIPT] 2024-09-29 12:18:41,624 - RootMotionComponent - DEBUG -
[53]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:18:39.782] M [SCRIPT] 2024-09-29 12:18:41,624 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:18:39.783] M [SCRIPT] 2024-09-29 12:18:41,625 - RootMotionComponent - DEBUG -
[53]disable_root_motion {}
[12:18:39.783] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:18:39.788] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_wawa_01.gim
[12:18:39.789] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:18:39.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:39.863] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:40.363] M [SCRIPT] 2024-09-29 12:18:42,205 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[12:18:40.364] M [SCRIPT] 2024-09-29 12:18:42,206 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[12:18:40.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:18:40.844] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:41.295] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:18:41.700] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:18:41.705] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:18:41.706] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:18:42.510] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:42.511] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:42.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:42.772] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:18:42.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:18:43.095] M [SCRIPT] 2024-09-29 12:18:44,937 - DevSTMgr - INFO -
high_delay_info: ([0, 5, 295, 218.16285228729248], 300)
[12:18:43.098] M [SCRIPT] 2024-09-29 12:18:44,940 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:18:43.098] M [SCRIPT] 2024-09-29 12:18:44,940 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:18:43.099] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:18:43.099] M [SCRIPT] 2024-09-29 12:18:44,941 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:18:43.100] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:18:43.101] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:18:43.101] M [SCRIPT] 2024-09-29 12:18:44,943 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily', 'anim_rate':
1.0, 'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:18:43.101] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:18:43.107] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:18:43.108] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_014.gim
[12:18:43.115] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:18:43.117] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:18:43.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:18:43.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:18:43.122] M [SCRIPT] 2024-09-29 12:18:44,964 - NetService - INFO -
heart_back---res_async
[12:18:43.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:18:43.201] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:18:43.202] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:18:43.202] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:18:43.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:43.890] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:18:44.081] M [SCRIPT] 2024-09-29 12:18:45,923 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:18:44.082] M [SCRIPT] 2024-09-29 12:18:45,924 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:18:45.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse

ERROR *****************************************************************************
[12:18:46.387] M [PYTHON] not support the param type, contact the developer

[12:18:46.392] M [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:18:46.407] M [SCRIPT] 2024-09-29 12:18:48,249 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None
[12:18:46.413] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/deluosi_ghost/deluosi_ghost.gim

ERROR *****************************************************************************
[12:18:46.414] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

WARNING
*****************************************************************************
[12:18:46.451] L wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\guanjia\guanjia_deluosi\
separate_dir\deluosi_ghost\deluosi_ghost.gim

[12:18:46.461] M [SCRIPT] 2024-09-29 12:18:48,303 - NetService - INFO -


heart_back---res_async
[12:18:47.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:18:47.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[12:18:47.281] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:18:47.289] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:18:47.531] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/fx_empty.gim
[12:18:47.533] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:18:47.535] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:18:47.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:18:49.139] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:18:49.143] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:18:49.146] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:18:49.149] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pivot_painter\pbr_crystal_fade_pp.nfx, tech name: TShader.
[12:18:49.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:18:49.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:49.678] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:50.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:51.042] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:18:51.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:18:51.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:51.245] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:18:51.997] M [SCRIPT] 2024-09-29 12:18:53,839 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[12:18:51.997] M [SCRIPT] 2024-09-29 12:18:53,839 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[12:18:52.317] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:18:52.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:18:53.321] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:18:53.324] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:18:53.335] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:18:53.335] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:18:53.336] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/luoye_001.bpse
[12:18:53.371] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:18:53.371] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:18:53.388] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:18:53.830] M [SCRIPT] 2024-09-29 12:18:55,671 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:18:53.831] M [SCRIPT] 2024-09-29 12:18:55,673 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:18:53.833] M [SCRIPT] 2024-09-29 12:18:55,675 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:18:53.834] M [SCRIPT] 2024-09-29 12:18:55,676 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:18:54.246] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:18:55.996] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:18:56.812] M [SCRIPT] 2024-09-29 12:18:58,654 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:18:56.812] M [SCRIPT] 2024-09-29 12:18:58,654 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:18:56.813] M [SCRIPT] 2024-09-29 12:18:58,655 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:18:56.813] M [SCRIPT] 2024-09-29 12:18:58,655 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:18:56.814] M [SCRIPT] 2024-09-29 12:18:58,656 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:18:56.816] M [SCRIPT] 2024-09-29 12:18:58,658 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:18:57.245] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:18:57.245] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:18:57.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:18:58.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:18:58.245] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:18:58.262] M [SCRIPT] 2024-09-29 12:19:00,104 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:18:58.263] M [SCRIPT] 2024-09-29 12:19:00,105 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:18:58.264] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:18:58.264] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:18:58.266] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:18:58.267] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:18:58.730] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:18:58.741] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:18:59.555] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:18:59.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:18:59.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:18:59.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/luoye_001.bpse
[12:18:59.596] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:18:59.596] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:18:59.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:19:02.383] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:19:02.403] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:19:02.405] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:19:04.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:04.244] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:05.400] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:19:08.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:19:08.496] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:19:08.497] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:19:08.498] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:19:08.609] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:08.609] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:19:08.611] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:09.398] M [SCRIPT] 2024-09-29 12:19:11,241 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:19:09.400] M [SCRIPT] 2024-09-29 12:19:11,243 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:19:09.401] M [SCRIPT] 2024-09-29 12:19:11,244 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:19:09.401] M [SCRIPT] 2024-09-29 12:19:11,244 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:19:09.404] M [SCRIPT] 2024-09-29 12:19:11,247 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:19:09.406] M [SCRIPT] 2024-09-29 12:19:11,248 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:19:09.578] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:09.579] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:19:10.078] M [SCRIPT] 2024-09-29 12:19:11,920 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:19:10.078] M [SCRIPT] 2024-09-29 12:19:11,920 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:19:10.080] M [SCRIPT] 2024-09-29 12:19:11,922 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:19:10.080] M [SCRIPT] 2024-09-29 12:19:11,922 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:19:10.081] M [SCRIPT] 2024-09-29 12:19:11,923 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:10.081] M [SCRIPT] 2024-09-29 12:19:11,923 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:10.082] M [SCRIPT] 2024-09-29 12:19:11,924 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_s_a_carry_heavily', 'anim_rate':
1.0, 'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:19:10.084] M [SCRIPT] 2024-09-29 12:19:11,926 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'happy_s_a_carry_heavily', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:19:10.088] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:19:10.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:19:10.094] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:19:10.095] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:19:10.095] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[12:19:10.098] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:19:10.099] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:19:10.099] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:19:10.107] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:19:10.107] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:19:10.111] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:19:10.112] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:19:10.114] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:19:10.115] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:19:10.118] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:19:10.118] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:19:10.119] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:19:10.120] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:19:10.679] M [SCRIPT] 2024-09-29 12:19:12,521 - RootMotionComponent - DEBUG -
[1000007]<check> col_valid: False, valid_pos: <11.650318, 10.370429, 188.123856>
[12:19:11.380] M [SCRIPT] 2024-09-29 12:19:13,222 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'happy_discard_redqu', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_check_detour': True, 'lock_enable_runaway': True}
[12:19:11.383] M [SCRIPT] 2024-09-29 12:19:13,225 - RootMotionComponent - DEBUG -
[1000010]<check> col_valid: False, valid_pos: <-27.089697, 0.588034, 213.987640>
[12:19:11.383] M [SCRIPT] 2024-09-29 12:19:13,225 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'happy_discard_redqu', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_check_detour': True, 'lock_enable_runaway': True}
[12:19:12.896] M [SCRIPT] 2024-09-29 12:19:14,738 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:19:12.896] M [SCRIPT] 2024-09-29 12:19:14,738 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:19:12.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:19:12.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:12.931] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:13.028] M [SCRIPT] 2024-09-29 12:19:14,870 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:19:13.028] M [SCRIPT] 2024-09-29 12:19:14,870 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:19:13.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:15.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:15.578] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:15.866] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:19:15.880] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:19:16.667] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:19:16.671] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/caidan_hua_1.bpse
[12:19:16.677] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:19:16.684] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:19:16.686] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/hospital/zhaoze_1.bpse
[12:19:16.686] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/luoye_001.bpse
[12:19:16.718] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:19:16.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:19:19.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:19.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:19.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:20.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:20.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:19:21.012] M [SCRIPT] 2024-09-29 12:19:22,854 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[12:19:21.014] M [SCRIPT] 2024-09-29 12:19:22,855 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[12:19:21.014] M [SCRIPT] 2024-09-29 12:19:22,856 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:19:21.014] M [SCRIPT] 2024-09-29 12:19:22,856 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:19:21.015] M [SCRIPT] 2024-09-29 12:19:22,857 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 0.875}
[12:19:21.016] M [SCRIPT] 2024-09-29 12:19:22,858 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 0.875}
[12:19:21.728] M [SCRIPT] 2024-09-29 12:19:23,570 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:19:21.729] M [SCRIPT] 2024-09-29 12:19:23,571 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:19:21.729] M [SCRIPT] 2024-09-29 12:19:23,571 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:19:21.730] M [SCRIPT] 2024-09-29 12:19:23,571 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:19:21.747] M [SCRIPT] 2024-09-29 12:19:23,589 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:19:21.748] M [SCRIPT] 2024-09-29 12:19:23,590 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:19:21.751] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_1.bpse
[12:19:21.752] M [SCRIPT] 2024-09-29 12:19:23,594 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:19:21.754] M [SCRIPT] 2024-09-29 12:19:23,596 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:19:21.765] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[12:19:21.771] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:21.772] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:22.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:24.745] M [SCRIPT] 2024-09-29 12:19:26,587 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:19:24.745] M [SCRIPT] 2024-09-29 12:19:26,588 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:19:24.747] M [SCRIPT] 2024-09-29 12:19:26,589 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:19:24.747] M [SCRIPT] 2024-09-29 12:19:26,589 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:19:24.749] M [SCRIPT] 2024-09-29 12:19:26,591 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:24.751] M [SCRIPT] 2024-09-29 12:19:26,593 - RootMotionComponent - DEBUG -
[52]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:24.753] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:19:24.753] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:19:24.754] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:19:24.756] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:19:24.758] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:19:24.759] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:19:26.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:26.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:27.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:28.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:28.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:28.744] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:28.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:29.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:33.031] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:19:33.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:19:34.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:34.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:34.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:35.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:35.279] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:19:35.280] M [SCRIPT] 2024-09-29 12:19:37,122 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:19:35.280] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:19:35.281] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:19:35.281] M [SCRIPT] 2024-09-29 12:19:37,123 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily', 'anim_rate':
1.0, 'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:19:35.281] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:19:35.346] M [SCRIPT] 2024-09-29 12:19:37,188 - RootMotionComponent - DEBUG -
[1000010]<check> col_valid: False, valid_pos: <-418.902588, 0.160805, 71.621147>
[12:19:35.429] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:19:35.429] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:19:35.430] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:19:35.431] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:19:35.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:35.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:35.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:36.445] M [SCRIPT] 2024-09-29 12:19:38,287 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:19:36.445] M [SCRIPT] 2024-09-29 12:19:38,287 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:19:36.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:40.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[12:19:41.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:41.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:42.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:42.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:42.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:43.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:43.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:19:45.030] M [SCRIPT] 2024-09-29 12:19:46,872 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:19:45.032] M [SCRIPT] 2024-09-29 12:19:46,874 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:19:45.034] M [SCRIPT] 2024-09-29 12:19:46,876 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:19:45.035] M [SCRIPT] 2024-09-29 12:19:46,877 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:19:47.980] M [SCRIPT] 2024-09-29 12:19:49,821 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:47.982] M [SCRIPT] 2024-09-29 12:19:49,824 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:47.994] M [SCRIPT] 2024-09-29 12:19:49,836 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:19:47.994] M [SCRIPT] 2024-09-29 12:19:49,836 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:19:48.028] M [SCRIPT] 2024-09-29 12:19:49,870 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:19:48.029] M [SCRIPT] 2024-09-29 12:19:49,871 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:19:48.030] M [SCRIPT] 2024-09-29 12:19:49,872 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:19:48.030] M [SCRIPT] 2024-09-29 12:19:49,872 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:19:48.031] M [SCRIPT] 2024-09-29 12:19:49,873 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:48.031] M [SCRIPT] 2024-09-29 12:19:49,873 - RootMotionComponent - DEBUG -
[54]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:48.629] M [SCRIPT] 2024-09-29 12:19:50,471 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:48.629] M [SCRIPT] 2024-09-29 12:19:50,471 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:19:48.945] M [SCRIPT] 2024-09-29 12:19:50,787 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:19:48.945] M [SCRIPT] 2024-09-29 12:19:50,787 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:19:49.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:49.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:49.928] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:50.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:50.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:19:56.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:19:56.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:19:57.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:19:57.414] M [SCRIPT] 2024-09-29 12:19:59,256 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 217, 292.48222637176514], 219)
[12:19:58.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:19:58.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:02.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:20:03.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:20:04.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:04.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:04.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:05.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:05.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:07.697] M [SCRIPT] 2024-09-29 12:20:09,539 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'openbox', 'anim_rate': 1.0}
[12:20:07.699] M [SCRIPT] 2024-09-29 12:20:09,541 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'openbox', 'anim_rate': 1.0}
[12:20:07.704] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:20:09.378] M [SCRIPT] 2024-09-29 12:20:11,220 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:20:09.379] M [SCRIPT] 2024-09-29 12:20:11,221 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:20:09.381] M [SCRIPT] 2024-09-29 12:20:11,223 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'grope', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:20:09.383] M [SCRIPT] 2024-09-29 12:20:11,225 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'grope', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:20:11.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:11.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:11.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:12.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:12.245] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:18.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:18.244] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:18.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:19.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:19.244] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:19.384] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_xiangshuiping/h55_pendant_xiangshuiping.gim
[12:20:19.389] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xiangshuishi_emotion_fourth_xss_001.bpse
[12:20:19.395] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_emotion_fourth_xss_010.gim
[12:20:19.398] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_yiwang_skill_fang_004.gim
[12:20:19.403] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_yiwang_skill_fang_005.gim
[12:20:19.403] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent_thinfilm.fx, tech name: TShader.
[12:20:19.425] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xiangshuishi_emotion_fourth_xss_001a.bpse
[12:20:19.440] M [SCRIPT] 2024-09-29 12:20:21,282 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:20:19.440] M [SCRIPT] 2024-09-29 12:20:21,282 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:20:19.443] M [SCRIPT] 2024-09-29 12:20:21,285 - DevSTMgr - INFO -
high_delay_info: ([1, 58, 55, 314.50975942611694], 114)
[12:20:24.762] M [SCRIPT] 2024-09-29 12:20:26,604 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:20:24.762] M [SCRIPT] 2024-09-29 12:20:26,604 - RootMotionComponent - DEBUG -
[52]disable_root_motion {}
[12:20:24.766] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_03.bpse
[12:20:24.769] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_down_01.gim
[12:20:24.769] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:20:24.770] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_03.bpse
[12:20:24.813] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:24.813] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:25.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:25.794] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:25.794] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:31.348] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:20:31.354] M [SCRIPT] 2024-09-29 12:20:33,196 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None
[12:20:31.362] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.

ERROR *****************************************************************************
[12:20:31.487] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:20:31.511] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/happy_blood_hit_03_a.bpse
[12:20:31.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/bupian_02.gim
[12:20:31.513] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[12:20:31.514] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:32.294] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:32.294] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:32.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:32.478] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:32.478] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:32.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:20:33.245] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:20:33.310] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:33.311] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:33.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:34.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:36.444] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:36.444] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:36.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:37.810] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:38.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:38.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:39.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:39.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:39.328] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:39.978] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:40.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:40.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:41.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:41.777] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:42.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:43.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:43.944] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:44.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:45.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:46.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:46.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:46.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:46.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:46.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:47.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:47.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:20:47.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:48.044] M [SCRIPT] 2024-09-29 12:20:49,886 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:20:48.044] M [SCRIPT] 2024-09-29 12:20:49,886 - RootMotionComponent - DEBUG -
[54]disable_root_motion {}
[12:20:48.046] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:20:48.161] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:48.162] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:48.277] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:48.645] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:49.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:49.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:50.444] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:50.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:51.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:20:52.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:52.811] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:20:53.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:20:53.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:20:53.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:20:53.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:20:53.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:20:53.698] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:20:53.698] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:20:54.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:20:54.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse

ERROR *****************************************************************************
[12:20:54.632] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:20:54.646] M [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:20:54.652] M [SCRIPT] 2024-09-29 12:20:56,494 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None
[12:20:56.778] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:20:57.211] M [AUDIO DEBUG] unload bank, ptr:1482a248110, bank name:
survivor_vo_zhoushu
[12:20:58.080] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:20:58.080] M [SCRIPT] 2024-09-29 12:20:59,922 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:20:58.081] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:20:58.081] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:20:58.081] M [SCRIPT] 2024-09-29 12:20:59,923 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily', 'anim_rate':
1.0, 'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:20:58.082] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:20:58.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:20:58.162] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:20:58.163] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:20:58.164] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:20:59.578] M [SCRIPT] 2024-09-29 12:21:01,420 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:20:59.578] M [SCRIPT] 2024-09-29 12:21:01,420 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:21:00.310] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:21:00.311] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:21:00.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:21:01.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:21:01.478] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:21:04.580] M [SCRIPT] 2024-09-29 12:21:06,422 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:21:04.580] M [SCRIPT] 2024-09-29 12:21:06,422 - RootMotionComponent - DEBUG -
[49]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:21:04.582] M [SCRIPT] 2024-09-29 12:21:06,424 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:21:04.583] M [SCRIPT] 2024-09-29 12:21:06,425 - RootMotionComponent - DEBUG -
[51]enable_root_motion {'anim_name': 'happy_hang_redqu', 'anim_rate': 1.0,
'lock_check_pos_valid': False}

WARNING
*****************************************************************************
[12:21:06.898] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:21:06.898] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:21:06.898] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:21:06.898] M [NxParticle] Readding instance to simulation.

[12:21:07.478] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:21:07.478] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:21:07.562] M [SCRIPT] 2024-09-29 12:21:09,404 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:21:07.562] M [SCRIPT] 2024-09-29 12:21:09,404 - RootMotionComponent - DEBUG -
[49]disable_root_motion {}
[12:21:07.563] M [SCRIPT] 2024-09-29 12:21:09,405 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:21:07.563] M [SCRIPT] 2024-09-29 12:21:09,405 - RootMotionComponent - DEBUG -
[51]disable_root_motion {}
[12:21:07.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:21:07.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:21:08.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:21:08.644] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:21:08.994] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:21:08.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:21:10.478] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:21:11.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:21:14.167] M [SCRIPT] 2024-09-29 12:21:16,009 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------

ERROR *****************************************************************************
[12:21:14.185] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:21:14.627] M [SCRIPT] 2024-09-29 12:21:16,469 - NetService - DEBUG -


check_game_connected_with_battle_end
[12:21:14.627] M [SCRIPT] 2024-09-29 12:21:16,469 - NetService - INFO -
set_reconnect_indepent----------False
[12:21:14.628] M [SCRIPT] 2024-09-29 12:21:16,470 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:21:26.538] M [SCRIPT] 2024-09-29 12:21:28,380 - crash_helper - INFO -
WorldBattle destroy
[12:21:26.538] M [SCRIPT] 2024-09-29 12:21:28,380 - crash_helper - INFO - memory
info: used: 1072
[12:21:26.627] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:21:26.695] M [WORLD] invalid view, failed to find post effect

[12:21:26.696] M [SCRIPT] 2024-09-29 12:21:28,538 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: None
[12:21:26.714] M [AUDIO DEBUG] unload bank, ptr:148103f7560, bank name:
killer_burke

ERROR *****************************************************************************
[12:21:26.714] M unload bank failed! wwise/killer_burke.bnk

[12:21:26.911] M [SCRIPT] 2024-09-29 12:21:28,753 - LogMgr - INFO - [ui_room_wait]


init_copycat_ui no camp_id: 1
[12:21:26.911] M [SCRIPT] 2024-09-29 12:21:28,753 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:21:26.911] M [SCRIPT] 2024-09-29 12:21:28,753 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:21:26.931] M [SCRIPT] 2024-09-29 12:21:28,773 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:21:26.932] M [SCRIPT] 2024-09-29 12:21:28,774 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:21:26.935] M [SCRIPT] 2024-09-29 12:21:28,777 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 994, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 405, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
409, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 445, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 455, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1282, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:21:26.935] M [SCRIPT] 2024-09-29 12:21:28,777 - NetService - INFO -
set_reconnect_indepent----------False
[12:21:26.935] M [SCRIPT] 2024-09-29 12:21:28,777 - NetService - INFO - [DL_Debug]
close_soul
[12:21:26.936] M [SCRIPT] 2024-09-29 12:21:28,779 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1173, in close_soul\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:21:26.937] M [SCRIPT] 2024-09-29 12:21:28,780 - NetService - INFO -
set_reconnect_indepent----------False
[12:21:26.937] M [SCRIPT] 2024-09-29 12:21:28,780 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.144.64', 20042)
[12:21:26.938] M [SCRIPT] 2024-09-29 12:21:28,781 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1175, in close_soul\n', ' File "nets\\netService.py",
line 1025, in disconnect_soul\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:21:26.938] M [SCRIPT] 2024-09-29 12:21:28,781 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[12:21:26.938] M [SCRIPT] 2024-09-29 12:21:28,781 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('66f8d8b6f916c74a88cacce3',
'47.84.144.64', 20042, False)
[12:21:26.939] M [SCRIPT] 2024-09-29 12:21:28,781 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe][disconnect] seed=39442073
[12:21:26.939] M [SCRIPT] 2024-09-29 12:21:28,782 - NetService - INFO -
clear_soul_gate_client
[12:21:26.939] M [SCRIPT] 2024-09-29 12:21:28,782 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe][disconnect] seed=39442073
[12:21:26.939] M [SCRIPT] 2024-09-29 12:21:28,782 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe][destroy] seed=39442073, reason=
[12:21:26.939] M [SCRIPT] 2024-09-29 12:21:28,782 - DevSTMgr - INFO -
set_ping_soul----False
[12:21:26.940] M [SCRIPT] 2024-09-29 12:21:28,783 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[12:21:26.940] M [SCRIPT] 2024-09-29 12:21:28,783 - AsioUdpGateClient - INFO -
[66f8e201f916c74a88caccfe]channel disconnect but no cb
[12:21:26.940] M [SCRIPT] 2024-09-29 12:21:26,940956 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[12:21:26.943] M [SCRIPT] 2024-09-29 12:21:28,786 - crash_helper - INFO -
WorldCityCustom init_scene
[12:21:26.943] M [SCRIPT] 2024-09-29 12:21:28,786 - crash_helper - INFO - memory
info: 1234/7829
[12:21:26.946] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:21:26.948] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:21:26.948] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:21:26.948] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:21:26.948] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:21:26.948] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:21:26.948] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:21:26.958] M [SCRIPT] 2024-09-29 12:21:28,800 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[12:21:26.961] M [RENDER] can't find post effect config for custom_post_process

[12:21:26.961] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:26.962] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:26.962] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[12:21:26.962] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:26.962] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:26.962] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:26.963] M [RENDER] invalid post effect config, empty pass fxaa

[12:21:26.965] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:21:26.965] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:21:26.979] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:26.981] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:21:26.983] M [WORLD] no preset camera named camera01 found! return indentity
matrix

WARNING
*****************************************************************************
[12:21:26.996] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:21:26.999] M [SCRIPT] 2024-09-29 12:21:28,840 - crash_helper - INFO -


WorldFancy init_scene
[12:21:26.999] M [SCRIPT] 2024-09-29 12:21:28,841 - crash_helper - INFO - memory
info: 1228/7829
[12:21:26.999] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[12:21:27.001] M [SCRIPT] 2024-09-29 12:21:28,843 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn

ERROR *****************************************************************************
[12:21:27.001] M [RENDER] can't find post effect config for custom_post_process
WARNING
*****************************************************************************
[12:21:27.002] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.002] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.002] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.002] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.002] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.002] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:21:27.004] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

[12:21:27.018] M [SCRIPT] 2024-09-29 12:21:28,860 - crash_helper - INFO -


WorldMatchRoom init_scene
[12:21:27.018] M [SCRIPT] 2024-09-29 12:21:28,860 - crash_helper - INFO - memory
info: 1232/7829
[12:21:27.020] M [SCRIPT] 2024-09-29 12:21:28,862 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[12:21:27.021] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:21:27.021] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.022] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
WARNING
*****************************************************************************
[12:21:27.022] M [RENDER] invalid post effect config, empty pass
simple_color_grading
[12:21:27.022] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:21:27.037] M [SCRIPT] 2024-09-29 12:21:28,879 - crash_helper - INFO -


WorldMatchRoomMB init_scene
[12:21:27.037] M [SCRIPT] 2024-09-29 12:21:28,879 - crash_helper - INFO - memory
info: 1233/7829
[12:21:27.038] M [SCRIPT] 2024-09-29 12:21:28,880 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[12:21:27.039] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:21:27.039] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.039] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.040] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.040] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.040] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.040] M [RENDER] invalid post effect config, empty pass fxaa

[12:21:27.041] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:21:27.041] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[12:21:27.054] M [SCRIPT] 2024-09-29 12:21:28,896 - crash_helper - INFO -


WorldMatchRoomBJ init_scene
[12:21:27.054] M [SCRIPT] 2024-09-29 12:21:28,896 - crash_helper - INFO - memory
info: 1233/7829
[12:21:27.055] M [SCRIPT] 2024-09-29 12:21:28,897 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[12:21:27.057] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:21:27.058] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.058] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.058] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.058] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.058] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.058] M [RENDER] invalid post effect config, empty pass fxaa

[12:21:27.073] M [SCRIPT] 2024-09-29 12:21:28,915 - crash_helper - INFO -


WorldArticle init_scene
[12:21:27.073] M [SCRIPT] 2024-09-29 12:21:28,915 - crash_helper - INFO - memory
info: 1234/7829
[12:21:27.074] M [SCRIPT] 2024-09-29 12:21:28,916 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[12:21:27.076] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:21:27.076] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.076] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[12:21:27.076] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.076] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.076] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.077] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:21:27.077] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:21:27.078] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:21:27.078] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:21:27.082] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:21:27.083] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

WARNING
*****************************************************************************
[12:21:27.084] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

ERROR *****************************************************************************
[12:21:27.085] M [RENDER] can't find post effect config for custom_post_process

[12:21:27.085] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.
WARNING
*****************************************************************************
[12:21:27.088] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.088] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.088] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.088] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.088] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.089] M [RENDER] invalid post effect config, empty pass fxaa

[12:21:27.090] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:21:27.090] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:21:27.092] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.093] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.093] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:21:27.093] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:21:27.094] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

ERROR *****************************************************************************
[12:21:27.096] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:21:27.096] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.097] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.097] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.097] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.097] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.097] M [RENDER] invalid post effect config, empty pass fxaa

[12:21:27.098] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim
[12:21:27.099] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:21:27.099] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:21:27.103] M [WORLD] custom render system already add to scene!

ERROR *****************************************************************************
[12:21:27.106] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:21:27.106] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:21:27.106] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.107] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.107] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.107] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.107] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:21:27.115] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:21:27.121] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\reflection.fx, tech name: TShader.
[12:21:27.123] M [SCRIPT] 2024-09-29 12:21:28,965 - crash_helper - INFO -
WorldDeduce init_scene
[12:21:27.123] M [SCRIPT] 2024-09-29 12:21:28,965 - crash_helper - INFO - memory
info: 1239/7829
[12:21:27.124] M [SCRIPT] 2024-09-29 12:21:28,966 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn

ERROR *****************************************************************************
[12:21:27.125] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:21:27.126] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:21:27.126] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:21:27.126] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:21:27.126] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.126] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:21:27.127] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:21:27.133] M [WORLD] custom render system already add to scene!

[12:21:27.142] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[12:21:27.150] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:21:27.161] M [SCRIPT] 2024-09-29 12:21:29,003 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.171] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:21:27.172] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:21:27.172] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse
[12:21:27.174] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:21:27.178] M [SCRIPT] 2024-09-29 12:21:29,020 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[12:21:27.180] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[12:21:27.183] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:21:27.184] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:21:27.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:21:27.186] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:21:27.186] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[12:21:27.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:21:27.188] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:21:27.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:21:27.190] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse
[12:21:27.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/polun_sanmian_plane_004.gim
[12:21:27.197] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01.bpse
[12:21:27.201] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:27.207] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:21:27.211] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_02.gim
[12:21:27.216] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[12:21:27.227] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[12:21:27.229] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[12:21:27.232] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim

WARNING
*****************************************************************************
[12:21:27.243] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:21:27.244] M [SCRIPT] 2024-09-29 12:21:29,086 - NetService - INFO -


heart_back---gen_scene_tick
[12:21:27.252] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[12:21:27.254] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim
[12:21:27.256] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim
[12:21:27.258] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim
[12:21:27.260] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim
[12:21:27.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[12:21:27.273] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
[12:21:27.275] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:21:27.277] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:21:27.277] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:21:27.278] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:21:27.278] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[12:21:27.280] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse

ERROR *****************************************************************************
[12:21:27.280] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

[12:21:27.280] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/killer_glow_01.bpse

ERROR *****************************************************************************
[12:21:27.282] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

[12:21:27.282] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/killer_glow_01.bpse

ERROR *****************************************************************************
[12:21:27.283] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.283] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.284] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.284] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.285] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.287] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.287] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:21:27.288] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[12:21:27.289] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.289] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.291] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.292] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.292] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.293] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.294] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.295] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.296] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.297] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.299] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:21:27.299] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[12:21:27.299] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.307] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.309] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.309] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.310] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.310] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.311] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.312] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.313] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.313] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.314] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:21:27.314] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

ERROR *****************************************************************************
[12:21:27.315] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.316] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

[12:21:27.316] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse

ERROR *****************************************************************************
[12:21:27.317] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.317] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.318] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

[12:21:27.318] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse

ERROR *****************************************************************************
[12:21:27.320] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.321] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.321] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.322] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.324] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:21:27.325] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[12:21:27.332] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

WARNING
*****************************************************************************
[12:21:27.344] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

[12:21:27.346] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[12:21:27.346] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:21:27.348] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:21:27.350] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse
[12:21:27.357] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:21:27.368] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim
[12:21:27.369] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:27.374] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:21:27.390] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:27.396] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:21:27.404] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\clearcoat_flake.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:27.411] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:21:27.420] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight_noz.fx, tech name: TShader.
[12:21:27.421] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim

WARNING
*****************************************************************************
[12:21:27.430] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[12:21:27.431] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.431] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.431] M [WORLD] can't find post effect custom_post_process !!

[12:21:27.434] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\water_ref.fx, tech name: TShader.

ERROR *****************************************************************************
[12:21:27.435] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.435] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:21:27.435] M [WORLD] can't find post effect custom_post_process !!

[12:21:27.440] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\filter_expand.fx, tech name: TShader.
[12:21:27.446] M [SCRIPT] 2024-09-29 12:21:29,288 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.451] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
WARNING
*****************************************************************************
[12:21:27.452] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:21:27.457] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:21:27.461] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

WARNING
*****************************************************************************
[12:21:27.463] M [WORLD] custom render system already add to scene!

[12:21:27.465] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:27.468] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:21:27.472] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:21:27.478] M [WORLD] custom render system already add to scene!

[12:21:27.481] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[12:21:27.518] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:21:27.520] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[12:21:27.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[12:21:27.523] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[12:21:27.525] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[12:21:27.531] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[12:21:27.533] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[12:21:27.533] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:21:27.538] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[12:21:27.540] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[12:21:27.543] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:21:27.543] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:21:27.548] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[12:21:27.556] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[12:21:27.569] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[12:21:27.574] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[12:21:27.577] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[12:21:27.579] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[12:21:27.581] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[12:21:27.586] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[12:21:27.586] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[12:21:27.588] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[12:21:27.589] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[12:21:27.592] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[12:21:27.600] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[12:21:27.625] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

WARNING
*****************************************************************************
[12:21:27.647] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:21:27.652] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:21:27.657] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[12:21:27.659] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse

WARNING
*****************************************************************************
[12:21:27.675] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:21:27.680] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\manual_lightmap_ex.fx, tech name: TShader.
[12:21:27.687] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[12:21:27.687] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:21:27.690] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:21:27.705] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:21:27.706] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[12:21:27.708] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[12:21:27.717] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:21:27.720] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:21:27.721] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[12:21:27.721] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:21:27.725] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:21:27.744] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:21:27.745] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[12:21:27.749] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:21:27.755] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:27.772] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

WARNING
*****************************************************************************
[12:21:27.781] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn
[12:21:27.783] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:21:27.812] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[12:21:27.829] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[12:21:27.833] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[12:21:27.834] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:21:27.836] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[12:21:27.838] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:21:27.861] M [SCRIPT] 2024-09-29 12:21:29,703 - NetService - INFO -
heart_back---res_async
[12:21:27.865] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[12:21:27.896] M [SCRIPT] 2024-09-29 12:21:29,738 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.896] M [SCRIPT] 2024-09-29 12:21:29,738 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.896] M [SCRIPT] 2024-09-29 12:21:29,738 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.896] M [SCRIPT] 2024-09-29 12:21:29,738 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.912] M [SCRIPT] 2024-09-29 12:21:29,755 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.913] M [SCRIPT] 2024-09-29 12:21:29,755 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.913] M [SCRIPT] 2024-09-29 12:21:29,756 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.913] M [SCRIPT] 2024-09-29 12:21:29,756 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.913] M [SCRIPT] 2024-09-29 12:21:29,756 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.939] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:21:27.940] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[12:21:27.943] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:21:27.947] M [SCRIPT] 2024-09-29 12:21:29,788 - NetService - INFO -
heart_back---gen_scene_tick
[12:21:27.951] M [SCRIPT] 2024-09-29 12:21:29,793 - NetService - INFO -
heart_back---res_async
[12:21:27.951] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:21:27.956] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[12:21:27.956] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:21:27.960] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[12:21:27.963] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:21:27.977] M [SCRIPT] 2024-09-29 12:21:29,820 - NetService - INFO -
heart_back---res_async
[12:21:29.427] M [SCRIPT] 2024-09-29 12:21:31,270 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:21:32.030] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_ajue_idle_001.bpse
[12:21:32.031] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[12:21:32.031] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_007.bpse
[12:21:32.031] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001a.bpse
[12:21:32.031] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001a.bpse
[12:21:32.031] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_002.bpse
[12:21:32.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[12:21:32.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xiangshuishi_emotion_fourth_xss_001.bpse
[12:21:32.034] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/hudie_001.bpse
[12:21:32.034] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_02.bpse
[12:21:32.034] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[12:21:32.034] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_003.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_005.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/luoye_001.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[12:21:32.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_skill_sign_004a.bpse
[12:21:32.036] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/streetlight_01.bpse
[12:21:32.036] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:21:32.036] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_sleep_001.bpse
[12:21:32.036] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_01.bpse
[12:21:32.036] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_idle_003.bpse
[12:21:32.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_juese_001b.bpse
[12:21:32.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001d.bpse
[12:21:32.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_007.bpse
[12:21:32.038] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[12:21:32.038] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001a.bpse
[12:21:32.039] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001b.bpse
[12:21:32.039] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/redqueen_yiwu_skill_001.bpse
[12:21:32.040] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_001.bpse
[12:21:32.040] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_idle_002.bpse
[12:21:32.040] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001b.bpse
[12:21:32.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/hospital/zhaoze_1.bpse
[12:21:32.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001c.bpse
[12:21:32.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_001.bpse
[12:21:32.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[12:21:32.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_02.bpse
[12:21:32.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_005.bpse
[12:21:32.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001b.bpse
[12:21:32.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/dangban_break_01.bpse
[12:21:32.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_idle_001.bpse
[12:21:32.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:21:32.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[12:21:32.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_004.bpse
[12:21:32.044] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/redqueen_yiwu_skill_002.bpse
[12:21:32.045] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xiangshuishi_emotion_fourth_xss_001a.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_001.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_c.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/empty.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001e.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_skill_sign_004.bpse
[12:21:32.046] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_001.bpse
[12:21:32.047] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_ajue_idle_002.bpse
[12:21:32.047] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:21:32.047] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[12:21:32.047] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[12:21:32.047] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[12:21:32.048] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_idle_001.bpse
[12:21:32.049] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_1.bpse
[12:21:32.049] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_a.bpse
[12:21:32.049] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:21:32.049] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yongbing_ophnaib_idle_001.bpse
[12:21:32.050] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:21:32.050] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_003.bpse
[12:21:32.050] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_004.bpse
[12:21:32.050] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/paoku_01.bpse
[12:21:32.050] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_05.bpse
[12:21:32.050] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_003.bpse
[12:21:32.051] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_juese_001.bpse
[12:21:32.051] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[12:21:32.052] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[12:21:32.052] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:21:32.052] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:21:32.052] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_penghua_idle_006.bpse
[12:21:32.052] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[12:21:32.052] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:21:32.052] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_06.bpse
[12:21:32.053] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001c.bpse
[12:21:32.053] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:21:32.053] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:21:32.053] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_posun_001.bpse
[12:21:32.053] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_03.bpse
[12:21:32.053] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_002.bpse
[12:21:32.053] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_luodi_001.bpse
[12:21:32.054] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_b.bpse
[12:21:32.054] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_juese_001a.bpse
[12:21:32.054] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[12:21:32.055] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_paowuxian_003.bpse
[12:21:32.055] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/redqueen_yiwu_idle_001.bpse
[12:21:32.056] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[12:21:32.056] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:21:32.056] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:21:32.056] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[12:21:32.056] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/hospital/caidan_hua_1.bpse
[12:21:32.056] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiaofangyuan_quanshu_skill_shouqi_001.bpse
[12:21:32.056] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:21:32.057] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_006.bpse
[12:21:32.057] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/redqueen_yiwu_skill_003.bpse
[12:21:32.058] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:21:32.058] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/hospital/caidan_xinlixuejia_screen_001.bpse
[12:21:32.058] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/kaitangshou_hit_02.bpse
[12:21:32.058] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/paoku_01_socket.bpse
[12:21:32.058] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_ajue_idle_003.bpse
[12:21:32.059] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiaofangyuan_skill_qiu_001.bpse
[12:21:32.059] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_ajue_idle_004.bpse
[12:21:32.059] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_02.bpse
[12:21:32.059] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[12:21:32.059] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse
ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:21:32.080] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:21:32.081] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.082] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.082] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.082] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.083] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.083] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.083] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.083] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.083] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:21:32.084] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.084] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.084] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.084] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.084] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.084] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.084] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.085] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.085] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.085] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.085] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.086] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.086] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.086] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.086] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:21:32.086] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.087] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.087] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.087] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.087] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.087] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.088] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.088] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.088] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.088] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.088] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.089] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.089] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.089] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.089] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.090] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.090] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.090] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.090] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.090] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.090] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.091] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.091] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.091] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.091] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.092] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.092] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:21:32.092] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:21:32.092] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
ERROR *****************************************************************************
[12:21:32.092] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:21:32.092] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:21:32.092] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:21:32.093] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:21:32.093] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:21:32.093] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:21:32.093] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:21:32.093] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:21:32.093] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:21:32.093] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:21:32.094] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:21:32.094] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:21:32.094] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx
ERROR *****************************************************************************
[12:21:32.094] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:21:32.094] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:21:32.095] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.095] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.095] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.096] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.096] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.096] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.096] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.096] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:21:32.096] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:21:32.096] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx

ERROR *****************************************************************************
[12:21:32.097] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx

ERROR *****************************************************************************
[12:21:32.097] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_uv_clamp.nfx

ERROR *****************************************************************************
[12:21:32.097] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:21:32.097] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:21:32.097] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:21:32.097] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:21:32.098] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:21:32.098] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:21:32.098] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[12:21:32.099] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx
ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx

ERROR *****************************************************************************
[12:21:32.100] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\sun_flare_new.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\gem.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_ghost.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_ghost.nfx
ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_ghost.nfx

ERROR *****************************************************************************
[12:21:32.101] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:21:32.102] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:21:32.102] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:21:32.102] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:21:32.102] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:21:32.102] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:21:32.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:21:32.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:21:32.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:21:32.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\pivot_painter\
pbr_crystal_fade_pp.nfx

ERROR *****************************************************************************
[12:21:32.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_ex.nfx
ERROR *****************************************************************************
[12:21:32.104] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_ex.nfx

ERROR *****************************************************************************
[12:21:32.104] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_ex.nfx

ERROR *****************************************************************************
[12:21:32.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:21:32.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:21:32.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_zwritedisable.nfx

ERROR *****************************************************************************
[12:21:32.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_deform.nfx

ERROR *****************************************************************************
[12:21:32.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_deform.nfx

ERROR *****************************************************************************
[12:21:32.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\sfx_spr.nfx

ERROR *****************************************************************************
[12:21:32.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent_thinfilm.nfx

[12:21:32.108] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk


succeed!
[12:21:32.108] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[12:21:32.110] M [SCRIPT] 2024-09-29 12:21:33,953 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:21:32.196] M [SCRIPT] 2024-09-29 12:21:34,039 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:21:32.197] M [SCRIPT] 2024-09-29 12:21:34,040 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[12:21:36.661] M [SCRIPT] 2024-09-29 12:21:38,504 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_change.csb, UIRankChange---------
[12:21:36.671] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.675] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.681] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.682] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.686] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.689] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.693] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.697] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.700] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.700] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.702] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.703] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.705] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.706] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.707] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.710] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.710] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.711] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.713] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.715] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.716] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.719] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.722] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.723] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:21:36.724] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.727] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.728] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.730] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.733] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:21:36.785] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:21:36.785] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:21:36.785] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:21:36.785] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:21:36.785] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:21:36.785] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:21:36.785] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:21:36.786] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:21:36.786] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:21:36.786] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:21:36.787] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:21:36.790] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:21:36.790] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:21:36.790] M [SCRIPT] 2024-09-29 12:21:38,633 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:21:36.791] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:21:36.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:21:36.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:21:36.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:21:36.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:21:36.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:21:36.829] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:21:36.842] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:21:36.842] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:21:36.864] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:21:36.901] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[12:21:40.577] M [SCRIPT] 2024-09-29 12:21:42,420 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:21:43.561] M [SCRIPT] 2024-09-29 12:21:45,404 - Avatar - INFO - [52215461]
[GameLogic ] info.res=True
[12:21:43.901] M [SCRIPT] 2024-09-29 12:21:45,743 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(210, 210211, 300)
[12:21:47.408] M [SCRIPT] 2024-09-29 12:21:49,251 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/association.csb, UIAssociationFrame---------
[12:21:59.361] M [SCRIPT] 2024-09-29 12:22:01,203 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[12:21:59.384] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[12:21:59.388] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[12:21:59.389] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[12:21:59.390] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[12:21:59.392] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[12:21:59.392] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[12:21:59.393] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[12:21:59.396] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[12:21:59.397] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[12:22:00.611] M [SCRIPT] 2024-09-29 12:22:02,454 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_rank_mode_entrance.csb,
UIHallRankMode---------
[12:22:01.277] M [SCRIPT] 2024-09-29 12:22:03,120 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_choice.csb, UIRankPick---------
[12:22:01.727] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:22:01.731] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:22:02.995] M [SCRIPT] 2024-09-29 12:22:04,836 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] start request_match_game, battle_count=241,
need_download=False
[12:22:02.995] M [SCRIPT] 2024-09-29 12:22:04,838 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=241,
need_download=False
[12:22:03.084] M [SCRIPT] 2024-09-29 12:22:04,927 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[12:22:05.244] M [SCRIPT] 2024-09-29 12:22:07,087 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[12:22:05.303] M [SCRIPT] 2024-09-29 12:22:07,146 - crash_helper - INFO -
WorldArticle init_scene
[12:22:05.303] M [SCRIPT] 2024-09-29 12:22:07,146 - crash_helper - INFO - memory
info: 1253/7829
[12:22:05.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:22:05.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:22:05.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:22:05.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:22:05.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:22:05.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:22:05.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:22:05.306] M [SCRIPT] 2024-09-29 12:22:07,148 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
ERROR *****************************************************************************
[12:22:05.306] M [RENDER] can't find post effect config for custom_post_process

[12:22:05.306] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:22:05.307] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:22:05.307] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:22:05.307] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:22:05.307] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:22:05.307] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:22:05.307] M [RENDER] invalid post effect config, empty pass fxaa

[12:22:05.313] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:22:05.313] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:22:05.313] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

[12:22:05.314] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/p5/p5_light_001.bpse

ERROR *****************************************************************************
[12:22:05.315] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:22:05.315] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:22:05.315] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:22:05.315] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:22:05.315] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:22:05.315] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:22:05.315] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:22:05.319] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:22:05.319] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:22:05.319] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:22:05.320] M [RENDER] invalid post effect config, empty pass fxaa

ERROR *****************************************************************************
[12:22:05.323] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:22:05.323] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:22:05.323] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[12:22:05.324] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:22:05.324] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:22:05.324] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:22:05.324] M [RENDER] invalid post effect config, empty pass fxaa

[12:22:05.324] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:22:05.324] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[12:22:05.329] M [WORLD] custom render system already add to scene!

[12:22:05.330] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/guowang/candle_light_002.bpse

ERROR *****************************************************************************
[12:22:05.331] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:22:05.331] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:22:05.331] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:22:05.331] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:22:05.331] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:22:05.331] M [WORLD] can't find post effect custom_post_process !!
WARNING
*****************************************************************************
[12:22:05.332] M [RENDER] invalid post effect config, empty pass fxaa

[12:22:05.334] M [SCRIPT] 2024-09-29 12:22:07,177 - UISystem - INFO - ---------set


shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:22:05.335] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:22:05.336] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:22:05.338] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:22:05.347] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:22:05.349] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:22:05.356] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim
[12:22:05.356] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:22:05.359] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:22:05.361] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:22:05.363] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:22:05.372] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:22:05.379] M [SCRIPT] 2024-09-29 12:22:07,222 - NetService - INFO -
heart_back---gen_scene_tick
[12:22:05.390] M [SCRIPT] 2024-09-29 12:22:07,233 - NetService - INFO -
heart_back---gen_scene_tick
[12:22:07.210] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:22:07.210] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:22:07.210] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_3.bpse

ERROR *****************************************************************************
[12:22:07.212] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:22:07.212] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:22:07.212] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:22:07.212] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:22:07.212] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:22:07.213] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:22:07.213] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:22:07.213] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:22:07.213] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

[12:22:07.511] M [SCRIPT] 2024-09-29 12:22:09,375 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/loading_hint_ani.csb, UIWaitingHint---------
[12:22:19.797] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[12:22:19.800] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.802] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.802] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.803] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.803] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.804] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.805] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.805] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:22:19.806] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.807] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.808] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.809] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.810] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.810] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.811] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.813] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.813] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.814] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.816] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.818] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:22:19.819] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.825] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.827] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.827] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.828] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.828] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.829] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.830] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.831] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.831] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.832] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.833] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.834] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.836] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.836] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.837] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.839] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.839] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.840] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.841] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.843] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:22:19.844] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:22:19.853] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:22:19.863] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:22:27.144] M [AUDIO DEBUG] unload bank, ptr:148103f2eb0, bank name: killer_a
[12:22:32.294] M [AUDIO DEBUG] unload bank, ptr:14877fe5610, bank name:
download_gsdt_playlistmusic_2024pack2
[12:22:32.294] M [AUDIO DEBUG] unload bank, ptr:14877fe50a0, bank name:
download_gsdt_playlistmusic_2024pack1

ERROR *****************************************************************************
[12:23:21.534] [CRASHHUNTER] Crashhunter post callback C:\Users\Admin\AppData\
Local\UniSDK\CrashDump\1.5.3\h55na\SCRIPT_ERROR_1727013435032_0_crash.zip, 0

[12:23:43.927] M [AUDIO DEBUG] unload bank, ptr:148103f6c50, bank name:


survivor_vo_fl_gx
[12:23:49.345] M [SCRIPT] 2024-09-29 12:23:51,187 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------
[12:23:52.717] M [SCRIPT] 2024-09-29 12:23:54,559 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[12:23:54.146] M [SCRIPT] 2024-09-29 12:23:55,988 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.144.70', 20047, '', '', '', {'bgp_ip': '47.84.144.70',
'port': 20047, 'hostno': 1231101000, 'hostnum': 12311})
[12:23:54.146] M [SCRIPT] 2024-09-29 12:23:55,988 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.144.70', 20047, <common_pb2.EntityMailbox object
at 0x000001481392A340>, True, True, {'bgp_ip': '47.84.144.70', 'port': 20047,
'hostno': 1231101000, 'hostnum': 12311}, 1, 0)
[12:23:54.146] M [SCRIPT] 2024-09-29 12:23:55,988 - NetService - INFO -
set_reconnect_indepent----------True
[12:23:54.146] M [SCRIPT] 2024-09-29 12:23:55,988 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[12:23:54.146] M [SCRIPT] 2024-09-29 12:23:55,988 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[12:23:54.147] M [SCRIPT] 2024-09-29 12:23:55,989 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[12:23:54.148] M [SCRIPT] 2024-09-29 12:23:55,990 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20047, 1, False, [' File "worlds\\WorldManager.py", line 1133, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1119, in set_bind_soul_info\n',
' File "nets\\netService.py", line 908, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 416, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 423, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 431, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 216, in connect_soul\n'])
[12:23:54.149] M [SCRIPT] 2024-09-29 12:23:55,991 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]use_three: (False, 9, True)
[12:23:54.149] M [SCRIPT] 2024-09-29 12:23:55,991 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]use_three: (False, 9, True)
[12:23:54.151] M [SCRIPT] 2024-09-29 12:23:55,993 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.70', 20047, '47.84.144.70', 20047, {'bgp_ip':
'47.84.144.70', 'port': 20047, 'hostno': 1231101000, 'hostnum': 12311}, True)
[12:23:54.151] M [SCRIPT] 2024-09-29 12:23:55,993 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]use_three: (False, 9, True)
[12:23:54.151] M [SCRIPT] 2024-09-29 12:23:55,993 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.70 port=20047
[12:23:54.151] M [SCRIPT] 2024-09-29 12:23:55,993 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02][bind_socket: connect] not support dc
[12:23:54.152] M [SCRIPT] 2024-09-29 12:23:55,994 - NetService - INFO -
set_reconnect_indepent----------True
[12:23:54.152] M [SCRIPT] 2024-09-29 12:23:54,152391 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:101 - INFO - set_kcp_version: 2
[12:23:54.152] M [SCRIPT] 2024-09-29 12:23:54,152864 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_m2:233 - INFO -
0 1
[12:23:54.152] M [SCRIPT] 2024-09-29 12:23:54,153162 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v3:65 - INFO - create_kcp_v3
[12:23:54.161] M [SCRIPT] 2024-09-29 12:23:54,153938 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 55952
[12:23:54.246] M [SCRIPT] 2024-09-29 12:23:56,087 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]we have success connected to gate server
[12:23:54.247] M [SCRIPT] 2024-09-29 12:23:56,088 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]enabling session encryption
[12:23:54.247] M [SCRIPT] 2024-09-29 12:23:54,230929 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[12:23:54.300] M [SCRIPT] 2024-09-29 12:23:56,142 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02][_send_session_key] seed=45535051, encrypt_time=8
[12:23:54.361] M [SCRIPT] 2024-09-29 12:23:56,202 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]session_key_ok seed=45535051
[12:23:54.362] M [SCRIPT] 2024-09-29 12:23:56,204 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]send connect_server request to ('47.84.144.70', 20047)
[12:23:54.362] M [SCRIPT] 2024-09-29 12:23:56,204 - AsioUdpGateClient - DEBUG -
[66f8e46bf916c74a88cacd02]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[12:23:54.362] M [SCRIPT] 2024-09-29 12:23:54,362833 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[12:23:54.363] M [SCRIPT] 2024-09-29 12:23:54,363047 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[12:23:54.429] M [SCRIPT] 2024-09-29 12:23:56,271 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[12:23:54.429] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:23:54.430] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:23:54.430] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:23:54.430] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:23:54.430] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:23:54.430] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:23:54.430] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:23:54.430] M [SCRIPT] 2024-09-29 12:23:56,272 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:23:54.431] M [SCRIPT] 2024-09-29 12:23:56,273 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]receive connect_reply soul type=1
[12:23:54.431] M [SCRIPT] 2024-09-29 12:23:56,273 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[12:23:54.431] M [SCRIPT] 2024-09-29 12:23:56,273 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('66f8d8b6f916c74a88cacce3', '47.84.144.70', 20047, False)
[12:23:54.432] M [SCRIPT] 2024-09-29 12:23:56,273 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20047)
[12:23:54.432] M [SCRIPT] 2024-09-29 12:23:56,274 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.144.70', 20047)
[12:23:54.432] M [SCRIPT] 2024-09-29 12:23:56,274 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 823, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 855, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
855, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 263, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 543, in
connect_success\n', ' File "nets\\netService.py", line 1121, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:23:54.432] M [SCRIPT] 2024-09-29 12:23:56,274 - DevSTMgr - INFO -
set_ping_soul----True
[12:23:54.433] M [SCRIPT] 2024-09-29 12:23:56,275 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]set_default_owner: <entities.Avatar.Avatar object at
0x0000014868594210>
[12:23:54.445] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: end
[12:23:54.445] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: fx_1
[12:23:54.446] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:23:54.449] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:23:55.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:23:55.661] M [SCRIPT] 2024-09-29 12:23:57,503 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:23:55.666] M [SCRIPT] 2024-09-29 12:23:57,508 - crash_helper - INFO -
WorldCityCustom leave
[12:23:55.666] M [SCRIPT] 2024-09-29 12:23:57,508 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:23:55.670] M [SCRIPT] 2024-09-29 12:23:57,512 - crash_helper - INFO -
WorldMatchRoom show
[12:23:55.675] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:23:55.686] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[12:23:55.689] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[12:23:58.695] M [SCRIPT] 2024-09-29 12:24:00,539 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 5
[12:23:58.695] M [SCRIPT] 2024-09-29 12:24:00,540 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:23:58.695] M [SCRIPT] 2024-09-29 12:24:00,540 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[12:23:58.741] M [SCRIPT] 2024-09-29 12:24:00,587 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:23:58.758] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:23:58.807] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:23:58.826] M [SCRIPT] 2024-09-29 12:24:00,672 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x000001481A78C4F0>, False,
False)
[12:23:58.827] M [SCRIPT] 2024-09-29 12:24:00,673 - UIRoomWait - INFO -
show_player_info----------(ObjectId('662db37e8c0c59d910cb7664'), 1)
[12:23:58.828] M [SCRIPT] 2024-09-29 12:24:00,674 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 0
[12:23:58.828] M [SCRIPT] 2024-09-29 12:24:00,674 - UseHero - INFO -
update_hero_model id -74
[12:23:58.828] M [SCRIPT] 2024-09-29 12:24:00,674 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5cf67e37367da822f145471e'), 2)
[12:23:58.828] M [SCRIPT] 2024-09-29 12:24:00,674 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 1
[12:23:58.828] M [SCRIPT] 2024-09-29 12:24:00,674 - UseHero - INFO -
update_hero_model id -72
[12:23:58.831] M [SCRIPT] 2024-09-29 12:24:00,677 - UIRoomWait - INFO -
show_player_info----------(ObjectId('60a4817b5ce4771527f2381d'), 2)
[12:23:58.831] M [SCRIPT] 2024-09-29 12:24:00,677 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 2
[12:23:58.831] M [SCRIPT] 2024-09-29 12:24:00,677 - UseHero - INFO -
update_hero_model id -91
[12:23:58.833] M [SCRIPT] 2024-09-29 12:24:00,679 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5f42a47e7855203e01d45ccd'), 2)
[12:23:58.833] M [SCRIPT] 2024-09-29 12:24:00,679 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 3
[12:23:58.833] M [SCRIPT] 2024-09-29 12:24:00,679 - UseHero - INFO -
update_hero_model id -122
[12:23:58.834] M [SCRIPT] 2024-09-29 12:24:00,680 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64945082903dbaa30917b12b'), 2)
[12:23:58.834] M [SCRIPT] 2024-09-29 12:24:00,680 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 4
[12:23:58.835] M [SCRIPT] 2024-09-29 12:24:00,680 - UseHero - INFO -
update_hero_model id -135
[12:23:58.879] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[12:23:58.880] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[12:23:58.913] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:23:58.925] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:23:58.925] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:23:58.925] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:23:58.925] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:23:58.933] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:23:58.936] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[12:23:58.937] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:23:58.942] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[12:23:58.953] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_lv2.gim
[12:23:58.976] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[12:23:58.978] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[12:23:58.985] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[12:23:58.996] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim
[12:23:58.998] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_xiangshuishi/separate_dir/
xiangshuishi_e_xiangfen/xiangshuishi_e_xiangfen.gim
[12:23:58.999] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:23:59.006] M [AUDIO] -----Load wwise\killer.bnk succeed!
[12:23:59.012] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[12:23:59.045] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_005.bpse
[12:23:59.050] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_005.bpse
[12:23:59.050] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_003.bpse
[12:23:59.051] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_003.bpse
[12:23:59.051] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_001.bpse
[12:23:59.056] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_001.bpse
[12:23:59.056] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_002.bpse
[12:23:59.060] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_002.bpse
[12:23:59.060] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_004.bpse
[12:23:59.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_ezhihua_idle_001.gim
[12:23:59.065] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_004.bpse
[12:23:59.066] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_007.bpse
[12:23:59.067] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:23:59.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_007.bpse
[12:23:59.085] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_tiaojiu/separate_dir/tiaojiu_e_xiari/
tiaojiu_e_xiari.gim
[12:23:59.086] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_rain_flow.fx, tech name: TShader.
[12:23:59.096] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_xiangshuiping/separate_dir/xiangshuishi_e_xiangfen/
xiangshuishi_e_xiangfen_xsp.gim
[12:23:59.119] L [RENDER] create effect shader\pbr\pbr_rain_flow.fx:TShader ***
time: 33.85 ms ***
[12:23:59.123] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_006.bpse
[12:23:59.124] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_xiangfen_idle_004.gim
[12:23:59.127] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_xiangfen_idle_005.gim
[12:23:59.163] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xiangshuishi_xiangfen_idle_006.bpse
[12:23:59.167] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_xingchen/h55_guajian_xingchen.gim

WARNING
*****************************************************************************
[12:23:59.179] L [RENDER] Device do not support texture
lut/tiaojiu_e_xiari/tiaojiu_e_xiari_body01_diff.tga format R8G8B8, try to convert
it to A8B8G8R8

[12:23:59.183] M [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/pendant/xiangshuishi_xingchen_idle_002.bpse
[12:23:59.186] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiangshuishi_xingchen_idle_002.bpse
[12:23:59.187] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xiangshuishi_xingchen_idle_001.bpse
[12:23:59.192] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xiangshuishi_xingchen_idle_001.bpse
[12:23:59.195] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog.gim

WARNING
*****************************************************************************
[12:23:59.202] L [RENDER] Device do not support texture
lut/tiaojiu_e_xiari/tiaojiu_e_xiari_body01_mask.tga format R8G8B8, try to convert
it to A8B8G8R8

[12:23:59.210] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\fur.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:23:59.223] L [RENDER] Device do not support texture
lut/tiaojiu_e_xiari/tiaojiu_e_xiari_body01_nor.tga format R8G8B8, try to convert it
to A8B8G8R8

[12:23:59.235] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog_chiba
ng.gim
[12:23:59.255] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_003.bpse
[12:23:59.271] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_003.bpse
[12:23:59.271] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_007.bpse
[12:23:59.307] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_007.bpse
[12:23:59.307] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_008.bpse
[12:23:59.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_008.bpse
[12:23:59.313] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_008a.bpse
[12:23:59.313] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_idle_002.gim
[12:23:59.318] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_008b.bpse
[12:23:59.321] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_002.bpse
[12:23:59.328] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_002.bpse
[12:23:59.328] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_001.bpse
[12:23:59.334] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_001.bpse
[12:23:59.334] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_001a.bpse
[12:23:59.335] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_idle_001.gim
[12:23:59.335] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:23:59.338] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_004.bpse
[12:23:59.341] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_004.bpse
[12:23:59.341] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_005.bpse
[12:23:59.343] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_jiutong/separate_dir/tiaojiu_e_xiari/tiaojiu_e_xiari_jiuping.g
im
[12:23:59.350] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_005.bpse
[12:23:59.355] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_005.bpse
[12:23:59.356] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_009.bpse
[12:23:59.357] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_009.bpse
[12:23:59.357] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_010.bpse
[12:23:59.358] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_010.bpse
[12:23:59.359] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_004.bpse
[12:23:59.361] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_001.bpse
[12:23:59.368] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_003.gim
[12:23:59.375] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_021.gim
[12:23:59.379] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_005.gim
[12:23:59.383] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hongdie_jingyu_zhanshi_appear_006.gim
[12:23:59.389] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yongbing_gr_001.gim
[12:23:59.395] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_023.gim
[12:23:59.398] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_024.gim
[12:23:59.406] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_003.bpse
[12:23:59.407] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_004.gim
[12:23:59.411] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_zhanshi_idle_001.bpse
[12:23:59.413] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_tiaojiu/separate_dir/tiaojiu_e_xiari/
tiaojiu_e_xiari_show_glass.gim
[12:23:59.453] L [RENDER] create effect shader\pbr_ex.fx:TShader *** time: 38.73 ms
***
[12:23:59.457] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\wobble_liquid.fx, tech name: TShader.
[12:23:59.472] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_tiaojiu/separate_dir/tiaojiu_e_xiari/
tiaojiu_e_xiari_show_leaves.gim
[12:23:59.477] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_zhanshi_idle_special_001.bpse
[12:23:59.503] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_022.gim
[12:23:59.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_014.gim
[12:23:59.515] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_xiari_zhanshi_015.gim
[12:23:59.526] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_zhanshi_idle_special_004.bpse
[12:23:59.531] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_tiaojiu/separate_dir/tiaojiu_e_xiari/
tiaojiu_e_xiari_show_lemon.gim
[12:23:59.540] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_niexi/separate_dir/niexi_d_yanzheng/
niexi_d_yanzheng.gim
[12:23:59.546] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_tiaojiu/separate_dir/tiaojiu_e_xiari/
tiaojiu_e_xiari_earring.gim
[12:23:59.555] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_jiutong/separate_dir/tiaojiu_e_xiari/tiaojiu_e_xiari_jiutong.g
im
[12:23:59.563] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_006.bpse
[12:23:59.570] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:23:59.571] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:23:59.585] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/tiaojiushi_xiari_idle_006.bpse
[12:23:59.591] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_panda02/h55_pet_panda02.gim
[12:23:59.603] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_niexi_duye/h55_pendant_niexi_duye.gim
[12:23:59.608] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:23:59.610] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_beeze/h55_guajian_beeze.gim
[12:23:59.613] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:23:59.613] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:23:59.616] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_meinuo/h55_pet_meinuo.gim
[12:23:59.622] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:23:59.622] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1_a.bpse
[12:23:59.637] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:23:59.847] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[12:23:59.981] M [AUDIO] -----Load wwise\survivor_vo_niexi_gx.bnk succeed!
[12:24:04.447] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.

ERROR *****************************************************************************
[12:24:06.595] M [AUDIO] start audio event failed, path: survivor_vo_fl/Event|
P_survivor_vo_fl_survivor_1p_vo_fl_load_silent

[12:24:08.995] M [SCRIPT] 2024-09-29 12:24:10,841 - UseHero - INFO -


start_update_hero_model -131
[12:24:08.995] M [SCRIPT] 2024-09-29 12:24:10,841 - UseHero - INFO -
update_hero_model id -131
[12:24:08.996] M [SCRIPT] 2024-09-29 12:24:10,841 - UseHero - INFO -
after_update_hero_model -131
[12:24:08.996] M [SCRIPT] 2024-09-29 12:24:10,841 - ChangeHero - INFO -
start_update uid2pid =====131, {ObjectId('5cf67e37367da822f145471e'): 72,
ObjectId('60a4817b5ce4771527f2381d'): 91, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 135}, 5cf67e37367da822f145471e
[12:24:08.996] M [SCRIPT] 2024-09-29 12:24:10,841 - ChangeHero - INFO -
start_update ico_label =====131, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 91, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 135}, 5cf67e37367da822f145471e
[12:24:09.002] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_ll/h55_survivor_w_ll.gim
[12:24:09.003] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:24:09.011] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:24:09.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:24:09.032] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_caiqiu_l/h55_pendant_caiqiu_l.gim
[12:24:09.032] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_strap.fx, tech name: TShader.
[12:24:09.046] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_huanhu/h55_guajian_huanhu.gim
[12:24:09.047] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:24:09.060] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_idle_001.bpse
[12:24:09.061] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/lalduiyuan_huanhu_idle_002.gim
[12:24:09.062] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/lalduiyuan_huanhu_idle_001.gim
[12:24:09.071] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_idle_001.bpse
[12:24:09.681] M [AUDIO] -----Load wwise\survivor_vo_ll_gx.bnk succeed!
[12:24:09.683] M [AUDIO] -----Load wwise\survivor_vo_ll.bnk succeed!

ERROR *****************************************************************************
[12:24:09.683] M [AUDIO] start audio event failed, path: survivor_vo_ll/Event|
P_survivor_vo_ll_survivor_1p_vo_ll_load_exciting

[12:24:16.295] M [SCRIPT] 2024-09-29 12:24:18,140 - UseHero - INFO -


start_update_hero_model -89
[12:24:16.295] M [SCRIPT] 2024-09-29 12:24:18,141 - UseHero - INFO -
update_hero_model id -89
[12:24:16.295] M [SCRIPT] 2024-09-29 12:24:18,141 - UseHero - INFO -
after_update_hero_model -89
[12:24:16.295] M [SCRIPT] 2024-09-29 12:24:18,141 - ChangeHero - INFO -
start_update uid2pid =====89, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 91, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 135}, 60a4817b5ce4771527f2381d
[12:24:16.295] M [SCRIPT] 2024-09-29 12:24:18,141 - ChangeHero - INFO -
start_update ico_label =====89, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 135}, 60a4817b5ce4771527f2381d
[12:24:16.301] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_zaji/separate_dir/zaji_d_teji/
zaji_d_teji.gim
[12:24:16.305] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:24:16.331] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:24:16.332] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_magic_ball/h55_pendant_magic_ball_01.gim
[12:24:16.338] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/zajiyanyuan_emotion_fourth_zj_1.bpse
[12:24:16.343] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zajiyanyuan_emotion_fourth_zaji_001.gim
[12:24:16.343] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\line_light_sweep.fx, tech name: TShader.
[12:24:16.346] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/zajiyanyuan_emotion_fourth_zaji_002.gim
[12:24:16.348] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_magic_ball/h55_pendant_magic_ball_02.gim
[12:24:16.348] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/zajiyanyuan_emotion_fourth_zj_2.bpse
[12:24:16.353] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_magic_ball/h55_pendant_magic_ball_03.gim
[12:24:16.355] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/zajiyanyuan_emotion_fourth_zj_3.bpse
[12:24:16.360] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_ningmeng/h55_guajian_ningmeng.gim
[12:24:16.515] M [SCRIPT] 2024-09-29 12:24:18,360 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x000001481A78C4F0>
[12:24:16.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:24:16.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:24:16.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:24:16.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:24:16.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:24:16.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:24:16.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:24:16.613] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:24:16.613] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:24:16.614] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:24:16.614] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:24:16.615] M [SCRIPT] 2024-09-29 12:24:18,461 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:24:16.618] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:24:16.621] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:24:16.621] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:24:16.622] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:24:16.622] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:24:16.622] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:24:18.228] M [SCRIPT] 2024-09-29 12:24:20,073 - UseHero - INFO -
request_use_hero_card, role_id -97
[12:24:18.229] M [SCRIPT] 2024-09-29 12:24:20,074 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x000001481A78C4F0>
[12:24:18.428] M [SCRIPT] 2024-09-29 12:24:20,274 - UseHero - INFO -
start_update_hero_model -97
[12:24:18.428] M [SCRIPT] 2024-09-29 12:24:20,274 - UseHero - INFO -
update_hero_model id -97
[12:24:18.429] M [SCRIPT] 2024-09-29 12:24:20,274 - UseHero - INFO -
after_update_hero_model -97
[12:24:18.429] M [SCRIPT] 2024-09-29 12:24:20,275 - ChangeHero - INFO -
start_update uid2pid =====97, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 135}, 64945082903dbaa30917b12b
[12:24:18.429] M [SCRIPT] 2024-09-29 12:24:20,275 - ChangeHero - INFO -
start_update ico_label =====97, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 97}, 64945082903dbaa30917b12b
[12:24:18.433] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[12:24:18.445] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:24:18.446] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim
WARNING
*****************************************************************************
[12:24:18.450] M [WORLD] chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu_box01.gim and chr\player\dm65_survivor_m\h55_survivor_m_qiutu\
h55_survivor_m_qiutu.gim have different bone tree

[12:24:20.411] M [SCRIPT] 2024-09-29 12:24:22,257 - UseHero - INFO -


start_update_hero_model -74
[12:24:20.411] M [SCRIPT] 2024-09-29 12:24:22,257 - UseHero - INFO -
update_hero_model id -74
[12:24:20.411] M [SCRIPT] 2024-09-29 12:24:22,257 - UseHero - INFO -
after_update_hero_model -74
[12:24:20.411] M [SCRIPT] 2024-09-29 12:24:22,257 - ChangeHero - INFO -
start_update uid2pid =====74, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 97}, 662db37e8c0c59d910cb7664
[12:24:20.412] M [SCRIPT] 2024-09-29 12:24:22,258 - ChangeHero - INFO -
start_update ico_label =====74, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 97}, 662db37e8c0c59d910cb7664
[12:24:20.415] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph.gim
[12:24:20.420] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:24:20.428] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:24:20.428] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim

ERROR *****************************************************************************
[12:24:21.378] M [AUDIO] start audio event failed, path: survivor_vo_qiutu/Event|
P_survivor_vo_qiutu_survivor_1p_vo_qiutu_load_silent

[12:24:25.996] M [SCRIPT] 2024-09-29 12:24:27,842 - UseHero - INFO -


start_update_hero_model -25
[12:24:25.996] M [SCRIPT] 2024-09-29 12:24:27,842 - UseHero - INFO -
update_hero_model id -25
[12:24:25.996] M [SCRIPT] 2024-09-29 12:24:27,842 - UseHero - INFO -
after_update_hero_model -25
[12:24:25.996] M [SCRIPT] 2024-09-29 12:24:27,842 - ChangeHero - INFO -
start_update uid2pid =====25, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'):
122, ObjectId('64945082903dbaa30917b12b'): 97}, 5f42a47e7855203e01d45ccd
[12:24:25.996] M [SCRIPT] 2024-09-29 12:24:27,842 - ChangeHero - INFO -
start_update ico_label =====25, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'): 25,
ObjectId('64945082903dbaa30917b12b'): 97}, 5f42a47e7855203e01d45ccd
[12:24:26.001] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_d_liequan/
yxz_d_liequan.gim
[12:24:26.029] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:24:26.030] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/h55_pendant_huzhou_m.gim
[12:24:26.035] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_zhongdao/h55_guajian_zhongdao.gim
[12:24:26.041] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_meinuo/h55_pet_meinuo.gim
[12:24:36.212] M [SCRIPT] 2024-09-29 12:24:38,057 - UseHero - INFO -
start_update_hero_model -114
[12:24:36.212] M [SCRIPT] 2024-09-29 12:24:38,057 - UseHero - INFO -
update_hero_model id -114
[12:24:36.212] M [SCRIPT] 2024-09-29 12:24:38,057 - UseHero - INFO -
after_update_hero_model -114
[12:24:36.213] M [SCRIPT] 2024-09-29 12:24:38,057 - ChangeHero - INFO -
start_update uid2pid =====114, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 89, ObjectId('5f42a47e7855203e01d45ccd'): 25,
ObjectId('64945082903dbaa30917b12b'): 97}, 60a4817b5ce4771527f2381d
[12:24:36.213] M [SCRIPT] 2024-09-29 12:24:38,058 - ChangeHero - INFO -
start_update ico_label =====114, {ObjectId('5cf67e37367da822f145471e'): 131,
ObjectId('60a4817b5ce4771527f2381d'): 114, ObjectId('5f42a47e7855203e01d45ccd'):
25, ObjectId('64945082903dbaa30917b12b'): 97}, 60a4817b5ce4771527f2381d
[12:24:36.220] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong.gim
[12:24:36.245] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_008.bpse
[12:24:36.248] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_008.bpse
[12:24:36.248] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_008a.bpse
[12:24:36.253] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_003.bpse
[12:24:36.255] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_003.bpse
[12:24:36.255] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_001.bpse
[12:24:36.256] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_001.gim
[12:24:36.265] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_001.bpse
[12:24:36.267] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_004.bpse
[12:24:36.272] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_004.bpse
[12:24:36.272] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_002.bpse
[12:24:36.273] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_003.gim
[12:24:36.276] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liaosi_yuan_idle_045.gim
[12:24:36.279] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liaosi_yuan_idle_046.gim
[12:24:36.283] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_004.gim
[12:24:36.285] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_002.bpse
[12:24:36.287] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_009.bpse
[12:24:36.288] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_005.gim
[12:24:36.291] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_009.bpse
[12:24:36.291] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_zhanshi_appear_001.bpse
[12:24:36.294] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_002.gim
[12:24:36.303] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_001.gim
[12:24:36.305] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_004.gim
[12:24:36.310] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_005.gim
[12:24:36.322] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong_ghost.gim
[12:24:36.323] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:24:36.349] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_nvwushen_appear_01.gim
[12:24:36.354] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_001.bpse
[12:24:36.358] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_special_001.bpse
[12:24:36.360] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_007.gim
[12:24:36.400] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong_pf.gim
[12:24:36.405] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_005.bpse
[12:24:36.412] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_005.bpse
[12:24:36.415] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:24:36.416] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_yinyue_yincha/separate_dir/yinyue_lielong/yinyue_lielong_cha.g
im
[12:24:36.416] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:24:36.425] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_006.bpse
[12:24:36.425] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_002.gim
[12:24:36.429] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_006.bpse
[12:24:36.430] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_panda02/h55_pet_panda02.gim
[12:24:36.631] M [AUDIO] -----Load wwise\survivor_vo_spjk_gx.bnk succeed!
[12:24:44.561] M [SCRIPT] 2024-09-29 12:24:46,407 - LogMgr - INFO - [copycat]
pre_start_battle
[12:24:45.078] M [SCRIPT] 2024-09-29 12:24:46,923 - LogMgr - INFO - [copycat]
pre_start_battle cb
[12:24:45.078] M [SCRIPT] 2024-09-29 12:24:46,923 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:24:45.085] M [SCRIPT] 2024-09-29 12:24:46,931 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:24:45.086] M [SCRIPT] 2024-09-29 12:24:46,932 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:24:49.281] M [SCRIPT] 2024-09-29 12:24:51,127 - LogMgr - INFO - [copycat]
init_battle_world
[12:24:49.281] M [SCRIPT] 2024-09-29 12:24:51,127 - LogMgr - INFO - [copycat]
_init_battle_world
[12:24:49.298] M [SCRIPT] 2024-09-29 12:24:51,144 - crash_helper - INFO -
WorldMatchRoom destroy
[12:24:49.298] M [SCRIPT] 2024-09-29 12:24:51,144 - crash_helper - INFO - memory
info: used: 1195
[12:24:49.307] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:24:49.317] M [WORLD] failed to active post effect with empty view

[12:24:49.317] M [SCRIPT] 2024-09-29 12:24:51,163 - crash_helper - INFO -


WorldCityCustom destroy
[12:24:49.317] M [SCRIPT] 2024-09-29 12:24:51,163 - crash_helper - INFO - memory
info: used: 1200

ERROR *****************************************************************************
[12:24:49.326] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:24:49.326] M [WORLD] GetPostEffectNodeMaterial can't find post effect

ERROR *****************************************************************************
[12:24:49.331] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:24:49.331] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:24:49.331] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:24:49.331] M [WORLD] invalid view, failed to find post effect

[12:24:49.331] M [SCRIPT] 2024-09-29 12:24:51,176 - game_init.py - INFO - xd_debug


use gpu skin
[12:24:49.331] M [SCRIPT] 2024-09-29 12:24:51,176 - crash_helper - INFO -
WorldFancy destroy
[12:24:49.331] M [SCRIPT] 2024-09-29 12:24:51,176 - crash_helper - INFO - memory
info: used: 1200

ERROR *****************************************************************************
[12:24:49.332] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:24:49.332] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:24:49.337] M [SCRIPT] 2024-09-29 12:24:51,183 - crash_helper - INFO -


WorldMatchRoomMB destroy
[12:24:49.337] M [SCRIPT] 2024-09-29 12:24:51,183 - crash_helper - INFO - memory
info: used: 1200

ERROR *****************************************************************************
[12:24:49.337] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[12:24:49.337] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:24:49.341] M [SCRIPT] 2024-09-29 12:24:51,187 - crash_helper - INFO -


WorldMatchRoomBJ destroy
[12:24:49.341] M [SCRIPT] 2024-09-29 12:24:51,187 - crash_helper - INFO - memory
info: used: 1200

ERROR *****************************************************************************
[12:24:49.342] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:24:49.342] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:24:49.345] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/survivor/yinyuejia_lielongzhe_zhanshi_appear_001.bpse
[12:24:49.346] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_02.bpse
[12:24:49.346] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/zajiyanyuan_emotion_fourth_zj_2.bpse
[12:24:49.346] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_008b.bpse
[12:24:49.346] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_008.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_006.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_001.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1_a.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiangshuishi_xiangfen_idle_003.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_003.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_007.bpse
[12:24:49.347] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_001.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_003.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_004.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiangshuishi_xingchen_idle_001.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_002.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_002.bpse
[12:24:49.348] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_zhanshi_idle_001.bpse
[12:24:49.349] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[12:24:49.349] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_004.bpse
[12:24:49.349] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[12:24:49.349] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_009.bpse
[12:24:49.349] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_zhanshi_idle_special_001.bpse
[12:24:49.350] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_005.bpse
[12:24:49.350] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_008.bpse
[12:24:49.350] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_special_001.bpse
[12:24:49.350] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_001.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_003.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/zajiyanyuan_emotion_fourth_zj_1.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_2.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_idle_001.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_zhanshi_idle_special_004.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_004.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiangshuishi_xiangfen_idle_007.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[12:24:49.351] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_010.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiangshuishi_xiangfen_idle_006.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_005.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiangshuishi_xiangfen_idle_005.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_005.bpse
[12:24:49.352] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_zhanshi_appear_001.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_008a.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiangshuishi_xiangfen_idle_002.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiangshuishi_xiangfen_idle_004.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_001a.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xiangshuishi_xingchen_idle_002.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_009.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse
[12:24:49.353] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_008a.bpse
[12:24:49.354] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/tiaojiushi_xiari_idle_006.bpse
[12:24:49.354] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/zajiyanyuan_emotion_fourth_zj_3.bpse
[12:24:49.354] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xiangshuishi_xiangfen_idle_001.bpse

ERROR *****************************************************************************
[12:24:49.364] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:24:49.364] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx

ERROR *****************************************************************************
[12:24:49.364] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:24:49.364] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:24:49.364] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:24:49.365] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.366] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.367] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.367] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.367] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.367] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.367] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.367] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.368] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.368] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.368] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.368] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:24:49.369] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.369] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.369] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.369] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.369] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.370] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.370] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.370] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.370] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.370] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.371] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.371] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.371] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.371] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.371] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:24:49.371] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.371] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.372] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.372] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.372] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.372] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.372] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.372] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx
ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:24:49.373] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:24:49.374] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:24:49.374] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:24:49.374] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:24:49.374] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:24:49.374] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:24:49.374] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:24:49.374] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:24:49.375] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx

ERROR *****************************************************************************
[12:24:49.375] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[12:24:49.375] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:24:49.375] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:24:49.375] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:24:49.375] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:24:49.375] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[12:24:49.376] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[12:24:49.376] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:24:49.376] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:24:49.376] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:24:49.376] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:24:49.377] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:24:49.378] M EffectCacheMgr ReleaseUnusedEffect path=shader\wobble_liquid.nfx

ERROR *****************************************************************************
[12:24:49.378] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_strap.nfx

ERROR *****************************************************************************
[12:24:49.378] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_strap.nfx

ERROR *****************************************************************************
[12:24:49.378] M EffectCacheMgr ReleaseUnusedEffect path=shader\
line_light_sweep.nfx

[12:24:49.396] M [SCRIPT] 2024-09-29 12:24:51,242 - crash_helper - INFO -


WorldArticle destroy
[12:24:49.396] M [SCRIPT] 2024-09-29 12:24:51,242 - crash_helper - INFO - memory
info: used: 1137

ERROR *****************************************************************************
[12:24:49.396] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:24:49.396] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:24:49.399] M [SCRIPT] 2024-09-29 12:24:51,245 - crash_helper - INFO -


WorldDeduce destroy
[12:24:49.399] M [SCRIPT] 2024-09-29 12:24:51,245 - crash_helper - INFO - memory
info: used: 1137

ERROR *****************************************************************************
[12:24:49.400] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:24:49.400] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:24:49.402] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/scene/wait/tuilizhijing_light_01.bpse

ERROR *****************************************************************************
[12:24:49.402] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

[12:24:49.419] M [SCRIPT] 2024-09-29 12:24:51,264 - crash_helper - INFO -


WorldArticle destroy
[12:24:49.419] M [SCRIPT] 2024-09-29 12:24:51,264 - crash_helper - INFO - memory
info: used: 1137

ERROR *****************************************************************************
[12:24:49.419] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:24:49.419] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:24:49.525] M [SCRIPT] 2024-09-29 12:24:51,370 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:24:49.527] M [SCRIPT] 2024-09-29 12:24:51,373 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:24:49.527] M [SCRIPT] 2024-09-29 12:24:51,373 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:24:49.529] M [SCRIPT] 2024-09-29 12:24:51,375 - crash_helper - INFO -
WorldBattle init_scene
[12:24:49.529] M [SCRIPT] 2024-09-29 12:24:51,375 - crash_helper - INFO - memory
info: 1130/7829
[12:24:49.530] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:24:49.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:24:49.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:24:49.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:24:49.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:24:49.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:24:49.531] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:24:49.601] M [SCRIPT] 2024-09-29 12:24:51,447 - crash_helper - INFO -
scene_path = scene/scene_battle/ordnance_factory1/ordnance_factory1.scn

ERROR *****************************************************************************
[12:24:49.603] M [RENDER] can't find post effect config for custom_post_process

[12:24:49.603] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:24:49.603] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:24:49.603] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:24:49.603] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:24:49.603] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:24:49.603] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:24:49.604] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:24:49.605] M [RENDER] Device do not support texture lut/happy_jungongchang.bmp
format R8G8B8, try to convert it to A8B8G8R8

[12:24:49.606] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh.nfx, tech name: OpenWorldTech.
[12:24:49.607] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.

WARNING
*****************************************************************************
[12:24:49.627] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_4.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[12:24:49.632] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[12:24:49.638] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_001.bpse
[12:24:49.639] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tudui/h55_pendant_tudui.gim
[12:24:49.639] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:24:49.653] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_002.bpse
[12:24:49.663] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[12:24:49.665] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:24:49.665] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:24:49.685] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_3.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[12:24:49.688] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/creature/crow/crow.gim
[12:24:49.690] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[12:24:49.691] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse
[12:24:49.699] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_001.bpse
[12:24:49.702] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_002.bpse
[12:24:49.706] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse
[12:24:49.709] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_001.bpse
[12:24:49.711] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_002.bpse
[12:24:49.712] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_fangpi_001.bpse
[12:24:49.719] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_jump_001.bpse
[12:24:49.720] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_falling_001.bpse
[12:24:49.740] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:24:49.741] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:24:49.743] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:24:49.743] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:24:49.746] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
WARNING
*****************************************************************************
[12:24:49.769] M [RENDER] Device do not support texture
shader/cube/happy_dm65sky001.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[12:24:49.787] M [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/moonlight_01.bpse
[12:24:49.790] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[12:24:49.790] M [SCRIPT] 2024-09-29 12:24:51,636 - NetService - INFO -
heart_back---init_scene
[12:24:49.793] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse

WARNING
*****************************************************************************
[12:24:49.805] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(5,4)}

[12:24:49.811] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[12:24:49.814] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:24:49.832] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_1.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/5_4.scn

WARNING
*****************************************************************************
[12:24:49.858] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_2.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/5_4.scn

[12:24:49.862] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/boss/joseph/h55_joseph_camera.gim
[12:24:49.870] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[12:24:49.872] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim
[12:24:49.895] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:24:49.922] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:24:49.928] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[12:24:49.933] M [TJ_DEBUG] AddVegeGroup model_id:2056383148
base_model:00000148788CB920 file_path: scene\model\ordnance_factory1\
militaryfactory_plant_grass004lod.gim lod_model:0000000000000000
lightmap:0000000000000000 encode_type: 5
[12:24:49.935] M [TJ_DEBUG] AddVegeGroup model_id:-1506439738
base_model:00000148788C9D30 file_path: scene\model\ordnance_factory1\
dm65_scene_plant_a_01lod.gim lod_model:0000000000000000 lightmap:0000000000000000
encode_type: 5
[12:24:49.968] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:24:49.968] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:24:49.969] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:24:50.009] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/burke/burke_console.gim
[12:24:50.018] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:24:50.022] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:24:50.027] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:24:50.028] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_03.gim
[12:24:50.029] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:24:50.031] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:24:50.053] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:24:50.073] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:24:50.080] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:24:50.154] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:24:50.160] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:24:50.162] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:24:50.164] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:24:50.165] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:24:50.166] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:24:50.195] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:24:50.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:24:50.257] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:24:50.259] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:24:50.259] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[12:24:50.260] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[12:24:50.275] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[12:24:50.294] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:24:50.295] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:24:50.461] M [SCRIPT] 2024-09-29 12:24:52,306 - NetService - INFO -
heart_back---res_async
[12:24:50.477] M [SCRIPT] 2024-09-29 12:24:52,323 - NetService - INFO -
heart_back---res_async
[12:24:50.494] M [SCRIPT] 2024-09-29 12:24:52,340 - NetService - INFO -
heart_back---res_async
[12:24:50.594] M [SCRIPT] 2024-09-29 12:24:52,438 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:50.594] M [SCRIPT] 2024-09-29 12:24:52,439 - NetService - INFO -
heart_back---res_async
[12:24:50.633] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_ll/h55_survivor_w_ll.gim
[12:24:50.633] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:24:50.642] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:24:50.673] M [SCRIPT] 2024-09-29 12:24:52,519 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 131 13101 518
[12:24:50.676] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:24:50.677] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[12:24:50.677] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[12:24:50.681] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[12:24:50.681] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_ll\h55_survivor_w_ll.gim anim: kugi_harai event:
start
[12:24:50.681] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[12:24:50.681] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_ll\h55_survivor_w_ll.gim anim: kugi_harai_self
event: start
[12:24:50.683] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[12:24:50.683] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:24:50.683] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_huanhu/h55_guajian_huanhu.gim
[12:24:50.684] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:24:50.685] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[12:24:50.687] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:24:50.690] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:24:50.691] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[12:24:50.691] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[12:24:50.693] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_strap.fx, tech name: TShader.
[12:24:50.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:24:50.697] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_idle_001.bpse
[12:24:50.698] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/lalduiyuan_huanhu_idle_002.gim
[12:24:50.699] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/lalduiyuan_huanhu_idle_001.gim
[12:24:50.704] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:24:50.709] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_idle_001.bpse
[12:24:50.765] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[12:24:50.802] M [SCRIPT] 2024-09-29 12:24:52,648 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 97 9701 -1
[12:24:50.803] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:24:50.807] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai
event: start
[12:24:50.808] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai_self
event: start
[12:24:50.808] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:24:50.809] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:24:50.813] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_d_liequan/
yxz_d_liequan.gim
[12:24:50.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:24:50.827] M [SCRIPT] 2024-09-29 12:24:52,672 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 25 2519 410
[12:24:50.830] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_d_liequan\yxz_d_liequan.gim
anim: kugi_harai event: start
[12:24:50.830] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_d_liequan\yxz_d_liequan.gim
anim: kugi_harai_self event: start
[12:24:50.832] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_meinuo/h55_pet_meinuo.gim
[12:24:50.843] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_zhongdao/h55_guajian_zhongdao.gim
[12:24:50.853] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong.gim
[12:24:50.879] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_008.bpse
[12:24:50.881] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_008.bpse
[12:24:50.881] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_008a.bpse
[12:24:50.885] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_003.bpse
[12:24:50.887] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_003.bpse
[12:24:50.887] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_001.bpse
[12:24:50.888] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_001.gim
[12:24:50.894] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_001.bpse
[12:24:50.896] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_004.bpse
[12:24:50.901] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_004.bpse
[12:24:50.902] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_002.bpse
[12:24:50.902] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_003.gim
[12:24:50.906] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liaosi_yuan_idle_045.gim
[12:24:50.907] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liaosi_yuan_idle_046.gim
[12:24:50.912] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_004.gim
[12:24:50.913] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_002.bpse
[12:24:50.917] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_009.bpse
[12:24:50.918] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_005.gim
[12:24:50.921] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_009.bpse
[12:24:50.921] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_zhanshi_appear_001.bpse
[12:24:50.923] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_002.gim
[12:24:50.930] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_001.gim
[12:24:50.931] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_004.gim
[12:24:50.937] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_005.gim
[12:24:50.945] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong_ghost.gim
[12:24:50.945] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:24:50.987] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/wunv_nvwushen_appear_01.gim
[12:24:50.991] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_001.bpse
[12:24:50.994] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_special_001.bpse
[12:24:50.996] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_zhanshi_appear_007.gim
[12:24:51.030] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong_pf.gim
[12:24:51.036] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_005.bpse
[12:24:51.043] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_005.bpse

ERROR *****************************************************************************
[12:24:51.046] M [WORLD] md ossd not implement
[12:24:51.052] M [SCRIPT] 2024-09-29 12:24:52,897 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 114 11403 -1
[12:24:51.060] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yinyue\separate_dir\yinyue_lielong\
yinyue_lielong.gim anim: kugi_harai event: start
[12:24:51.060] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yinyue\separate_dir\yinyue_lielong\
yinyue_lielong.gim anim: kugi_harai_self event: start
[12:24:51.061] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_panda02/h55_pet_panda02.gim
[12:24:51.074] M [SCRIPT] 2024-09-29 12:24:52,919 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 131 13101 518
[12:24:51.077] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_ll\h55_survivor_w_ll.gim anim: kugi_harai event:
start
[12:24:51.077] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_ll\h55_survivor_w_ll.gim anim: kugi_harai_self
event: start
[12:24:51.086] M [SCRIPT] 2024-09-29 12:24:52,932 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 97 9701 -1
[12:24:51.088] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai
event: start
[12:24:51.088] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\h55_survivor_m_qiutu.gim anim: kugi_harai_self
event: start
[12:24:51.099] M [SCRIPT] 2024-09-29 12:24:52,944 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 25 2519 410
[12:24:51.101] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_d_liequan\yxz_d_liequan.gim
anim: kugi_harai event: start
[12:24:51.101] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_d_liequan\yxz_d_liequan.gim
anim: kugi_harai_self event: start

ERROR *****************************************************************************
[12:24:51.111] M [WORLD] md ossd not implement

[12:24:51.118] M [SCRIPT] 2024-09-29 12:24:52,964 - crash_helper - INFO -


battleplayerunit info pid cloth_id dec_id 114 11403 -1
[12:24:51.127] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yinyue\separate_dir\yinyue_lielong\
yinyue_lielong.gim anim: kugi_harai event: start
[12:24:51.127] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yinyue\separate_dir\yinyue_lielong\
yinyue_lielong.gim anim: kugi_harai_self event: start
[12:24:51.132] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph.gim
[12:24:51.152] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[12:24:51.153] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp.gim
[12:24:51.159] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_fourth_joseph_zp/emotion_fourth_joseph_zp2.gim
[12:24:51.175] M [SCRIPT] 2024-09-29 12:24:53,020 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 74 7401 -1
[12:24:51.179] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[12:24:51.189] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse
[12:24:51.192] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse

WARNING
*****************************************************************************
[12:24:51.203] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.212] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.214] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.215] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.217] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.218] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.219] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.221] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.222] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.223] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.224] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[12:24:51.225] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.229] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.231] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.232] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.233] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.234] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.236] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.237] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.238] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.239] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.240] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.242] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[12:24:51.243] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.244] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.246] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.247] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.248] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.250] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:24:51.251] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[12:24:51.308] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box02.gim
[12:24:51.322] M [SCRIPT] 2024-09-29 12:24:53,167 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:51.377] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:24:51.379] M [SCRIPT] 2024-09-29 12:24:53,224 - NetService - INFO -
heart_back---res_async
[12:24:51.381] M [SCRIPT] 2024-09-29 12:24:53,226 - NetService - INFO -
heart_back---res_async
[12:24:51.382] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim

ERROR *****************************************************************************
[12:24:51.384] M [WORLD] scene.set_lod_interval is deprecated

[12:24:51.385] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/smoke_02.bpse
[12:24:51.385] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\sun_flare_new.fx, tech name: TShader.
[12:24:51.386] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_02.bpse
[12:24:51.386] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse
[12:24:51.388] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse

ERROR *****************************************************************************
[12:24:51.399] M [WORLD] scene.set_lod_interval is deprecated

[12:24:51.412] M [SCRIPT] 2024-09-29 12:24:53,257 - NetService - INFO -


heart_back---gen_scene_tick
[12:24:51.420] M [SCRIPT] 2024-09-29 12:24:53,265 - NetService - INFO -
heart_back---res_async
[12:24:51.425] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[12:24:51.513] M [SCRIPT] 2024-09-29 12:24:53,359 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:51.513] M [SCRIPT] 2024-09-29 12:24:53,359 - DevSTMgr - INFO -
high_delay_info: ([0, 58, 74, 2.003862142562866], 132)

WARNING
*****************************************************************************
[12:24:51.516] M [NxParticle] Readding instance to simulation.

[12:24:51.527] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[12:24:51.569] M [SCRIPT] 2024-09-29 12:24:53,415 - NetService - INFO -
heart_back---res_async
[12:24:51.569] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:24:51.573] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:24:51.574] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:24:51.575] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[12:24:51.601] M [SCRIPT] 2024-09-29 12:24:53,447 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[12:24:51.621] M [SCRIPT] 2024-09-29 12:24:53,467 - UIBattleBase - INFO - init ui
components now!!!!
[12:24:51.780] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:24:51.846] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:24:51.949] M [SCRIPT] 2024-09-29 12:24:53,795 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[12:24:51.963] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword.gim
[12:24:51.975] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_caiqiu_l/h55_pendant_caiqiu_l.gim
[12:24:51.985] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_caiqiu_r/h55_pendant_caiqiu_r.gim
[12:24:51.996] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_yinyue_yincha/separate_dir/yinyue_lielong/yinyue_lielong_cha.g
im
[12:24:52.003] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_006.bpse
[12:24:52.003] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_lielongzhe_idle_002.gim
[12:24:52.007] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_006.bpse
[12:24:52.009] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_yinyue_yincha/separate_dir/yinyue_lielong/yinyue_lielong_yin.g
im
[12:24:52.010] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_007.bpse
[12:24:52.013] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_007.bpse
[12:24:52.017] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/h55_pendant_huzhou.gim
[12:24:52.020] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/h55_pendant_huzhou_m.gim
[12:24:52.023] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/box_invisible.gim
[12:24:52.024] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yanhua2022_shouchi.bpse
[12:24:52.029] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yanhua/h55_guajian_yanhua.gim
[12:24:52.048] M [SCRIPT] 2024-09-29 12:24:53,894 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.062] M [SCRIPT] 2024-09-29 12:24:53,908 - NetService - INFO -
heart_back---res_async
[12:24:52.062] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:24:52.069] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:24:52.073] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_opposite.gim
[12:24:52.081] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_sword_opposite.gim
[12:24:52.091] M [SCRIPT] 2024-09-29 12:24:53,937 - NetService - INFO -
heart_back---res_async
[12:24:52.091] M [SCRIPT] 2024-09-29 12:24:53,937 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.097] M [SCRIPT] 2024-09-29 12:24:53,943 - NetService - INFO -
heart_back---res_async
[12:24:52.097] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_001.bpse
[12:24:52.097] M [SCRIPT] 2024-09-29 12:24:53,943 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.106] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_001.bpse
[12:24:52.111] M [SCRIPT] 2024-09-29 12:24:53,957 - NetService - INFO -
heart_back---res_async
[12:24:52.111] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_002.bpse
[12:24:52.112] M [SCRIPT] 2024-09-29 12:24:53,958 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.118] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_light_002.gim
[12:24:52.125] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_caidai_005.gim
[12:24:52.128] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_002.bpse
[12:24:52.128] M [SCRIPT] 2024-09-29 12:24:53,974 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.129] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_001c.bpse
[12:24:52.130] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_qte_success_003.gim
[12:24:52.133] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_001d.bpse
[12:24:52.133] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_qte_success_004.gim
[12:24:52.135] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_001e.bpse
[12:24:52.136] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_qte_success_005.gim
[12:24:52.138] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_light_001b.bpse
[12:24:52.139] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_qte_success_002.gim
[12:24:52.144] M [SCRIPT] 2024-09-29 12:24:53,990 - NetService - INFO -
heart_back---res_async
[12:24:52.144] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_001.bpse
[12:24:52.145] M [SCRIPT] 2024-09-29 12:24:53,991 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.151] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_caidai_006.gim
[12:24:52.157] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_caidai_002.gim
[12:24:52.161] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_001.bpse
[12:24:52.162] M [SCRIPT] 2024-09-29 12:24:54,007 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.163] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_001a.bpse
[12:24:52.170] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_001b.bpse
[12:24:52.179] M [SCRIPT] 2024-09-29 12:24:54,025 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.179] L [AUDIO] -----Load wwise\survivor_lldy.bnk succeed!
[12:24:52.194] M [SCRIPT] 2024-09-29 12:24:54,040 - NetService - INFO -
heart_back---res_async
[12:24:52.194] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002.bpse
[12:24:52.195] M [SCRIPT] 2024-09-29 12:24:54,041 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002.bpse
[12:24:52.196] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002a.bpse
[12:24:52.197] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_caidai_004.gim
[12:24:52.208] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002b.bpse
[12:24:52.212] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002c.bpse
[12:24:52.212] M [SCRIPT] 2024-09-29 12:24:54,058 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.213] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_caidai_001.gim
[12:24:52.215] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_caidai_007.gim
[12:24:52.218] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_caidai_003.gim
[12:24:52.228] M [SCRIPT] 2024-09-29 12:24:54,074 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.244] M [SCRIPT] 2024-09-29 12:24:54,090 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.261] M [SCRIPT] 2024-09-29 12:24:54,107 - NetService - INFO -
heart_back---res_async
[12:24:52.261] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_speed_001.bpse
[12:24:52.261] M [SCRIPT] 2024-09-29 12:24:54,107 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_speed_001.gim
[12:24:52.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_speed_003.gim
[12:24:52.267] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_speed_004.gim
[12:24:52.270] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/laladuiyuan_huanhu_skill_speed_002.gim
[12:24:52.275] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_speed_001.bpse
[12:24:52.277] M [SCRIPT] 2024-09-29 12:24:54,123 - NetService - INFO -
heart_back---res_async
[12:24:52.278] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_qte_success_001.bpse
[12:24:52.278] M [SCRIPT] 2024-09-29 12:24:54,124 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:24:52.282] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:24:52.282] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:24:52.282] M [NxParticle] Readding instance to simulation.

[12:24:52.286] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/guajian/laladuiyuan_huanhu_skill_qte_success_001.gim
[12:24:52.292] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_qte_success_001.bpse
[12:24:52.295] M [SCRIPT] 2024-09-29 12:24:54,139 - NetService - INFO -
heart_back---res_async
[12:24:52.295] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_qte_success_002.bpse
[12:24:52.295] M [SCRIPT] 2024-09-29 12:24:54,140 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.300] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_qte_success_002.bpse
[12:24:52.311] M [SCRIPT] 2024-09-29 12:24:54,156 - NetService - INFO -
heart_back---res_async
[12:24:52.311] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:24:52.311] M [SCRIPT] 2024-09-29 12:24:54,157 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.312] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[12:24:52.318] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:24:52.328] M [SCRIPT] 2024-09-29 12:24:54,174 - NetService - INFO -
heart_back---res_async
[12:24:52.328] M [SCRIPT] 2024-09-29 12:24:54,174 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.344] M [SCRIPT] 2024-09-29 12:24:54,190 - NetService - INFO -
heart_back---res_async
[12:24:52.344] M [SCRIPT] 2024-09-29 12:24:54,190 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.361] M [SCRIPT] 2024-09-29 12:24:54,206 - NetService - INFO -
heart_back---res_async
[12:24:52.361] M [SCRIPT] 2024-09-29 12:24:54,206 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.377] M [SCRIPT] 2024-09-29 12:24:54,223 - NetService - INFO -
heart_back---res_async
[12:24:52.378] M [SCRIPT] 2024-09-29 12:24:54,224 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.382] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/detective/separate_dir/detective_ghost/detective_ghost.gim
[12:24:52.394] M [SCRIPT] 2024-09-29 12:24:54,240 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.402] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[12:24:52.404] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[12:24:52.405] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:24:52.405] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:24:52.405] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:24:52.408] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:24:52.410] M [SCRIPT] 2024-09-29 12:24:54,256 - NetService - INFO -
heart_back---res_async
[12:24:52.410] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:24:52.411] M [SCRIPT] 2024-09-29 12:24:54,257 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.412] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_004.gim
[12:24:52.412] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:24:52.416] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_003.gim
[12:24:52.418] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:24:52.428] M [SCRIPT] 2024-09-29 12:24:54,273 - NetService - INFO -
heart_back---res_async
[12:24:52.428] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:24:52.428] M [SCRIPT] 2024-09-29 12:24:54,273 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.432] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_001.gim
[12:24:52.435] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_002.gim
[12:24:52.437] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:24:52.443] M [SCRIPT] 2024-09-29 12:24:54,289 - NetService - INFO -
heart_back---res_async
[12:24:52.445] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:24:52.445] M [SCRIPT] 2024-09-29 12:24:54,290 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.450] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:24:52.461] M [SCRIPT] 2024-09-29 12:24:54,307 - NetService - INFO -
heart_back---res_async
[12:24:52.461] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_idle_001.bpse
[12:24:52.461] M [SCRIPT] 2024-09-29 12:24:54,307 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.477] M [SCRIPT] 2024-09-29 12:24:54,323 - NetService - INFO -
heart_back---res_async
[12:24:52.478] M [SCRIPT] 2024-09-29 12:24:54,324 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.494] M [SCRIPT] 2024-09-29 12:24:54,340 - NetService - INFO -
heart_back---res_async
[12:24:52.494] M [SCRIPT] 2024-09-29 12:24:54,340 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.495] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box01.gim
[12:24:52.510] M [SCRIPT] 2024-09-29 12:24:54,356 - NetService - INFO -
heart_back---res_async
[12:24:52.511] M [SCRIPT] 2024-09-29 12:24:54,357 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.514] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_ghost/npc_deluosi_ghost.gim
[12:24:52.528] M [SCRIPT] 2024-09-29 12:24:54,373 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.538] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:24:52.541] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:24:52.543] M [SCRIPT] 2024-09-29 12:24:54,389 - NetService - INFO -
heart_back---res_async
[12:24:52.545] M [SCRIPT] 2024-09-29 12:24:54,390 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.549] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/h55_survivor_m_yxz_lv1.gim
[12:24:52.559] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:24:52.559] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:24:52.560] M [SCRIPT] 2024-09-29 12:24:54,406 - NetService - INFO -
heart_back---res_async
[12:24:52.561] M [SCRIPT] 2024-09-29 12:24:54,407 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.577] M [SCRIPT] 2024-09-29 12:24:54,423 - NetService - INFO -
heart_back---res_async
[12:24:52.577] M [SCRIPT] 2024-09-29 12:24:54,423 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.594] M [SCRIPT] 2024-09-29 12:24:54,440 - NetService - INFO -
heart_back---res_async
[12:24:52.594] M [SCRIPT] 2024-09-29 12:24:54,440 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.611] M [SCRIPT] 2024-09-29 12:24:54,456 - NetService - INFO -
heart_back---res_async
[12:24:52.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_006.bpse
[12:24:52.612] M [SCRIPT] 2024-09-29 12:24:54,457 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.627] M [SCRIPT] 2024-09-29 12:24:54,473 - NetService - INFO -
heart_back---res_async
[12:24:52.628] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_007.bpse
[12:24:52.628] M [SCRIPT] 2024-09-29 12:24:54,474 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.643] M [SCRIPT] 2024-09-29 12:24:54,489 - NetService - INFO -
heart_back---res_async
[12:24:52.645] M [SCRIPT] 2024-09-29 12:24:54,490 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.652] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/h55_survivor_m_yinyue.gim
[12:24:52.661] M [SCRIPT] 2024-09-29 12:24:54,506 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.677] M [SCRIPT] 2024-09-29 12:24:54,523 - NetService - INFO -
heart_back---res_async
[12:24:52.678] M [SCRIPT] 2024-09-29 12:24:54,524 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.679] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_008.bpse
[12:24:52.681] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_003.bpse
[12:24:52.681] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_001.bpse
[12:24:52.682] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_004.bpse
[12:24:52.683] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_002.bpse
[12:24:52.685] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_lielongzhe_idle_009.bpse
[12:24:52.694] M [SCRIPT] 2024-09-29 12:24:54,540 - NetService - INFO -
heart_back---res_async
[12:24:52.694] M [SCRIPT] 2024-09-29 12:24:54,540 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.696] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong_guancai.gim
[12:24:52.710] M [SCRIPT] 2024-09-29 12:24:54,556 - NetService - INFO -
heart_back---res_async
[12:24:52.711] M [SCRIPT] 2024-09-29 12:24:54,557 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.715] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yinyue/separate_dir/yinyue_lielong/
yinyue_lielong_nvwu.gim
[12:24:52.728] M [SCRIPT] 2024-09-29 12:24:54,573 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.745] M [SCRIPT] 2024-09-29 12:24:54,590 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.760] M [SCRIPT] 2024-09-29 12:24:54,606 - NetService - INFO -
heart_back---res_async
[12:24:52.762] M [SCRIPT] 2024-09-29 12:24:54,608 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.777] M [SCRIPT] 2024-09-29 12:24:54,623 - NetService - INFO -
heart_back---res_async
[12:24:52.778] M [SCRIPT] 2024-09-29 12:24:54,624 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.794] M [SCRIPT] 2024-09-29 12:24:54,640 - NetService - INFO -
heart_back---res_async
[12:24:52.795] M [SCRIPT] 2024-09-29 12:24:54,641 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.811] M [SCRIPT] 2024-09-29 12:24:54,657 - NetService - INFO -
heart_back---res_async
[12:24:52.812] M [SCRIPT] 2024-09-29 12:24:54,658 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.828] M [SCRIPT] 2024-09-29 12:24:54,673 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.845] M [SCRIPT] 2024-09-29 12:24:54,690 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.861] M [SCRIPT] 2024-09-29 12:24:54,707 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.879] M [SCRIPT] 2024-09-29 12:24:54,724 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.895] M [SCRIPT] 2024-09-29 12:24:54,740 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.912] M [SCRIPT] 2024-09-29 12:24:54,758 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.928] M [SCRIPT] 2024-09-29 12:24:54,773 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.945] M [SCRIPT] 2024-09-29 12:24:54,791 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:52.962] M [SCRIPT] 2024-09-29 12:24:54,806 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[12:24:52.962] M [SCRIPT] 2024-09-29 12:24:54,807 - NetService - INFO -
heart_back---gen_scene_tick
[12:24:59.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_02.bpse
[12:24:59.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse
[12:24:59.562] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:24:59.563] M [SCRIPT] 2024-09-29 12:25:01,408 - NetService - INFO -
heart_back---init_scene_ex

WARNING
*****************************************************************************
[12:24:59.585] M [WORLD] SetMeshVisible mesh with gim_file
chr/boss/joseph/h55_joseph_sword.gim not found

WARNING
*****************************************************************************
[12:24:59.585] M [WORLD] SetMeshVisible mesh with gim_file
chr/boss/joseph/h55_joseph_sword_opposite.gim not found

[12:24:59.588] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/jianzhushi_console_idle_001.bpse
[12:24:59.592] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:24:59.596] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:24:59.599] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:24:59.610] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:24:59.615] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse

ERROR *****************************************************************************
[12:24:59.680] L [RENDER] Texture file
"scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lod/
merge_alpha.png" is not found!

[12:24:59.680] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[12:24:59.681] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:24:59.693] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:25:02.646] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_zhanshi_appear_001.bpse
[12:25:02.647] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:25:02.648] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[12:25:02.648] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_001.bpse
[12:25:02.648] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:25:02.649] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/shiguanggui_emotion_fourth_joseph.bpse
[12:25:02.649] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_001.bpse
[12:25:02.649] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yanhua2022_shouchi.bpse
[12:25:02.649] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_002.bpse
[12:25:02.649] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_fangpi_001.bpse
[12:25:02.649] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_light_001b.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002b.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_special_001.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_zhanshi_idle_001.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[12:25:02.650] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_caidai_001a.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_light_001d.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_light_001e.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_001.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002a.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/diyun_01.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_light_001c.bpse
[12:25:02.651] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:25:02.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_002.bpse
[12:25:02.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_008a.bpse
[12:25:02.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_falling_001.bpse
[12:25:02.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_caidai_001b.bpse
[12:25:02.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002c.bpse
[12:25:02.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_jump_001.bpse
[12:25:02.652] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_002.bpse

ERROR *****************************************************************************
[12:25:02.656] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:25:02.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:25:02.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:25:02.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:25:02.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:25:02.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:25:02.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:25:02.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:25:02.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:25:02.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:25:02.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:25:02.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:25:02.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:25:02.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:25:02.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:25:02.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\
manual_lightmap_ex.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx

ERROR *****************************************************************************
[12:25:02.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

[12:25:02.661] M [SCRIPT] 2024-09-29 12:25:04,507 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[12:25:02.798] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:25:03.164] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:25:03.166] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:25:03.448] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:25:04.097] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:25:04.163] M [NxParticle] Readding instance to simulation.

[12:25:04.398] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_strap.fx, tech name: TShader.
[12:25:05.298] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:25:06.214] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:25:07.379] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:25:09.215] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:25:09.266] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:25:09.316] M [NxParticle] Readding instance to simulation.

[12:25:12.962] M [SCRIPT] 2024-09-29 12:25:14,808 - RootMotionComponent - DEBUG -


[1000011]enable_root_motion {'anim_name': 'repair_musician_1', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:25:13.378] M [SCRIPT] 2024-09-29 12:25:15,223 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:25:13.378] M [SCRIPT] 2024-09-29 12:25:15,223 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:25:13.508] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[12:25:13.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:25:13.603] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:25:13.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:25:13.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:25:13.606] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:25:13.606] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[12:25:13.616] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[12:25:13.619] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:25:13.619] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:25:13.620] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:25:14.562] M [SCRIPT] 2024-09-29 12:25:16,407 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:25:15.713] M [SCRIPT] 2024-09-29 12:25:17,559 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_prisoner_map.csb,
UIBattlePrisonerMap---------
[12:25:15.716] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:25:15.725] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:25:20.095] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[12:25:20.098] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_link_002.bpse
[12:25:20.098] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:25:20.099] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse

WARNING
*****************************************************************************
[12:25:21.782] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:25:21.782] M [NxParticle] Readding instance to simulation.

[12:25:24.761] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:25:24.763] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_0094.gim
[12:25:24.764] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:25:24.768] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:25:24.771] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:25:24.775] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_022.gim
[12:25:24.775] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_quicksilver.fx, tech name: TShader.
[12:25:24.779] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:25:24.783] L [AUDIO] -----Load wwise\survivor_yinyue.bnk succeed!
[12:25:24.868] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:25:24.868] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:25:24.869] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:25:24.869] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:25:24.872] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:25:24.883] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:25:24.883] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:25:24.884] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:25:24.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:25:24.905] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:25:26.778] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:25:26.779] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:25:26.780] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:25:26.962] M [SCRIPT] 2024-09-29 12:25:28,808 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'create_worm_hole', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:25:29.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:25:29.146] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:25:29.147] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim

WARNING
*****************************************************************************
[12:25:29.467] M [NxParticle] Readding instance to simulation.

[12:25:29.478] M [SCRIPT] 2024-09-29 12:25:31,324 - RootMotionComponent - DEBUG -


[1000009]disable_root_motion {}
[12:25:29.483] M [SCRIPT] 2024-09-29 12:25:31,329 - RootMotionComponent - DEBUG -
[1000243]disable_root_motion {}
[12:25:29.483] M [SCRIPT] 2024-09-29 12:25:31,329 - RootMotionComponent - DEBUG -
[1000247]disable_root_motion {}
[12:25:29.484] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[12:25:29.484] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:25:29.485] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:25:29.485] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:25:29.485] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:25:29.485] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:25:29.485] M [WORLD] custom render system already add to scene!

[12:25:29.492] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/shiguanggui_skill_screen_001.bpse
[12:25:29.492] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_001.bpse
[12:25:29.493] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_22.gim
[12:25:29.493] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:25:29.494] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_12.gim
[12:25:29.498] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_001.bpse
[12:25:29.522] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:25:30.713] M [SCRIPT] 2024-09-29 12:25:32,559 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:25:30.728] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:25:30.730] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[12:25:30.732] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[12:25:30.742] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:25:30.743] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[12:25:30.746] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mengzhinvwu_cylinder_003.gim
[12:25:30.751] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_001.bpse
[12:25:35.912] M [SCRIPT] 2024-09-29 12:25:37,758 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'open_cabinet', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:25:35.921] M [AUDIO] -----Load wwise\killer_vo_joseph.bnk succeed!
[12:25:36.596] M [SCRIPT] 2024-09-29 12:25:38,441 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:25:37.112] M [SCRIPT] 2024-09-29 12:25:38,957 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:25:37.113] M [SCRIPT] 2024-09-29 12:25:38,958 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'close_cabinet', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:25:37.612] M [SCRIPT] 2024-09-29 12:25:39,458 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:25:38.312] M [SCRIPT] 2024-09-29 12:25:40,157 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:25:40.012] M [SCRIPT] 2024-09-29 12:25:41,858 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'open_cabinet', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:25:41.212] M [SCRIPT] 2024-09-29 12:25:43,058 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:25:41.212] M [SCRIPT] 2024-09-29 12:25:43,058 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'close_cabinet', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:25:42.411] M [SCRIPT] 2024-09-29 12:25:44,257 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:25:49.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:25:49.146] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[12:25:49.147] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[12:25:54.328] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:25:54.329] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[12:25:54.331] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[12:25:54.412] M [SCRIPT] 2024-09-29 12:25:56,257 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:25:54.413] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:25:54.413] M [SCRIPT] 2024-09-29 12:25:56,258 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:25:54.416] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:25:54.416] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[12:25:54.416] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:25:54.418] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[12:25:54.418] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:25:54.419] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:25:54.420] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[12:25:54.420] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:25:54.421] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:25:54.425] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:25:54.529] M [SCRIPT] 2024-09-29 12:25:56,375 - RootMotionComponent - DEBUG -
[1000006]<check> col_valid: False, valid_pos: <1000.024353, 0.495346, 1726.663574>
[12:25:54.545] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:25:54.547] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:25:54.547] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:25:54.548] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:25:54.549] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:25:54.550] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:25:54.552] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:25:54.553] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:25:54.554] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:25:54.556] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:25:55.527] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:25:55.529] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:25:55.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:25:55.579] M [SCRIPT] 2024-09-29 12:25:57,424 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:25:57.521] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:25:59.023] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:25:59.026] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:26:01.527] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:26:01.529] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:26:01.530] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:26:01.961] M [SCRIPT] 2024-09-29 12:26:03,807 - DevSTMgr - INFO -
high_delay_info: ([1, 5, 210, 72.45134496688843], 216)
[12:26:03.362] M [SCRIPT] 2024-09-29 12:26:05,208 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:26:03.367] M [SCRIPT] 2024-09-29 12:26:05,213 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_hang_joseph', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:26:03.962] M [SCRIPT] 2024-09-29 12:26:05,808 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:04.377] M [SCRIPT] 2024-09-29 12:26:06,223 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:26:04.378] M [SCRIPT] 2024-09-29 12:26:06,224 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:06.362] M [SCRIPT] 2024-09-29 12:26:08,207 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:26:06.363] M [SCRIPT] 2024-09-29 12:26:08,208 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:26:06.364] M [SCRIPT] 2024-09-29 12:26:08,210 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:08.178] M [SCRIPT] 2024-09-29 12:26:10,024 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:26:08.929] M [SCRIPT] 2024-09-29 12:26:10,775 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:09.344] M [SCRIPT] 2024-09-29 12:26:11,190 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:26:09.344] M [SCRIPT] 2024-09-29 12:26:11,190 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:17.412] M [SCRIPT] 2024-09-29 12:26:19,257 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:26:21.134] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:26:21.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:26:21.157] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:26:21.168] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:26:21.180] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:26:21.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse

WARNING
*****************************************************************************
[12:26:23.167] M [NxParticle] Readding instance to simulation.

[12:26:23.461] M [SCRIPT] 2024-09-29 12:26:25,307 - RootMotionComponent - DEBUG -


[1000010]disable_root_motion {}
WARNING
*****************************************************************************
[12:26:25.034] M [NxParticle] Readding instance to simulation.

[12:26:25.812] M [SCRIPT] 2024-09-29 12:26:27,658 - RootMotionComponent - DEBUG -


[1000010]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:27.011] M [SCRIPT] 2024-09-29 12:26:28,857 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:26:28.748] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:26:28.751] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:26:28.751] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:26:29.478] M [SCRIPT] 2024-09-29 12:26:31,324 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:26:29.482] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[12:26:30.796] M [SCRIPT] 2024-09-29 12:26:32,642 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair_musician_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:31.211] M [SCRIPT] 2024-09-29 12:26:33,057 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:26:31.212] M [SCRIPT] 2024-09-29 12:26:33,058 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:32.420] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:26:39.479] M [SCRIPT] 2024-09-29 12:26:41,324 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:40.183] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:26:40.399] M [NxParticle] Readding instance to simulation.

[12:26:44.033] M [AUDIO] -----Load wwise\killer_a.bnk succeed!


[12:26:44.145] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:26:44.149] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:26:44.149] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:26:44.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:26:45.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:26:45.063] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:26:45.064] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:26:45.065] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:26:45.068] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:26:45.212] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:26:45.213] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:26:45.214] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:26:45.249] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:26:45.480] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[12:26:45.489] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[12:26:45.490] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[12:26:45.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[12:26:45.549] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[12:26:45.552] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[12:26:46.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:26:46.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:26:46.578] M [SCRIPT] 2024-09-29 12:26:48,424 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:26:46.581] M [SCRIPT] 2024-09-29 12:26:48,427 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:26:46.583] M [SCRIPT] 2024-09-29 12:26:48,428 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:26:47.245] M [SCRIPT] 2024-09-29 12:26:49,091 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:26:47.246] M [SCRIPT] 2024-09-29 12:26:49,092 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:26:47.247] M [SCRIPT] 2024-09-29 12:26:49,093 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:26:47.248] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:26:47.248] M [SCRIPT] 2024-09-29 12:26:49,094 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:26:47.248] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:26:47.249] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:26:47.250] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:26:47.253] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_photo.gim
[12:26:47.258] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:26:47.264] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:26:47.264] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:26:47.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:26:47.265] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[12:26:47.268] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:26:47.269] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:26:47.269] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:26:47.277] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:26:47.278] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:26:47.280] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:26:47.281] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:26:47.283] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:26:47.285] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:26:47.346] M [SCRIPT] 2024-09-29 12:26:49,192 - RootMotionComponent - DEBUG -
[1000008]<check> col_valid: False, valid_pos: <922.269714, 0.495346, 1858.762207>
[12:26:47.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:26:47.379] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:26:47.380] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:26:47.380] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:26:47.544] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:26:47.550] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse

WARNING
*****************************************************************************
[12:26:48.335] M [NxParticle] Readding instance to simulation.

[12:26:48.336] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:26:48.661] M [SCRIPT] 2024-09-29 12:26:50,507 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:26:48.745] M [SCRIPT] 2024-09-29 12:26:50,591 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:26:49.811] M [AUDIO DEBUG] unload bank, ptr:14822165760, bank name:
survivor_vo_ll_gx
[12:26:49.811] M [AUDIO DEBUG] unload bank, ptr:148103dd820, bank name:
survivor_vo_spjk_gx
[12:26:50.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:26:50.315] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:26:52.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:26:52.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:26:52.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:26:52.212] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:26:53.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:26:53.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:26:53.895] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:26:55.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:26:57.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:26:58.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:26:59.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:26:59.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:26:59.213] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:00.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:00.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:27:02.962] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:04.372] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:27:05.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:05.112] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:27:05.113] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:27:05.114] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:27:05.114] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:27:05.116] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:27:05.696] M [SCRIPT] 2024-09-29 12:27:07,542 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:27:05.698] M [SCRIPT] 2024-09-29 12:27:07,544 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:27:05.699] M [SCRIPT] 2024-09-29 12:27:07,545 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:27:06.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:06.194] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:06.428] M [SCRIPT] 2024-09-29 12:27:08,274 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:27:06.429] M [SCRIPT] 2024-09-29 12:27:08,275 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:27:06.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:07.045] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:27:07.046] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:27:07.047] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:27:07.048] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:27:07.118] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/laladuiyuan_huanhu_skill_speed_001.bpse
[12:27:07.123] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_strap.fx, tech name: TShader.
[12:27:07.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:07.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:07.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:27:08.947] M [SCRIPT] 2024-09-29 12:27:10,793 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:27:08.950] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_3.bpse
[12:27:08.951] M [SCRIPT] 2024-09-29 12:27:10,797 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_joseph', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:27:08.961] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_3.bpse
[12:27:11.962] M [SCRIPT] 2024-09-29 12:27:13,808 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:27:11.964] M [SCRIPT] 2024-09-29 12:27:13,809 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:27:11.965] M [SCRIPT] 2024-09-29 12:27:13,810 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:27:11.967] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:27:11.968] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:27:11.969] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:27:11.972] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:27:11.974] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:27:11.976] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:27:12.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:13.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:13.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:13.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:14.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:14.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:27:14.761] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:16.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:17.045] M [SCRIPT] 2024-09-29 12:27:18,891 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'create_worm_hole', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:27:19.562] M [SCRIPT] 2024-09-29 12:27:21,408 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:27:19.565] M [SCRIPT] 2024-09-29 12:27:21,411 - RootMotionComponent - DEBUG -
[1000243]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:27:19.566] M [SCRIPT] 2024-09-29 12:27:21,412 - RootMotionComponent - DEBUG -
[1000247]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:27:19.570] M [SCRIPT] 2024-09-29 12:27:21,416 - RootMotionComponent - DEBUG -
[1000241]disable_root_motion {}
[12:27:19.570] M [SCRIPT] 2024-09-29 12:27:21,416 - RootMotionComponent - DEBUG -
[1000245]disable_root_motion {}
[12:27:19.571] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[12:27:19.581] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:27:19.977] M [SCRIPT] 2024-09-29 12:27:21,823 - RootMotionComponent - DEBUG -
[1000247]disable_root_motion {}
[12:27:19.978] M [SCRIPT] 2024-09-29 12:27:21,824 - RootMotionComponent - DEBUG -
[1000247]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:27:20.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:20.329] M [SCRIPT] 2024-09-29 12:27:22,174 - DevSTMgr - INFO -
high_delay_info: ([0, 7, 226, 150.81927037239075], 233)
[12:27:20.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:20.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:20.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:21.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:21.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:27:21.978] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:23.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:24.261] M [SCRIPT] 2024-09-29 12:27:26,107 - DevSTMgr - INFO -
high_delay_info: ([0, 2, 131, 154.75197744369507], 133)
[12:27:25.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:26.547] M [SCRIPT] 2024-09-29 12:27:28,392 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'hit_2', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_match_detour': True, 'auto_sync_pos_dir': True,
'lock_enable_runaway': True}
[12:27:26.551] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:27:26.551] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:27:26.552] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:27:26.553] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:27:26.553] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:26.554] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim

ERROR *****************************************************************************
[12:27:26.554] M [AUDIO] start audio event failed, path: survivor_vo/Event|
P_survivor_vo_survivor_3p_vo_yxz_unhappy_hit2

[12:27:27.428] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/shiguanggui_weiji_002.bpse
[12:27:27.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:27.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:27.796] M [SCRIPT] 2024-09-29 12:27:29,642 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:27:28.312] M [SCRIPT] 2024-09-29 12:27:30,156 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 149, 158.80082869529724], 149)
[12:27:29.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:29.628] M [SCRIPT] 2024-09-29 12:27:31,474 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:27:29.630] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:27:29.632] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:27:29.632] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:27:29.636] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:27:29.637] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:27:29.638] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:27:29.638] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse

WARNING
*****************************************************************************
[12:27:29.639] M [NxParticle] Readding instance to simulation.

[12:27:29.641] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/militaryfactory/baomihua_02.bpse
[12:27:29.642] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_05.bpse
[12:27:29.642] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_12.gim
[12:27:31.197] M [SCRIPT] 2024-09-29 12:27:33,042 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:27:31.201] M [SCRIPT] 2024-09-29 12:27:33,046 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'hit', 'anim_rate': 1.0,
'lock_check_col': True}
[12:27:31.845] M [SCRIPT] 2024-09-29 12:27:33,691 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:27:32.113] M [SCRIPT] 2024-09-29 12:27:33,958 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'slide2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:27:32.278] M [SCRIPT] 2024-09-29 12:27:34,124 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 107, 162.76838612556458], 116)
[12:27:32.578] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:27:32.580] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:27:32.581] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:27:33.128] M [SCRIPT] 2024-09-29 12:27:34,974 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:27:33.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:33.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:33.530] M [SCRIPT] 2024-09-29 12:27:35,376 - RootMotionComponent - DEBUG -
[1000009]<check> col_valid: False, valid_pos: <1472.898071, -0.307300, 1548.257812>
[12:27:33.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:34.032] M [AUDIO] -----Load wwise\survivor_vo_yinyue.bnk succeed!
[12:27:34.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:34.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:27:34.547] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:27:34.548] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:27:34.654] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:27:35.145] M [SCRIPT] 2024-09-29 12:27:36,990 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:27:35.278] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:36.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:27:36.945] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:27:36.947] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:27:37.112] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:38.511] M [SCRIPT] 2024-09-29 12:27:40,357 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 300, 169.0018904209137], 300)
[12:27:38.928] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:40.331] M [SCRIPT] 2024-09-29 12:27:42,177 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 119, 170.8213405609131], 120)
[12:27:40.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:40.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:40.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:40.762] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:41.400] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_lod.gim
[12:27:41.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:42.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:42.996] M [SCRIPT] 2024-09-29 12:27:44,842 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:27:42.998] M [SCRIPT] 2024-09-29 12:27:44,843 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:27:42.999] M [SCRIPT] 2024-09-29 12:27:44,845 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:27:43.712] M [SCRIPT] 2024-09-29 12:27:45,557 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:27:43.714] M [SCRIPT] 2024-09-29 12:27:45,560 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:27:43.718] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:27:43.720] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:43.721] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:44.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:44.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:45.612] M [SCRIPT] 2024-09-29 12:27:47,458 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:27:45.617] M [SCRIPT] 2024-09-29 12:27:47,462 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'hit', 'anim_rate': 1.100000023841858,
'lock_check_col': True}
[12:27:46.345] M [SCRIPT] 2024-09-29 12:27:48,191 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:27:47.530] M [SCRIPT] 2024-09-29 12:27:49,376 - RootMotionComponent - DEBUG -
[1000009]<check> col_valid: False, valid_pos: <992.183777, 0.609000, 1818.584351>
[12:27:47.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:47.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:47.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:48.396] M [SCRIPT] 2024-09-29 12:27:50,241 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:27:48.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:48.879] M [SCRIPT] 2024-09-29 12:27:50,725 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:27:49.145] M [SCRIPT] 2024-09-29 12:27:50,991 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:27:49.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:50.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:50.694] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:50.714] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:51.295] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:51.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:53.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:53.179] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:27:53.180] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[12:27:53.183] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[12:27:53.896] M [SCRIPT] 2024-09-29 12:27:55,742 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:27:54.079] M [SCRIPT] 2024-09-29 12:27:55,925 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.149999976158142,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:27:54.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:54.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:54.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:54.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:54.945] M [SCRIPT] 2024-09-29 12:27:56,791 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:27:55.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:55.961] M [SCRIPT] 2024-09-29 12:27:57,807 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:27:56.496] M [SCRIPT] 2024-09-29 12:27:58,342 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'span', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True}
[12:27:57.011] M [SCRIPT] 2024-09-29 12:27:58,857 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:27:57.259] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:27:57.259] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[12:27:57.272] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:27:57.287] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:27:57.288] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:27:57.295] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[12:27:57.295] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:27:57.295] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.
[12:27:57.305] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[12:27:57.481] M [SCRIPT] 2024-09-29 12:27:59,326 - DevSTMgr - INFO -
_update_ping_timeout----(1, [1727587678107614])
[12:27:57.481] M [SCRIPT] 2024-09-29 12:27:59,327 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 0, 187.97132563591003], 999)
[12:27:57.481] M [SCRIPT] 2024-09-29 12:27:59,327 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:27:57.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:27:57.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:27:57.779] M [SCRIPT] 2024-09-29 12:27:59,624 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:27:57.880] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:27:57.928] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:27:58.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:27:58.959] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:27:58.959] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:27:58.959] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:27:58.962] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:27:58.975] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:27:58.975] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:27:58.976] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:27:58.998] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:27:59.000] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:27:59.712] M [SCRIPT] 2024-09-29 12:28:01,558 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[12:27:59.712] M [SCRIPT] 2024-09-29 12:28:01,558 - RootMotionComponent - DEBUG -
[1000243]disable_root_motion {}
[12:27:59.714] M [SCRIPT] 2024-09-29 12:28:01,560 - RootMotionComponent - DEBUG -
[1000243]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:27:59.728] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:00.445] M [SCRIPT] 2024-09-29 12:28:02,290 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:28:00.446] M [SCRIPT] 2024-09-29 12:28:02,291 - RootMotionComponent - DEBUG -
[1000243]disable_root_motion {}
[12:28:01.561] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:01.562] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:28:01.562] M [SCRIPT] 2024-09-29 12:28:03,408 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:28:01.562] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:28:01.564] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:28:01.565] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:28:01.567] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:28:01.568] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:28:01.569] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:28:01.572] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:28:01.573] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:28:01.574] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:28:01.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:28:01.729] M [SCRIPT] 2024-09-29 12:28:03,575 - RootMotionComponent - DEBUG -
[1000008]<check> col_valid: False, valid_pos: <1152.189087, 0.495346, 1939.252808>
[12:28:01.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:01.861] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:01.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:02.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:03.078] M [SCRIPT] 2024-09-29 12:28:04,923 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:28:04.860] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:04.861] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:04.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:04.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:05.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:06.146] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:28:06.147] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[12:28:06.148] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[12:28:07.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:08.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:08.861] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:09.046] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:09.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:10.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:10.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:11.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:28:11.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_007.gim
[12:28:11.264] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_skill_round_006.gim
[12:28:11.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:11.862] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:12.729] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:14.080] M [SCRIPT] 2024-09-29 12:28:15,925 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:28:14.084] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/pingmuxue_1.bpse
[12:28:14.085] M [SCRIPT] 2024-09-29 12:28:15,931 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_joseph', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:28:14.090] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[12:28:16.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:16.028] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:16.046] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:16.229] M [SCRIPT] 2024-09-29 12:28:18,075 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:28:17.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:17.079] M [SCRIPT] 2024-09-29 12:28:18,925 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:28:17.080] M [SCRIPT] 2024-09-29 12:28:18,926 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:28:17.082] M [SCRIPT] 2024-09-29 12:28:18,928 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:28:17.083] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:28:17.083] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:28:17.084] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:28:17.087] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:28:17.089] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:28:17.090] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:28:17.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:18.113] M [SCRIPT] 2024-09-29 12:28:19,958 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:28:18.748] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:28:18.755] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:28:19.495] M [SCRIPT] 2024-09-29 12:28:21,340 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:28:19.547] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_skill_screen_001.bpse
[12:28:19.979] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:21.811] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:22.146] M [SCRIPT] 2024-09-29 12:28:23,992 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair_musician_1', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:28:22.545] M [SCRIPT] 2024-09-29 12:28:24,390 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:28:22.560] M [SCRIPT] 2024-09-29 12:28:24,406 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:28:22.561] M [SCRIPT] 2024-09-29 12:28:24,407 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:28:23.027] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:23.028] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:23.212] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:23.928] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:24.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:24.246] M [SCRIPT] 2024-09-29 12:28:26,092 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[12:28:25.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:26.078] M [AUDIO DEBUG] unload bank, ptr:148103dc430, bank name:
survivor_vo_niexi_gx
[12:28:27.561] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:29.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:29.662] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:28:29.672] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:28:30.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:30.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:30.212] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:30.561] M [SCRIPT] 2024-09-29 12:28:32,407 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:28:31.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:31.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:33.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:34.811] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:36.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:37.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:37.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:37.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:38.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:38.445] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:38.699] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_photo_skill_002.bpse
[12:28:38.700] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_photo_skill_002.bpse
[12:28:40.278] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:42.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:42.700] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_photo_skill_003.bpse
[12:28:42.701] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_photo_skill_003.bpse
[12:28:43.464] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shiguanggui_photo_skill_004.bpse
[12:28:43.466] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_photo_skill_004.bpse
[12:28:44.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:44.362] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:44.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:44.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse

WARNING
*****************************************************************************
[12:28:45.051] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:28:45.117] M [NxParticle] Readding instance to simulation.

[12:28:45.362] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:45.363] M [SCRIPT] 2024-09-29 12:28:47,208 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.399999976158142}
[12:28:45.364] M [SCRIPT] 2024-09-29 12:28:47,210 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:28:45.365] M [SCRIPT] 2024-09-29 12:28:47,211 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:28:46.079] M [SCRIPT] 2024-09-29 12:28:47,924 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:28:46.080] M [SCRIPT] 2024-09-29 12:28:47,925 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:28:46.212] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:46.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:46.946] M [SCRIPT] 2024-09-29 12:28:48,791 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:28:47.163] M [SCRIPT] 2024-09-29 12:28:49,007 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'bind_up_right', 'anim_rate': 1.0}
[12:28:47.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:48.112] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:48.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_screen_001.bpse
[12:28:48.198] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_burst_001.bpse
[12:28:48.248] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_range_002.bpse
[12:28:49.928] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:50.213] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:28:50.213] M [SCRIPT] 2024-09-29 12:28:52,058 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:28:50.213] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:28:50.214] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:28:50.214] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:28:50.215] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:28:50.216] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:28:50.217] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:28:50.220] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:28:50.221] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:28:50.222] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:28:50.225] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:28:50.225] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:28:50.227] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:28:50.228] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:28:51.039] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:28:51.052] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:28:51.065] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:28:51.068] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:28:51.097] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:28:51.128] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:28:51.129] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:28:51.129] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:28:51.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:51.362] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:51.712] M [SCRIPT] 2024-09-29 12:28:53,557 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:28:52.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:28:53.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:53.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:53.531] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:28:53.540] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:28:53.590] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:28:53.591] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:28:53.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:28:53.601] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:28:53.601] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:28:55.995] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:57.812] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:28:58.680] M [SCRIPT] 2024-09-29 12:29:00,526 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:28:58.683] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/pingmuxue_1.bpse
[12:28:58.683] M [SCRIPT] 2024-09-29 12:29:00,529 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_joseph', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:28:59.061] M [AUDIO DEBUG] unload bank, ptr:148103f6510, bank name: killer
[12:28:59.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:28:59.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:28:59.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:29:00.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:29:00.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:29:00.929] M [SCRIPT] 2024-09-29 12:29:02,774 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:29:01.678] M [SCRIPT] 2024-09-29 12:29:03,524 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:29:01.679] M [SCRIPT] 2024-09-29 12:29:03,525 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:29:01.681] M [SCRIPT] 2024-09-29 12:29:03,527 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:29:01.682] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:29:01.683] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:29:01.685] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:29:01.687] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:29:01.689] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:29:01.690] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:29:01.695] M [SCRIPT] 2024-09-29 12:29:03,541 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:29:01.696] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:29:01.700] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_wawa_01.gim
[12:29:01.702] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:29:01.712] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:29:01.719] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:29:01.720] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:29:02.229] M [SCRIPT] 2024-09-29 12:29:04,075 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:29:02.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:02.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:29:04.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:05.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:06.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:29:06.528] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:29:07.762] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:08.296] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:29:08.303] M [SCRIPT] 2024-09-29 12:29:10,149 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None
[12:29:08.310] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/deluosi_ghost/deluosi_ghost.gim

WARNING
*****************************************************************************
[12:29:08.344] L wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\guanjia\guanjia_deluosi\
separate_dir\deluosi_ghost\deluosi_ghost.gim

[12:29:08.360] M [SCRIPT] 2024-09-29 12:29:10,206 - NetService - INFO -


heart_back---res_async

ERROR *****************************************************************************
[12:29:08.390] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:29:08.417] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:29:08.545] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:08.546] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/bupian_02.gim
[12:29:08.546] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[12:29:08.548] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:09.527] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:09.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:09.578] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:10.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:10.961] M [SCRIPT] 2024-09-29 12:29:12,807 - DevSTMgr - INFO -
high_delay_info: ([3, 13, 283, 261.4514937400818], 299)
[12:29:11.395] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:11.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:12.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:13.494] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:13.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:13.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:13.860] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:15.046] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:15.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:15.660] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:16.027] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:16.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:29:16.164] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:29:16.166] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:29:16.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:17.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:17.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:17.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:18.229] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:29:18.230] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:29:18.233] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:29:18.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:18.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:19.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:19.994] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:20.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:20.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:29:20.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:21.368] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_025.gim
[12:29:21.370] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yinyuejia_skill_yinbo_026.gim
[12:29:21.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:21.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:22.278] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:29:22.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:22.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:22.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:29:22.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:29:23.327] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:23.629] M [SCRIPT] 2024-09-29 12:29:25,475 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
[12:29:23.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:24.246] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:29:24.246] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:29:24.248] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:29:24.249] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:29:24.252] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:29:24.362] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:24.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:29:24.379] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:29:24.380] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:29:25.194] M [SCRIPT] 2024-09-29 12:29:27,040 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 448, 275.6849277019501], 449)
[12:29:25.361] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:29:25.361] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:29:25.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:27.146] M [SCRIPT] 2024-09-29 12:29:28,991 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:29:27.228] M [AUDIO DEBUG] unload bank, ptr:1488d3f4580, bank name: survivor_01
[12:29:27.379] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:27.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_03_c.bpse

ERROR *****************************************************************************
[12:29:28.038] M [PYTHON] not support the param type, contact the developer

ERROR *****************************************************************************
[12:29:28.038] M [PYTHON] not support the param type, contact the developer

[12:29:28.046] M [SCRIPT] 2024-09-29 12:29:29,892 - crash_helper - INFO -


WorldBattle destroy
[12:29:28.046] M [SCRIPT] 2024-09-29 12:29:29,892 - crash_helper - INFO - memory
info: used: 1187

ERROR *****************************************************************************
[12:29:28.199] M [WORLD] invalid view, failed to find post effect

[12:29:28.199] M [SCRIPT] 2024-09-29 12:29:30,044 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: None
[12:29:28.227] M [SCRIPT] 2024-09-29 12:29:30,073 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 994, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 405, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
409, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 445, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 455, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1282, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:29:28.227] M [SCRIPT] 2024-09-29 12:29:30,073 - NetService - INFO -
set_reconnect_indepent----------False
[12:29:28.339] M [SCRIPT] 2024-09-29 12:29:30,185 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:29:28.339] M [SCRIPT] 2024-09-29 12:29:30,185 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:29:28.339] M [SCRIPT] 2024-09-29 12:29:30,185 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:29:28.361] M [SCRIPT] 2024-09-29 12:29:30,207 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:29:28.364] M [SCRIPT] 2024-09-29 12:29:30,209 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:29:28.366] M [SCRIPT] 2024-09-29 12:29:30,211 - NetService - INFO - [DL_Debug]
close_soul
[12:29:28.366] M [SCRIPT] 2024-09-29 12:29:30,211 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1173, in close_soul\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:29:28.366] M [SCRIPT] 2024-09-29 12:29:30,211 - NetService - INFO -
set_reconnect_indepent----------False
[12:29:28.366] M [SCRIPT] 2024-09-29 12:29:30,211 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.144.70', 20047)
[12:29:28.367] M [SCRIPT] 2024-09-29 12:29:30,212 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1133,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1175, in close_soul\n', ' File "nets\\netService.py",
line 1025, in disconnect_soul\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:29:28.367] M [SCRIPT] 2024-09-29 12:29:30,212 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[12:29:28.367] M [SCRIPT] 2024-09-29 12:29:30,212 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('66f8d8b6f916c74a88cacce3',
'47.84.144.70', 20047, False)
[12:29:28.368] M [SCRIPT] 2024-09-29 12:29:30,213 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02][disconnect] seed=45535051
[12:29:28.368] M [SCRIPT] 2024-09-29 12:29:30,213 - NetService - INFO -
clear_soul_gate_client
[12:29:28.368] M [SCRIPT] 2024-09-29 12:29:30,213 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02][disconnect] seed=45535051
[12:29:28.368] M [SCRIPT] 2024-09-29 12:29:30,213 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02][destroy] seed=45535051, reason=
[12:29:28.368] M [SCRIPT] 2024-09-29 12:29:30,213 - DevSTMgr - INFO -
set_ping_soul----False
[12:29:28.369] M [SCRIPT] 2024-09-29 12:29:30,214 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[12:29:28.369] M [SCRIPT] 2024-09-29 12:29:30,214 - AsioUdpGateClient - INFO -
[66f8e46bf916c74a88cacd02]channel disconnect but no cb
[12:29:28.371] M [SCRIPT] 2024-09-29 12:29:28,369069 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[12:29:28.373] M [SCRIPT] 2024-09-29 12:29:30,218 - crash_helper - INFO -
WorldCityCustom init_scene
[12:29:28.374] M [SCRIPT] 2024-09-29 12:29:30,219 - crash_helper - INFO - memory
info: 1162/7829
[12:29:28.374] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:29:28.375] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:29:28.375] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:29:28.375] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:29:28.375] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:29:28.375] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:29:28.375] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:29:28.385] M [SCRIPT] 2024-09-29 12:29:30,230 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[12:29:28.387] M [RENDER] can't find post effect config for custom_post_process

[12:29:28.387] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.387] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.387] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.388] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.388] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.388] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:29:28.388] M [RENDER] invalid post effect config, empty pass fxaa

[12:29:28.389] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:29:28.389] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:29:28.395] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.397] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:29:28.398] M [WORLD] no preset camera named camera01 found! return indentity
matrix

WARNING
*****************************************************************************
[12:29:28.411] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:29:28.413] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[12:29:28.414] M [SCRIPT] 2024-09-29 12:29:30,260 - crash_helper - INFO -
WorldFancy init_scene
[12:29:28.414] M [SCRIPT] 2024-09-29 12:29:30,260 - crash_helper - INFO - memory
info: 1155/7829
[12:29:28.416] M [SCRIPT] 2024-09-29 12:29:30,262 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn

ERROR *****************************************************************************
[12:29:28.417] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:29:28.417] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.417] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.418] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.418] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.418] M [WORLD] can't find post effect custom_post_process !!
WARNING
*****************************************************************************
[12:29:28.418] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:29:28.419] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

[12:29:28.435] M [SCRIPT] 2024-09-29 12:29:30,280 - crash_helper - INFO -


WorldMatchRoom init_scene
[12:29:28.435] M [SCRIPT] 2024-09-29 12:29:30,280 - crash_helper - INFO - memory
info: 1160/7829
[12:29:28.437] M [SCRIPT] 2024-09-29 12:29:30,282 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[12:29:28.438] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

WARNING
*****************************************************************************
[12:29:28.438] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:29:28.438] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.439] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:29:28.439] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:29:28.455] M [SCRIPT] 2024-09-29 12:29:30,300 - crash_helper - INFO -


WorldMatchRoomMB init_scene
[12:29:28.455] M [SCRIPT] 2024-09-29 12:29:30,300 - crash_helper - INFO - memory
info: 1162/7829
[12:29:28.456] M [SCRIPT] 2024-09-29 12:29:30,301 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[12:29:28.457] M [RENDER] can't find post effect config for custom_post_process
WARNING
*****************************************************************************
[12:29:28.457] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.457] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.458] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.458] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.458] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:29:28.458] M [RENDER] invalid post effect config, empty pass fxaa

[12:29:28.459] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:29:28.459] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[12:29:28.472] M [SCRIPT] 2024-09-29 12:29:30,318 - crash_helper - INFO -


WorldMatchRoomBJ init_scene
[12:29:28.472] M [SCRIPT] 2024-09-29 12:29:30,318 - crash_helper - INFO - memory
info: 1163/7829
[12:29:28.474] M [SCRIPT] 2024-09-29 12:29:30,319 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[12:29:28.475] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:29:28.476] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.476] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.476] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.476] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.476] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:29:28.476] M [RENDER] invalid post effect config, empty pass fxaa

[12:29:28.491] M [SCRIPT] 2024-09-29 12:29:30,337 - crash_helper - INFO -


WorldArticle init_scene
[12:29:28.491] M [SCRIPT] 2024-09-29 12:29:30,337 - crash_helper - INFO - memory
info: 1165/7829

WARNING
*****************************************************************************
[12:29:28.492] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:29:28.492] M [SCRIPT] 2024-09-29 12:29:30,338 - crash_helper - INFO -


scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[12:29:28.494] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:29:28.494] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.494] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.494] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.494] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.494] M [WORLD] can't find post effect custom_post_process !!
WARNING
*****************************************************************************
[12:29:28.494] M [RENDER] invalid post effect config, empty pass fxaa

[12:29:28.496] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:29:28.496] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:29:28.498] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:29:28.499] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.502] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:29:28.502] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

ERROR *****************************************************************************
[12:29:28.503] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:29:28.505] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.505] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.505] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.505] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.505] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:29:28.506] M [RENDER] invalid post effect config, empty pass fxaa

[12:29:28.507] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:29:28.507] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:29:28.509] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.510] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.510] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:29:28.510] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:29:28.511] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

[12:29:28.513] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim

ERROR *****************************************************************************
[12:29:28.514] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:29:28.514] M [RENDER] invalid post effect config, empty pass dark_corner

[12:29:28.514] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.515] M [RENDER] invalid post effect config, empty pass
simple_color_grading
WARNING
*****************************************************************************
[12:29:28.515] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.515] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.515] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:29:28.515] M [RENDER] invalid post effect config, empty pass fxaa

[12:29:28.516] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:29:28.516] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:29:28.521] M [WORLD] custom render system already add to scene!

ERROR *****************************************************************************
[12:29:28.523] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:29:28.523] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.523] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.523] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.523] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.523] M [WORLD] can't find post effect custom_post_process !!
WARNING
*****************************************************************************
[12:29:28.524] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:29:28.530] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:29:28.534] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\reflection.fx, tech name: TShader.
[12:29:28.540] M [SCRIPT] 2024-09-29 12:29:30,386 - crash_helper - INFO -
WorldDeduce init_scene
[12:29:28.540] M [SCRIPT] 2024-09-29 12:29:30,386 - crash_helper - INFO - memory
info: 1174/7829
[12:29:28.541] M [SCRIPT] 2024-09-29 12:29:30,387 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn

ERROR *****************************************************************************
[12:29:28.542] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:29:28.542] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:29:28.542] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:29:28.542] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:29:28.543] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.543] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:29:28.543] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:29:28.549] M [WORLD] custom render system already add to scene!
[12:29:28.558] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:29:28.570] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:29:28.578] M [SCRIPT] 2024-09-29 12:29:30,424 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:28.582] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:29:28.583] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:29:28.583] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse
[12:29:28.586] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:29:28.590] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[12:29:28.590] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[12:29:28.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:29:28.595] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:29:28.595] M [SCRIPT] 2024-09-29 12:29:30,440 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:28.597] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:29:28.597] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:29:28.598] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[12:29:28.598] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:29:28.599] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:29:28.601] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:29:28.601] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse
[12:29:28.604] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/polun_sanmian_plane_004.gim
[12:29:28.606] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01.bpse

WARNING
*****************************************************************************
[12:29:28.614] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:29:28.617] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_02.gim
[12:29:28.623] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[12:29:28.635] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[12:29:28.637] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[12:29:28.639] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim
[12:29:28.644] M [SCRIPT] 2024-09-29 12:29:30,490 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:29:28.649] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:29:28.658] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[12:29:28.660] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim
[12:29:28.661] M [SCRIPT] 2024-09-29 12:29:30,506 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:28.662] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim
[12:29:28.663] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim
[12:29:28.666] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim
[12:29:28.669] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[12:29:28.679] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
[12:29:28.681] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:29:28.682] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:29:28.682] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:29:28.684] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:29:28.684] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[12:29:28.685] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:29:28.686] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:29:28.687] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse

WARNING
*****************************************************************************
[12:29:28.694] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

WARNING
*****************************************************************************
[12:29:28.707] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

ERROR *****************************************************************************
[12:29:28.713] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.715] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.717] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.718] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.718] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.718] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:29:28.720] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

ERROR *****************************************************************************
[12:29:28.720] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.721] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.721] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!
[12:29:28.722] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse

ERROR *****************************************************************************
[12:29:28.723] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.724] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

[12:29:28.724] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse

ERROR *****************************************************************************
[12:29:28.724] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.726] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.726] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.727] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.729] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.730] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.731] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.732] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.735] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:29:28.736] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[12:29:28.737] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

ERROR *****************************************************************************
[12:29:28.742] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.743] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.745] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.746] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.746] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.746] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:29:28.748] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

ERROR *****************************************************************************
[12:29:28.748] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:29:28.749] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.749] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

[12:29:28.749] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse

ERROR *****************************************************************************
[12:29:28.749] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

[12:29:28.749] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_08_a.gim

ERROR *****************************************************************************
[12:29:28.750] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.751] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:29:28.751] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.752] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.752] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

[12:29:28.754] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/p5/p5_light_001.bpse

ERROR *****************************************************************************
[12:29:28.754] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.755] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.756] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.757] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.758] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

[12:29:28.760] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_tur.fx, tech name: TShader.

ERROR *****************************************************************************
[12:29:28.760] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:29:28.762] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:29:28.771] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.776] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:29:28.781] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\turbulence_model.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.798] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:29:28.804] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim
[12:29:28.806] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.812] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

[12:29:28.823] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight_noz.fx, tech name: TShader.
[12:29:28.837] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\water_ref.fx, tech name: TShader.
[12:29:28.845] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:29:28.849] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim

WARNING
*****************************************************************************
[12:29:28.860] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[12:29:28.861] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.861] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.861] M [WORLD] can't find post effect custom_post_process !!

ERROR *****************************************************************************
[12:29:28.864] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.864] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:29:28.864] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:29:28.865] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

[12:29:28.869] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\filter_expand.fx, tech name: TShader.
[12:29:28.878] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.879] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:29:28.883] M [WORLD] custom render system already add to scene!

[12:29:28.885] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:28.889] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:29:28.895] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:29:28.899] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:29:28.905] M [WORLD] custom render system already add to scene!

[12:29:28.920] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:29:28.921] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[12:29:28.924] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[12:29:28.926] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[12:29:28.928] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[12:29:28.936] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[12:29:28.939] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[12:29:28.939] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:29:28.942] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[12:29:28.943] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[12:29:28.949] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:29:28.949] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:29:28.953] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[12:29:28.961] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[12:29:28.973] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[12:29:28.979] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[12:29:28.982] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[12:29:28.983] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[12:29:28.985] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[12:29:28.988] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[12:29:28.989] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[12:29:28.990] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[12:29:28.991] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[12:29:28.995] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[12:29:29.002] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[12:29:29.029] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

WARNING
*****************************************************************************
[12:29:29.051] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:29:29.055] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:29:29.060] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[12:29:29.062] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse

WARNING
*****************************************************************************
[12:29:29.079] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:29:29.082] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\manual_lightmap_ex.fx, tech name: TShader.
[12:29:29.089] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[12:29:29.090] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:29:29.093] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:29:29.108] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:29:29.110] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[12:29:29.112] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[12:29:29.120] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:29:29.122] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:29:29.122] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[12:29:29.127] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:29:29.148] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:29:29.149] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[12:29:29.152] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:29:29.158] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:29:29.177] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

WARNING
*****************************************************************************
[12:29:29.184] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

[12:29:29.187] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:29:29.213] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[12:29:29.228] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[12:29:29.232] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[12:29:29.233] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:29:29.234] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[12:29:29.235] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:29:29.245] M [SCRIPT] 2024-09-29 12:29:31,139 - NetService - INFO -
heart_back---res_async
[12:29:29.261] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[12:29:29.295] M [SCRIPT] 2024-09-29 12:29:31,189 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.296] M [SCRIPT] 2024-09-29 12:29:31,190 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.296] M [SCRIPT] 2024-09-29 12:29:31,190 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.296] M [SCRIPT] 2024-09-29 12:29:31,190 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.312] M [SCRIPT] 2024-09-29 12:29:31,207 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.312] M [SCRIPT] 2024-09-29 12:29:31,207 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.312] M [SCRIPT] 2024-09-29 12:29:31,207 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.312] M [SCRIPT] 2024-09-29 12:29:31,207 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.312] M [SCRIPT] 2024-09-29 12:29:31,207 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.338] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:29:29.341] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[12:29:29.344] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:29:29.347] M [SCRIPT] 2024-09-29 12:29:31,241 - NetService - INFO -
heart_back---gen_scene_tick
[12:29:29.352] M [SCRIPT] 2024-09-29 12:29:31,245 - NetService - INFO -
heart_back---res_async
[12:29:29.352] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:29:29.355] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[12:29:29.356] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:29:29.358] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[12:29:29.360] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:29:29.377] M [SCRIPT] 2024-09-29 12:29:31,272 - NetService - INFO -
heart_back---res_async
[12:29:30.828] M [SCRIPT] 2024-09-29 12:29:32,722 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:29:31.577] M [AUDIO DEBUG] unload bank, ptr:1483d9eda80, bank name: survivor_fl
[12:29:33.430] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/trunklight_03.bpse
[12:29:33.430] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[12:29:33.430] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_burst_001.bpse
[12:29:33.430] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/moonlight_01.bpse
[12:29:33.431] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_light_002.bpse
[12:29:33.431] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_006.bpse
[12:29:33.431] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[12:29:33.431] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[12:29:33.431] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/hudie_001.bpse
[12:29:33.432] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_speed_001.bpse
[12:29:33.432] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_02.bpse
[12:29:33.432] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_001.bpse
[12:29:33.432] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[12:29:33.432] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_003.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_weiji_002.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_caidai_002.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_003.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_002.bpse
[12:29:33.433] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_skill_screen_001.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01_detective.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/streetlight_01.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_sleep_001.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_photo_skill_003.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_01.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_002.bpse
[12:29:33.434] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_qte_success_001.bpse
[12:29:33.435] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001.bpse
[12:29:33.435] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_005.bpse
[12:29:33.435] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_02.bpse
[12:29:33.435] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_008.bpse
[12:29:33.435] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_link_002.bpse
[12:29:33.435] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[12:29:33.435] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_02.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/dangban_break_01.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_007.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[12:29:33.436] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_idle_001.bpse
[12:29:33.437] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_004.bpse
[12:29:33.437] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_001.bpse
[12:29:33.437] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:29:33.437] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_c.bpse
[12:29:33.437] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_skill_yinlang_001.bpse
[12:29:33.437] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_screen_001.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_photo_skill_004.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_caidai_001.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_qte_success_002.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/trunklight_02.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_photo_skill_002.bpse
[12:29:33.438] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_zhangxiangji_001.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_1.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_a.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/pingmuxue_3.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/diyun_01.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/paoku_01.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_05.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[12:29:33.439] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[12:29:33.440] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:29:33.440] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:29:33.440] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/laladuiyuan_huanhu_skill_light_001.bpse
[12:29:33.440] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[12:29:33.440] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:29:33.440] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_06.bpse
[12:29:33.440] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/luoye_01.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_002.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_03_b.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_light_001.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/yinyuejia_lielongzhe_idle_009.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[12:29:33.441] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shiguanggui_zhangxiangji_003.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/dengpao.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_range_001.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/paoku_01_socket.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_02.bpse
[12:29:33.442] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[12:29:33.443] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx
ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:29:33.452] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.453] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.454] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.455] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:29:33.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.456] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.457] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:29:33.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:29:33.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:29:33.458] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_quicksilver.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:29:33.459] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx
ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:29:33.460] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\sun_flare_new.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:29:33.461] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_strap.nfx

ERROR *****************************************************************************
[12:29:33.462] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_strap.nfx

ERROR *****************************************************************************
[12:29:33.462] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_strap.nfx

ERROR *****************************************************************************
[12:29:33.462] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_strap.nfx

[12:29:33.464] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk


succeed!
[12:29:33.464] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[12:29:33.465] M [SCRIPT] 2024-09-29 12:29:35,360 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:29:33.547] M [SCRIPT] 2024-09-29 12:29:35,442 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:29:35.245] M [SCRIPT] 2024-09-29 12:29:37,138 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[12:29:35.265] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[12:29:35.269] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[12:29:35.271] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[12:29:35.271] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[12:29:35.273] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[12:29:35.273] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[12:29:35.275] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[12:29:35.277] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[12:29:35.279] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[12:29:36.528] M [SCRIPT] 2024-09-29 12:29:38,422 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_rank_mode_entrance.csb,
UIHallRankMode---------
[12:29:37.178] M [SCRIPT] 2024-09-29 12:29:39,072 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_choice.csb, UIRankPick---------
[12:29:37.627] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:29:37.631] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:29:38.545] M [SCRIPT] 2024-09-29 12:29:40,439 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] start request_match_game, battle_count=242,
need_download=False
[12:29:38.545] M [SCRIPT] 2024-09-29 12:29:40,439 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=242,
need_download=False
[12:29:38.633] M [SCRIPT] 2024-09-29 12:29:40,528 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[12:30:06.362] M [SCRIPT] 2024-09-29 12:30:08,256 - DevSTMgr - INFO -
_update_ping_timeout----(0, [1727587806922340])
[12:30:06.362] M [SCRIPT] 2024-09-29 12:30:08,256 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:30:18.494] M [AUDIO DEBUG] unload bank, ptr:148103defb0, bank name:
survivor_vo_fl_gx
[12:30:28.561] M [AUDIO DEBUG] unload bank, ptr:14818a0dd50, bank name: killer_a
[12:30:30.244] M [SCRIPT] 2024-09-29 12:30:32,139 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:30:31.578] M [AUDIO DEBUG] unload bank, ptr:1480f2ac270, bank name:
killer_vo_lady
[12:30:31.678] M [SCRIPT] 2024-09-29 12:30:33,663 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:30:33.561] M [AUDIO DEBUG] unload bank, ptr:14893764470, bank name:
download_gsdt_playlistmusic_2024pack2
[12:30:33.561] M [AUDIO DEBUG] unload bank, ptr:14893764640, bank name:
download_gsdt_playlistmusic_2024pack1
[12:30:33.729] M [SCRIPT] 2024-09-29 12:30:35,715 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:30:46.778] M [SCRIPT] 2024-09-29 12:30:48,763 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[12:30:46.842] M [SCRIPT] 2024-09-29 12:30:48,828 - crash_helper - INFO -
WorldArticle init_scene
[12:30:46.842] M [SCRIPT] 2024-09-29 12:30:48,828 - crash_helper - INFO - memory
info: 1171/7829
[12:30:46.844] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:30:46.844] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:30:46.844] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:30:46.844] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:30:46.844] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:30:46.844] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:30:46.844] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:30:46.844] M [SCRIPT] 2024-09-29 12:30:48,829 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[12:30:46.845] M [RENDER] can't find post effect config for custom_post_process

[12:30:46.845] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:30:46.846] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:30:46.846] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:30:46.846] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:30:46.846] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:30:46.846] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:30:46.846] M [RENDER] invalid post effect config, empty pass fxaa

[12:30:46.852] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:30:46.852] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:30:46.852] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

[12:30:46.853] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/p5/p5_light_001.bpse

ERROR *****************************************************************************
[12:30:46.853] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:30:46.854] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:30:46.854] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:30:46.854] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:30:46.854] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:30:46.854] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:30:46.855] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:30:46.858] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:30:46.858] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:30:46.858] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:30:46.859] M [RENDER] invalid post effect config, empty pass fxaa

ERROR *****************************************************************************
[12:30:46.861] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:30:46.861] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:30:46.861] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:30:46.863] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:30:46.863] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:30:46.863] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:30:46.863] M [RENDER] invalid post effect config, empty pass fxaa

[12:30:46.865] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:30:46.865] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[12:30:46.868] M [WORLD] custom render system already add to scene!

[12:30:46.870] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/guowang/candle_light_002.bpse

ERROR *****************************************************************************
[12:30:46.871] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:30:46.871] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:30:46.871] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:30:46.872] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:30:46.872] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:30:46.872] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:30:46.872] M [RENDER] invalid post effect config, empty pass fxaa

[12:30:46.873] M [SCRIPT] 2024-09-29 12:30:48,859 - UISystem - INFO - ---------set


shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:30:46.876] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:30:46.876] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:30:46.878] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:30:46.886] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:30:46.888] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:30:46.891] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:30:46.897] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim
[12:30:46.901] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:30:46.902] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:30:46.908] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:30:46.918] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:30:46.925] M [SCRIPT] 2024-09-29 12:30:48,911 - NetService - INFO -
heart_back---gen_scene_tick
[12:30:46.937] M [SCRIPT] 2024-09-29 12:30:48,922 - NetService - INFO -
heart_back---gen_scene_tick
[12:30:48.730] M [SCRIPT] 2024-09-29 12:30:50,687 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_career_frame.csb, UICareer---------
[12:30:48.751] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:30:49.395] M [SCRIPT] 2024-09-29 12:30:51,351 - UISystem - INFO - ---------
captureNodeToRT -p_cont, g_cocos_lazy_visit:True---------
[12:30:51.279] M [SCRIPT] 2024-09-29 12:30:53,236 - UISystem - INFO - ---------
captureNodeToRT -p_cont, g_cocos_lazy_visit:True---------
[12:30:54.328] M [SCRIPT] 2024-09-29 12:30:56,285 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:30:57.178] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:30:57.178] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:30:57.178] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_3.bpse

ERROR *****************************************************************************
[12:30:57.179] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:30:57.179] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

[12:30:57.181] M [SCRIPT] 2024-09-29 12:30:59,137 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/friend_personal_document_personal_edit.csb,
UIPersonalImageSetting---------
[12:30:57.189] M [SCRIPT] 2024-09-29 12:30:59,146 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:30:57.189] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:30:57.203] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim
[12:30:58.818] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:30:58.819] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:30:58.841] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:30:58.879] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:30:58.922] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.
[12:30:58.927] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[12:30:59.746] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim

ERROR *****************************************************************************
[12:31:00.946] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:31:00.946] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:31:00.946] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:31:00.946] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:31:00.946] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:31:00.946] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:31:00.947] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:31:00.947] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

[12:31:00.949] M [SCRIPT] 2024-09-29 12:31:02,906 - UISystem - INFO - ---------set


shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:31:00.950] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[12:31:03.396] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:31:03.396] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

[12:31:03.880] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[12:31:03.883] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.885] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.885] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.886] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.887] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.887] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.888] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.889] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.889] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.891] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.891] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.892] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.893] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.893] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.894] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.896] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.896] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!
ERROR *****************************************************************************
[12:31:03.897] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.898] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.900] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.901] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.908] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.910] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.911] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.911] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.912] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.912] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.913] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.913] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:31:03.914] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.915] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.916] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.917] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.918] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.918] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.919] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.921] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.921] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.922] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.924] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:31:03.926] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:31:03.927] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:31:03.938] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:31:03.945] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:31:06.246] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.
[12:31:07.228] M [SCRIPT] 2024-09-29 12:31:09,185 - crash_helper - INFO -
WorldCityCustom leave
[12:31:07.231] M [SCRIPT] 2024-09-29 12:31:09,188 - crash_helper - INFO -
WorldDeduce show

ERROR *****************************************************************************
[12:31:07.231] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:31:07.231] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:31:07.231] M [WORLD] can't find post effect custom_post_process !!

[12:31:07.302] M [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_popo_01.bpse
[12:31:07.304] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[12:31:07.350] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:31:07.356] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[12:31:07.357] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[12:31:07.360] M [SCRIPT] 2024-09-29 12:31:09,317 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[12:31:07.389] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.391] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.396] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.397] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.397] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.398] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.399] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.399] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.399] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.401] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.403] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.404] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:07.436] M [SCRIPT] 2024-09-29 12:31:09,393 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[12:31:07.436] M [COCOSUI] [uishader]: cocos node uses a custom shader:
common/shader/cocosui/flow_light.vs,common/shader/cocosui/flow_light.ps

WARNING
*****************************************************************************
[12:31:07.463] M neox::device::D3D11Pipeline::CompileShaderFromText:
"common/shader/cocosui/flow_light.ps : D:\IdentityV\Shader@0x00000148186C7520(76,9-
16): warning X3557: loop only executes for 0 iteration(s), forcing loop to unroll
"

[12:31:07.480] M [SCRIPT] 2024-09-29 12:31:09,437 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/logic_path_season_new_intro.csb,
UILogicPathSeasonIntro---------
[12:31:07.494] M [COCOSUI] cocos load spine :
<spine/logic_path_season_new_intro/logic_path_season_new_intro.json>
[12:31:07.728] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:31:07.729] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:31:07.729] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:31:07.729] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:31:07.729] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:31:07.729] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:31:07.729] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:31:07.730] M [SCRIPT] 2024-09-29 12:31:09,687 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:31:07.785] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yc/separate_dir/yc_e_panta/yc_e_panta.gim
[12:31:07.786] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:31:07.799] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:31:07.810] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[12:31:07.842] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:31:07.882] L [RENDER] create effect shader\pbr\clearcoat_flake.fx:TShader ***
time: 40.51 ms ***
[12:31:07.919] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_002.bpse
[12:31:07.920] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_004.gim
[12:31:07.922] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_001.gim
[12:31:07.924] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_002.bpse
[12:31:07.925] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_004.bpse
[12:31:07.925] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_004.bpse
[12:31:07.925] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_004a.bpse
[12:31:07.927] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_005.gim
[12:31:07.934] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_003.bpse
[12:31:07.936] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_003.bpse
[12:31:07.936] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_zhanshi_appear_001.bpse
[12:31:07.939] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_001.gim
[12:31:07.944] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_003.gim
[12:31:07.947] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_002.gim
[12:31:07.948] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:31:07.951] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_004.gim
[12:31:07.961] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_mail/separate_dir/yc_e_panta/yc_e_panta_mail.gim
[12:31:07.963] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_zhanshi_special_001.bpse
[12:31:07.969] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_001.gim
[12:31:07.972] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_002.gim
[12:31:07.975] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_003.gim
[12:31:07.980] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_004.gim
[12:31:07.982] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_005.gim
[12:31:07.983] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_007.gim
[12:31:07.987] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_009.gim
[12:31:07.989] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_006.gim
[12:31:07.990] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_008.gim
[12:31:07.992] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_010.gim
[12:31:07.994] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_011.gim
[12:31:08.000] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_012.gim
[12:31:08.003] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_013.gim
[12:31:08.005] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_014.gim
[12:31:08.007] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_015.gim
[12:31:08.015] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_016.gim
[12:31:08.023] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_017.gim
[12:31:08.046] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yc/separate_dir/yc_e_panta/
yc_e_panta_maozi.gim
[12:31:08.055] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_001.bpse
[12:31:08.056] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_001.bpse
[12:31:08.065] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_maildog/separate_dir/yc_e_panta/yc_e_panta_maildog.gim
[12:31:08.104] M [RENDER] create effect shader\pbr\clearcoat_flake.fx:TShader ***
time: 38.91 ms ***
[12:31:08.115] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_006.bpse
[12:31:08.117] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_006.bpse
[12:31:08.117] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_005.bpse
[12:31:08.118] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_003.gim
[12:31:08.119] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_005.bpse

ERROR *****************************************************************************
[12:31:08.120] M [WORLD] md ossd not implement

ERROR *****************************************************************************
[12:31:08.120] M [WORLD] md ossd not implement

ERROR *****************************************************************************
[12:31:08.120] M [WORLD] md ossd not implement

[12:31:08.124] M [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/youchai_pantalong_zhanshi_appear_001.bpse
[12:31:08.164] M [AUDIO] -----Load wwise\show_yc.bnk succeed!
[12:31:08.164] M taojian, create event: /Event|Play_m_show_appear_panta_yc, failed
to find proj

WARNING
*****************************************************************************
[12:31:09.070] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:31:13.513] M [SCRIPT] 2024-09-29 12:31:15,469 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[12:31:15.981] M [SCRIPT] 2024-09-29 12:31:17,938 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_list.csb, UIDeduceTBox---------
[12:31:16.057] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.057] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.057] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.057] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.058] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.058] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.058] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.058] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.059] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.059] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.083] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.083] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.083] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.084] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.084] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:16.084] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:31:16.103] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8
[12:31:17.353] M [SCRIPT] 2024-09-29 12:31:19,310 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_ten_ani.csb, UITBox10---------
[12:31:22.195] M [SCRIPT] 2024-09-29 12:31:24,152 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[12:31:22.214] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:31:22.215] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:31:22.215] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:31:22.215] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:31:22.215] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:31:22.215] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:31:22.215] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:31:22.216] M [SCRIPT] 2024-09-29 12:31:24,172 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:31:22.220] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_yiyaoshi/dm65_survivor_w_yiyaoshi_lv1.gi
m
[12:31:22.221] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:31:22.252] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_inject/inject.gim

WARNING
*****************************************************************************
[12:31:22.259] L [RENDER] Device do not support texture shader/cube/dm65sky001.bmp
format R8G8B8, try to convert it to A8B8G8R8

[12:31:30.502] M [SCRIPT] 2024-09-29 12:31:32,459 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/treasure_open_ten_ani.csb, UITBox10---------
[12:31:37.145] M [SCRIPT] 2024-09-29 12:31:39,102 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_list.csb, UIDeduceTBox---------
[12:31:38.266] M [SCRIPT] 2024-09-29 12:31:40,222 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_one_ani.csb, UITBox---------
[12:31:44.859] M [SCRIPT] 2024-09-29 12:31:46,815 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_ten_ani.csb, UITBox10---------
[12:31:46.483] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:31:48.295] M [SCRIPT] 2024-09-29 12:31:50,150 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[12:31:48.304] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:31:48.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:31:48.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:31:48.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:31:48.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:31:48.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:31:48.305] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:31:48.305] M [SCRIPT] 2024-09-29 12:31:50,161 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:31:48.311] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/spider/h55_butcher_spider.gim

WARNING
*****************************************************************************
[12:31:48.322] L wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\boss\spider\h55_butcher_spider.gim

[12:31:48.322] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/killer/zhizhu_glow_01.bpse
[12:31:48.324] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/zhizhu_glow_01.bpse
[12:31:48.324] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_mianbao/h55_food_mianbao_01.gim
[12:31:48.325] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:31:50.764] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:31:50.765] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:31:50.765] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:31:50.765] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:31:50.765] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:31:50.765] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:31:50.765] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:31:50.766] M [SCRIPT] 2024-09-29 12:31:52,620 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:31:50.770] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fxt/h55_survivor_w_fxt_lv1.gim
[12:31:50.802] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_controller/h55_pendant_controller.gim
[12:31:56.289] M [SCRIPT] 2024-09-29 12:31:58,145 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_one_ani.csb, UITBox---------
[12:32:09.819] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_4 event: dice_4
[12:32:09.896] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:32:10.695] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_03.bpse
[12:32:10.697] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_03.bpse
[12:32:10.698] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[12:32:10.698] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[12:32:10.728] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_02.bpse
[12:32:10.729] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_02.bpse
[12:32:10.761] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_04.bpse
[12:32:10.764] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_04.bpse
[12:32:11.079] M [SCRIPT] 2024-09-29 12:32:12,935 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_lucky_num.csb, UIDeduceLuckyNum---------
[12:32:12.614] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/book_pageturn.json>
[12:32:12.615] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:12.932] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:13.249] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:13.380] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/logic_path_bookloop.json>
[12:32:13.565] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:13.882] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:14.199] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:14.515] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:14.831] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:15.149] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:15.464] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:15.781] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:16.098] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:16.415] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:16.732] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:17.048] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:17.365] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:17.681] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:17.999] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:18.315] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:18.632] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:18.948] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:19.265] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:19.582] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:19.898] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:20.215] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:20.532] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:20.848] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:21.166] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:21.481] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:21.798] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:22.115] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:22.431] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:22.748] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:23.064] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:23.381] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:23.698] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:28.849] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_2 event: dice_2
[12:32:29.662] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_01.bpse
[12:32:29.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_01.bpse
[12:32:29.664] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[12:32:29.729] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_03.bpse
[12:32:29.763] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_02.bpse
[12:32:29.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_04.bpse
[12:32:31.225] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[12:32:31.614] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:31.948] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:32.282] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:32.615] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:32.948] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:33.282] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:33.283] M [SCRIPT] 2024-09-29 12:32:35,139 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------

WARNING
*****************************************************************************
[12:32:33.319] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:32:33.365] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:32:33.414] M [SCRIPT] 2024-09-29 12:32:35,269 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[12:32:33.502] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:32:33.617] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:33.949] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:34.281] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:34.615] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:34.949] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:35.283] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:35.617] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:35.949] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:32:36.128] M [SCRIPT] 2024-09-29 12:32:37,984 - crash_helper - INFO -
WorldDeduce leave
[12:32:36.137] M [SCRIPT] 2024-09-29 12:32:37,993 - crash_helper - INFO -
WorldCityCustom show

ERROR *****************************************************************************
[12:32:36.137] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:32:36.137] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:32:36.137] M [WORLD] can't find post effect custom_post_process !!

ERROR *****************************************************************************
[12:32:36.141] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:32:36.141] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:32:36.141] M [WORLD] can't find post effect custom_post_process !!

[12:32:36.141] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:32:36.149] M [SCRIPT] 2024-09-29 12:32:38,004 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:32:36.156] M [SCRIPT] 2024-09-29 12:32:38,012 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:32:36.201] M [SCRIPT] 2024-09-29 12:32:38,057 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:32:36.203] M [SCRIPT] 2024-09-29 12:32:38,059 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------

ERROR *****************************************************************************
[12:32:36.279] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.281] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.282] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.283] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.283] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.283] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.284] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.285] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.286] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.287] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.288] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.289] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.290] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.290] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.291] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.293] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.294] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.295] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.296] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.298] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.299] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.305] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.307] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!
ERROR *****************************************************************************
[12:32:36.307] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.308] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.308] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.308] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.311] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.312] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.312] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.313] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.314] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.315] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.316] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.317] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:32:36.318] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.319] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.320] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.321] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.323] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.325] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:32:36.326] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:32:36.636] M [SCRIPT] 2024-09-29 12:32:38,492 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[12:32:37.295] M [SCRIPT] 2024-09-29 12:32:39,151 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.144.77', 20067, '', '', '', {'bgp_ip': '47.84.144.77',
'port': 20067, 'hostno': 1231701400, 'hostnum': 12317})
[12:32:37.295] M [SCRIPT] 2024-09-29 12:32:39,151 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.144.77', 20067, <common_pb2.EntityMailbox object
at 0x00000148139443C0>, True, True, {'bgp_ip': '47.84.144.77', 'port': 20067,
'hostno': 1231701400, 'hostnum': 12317}, 1, 0)
[12:32:37.295] M [SCRIPT] 2024-09-29 12:32:39,151 - NetService - INFO -
set_reconnect_indepent----------True
[12:32:37.295] M [SCRIPT] 2024-09-29 12:32:39,151 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[12:32:37.295] M [SCRIPT] 2024-09-29 12:32:39,151 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[12:32:37.296] M [SCRIPT] 2024-09-29 12:32:39,151 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[12:32:37.296] M [SCRIPT] 2024-09-29 12:32:39,152 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('66f8d8b6f916c74a88cacce3',
'47.84.144.77', 20067, 1, False, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1119, in set_bind_soul_info\n',
' File "nets\\netService.py", line 908, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 416, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 423, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 431, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 216, in connect_soul\n'])
[12:32:37.297] M [SCRIPT] 2024-09-29 12:32:39,153 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]use_three: (False, 9, True)
[12:32:37.297] M [SCRIPT] 2024-09-29 12:32:39,153 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]use_three: (False, 9, True)
[12:32:37.299] M [SCRIPT] 2024-09-29 12:32:39,155 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.77', 20067, '47.84.144.77', 20067, {'bgp_ip':
'47.84.144.77', 'port': 20067, 'hostno': 1231701400, 'hostnum': 12317}, True)
[12:32:37.299] M [SCRIPT] 2024-09-29 12:32:39,155 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]use_three: (False, 9, True)
[12:32:37.299] M [SCRIPT] 2024-09-29 12:32:39,155 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.77 port=20067
[12:32:37.299] M [SCRIPT] 2024-09-29 12:32:39,155 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05][bind_socket: connect] not support dc
[12:32:37.301] M [SCRIPT] 2024-09-29 12:32:39,156 - NetService - INFO -
set_reconnect_indepent----------True
[12:32:37.301] M [SCRIPT] 2024-09-29 12:32:37,300428 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:101 - INFO - set_kcp_version: 2
[12:32:37.301] M [SCRIPT] 2024-09-29 12:32:37,301286 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_m2:233 - INFO -
0 1
[12:32:37.301] M [SCRIPT] 2024-09-29 12:32:37,301499 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v3:65 - INFO - create_kcp_v3
[12:32:37.301] M [SCRIPT] 2024-09-29 12:32:37,301800 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 47192
[12:32:37.411] M [SCRIPT] 2024-09-29 12:32:39,267 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]we have success connected to gate server
[12:32:37.411] M [SCRIPT] 2024-09-29 12:32:39,267 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]enabling session encryption
[12:32:37.413] M [SCRIPT] 2024-09-29 12:32:37,398210 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[12:32:37.484] M [SCRIPT] 2024-09-29 12:32:39,339 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05][_send_session_key] seed=48100876, encrypt_time=14
[12:32:37.561] M [SCRIPT] 2024-09-29 12:32:39,417 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]session_key_ok seed=48100876
[12:32:37.561] M [SCRIPT] 2024-09-29 12:32:39,417 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]send connect_server request to ('47.84.144.77', 20067)
[12:32:37.561] M [SCRIPT] 2024-09-29 12:32:39,417 - AsioUdpGateClient - DEBUG -
[66f8e677f916c74a88cacd05]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[12:32:37.563] M [SCRIPT] 2024-09-29 12:32:37,563052 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[12:32:37.563] M [SCRIPT] 2024-09-29 12:32:37,563208 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[12:32:37.630] M [SCRIPT] 2024-09-29 12:32:39,486 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[12:32:37.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:32:37.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:32:37.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:32:37.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:32:37.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:32:37.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:32:37.631] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:32:37.632] M [SCRIPT] 2024-09-29 12:32:39,488 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:32:37.644] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: fx_1
[12:32:37.644] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: end
[12:32:37.646] M [SCRIPT] 2024-09-29 12:32:39,501 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]receive connect_reply soul type=1
[12:32:37.646] M [SCRIPT] 2024-09-29 12:32:39,502 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[12:32:37.646] M [SCRIPT] 2024-09-29 12:32:39,502 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('66f8d8b6f916c74a88cacce3', '47.84.144.77', 20067, False)
[12:32:37.646] M [SCRIPT] 2024-09-29 12:32:39,502 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('66f8d8b6f916c74a88cacce3',
'47.84.144.77', 20067)
[12:32:37.646] M [SCRIPT] 2024-09-29 12:32:39,502 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.144.77', 20067)
[12:32:37.647] M [SCRIPT] 2024-09-29 12:32:39,503 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 823, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 855, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
855, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 263, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 543, in
connect_success\n', ' File "nets\\netService.py", line 1121, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:32:37.648] M [SCRIPT] 2024-09-29 12:32:39,504 - DevSTMgr - INFO -
set_ping_soul----True
[12:32:37.648] M [SCRIPT] 2024-09-29 12:32:39,504 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]set_default_owner: <entities.Avatar.Avatar object at
0x0000014868594210>
[12:32:37.651] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:32:38.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:32:38.863] M [SCRIPT] 2024-09-29 12:32:40,771 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:32:38.870] M [SCRIPT] 2024-09-29 12:32:40,779 - crash_helper - INFO -
WorldCityCustom leave
[12:32:38.870] M [SCRIPT] 2024-09-29 12:32:40,779 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:32:38.881] M [SCRIPT] 2024-09-29 12:32:40,789 - crash_helper - INFO -
WorldMatchRoom show
[12:32:38.884] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:32:38.892] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:32:38.896] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[12:32:38.899] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[12:32:41.894] M [SCRIPT] 2024-09-29 12:32:43,812 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 4
[12:32:41.894] M [SCRIPT] 2024-09-29 12:32:43,812 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:32:41.895] M [SCRIPT] 2024-09-29 12:32:43,813 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[12:32:41.954] M [SCRIPT] 2024-09-29 12:32:43,872 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:32:41.971] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:32:42.024] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:32:42.049] M [SCRIPT] 2024-09-29 12:32:43,966 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x0000014834CBDEA0>, False,
False)
[12:32:42.050] M [SCRIPT] 2024-09-29 12:32:43,968 - UIRoomWait - INFO -
show_player_info----------(ObjectId('66ae171ea02d294534842cab'), 2)
[12:32:42.050] M [SCRIPT] 2024-09-29 12:32:43,968 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 1
[12:32:42.050] M [SCRIPT] 2024-09-29 12:32:43,968 - UseHero - INFO -
update_hero_model id -3
[12:32:42.053] M [SCRIPT] 2024-09-29 12:32:43,971 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5c8ca728efd9c904ce7ee1fe'), 2)
[12:32:42.053] M [SCRIPT] 2024-09-29 12:32:43,971 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 2
[12:32:42.053] M [SCRIPT] 2024-09-29 12:32:43,971 - UseHero - INFO -
update_hero_model id -3
[12:32:42.058] M [SCRIPT] 2024-09-29 12:32:43,975 - UIRoomWait - INFO -
show_player_info----------(ObjectId('6633240c3f68a6c9eaa76800'), 2)
[12:32:42.058] M [SCRIPT] 2024-09-29 12:32:43,976 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 3
[12:32:42.058] M [SCRIPT] 2024-09-29 12:32:43,976 - UseHero - INFO -
update_hero_model id -3
[12:32:42.060] M [SCRIPT] 2024-09-29 12:32:43,978 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64945082903dbaa30917b12b'), 2)
[12:32:42.061] M [SCRIPT] 2024-09-29 12:32:43,979 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 4
[12:32:42.061] M [SCRIPT] 2024-09-29 12:32:43,979 - UseHero - INFO -
update_hero_model id -3
[12:32:42.064] M [SCRIPT] 2024-09-29 12:32:43,982 - UseHero - INFO -
start_update_hero_model -3
[12:32:42.064] M [SCRIPT] 2024-09-29 12:32:43,982 - UseHero - INFO -
update_hero_model id -3
[12:32:42.064] M [SCRIPT] 2024-09-29 12:32:43,982 - UseHero - INFO -
after_update_hero_model -3
[12:32:42.064] M [SCRIPT] 2024-09-29 12:32:43,982 - ChangeHero - INFO -
start_update uid2pid =====3, {ObjectId('66ae171ea02d294534842cab'): 3,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 3, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 3}, 64945082903dbaa30917b12b
[12:32:42.065] M [SCRIPT] 2024-09-29 12:32:43,983 - ChangeHero - INFO -
start_update ico_label =====3, {ObjectId('66ae171ea02d294534842cab'): 3,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 3, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 3}, 64945082903dbaa30917b12b
[12:32:42.073] M [SCRIPT] 2024-09-29 12:32:43,991 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[12:32:42.073] M [SCRIPT] 2024-09-29 12:32:43,991 - UIRoomWait - INFO -
show_player_info----------(ObjectId('66ae171ea02d294534842cab'), 2)
[12:32:42.076] M [SCRIPT] 2024-09-29 12:32:43,994 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 1
[12:32:42.076] M [SCRIPT] 2024-09-29 12:32:43,994 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5fd2ce24d3f99b0d0e96623b'), 1)
[12:32:42.076] M [SCRIPT] 2024-09-29 12:32:43,994 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 0
[12:32:42.076] M [SCRIPT] 2024-09-29 12:32:43,994 - UseHero - INFO -
update_hero_model id -126
[12:32:42.077] M [SCRIPT] 2024-09-29 12:32:43,995 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_ban.csb, UIMatchBan---------
[12:32:42.093] M [SCRIPT] 2024-09-29 12:32:44,011 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:32:42.093] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:32:42.097] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[12:32:42.098] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[12:32:42.128] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:32:42.131] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:32:42.140] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:32:42.140] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:32:42.141] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:32:42.141] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:32:42.148] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:32:42.155] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/dm65_survivor_m_bo.gim
[12:32:42.165] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:32:42.181] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_danzai/
bo_e_danzai.gim
[12:32:42.189] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:32:42.201] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:32:42.215] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_danzai_zhanshi_appear_001.bpse
[12:32:42.223] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_001.gim
[12:32:42.225] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_002.gim
[12:32:42.227] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_003.gim
[12:32:42.227] M [AUDIO DEBUG] unload bank, ptr:148376db950, bank name:
killer_vo_yunv
[12:32:42.238] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_special_005.gim

ERROR *****************************************************************************
[12:32:42.241] L [RENDER] Texture file "light.dds" is not found!

[12:32:42.244] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/xingyuner_danzai_zhanshi_appear_003.bpse
[12:32:42.246] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:32:42.254] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_danzai_zhanshi_special_001.bpse
[12:32:42.262] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_008.gim
[12:32:42.273] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_danzai_idle_01.bpse
[12:32:42.275] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_danzai_idle_01.bpse
[12:32:42.279] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_danzai/
bo_e_danzai_toushi.gim
[12:32:42.280] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:32:42.284] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/bo_e_lata.gim
[12:32:42.291] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_danzai/
bo_e_danzai_wanou.gim
[12:32:42.297] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_glass.fx, tech name: TShader.
[12:32:42.301] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_cake/h55_guajian_cake.gim
[12:32:42.305] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/zhounianqing_cake_idle_001.bpse
[12:32:42.310] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/zhounianqing_cake_idle_001.bpse
[12:32:42.312] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfblack.gim
[12:32:42.321] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:32:42.324] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_003.bpse
[12:32:42.326] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_003.gim
[12:32:42.327] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_003.bpse
[12:32:42.327] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_001.bpse
[12:32:42.327] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:32:42.328] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_001.gim
[12:32:42.330] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_001.bpse
[12:32:42.331] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_002.bpse
[12:32:42.332] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_002.bpse
[12:32:42.332] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_004.bpse
[12:32:42.333] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_002.gim
[12:32:42.333] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_004.gim
[12:32:42.336] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_caijue_idle_034.gim
[12:32:42.338] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_011.gim
[12:32:42.341] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_004.bpse
[12:32:42.370] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_005.bpse
[12:32:42.371] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_005.bpse
[12:32:42.371] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_special_001.bpse
[12:32:42.380] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_huanying1.gim
[12:32:42.381] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:32:42.400] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_huanying3.gim
[12:32:42.415] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_huanying2.gim
[12:32:42.418] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:32:42.420] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:32:42.421] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:32:42.427] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yongbing_chaijunmao_appear_05.gim
[12:32:42.429] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:32:42.432] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:32:42.433] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_jinyebuzai_skill_screen_004.gim
[12:32:42.460] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/joker_shechi_zhanshi_appear_tp24_03.gim
[12:32:42.463] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_009.gim
[12:32:42.479] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/joker_shechi_zhanshi_appear_tp24_09.gim
[12:32:42.484] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/youchai_jietouyiren_zhanshi_appear_004.gim
[12:32:42.488] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yisheng_zhishai_zhanshi_003.gim
[12:32:42.490] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yuanding_guainiao_plane_004.gim
[12:32:42.491] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:32:42.504] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_zhanshi_001.bpse
[12:32:42.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_008.gim
[12:32:42.526] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_dj.gim
[12:32:42.549] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_010.gim
[12:32:42.563] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_tail.gim
[12:32:42.567] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_007.bpse
[12:32:42.567] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi.gim
[12:32:42.569] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_007.bpse
[12:32:42.569] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_006.bpse
[12:32:42.570] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_006.gim
[12:32:42.571] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_005.gim
[12:32:42.678] L [RENDER] create effect shader\fur_low.fx:TShader *** time: 102.12
ms ***
[12:32:42.683] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_qunbai.gim
[12:32:42.700] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_xiubai_left.gim
[12:32:42.707] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_xiubai_right.gim
[12:32:42.714] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_beeze/h55_guajian_beeze.gim
[12:32:42.718] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_mona/h55_pet_mona.gim
[12:32:42.721] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_idle_special_001.bpse
[12:32:42.724] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi01.gim
[12:32:42.733] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi.gim
[12:32:42.734] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi_posui01.gim
[12:32:42.736] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi_posui.gim
[12:32:42.738] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_052.gim
[12:32:42.740] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_053.gim
[12:32:42.754] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_057.gim
[12:32:42.756] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_051.gim
[12:32:42.757] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_052.gim
[12:32:42.760] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_058.gim
[12:32:42.760] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:32:42.763] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_059.gim
[12:32:42.763] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_fade.fx, tech name: TShader.
[12:32:42.773] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_appear_001.bpse
[12:32:42.778] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_001.gim
[12:32:42.787] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/dafamingjia_silaoge_zhanshi_appear_005.gim
[12:32:42.791] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/lalduiyuan_bishop_zhanshi_appear_013.gim
[12:32:42.793] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_004.gim
[12:32:42.794] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_005.gim
[12:32:42.795] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_006.gim
[12:32:42.802] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_007.gim
[12:32:42.806] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi01.gim
[12:32:42.811] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi.gim
[12:32:42.813] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi_posui02.gim
[12:32:42.815] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/lalduiyuan_bishop_zhanshi_appear_002.gim
[12:32:42.816] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/lalduiyuan_bishop_zhanshi_appear_003.gim
[12:32:42.824] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_idle_001.bpse
[12:32:42.825] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_001.gim
[12:32:42.826] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_003.gim
[12:32:42.828] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_yinliao_skill_attack_001.gim
[12:32:42.828] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:32:42.831] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_004.gim
[12:32:42.834] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_002.gim
[12:32:42.836] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_005.gim
[12:32:42.838] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_appear_002.bpse
[12:32:42.840] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003.bpse
[12:32:42.841] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003.bpse
[12:32:42.841] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003a.bpse
[12:32:42.846] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003b.bpse
[12:32:42.852] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_ganguo/h55_food_ganguo_a.gim
[12:32:42.861] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:32:42.863] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_weapon.gim
[12:32:42.868] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:32:42.868] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1_a.bpse
[12:32:42.884] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_001.bpse
[12:32:42.887] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:32:42.889] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_idle_002.gim
[12:32:42.890] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_idle_001.gim
[12:32:42.891] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:32:42.891] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_qishi_idle_001.bpse
[12:32:42.894] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_002.bpse
[12:32:42.894] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_qishi_idle_002.bpse
[12:32:42.896] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yuanwang/h55_guajian_yuanwang.gim
[12:32:44.401] M [INFO] "no primitive need to draw"
[12:32:51.480] M [SCRIPT] 2024-09-29 12:32:53,397 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[12:32:59.079] M [SCRIPT] 2024-09-29 12:33:00,997 - DevSTMgr - INFO -
_update_ping_timeout----(0, [1727587979579298])
[12:32:59.079] M [SCRIPT] 2024-09-29 12:33:00,997 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:32:59.761] M [AUDIO DEBUG] unload bank, ptr:148937635f0, bank name:
survivor_vo_fl_gx
[12:33:01.064] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[12:33:01.070] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[12:33:03.662] M [SCRIPT] 2024-09-29 12:33:05,580 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x0000014834CBDEA0>, False,
False)
[12:33:06.320] M [SCRIPT] 2024-09-29 12:33:08,238 - UIRoomWait - INFO -
show_note333----------(<ccs.ActionTimeline object at 0x0000014834CBDEA0>, True)
[12:33:07.121] M [SCRIPT] 2024-09-29 12:33:09,039 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x0000014834CBDEA0>
[12:33:07.211] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:33:07.212] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:33:07.212] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:33:07.212] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:33:07.212] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:33:07.212] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:33:07.212] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
WARNING
*****************************************************************************
[12:33:07.213] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:33:07.213] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:33:07.214] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:33:07.214] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:33:07.216] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:33:07.217] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:33:07.217] M [SCRIPT] 2024-09-29 12:33:09,135 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:33:07.219] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:33:07.224] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:33:07.225] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:33:07.225] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:33:07.225] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:33:07.225] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:33:07.285] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:33:09.078] M [SCRIPT] 2024-09-29 12:33:10,996 - UseHero - INFO -
request_use_hero_card, role_id -135
[12:33:09.079] M [SCRIPT] 2024-09-29 12:33:10,997 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x0000014834CBDEA0>
[12:33:09.262] M [SCRIPT] 2024-09-29 12:33:11,180 - UseHero - INFO -
start_update_hero_model -135
[12:33:09.263] M [SCRIPT] 2024-09-29 12:33:11,181 - UseHero - INFO -
update_hero_model id -135
[12:33:09.263] M [SCRIPT] 2024-09-29 12:33:11,181 - UseHero - INFO -
after_update_hero_model -135
[12:33:09.263] M [SCRIPT] 2024-09-29 12:33:11,181 - ChangeHero - INFO -
start_update uid2pid =====135, {ObjectId('66ae171ea02d294534842cab'): 3,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 3, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 3}, 64945082903dbaa30917b12b
[12:33:09.264] M [SCRIPT] 2024-09-29 12:33:11,182 - ChangeHero - INFO -
start_update ico_label =====135, {ObjectId('66ae171ea02d294534842cab'): 3,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 3, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 135}, 64945082903dbaa30917b12b
[12:33:09.270] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:33:09.270] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:33:09.294] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:33:09.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:33:09.313] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:33:09.318] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:33:11.698] M [SCRIPT] 2024-09-29 12:33:13,615 - UseHero - INFO -
start_update_hero_model -134
[12:33:11.698] M [SCRIPT] 2024-09-29 12:33:13,615 - UseHero - INFO -
update_hero_model id -134
[12:33:11.698] M [SCRIPT] 2024-09-29 12:33:13,615 - UseHero - INFO -
after_update_hero_model -134
[12:33:11.698] M [SCRIPT] 2024-09-29 12:33:13,615 - ChangeHero - INFO -
start_update uid2pid =====134, {ObjectId('66ae171ea02d294534842cab'): 3,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 3, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 135}, 66ae171ea02d294534842cab
[12:33:11.699] M [SCRIPT] 2024-09-29 12:33:13,617 - ChangeHero - INFO -
start_update ico_label =====134, {ObjectId('66ae171ea02d294534842cab'): 134,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 3, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 135}, 66ae171ea02d294534842cab
[12:33:11.705] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/h55_survivor_m_muou.gim
[12:33:11.729] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:33:11.731] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_dart/h55_pendant_dart.gim
[12:33:11.736] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yl/h55_guajian_yl.gim
[12:33:11.737] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:33:11.745] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:33:12.065] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!

ERROR *****************************************************************************
[12:33:12.065] M [AUDIO] start audio event failed, path: survivor_vo_fl/Event|
P_survivor_vo_fl_survivor_1p_vo_fl_load_silent

[12:33:12.851] M [AUDIO] -----Load wwise\survivor_vo_muou_gx.bnk succeed!


[12:33:14.829] M [SCRIPT] 2024-09-29 12:33:16,746 - UseHero - INFO -
start_update_hero_model -21
[12:33:14.829] M [SCRIPT] 2024-09-29 12:33:16,747 - UseHero - INFO -
update_hero_model id -21
[12:33:14.829] M [SCRIPT] 2024-09-29 12:33:16,747 - UseHero - INFO -
after_update_hero_model -21
[12:33:14.829] M [SCRIPT] 2024-09-29 12:33:16,747 - ChangeHero - INFO -
start_update uid2pid =====21, {ObjectId('66ae171ea02d294534842cab'): 134,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 3, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 135}, 5c8ca728efd9c904ce7ee1fe
[12:33:14.830] M [SCRIPT] 2024-09-29 12:33:16,748 - ChangeHero - INFO -
start_update ico_label =====21, {ObjectId('66ae171ea02d294534842cab'): 134,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 21, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 135}, 5c8ca728efd9c904ce7ee1fe
[12:33:14.834] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_wenxue/
ldz_e_wenxue.gim
[12:33:14.840] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:33:14.863] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_001.bpse
[12:33:14.864] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_001.bpse
[12:33:14.864] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:33:14.867] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:33:14.880] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:33:14.881] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_moshubang/separate_dir/ldz_e_wenxue/ldz_e_wenxue_moshubang.gim
[12:33:14.888] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_003.bpse
[12:33:14.890] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_guizu_001.gim
[12:33:14.891] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_003.bpse
[12:33:14.894] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_qiulong/h55_guajian_qiulong.gim
[12:33:14.901] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/moshushi_jixielaolong_idle_001.bpse
[12:33:14.903] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_005.gim
[12:33:14.904] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_006.gim
[12:33:14.906] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_004.gim
[12:33:14.907] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_008.gim
[12:33:14.912] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/moshushi_jixielaolong_idle_001.bpse
[12:33:14.918] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfblack.gim
[12:33:14.922] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:33:15.478] M [AUDIO DEBUG] unload bank, ptr:148103f7e70, bank name: show_yc
[12:33:19.178] M [SCRIPT] 2024-09-29 12:33:21,096 - UseHero - INFO -
start_update_hero_model -110
[12:33:19.179] M [SCRIPT] 2024-09-29 12:33:21,097 - UseHero - INFO -
update_hero_model id -110
[12:33:19.179] M [SCRIPT] 2024-09-29 12:33:21,097 - UseHero - INFO -
after_update_hero_model -110
[12:33:19.179] M [SCRIPT] 2024-09-29 12:33:21,097 - ChangeHero - INFO -
start_update uid2pid =====110, {ObjectId('66ae171ea02d294534842cab'): 134,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 21, ObjectId('6633240c3f68a6c9eaa76800'): 3,
ObjectId('64945082903dbaa30917b12b'): 135}, 6633240c3f68a6c9eaa76800
[12:33:19.180] M [SCRIPT] 2024-09-29 12:33:21,098 - ChangeHero - INFO -
start_update ico_label =====110, {ObjectId('66ae171ea02d294534842cab'): 134,
ObjectId('5c8ca728efd9c904ce7ee1fe'): 21, ObjectId('6633240c3f68a6c9eaa76800'):
110, ObjectId('64945082903dbaa30917b12b'): 135}, 6633240c3f68a6c9eaa76800
[12:33:19.184] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_cp/h55_survivor_w_cp_lv1.gim
[12:33:19.215] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:33:19.216] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_whistle/h55_pendant_whistle.gim
[12:33:19.221] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_hztwy/h55_guajian_hztwy.gim
[12:33:19.226] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_hudie/h55_pet_hudie.gim
[12:33:19.231] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:33:33.811] M [SCRIPT] 2024-09-29 12:33:35,729 - LogMgr - INFO - [copycat]
pre_start_battle
[12:33:34.328] M [SCRIPT] 2024-09-29 12:33:36,246 - LogMgr - INFO - [copycat]
pre_start_battle cb
[12:33:34.329] M [SCRIPT] 2024-09-29 12:33:36,247 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:33:34.337] M [SCRIPT] 2024-09-29 12:33:36,255 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:33:34.339] M [SCRIPT] 2024-09-29 12:33:36,257 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:33:38.547] M [SCRIPT] 2024-09-29 12:33:40,465 - LogMgr - INFO - [copycat]
init_battle_world
[12:33:38.547] M [SCRIPT] 2024-09-29 12:33:40,465 - LogMgr - INFO - [copycat]
_init_battle_world
[12:33:38.569] M [SCRIPT] 2024-09-29 12:33:40,487 - crash_helper - INFO -
WorldMatchRoom destroy
[12:33:38.569] M [SCRIPT] 2024-09-29 12:33:40,487 - crash_helper - INFO - memory
info: used: 975
[12:33:38.579] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:33:38.589] M [WORLD] failed to active post effect with empty view

[12:33:38.589] M [SCRIPT] 2024-09-29 12:33:40,507 - crash_helper - INFO -


WorldCityCustom destroy
[12:33:38.589] M [SCRIPT] 2024-09-29 12:33:40,507 - crash_helper - INFO - memory
info: used: 982

ERROR *****************************************************************************
[12:33:38.597] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:33:38.597] M [WORLD] GetPostEffectNodeMaterial can't find post effect

ERROR *****************************************************************************
[12:33:38.600] M [WORLD] failed to active post effect with empty view
ERROR *****************************************************************************
[12:33:38.600] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:33:38.600] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:33:38.601] M [WORLD] invalid view, failed to find post effect

[12:33:38.601] M [SCRIPT] 2024-09-29 12:33:40,519 - game_init.py - INFO - xd_debug


use gpu skin
[12:33:38.601] M [SCRIPT] 2024-09-29 12:33:40,519 - crash_helper - INFO -
WorldFancy destroy
[12:33:38.601] M [SCRIPT] 2024-09-29 12:33:40,519 - crash_helper - INFO - memory
info: used: 982

ERROR *****************************************************************************
[12:33:38.602] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:33:38.602] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:33:38.606] M [SCRIPT] 2024-09-29 12:33:40,524 - crash_helper - INFO -


WorldMatchRoomMB destroy
[12:33:38.606] M [SCRIPT] 2024-09-29 12:33:40,524 - crash_helper - INFO - memory
info: used: 982

ERROR *****************************************************************************
[12:33:38.606] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:33:38.606] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:33:38.610] M [SCRIPT] 2024-09-29 12:33:40,528 - crash_helper - INFO -


WorldMatchRoomBJ destroy
[12:33:38.610] M [SCRIPT] 2024-09-29 12:33:40,528 - crash_helper - INFO - memory
info: used: 982

ERROR *****************************************************************************
[12:33:38.611] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:33:38.611] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:33:38.614] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/scene/wait/shuixia_qipao_02.bpse
[12:33:38.614] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_003.bpse
[12:33:38.614] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_zhanshi_appear_001.bpse
[12:33:38.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_002.bpse
[12:33:38.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_idle_01.bpse
[12:33:38.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[12:33:38.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_appear_002.bpse
[12:33:38.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[12:33:38.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[12:33:38.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/moshushi_jixielaolong_idle_001.bpse
[12:33:38.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_006.bpse
[12:33:38.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_003a.bpse
[12:33:38.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1_a.bpse
[12:33:38.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_idle_special_001.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_005.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_003.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_002.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_007.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_001.bpse
[12:33:38.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_003b.bpse
[12:33:38.618] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[12:33:38.618] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[12:33:38.618] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_appear_001.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/zhizhu_glow_01.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_zhanshi_appear_001.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_02.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_2.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[12:33:38.619] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_special_001.bpse
[12:33:38.621] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[12:33:38.621] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_003.bpse
[12:33:38.621] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_004a.bpse
[12:33:38.621] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_idle_001.bpse
[12:33:38.622] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_zhanshi_001.bpse
[12:33:38.623] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_005.bpse
[12:33:38.624] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_001.bpse
[12:33:38.624] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[12:33:38.624] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_zhanshi_special_001.bpse
[12:33:38.625] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_wolfblack_dan_idle_001.bpse
[12:33:38.625] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_006.bpse
[12:33:38.625] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/zhounianqing_cake_idle_001.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_004.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_wenxue_idle_003.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_002.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_001.bpse
[12:33:38.626] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1.bpse
[12:33:38.627] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_zhanshi_appear_003.bpse
[12:33:38.627] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_zhanshi_special_001.bpse
[12:33:38.627] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse
[12:33:38.627] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_popo_01.bpse
[12:33:38.627] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_004.bpse
[12:33:38.627] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_wenxue_idle_001.bpse

ERROR *****************************************************************************
[12:33:38.639] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx
ERROR *****************************************************************************
[12:33:38.639] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx

ERROR *****************************************************************************
[12:33:38.639] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:33:38.639] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:33:38.639] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.639] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:33:38.640] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx

ERROR *****************************************************************************
[12:33:38.641] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.642] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.642] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:33:38.642] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.642] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.643] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.643] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.643] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.643] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.643] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.643] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.644] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.644] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.644] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.644] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.644] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.645] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.645] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:33:38.645] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.645] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.645] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.646] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.646] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.646] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.646] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.646] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx

ERROR *****************************************************************************
[12:33:38.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:33:38.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:33:38.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx

ERROR *****************************************************************************
[12:33:38.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:33:38.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:33:38.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[12:33:38.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:33:38.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:33:38.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx
ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:38.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:38.652] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx
ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:33:38.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:33:38.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:33:38.655] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

[12:33:38.668] M [SCRIPT] 2024-09-29 12:33:40,586 - crash_helper - INFO -


WorldArticle destroy
[12:33:38.668] M [SCRIPT] 2024-09-29 12:33:40,586 - crash_helper - INFO - memory
info: used: 983
ERROR *****************************************************************************
[12:33:38.669] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:33:38.669] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:33:38.671] M [SCRIPT] 2024-09-29 12:33:40,589 - crash_helper - INFO -


WorldDeduce destroy
[12:33:38.671] M [SCRIPT] 2024-09-29 12:33:40,589 - crash_helper - INFO - memory
info: used: 983

ERROR *****************************************************************************
[12:33:38.672] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:33:38.672] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:33:38.676] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/scene/wait/dice_01.bpse
[12:33:38.676] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/dice_02.bpse
[12:33:38.676] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:33:38.677] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/dice_glow.bpse
[12:33:38.677] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/dice_04.bpse
[12:33:38.677] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/dice_03.bpse

ERROR *****************************************************************************
[12:33:38.679] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:38.679] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

[12:33:38.704] M [SCRIPT] 2024-09-29 12:33:40,622 - crash_helper - INFO -


WorldArticle destroy
[12:33:38.704] M [SCRIPT] 2024-09-29 12:33:40,622 - crash_helper - INFO - memory
info: used: 923

ERROR *****************************************************************************
[12:33:38.704] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:33:38.704] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:33:38.845] M [SCRIPT] 2024-09-29 12:33:40,763 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:33:38.854] M [SCRIPT] 2024-09-29 12:33:40,772 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:33:38.854] M [SCRIPT] 2024-09-29 12:33:40,772 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:33:38.858] M [SCRIPT] 2024-09-29 12:33:40,776 - crash_helper - INFO -
WorldBattle init_scene
[12:33:38.858] M [SCRIPT] 2024-09-29 12:33:40,776 - crash_helper - INFO - memory
info: 924/7829
[12:33:38.859] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:33:38.860] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:33:38.860] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:33:38.860] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:33:38.860] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:33:38.860] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:33:38.860] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:33:38.915] M [SCRIPT] 2024-09-29 12:33:40,833 - crash_helper - INFO -
scene_path = scene/scene_battle/ordnance_factory2/ordnance_factory2.scn

ERROR *****************************************************************************
[12:33:38.918] M [RENDER] can't find post effect config for custom_post_process

[12:33:38.918] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:33:38.918] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:33:38.918] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:33:38.918] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:33:38.918] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:33:38.918] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:33:38.918] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:33:38.920] M [RENDER] Device do not support texture lut/ordnance_factory2.bmp
format R8G8B8, try to convert it to A8B8G8R8
[12:33:38.921] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh.nfx, tech name: OpenWorldTech.
[12:33:38.922] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[12:33:38.927] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:33:38.941] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/lightmap/atlas_6.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/preload.scn

[12:33:38.944] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/creature/crow/crow.gim
[12:33:38.946] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[12:33:38.948] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse

WARNING
*****************************************************************************
[12:33:38.963] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/lightmap/atlas_4.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/preload.scn

[12:33:38.979] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:33:39.001] M [RENDER] Device do not support texture
shader/cube/happy_dm65sky001snow.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/preload.scn

[12:33:39.007] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:33:39.025] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/christmas_factory2/moon_yellow_01.bpse
[12:33:39.027] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_yellow_01.bpse
[12:33:39.031] M [SCRIPT] 2024-09-29 12:33:40,949 - NetService - INFO -
heart_back---init_scene

WARNING
*****************************************************************************
[12:33:39.047] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(2,2)}

[12:33:39.062] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
WARNING
*****************************************************************************
[12:33:39.073] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/lightmap/atlas_2.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/2_2.scn

WARNING
*****************************************************************************
[12:33:39.091] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/lightmap/atlas_5.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/2_2.scn

[12:33:39.127] M [SCRIPT] 2024-09-29 12:33:41,045 - NetService - INFO -


heart_back---res_async
[12:33:39.128] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[12:33:39.137] M [TJ_DEBUG] AddVegeGroup model_id:-968848065
base_model:00000148786BDFF0 file_path: scene\model\ordnance_factory2\
militaryfactory_plant_grass004lodsnow.gim lod_model:000001487888C210
lightmap:0000000000000000 encode_type: 5
[12:33:39.144] M [SCRIPT] 2024-09-29 12:33:41,062 - NetService - INFO -
heart_back---res_async
[12:33:39.160] M [SCRIPT] 2024-09-29 12:33:41,078 - NetService - INFO -
heart_back---res_async
[12:33:39.323] M [SCRIPT] 2024-09-29 12:33:41,241 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:39.324] M [SCRIPT] 2024-09-29 12:33:41,242 - NetService - INFO -
heart_back---res_async
[12:33:39.365] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:33:39.366] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:33:39.444] M [SCRIPT] 2024-09-29 12:33:41,362 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 135 13501 -1
[12:33:39.447] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:33:39.449] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[12:33:39.449] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[12:33:39.451] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai event:
start
[12:33:39.452] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai_self
event: start
[12:33:39.454] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[12:33:39.454] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[12:33:39.456] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[12:33:39.457] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:33:39.460] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[12:33:39.461] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:33:39.464] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:33:39.465] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[12:33:39.465] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[12:33:39.468] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:33:39.512] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/h55_survivor_m_muou.gim
[12:33:39.545] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:33:39.572] M [SCRIPT] 2024-09-29 12:33:41,490 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 134 13401 590
[12:33:39.573] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:33:39.578] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_muou\h55_survivor_m_muou.gim anim: kugi_harai event:
start
[12:33:39.578] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:33:39.578] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_muou\h55_survivor_m_muou.gim anim: kugi_harai_self
event: start
[12:33:39.580] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:33:39.581] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim
[12:33:39.587] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:33:39.593] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/h55_survivor_m_muou_puppot.gim

WARNING
*****************************************************************************
[12:33:39.633] M [WORLD] chr\player\dm65_survivor_m\dm65_survivor_m_lod.gim and
chr\player\dm65_survivor_m\h55_survivor_m_muou\h55_survivor_m_muou_puppot.gim have
different bone tree

[12:33:39.639] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/creature/h55_pet_mona/h55_pet_mona.gim
[12:33:39.645] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yl/h55_guajian_yl.gim
[12:33:39.646] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:33:39.657] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_wenxue/
ldz_e_wenxue.gim
[12:33:39.681] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_001.bpse
[12:33:39.683] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_001.bpse
[12:33:39.684] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:33:39.688] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:33:39.707] M [SCRIPT] 2024-09-29 12:33:41,625 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 21 2128 303
[12:33:39.710] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_ldz\separate_dir\ldz_e_wenxue\ldz_e_wenxue.gim anim:
kugi_harai event: start
[12:33:39.710] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_ldz\separate_dir\ldz_e_wenxue\ldz_e_wenxue.gim anim:
kugi_harai_self event: start
[12:33:39.714] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_wolf/h55_pet_wolfblack.gim
[12:33:39.722] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_qiulong/h55_guajian_qiulong.gim
[12:33:39.730] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/moshushi_jixielaolong_idle_001.bpse
[12:33:39.731] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_005.gim
[12:33:39.731] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_006.gim
[12:33:39.733] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_004.gim
[12:33:39.734] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_idle_008.gim
[12:33:39.739] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/moshushi_jixielaolong_idle_001.bpse
[12:33:39.748] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_cp/h55_survivor_w_cp_lv1.gim
[12:33:39.777] M [SCRIPT] 2024-09-29 12:33:41,693 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 110 11001 586
[12:33:39.780] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_cp\h55_survivor_w_cp_lv1.gim anim: kugi_harai event:
start
[12:33:39.780] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_cp\h55_survivor_w_cp_lv1.gim anim: kugi_harai_self
event: start
[12:33:39.783] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_hudie/h55_pet_hudie.gim
[12:33:39.787] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_hztwy/h55_guajian_hztwy.gim
[12:33:39.796] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi.gim
[12:33:39.858] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_idle_special_001.bpse
[12:33:39.860] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi01.gim
[12:33:39.867] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi.gim
[12:33:39.872] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi_posui01.gim
[12:33:39.878] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi_posui.gim
[12:33:39.883] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_052.gim
[12:33:39.885] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_053.gim
[12:33:39.892] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_057.gim
[12:33:39.899] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_051.gim
[12:33:39.905] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_058.gim
[12:33:39.906] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:33:39.908] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_059.gim
[12:33:39.908] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_fade.fx, tech name: TShader.
[12:33:39.916] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_appear_001.bpse
[12:33:39.920] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_001.gim
[12:33:39.931] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/dafamingjia_silaoge_zhanshi_appear_005.gim
[12:33:39.936] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/lalduiyuan_bishop_zhanshi_appear_013.gim
[12:33:39.938] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_004.gim
[12:33:39.940] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_005.gim
[12:33:39.941] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_006.gim
[12:33:39.948] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_appear_007.gim
[12:33:39.962] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_qizi_posui02.gim
[12:33:39.969] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/lalduiyuan_bishop_zhanshi_appear_002.gim
[12:33:39.970] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/lalduiyuan_bishop_zhanshi_appear_003.gim
[12:33:39.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:33:39.979] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_idle_001.bpse
[12:33:39.980] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_001.gim
[12:33:39.981] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_003.gim
[12:33:39.983] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_yinliao_skill_attack_001.gim
[12:33:39.983] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:33:39.985] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_004.gim
[12:33:39.986] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_002.gim
[12:33:39.989] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_zhanshi_idle_005.gim
[12:33:39.991] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_zhanshi_appear_002.bpse
[12:33:39.993] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003.bpse
[12:33:39.994] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003.bpse
[12:33:39.994] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003a.bpse
[12:33:39.995] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:33:40.000] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_003b.bpse
[12:33:40.003] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_ganguo/h55_food_ganguo_a.gim
[12:33:40.041] M [SCRIPT] 2024-09-29 12:33:41,959 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 126 12610 324
[12:33:40.046] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[12:33:40.058] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yuanwang/h55_guajian_yuanwang.gim
[12:33:40.064] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_muou/h55_survivor_m_muou_puppet02.gim
[12:33:40.074] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse
[12:33:40.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse

WARNING
*****************************************************************************
[12:33:40.084] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.094] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.095] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.099] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.101] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.103] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.105] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.106] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.108] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22
WARNING
*****************************************************************************
[12:33:40.109] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.111] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.112] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.113] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.115] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.116] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.117] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.119] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:33:40.121] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[12:33:40.168] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/killer/shouyeren_skill_debuff_slow_001.bpse
[12:33:40.168] M [SCRIPT] 2024-09-29 12:33:42,086 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:40.169] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_050.gim
[12:33:40.172] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_051.gim
[12:33:40.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_052.gim
[12:33:40.182] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_053.gim
[12:33:40.186] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_054.gim
[12:33:40.189] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_debuff_slow_001.bpse
[12:33:40.207] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_debuff_fast_001.bpse
[12:33:40.209] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xuezhe_skill_chongci_002.gim
[12:33:40.212] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xuezhe_skill_chongci_003.gim
[12:33:40.217] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xuezhe_skill_chongci_004.gim
[12:33:40.415] M [RENDER] create effect shader\fur_low.fx:TShader *** time: 189.26
ms ***
[12:33:40.416] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_debuff_fast_001.bpse
[12:33:40.436] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:33:40.438] M [SCRIPT] 2024-09-29 12:33:42,356 - NetService - INFO -
heart_back---res_async
[12:33:40.442] M [XD_DEBUG_WEATEHR_PARTICLE] Create Weather Particle, id: 1
[12:33:40.442] M [XD_DEBUG_WEATEHR_PARTICLE] Collect Hit Models
[12:33:40.443] M [XD_DEBUG_WEATEHR_PARTICLE] Collect Scene Chunks
[12:33:40.443] M [XD_DEBUG_WEATEHR_PARTICLE] Initial Instance Info
[12:33:40.443] M [XD_DEBUG_WEATEHR_PARTICLE] Fill Instance Buffer
[12:33:40.444] M [XD_DEBUG_WEATEHR_PARTICLE] Make Calculation Task
[12:33:40.444] L [XD_DEBUG_WEATEHR_PARTICLE] Loading Weather Particle Model
[12:33:40.444] M [XD_DEBUG_WEATEHR_PARTICLE] Create Weather Particle, id: 2
[12:33:40.444] M [XD_DEBUG_WEATEHR_PARTICLE] Collect Hit Models
[12:33:40.444] M [XD_DEBUG_WEATEHR_PARTICLE] Collect Scene Chunks
[12:33:40.444] M [XD_DEBUG_WEATEHR_PARTICLE] Initial Instance Info
[12:33:40.444] M [XD_DEBUG_WEATEHR_PARTICLE] Fill Instance Buffer
[12:33:40.445] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\weather_particle.fx, tech name: TShader.
[12:33:40.446] M [XD_DEBUG_WEATEHR_PARTICLE] Make Calculation Task

ERROR *****************************************************************************
[12:33:40.447] M [WORLD] scene.set_lod_interval is deprecated

ERROR *****************************************************************************
[12:33:40.447] M [WORLD] scene.set_lod_interval is deprecated

[12:33:40.447] M [SCRIPT] 2024-09-29 12:33:42,365 - NetService - INFO -


heart_back---gen_scene_tick
[12:33:40.448] L [XD_DEBUG_WEATEHR_PARTICLE] Loading Weather Particle Model
[12:33:40.456] M [SCRIPT] 2024-09-29 12:33:42,373 - NetService - INFO -
heart_back---res_async
[12:33:40.456] M [XD_DEBUG_WEATEHR_PARTICLE] Draw Weather Particle, id: 1, draw: 0
[12:33:40.520] M [SCRIPT] 2024-09-29 12:33:42,438 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:40.546] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:33:40.562] M [SCRIPT] 2024-09-29 12:33:42,479 - NetService - INFO -
heart_back---res_async
[12:33:40.563] M [SCRIPT] 2024-09-29 12:33:42,481 - DevSTMgr - INFO -
high_delay_info: ([0, 35, 86, 1.7553529739379883], 121)
[12:33:40.568] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[12:33:40.611] M [SCRIPT] 2024-09-29 12:33:42,529 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[12:33:40.633] M [SCRIPT] 2024-09-29 12:33:42,551 - UIBattleBase - INFO - init ui
components now!!!!
[12:33:40.788] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:33:40.834] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:33:40.960] M [SCRIPT] 2024-09-29 12:33:42,878 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[12:33:40.973] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_dart/h55_pendant_dart.gim
[12:33:40.982] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_moshubang/separate_dir/ldz_e_wenxue/ldz_e_wenxue_moshubang.gim
[12:33:40.987] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_003.bpse
[12:33:40.988] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_guizu_001.gim
[12:33:40.991] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_003.bpse
[12:33:40.999] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_whistle/h55_pendant_whistle.gim
[12:33:41.016] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:33:41.029] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/separate_dir/ithaqua_e_qishi/ithaqua_e_qishi_weapon.gim
[12:33:41.051] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_001.bpse
[12:33:41.055] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_idle_002.gim
[12:33:41.056] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/shouyeren_qishi_idle_001.gim
[12:33:41.058] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_qishi_idle_001.bpse
[12:33:41.060] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_qishi_idle_002.bpse
[12:33:41.061] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_qishi_idle_002.bpse
[12:33:41.071] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_s_002.bpse
[12:33:41.073] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_005.gim
[12:33:41.076] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_006.gim
[12:33:41.077] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_007.gim
[12:33:41.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_s_002.bpse
[12:33:41.079] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_l_002.bpse
[12:33:41.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_l_002.bpse
[12:33:41.082] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_s_001.bpse
[12:33:41.083] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_001.gim
[12:33:41.086] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_004.gim
[12:33:41.087] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_003.gim
[12:33:41.088] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_s_001.bpse
[12:33:41.088] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_l_001a.bpse
[12:33:41.089] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_017.gim
[12:33:41.091] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_l_001.bpse
[12:33:41.092] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_l_001.bpse
[12:33:41.093] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_s_003.bpse
[12:33:41.093] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_008.gim
[12:33:41.094] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_009.gim
[12:33:41.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_s_003.bpse
[12:33:41.096] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_l_003.bpse
[12:33:41.097] M [SCRIPT] 2024-09-29 12:33:43,015 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_slow_l_003.bpse

WARNING
*****************************************************************************
[12:33:41.101] M [NxParticle] Readding instance to simulation.

[12:33:41.101] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap.fx, tech name: TShader.
[12:33:41.104] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_weapon_slow_001.bpse
[12:33:41.105] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_087.gim
[12:33:41.107] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_weapon_slow_001.bpse
[12:33:41.107] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_weapon_slow_001a.bpse
[12:33:41.107] M [SCRIPT] 2024-09-29 12:33:43,025 - NetService - INFO -
heart_back---res_async
[12:33:41.107] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_088.gim
[12:33:41.110] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_weapon_slow_002.bpse
[12:33:41.111] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_089.gim
[12:33:41.113] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_weapon_slow_002.bpse
[12:33:41.113] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_weapon_fast_001.bpse
[12:33:41.114] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_081.gim
[12:33:41.115] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_079.gim
[12:33:41.116] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_078.gim
[12:33:41.117] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_080.gim
[12:33:41.118] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_weapon_fast_001.bpse
[12:33:41.118] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_weapon_fast_001a.bpse
[12:33:41.122] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_weapon_fast_002.bpse
[12:33:41.123] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[12:33:41.125] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon_xiuqiu.gim
[12:33:41.126] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_weapon_fast_002.bpse
[12:33:41.128] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:33:41.131] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:33:41.131] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:33:41.134] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[12:33:41.141] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon2.gim
[12:33:41.142] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:33:41.151] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/emotion_dragon/emotion_dragon3.gim
[12:33:41.155] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[12:33:41.165] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_009.bpse
[12:33:41.168] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_jinyebuzai_skill_screen_004.gim
[12:33:41.168] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:33:41.174] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_012.gim
[12:33:41.177] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_009.gim
[12:33:41.181] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/xiaotiqin_yuezhang_skill_jingling_013.gim
[12:33:41.191] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_007.bpse
[12:33:41.206] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_010.bpse
[12:33:41.208] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_011.bpse
[12:33:41.211] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_006.gim
[12:33:41.214] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_008.gim
[12:33:41.220] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_008.bpse
[12:33:41.237] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_002.bpse
[12:33:41.241] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/2024chunjie_survivor_emotion_dragon_003.bpse
[12:33:41.243] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_005.gim
[12:33:41.247] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/2024chunjie_survivor_emotion_dragon_004.gim
[12:33:41.268] M [SCRIPT] 2024-09-29 12:33:43,186 - NetService - INFO -
heart_back---res_async
[12:33:41.268] M [SCRIPT] 2024-09-29 12:33:43,186 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.277] M [SCRIPT] 2024-09-29 12:33:43,195 - NetService - INFO -
heart_back---res_async
[12:33:41.277] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:33:41.278] M [SCRIPT] 2024-09-29 12:33:43,195 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.283] M [SCRIPT] 2024-09-29 12:33:43,199 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.283] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:33:41.294] M [SCRIPT] 2024-09-29 12:33:43,212 - NetService - INFO -
heart_back---res_async
[12:33:41.294] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:33:41.295] M [SCRIPT] 2024-09-29 12:33:43,213 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.296] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[12:33:41.300] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:33:41.311] M [SCRIPT] 2024-09-29 12:33:43,229 - NetService - INFO -
heart_back---res_async
[12:33:41.311] M [SCRIPT] 2024-09-29 12:33:43,229 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.327] M [SCRIPT] 2024-09-29 12:33:43,245 - NetService - INFO -
heart_back---res_async
[12:33:41.328] M [SCRIPT] 2024-09-29 12:33:43,246 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.344] M [SCRIPT] 2024-09-29 12:33:43,262 - NetService - INFO -
heart_back---res_async
[12:33:41.345] M [SCRIPT] 2024-09-29 12:33:43,263 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.358] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_ghost/npc_deluosi_ghost.gim
[12:33:41.361] M [SCRIPT] 2024-09-29 12:33:43,279 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.378] M [SCRIPT] 2024-09-29 12:33:43,296 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.395] M [SCRIPT] 2024-09-29 12:33:43,313 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.411] M [SCRIPT] 2024-09-29 12:33:43,329 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.425] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:33:41.428] M [SCRIPT] 2024-09-29 12:33:43,346 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.430] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:33:41.444] M [SCRIPT] 2024-09-29 12:33:43,362 - NetService - INFO -
heart_back---res_async
[12:33:41.444] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:33:41.445] M [SCRIPT] 2024-09-29 12:33:43,363 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.446] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_004.gim
WARNING
*****************************************************************************
[12:33:41.447] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:33:41.447] M [NxParticle] Readding instance to simulation.

[12:33:41.497] L [RENDER] create effect shader\turbulence_model.fx:TShader ***


time: 50.76 ms ***
[12:33:41.500] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_003.gim
[12:33:41.501] M [SCRIPT] 2024-09-29 12:33:43,418 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.501] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse

WARNING
*****************************************************************************
[12:33:41.504] M [NxParticle] Readding instance to simulation.

[12:33:41.511] M [SCRIPT] 2024-09-29 12:33:43,428 - NetService - INFO -


heart_back---res_async
[12:33:41.511] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:33:41.511] M [SCRIPT] 2024-09-29 12:33:43,429 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:33:41.515] M [NxParticle] Readding instance to simulation.

[12:33:41.517] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/yith_skill_biaoji_001.gim
[12:33:41.520] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_002.gim
[12:33:41.523] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:33:41.528] M [SCRIPT] 2024-09-29 12:33:43,446 - NetService - INFO -
heart_back---res_async
[12:33:41.528] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:33:41.529] M [SCRIPT] 2024-09-29 12:33:43,447 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.533] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:33:41.544] M [SCRIPT] 2024-09-29 12:33:43,462 - NetService - INFO -
heart_back---res_async
[12:33:41.545] M [SCRIPT] 2024-09-29 12:33:43,463 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.561] M [SCRIPT] 2024-09-29 12:33:43,478 - NetService - INFO -
heart_back---res_async
[12:33:41.561] M [SCRIPT] 2024-09-29 12:33:43,479 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.577] M [SCRIPT] 2024-09-29 12:33:43,495 - NetService - INFO -
heart_back---res_async
[12:33:41.578] M [SCRIPT] 2024-09-29 12:33:43,496 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.594] M [SCRIPT] 2024-09-29 12:33:43,512 - NetService - INFO -
heart_back---res_async
[12:33:41.595] M [SCRIPT] 2024-09-29 12:33:43,513 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.611] M [SCRIPT] 2024-09-29 12:33:43,528 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.627] M [SCRIPT] 2024-09-29 12:33:43,545 - NetService - INFO -
heart_back---res_async
[12:33:41.628] M [SCRIPT] 2024-09-29 12:33:43,545 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.631] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_dress_ghost/npc_deluosi_dress_
ghost.gim
[12:33:41.644] M [SCRIPT] 2024-09-29 12:33:43,562 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.661] M [SCRIPT] 2024-09-29 12:33:43,579 - NetService - INFO -
heart_back---res_async
[12:33:41.661] M [SCRIPT] 2024-09-29 12:33:43,579 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.678] M [SCRIPT] 2024-09-29 12:33:43,596 - NetService - INFO -
heart_back---res_async
[12:33:41.678] M [SCRIPT] 2024-09-29 12:33:43,596 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.694] M [SCRIPT] 2024-09-29 12:33:43,612 - NetService - INFO -
heart_back---res_async
[12:33:41.695] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/moshushi_jixielaolong_skill_001.bpse
[12:33:41.695] M [SCRIPT] 2024-09-29 12:33:43,613 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.711] M [SCRIPT] 2024-09-29 12:33:43,629 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.711] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_qiulong/h55_guajian_qiulong_bird.gim
[12:33:41.728] M [SCRIPT] 2024-09-29 12:33:43,645 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.734] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/moshushi_jixielaolong_skill_001.bpse
[12:33:41.744] M [SCRIPT] 2024-09-29 12:33:43,662 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.761] M [SCRIPT] 2024-09-29 12:33:43,679 - NetService - INFO -
heart_back---res_async
[12:33:41.761] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/moshushi_jixielaolong_skill_002.bpse
[12:33:41.761] M [SCRIPT] 2024-09-29 12:33:43,679 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.773] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/moshushi_jixielaolong_qiliu_001.gim
[12:33:41.778] M [SCRIPT] 2024-09-29 12:33:43,696 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.782] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_qiulong/h55_guajian_qiulong_bird2.gim
[12:33:41.795] M [SCRIPT] 2024-09-29 12:33:43,713 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/moshushi_jixielaolong_skill_002.bpse
[12:33:41.811] M [SCRIPT] 2024-09-29 12:33:43,728 - NetService - INFO -
heart_back---res_async
[12:33:41.811] M [SCRIPT] 2024-09-29 12:33:43,729 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.816] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/h55_survivor_m_ldz_lv1.gim
[12:33:41.827] M [SCRIPT] 2024-09-29 12:33:43,745 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.844] M [SCRIPT] 2024-09-29 12:33:43,762 - NetService - INFO -
heart_back---res_async
[12:33:41.845] M [SCRIPT] 2024-09-29 12:33:43,763 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.861] M [SCRIPT] 2024-09-29 12:33:43,778 - NetService - INFO -
heart_back---res_async
[12:33:41.862] M [SCRIPT] 2024-09-29 12:33:43,779 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.866] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_wenxue/
ldz_e_wenxue_guyue.gim
[12:33:41.878] M [SCRIPT] 2024-09-29 12:33:43,796 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.895] M [SCRIPT] 2024-09-29 12:33:43,812 - NetService - INFO -
heart_back---res_async
[12:33:41.895] M [SCRIPT] 2024-09-29 12:33:43,813 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.896] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_wenxue/
ldz_e_wenxue_mianzhao.gim
[12:33:41.911] M [SCRIPT] 2024-09-29 12:33:43,828 - NetService - INFO -
heart_back---res_async
[12:33:41.911] M [SCRIPT] 2024-09-29 12:33:43,829 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.928] M [SCRIPT] 2024-09-29 12:33:43,846 - NetService - INFO -
heart_back---res_async
[12:33:41.928] M [SCRIPT] 2024-09-29 12:33:43,846 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.944] M [SCRIPT] 2024-09-29 12:33:43,862 - NetService - INFO -
heart_back---res_async
[12:33:41.945] M [SCRIPT] 2024-09-29 12:33:43,863 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.961] M [SCRIPT] 2024-09-29 12:33:43,879 - NetService - INFO -
heart_back---res_async
[12:33:41.962] M [SCRIPT] 2024-09-29 12:33:43,879 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.977] M [SCRIPT] 2024-09-29 12:33:43,895 - NetService - INFO -
heart_back---res_async
[12:33:41.978] M [SCRIPT] 2024-09-29 12:33:43,896 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:41.994] M [SCRIPT] 2024-09-29 12:33:43,912 - NetService - INFO -
heart_back---res_async
[12:33:41.994] M [SCRIPT] 2024-09-29 12:33:43,912 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.011] M [SCRIPT] 2024-09-29 12:33:43,929 - NetService - INFO -
heart_back---res_async
[12:33:42.011] M [SCRIPT] 2024-09-29 12:33:43,929 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.015] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ithaqua/ithaqua.gim
[12:33:42.028] M [SCRIPT] 2024-09-29 12:33:43,945 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.045] M [SCRIPT] 2024-09-29 12:33:43,962 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.061] M [SCRIPT] 2024-09-29 12:33:43,979 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.077] M [SCRIPT] 2024-09-29 12:33:43,995 - NetService - INFO -
heart_back---res_async
[12:33:42.078] M [SCRIPT] 2024-09-29 12:33:43,995 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.094] M [SCRIPT] 2024-09-29 12:33:44,012 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.111] M [SCRIPT] 2024-09-29 12:33:44,029 - NetService - INFO -
heart_back---res_async
[12:33:42.111] M [SCRIPT] 2024-09-29 12:33:44,029 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.128] M [SCRIPT] 2024-09-29 12:33:44,046 - NetService - INFO -
heart_back---res_async
[12:33:42.128] M [SCRIPT] 2024-09-29 12:33:44,046 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.144] M [SCRIPT] 2024-09-29 12:33:44,062 - NetService - INFO -
heart_back---res_async
[12:33:42.144] M [SCRIPT] 2024-09-29 12:33:44,062 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.160] M [SCRIPT] 2024-09-29 12:33:44,078 - NetService - INFO -
heart_back---res_async
[12:33:42.161] M [SCRIPT] 2024-09-29 12:33:44,079 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.178] M [SCRIPT] 2024-09-29 12:33:44,096 - NetService - INFO -
heart_back---res_async
[12:33:42.178] M [SCRIPT] 2024-09-29 12:33:44,096 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.194] M [SCRIPT] 2024-09-29 12:33:44,112 - NetService - INFO -
heart_back---res_async
[12:33:42.195] M [SCRIPT] 2024-09-29 12:33:44,113 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.211] M [SCRIPT] 2024-09-29 12:33:44,129 - NetService - INFO -
heart_back---res_async
[12:33:42.212] M [SCRIPT] 2024-09-29 12:33:44,130 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.228] M [SCRIPT] 2024-09-29 12:33:44,145 - NetService - INFO -
heart_back---res_async
[12:33:42.229] M [SCRIPT] 2024-09-29 12:33:44,146 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.245] M [SCRIPT] 2024-09-29 12:33:44,162 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.261] M [SCRIPT] 2024-09-29 12:33:44,179 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.277] M [SCRIPT] 2024-09-29 12:33:44,195 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.294] M [SCRIPT] 2024-09-29 12:33:44,212 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.311] M [SCRIPT] 2024-09-29 12:33:44,229 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.328] M [SCRIPT] 2024-09-29 12:33:44,245 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.344] M [SCRIPT] 2024-09-29 12:33:44,262 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.361] M [SCRIPT] 2024-09-29 12:33:44,279 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.377] M [SCRIPT] 2024-09-29 12:33:44,295 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.394] M [SCRIPT] 2024-09-29 12:33:44,312 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.411] M [SCRIPT] 2024-09-29 12:33:44,329 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.427] M [SCRIPT] 2024-09-29 12:33:44,345 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.444] M [SCRIPT] 2024-09-29 12:33:44,362 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.461] M [SCRIPT] 2024-09-29 12:33:44,379 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.478] M [SCRIPT] 2024-09-29 12:33:44,396 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.494] M [SCRIPT] 2024-09-29 12:33:44,412 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.511] M [SCRIPT] 2024-09-29 12:33:44,429 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.528] M [SCRIPT] 2024-09-29 12:33:44,446 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.545] M [SCRIPT] 2024-09-29 12:33:44,462 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.562] M [SCRIPT] 2024-09-29 12:33:44,479 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.578] M [SCRIPT] 2024-09-29 12:33:44,496 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.594] M [SCRIPT] 2024-09-29 12:33:44,512 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.611] M [SCRIPT] 2024-09-29 12:33:44,529 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.628] M [SCRIPT] 2024-09-29 12:33:44,546 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.644] M [SCRIPT] 2024-09-29 12:33:44,562 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.661] M [SCRIPT] 2024-09-29 12:33:44,579 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:42.678] M [SCRIPT] 2024-09-29 12:33:44,596 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[12:33:42.678] M [SCRIPT] 2024-09-29 12:33:44,596 - NetService - INFO -
heart_back---gen_scene_tick
[12:33:46.544] M [AUDIO DEBUG] unload bank, ptr:148103e7970, bank name:
survivor_vo_xf
[12:33:51.983] M [XD_DEBUG_WEATEHR_PARTICLE] Start Calculation Task
[12:33:51.983] M [XD_DEBUG_WEATEHR_PARTICLE] Calculation Time, id: -1, time: 0
[12:33:51.987] M [SCRIPT] 2024-09-29 12:33:53,904 - NetService - INFO -
heart_back---init_scene_ex

WARNING
*****************************************************************************
[12:33:51.997] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/lightmap/atlas_1.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(5,6)}

[12:33:52.011] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[12:33:52.012] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:33:52.022] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:33:52.054] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/lightmap/atlas_3.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/5_6.scn

[12:33:52.059] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/rain_00.bpse
[12:33:52.061] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:33:52.061] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.
[12:33:52.079] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_camera.gim
[12:33:52.086] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[12:33:52.087] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim

WARNING
*****************************************************************************
[12:33:52.096] L [RENDER] Device do not support texture shader/cube/dm65sky001.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory2/ordnance_factory2_content/5_6.scn

[12:33:52.102] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/boss/burke/burke_console.gim
[12:33:52.115] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:33:52.122] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:33:52.132] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:33:52.133] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:33:52.134] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:33:52.160] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:33:52.163] M [TJ_DEBUG] AddVegeGroup model_id:-300664436
base_model:00000148787C63D0 file_path: scene\model\ordnance_factory2\
dm65_scene_plant_a_01lodsnow.gim lod_model:0000000000000000
lightmap:0000000000000000 encode_type: 5
[12:33:52.168] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[12:33:52.170] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:33:52.221] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:33:52.222] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:33:52.223] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:33:52.226] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:33:52.237] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:33:52.256] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:33:52.256] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:33:52.258] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:33:52.266] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.
[12:33:52.290] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:33:52.370] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:33:52.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:33:52.544] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\luminous.fx, tech name: TShader.
[12:33:52.694] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:33:52.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:33:52.696] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:33:52.698] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:33:52.776] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[12:33:52.813] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:33:52.827] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:33:55.113] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:33:55.118] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_011.bpse
[12:33:55.118] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_appear_002.bpse
[12:33:55.118] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:33:55.121] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_003a.bpse
[12:33:55.122] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_idle_special_001.bpse
[12:33:55.122] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:33:55.123] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_003b.bpse
[12:33:55.123] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[12:33:55.123] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_slow_l_001a.bpse
[12:33:55.123] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_appear_001.bpse
[12:33:55.124] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:33:55.124] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_009.bpse
[12:33:55.125] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[12:33:55.125] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:33:55.125] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_weapon_slow_001a.bpse
[12:33:55.125] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_zhanshi_idle_001.bpse
[12:33:55.125] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_002.bpse
[12:33:55.125] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:33:55.127] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:33:55.127] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_007.bpse
[12:33:55.127] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_010.bpse
[12:33:55.127] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:33:55.129] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_weapon_fast_001a.bpse
[12:33:55.129] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_003.bpse
[12:33:55.129] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_008.bpse

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:55.138] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:33:55.139] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:55.139] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:55.139] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:55.139] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:55.139] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx
ERROR *****************************************************************************
[12:33:55.140] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:33:55.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:33:55.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:33:55.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:33:55.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx

ERROR *****************************************************************************
[12:33:55.141] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx

ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\
manual_lightmap_ex.nfx

ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx
ERROR *****************************************************************************
[12:33:55.143] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

ERROR *****************************************************************************
[12:33:55.144] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:33:55.145] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:33:55.145] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:33:55.145] M EffectCacheMgr ReleaseUnusedEffect path=shader\luminous.nfx

[12:33:55.146] M [SCRIPT] 2024-09-29 12:33:57,062 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[12:33:55.154] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/christmas_factory2/moon_pinktoyellow_01.bpse
[12:33:55.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_pinktoyellow_01.bpse
[12:33:55.165] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:33:55.197] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.
[12:33:55.447] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:33:55.730] M [NxParticle] Readding instance to simulation.

[12:33:56.065] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:33:56.464] M [NxParticle] Readding instance to simulation.

[12:33:56.782] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\xray_mobile.fx, tech name: TShader.
[12:33:56.870] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.

WARNING
*****************************************************************************
[12:33:56.930] M [NxParticle] Readding instance to simulation.

[12:33:58.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/jianzhushi_console_idle_001.bpse
[12:33:58.509] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:33:58.527] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:33:58.539] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[12:33:58.539] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:33:58.540] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.
[12:33:58.541] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:33:58.554] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:33:58.554] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:33:58.781] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:33:58.964] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:33:59.213] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:33:59.981] M [NxParticle] Readding instance to simulation.

[12:34:00.353] M [AUDIO] -----Load wwise\survivor_vo_ldz.bnk succeed!


[12:34:00.537] M [AUDIO] -----Load wwise\killer_vo_ithaqua.bnk succeed!
[12:34:00.598] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:00.600] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:00.839] M [AUDIO] -----Load wwise\killer_ithaqua.bnk succeed!

WARNING
*****************************************************************************
[12:34:02.402] M [NxParticle] Readding instance to simulation.

[12:34:02.613] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:34:03.501] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:34:04.251] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:34:04.355] M [NxParticle] Readding instance to simulation.

[12:34:04.663] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:05.839] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:34:05.953] M [NxParticle] Readding instance to simulation.

[12:34:06.361] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/faluo_skill_006.bpse
[12:34:06.364] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:34:06.365] M [SCRIPT] 2024-09-29 12:34:08,283 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:34:07.879] M [SCRIPT] 2024-09-29 12:34:09,797 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:34:07.883] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:09.263] M [SCRIPT] 2024-09-29 12:34:11,181 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'repair_cp', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:34:09.429] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:09.431] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_014.gim
[12:34:09.431] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:34:09.436] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:09.438] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:09.443] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:09.447] M [SCRIPT] 2024-09-29 12:34:11,364 - NetService - INFO -
heart_back---res_async
[12:34:10.714] M [SCRIPT] 2024-09-29 12:34:12,632 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}

WARNING
*****************************************************************************
[12:34:10.725] M [NxParticle] Readding instance to simulation.

[12:34:11.311] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/faluo_skill_004.bpse
[12:34:11.897] M [SCRIPT] 2024-09-29 12:34:13,814 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:34:12.835] M [AUDIO] -----Load wwise\survivor_fl.bnk succeed!
[12:34:12.966] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:34:12.973] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:34:13.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:13.601] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/fx_empty.gim
[12:34:13.601] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:34:13.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:34:14.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:14.585] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:15.032] M [SCRIPT] 2024-09-29 12:34:16,950 - DevSTMgr - INFO -
high_delay_info: ([1, 4, 466, 36.22497034072876], 471)
[12:34:15.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:16.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:16.646] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:16.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:17.845] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:18.680] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:18.916] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_buff_002.bpse
[12:34:18.918] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:34:18.922] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_buff_002.bpse

WARNING
*****************************************************************************
[12:34:19.634] M [NxParticle] Readding instance to simulation.

[12:34:19.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/faluo_skill_004.bpse
[12:34:19.703] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:34:19.710] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:34:19.746] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:34:19.746] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:34:19.752] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:34:19.769] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:21.762] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:22.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:22.295] M [SCRIPT] 2024-09-29 12:34:24,213 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:34:22.300] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[12:34:22.310] M [AUDIO] -----Load wwise\survivor_vo_xinli.bnk succeed!
[12:34:22.315] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[12:34:22.449] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:34:23.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:34:23.081] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/fx_empty.gim

WARNING
*****************************************************************************
[12:34:23.923] M [NxParticle] Readding instance to simulation.

[12:34:24.183] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/faluo_skill_005.bpse
[12:34:24.239] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:24.799] M [SCRIPT] 2024-09-29 12:34:26,717 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 184, 45.99147009849548], 187)
[12:34:25.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:34:26.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:27.598] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:28.213] M [SCRIPT] 2024-09-29 12:34:30,131 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'repair_2_cp', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:34:28.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:28.578] M [AUDIO DEBUG] unload bank, ptr:14886eb1090, bank name:
survivor_lldy
[12:34:29.630] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:29.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:31.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:31.680] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:34:33.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:34.085] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/dm65_survivor_w_lod.gim
[12:34:35.746] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:36.828] M [SCRIPT] 2024-09-29 12:34:38,746 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 166, 58.02058553695679], 167)
[12:34:36.928] M [AUDIO DEBUG] unload bank, ptr:14818a00940, bank name:
survivor_vo_muou
[12:34:37.762] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:40.698] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:42.481] M [SCRIPT] 2024-09-29 12:34:44,399 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:34:42.545] M [SCRIPT] 2024-09-29 12:34:44,463 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:34:43.147] M [SCRIPT] 2024-09-29 12:34:45,063 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:34:43.152] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:43.878] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:34:43.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:34:43.895] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:34:43.914] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:34:45.213] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:34:46.690] M [NxParticle] Readding instance to simulation.

[12:34:47.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/trunklight_04.bpse
[12:34:47.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:34:47.241] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:34:47.258] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:34:47.267] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:47.896] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:34:47.899] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:34:47.900] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse

WARNING
*****************************************************************************
[12:34:48.588] M [NxParticle] Readding instance to simulation.

[12:34:49.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:50.530] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:34:50.533] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:34:51.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:51.834] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:34:51.843] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:34:51.848] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:34:51.871] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:34:51.889] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:34:51.905] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:34:51.906] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:34:51.998] M [SCRIPT] 2024-09-29 12:34:53,915 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'repair_2_cp', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:34:51.999] M [SCRIPT] 2024-09-29 12:34:53,916 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:34:53.380] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:34:54.032] M [SCRIPT] 2024-09-29 12:34:55,950 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:34:54.363] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:34:54.366] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:34:54.366] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:34:54.368] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:34:54.370] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:34:54.415] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/empty.bpse
[12:34:54.416] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[12:34:54.762] M [SCRIPT] 2024-09-29 12:34:56,680 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:34:55.213] M [SCRIPT] 2024-09-29 12:34:57,131 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:34:55.344] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:34:55.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:34:55.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:34:55.645] M [SCRIPT] 2024-09-29 12:34:57,563 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:34:55.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_01.bpse
[12:34:55.661] M [AUDIO] -----Load wwise\survivor_vo_muou.bnk succeed!
[12:34:56.281] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_s_001.bpse
[12:34:56.283] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_010.gim
[12:34:56.285] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_012.gim
[12:34:56.286] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_015.gim
[12:34:56.288] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_s_001.bpse
[12:34:56.288] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_001a.bpse
[12:34:56.288] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_016.gim
[12:34:56.290] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_001.bpse
[12:34:56.291] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_001.bpse
[12:34:56.292] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_s_002.bpse
[12:34:56.293] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_020.gim
[12:34:56.293] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_021.gim
[12:34:56.294] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_023.gim
[12:34:56.301] M [SCRIPT] 2024-09-29 12:34:58,219 - NetService - INFO -
heart_back---res_async
[12:34:56.303] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_s_002.bpse
[12:34:56.304] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_002.bpse
[12:34:56.305] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_013.gim
[12:34:56.307] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_002.bpse
[12:34:56.308] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_s_003.bpse
[12:34:56.308] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_022.gim
[12:34:56.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_s_003.bpse
[12:34:56.313] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_002b.bpse
[12:34:56.314] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_003.bpse
[12:34:56.316] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_014.gim
[12:34:56.319] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_wind_fast_l_003.bpse
[12:34:56.330] M [SCRIPT] 2024-09-29 12:34:58,248 - NetService - INFO -
heart_back---res_async
[12:34:56.344] M [SCRIPT] 2024-09-29 12:34:58,262 - NetService - INFO -
heart_back---res_async
[12:34:56.361] M [SCRIPT] 2024-09-29 12:34:58,278 - NetService - INFO -
heart_back---res_async
[12:34:56.378] M [SCRIPT] 2024-09-29 12:34:58,296 - NetService - INFO -
heart_back---res_async
[12:34:56.394] M [SCRIPT] 2024-09-29 12:34:58,312 - NetService - INFO -
heart_back---res_async
[12:34:57.346] M [SCRIPT] 2024-09-29 12:34:59,264 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:35:01.344] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:35:01.346] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:35:01.348] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:35:02.965] M [SCRIPT] 2024-09-29 12:35:04,883 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 134, 84.15790152549744], 137)
[12:35:04.097] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:35:04.101] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:35:04.101] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[12:35:04.102] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:35:04.104] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[12:35:04.104] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:35:04.106] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[12:35:04.107] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:35:04.118] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:35:04.149] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:35:04.153] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:35:04.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:35:04.197] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:35:04.197] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:35:05.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:35:05.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:35:08.298] M [SCRIPT] 2024-09-29 12:35:10,214 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:35:08.363] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:35:08.364] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:35:08.365] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:35:08.368] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:35:08.370] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:35:08.371] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:35:08.912] M [SCRIPT] 2024-09-29 12:35:10,830 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:35:11.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:35:11.179] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:35:11.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:35:11.730] M [SCRIPT] 2024-09-29 12:35:13,648 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:35:12.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:35:12.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:35:14.396] M [SCRIPT] 2024-09-29 12:35:16,314 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:35:15.007] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:35:16.942] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

ERROR *****************************************************************************
[12:35:17.097] M wyd: Model.cache_animation: failed to cache animation
happy_struggle4_shouye

[12:35:18.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:35:18.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:35:26.331] M [SCRIPT] 2024-09-29 12:35:28,249 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:35:26.338] M [SCRIPT] 2024-09-29 12:35:28,256 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang_shouye', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:35:27.034] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:35:27.035] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:35:29.329] M [SCRIPT] 2024-09-29 12:35:31,247 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:35:29.332] M [SCRIPT] 2024-09-29 12:35:31,249 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:35:29.334] M [SCRIPT] 2024-09-29 12:35:31,251 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:35:31.165] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_007.bpse
[12:35:31.795] M [SCRIPT] 2024-09-29 12:35:33,713 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:35:31.797] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:35:31.800] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:35:31.800] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:35:31.805] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:35:31.806] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:35:31.807] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:35:31.807] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:35:31.810] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:35:31.810] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_05.bpse
[12:35:31.811] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_12.gim
[12:35:33.828] M [SCRIPT] 2024-09-29 12:35:35,746 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:35:33.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:35:33.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:35:33.833] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:35:33.853] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:35:38.853] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:35:39.044] M [AUDIO DEBUG] unload bank, ptr:148103f52f0, bank name:
survivor_vo_fl_gx
[12:35:39.045] M [AUDIO DEBUG] unload bank, ptr:148103f8040, bank name:
survivor_vo_muou_gx
[12:35:45.846] M [SCRIPT] 2024-09-29 12:35:47,764 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:35:47.530] M [SCRIPT] 2024-09-29 12:35:49,448 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:35:48.495] M [SCRIPT] 2024-09-29 12:35:50,413 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:35:53.114] M [SCRIPT] 2024-09-29 12:35:55,032 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:35:53.117] M [SCRIPT] 2024-09-29 12:35:55,035 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:35:53.119] M [SCRIPT] 2024-09-29 12:35:55,037 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:35:53.699] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:35:53.700] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:35:53.702] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:35:53.705] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_072.gim
[12:35:53.708] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_086.gim
[12:35:53.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:35:53.829] M [SCRIPT] 2024-09-29 12:35:55,747 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:35:53.830] M [SCRIPT] 2024-09-29 12:35:55,748 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:35:53.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:35:53.879] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:35:53.880] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:35:53.967] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/empty.bpse
[12:35:54.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:35:54.861] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:35:55.213] M [SCRIPT] 2024-09-29 12:35:57,131 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:35:55.218] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:35:55.218] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:35:55.598] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:35:57.645] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:35:58.166] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/muoushi_skill_line_001.bpse
[12:35:58.170] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_003.gim
[12:35:58.170] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\transparent_wave.fx, tech name: TShader.
[12:35:58.177] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_002.gim

WARNING
*****************************************************************************
[12:35:58.180] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

WARNING
*****************************************************************************
[12:35:58.180] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:35:58.183] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/muoushi_skill_line_004.gim
[12:35:58.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/muoushi_skill_line_001.bpse
[12:35:58.199] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:35:58.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:35:58.498] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:35:58.499] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:35:58.500] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:35:58.500] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:35:58.507] M [AUDIO] -----Load wwise\survivor_muou.bnk succeed!
[12:35:59.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:36:00.585] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:36:00.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:36:00.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:36:00.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:36:00.602] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:36:00.641] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:36:00.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:00.861] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:01.697] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:36:03.018] M [NxParticle] Readding instance to simulation.

[12:36:03.762] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:36:04.133] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/muoushi_skill_line_002.bpse
[12:36:04.139] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_003.gim
[12:36:04.142] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_002.gim
[12:36:04.145] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_005.gim
[12:36:04.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/muoushi_skill_line_002.bpse
[12:36:04.148] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\transparent_wave.fx, tech name: TShader.

ERROR *****************************************************************************
[12:36:04.629] M [PYTHON] not support the param type, contact the developer

[12:36:05.812] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:36:05.854] M [NxParticle] Readding instance to simulation.

[12:36:06.031] M [SCRIPT] 2024-09-29 12:36:07,949 - RootMotionComponent - DEBUG -


[1000009]enable_root_motion {'anim_name': 'span3', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}

WARNING
*****************************************************************************
[12:36:06.728] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:36:06.732] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_xintiao_01.bpse
[12:36:06.732] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:36:07.128] M [SCRIPT] 2024-09-29 12:36:09,046 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}

WARNING
*****************************************************************************
[12:36:07.554] M [NxParticle] Readding instance to simulation.

[12:36:07.845] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:36:07.878] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:36:07.880] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:36:07.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:36:07.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:36:07.917] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:36:09.879] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:36:11.912] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:36:13.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:36:14.950] M [NxParticle] Readding instance to simulation.

[12:36:15.046] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_04.bpse
[12:36:15.047] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:36:15.048] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:36:15.048] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:36:15.082] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:15.082] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:36:15.083] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:15.447] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:36:15.982] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:36:16.060] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:16.060] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:36:17.580] M [SCRIPT] 2024-09-29 12:36:19,498 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:36:22.060] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:22.060] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:22.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:23.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:23.061] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:36:26.780] M [SCRIPT] 2024-09-29 12:36:28,698 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'span2_cp', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:36:26.886] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:36:27.645] M [SCRIPT] 2024-09-29 12:36:29,562 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:36:28.610] M [AUDIO DEBUG] unload bank, ptr:1483d284230, bank name:
survivor_vo_yinyue
[12:36:28.901] M [AUDIO] -----Load wwise\killer_a.bnk succeed!
[12:36:28.978] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:36:28.982] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:36:28.983] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:36:28.989] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:36:29.060] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:29.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:29.080] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:30.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:30.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:36:33.780] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/muoushi_skill_line_001.bpse
[12:36:33.781] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_004.gim

WARNING
*****************************************************************************
[12:36:33.796] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:36:33.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_xintiao_01.bpse
[12:36:33.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:36:33.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:36:33.815] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:36:33.816] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:36:33.816] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:36:33.913] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:33.914] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:34.763] M [SCRIPT] 2024-09-29 12:36:36,681 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'span2_cp', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:36:34.895] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:35.528] M [SCRIPT] 2024-09-29 12:36:37,446 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:36:36.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:36.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:36.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:37.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:39.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/muoushi_skill_line_002.bpse
[12:36:39.798] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_003.gim
[12:36:39.799] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_002.gim
[12:36:39.800] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_005.gim

ERROR *****************************************************************************
[12:36:40.295] M [PYTHON] not support the param type, contact the developer

[12:36:40.894] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:40.895] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:41.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:42.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse

WARNING
*****************************************************************************
[12:36:42.329] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:36:42.332] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_xintiao_01.bpse
[12:36:42.332] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:36:43.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:43.228] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:43.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:44.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:47.315] M [SCRIPT] 2024-09-29 12:36:49,231 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:36:47.317] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:36:47.318] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:36:47.318] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:36:47.319] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:36:47.330] M [SCRIPT] 2024-09-29 12:36:49,248 - RootMotionComponent - DEBUG -
[1000009]<check> col_valid: False, valid_pos: <1385.962158, 1.693804, 723.936890>
[12:36:47.414] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:36:47.414] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:36:47.415] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:36:47.416] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:36:48.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:48.061] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:48.080] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:48.462] M [SCRIPT] 2024-09-29 12:36:50,380 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:36:49.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:49.432] M [SCRIPT] 2024-09-29 12:36:51,349 - DevSTMgr - INFO -
high_delay_info: ([0, 3, 149, 190.62334632873535], 152)
[12:36:50.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:50.228] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:50.413] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:51.394] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:54.778] M [AUDIO DEBUG] unload bank, ptr:14825ca5d70, bank name:
survivor_vo_yiyaoshi
[12:36:55.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:55.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:55.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:36:56.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:36:56.715] M [SCRIPT] 2024-09-29 12:36:58,632 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:36:56.724] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_snow.fx, tech name: TShader.
[12:36:57.394] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:36:57.395] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:36:57.445] M [SCRIPT] 2024-09-29 12:36:59,363 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:36:59.781] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:36:59.782] M [SCRIPT] 2024-09-29 12:37:01,700 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:36:59.782] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:36:59.783] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:36:59.784] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:36:59.793] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:36:59.913] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:36:59.913] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:36:59.914] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:36:59.915] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:36:59.980] M [SCRIPT] 2024-09-29 12:37:01,898 - RootMotionComponent - DEBUG -
[1000007]<check> col_valid: False, valid_pos: <1221.032349, 1.309601, 708.146362>
[12:37:01.212] M [SCRIPT] 2024-09-29 12:37:03,130 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:37:01.479] M [SCRIPT] 2024-09-29 12:37:03,397 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:37:01.484] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:02.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:02.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:02.246] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:03.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:03.228] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:37:03.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:04.648] M [SCRIPT] 2024-09-29 12:37:06,566 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:37:04.654] M [SCRIPT] 2024-09-29 12:37:06,572 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang_shouye', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:37:04.667] M [SCRIPT] 2024-09-29 12:37:06,584 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:37:04.672] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:37:04.673] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:37:04.674] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:37:04.674] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:37:05.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:06.724] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:37:06.736] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:37:06.736] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:37:07.100] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:37:07.280] M [SCRIPT] 2024-09-29 12:37:09,198 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'span3', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:37:07.579] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:07.662] M [SCRIPT] 2024-09-29 12:37:09,580 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:37:07.679] M [SCRIPT] 2024-09-29 12:37:09,597 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:37:07.681] M [SCRIPT] 2024-09-29 12:37:09,599 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}

WARNING
*****************************************************************************
[12:37:07.836] M [NxParticle] Readding instance to simulation.

[12:37:08.378] M [SCRIPT] 2024-09-29 12:37:10,296 - RootMotionComponent - DEBUG -


[1000008]disable_root_motion {}
[12:37:09.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:09.228] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:09.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:09.596] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:10.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:10.229] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:37:11.629] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:12.030] M [SCRIPT] 2024-09-29 12:37:13,948 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'destroy', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:37:13.183] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:37:13.190] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:37:13.679] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:14.045] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:14.678] M [SCRIPT] 2024-09-29 12:37:16,596 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:37:16.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:16.229] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:16.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:18.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:18.479] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:20.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:20.396] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:21.330] M [SCRIPT] 2024-09-29 12:37:23,248 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:37:21.451] M [SCRIPT] 2024-09-29 12:37:23,369 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_discard_shouye', 'anim_rate': 1.0,
'lock_check_col': True, 'lock_check_detour': True, 'lock_enable_runaway': True}
[12:37:21.878] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:22.080] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:37:22.082] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:37:22.230] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:23.430] M [SCRIPT] 2024-09-29 12:37:25,348 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:37:23.580] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:37:23.580] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:37:23.581] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:37:23.582] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:37:23.582] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:23.582] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:37:23.583] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:23.794] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:24.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:24.560] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:24.561] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim

WARNING
*****************************************************************************
[12:37:24.742] M [NxParticle] Readding instance to simulation.

[12:37:25.561] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/faluo_skill_004.bpse
[12:37:26.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:27.395] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:28.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:28.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:37:28.346] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:37:28.347] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:37:28.348] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:37:29.203] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:37:29.203] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:37:29.412] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:37:30.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:30.284] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:30.434] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:37:30.434] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:37:30.435] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:37:30.436] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:37:30.560] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:30.562] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:30.598] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:31.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:31.578] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:37:31.931] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:37:31.932] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:37:31.932] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:37:31.933] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:37:31.940] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:37:32.069] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/christmas_factory2/moon_yellowtopink_01.bpse
[12:37:32.072] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_yellowtopink_01.bpse
[12:37:32.330] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:32.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:33.112] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/christmas_factory2/moon_pink_01.bpse
[12:37:33.113] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_pink_01.bpse
[12:37:33.198] M [SCRIPT] 2024-09-29 12:37:35,116 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:37:33.201] M [SCRIPT] 2024-09-29 12:37:35,119 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:37:33.203] M [SCRIPT] 2024-09-29 12:37:35,121 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:37:34.163] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:37:34.345] M [SCRIPT] 2024-09-29 12:37:36,263 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:37:34.347] M [SCRIPT] 2024-09-29 12:37:36,265 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:37:34.430] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:34.430] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:34.548] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:35.412] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:36.580] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:37.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:37.578] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:37.731] M [SCRIPT] 2024-09-29 12:37:39,649 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:37:37.738] M [SCRIPT] 2024-09-29 12:37:39,655 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_hang_shouye', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:37:38.612] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:39.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:40.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:40.647] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:40.724] M [SCRIPT] 2024-09-29 12:37:42,642 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:37:40.730] M [SCRIPT] 2024-09-29 12:37:42,648 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:37:40.736] M [SCRIPT] 2024-09-29 12:37:42,652 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:37:41.411] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:41.412] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:41.464] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:42.361] M [SCRIPT] 2024-09-29 12:37:44,279 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:37:42.444] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:42.679] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:37:44.286] M [NxParticle] Readding instance to simulation.

[12:37:44.450] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/shouyeren_skill_chongci_002.bpse
[12:37:44.450] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:37:45.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:46.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:46.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:46.163] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse

WARNING
*****************************************************************************
[12:37:46.520] M [NxParticle] Readding instance to simulation.

[12:37:47.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:47.896] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:48.444] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:48.445] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:48.497] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:49.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:49.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:51.600] M [SCRIPT] 2024-09-29 12:37:53,518 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'save2', 'anim_rate': 0.875}
[12:37:51.603] M [SCRIPT] 2024-09-29 12:37:53,521 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:37:51.605] M [SCRIPT] 2024-09-29 12:37:53,523 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:37:52.164] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:37:52.164] M [SCRIPT] 2024-09-29 12:37:54,082 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:37:52.165] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:37:52.166] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:37:52.167] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:37:52.170] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:37:52.171] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:37:52.172] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:37:52.172] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:37:52.762] M [SCRIPT] 2024-09-29 12:37:54,680 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:37:52.764] M [SCRIPT] 2024-09-29 12:37:54,682 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:37:52.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:52.829] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:52.896] M [SCRIPT] 2024-09-29 12:37:54,814 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:37:52.996] M [SCRIPT] 2024-09-29 12:37:54,914 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:37:52.999] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:37:53.000] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:37:53.015] M [SCRIPT] 2024-09-29 12:37:54,933 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:37:53.018] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:37:53.047] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:37:53.050] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:37:53.050] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:37:53.144] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:53.145] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_pinktoyellow_01.bpse
[12:37:53.648] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:53.811] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:55.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:55.478] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:37:55.514] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:37:55.663] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:56.119] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:37:56.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:37:57.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:37:57.510] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:37:57.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:37:57.592] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:37:57.593] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:37:57.701] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:59.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:37:59.810] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:37:59.811] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:38:00.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:38:00.497] M [SCRIPT] 2024-09-29 12:38:02,415 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:38:00.497] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:38:00.498] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:38:00.499] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:38:00.530] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:38:00.530] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:38:00.532] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:38:00.533] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:38:01.663] M [SCRIPT] 2024-09-29 12:38:03,580 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:38:01.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:02.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:38:02.497] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:38:02.571] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:38:03.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:38:03.545] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:38:03.846] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:04.654] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:38:04.671] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:38:04.673] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:38:04.688] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:38:04.705] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:38:05.880] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:07.882] M [SCRIPT] 2024-09-29 12:38:09,799 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:38:07.888] M [SCRIPT] 2024-09-29 12:38:09,805 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang_shouye', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:38:07.916] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:09.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:38:09.545] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:38:10.012] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:10.879] M [SCRIPT] 2024-09-29 12:38:12,797 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:38:10.895] M [SCRIPT] 2024-09-29 12:38:12,813 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:38:10.897] M [SCRIPT] 2024-09-29 12:38:12,815 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:38:10.899] M [SCRIPT] 2024-09-29 12:38:12,817 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:38:10.900] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:38:10.908] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_wawa_01.gim
[12:38:10.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:38:10.936] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:38:10.937] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:38:11.519] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:38:11.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:38:11.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:38:11.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:38:12.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:13.547] M [SCRIPT] 2024-09-29 12:38:15,465 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:38:14.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:14.312] M [SCRIPT] 2024-09-29 12:38:16,230 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}

WARNING
*****************************************************************************
[12:38:15.969] M [NxParticle] Readding instance to simulation.

[12:38:16.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:38:16.870] M [NxParticle] Readding instance to simulation.

[12:38:17.506] M [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:38:17.532] M [SCRIPT] 2024-09-29 12:38:19,450 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001007 None
[12:38:17.540] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/deluosi_ghost/deluosi_ghost.gim

ERROR *****************************************************************************
[12:38:17.548] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

WARNING
*****************************************************************************
[12:38:17.578] L wyd: anim animations have unequal scale but bone number does not
support unequal scale. fallback to cpu skin chr\guanjia\guanjia_deluosi\
separate_dir\deluosi_ghost\deluosi_ghost.gim

[12:38:17.585] M [SCRIPT] 2024-09-29 12:38:19,502 - NetService - INFO -


heart_back---res_async
[12:38:18.146] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:18.781] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:38:18.781] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:38:20.581] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:21.532] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:38:21.533] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:38:21.533] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:38:21.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:38:21.641] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\luminous.fx, tech name: TShader.
[12:38:21.647] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:38:22.448] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:23.413] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:38:23.414] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:38:23.834] M [SCRIPT] 2024-09-29 12:38:25,752 - DevSTMgr - INFO -
high_delay_info: ([0, 0, 139, 285.0264070034027], 139)
[12:38:24.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:26.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:26.680] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:38:26.681] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:38:28.597] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:30.105] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:38:30.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:38:30.112] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:38:30.123] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:38:30.124] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:38:30.630] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:31.895] M [SCRIPT] 2024-09-29 12:38:33,812 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 132, 293.0870110988617], 133)
[12:38:32.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:34.679] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:36.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:37.529] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:38:38.780] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:40.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:42.896] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:43.203] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:38:43.264] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:38:43.264] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:38:43.265] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:38:43.280] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:38:43.329] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:38:44.545] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_02.bpse
[12:38:44.555] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_02.bpse
[12:38:44.560] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_001.bpse
[12:38:44.560] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:38:44.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:45.195] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_01.bpse
[12:38:45.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_01.bpse
[12:38:45.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/moshushi_jixielaolong_skill_001.bpse
[12:38:45.995] M [SCRIPT] 2024-09-29 12:38:47,912 - DevSTMgr - INFO -
high_delay_info: ([0, 9, 174, 307.18723320961], 183)
[12:38:46.964] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:38:47.047] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:38:47.052] M [SCRIPT] 2024-09-29 12:38:48,969 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'opentheswitch', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:38:50.347] M [SCRIPT] 2024-09-29 12:38:52,265 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'span3_muou', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:38:51.445] M [SCRIPT] 2024-09-29 12:38:53,363 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}

WARNING
*****************************************************************************
[12:38:57.687] M [NxParticle] Readding instance to simulation.

[12:38:59.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/moshushi_02.bpse
[12:38:59.381] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_001.bpse
[12:38:59.383] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:39:00.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_01.bpse
[12:39:00.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/moshushi_jixielaolong_skill_001.bpse
[12:39:01.130] M [SCRIPT] 2024-09-29 12:39:03,048 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.149999976158142,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:39:01.895] M [SCRIPT] 2024-09-29 12:39:03,813 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:39:05.048] M [SCRIPT] 2024-09-29 12:39:06,966 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:39:06.380] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:08.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:10.212] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:39:10.213] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:39:10.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:39:10.730] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:39:10.730] M [SCRIPT] 2024-09-29 12:39:12,648 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:39:10.732] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:39:10.733] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:39:10.738] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:39:10.845] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:39:10.846] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:39:10.847] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:39:10.849] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:39:10.849] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:39:10.849] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:39:10.850] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:39:11.827] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:39:11.828] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:39:11.864] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:12.229] M [SCRIPT] 2024-09-29 12:39:14,147 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:39:13.136] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[12:39:13.929] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse

ERROR *****************************************************************************
[12:39:15.448] M [AUDIO] start audio event failed, path: survivor_vo_fl/Event|
P_survivor_vo_fl_survivor_1p_vo_fl_forward

[12:39:16.575] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:39:17.827] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:39:17.828] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:39:17.965] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:20.514] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:24.220] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:39:24.220] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:39:25.196] M [SCRIPT] 2024-09-29 12:39:27,114 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'span2_muou', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:39:25.847] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:25.946] M [SCRIPT] 2024-09-29 12:39:27,864 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:39:27.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:28.348] M [SCRIPT] 2024-09-29 12:39:30,266 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:39:28.354] M [SCRIPT] 2024-09-29 12:39:30,272 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'happy_hang_shouye', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:39:28.627] M [AUDIO DEBUG] unload bank, ptr:148830ae4f0, bank name: killer_vo
[12:39:29.697] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:31.362] M [SCRIPT] 2024-09-29 12:39:33,280 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:39:31.364] M [SCRIPT] 2024-09-29 12:39:33,282 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:39:31.367] M [SCRIPT] 2024-09-29 12:39:33,284 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}

WARNING
*****************************************************************************
[12:39:31.587] M [NxParticle] Readding instance to simulation.

[12:39:31.746] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:39:33.763] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:39:33.839] M [NxParticle] Readding instance to simulation.

[12:39:46.311] M [SCRIPT] 2024-09-29 12:39:48,229 - DevSTMgr - INFO -


high_delay_info: ([1, 7, 191, 367.503901720047], 199)

WARNING
*****************************************************************************
[12:39:46.783] M [NxParticle] Readding instance to simulation.

[12:40:02.248] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/killer/shouyeren_skill_chongci_002.bpse
[12:40:02.249] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:40:04.231] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:04.730] M [SCRIPT] 2024-09-29 12:40:06,648 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'span2_muou', 'anim_rate':
1.149999976158142, 'cal_root_motion_offset_directly': True, 'restrict_scale_z':
1.0}
[12:40:05.495] M [SCRIPT] 2024-09-29 12:40:07,413 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:40:06.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:21.180] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/muoushi_skill_line_001.bpse
[12:40:21.181] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/muoushi_skill_line_004.gim
WARNING
*****************************************************************************
[12:40:21.197] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:40:21.198] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_xintiao_01.bpse
[12:40:21.200] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:40:21.430] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:40:21.431] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:40:21.432] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:40:21.433] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:40:23.179] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse
[12:40:23.201] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:40:23.914] M [SCRIPT] 2024-09-29 12:40:25,832 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}

WARNING
*****************************************************************************
[12:40:24.100] M [NxParticle] Readding instance to simulation.

[12:40:24.529] M [SCRIPT] 2024-09-29 12:40:26,447 - RootMotionComponent - DEBUG -


[1000007]disable_root_motion {}

WARNING
*****************************************************************************
[12:40:24.984] M [NxParticle] Readding instance to simulation.

[12:40:27.247] M [SCRIPT] 2024-09-29 12:40:29,165 - RootMotionComponent - DEBUG -


[1000005]enable_root_motion {'anim_name': 'wind_span', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:40:28.495] M [SCRIPT] 2024-09-29 12:40:30,413 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}

WARNING
*****************************************************************************
[12:40:29.212] M [WORLD] SetMeshVisible mesh with gim_file
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim not found

[12:40:29.213] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_xintiao_01.bpse
[12:40:29.214] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:40:29.462] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:40:29.463] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:40:29.464] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:40:29.464] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:40:29.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:40:29.529] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:40:29.529] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:40:30.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:40:30.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:40:30.749] M [SCRIPT] 2024-09-29 12:40:32,667 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'slide2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:40:31.762] M [SCRIPT] 2024-09-29 12:40:33,679 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:40:33.331] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:35.380] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:36.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:40:36.347] M [SCRIPT] 2024-09-29 12:40:38,265 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:40:36.347] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:40:36.348] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:40:36.349] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:40:36.365] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:40:36.365] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:40:36.366] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:40:36.367] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:40:36.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:40:36.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:40:36.530] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:40:37.148] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:40:37.148] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:40:37.157] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:40:37.177] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:40:37.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:40:37.312] M [SCRIPT] 2024-09-29 12:40:39,229 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:40:37.313] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_03.bpse
[12:40:37.319] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_down_01.gim
[12:40:37.321] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:40:37.324] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_03.bpse
[12:40:37.412] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:37.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:40:37.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:40:37.845] M [SCRIPT] 2024-09-29 12:40:39,763 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:40:39.446] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:41.479] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:43.511] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:40:43.511] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim

ERROR *****************************************************************************
[12:40:43.901] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:40:43.920] M [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:40:43.934] M [SCRIPT] 2024-09-29 12:40:45,852 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 10001 10001008 None
[12:40:44.431] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:47.464] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:47.631] M [SCRIPT] 2024-09-29 12:40:49,549 - RootMotionComponent - DEBUG -
[1000005]enable_root_motion {'anim_name': 'happy_hang', 'anim_rate': 1.0}
[12:40:47.637] M [SCRIPT] 2024-09-29 12:40:49,555 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'happy_hang_shouye', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:40:49.997] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:50.645] M [SCRIPT] 2024-09-29 12:40:52,563 - RootMotionComponent - DEBUG -
[1000005]disable_root_motion {}
[12:40:50.647] M [SCRIPT] 2024-09-29 12:40:52,565 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:40:50.649] M [SCRIPT] 2024-09-29 12:40:52,567 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:40:52.045] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:54.079] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:56.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:57.632] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:40:57.632] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:40:58.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:40:58.944] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:40:58.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:40:58.951] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:40:58.967] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:40:59.015] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:41:00.179] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:41:02.202] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:41:02.214] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:41:02.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:41:02.229] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:41:02.260] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:41:02.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:41:02.812] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:41:04.561] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:41:06.495] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:41:06.497] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:41:06.498] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:41:06.499] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:41:06.499] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:41:06.600] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/christmas_factory2/shengdanshu_light_01.bpse
[12:41:06.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/shengdanshu_light_01.bpse
[12:41:06.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_yellowtopink_01.bpse
[12:41:06.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:41:06.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:41:06.713] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:41:06.714] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:41:07.280] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:41:07.645] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_pink_01.bpse
[12:41:07.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:41:07.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:41:08.662] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:41:08.917] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:41:08.921] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:41:08.936] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:41:08.936] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:41:08.936] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:41:08.970] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:41:08.986] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:41:09.696] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:41:10.532] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:41:10.532] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shouyeren_skill_077.gim
[12:41:10.697] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:41:12.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:41:13.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:41:13.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:41:13.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse

WARNING
*****************************************************************************
[12:41:14.203] M [NxParticle] Readding instance to simulation.

[12:41:14.431] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/christmas_factory2/jiaoyin_01.bpse

WARNING
*****************************************************************************
[12:41:14.670] M [NxParticle] Readding instance to simulation.

[12:41:14.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:41:14.695] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:41:15.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:41:15.148] M [SCRIPT] 2024-09-29 12:41:17,066 - RootMotionComponent - DEBUG -
[1000006]enable_root_motion {'anim_name': 'happy_sickle_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:41:15.148] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:41:15.149] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:41:15.149] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:41:15.153] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:41:15.161] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:41:15.161] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:41:15.161] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_8.gim
[12:41:15.162] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[12:41:15.166] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:41:15.167] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_01.gim
[12:41:15.167] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:41:15.172] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:41:15.172] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_02.gim
[12:41:15.177] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:41:15.178] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_rabbit01.gim
[12:41:15.181] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:41:15.182] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/h55_deterioration_vine_05.gim
[12:41:15.216] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:41:15.217] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:41:15.218] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:41:15.220] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:41:15.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_pinktoyellow_01.bpse
[12:41:16.263] M [SCRIPT] 2024-09-29 12:41:18,181 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/setting_new.csb, UISetting---------
[12:41:16.354] M [SCRIPT] 2024-09-29 12:41:18,272 - RootMotionComponent - DEBUG -
[1000006]disable_root_motion {}
[12:41:16.461] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_yellowtopink_01.bpse
[12:41:17.461] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/christmas_factory2/moon_pink_01.bpse
[12:41:20.645] M [SCRIPT] 2024-09-29 12:41:22,563 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:41:20.647] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:41:20.666] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:41:20.667] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:41:20.694] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse

ERROR *****************************************************************************
[12:41:20.803] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

ERROR *****************************************************************************
[12:41:22.916] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:41:22.995] M [SCRIPT] 2024-09-29 12:41:24,913 - NetService - DEBUG -


check_game_connected_with_battle_end
[12:41:22.995] M [SCRIPT] 2024-09-29 12:41:24,913 - NetService - INFO -
set_reconnect_indepent----------False
[12:41:22.995] M [SCRIPT] 2024-09-29 12:41:24,913 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:41:27.344] M [AUDIO DEBUG] unload bank, ptr:14825aad4b0, bank name:
survivor_xfy
[12:41:27.913] M [SCRIPT] 2024-09-29 12:41:29,831 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
[12:41:27.940] M [XD_DEBUG_WEATEHR_PARTICLE] Remove Weather Particle, id: 1
[12:41:27.941] M [XD_DEBUG_WEATEHR_PARTICLE] Remove Weather Particle, id: 2
[12:41:27.951] M [SCRIPT] 2024-09-29 12:41:29,869 - crash_helper - INFO -
WorldBattle destroy
[12:41:27.951] M [SCRIPT] 2024-09-29 12:41:29,869 - crash_helper - INFO - memory
info: used: 873
[12:41:28.081] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:41:28.181] M [WORLD] invalid view, failed to find post effect

[12:41:28.183] M [SCRIPT] 2024-09-29 12:41:30,099 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: None
[12:41:29.557] M [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.597] M [SCRIPT] 2024-09-29 12:41:31,515 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_change.csb, UIRankChange---------
[12:41:29.602] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.608] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.615] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.621] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.626] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.627] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.630] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.632] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.637] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.638] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.639] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.639] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.642] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.644] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.650] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.651] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.655] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.660] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.663] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.668] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.669] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.672] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.675] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.677] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.682] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.686] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.686] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:41:29.688] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:29.691] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:41:39.211] M [SCRIPT] 2024-09-29 12:41:39,197759 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zlib_decompress_obj::decompress:232 - INFO - decompress make
erro -5
[12:41:59.061] M [AUDIO DEBUG] unload bank, ptr:1483d297820, bank name:
survivor_vo_yeren
[12:42:04.013] M [SCRIPT] 2024-09-29 12:42:05,931 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[12:42:14.230] M [SCRIPT] 2024-09-29 12:42:16,148 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:42:14.230] M [SCRIPT] 2024-09-29 12:42:16,148 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:42:14.230] M [SCRIPT] 2024-09-29 12:42:16,148 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:42:14.252] M [SCRIPT] 2024-09-29 12:42:16,170 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:42:14.255] M [SCRIPT] 2024-09-29 12:42:16,173 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:42:14.262] M [SCRIPT] 2024-09-29 12:42:16,179 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 994, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 405, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
409, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 445, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 455, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1282, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:42:14.262] M [SCRIPT] 2024-09-29 12:42:16,179 - NetService - INFO -
set_reconnect_indepent----------False
[12:42:14.263] M [SCRIPT] 2024-09-29 12:42:16,180 - NetService - INFO - [DL_Debug]
close_soul
[12:42:14.265] M [SCRIPT] 2024-09-29 12:42:16,182 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1173, in close_soul\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:42:14.265] M [SCRIPT] 2024-09-29 12:42:16,182 - NetService - INFO -
set_reconnect_indepent----------False
[12:42:14.265] M [SCRIPT] 2024-09-29 12:42:16,182 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.144.77', 20067)
[12:42:14.267] M [SCRIPT] 2024-09-29 12:42:16,184 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1175, in close_soul\n', ' File "nets\\netService.py",
line 1025, in disconnect_soul\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:42:14.267] M [SCRIPT] 2024-09-29 12:42:16,184 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[12:42:14.268] M [SCRIPT] 2024-09-29 12:42:16,185 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('66f8d8b6f916c74a88cacce3',
'47.84.144.77', 20067, False)
[12:42:14.268] M [SCRIPT] 2024-09-29 12:42:16,185 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05][disconnect] seed=48100876
[12:42:14.268] M [SCRIPT] 2024-09-29 12:42:16,185 - NetService - INFO -
clear_soul_gate_client
[12:42:14.268] M [SCRIPT] 2024-09-29 12:42:16,185 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05][disconnect] seed=48100876
[12:42:14.268] M [SCRIPT] 2024-09-29 12:42:16,185 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05][destroy] seed=48100876, reason=
[12:42:14.269] M [SCRIPT] 2024-09-29 12:42:16,186 - DevSTMgr - INFO -
set_ping_soul----False
[12:42:14.270] M [SCRIPT] 2024-09-29 12:42:16,186 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[12:42:14.270] M [SCRIPT] 2024-09-29 12:42:16,187 - AsioUdpGateClient - INFO -
[66f8e677f916c74a88cacd05]channel disconnect but no cb
[12:42:14.271] M [SCRIPT] 2024-09-29 12:42:14,268337 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[12:42:14.277] M [SCRIPT] 2024-09-29 12:42:16,194 - crash_helper - INFO -
WorldCityCustom init_scene
[12:42:14.277] M [SCRIPT] 2024-09-29 12:42:16,194 - crash_helper - INFO - memory
info: 1024/7829
[12:42:14.280] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:42:14.283] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:42:14.283] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:42:14.283] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:42:14.283] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:42:14.283] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:42:14.283] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:42:14.297] M [SCRIPT] 2024-09-29 12:42:16,215 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[12:42:14.300] M [RENDER] can't find post effect config for custom_post_process

[12:42:14.300] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:14.301] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.301] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.301] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.301] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.301] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:42:14.302] M [RENDER] invalid post effect config, empty pass fxaa

[12:42:14.303] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:42:14.303] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8
[12:42:14.311] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:14.312] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:42:14.315] M [WORLD] no preset camera named camera01 found! return indentity
matrix

WARNING
*****************************************************************************
[12:42:14.329] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:42:14.332] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[12:42:14.351] M [SCRIPT] 2024-09-29 12:42:16,269 - crash_helper - INFO -
WorldFancy init_scene
[12:42:14.351] M [SCRIPT] 2024-09-29 12:42:16,269 - crash_helper - INFO - memory
info: 1020/7829
[12:42:14.353] M [SCRIPT] 2024-09-29 12:42:16,271 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn

ERROR *****************************************************************************
[12:42:14.355] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:42:14.355] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.355] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.355] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.355] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.355] M [WORLD] can't find post effect custom_post_process !!
WARNING
*****************************************************************************
[12:42:14.356] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

WARNING
*****************************************************************************
[12:42:14.356] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:42:14.357] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

[12:42:14.401] M [SCRIPT] 2024-09-29 12:42:16,319 - crash_helper - INFO -


WorldMatchRoom init_scene
[12:42:14.401] M [SCRIPT] 2024-09-29 12:42:16,319 - crash_helper - INFO - memory
info: 970/7829
[12:42:14.403] M [SCRIPT] 2024-09-29 12:42:16,321 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[12:42:14.404] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:42:14.404] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.405] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:42:14.405] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.427] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

WARNING
*****************************************************************************
[12:42:14.435] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:42:14.437] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.
[12:42:14.443] M [SCRIPT] 2024-09-29 12:42:16,360 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[12:42:14.443] M [SCRIPT] 2024-09-29 12:42:16,361 - crash_helper - INFO - memory
info: 974/7829
[12:42:14.445] M [SCRIPT] 2024-09-29 12:42:16,363 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[12:42:14.446] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:42:14.446] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.446] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.447] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.447] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.447] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:42:14.447] M [RENDER] invalid post effect config, empty pass fxaa

[12:42:14.448] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:42:14.449] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[12:42:14.457] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim
[12:42:14.458] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:14.478] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:42:14.484] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\reflection.fx, tech name: TShader.
[12:42:14.484] M [SCRIPT] 2024-09-29 12:42:16,402 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[12:42:14.484] M [SCRIPT] 2024-09-29 12:42:16,402 - crash_helper - INFO - memory
info: 976/7829
[12:42:14.486] M [SCRIPT] 2024-09-29 12:42:16,404 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[12:42:14.487] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:42:14.488] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.488] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.488] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.488] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.488] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:42:14.488] M [RENDER] invalid post effect config, empty pass fxaa

[12:42:14.524] M [SCRIPT] 2024-09-29 12:42:16,442 - crash_helper - INFO -


WorldArticle init_scene
[12:42:14.524] M [SCRIPT] 2024-09-29 12:42:16,442 - crash_helper - INFO - memory
info: 977/7829
[12:42:14.526] M [SCRIPT] 2024-09-29 12:42:16,444 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn
[12:42:14.527] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse

ERROR *****************************************************************************
[12:42:14.527] M [RENDER] can't find post effect config for custom_post_process
WARNING
*****************************************************************************
[12:42:14.528] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.528] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:42:14.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/xinfeng_01.bpse
[12:42:14.528] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse

WARNING
*****************************************************************************
[12:42:14.528] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.528] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.528] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:42:14.528] M [RENDER] invalid post effect config, empty pass fxaa

[12:42:14.530] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:42:14.530] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:42:14.530] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/shuixia_qipao_03.bpse

WARNING
*****************************************************************************
[12:42:14.535] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:42:14.537] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

[12:42:14.537] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/boll_03.gim
[12:42:14.537] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
ERROR *****************************************************************************
[12:42:14.541] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:42:14.541] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.541] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.541] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.541] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.541] M [WORLD] can't find post effect custom_post_process !!

[12:42:14.541] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/shuixia_qipao_03.bpse

WARNING
*****************************************************************************
[12:42:14.542] M [RENDER] invalid post effect config, empty pass fxaa

[12:42:14.542] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/killer_smoke_01.bpse
[12:42:14.543] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:42:14.543] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse

WARNING
*****************************************************************************
[12:42:14.543] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

[12:42:14.543] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/shuixia_qipao_02.bpse
[12:42:14.544] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_18.gim
[12:42:14.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:42:14.545] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse

WARNING
*****************************************************************************
[12:42:14.546] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:42:14.546] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.546] M [RENDER] invalid post effect config, empty pass combine_lut

[12:42:14.547] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/shuixia_qipao_01.bpse
[12:42:14.547] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse

WARNING
*****************************************************************************
[12:42:14.547] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:42:14.548] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

[12:42:14.552] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/polun_sanmian_plane_004.gim

ERROR *****************************************************************************
[12:42:14.553] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:42:14.553] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.554] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.554] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.554] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.554] M [WORLD] can't find post effect custom_post_process !!

[12:42:14.554] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_01.bpse

WARNING
*****************************************************************************
[12:42:14.554] M [RENDER] invalid post effect config, empty pass fxaa

[12:42:14.555] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:42:14.555] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:42:14.556] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:14.560] M [WORLD] custom render system already add to scene!

ERROR *****************************************************************************
[12:42:14.564] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:42:14.564] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

WARNING
*****************************************************************************
[12:42:14.564] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.564] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.564] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.564] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.564] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:42:14.565] M [RENDER] invalid post effect config, empty pass fxaa
[12:42:14.567] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_02.gim
[12:42:14.572] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_04.gim
[12:42:14.572] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:42:14.582] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[12:42:14.584] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[12:42:14.586] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim

WARNING
*****************************************************************************
[12:42:14.598] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:42:14.604] M [SCRIPT] 2024-09-29 12:42:16,521 - crash_helper - INFO -


WorldDeduce init_scene
[12:42:14.604] M [SCRIPT] 2024-09-29 12:42:16,522 - crash_helper - INFO - memory
info: 988/7829
[12:42:14.605] M [SCRIPT] 2024-09-29 12:42:16,523 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn

ERROR *****************************************************************************
[12:42:14.607] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:42:14.607] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:14.607] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:42:14.607] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:42:14.607] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.607] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:42:14.608] M [RENDER] invalid post effect config, empty pass fxaa
[12:42:14.608] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[12:42:14.611] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim
[12:42:14.612] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim

WARNING
*****************************************************************************
[12:42:14.613] M [WORLD] custom render system already add to scene!

[12:42:14.614] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim
[12:42:14.617] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim
[12:42:14.622] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[12:42:14.623] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:42:14.633] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:42:14.637] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
[12:42:14.638] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:42:14.639] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:42:14.640] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:42:14.641] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:42:14.641] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[12:42:14.642] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:42:14.643] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:42:14.644] M [SCRIPT] 2024-09-29 12:42:16,562 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:14.644] M [SCRIPT] 2024-09-29 12:42:16,562 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:14.646] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse

WARNING
*****************************************************************************
[12:42:14.653] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

[12:42:14.661] M [SCRIPT] 2024-09-29 12:42:16,579 - NetService - INFO -


heart_back---gen_scene_tick
[12:42:14.661] M [SCRIPT] 2024-09-29 12:42:16,579 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:42:14.665] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

[12:42:14.666] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/point_light_shader_depth.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:14.668] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:42:14.673] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:42:14.682] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

WARNING
*****************************************************************************
[12:42:14.682] M [WORLD] custom render system already add to scene!

[12:42:14.686] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse

WARNING
*****************************************************************************
[12:42:14.687] M [WORLD] custom render system already add to scene!

[12:42:14.688] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/playground/light_lazhu_001.bpse

WARNING
*****************************************************************************
[12:42:14.692] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:42:14.705] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

WARNING
*****************************************************************************
[12:42:14.720] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

[12:42:14.722] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[12:42:14.723] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:42:14.725] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:42:14.728] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/p5/p5_light_001.bpse

WARNING
*****************************************************************************
[12:42:14.732] M [WORLD] custom render system already add to scene!

[12:42:14.736] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_tur.fx, tech name: TShader.
[12:42:14.751] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.

ERROR *****************************************************************************
[12:42:14.754] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.757] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

WARNING
*****************************************************************************
[12:42:14.757] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

ERROR *****************************************************************************
[12:42:14.757] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.758] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.759] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.759] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.763] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.764] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.765] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.766] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.767] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.769] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.769] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.771] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.772] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.777] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.778] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!
ERROR *****************************************************************************
[12:42:14.779] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.780] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:42:14.780] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

ERROR *****************************************************************************
[12:42:14.785] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.787] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:42:14.790] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\clearcoat_flake.fx, tech name: TShader.

ERROR *****************************************************************************
[12:42:14.798] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:42:14.799] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

ERROR *****************************************************************************
[12:42:14.803] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.804] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.805] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!
ERROR *****************************************************************************
[12:42:14.805] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.806] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.809] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.809] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.810] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

[12:42:14.810] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight_noz.fx, tech name: TShader.

ERROR *****************************************************************************
[12:42:14.814] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.815] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.816] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.819] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.819] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.821] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.823] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.824] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.825] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.826] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

[12:42:14.828] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\water_ref.fx, tech name: TShader.

ERROR *****************************************************************************
[12:42:14.831] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:42:14.831] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:42:14.836] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:14.862] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

[12:42:14.888] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[12:42:14.890] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim
[12:42:14.922] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:42:14.925] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[12:42:14.928] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[12:42:14.928] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:42:14.932] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[12:42:14.935] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[12:42:14.945] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[12:42:14.947] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[12:42:14.951] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[12:42:14.953] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[12:42:14.954] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
[12:42:14.958] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:42:14.958] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:42:14.964] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim

WARNING
*****************************************************************************
[12:42:14.970] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[12:42:14.971] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.971] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.971] M [WORLD] can't find post effect custom_post_process !!

[12:42:14.977] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/jisi_youge_changjing_fx_043.gim

ERROR *****************************************************************************
[12:42:14.982] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.982] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:42:14.982] M [WORLD] can't find post effect custom_post_process !!

[12:42:14.989] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


common\pipeline\filter_expand.fx, tech name: TShader.
[12:42:14.999] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[12:42:15.015] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[12:42:15.019] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[12:42:15.022] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[12:42:15.025] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[12:42:15.032] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[12:42:15.034] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[12:42:15.036] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[12:42:15.037] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[12:42:15.040] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim
[12:42:15.051] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:42:15.051] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[12:42:15.053] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[12:42:15.056] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[12:42:15.058] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[12:42:15.059] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[12:42:15.059] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim
[12:42:15.062] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_033.gim
[12:42:15.064] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[12:42:15.067] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[12:42:15.068] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim

WARNING
*****************************************************************************
[12:42:15.084] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

WARNING
*****************************************************************************
[12:42:15.107] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:42:15.113] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:42:15.120] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[12:42:15.122] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
WARNING
*****************************************************************************
[12:42:15.153] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:42:15.165] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\manual_lightmap_ex.fx, tech name: TShader.
[12:42:15.175] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[12:42:15.176] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:42:15.183] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:42:15.204] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:42:15.212] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[12:42:15.215] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[12:42:15.231] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:42:15.235] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:42:15.237] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[12:42:15.237] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:42:15.256] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:42:15.293] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:42:15.296] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[12:42:15.304] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:42:15.312] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:15.342] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

WARNING
*****************************************************************************
[12:42:15.372] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

[12:42:15.392] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:42:15.426] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[12:42:15.445] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[12:42:15.451] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[12:42:15.452] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:42:15.454] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[12:42:15.455] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:42:15.478] M [SCRIPT] 2024-09-29 12:42:17,331 - NetService - INFO -
heart_back---res_async
[12:42:15.487] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[12:42:15.511] M [SCRIPT] 2024-09-29 12:42:17,364 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.512] M [SCRIPT] 2024-09-29 12:42:17,365 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.512] M [SCRIPT] 2024-09-29 12:42:17,365 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.512] M [SCRIPT] 2024-09-29 12:42:17,365 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.531] M [SCRIPT] 2024-09-29 12:42:17,384 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.531] M [SCRIPT] 2024-09-29 12:42:17,384 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.531] M [SCRIPT] 2024-09-29 12:42:17,384 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.531] M [SCRIPT] 2024-09-29 12:42:17,384 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.548] M [SCRIPT] 2024-09-29 12:42:17,401 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.579] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:42:15.580] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[12:42:15.584] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:42:15.586] M [SCRIPT] 2024-09-29 12:42:17,439 - NetService - INFO -
heart_back---gen_scene_tick
[12:42:15.593] M [SCRIPT] 2024-09-29 12:42:17,446 - NetService - INFO -
heart_back---res_async
[12:42:15.593] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:42:15.598] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[12:42:15.598] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:42:15.601] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[12:42:15.604] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:42:15.611] M [SCRIPT] 2024-09-29 12:42:17,464 - NetService - INFO -
heart_back---res_async
[12:42:16.961] M [SCRIPT] 2024-09-29 12:42:18,814 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:42:19.582] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_003.bpse
[12:42:19.583] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_debuff_fast_001.bpse
[12:42:19.584] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[12:42:19.584] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_debuff_slow_001.bpse
[12:42:19.585] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_007.bpse
[12:42:19.585] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_l_002b.bpse
[12:42:19.586] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_slow_l_003.bpse
[12:42:19.586] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[12:42:19.586] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/moshushi_jixielaolong_skill_001.bpse
[12:42:19.587] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_02.bpse
[12:42:19.588] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_s_002.bpse
[12:42:19.589] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[12:42:19.589] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_003.bpse
[12:42:19.590] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1a.bpse
[12:42:19.590] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/moshushi_jixielaolong_idle_001.bpse
[12:42:19.591] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:42:19.591] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1c.bpse
[12:42:19.592] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_weapon_fast_002.bpse
[12:42:19.592] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1e.bpse
[12:42:19.592] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/christmas_factory2/moon_pinktoyellow_01.bpse
[12:42:19.593] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_slow_s_003.bpse
[12:42:19.593] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_l_002.bpse
[12:42:19.593] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_wenxue_idle_002.bpse
[12:42:19.594] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[12:42:19.594] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_slow_s_001.bpse
[12:42:19.594] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:42:19.594] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_002.bpse
[12:42:19.594] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_01.bpse
[12:42:19.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_l_003.bpse
[12:42:19.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/christmas_factory2/moon_pink_01.bpse
[12:42:19.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[12:42:19.596] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_01.bpse
[12:42:19.596] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/moshushi_jixielaolong_skill_002.bpse
[12:42:19.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[12:42:19.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_02.bpse
[12:42:19.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_005.bpse
[12:42:19.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/dangban_break_01.bpse
[12:42:19.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_02.bpse
[12:42:19.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_slow_s_002.bpse
[12:42:19.601] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1b.bpse
[12:42:19.601] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[12:42:19.601] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_004.bpse
[12:42:19.601] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[12:42:19.601] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_chongci_002.bpse
[12:42:19.601] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_001.bpse
[12:42:19.602] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:42:19.602] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/empty.bpse
[12:42:19.602] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/christmas_factory2/shengdanshu_light_01.bpse
[12:42:19.602] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_001.bpse
[12:42:19.602] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:42:19.603] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[12:42:19.603] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/christmas_factory2/jiaoyin_01.bpse
[12:42:19.603] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_buff_002.bpse
[12:42:19.603] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[12:42:19.605] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_slow_l_001.bpse
[12:42:19.605] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/2024chunjie_survivor_emotion_dragon_001.bpse
[12:42:19.605] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:42:19.606] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_01.bpse
[12:42:19.606] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/muoushi_skill_line_002.bpse
[12:42:19.607] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:42:19.607] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/diyun_01.bpse
[12:42:19.607] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_003.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_05.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_l_001a.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/christmas_factory2/trunklight_04.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_weapon_slow_001.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_wenxue_idle_003.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_slow_l_002.bpse
[12:42:19.608] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/muoushi_skill_line_001.bpse
[12:42:19.611] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[12:42:19.611] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1.bpse
[12:42:19.612] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:42:19.612] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[12:42:19.612] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:42:19.612] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_06.bpse
[12:42:19.612] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_l_001.bpse
[12:42:19.613] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:42:19.613] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:42:19.613] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_qishi_idle_001.bpse
[12:42:19.614] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_03.bpse
[12:42:19.614] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_002.bpse
[12:42:19.614] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:42:19.614] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_weapon_fast_001.bpse
[12:42:19.614] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[12:42:19.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_weapon_slow_002.bpse
[12:42:19.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[12:42:19.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/happy_kongjuzhi_smoke_1f.bpse
[12:42:19.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:42:19.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[12:42:19.615] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:42:19.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_006.bpse
[12:42:19.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/christmas_factory2/moon_yellow_01.bpse
[12:42:19.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:42:19.616] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/dengpao.bpse
[12:42:19.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_s_003.bpse
[12:42:19.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shouyeren_skill_wind_fast_s_001.bpse
[12:42:19.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_02.bpse
[12:42:19.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/christmas_factory2/moon_yellowtopink_01.bpse
[12:42:19.617] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_wenxue_idle_001.bpse
[12:42:19.618] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[12:42:19.618] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse

ERROR *****************************************************************************
[12:42:19.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx

ERROR *****************************************************************************
[12:42:19.647] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:42:19.647] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:42:19.647] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:42:19.647] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:42:19.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:42:19.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:42:19.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:42:19.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:42:19.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:42:19.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx

ERROR *****************************************************************************
[12:42:19.648] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx
ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:42:19.649] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.650] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.651] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.652] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.652] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.653] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.654] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.655] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.655] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:42:19.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.656] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.657] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.658] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.659] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.660] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.662] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:42:19.662] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.662] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.662] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.663] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.663] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.663] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.663] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.664] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.664] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.664] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.665] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.665] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.665] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.666] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.666] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.666] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:42:19.667] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:42:19.667] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:42:19.667] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:42:19.667] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:42:19.667] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:42:19.668] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:42:19.668] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:42:19.668] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:42:19.668] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:42:19.669] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:42:19.669] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:42:19.669] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx
ERROR *****************************************************************************
[12:42:19.670] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx

ERROR *****************************************************************************
[12:42:19.671] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\
transparent_wave.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.672] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.673] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.674] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_snow.nfx

ERROR *****************************************************************************
[12:42:19.674] M EffectCacheMgr ReleaseUnusedEffect path=shader\
weather_particle.nfx

ERROR *****************************************************************************
[12:42:19.674] M EffectCacheMgr ReleaseUnusedEffect path=shader\luminous.nfx

ERROR *****************************************************************************
[12:42:19.674] M EffectCacheMgr ReleaseUnusedEffect path=shader\luminous.nfx

ERROR *****************************************************************************
[12:42:19.674] M EffectCacheMgr ReleaseUnusedEffect path=shader\luminous.nfx

[12:42:19.676] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk


succeed!
[12:42:19.677] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[12:42:19.679] M [SCRIPT] 2024-09-29 12:42:21,531 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:42:19.804] M [SCRIPT] 2024-09-29 12:42:21,657 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:42:19.806] M [SCRIPT] 2024-09-29 12:42:21,659 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/result_delay.csb, UIBRDelay---------
[12:42:19.906] M [SCRIPT] 2024-09-29 12:42:21,759 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(210, 210511, 300)
[12:42:21.478] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:42:21.478] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:42:21.478] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:42:21.479] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:42:21.479] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:42:21.479] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:42:21.479] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:42:21.482] M [RENDER] invalid post effect config, empty pass combine_lut
WARNING
*****************************************************************************
[12:42:21.482] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:42:21.483] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:42:21.483] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:42:21.485] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:42:21.486] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:42:21.486] M [SCRIPT] 2024-09-29 12:42:23,339 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:42:21.487] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:42:21.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:42:21.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:42:21.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:42:21.493] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:42:21.494] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:42:21.498] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:42:21.565] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[12:42:21.597] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:42:22.732] M [SCRIPT] 2024-09-29 12:42:24,585 - Avatar - INFO - [52215461]
[GameLogic ] info.res=True
[12:42:23.085] M [SCRIPT] 2024-09-29 12:42:24,939 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(210, 210811, 300)
[12:42:24.878] M [SCRIPT] 2024-09-29 12:42:26,731 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_begin_rehearsal_1.csb,
UIHallGameMode---------
[12:42:24.899] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced.json>
[12:42:24.904] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_ranking.json>
[12:42:24.907] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_book.json>
[12:42:24.908] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_match.json>
[12:42:24.912] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_2.json>
[12:42:24.912] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_activities.json>
[12:42:24.913] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced_teaching.json>
[12:42:24.916] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2_light.json>
[12:42:24.918] M [COCOSUI] cocos load spine :
<spine/plot_2022/home_hall/plot_2022_desk_placement_advanced2.json>
[12:42:26.979] M [SCRIPT] 2024-09-29 12:42:28,831 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/home_hall_rank_mode_entrance.csb,
UIHallRankMode---------
[12:42:27.662] M [SCRIPT] 2024-09-29 12:42:29,514 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_choice.csb, UIRankPick---------
[12:42:28.128] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:42:28.132] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_3.bpse
[12:42:28.261] M [AUDIO DEBUG] unload bank, ptr:148189f5400, bank name: killer_a
[12:42:36.629] M [SCRIPT] 2024-09-29 12:42:38,480 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] start request_match_game, battle_count=243,
need_download=False
[12:42:36.629] M [SCRIPT] 2024-09-29 12:42:38,482 - Avatar - INFO - [52215461]
[rr_match_game_res_ext_log] match_prepare_prconfirm, battle_count=243,
need_download=False
[12:42:36.719] M [SCRIPT] 2024-09-29 12:42:38,572 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_match_wait_windows.csb,
UIMatchingTip---------
[12:43:19.910] M [AUDIO DEBUG] unload bank, ptr:148189f8a60, bank name:
download_gsdt_playlistmusic_2024pack2
[12:43:19.911] M [AUDIO DEBUG] unload bank, ptr:148189f7f80, bank name:
download_gsdt_playlistmusic_2024pack1
[12:43:37.211] M [SCRIPT] 2024-09-29 12:43:39,069 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_confirm.csb, UIMatchConfirm---------

WARNING
*****************************************************************************
[12:43:37.244] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:43:37.245] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

WARNING
*****************************************************************************
[12:43:37.246] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8
WARNING
*****************************************************************************
[12:43:37.288] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:43:40.119] M [SCRIPT] 2024-09-29 12:43:41,976 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/loading_hint.csb, UILoadingHint---------
[12:43:40.845] M [SCRIPT] 2024-09-29 12:43:42,702 - AsioUdpGateClient - INFO -
set_bind_soul_info, ('47.84.144.60', 20037, '', '', '', {'bgp_ip': '47.84.144.60',
'port': 20037, 'hostno': 1230100800, 'hostnum': 12301})
[12:43:40.845] M [SCRIPT] 2024-09-29 12:43:42,703 - NetService - DEBUG - [DL_Debug]
[NetService] connect_soul: ('47.84.144.60', 20037, <common_pb2.EntityMailbox object
at 0x00000148136325E0>, True, True, {'bgp_ip': '47.84.144.60', 'port': 20037,
'hostno': 1230100800, 'hostnum': 12301}, 1, 0)
[12:43:40.845] M [SCRIPT] 2024-09-29 12:43:42,703 - NetService - INFO -
set_reconnect_indepent----------True
[12:43:40.845] M [SCRIPT] 2024-09-29 12:43:42,703 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_soul soul rdc num, 1
[12:43:40.845] M [SCRIPT] 2024-09-29 12:43:42,703 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id get_available_network
[12:43:40.845] M [SCRIPT] 2024-09-29 12:43:42,703 - AsioUdpGateClient - INFO -
[DL_Debug] get_device_id111
[12:43:40.846] M [SCRIPT] 2024-09-29 12:43:42,704 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]connect_soul: ('66f8d8b6f916c74a88cacce3',
'47.84.144.60', 20037, 1, False, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 1119, in set_bind_soul_info\n',
' File "nets\\netService.py", line 908, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 416, in connect_soul\n', ' File "nets\\
SoulGateClientGroup.py", line 423, in create_gate_client\n', ' File "nets\\
SoulGateClientGroup.py", line 431, in create_gate_client_by_device_id\n', ' File
"nets\\SoulGateClientGroup.py", line 216, in connect_soul\n'])
[12:43:40.847] M [SCRIPT] 2024-09-29 12:43:42,705 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]use_three: (False, 9, True)
[12:43:40.848] M [SCRIPT] 2024-09-29 12:43:42,706 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]use_three: (False, 9, True)
[12:43:40.850] M [SCRIPT] 2024-09-29 12:43:42,708 - AsioUdpGateClient - INFO -
create_client: (None, '47.84.144.60', 20037, '47.84.144.60', 20037, {'bgp_ip':
'47.84.144.60', 'port': 20037, 'hostno': 1230100800, 'hostnum': 12301}, True)
[12:43:40.850] M [SCRIPT] 2024-09-29 12:43:42,708 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]use_three: (False, 9, True)
[12:43:40.850] M [SCRIPT] 2024-09-29 12:43:42,708 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08][_connect] client_id=66f8d8b6f916c74a88cacce3
ip=47.84.144.60 port=20037
[12:43:40.850] M [SCRIPT] 2024-09-29 12:43:42,708 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08][bind_socket: connect] not support dc
[12:43:40.851] M [SCRIPT] 2024-09-29 12:43:42,709 - NetService - INFO -
set_reconnect_indepent----------True
[12:43:40.851] M [SCRIPT] 2024-09-29 12:43:40,850494 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net/kcp_listen_connection.hpp:async:
:kcp_listen_connection::set_kcp_version:101 - INFO - set_kcp_version: 4
[12:43:40.851] M [SCRIPT] 2024-09-29 12:43:40,851334 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.hpp:async::kcp_listen_connection::create_kcp_adpt_grp:189 -
INFO - 0 1
[12:43:40.851] M [SCRIPT] 2024-09-29 12:43:40,851432 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_wrap.cpp:async::ikcp_wrap::create_kcp_v2:47 - INFO - create_kcp_v2
[12:43:40.852] M [SCRIPT] 2024-09-29 12:43:40,852290 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::connect_socket:125 - INFO -
connect socket: 28200
[12:43:40.946] M [SCRIPT] 2024-09-29 12:43:42,804 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]we have success connected to gate server
[12:43:40.947] M [SCRIPT] 2024-09-29 12:43:42,805 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]enabling session encryption
[12:43:40.947] M [SCRIPT] 2024-09-29 12:43:40,933824 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\
async_kcp_connection.cpp:async::async_kcp_connection::on_check_connect_timer:148 -
INFO - on_check_connect_timer cancel 995 The I/O operation has been aborted because
of either a thread exit or an application request
[12:43:41.016] M [SCRIPT] 2024-09-29 12:43:42,874 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08][_send_session_key] seed=54010881, encrypt_time=12
[12:43:41.178] M [SCRIPT] 2024-09-29 12:43:43,036 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]session_key_ok seed=54010881
[12:43:41.179] M [SCRIPT] 2024-09-29 12:43:43,037 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]send connect_server request to ('47.84.144.60', 20037)
[12:43:41.179] M [SCRIPT] 2024-09-29 12:43:43,037 - AsioUdpGateClient - DEBUG -
[66f8e90ef916c74a88cacd08]bindsoul enable_compress: {'compress_type':
asiocore.compress_type.zstd, 'compress_lv': [3, 3]}
[12:43:41.179] M [SCRIPT] 2024-09-29 12:43:41,180316 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\proto\rpc\
rpc_channel.cpp:async::rpc_channel::enable_compressor:67 - INFO - enable_compressor
zstd_compressor: 3
[12:43:41.180] M [SCRIPT] 2024-09-29 12:43:41,180534 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\zlib\
compressor.cpp:async::zstd_compress_obj::zstd_compress_obj:275 - INFO -
zstd_compress_obj: 0 0 0
[12:43:41.246] M [SCRIPT] 2024-09-29 12:43:43,104 - UISystem - INFO - ---------
create csb path -, UIInterlude---------
[12:43:41.247] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:43:41.247] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:43:41.248] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:43:41.248] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:43:41.248] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:43:41.248] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:43:41.248] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:43:41.249] M [SCRIPT] 2024-09-29 12:43:43,106 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:43:41.251] M [SCRIPT] 2024-09-29 12:43:43,109 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]receive connect_reply soul type=1
[12:43:41.251] M [SCRIPT] 2024-09-29 12:43:43,109 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]XXXXXXXXXXX _on_soul_connected XXXXXXXXXXX
[12:43:41.251] M [SCRIPT] 2024-09-29 12:43:43,109 - SoulGateClientGroup - DEBUG -
[DL_Debug][GateClientConnector]handle_soul_connect_succ----
('66f8d8b6f916c74a88cacce3', '47.84.144.60', 20037, False)
[12:43:41.251] M [SCRIPT] 2024-09-29 12:43:43,109 - SoulGateClientGroup - INFO -
[DL_Debug][SoulGroup]connect_success------('66f8d8b6f916c74a88cacce3',
'47.84.144.60', 20037)
[12:43:41.252] M [SCRIPT] 2024-09-29 12:43:43,109 - NetService - INFO - [DL_Debug]
[NetService] handle_soul_connect_succ : ('47.84.144.60', 20037)
[12:43:41.253] M [SCRIPT] 2024-09-29 12:43:43,111 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (True, [' File "worlds\\WorldManager.py", line 1047, in
release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 823, in connect_reply\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 855, in
_on_soul_connected\n', ' File "lib\\mbengine\\client\\AsioUdpGateClient.py", line
855, in <listcomp>\n', ' File "nets\\SoulGateClientGroup.py", line 263, in
handle_soul_connect_succ\n', ' File "nets\\SoulGateClientGroup.py", line 543, in
connect_success\n', ' File "nets\\netService.py", line 1121, in
handle_soul_connect_succ\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:43:41.253] M [SCRIPT] 2024-09-29 12:43:43,111 - DevSTMgr - INFO -
set_ping_soul----True
[12:43:41.254] M [SCRIPT] 2024-09-29 12:43:43,112 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]set_default_owner: <entities.Avatar.Avatar object at
0x0000014868594210>
[12:43:41.261] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: fx_1
[12:43:41.262] M [action debug] register event callback, model: scene\model\ui\shu\
shu01.gim anim: ani_page_open event: end
[12:43:41.264] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:43:41.267] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:43:41.811] M [SCRIPT] 2024-09-29 12:43:41,804373 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 63
281 244 1.15164
[12:43:41.811] M [SCRIPT] 2024-09-29 12:43:41,804471 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.15164 2454
[12:43:42.477] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:43:42.480] M [SCRIPT] 2024-09-29 12:43:44,133 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:43:42.486] M [SCRIPT] 2024-09-29 12:43:44,139 - crash_helper - INFO -
WorldCityCustom leave
[12:43:42.487] M [SCRIPT] 2024-09-29 12:43:44,139 - ext_pack - INFO -
[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:43:42.504] M [SCRIPT] 2024-09-29 12:43:44,158 - crash_helper - INFO -
WorldMatchRoom show
[12:43:42.511] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:43:42.526] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader/point_light_shader_depth.nfx, tech name: TShader.
[12:43:42.527] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:43:42.530] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\radial_blur.fx, tech name: TShader.
[12:43:45.511] M [SCRIPT] 2024-09-29 12:43:47,361 - LogMgr - INFO - [ui_room_wait]
init_room_wait data_lst len : 2
[12:43:45.511] M [SCRIPT] 2024-09-29 12:43:47,361 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:43:45.512] M [SCRIPT] 2024-09-29 12:43:47,362 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_waiting.csb, UIRoomWait---------
[12:43:45.578] M [SCRIPT] 2024-09-29 12:43:47,428 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:43:45.596] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:43:45.654] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:43:45.682] M [SCRIPT] 2024-09-29 12:43:47,531 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x0000014819645BA0>, False,
False)
[12:43:45.684] M [SCRIPT] 2024-09-29 12:43:47,534 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5cb8747bd5524e4913da45b2'), 2)
[12:43:45.684] M [SCRIPT] 2024-09-29 12:43:47,534 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 1
[12:43:45.684] M [SCRIPT] 2024-09-29 12:43:47,534 - UseHero - INFO -
update_hero_model id -3
[12:43:45.688] M [SCRIPT] 2024-09-29 12:43:47,538 - UIRoomWait - INFO -
show_player_info----------(ObjectId('64945082903dbaa30917b12b'), 2)
[12:43:45.688] M [SCRIPT] 2024-09-29 12:43:47,538 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 2
[12:43:45.688] M [SCRIPT] 2024-09-29 12:43:47,538 - UseHero - INFO -
update_hero_model id -3
[12:43:45.692] M [SCRIPT] 2024-09-29 12:43:47,542 - UseHero - INFO -
start_update_hero_model -3
[12:43:45.692] M [SCRIPT] 2024-09-29 12:43:47,542 - UseHero - INFO -
update_hero_model id -3
[12:43:45.692] M [SCRIPT] 2024-09-29 12:43:47,542 - UseHero - INFO -
after_update_hero_model -3
[12:43:45.692] M [SCRIPT] 2024-09-29 12:43:47,542 - ChangeHero - INFO -
start_update uid2pid =====3, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 3}, 64945082903dbaa30917b12b
[12:43:45.693] M [SCRIPT] 2024-09-29 12:43:47,542 - ChangeHero - INFO -
start_update ico_label =====3, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 3}, 64945082903dbaa30917b12b
[12:43:45.702] M [SCRIPT] 2024-09-29 12:43:47,551 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[12:43:45.702] M [SCRIPT] 2024-09-29 12:43:47,552 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5cb8747bd5524e4913da45b2'), 2)
[12:43:45.704] M [SCRIPT] 2024-09-29 12:43:47,554 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[12:43:45.704] M [SCRIPT] 2024-09-29 12:43:47,554 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5f42a47e7855203e01d45ccd'), 2)
[12:43:45.705] M [SCRIPT] 2024-09-29 12:43:47,555 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 3
[12:43:45.705] M [SCRIPT] 2024-09-29 12:43:47,555 - UseHero - INFO -
update_hero_model id -3
[12:43:45.708] M [SCRIPT] 2024-09-29 12:43:47,557 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 1
[12:43:45.708] M [SCRIPT] 2024-09-29 12:43:47,558 - UIRoomWait - INFO -
show_player_info----------(ObjectId('6648ab05a28dbc5f3e55fc45'), 1)
[12:43:45.708] M [SCRIPT] 2024-09-29 12:43:47,558 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 0
[12:43:45.708] M [SCRIPT] 2024-09-29 12:43:47,558 - UseHero - INFO -
update_hero_model id -109
[12:43:45.708] M [SCRIPT] 2024-09-29 12:43:47,558 - LogMgr - INFO - [ui_room_wait]
enter_one_player role_type : 2
[12:43:45.709] M [SCRIPT] 2024-09-29 12:43:47,558 - UIRoomWait - INFO -
show_player_info----------(ObjectId('5d93602c367da849fcd68f73'), 2)
[12:43:45.709] M [SCRIPT] 2024-09-29 12:43:47,559 - LogMgr - INFO - [ui_room_wait]
create_player pos_id : 4
[12:43:45.709] M [SCRIPT] 2024-09-29 12:43:47,559 - UseHero - INFO -
update_hero_model id -3
[12:43:45.712] M [SCRIPT] 2024-09-29 12:43:47,562 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/matching_ban.csb, UIMatchBan---------
[12:43:45.728] M [SCRIPT] 2024-09-29 12:43:47,578 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/note_base_new.csb, UINoteBookShell---------
[12:43:45.729] M [COCOSUI] cocos load spine : <spine/plot_2022/plot_2022_note.json>
[12:43:45.737] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_ghost.gim
[12:43:45.737] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h55_ghost.fx, tech name: TShader.
[12:43:45.766] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/plot_2022/plot_2022_note_turn.json>
[12:43:45.771] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:43:45.782] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/ghost_idle_01.bpse
[12:43:45.782] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:43:45.783] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_01.bpse
[12:43:45.783] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:43:45.790] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/eye_ghost_02.bpse
[12:43:45.803] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_danzai/
bo_e_danzai.gim
[12:43:45.812] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:43:45.825] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_character.fx, tech name: TShader.
[12:43:45.841] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_danzai_zhanshi_appear_001.bpse
[12:43:45.849] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_001.gim
[12:43:45.852] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_002.gim
[12:43:45.853] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_003.gim
[12:43:45.861] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_special_005.gim
[12:43:45.862] M [SCRIPT] 2024-09-29 12:43:45,854921 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000

ERROR *****************************************************************************
[12:43:45.864] L [RENDER] Texture file "light.dds" is not found!

[12:43:45.868] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/xingyuner_danzai_zhanshi_appear_003.bpse
[12:43:45.870] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:43:45.883] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_danzai_zhanshi_special_001.bpse
[12:43:45.892] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/xingyuner_danzai_zhanshi_appear_008.gim
[12:43:45.901] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_danzai_idle_01.bpse
[12:43:45.905] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_danzai_idle_01.bpse
[12:43:45.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/dm65_survivor_m_bo.gim
[12:43:45.912] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_danzai/
bo_e_danzai_toushi.gim
[12:43:45.913] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:43:45.922] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:43:45.924] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_danzai/
bo_e_danzai_wanou.gim
[12:43:45.931] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guanjian_siyecao/h55_guanjian_siyecao.gim
[12:43:45.935] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/xingyuner_siyecao_idle_001.bpse
[12:43:45.937] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_d_yixiang/
bo_d_yixiang.gim
[12:43:45.938] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/xingyuner_siyecao_idle_001.bpse
[12:43:45.940] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog.gim
[12:43:45.955] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur.fx, tech name: TShader.
[12:43:45.959] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/separate_dir/yunv_d_mengxiang/yunv_d_mengxiang.gim
[12:43:45.984] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_dog/separate_dir/h55_pet_shengdandog/h55_pet_shengdandog_chiba
ng.gim
[12:43:46.005] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_meinuo/h55_pet_meinuo.gim
[12:43:46.023] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/bo_e_lata.gim
[12:43:46.031] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/yunv/yunv_weapon.gim
[12:43:46.035] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_glass.fx, tech name: TShader.
[12:43:46.039] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_hztwy/h55_guajian_hztwy.gim
[12:43:46.064] M [AUDIO] -----Load wwise\killer_vo.bnk succeed!
[12:43:46.065] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_003.bpse
[12:43:46.067] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_003.gim
[12:43:46.083] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_003.bpse
[12:43:46.085] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_001.bpse
[12:43:46.086] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_001.gim
[12:43:46.102] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_001.bpse
[12:43:46.136] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_002.bpse
[12:43:46.140] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_002.bpse
[12:43:46.141] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_004.bpse
[12:43:46.142] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_002.gim
[12:43:46.143] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_004.gim
[12:43:46.145] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/tiaojiushi_caijue_idle_034.gim
[12:43:46.147] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_011.gim
[12:43:46.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_004.bpse
[12:43:46.148] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_005.bpse
[12:43:46.151] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_005.bpse
[12:43:46.152] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_special_001.bpse
[12:43:46.152] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:43:46.154] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:43:46.155] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:43:46.159] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_huanying1.gim
[12:43:46.160] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:43:46.162] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:43:46.167] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:43:46.181] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_huanying3.gim
[12:43:46.199] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_huanying2.gim
[12:43:46.212] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yongbing_chaijunmao_appear_05.gim
[12:43:46.219] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xiangshuishi_jinyebuzai_skill_screen_004.gim
[12:43:46.247] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/joker_shechi_zhanshi_appear_tp24_03.gim
[12:43:46.253] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_009.gim
[12:43:46.278] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/joker_shechi_zhanshi_appear_tp24_09.gim
[12:43:46.282] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/youchai_jietouyiren_zhanshi_appear_004.gim
[12:43:46.289] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yisheng_zhishai_zhanshi_003.gim
[12:43:46.292] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yuanding_guainiao_plane_004.gim
[12:43:46.292] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:43:46.309] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_zhanshi_001.bpse
[12:43:46.329] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_008.gim
[12:43:46.332] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_dj.gim
[12:43:46.357] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_010.gim
[12:43:46.370] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:43:46.377] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:43:46.377] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_1_a.bpse
[12:43:46.379] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_tail.gim
[12:43:46.383] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_007.bpse
[12:43:46.385] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/xingyuner_lata_idle_007.bpse
[12:43:46.385] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/xingyuner_lata_idle_006.bpse
[12:43:46.386] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_006.gim
[12:43:46.388] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingyuner_lata_zhanshi_005.gim
[12:43:46.394] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:43:46.398] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:43:46.402] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_qunbai.gim
[12:43:46.421] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_xiubai_left.gim
[12:43:46.426] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_bo/separate_dir/bo_e_lata/
bo_e_lata_xiubai_right.gim
[12:43:46.431] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_cake/h55_guajian_cake.gim
[12:43:46.435] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/zhounianqing_cake_idle_001.bpse
[12:43:46.441] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/zhounianqing_cake_idle_001.bpse
[12:43:46.444] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:43:46.450] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:43:46.450] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:43:46.450] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001a.bpse
[12:43:46.451] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:43:59.112] M [SCRIPT] 2024-09-29 12:44:00,962 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_confirm.csb, UIConfirm---------
[12:44:04.329] M [SCRIPT] 2024-09-29 12:44:06,179 - UseHero - INFO -
start_update_hero_model -1
[12:44:04.329] M [SCRIPT] 2024-09-29 12:44:06,179 - UseHero - INFO -
update_hero_model id -1
[12:44:04.330] M [SCRIPT] 2024-09-29 12:44:06,180 - UseHero - INFO -
after_update_hero_model -1
[12:44:04.330] M [SCRIPT] 2024-09-29 12:44:06,180 - ChangeHero - INFO -
start_update uid2pid =====1, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 3, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 3}, 6648ab05a28dbc5f3e55fc45
[12:44:04.331] M [SCRIPT] 2024-09-29 12:44:06,181 - ChangeHero - INFO -
start_update ico_label =====1, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 3, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 3}, 6648ab05a28dbc5f3e55fc45
[12:44:04.338] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher.gim
[12:44:04.349] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:44:04.381] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_mask/happy_butcher_mask.gim
[12:44:04.387] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:44:04.388] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/dm65_weapon_sickle.gim
[12:44:05.265] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tower/h55_pendant_tower.gim
[12:44:05.272] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/h55_pendant_canju.gim
[12:44:06.429] M [SCRIPT] 2024-09-29 12:44:08,279 - UIRoomWait - INFO -
hide_note111----------(<ccs.ActionTimeline object at 0x0000014819645BA0>, False,
False)
[12:44:13.933] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/food/separate_dir/h55_food_bing/h55_food_bing.gim
[12:44:15.519] M [SCRIPT] 2024-09-29 12:44:17,369 - UIRoomWait - INFO -
show_note444----------<ccs.ActionTimeline object at 0x0000014819645BA0>
[12:44:15.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:44:15.613] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:44:15.613] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:44:15.613] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:44:15.613] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:44:15.613] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:44:15.613] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:44:15.614] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:44:15.614] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:44:15.615] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:44:15.615] M [RENDER] invalid post effect config, empty pass
simple_color_grading

[12:44:15.617] M [SCRIPT] 2024-09-29 12:44:17,466 - UISystem - INFO - ---------set


shader -common/shader/cocosui/color_grading.vs, color_grading---------

WARNING
*****************************************************************************
[12:44:15.618] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitphoto/h55_waitphoto_content/0_0.scn

[12:44:15.623] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_02.bpse
[12:44:15.623] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:44:15.624] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:44:15.624] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse
[12:44:15.624] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:44:18.078] M [SCRIPT] 2024-09-29 12:44:19,927 - UseHero - INFO -
request_use_hero_card, role_id -135
[12:44:18.078] M [SCRIPT] 2024-09-29 12:44:19,928 - UIRoomWait - INFO -
hide_note444----------<ccs.ActionTimeline object at 0x0000014819645BA0>
[12:44:18.279] M [SCRIPT] 2024-09-29 12:44:20,129 - UseHero - INFO -
start_update_hero_model -135
[12:44:18.279] M [SCRIPT] 2024-09-29 12:44:20,129 - UseHero - INFO -
update_hero_model id -135
[12:44:18.279] M [SCRIPT] 2024-09-29 12:44:20,129 - UseHero - INFO -
after_update_hero_model -135
[12:44:18.280] M [SCRIPT] 2024-09-29 12:44:20,129 - ChangeHero - INFO -
start_update uid2pid =====135, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 3, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 3}, 64945082903dbaa30917b12b
[12:44:18.280] M [SCRIPT] 2024-09-29 12:44:20,130 - ChangeHero - INFO -
start_update ico_label =====135, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 3}, 64945082903dbaa30917b12b
[12:44:18.286] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:44:18.287] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:44:18.314] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:44:18.345] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:44:18.347] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:44:21.728] M [SCRIPT] 2024-09-29 12:44:23,578 - UseHero - INFO -
start_update_hero_model -97
[12:44:21.728] M [SCRIPT] 2024-09-29 12:44:23,578 - UseHero - INFO -
update_hero_model id -97
[12:44:21.729] M [SCRIPT] 2024-09-29 12:44:23,579 - UseHero - INFO -
after_update_hero_model -97
[12:44:21.729] M [SCRIPT] 2024-09-29 12:44:23,579 - ChangeHero - INFO -
start_update uid2pid =====97, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 3}, 5d93602c367da849fcd68f73
[12:44:21.730] M [SCRIPT] 2024-09-29 12:44:23,580 - ChangeHero - INFO -
start_update ico_label =====97, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 97}, 5d93602c367da849fcd68f73
[12:44:21.734] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai.gim
[12:44:21.735] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:44:21.757] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_idle_special_001.bpse
[12:44:21.759] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_chair.gim
[12:44:21.763] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_003.gim
[12:44:21.765] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_004.gim
[12:44:21.777] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_appear_001.bpse
[12:44:21.789] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_shugui.gim
[12:44:21.793] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_idle_001.bpse
[12:44:21.795] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_005.gim
[12:44:21.801] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_006.gim
[12:44:21.802] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_appear_002.bpse
[12:44:21.817] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_head.gim
[12:44:21.823] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:44:21.825] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_box01.gim
[12:44:21.831] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_art/h55_guajian_art.gim
[12:44:21.838] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_idle_001.bpse
[12:44:21.841] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_idle_001.bpse
[12:44:21.841] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_idle_002.bpse
[12:44:21.843] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_idle_002.bpse
[12:44:21.845] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:44:21.849] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:44:21.849] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:44:23.528] M [SCRIPT] 2024-09-29 12:44:25,378 - UseHero - INFO -
start_update_hero_model -63
[12:44:23.528] M [SCRIPT] 2024-09-29 12:44:25,378 - UseHero - INFO -
update_hero_model id -63
[12:44:23.528] M [SCRIPT] 2024-09-29 12:44:25,378 - UseHero - INFO -
after_update_hero_model -63
[12:44:23.528] M [SCRIPT] 2024-09-29 12:44:25,378 - ChangeHero - INFO -
start_update uid2pid =====63, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 97}, 6648ab05a28dbc5f3e55fc45
[12:44:23.528] M [SCRIPT] 2024-09-29 12:44:25,378 - ChangeHero - INFO -
start_update ico_label =====63, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 97}, 6648ab05a28dbc5f3e55fc45
[12:44:23.535] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_lv4.gim
[12:44:23.539] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:44:23.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_2.bpse
[12:44:23.564] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan.gim
[12:44:29.095] M [SCRIPT] 2024-09-29 12:44:30,945 - UseHero - INFO -
start_update_hero_model -25
[12:44:29.095] M [SCRIPT] 2024-09-29 12:44:30,945 - UseHero - INFO -
update_hero_model id -25
[12:44:29.095] M [SCRIPT] 2024-09-29 12:44:30,945 - UseHero - INFO -
after_update_hero_model -25
[12:44:29.096] M [SCRIPT] 2024-09-29 12:44:30,945 - ChangeHero - INFO -
start_update uid2pid =====25, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'): 3,
ObjectId('5d93602c367da849fcd68f73'): 97}, 5f42a47e7855203e01d45ccd
[12:44:29.096] M [SCRIPT] 2024-09-29 12:44:30,946 - ChangeHero - INFO -
start_update ico_label =====25, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'):
25, ObjectId('5d93602c367da849fcd68f73'): 97}, 5f42a47e7855203e01d45ccd
[12:44:29.102] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_d_liequan/
yxz_d_liequan.gim
[12:44:29.129] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:44:29.130] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/h55_pendant_huzhou_m.gim
[12:44:29.136] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_zhongdao/h55_guajian_zhongdao.gim
[12:44:29.142] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_meinuo/h55_pet_meinuo.gim
[12:44:30.895] M [SCRIPT] 2024-09-29 12:44:32,745 - UseHero - INFO -
start_update_hero_model -21
[12:44:30.895] M [SCRIPT] 2024-09-29 12:44:32,745 - UseHero - INFO -
update_hero_model id -21
[12:44:30.895] M [SCRIPT] 2024-09-29 12:44:32,745 - UseHero - INFO -
after_update_hero_model -21
[12:44:30.895] M [SCRIPT] 2024-09-29 12:44:32,745 - ChangeHero - INFO -
start_update uid2pid =====21, {ObjectId('5cb8747bd5524e4913da45b2'): 3,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'):
25, ObjectId('5d93602c367da849fcd68f73'): 97}, 5cb8747bd5524e4913da45b2
[12:44:30.896] M [SCRIPT] 2024-09-29 12:44:32,746 - ChangeHero - INFO -
start_update ico_label =====21, {ObjectId('5cb8747bd5524e4913da45b2'): 21,
ObjectId('64945082903dbaa30917b12b'): 135, ObjectId('5f42a47e7855203e01d45ccd'):
25, ObjectId('5d93602c367da849fcd68f73'): 97}, 5cb8747bd5524e4913da45b2
[12:44:30.902] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_donglixin/
ldz_e_donglixin.gim
[12:44:30.903] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:44:30.916] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_rain_flow.fx, tech name: TShader.
[12:44:30.951] L [RENDER] create effect shader\pbr\pbr_rain_flow.fx:TShader ***
time: 35.09 ms ***
[12:44:30.995] L [RENDER] create effect shader\pbr\pbr_rain_flow.fx:TShader ***
time: 35.17 ms ***
[12:44:31.008] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_004.bpse
[12:44:31.013] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001a.bpse
[12:44:31.014] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_002.gim
[12:44:31.017] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:44:31.020] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_001.gim
[12:44:31.021] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_002.gim
[12:44:31.022] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_003.gim
[12:44:31.024] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_010.gim
[12:44:31.026] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:44:31.027] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:44:31.028] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_004.gim
[12:44:31.029] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_005.gim
[12:44:31.033] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_006.gim
[12:44:31.034] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_007.gim
[12:44:31.036] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:44:31.037] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_002.bpse
[12:44:31.040] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:44:31.041] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:44:31.041] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003a.bpse
[12:44:31.043] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_008.gim
[12:44:31.045] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_009.gim
[12:44:31.049] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_002.bpse
[12:44:31.049] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_005.gim
[12:44:31.051] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_006.gim
[12:44:31.057] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_001.bpse
[12:44:31.060] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_donglixin/
ldz_e_donglixin_banshou.gim
[12:44:31.066] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_moshubang/separate_dir/ldz_e_donglixin/ldz_e_donglixin_moshuba
ng.gim
[12:44:31.093] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_001.gim
[12:44:31.096] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_003.bpse
[12:44:31.096] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001.bpse
[12:44:31.105] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_004.gim
[12:44:31.119] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_003.gim
[12:44:31.152] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_donglixin/
ldz_e_donglixin_pf.gim
[12:44:31.160] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/player_pipeichuxian_1.bpse
[12:44:31.168] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_zhengtou/h55_guajian_zhengtou.gim
[12:44:31.174] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:44:57.762] M [action debug] register end event, model: chr\player\
dm65_survivor_m\h55_survivor_m_ldz\separate_dir\ldz_e_donglixin\ldz_e_donglixin.gim
[12:45:07.411] M [SCRIPT] 2024-09-29 12:45:09,264 - LogMgr - INFO - [copycat]
pre_start_battle
[12:45:07.927] M [SCRIPT] 2024-09-29 12:45:09,780 - LogMgr - INFO - [copycat]
pre_start_battle cb
[12:45:07.928] M [SCRIPT] 2024-09-29 12:45:09,781 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:45:07.936] M [SCRIPT] 2024-09-29 12:45:09,789 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:45:07.938] M [SCRIPT] 2024-09-29 12:45:09,791 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:45:11.965] M [SCRIPT] 2024-09-29 12:45:13,817 - LogMgr - INFO - [copycat]
init_battle_world
[12:45:11.966] M [SCRIPT] 2024-09-29 12:45:13,819 - LogMgr - INFO - [copycat]
_init_battle_world
[12:45:11.987] M [SCRIPT] 2024-09-29 12:45:13,840 - crash_helper - INFO -
WorldMatchRoom destroy
[12:45:11.987] M [SCRIPT] 2024-09-29 12:45:13,840 - crash_helper - INFO - memory
info: used: 1015
[12:45:11.993] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:45:12.002] M [WORLD] failed to active post effect with empty view

[12:45:12.002] M [SCRIPT] 2024-09-29 12:45:13,855 - crash_helper - INFO -


WorldCityCustom destroy
[12:45:12.002] M [SCRIPT] 2024-09-29 12:45:13,855 - crash_helper - INFO - memory
info: used: 1020

ERROR *****************************************************************************
[12:45:12.011] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:45:12.011] M [WORLD] GetPostEffectNodeMaterial can't find post effect

ERROR *****************************************************************************
[12:45:12.016] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:45:12.016] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:45:12.016] M [WORLD] failed to active post effect with empty view

ERROR *****************************************************************************
[12:45:12.016] M [WORLD] invalid view, failed to find post effect

[12:45:12.016] M [SCRIPT] 2024-09-29 12:45:13,869 - game_init.py - INFO - xd_debug


use gpu skin
[12:45:12.016] M [SCRIPT] 2024-09-29 12:45:13,869 - crash_helper - INFO -
WorldFancy destroy
[12:45:12.016] M [SCRIPT] 2024-09-29 12:45:13,869 - crash_helper - INFO - memory
info: used: 1020

ERROR *****************************************************************************
[12:45:12.017] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:45:12.017] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:45:12.022] M [SCRIPT] 2024-09-29 12:45:13,875 - crash_helper - INFO -


WorldMatchRoomMB destroy
[12:45:12.022] M [SCRIPT] 2024-09-29 12:45:13,875 - crash_helper - INFO - memory
info: used: 1020

ERROR *****************************************************************************
[12:45:12.023] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:45:12.023] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:45:12.027] M [SCRIPT] 2024-09-29 12:45:13,880 - crash_helper - INFO -


WorldMatchRoomBJ destroy
[12:45:12.027] M [SCRIPT] 2024-09-29 12:45:13,880 - crash_helper - INFO - memory
info: used: 1020

ERROR *****************************************************************************
[12:45:12.027] M [WORLD] failed to get post effect with empty view
ERROR *****************************************************************************
[12:45:12.027] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:45:12.030] M [crash helper] ParticleSystemTemplateFactory Remove template:


fx/survivor/moshushi_donglixin_zhanshi_appear_001.bpse
[12:45:12.031] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_02.bpse
[12:45:12.031] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_zhanshi_appear_001.bpse
[12:45:12.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_idle_01.bpse
[12:45:12.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_01.bpse
[12:45:12.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/xingyuner_siyecao_idle_001.bpse
[12:45:12.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_idle_002.bpse
[12:45:12.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_00.bpse
[12:45:12.032] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_glow_01.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1_a.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_002.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_skill_xuyuan_001.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_007.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/dianguang_01.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_002.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/playground/light_lazhu_001.bpse
[12:45:12.033] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/killer_smoke_01.bpse
[12:45:12.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_004.bpse
[12:45:12.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_idle_001.bpse
[12:45:12.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_idle_001.bpse
[12:45:12.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_003.bpse
[12:45:12.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_02.bpse
[12:45:12.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01.bpse
[12:45:12.035] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001.bpse
[12:45:12.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_2.bpse
[12:45:12.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:45:12.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01.bpse
[12:45:12.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001a.bpse
[12:45:12.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001a.bpse
[12:45:12.037] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_special_001.bpse
[12:45:12.039] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_appear_002.bpse
[12:45:12.040] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_02.bpse
[12:45:12.040] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_003.bpse
[12:45:12.040] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_zhanshi_001.bpse
[12:45:12.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[12:45:12.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_005.bpse
[12:45:12.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_001.bpse
[12:45:12.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/shuixia_qipao_03.bpse
[12:45:12.041] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:45:12.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_006.bpse
[12:45:12.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/ghost_idle_01.bpse
[12:45:12.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/zhounianqing_cake_idle_001.bpse
[12:45:12.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_appear_001.bpse
[12:45:12.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_think_in_1.bpse
[12:45:12.042] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_004.bpse
[12:45:12.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_1.bpse
[12:45:12.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_idle_special_001.bpse
[12:45:12.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_lata_idle_002.bpse
[12:45:12.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/player_pipeichuxian_1.bpse
[12:45:12.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/ui_tsz_out_3.bpse
[12:45:12.043] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_zhanshi_appear_003.bpse
[12:45:12.044] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_003a.bpse
[12:45:12.044] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/xingyuner_danzai_zhanshi_special_001.bpse
[12:45:12.044] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/eye_ghost_01.bpse

ERROR *****************************************************************************
[12:45:12.055] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:45:12.055] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:45:12.055] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
filter_expand.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:45:12.056] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\
lightmap_nomerge.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.057] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.058] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.058] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.058] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:45:12.058] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.059] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.059] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.059] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.059] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.060] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.061] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.061] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:45:12.061] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.061] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.061] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.062] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.062] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.062] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.062] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.062] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.063] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.063] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:12.063] M EffectCacheMgr ReleaseUnusedEffect path=shader\reflection.nfx

ERROR *****************************************************************************
[12:45:12.063] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:45:12.063] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:45:12.063] M EffectCacheMgr ReleaseUnusedEffect path=shader\h27_quicksilver.nfx

ERROR *****************************************************************************
[12:45:12.063] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\
point_light_shader_depth.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:45:12.064] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:45:12.065] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:45:12.065] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve.nfx

ERROR *****************************************************************************
[12:45:12.065] M EffectCacheMgr ReleaseUnusedEffect path=shader\simple_water.nfx

ERROR *****************************************************************************
[12:45:12.065] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx
ERROR *****************************************************************************
[12:45:12.065] M EffectCacheMgr ReleaseUnusedEffect path=shader\h55_ghost.nfx

ERROR *****************************************************************************
[12:45:12.065] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:45:12.065] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:45:12.066] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:45:12.066] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:45:12.066] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:45:12.066] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[12:45:12.067] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur.nfx

ERROR *****************************************************************************
[12:45:12.067] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx

ERROR *****************************************************************************
[12:45:12.067] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_glass.nfx

ERROR *****************************************************************************
[12:45:12.067] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:45:12.067] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx
ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_character.nfx

ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:45:12.068] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

[12:45:12.094] M [SCRIPT] 2024-09-29 12:45:13,947 - crash_helper - INFO -


WorldArticle destroy
[12:45:12.094] M [SCRIPT] 2024-09-29 12:45:13,947 - crash_helper - INFO - memory
info: used: 954

ERROR *****************************************************************************
[12:45:12.095] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:45:12.095] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:45:12.098] M [SCRIPT] 2024-09-29 12:45:13,951 - crash_helper - INFO -


WorldDeduce destroy
[12:45:12.098] M [SCRIPT] 2024-09-29 12:45:13,951 - crash_helper - INFO - memory
info: used: 954

ERROR *****************************************************************************
[12:45:12.099] M [WORLD] failed to get post effect with empty view

ERROR *****************************************************************************
[12:45:12.099] M [WORLD] GetPostEffectNodeMaterial can't find post effect

[12:45:12.260] M [SCRIPT] 2024-09-29 12:45:14,113 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: 1048576
[12:45:12.271] M [SCRIPT] 2024-09-29 12:45:14,124 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:45:12.271] M [SCRIPT] 2024-09-29 12:45:14,124 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:45:12.275] M [SCRIPT] 2024-09-29 12:45:14,128 - crash_helper - INFO -
WorldBattle init_scene
[12:45:12.275] M [SCRIPT] 2024-09-29 12:45:14,128 - crash_helper - INFO - memory
info: 955/7829
[12:45:12.276] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:45:12.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:45:12.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:45:12.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:45:12.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:45:12.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:45:12.277] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:45:12.351] M [SCRIPT] 2024-09-29 12:45:14,204 - crash_helper - INFO -
scene_path = scene/scene_battle/ordnance_factory1/ordnance_factory1.scn

ERROR *****************************************************************************
[12:45:12.354] M [RENDER] can't find post effect config for custom_post_process

[12:45:12.354] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:45:12.354] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:45:12.354] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:45:12.354] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:45:12.354] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:45:12.354] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:45:12.355] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:45:12.356] M [RENDER] Device do not support texture lut/happy_jungongchang.bmp
format R8G8B8, try to convert it to A8B8G8R8

[12:45:12.357] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh.nfx, tech name: OpenWorldTech.
[12:45:12.358] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.

WARNING
*****************************************************************************
[12:45:12.378] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_4.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[12:45:12.383] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[12:45:12.390] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_001.bpse
[12:45:12.392] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_tudui/h55_pendant_tudui.gim
[12:45:12.393] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:45:12.408] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/yanshu_smoke_002.bpse
[12:45:12.420] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[12:45:12.421] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:45:12.421] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:45:12.442] M [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_3.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[12:45:12.446] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/creature/crow/crow.gim
[12:45:12.448] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/crow_01.bpse
[12:45:12.451] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/crow_01.bpse
[12:45:12.461] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_001.bpse
[12:45:12.463] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_smoke_002.bpse
[12:45:12.468] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse
[12:45:12.472] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_001.bpse
[12:45:12.474] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_zhamao_002.bpse
[12:45:12.475] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_fangpi_001.bpse
[12:45:12.482] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_jump_001.bpse
[12:45:12.483] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/mao_falling_001.bpse
[12:45:12.506] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse
[12:45:12.507] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:45:12.508] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim
[12:45:12.508] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:45:12.511] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_02.bpse

WARNING
*****************************************************************************
[12:45:12.537] M [RENDER] Device do not support texture
shader/cube/happy_dm65sky001.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/preload.scn

[12:45:12.555] M [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/moonlight_01.bpse
[12:45:12.558] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[12:45:12.560] M [SCRIPT] 2024-09-29 12:45:14,411 - NetService - INFO -
heart_back---init_scene
[12:45:12.564] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/mao_sleep_001.bpse

WARNING
*****************************************************************************
[12:45:12.573] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [TERRAIN] loading terrain {chunk:(5,4)}

[12:45:12.579] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\terrain.fx, tech name: TerrainTech.
[12:45:12.586] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:45:12.604] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_1.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/5_4.scn

WARNING
*****************************************************************************
[12:45:12.629] L [RENDER] Device do not support texture
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lightmap/atlas_2.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/ordnance_factory1/ordnance_factory1_content/5_4.scn
[12:45:12.634] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/joseph/h55_joseph_camera.gim
[12:45:12.643] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001.gim
[12:45:12.646] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/shiguanggui_zhangxiangji_plane_001_mask.gim
[12:45:12.671] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:45:12.696] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:45:12.712] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\vege.fx, tech name: TShader.
[12:45:12.720] M [TJ_DEBUG] AddVegeGroup model_id:2056383148
base_model:00000148788A1150 file_path: scene\model\ordnance_factory1\
militaryfactory_plant_grass004lod.gim lod_model:0000000000000000
lightmap:0000000000000000 encode_type: 5
[12:45:12.721] M [TJ_DEBUG] AddVegeGroup model_id:-1506439738
base_model:0000014878831550 file_path: scene\model\ordnance_factory1\
dm65_scene_plant_a_01lod.gim lod_model:0000000000000000 lightmap:0000000000000000
encode_type: 5
[12:45:12.780] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:45:12.781] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:45:12.782] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:45:12.844] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/burke/burke_console.gim
[12:45:12.853] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:45:12.858] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:45:12.867] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:45:12.870] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_03.gim
[12:45:12.870] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:45:12.874] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:45:12.900] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:45:12.920] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:45:12.927] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:45:13.005] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:45:13.013] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:45:13.015] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:45:13.016] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:45:13.018] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:45:13.019] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:45:13.046] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:45:13.047] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:45:13.116] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:45:13.117] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:45:13.117] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[12:45:13.119] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[12:45:13.135] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[12:45:13.161] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:45:13.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:45:13.361] M [SCRIPT] 2024-09-29 12:45:15,214 - NetService - INFO -
heart_back---res_async
[12:45:13.378] M [SCRIPT] 2024-09-29 12:45:15,231 - NetService - INFO -
heart_back---res_async
[12:45:13.394] M [SCRIPT] 2024-09-29 12:45:15,247 - NetService - INFO -
heart_back---res_async
[12:45:13.507] M [SCRIPT] 2024-09-29 12:45:15,358 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:13.508] M [SCRIPT] 2024-09-29 12:45:15,360 - NetService - INFO -
heart_back---res_async
[12:45:13.553] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_fl/h55_survivor_w_fl.gim
[12:45:13.553] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\fur_low.fx, tech name: TShader.
[12:45:13.628] M [SCRIPT] 2024-09-29 12:45:15,481 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 135 13501 -1
[12:45:13.631] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:45:13.632] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xizang_01.gim
[12:45:13.632] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight_blindness_correct.fx, tech name: TShader.
[12:45:13.634] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai event:
start
[12:45:13.635] M [action debug] register event callback, model: chr\player\
dm65_survivor_w\h55_survivor_w_fl\h55_survivor_w_fl.gim anim: kugi_harai_self
event: start
[12:45:13.637] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_01.gim
[12:45:13.637] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\light_blindness_correct.fx, tech name: TShader.
[12:45:13.639] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_02.gim
[12:45:13.639] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:45:13.642] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xinzang_03.gim
[12:45:13.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_03.bpse
[12:45:13.646] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:45:13.647] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_heart/h55_pendant_heart.gim
[12:45:13.648] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\character_emphasize.fx, tech name: TShader.
[12:45:13.651] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_04.bpse
[12:45:13.691] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai.gim
[12:45:13.725] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_idle_special_001.bpse
[12:45:13.726] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_chair.gim
[12:45:13.730] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_003.gim
[12:45:13.732] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_004.gim
[12:45:13.748] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_appear_001.bpse
[12:45:13.757] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_shugui.gim
[12:45:13.759] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_idle_001.bpse
[12:45:13.761] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_005.gim
[12:45:13.766] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_tianhailan_zhanshi_006.gim
[12:45:13.769] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_tianhailan_zhanshi_appear_002.bpse
[12:45:13.773] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_head.gim
[12:45:13.791] M [SCRIPT] 2024-09-29 12:45:15,644 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 97 9724 236
[12:45:13.792] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:45:13.795] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_01.bpse
[12:45:13.796] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:45:13.796] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\separate_dir\qiutu_e_tianhai\
qiutu_e_tianhai.gim anim: kugi_harai event: start
[12:45:13.797] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_qiutu\separate_dir\qiutu_e_tianhai\
qiutu_e_tianhai.gim anim: kugi_harai_self event: start
[12:45:13.799] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_joseph/h55_pet_joseph.gim
[12:45:13.800] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_xintiao_02.bpse
[12:45:13.804] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:45:13.804] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/pet_joseph_idle_001.bpse
[12:45:13.804] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/pet_joseph_idle_001a.bpse
[12:45:13.805] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/pet_joseph_obj_001.gim
[12:45:13.807] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_art/h55_guajian_art.gim
[12:45:13.813] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_idle_001.bpse
[12:45:13.815] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_idle_001.bpse
[12:45:13.815] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_idle_002.bpse
[12:45:13.816] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_idle_002.bpse
[12:45:13.822] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/separate_dir/yxz_d_liequan/
yxz_d_liequan.gim
[12:45:13.845] M [SCRIPT] 2024-09-29 12:45:15,697 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 25 2519 410
[12:45:13.848] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_d_liequan\yxz_d_liequan.gim
anim: kugi_harai event: start
[12:45:13.848] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_yxz_bo\separate_dir\yxz_d_liequan\yxz_d_liequan.gim
anim: kugi_harai_self event: start
[12:45:13.851] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/creature/h55_pet_meinuo/h55_pet_meinuo.gim
[12:45:13.864] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_zhongdao/h55_guajian_zhongdao.gim
[12:45:13.872] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_donglixin/
ldz_e_donglixin.gim
[12:45:13.872] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:45:13.882] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_rain_flow.fx, tech name: TShader.
[12:45:13.904] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_004.bpse
[12:45:13.908] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001a.bpse
[12:45:13.909] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_002.gim
[12:45:13.910] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:45:13.913] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_001.gim
[12:45:13.915] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_002.gim
[12:45:13.918] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_003.gim
[12:45:13.920] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_010.gim
[12:45:13.922] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:45:13.925] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:45:13.926] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_004.gim
[12:45:13.928] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_005.gim
[12:45:13.931] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_006.gim
[12:45:13.932] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_007.gim
[12:45:13.935] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:45:13.938] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_002.bpse
[12:45:13.940] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:45:13.941] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:45:13.942] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003a.bpse
[12:45:13.943] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_008.gim
[12:45:13.945] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_idle_009.gim
[12:45:13.950] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_002.bpse
[12:45:13.951] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_005.gim
[12:45:13.953] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_006.gim
[12:45:13.960] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_001.bpse
[12:45:13.962] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_donglixin/
ldz_e_donglixin_banshou.gim
[12:45:13.965] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_moshubang/separate_dir/ldz_e_donglixin/ldz_e_donglixin_moshuba
ng.gim
[12:45:13.992] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_001.gim
[12:45:13.994] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_003.bpse
[12:45:13.995] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001.bpse
[12:45:14.004] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_004.gim
[12:45:14.020] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_003.gim
[12:45:14.022] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\h55_particle_system.fx, tech name: TShader.
[12:45:14.042] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/separate_dir/ldz_e_donglixin/
ldz_e_donglixin_pf.gim
[12:45:14.065] M [SCRIPT] 2024-09-29 12:45:15,918 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 21 2135 250
[12:45:14.072] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_ldz\separate_dir\ldz_e_donglixin\ldz_e_donglixin.gim
anim: kugi_harai event: start
[12:45:14.072] M [action debug] register event callback, model: chr\player\
dm65_survivor_m\h55_survivor_m_ldz\separate_dir\ldz_e_donglixin\ldz_e_donglixin.gim
anim: kugi_harai_self event: start
[12:45:14.076] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_zhengtou/h55_guajian_zhengtou.gim
[12:45:14.087] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_lv4.gim
[12:45:14.137] M [SCRIPT] 2024-09-29 12:45:15,990 - crash_helper - INFO -
battleplayerunit info pid cloth_id dec_id 63 6320 -1
[12:45:14.143] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_prop_balloon01/h55_prop_balloon01.gim
[12:45:14.158] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse
[12:45:14.161] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_06.bpse

WARNING
*****************************************************************************
[12:45:14.169] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.182] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.184] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.187] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.189] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.190] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.192] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.194] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.196] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.198] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.201] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.203] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.207] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.209] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.211] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

WARNING
*****************************************************************************
[12:45:14.213] M Invalid Ik Joint Index, IK Index = 65535, JointCount = 22

[12:45:14.263] M [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu_box02.gim
[12:45:14.278] M [SCRIPT] 2024-09-29 12:45:16,131 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:14.340] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:45:14.344] M [SCRIPT] 2024-09-29 12:45:16,197 - NetService - INFO -
heart_back---res_async
[12:45:14.346] M [SCRIPT] 2024-09-29 12:45:16,199 - NetService - INFO -
heart_back---res_async
[12:45:14.348] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/dm65_survivor_m_lod.gim

ERROR *****************************************************************************
[12:45:14.351] M [WORLD] scene.set_lod_interval is deprecated

[12:45:14.351] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/militaryfactory/smoke_02.bpse
[12:45:14.353] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\sun_flare_new.fx, tech name: TShader.
[12:45:14.354] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_02.bpse
[12:45:14.354] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse
[12:45:14.357] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse

ERROR *****************************************************************************
[12:45:14.380] M [WORLD] scene.set_lod_interval is deprecated

[12:45:14.400] M [SCRIPT] 2024-09-29 12:45:16,253 - NetService - INFO -


heart_back---gen_scene_tick
[12:45:14.407] M [SCRIPT] 2024-09-29 12:45:16,260 - NetService - INFO -
heart_back---res_async
[12:45:14.413] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/butcher/butcher_lod.gim
[12:45:14.482] M [SCRIPT] 2024-09-29 12:45:16,334 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:45:14.484] M [NxParticle] Readding instance to simulation.

[12:45:14.492] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common.fx, tech name: TShader.
[12:45:14.543] M [RENDER] create effect shader\pbr\pbr_rain_flow.fx:TShader ***
time: 35.90 ms ***
[12:45:14.579] M [RENDER] create effect shader\pbr\pbr_rain_flow.fx:TShader ***
time: 36.16 ms ***
[12:45:14.627] M [SCRIPT] 2024-09-29 12:45:16,479 - NetService - INFO -
heart_back---res_async
[12:45:14.627] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:45:14.631] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:45:14.632] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:45:14.634] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/heibaiwuchang_luopo_004.gim
[12:45:14.684] M [SCRIPT] 2024-09-29 12:45:16,537 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/battle_pc.csb, UIBattlePC---------
[12:45:14.719] M [SCRIPT] 2024-09-29 12:45:16,572 - UIBattleBase - INFO - init ui
components now!!!!
[12:45:15.068] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:45:15.182] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:45:15.363] M [SCRIPT] 2024-09-29 12:45:17,215 - UIBattleBase - INFO - check if
need add skip btn or back btn False False
[12:45:15.392] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_shouzhang/h55_pendant_shouzhang.gim
[12:45:15.428] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan.gim
[12:45:15.466] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_lv4_opposite.gim
[12:45:15.486] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee_fan_opposite.gim
[12:45:15.502] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/h55_pendant_huzhou.gim
[12:45:15.510] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_huzhou/h55_pendant_huzhou_m.gim
[12:45:15.516] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/box_invisible.gim
[12:45:15.517] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/yanhua2022_shouchi.bpse
[12:45:15.529] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_yanhua/h55_guajian_yanhua.gim
[12:45:15.556] M [SCRIPT] 2024-09-29 12:45:17,409 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.605] M [SCRIPT] 2024-09-29 12:45:17,457 - NetService - INFO -
heart_back---res_async
[12:45:15.605] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:45:15.613] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:45:15.642] M [SCRIPT] 2024-09-29 12:45:17,494 - NetService - INFO -
heart_back---res_async
[12:45:15.642] M [SCRIPT] 2024-09-29 12:45:17,495 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.642] M [SCRIPT] 2024-09-29 12:45:17,495 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:45:15.655] M [SCRIPT] 2024-09-29 12:45:17,507 - NetService - INFO -
heart_back---res_async
[12:45:15.655] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:45:15.656] M [SCRIPT] 2024-09-29 12:45:17,508 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.657] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guajian/heibaiwuchang_yuqilin_huxu_001.gim
[12:45:15.661] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:45:15.674] M [SCRIPT] 2024-09-29 12:45:17,526 - NetService - INFO -
heart_back---res_async
[12:45:15.675] M [SCRIPT] 2024-09-29 12:45:17,528 - DevSTMgr - INFO -
high_delay_info: ([0, 17, 1029, 3.456923484802246], 999)
[12:45:15.675] M [SCRIPT] 2024-09-29 12:45:17,528 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))
[12:45:15.675] M [SCRIPT] 2024-09-29 12:45:17,528 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.684] M [SCRIPT] 2024-09-29 12:45:17,536 - NetService - INFO -
heart_back---res_async
[12:45:15.685] M [SCRIPT] 2024-09-29 12:45:17,537 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:45:15.688] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:45:15.689] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:45:15.689] M [NxParticle] Readding instance to simulation.

[12:45:15.695] M [SCRIPT] 2024-09-29 12:45:17,548 - NetService - INFO -


heart_back---res_async
[12:45:15.696] M [SCRIPT] 2024-09-29 12:45:17,549 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:45:15.701] M [NxParticle] Readding instance to simulation.
[12:45:15.701] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_ghost/npc_deluosi_ghost.gim

[12:45:15.702] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.
[12:45:15.715] M [SCRIPT] 2024-09-29 12:45:17,568 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.729] M [SCRIPT] 2024-09-29 12:45:17,582 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.745] M [SCRIPT] 2024-09-29 12:45:17,598 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.749] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:45:15.755] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:45:15.761] M [SCRIPT] 2024-09-29 12:45:17,614 - NetService - INFO -
heart_back---res_async
[12:45:15.761] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:45:15.762] M [SCRIPT] 2024-09-29 12:45:17,615 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.764] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_004.gim
[12:45:15.764] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:45:15.770] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_003.gim
[12:45:15.772] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_002.bpse
[12:45:15.777] M [SCRIPT] 2024-09-29 12:45:17,630 - NetService - INFO -
heart_back---res_async
[12:45:15.778] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:45:15.778] M [SCRIPT] 2024-09-29 12:45:17,631 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.785] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_001.gim
[12:45:15.789] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/yith_skill_biaoji_002.gim
[12:45:15.792] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_001.bpse
[12:45:15.795] M [SCRIPT] 2024-09-29 12:45:17,647 - NetService - INFO -
heart_back---res_async
[12:45:15.795] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:45:15.795] M [SCRIPT] 2024-09-29 12:45:17,647 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.802] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/yith_skill_biaoji_003.bpse
[12:45:15.811] M [SCRIPT] 2024-09-29 12:45:17,663 - NetService - INFO -
heart_back---res_async
[12:45:15.812] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_hit_001.bpse
[12:45:15.813] M [SCRIPT] 2024-09-29 12:45:17,665 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.828] M [SCRIPT] 2024-09-29 12:45:17,681 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_hit_001.bpse
[12:45:15.846] M [SCRIPT] 2024-09-29 12:45:17,699 - NetService - INFO -
heart_back---res_async
[12:45:15.846] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_brust_001.bpse
[12:45:15.847] M [SCRIPT] 2024-09-29 12:45:17,700 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.862] M [SCRIPT] 2024-09-29 12:45:17,715 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.865] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_brust_001.bpse
[12:45:15.867] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_brust_001_01.bpse
[12:45:15.868] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_shandian_03.gim
[12:45:15.873] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_brust_001_02.bpse
[12:45:15.874] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_shandian_02.gim
[12:45:15.877] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_002.bpse
[12:45:15.878] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_pian001.gim
[12:45:15.878] M [SCRIPT] 2024-09-29 12:45:17,730 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.884] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_003.bpse
[12:45:15.894] M [SCRIPT] 2024-09-29 12:45:17,747 - NetService - INFO -
heart_back---res_async
[12:45:15.894] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:45:15.895] M [SCRIPT] 2024-09-29 12:45:17,747 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.896] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_pingmian_sk_001.gim
[12:45:15.898] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_pingmian_sk_002.gim
[12:45:15.903] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_pingmian_sk_006.gim
[12:45:15.907] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:45:15.907] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_002.bpse
[12:45:15.909] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_pingmian_sk_004.gim
[12:45:15.911] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_003.bpse
[12:45:15.911] M [SCRIPT] 2024-09-29 12:45:17,764 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_pingmian_sk_005.gim
[12:45:15.920] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_004.bpse
[12:45:15.927] M [SCRIPT] 2024-09-29 12:45:17,780 - NetService - INFO -
heart_back---res_async
[12:45:15.928] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_screen_001.bpse
[12:45:15.928] M [SCRIPT] 2024-09-29 12:45:17,781 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.933] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_fang002.gim
[12:45:15.935] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_pian005.gim
[12:45:15.937] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_screen_001.bpse
[12:45:15.937] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_screen_004.bpse
[12:45:15.940] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_screen_005.bpse
[12:45:15.945] M [SCRIPT] 2024-09-29 12:45:17,798 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.961] M [SCRIPT] 2024-09-29 12:45:17,814 - NetService - INFO -
heart_back---res_async
[12:45:15.961] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_001.bpse
[12:45:15.961] M [SCRIPT] 2024-09-29 12:45:17,814 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.972] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_fang001.gim
[12:45:15.974] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/diangong_kexue_fang003.gim
[12:45:15.976] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_001.bpse
[12:45:15.978] M [SCRIPT] 2024-09-29 12:45:17,831 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:15.994] M [SCRIPT] 2024-09-29 12:45:17,847 - NetService - INFO -
heart_back---res_async
[12:45:15.995] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:45:15.995] M [SCRIPT] 2024-09-29 12:45:17,848 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.001] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:45:16.011] M [SCRIPT] 2024-09-29 12:45:17,863 - NetService - INFO -
heart_back---res_async
[12:45:16.011] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_r_001.bpse
[12:45:16.011] M [SCRIPT] 2024-09-29 12:45:17,864 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.014] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_r_001.bpse
[12:45:16.028] M [SCRIPT] 2024-09-29 12:45:17,881 - NetService - INFO -
heart_back---res_async
[12:45:16.029] M [SCRIPT] 2024-09-29 12:45:17,882 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.029] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_box01.gim
[12:45:16.045] M [SCRIPT] 2024-09-29 12:45:17,896 - NetService - INFO -
heart_back---res_async
[12:45:16.045] M [SCRIPT] 2024-09-29 12:45:17,897 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.046] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_box02.gim
[12:45:16.061] M [SCRIPT] 2024-09-29 12:45:17,913 - NetService - INFO -
heart_back---res_async
[12:45:16.062] M [SCRIPT] 2024-09-29 12:45:17,914 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.067] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/h55_survivor_m_qiutu.gim
[12:45:16.078] M [SCRIPT] 2024-09-29 12:45:17,931 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.094] M [SCRIPT] 2024-09-29 12:45:17,947 - NetService - INFO -
heart_back---res_async
[12:45:16.095] M [SCRIPT] 2024-09-29 12:45:17,948 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.110] M [SCRIPT] 2024-09-29 12:45:17,963 - NetService - INFO -
heart_back---res_async
[12:45:16.111] M [SCRIPT] 2024-09-29 12:45:17,964 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.127] M [SCRIPT] 2024-09-29 12:45:17,980 - NetService - INFO -
heart_back---res_async
[12:45:16.128] M [SCRIPT] 2024-09-29 12:45:17,981 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.130] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_qiutu/separate_dir/qiutu_e_tianhai/
qiutu_e_tianhai_hbx04.gim
[12:45:16.144] M [SCRIPT] 2024-09-29 12:45:17,997 - NetService - INFO -
heart_back---res_async
[12:45:16.146] M [SCRIPT] 2024-09-29 12:45:17,998 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.155] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_it/separate_dir/it_e_yabolahan/
it_e_yabolahan_floor.gim
[12:45:16.161] M [SCRIPT] 2024-09-29 12:45:18,014 - NetService - INFO -
heart_back---res_async
[12:45:16.162] M [SCRIPT] 2024-09-29 12:45:18,015 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.167] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guanjia/guanjia_deluosi/separate_dir/npc_deluosi_dress_ghost/npc_deluosi_dress_
ghost.gim
[12:45:16.178] M [SCRIPT] 2024-09-29 12:45:18,031 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.195] M [SCRIPT] 2024-09-29 12:45:18,048 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.212] M [SCRIPT] 2024-09-29 12:45:18,064 - NetService - INFO -
heart_back---res_async
[12:45:16.213] M [SCRIPT] 2024-09-29 12:45:18,065 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.228] M [SCRIPT] 2024-09-29 12:45:18,080 - NetService - INFO -
heart_back---res_async
[12:45:16.230] M [SCRIPT] 2024-09-29 12:45:18,082 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.236] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yxz_bo/h55_survivor_m_yxz_lv1.gim
[12:45:16.245] M [SCRIPT] 2024-09-29 12:45:18,097 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.253] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:45:16.254] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:45:16.261] M [SCRIPT] 2024-09-29 12:45:18,113 - NetService - INFO -
heart_back---res_async
[12:45:16.262] M [SCRIPT] 2024-09-29 12:45:18,114 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.278] M [SCRIPT] 2024-09-29 12:45:18,131 - NetService - INFO -
heart_back---res_async
[12:45:16.279] M [SCRIPT] 2024-09-29 12:45:18,132 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.294] M [SCRIPT] 2024-09-29 12:45:18,147 - NetService - INFO -
heart_back---res_async
[12:45:16.295] M [SCRIPT] 2024-09-29 12:45:18,148 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.302] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/detective/separate_dir/detective_ghost/detective_ghost.gim
[12:45:16.313] M [SCRIPT] 2024-09-29 12:45:18,165 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.327] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[12:45:16.330] M [SCRIPT] 2024-09-29 12:45:18,183 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.333] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_01_detective.bpse
[12:45:16.333] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:45:16.335] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:45:16.335] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:45:16.342] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:45:16.347] M [SCRIPT] 2024-09-29 12:45:18,199 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.361] M [SCRIPT] 2024-09-29 12:45:18,214 - NetService - INFO -
heart_back---res_async
[12:45:16.362] M [SCRIPT] 2024-09-29 12:45:18,215 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.378] M [SCRIPT] 2024-09-29 12:45:18,231 - NetService - INFO -
heart_back---res_async
[12:45:16.379] M [SCRIPT] 2024-09-29 12:45:18,232 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.395] M [SCRIPT] 2024-09-29 12:45:18,247 - NetService - INFO -
heart_back---res_async
[12:45:16.395] M [SCRIPT] 2024-09-29 12:45:18,248 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.399] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_ldz/h55_survivor_m_ldz_lv1.gim
[12:45:16.412] M [SCRIPT] 2024-09-29 12:45:18,265 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.428] M [SCRIPT] 2024-09-29 12:45:18,281 - NetService - INFO -
heart_back---res_async
[12:45:16.429] M [SCRIPT] 2024-09-29 12:45:18,281 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.444] M [SCRIPT] 2024-09-29 12:45:18,297 - NetService - INFO -
heart_back---res_async
[12:45:16.445] M [SCRIPT] 2024-09-29 12:45:18,298 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.461] M [SCRIPT] 2024-09-29 12:45:18,314 - NetService - INFO -
heart_back---res_async
[12:45:16.462] M [SCRIPT] 2024-09-29 12:45:18,314 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.477] M [SCRIPT] 2024-09-29 12:45:18,330 - NetService - INFO -
heart_back---res_async
[12:45:16.478] M [SCRIPT] 2024-09-29 12:45:18,331 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.494] M [SCRIPT] 2024-09-29 12:45:18,347 - NetService - INFO -
heart_back---res_async
[12:45:16.495] M [SCRIPT] 2024-09-29 12:45:18,348 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.500] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/h55_banshee.gim
[12:45:16.511] M [SCRIPT] 2024-09-29 12:45:18,364 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.527] M [SCRIPT] 2024-09-29 12:45:18,380 - NetService - INFO -
heart_back---res_async
[12:45:16.528] M [SCRIPT] 2024-09-29 12:45:18,381 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.544] M [SCRIPT] 2024-09-29 12:45:18,397 - NetService - INFO -
heart_back---res_async
[12:45:16.544] M [SCRIPT] 2024-09-29 12:45:18,397 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.561] M [SCRIPT] 2024-09-29 12:45:18,413 - NetService - INFO -
heart_back---res_async
[12:45:16.561] M [SCRIPT] 2024-09-29 12:45:18,414 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.563] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/banshee/skill_hudie_banshee/skill_hudie_banshee.gim
[12:45:16.574] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:45:16.578] M [SCRIPT] 2024-09-29 12:45:18,431 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.579] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:45:16.594] M [SCRIPT] 2024-09-29 12:45:18,447 - NetService - INFO -
heart_back---res_async
[12:45:16.594] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_fanqiang_01.bpse
[12:45:16.595] M [SCRIPT] 2024-09-29 12:45:18,448 - bnk_mgr - INFO - wyd:
on_finish_init_battle_world current_events_num = -1
[12:45:16.596] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_fanqiang_09.gim
[12:45:16.597] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:45:16.597] M [SCRIPT] 2024-09-29 12:45:18,450 - NetService - INFO -
heart_back---gen_scene_tick
[12:45:16.607] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/liekou_fanqiang_12.gim
[12:45:16.614] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_fanqiang_01.bpse
[12:45:16.628] M [SCRIPT] 2024-09-29 12:45:18,481 - NetService - INFO -
heart_back---res_async
[12:45:27.930] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_02.bpse
[12:45:27.931] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/luoye_01.bpse
[12:45:27.976] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:45:27.979] M [SCRIPT] 2024-09-29 12:45:29,832 - NetService - INFO -
heart_back---init_scene_ex
[12:45:27.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:45:27.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:45:27.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:45:28.010] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:45:28.049] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:45:28.057] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:45:28.084] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blockedmachine_001.bpse
[12:45:28.101] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/blockedmachine_001.bpse

ERROR *****************************************************************************
[12:45:28.124] L [RENDER] Texture file
"scene/scene_battle/ordnance_factory1/ordnance_factory1_content/lod/
merge_alpha.png" is not found!

[12:45:28.124] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\openworldmesh_alpha.nfx, tech name: OpenWorldTech_alpha.
[12:45:31.064] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_001.bpse
[12:45:31.066] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:45:31.070] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[12:45:31.070] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_001.bpse
[12:45:31.070] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:45:31.074] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_screen_004.bpse
[12:45:31.074] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_range_002.bpse
[12:45:31.074] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_002.bpse
[12:45:31.074] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_001.bpse
[12:45:31.075] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/yanhua2022_shouchi.bpse
[12:45:31.075] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_002.bpse
[12:45:31.075] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_fangpi_001.bpse
[12:45:31.076] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_002.bpse
[12:45:31.076] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guowang/candle_light_002.bpse
[12:45:31.076] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_004.bpse
[12:45:31.077] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_idle_001.bpse
[12:45:31.078] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_003.bpse
[12:45:31.078] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:45:31.078] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[12:45:31.078] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_fangzhi_002.bpse
[12:45:31.078] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:45:31.080] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001.bpse
[12:45:31.081] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_brust_001_02.bpse
[12:45:31.082] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/p5/p5_light_001.bpse
[12:45:31.082] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001a.bpse
[12:45:31.082] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001a.bpse
[12:45:31.082] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_fangzhi_004.bpse
[12:45:31.082] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_appear_002.bpse
[12:45:31.082] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_fangzhi_003.bpse
[12:45:31.082] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:45:31.083] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_range_003.bpse
[12:45:31.083] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_zhamao_001.bpse
[12:45:31.083] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_brust_001_01.bpse
[12:45:31.083] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:45:31.085] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003a.bpse
[12:45:31.086] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_appear_001.bpse
[12:45:31.086] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_screen_005.bpse
[12:45:31.086] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:45:31.087] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_tianhailan_zhanshi_idle_special_001.bpse
[12:45:31.088] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/yanshu_smoke_002.bpse
[12:45:31.088] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_003a.bpse
[12:45:31.088] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_falling_001.bpse
[12:45:31.088] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_jump_001.bpse
[12:45:31.088] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_smoke_002.bpse

ERROR *****************************************************************************
[12:45:31.103] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:45:31.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\shadow.nfx

ERROR *****************************************************************************
[12:45:31.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:45:31.103] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx
ERROR *****************************************************************************
[12:45:31.104] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.104] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.104] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.105] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:45:31.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap_tur.nfx

ERROR *****************************************************************************
[12:45:31.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:45:31.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong\
blinn_phong_tur.nfx

ERROR *****************************************************************************
[12:45:31.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:45:31.106] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:45:31.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:45:31.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_noz.nfx

ERROR *****************************************************************************
[12:45:31.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\water_ref.nfx

ERROR *****************************************************************************
[12:45:31.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:45:31.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:45:31.107] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low\
pbr_low_lightmap_reflection.nfx

ERROR *****************************************************************************
[12:45:31.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:45:31.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_uv_clamp.nfx

ERROR *****************************************************************************
[12:45:31.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_lightmap.nfx

ERROR *****************************************************************************
[12:45:31.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:45:31.108] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_basic.nfx

ERROR *****************************************************************************
[12:45:31.109] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:45:31.109] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:45:31.109] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_wave.nfx

ERROR *****************************************************************************
[12:45:31.110] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_mid\
pbr_mid_basic_water.nfx

ERROR *****************************************************************************
[12:45:31.110] M EffectCacheMgr ReleaseUnusedEffect path=shader\
character_emphasize.nfx

ERROR *****************************************************************************
[12:45:31.110] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

[12:45:31.110] M [SCRIPT] 2024-09-29 12:45:32,963 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/scene_in.csb, UISceneIn---------
[12:45:31.140] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:45:31.150] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:45:31.425] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse

WARNING
*****************************************************************************
[12:45:32.448] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:45:33.364] M [NxParticle] Readding instance to simulation.

[12:45:33.396] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/militaryfactory/fire_02.bpse
[12:45:33.417] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:45:33.418] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:45:33.418] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:45:33.422] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:45:33.422] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001a.bpse
[12:45:33.434] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/caidan/feie_001b.bpse
[12:45:33.437] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:45:33.437] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:45:33.437] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:45:33.459] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:45:33.460] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
WARNING
*****************************************************************************
[12:45:33.764] M [NxParticle] Readding instance to simulation.

[12:45:33.799] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\xray_mobile.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:45:33.847] M [NxParticle] Readding instance to simulation.

[12:45:33.931] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:45:36.015] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:45:36.717] M [AUDIO] -----Load wwise\killer.bnk succeed!
[12:45:36.729] M [AUDIO] -----Load wwise\killer_banshee.bnk succeed!
[12:45:38.789] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:45:40.092] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[12:45:51.680] M [SCRIPT] 2024-09-29 12:45:53,533 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:45:51.945] M [SCRIPT] 2024-09-29 12:45:51,937031 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 39
214 208 1.02885
[12:45:51.945] M [SCRIPT] 2024-09-29 12:45:51,937717 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.02885 2086
[12:45:52.261] M [SCRIPT] 2024-09-29 12:45:52,259265 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 60
470 240 1.95833
[12:45:52.261] M [SCRIPT] 2024-09-29 12:45:52,259297 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.95833 4875
[12:45:52.277] M [SCRIPT] 2024-09-29 12:45:52,269170 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 111
442 311 1.42122
[12:45:52.277] M [SCRIPT] 2024-09-29 12:45:52,269205 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 127
372 327 1.13761
[12:45:52.277] M [SCRIPT] 2024-09-29 12:45:52,269213 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 127
347 327 1.06116
[12:45:52.800] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:45:52.809] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:45:54.669] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:45:54.691] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:45:54.691] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_09_b.gim
[12:45:54.692] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:45:54.696] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:45:54.696] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kunchong_shuzhongdie_skill_banzi_01.gim
[12:45:54.708] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:45:54.708] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:45:54.709] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:45:56.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:45:56.178] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:45:56.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:45:56.598] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:45:56.601] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:45:56.601] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27.fx, tech name: TShader.
[12:45:56.607] M [AUDIO] -----Load wwise\killer_vo_banshee.bnk succeed!
[12:45:56.609] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:45:56.611] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:45:57.014] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:45:57.022] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:45:57.022] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01c.bpse
[12:45:57.023] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:45:57.024] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01a.bpse
[12:45:57.026] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:45:57.026] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:45:57.027] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/blood_hit_01b.bpse
[12:45:57.028] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:45:57.067] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:45:57.071] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:45:57.165] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:45:57.168] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:45:57.169] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:45:57.172] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse

WARNING
*****************************************************************************
[12:45:57.421] M [NxParticle] Readding instance to simulation.

[12:45:58.144] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:45:58.146] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:45:58.147] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:45:59.562] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_02.bpse
[12:45:59.566] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_004.bpse
[12:45:59.568] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_02.bpse
[12:45:59.572] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001a.bpse
[12:45:59.572] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_002.gim
[12:45:59.572] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.
[12:45:59.577] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:45:59.578] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:45:59.578] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_002.bpse
[12:45:59.581] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:45:59.581] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003a.bpse
[12:45:59.585] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_002.bpse
[12:45:59.586] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_005.gim
[12:45:59.588] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_006.gim
[12:45:59.595] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_001.bpse
[12:45:59.617] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_001.gim
[12:45:59.617] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:45:59.620] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_appear_003.bpse
[12:45:59.620] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001.bpse
[12:45:59.623] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_004.gim
[12:45:59.637] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/moshushi_donglixin_zhanshi_003.gim
[12:46:00.653] M [SCRIPT] 2024-09-29 12:46:02,506 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:46:00.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:46:00.745] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_002.bpse
[12:46:00.748] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_003.bpse
[12:46:00.750] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_002.bpse
[12:46:00.752] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_004.bpse
[12:46:00.754] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/pendant/diangong_kexue_skill_fangzhi_003.bpse
[12:46:01.352] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\model_light.fx, tech name: TShader.
[12:46:01.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:46:01.731] M [SCRIPT] 2024-09-29 12:46:03,584 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:46:01.731] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:46:01.732] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:46:01.732] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:46:01.762] M [SCRIPT] 2024-09-29 12:46:03,615 - RootMotionComponent - DEBUG -
[1000011]<check> col_valid: False, valid_pos: <2261.267090, 2.294540, 1837.061035>
[12:46:01.763] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:46:01.764] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:46:01.765] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_low.fx, tech name: TShader.
[12:46:01.767] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:46:01.768] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:46:01.770] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:46:01.821] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:46:01.836] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:46:01.846] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:46:01.848] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:46:01.880] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:46:01.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:46:01.910] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:46:01.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse

WARNING
*****************************************************************************
[12:46:02.903] M [NxParticle] Readding instance to simulation.

[12:46:04.144] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:46:04.146] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:46:04.148] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:46:04.247] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:46:04.396] M [SCRIPT] 2024-09-29 12:46:06,248 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}

WARNING
*****************************************************************************
[12:46:04.407] M [NxParticle] Readding instance to simulation.

[12:46:05.227] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_b.bpse
[12:46:05.228] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:46:05.872] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:46:06.611] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/moshushi_01.bpse
[12:46:06.618] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_01.bpse
[12:46:06.665] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:46:06.683] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:46:06.683] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:46:06.684] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:46:09.424] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:46:09.434] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:46:09.435] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:46:11.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:46:11.229] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim

WARNING
*****************************************************************************
[12:46:12.535] M [NxParticle] Readding instance to simulation.

[12:46:16.532] M [SCRIPT] 2024-09-29 12:46:18,385 - RootMotionComponent - DEBUG -


[1000007]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:46:17.398] M [SCRIPT] 2024-09-29 12:46:19,251 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[12:46:17.405] M [SCRIPT] 2024-09-29 12:46:19,258 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:46:20.028] M [SCRIPT] 2024-09-29 12:46:20,018906 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 37
240 205 1.17073
[12:46:20.028] M [SCRIPT] 2024-09-29 12:46:20,018943 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.17073 2512
[12:46:20.396] M [SCRIPT] 2024-09-29 12:46:22,248 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:46:20.412] M [SCRIPT] 2024-09-29 12:46:22,265 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:46:20.415] M [SCRIPT] 2024-09-29 12:46:22,268 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}

WARNING
*****************************************************************************
[12:46:21.984] M [NxParticle] Readding instance to simulation.

WARNING
*****************************************************************************
[12:46:21.984] M [NxParticle] Readding instance to simulation.

[12:46:21.985] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:46:21.990] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:46:21.995] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_rain_flow.fx, tech name: TShader.
[12:46:22.312] M [SCRIPT] 2024-09-29 12:46:24,165 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:46:22.382] M [SCRIPT] 2024-09-29 12:46:22,381589 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 64
261 246 1.06098
[12:46:22.561] M [SCRIPT] 2024-09-29 12:46:22,549457 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:46:29.978] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:46:29.983] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_016.gim
[12:46:29.985] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_003.bpse
[12:46:30.350] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:46:30.351] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:46:30.353] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01.bpse
[12:46:30.429] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:46:30.430] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:46:30.431] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:46:34.217] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:46:35.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:46:35.530] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:46:35.532] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:46:35.535] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[12:46:35.546] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[12:46:35.746] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:46:37.298] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[12:46:37.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[12:46:37.853] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:46:44.631] M [SCRIPT] 2024-09-29 12:46:44,629769 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:46:46.661] M [SCRIPT] 2024-09-29 12:46:46,659446 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:46:48.695] M [SCRIPT] 2024-09-29 12:46:48,689647 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:46:53.850] M [SCRIPT] 2024-09-29 12:46:53,848383 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:46:55.882] M [SCRIPT] 2024-09-29 12:46:55,881404 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:46:57.883] M [SCRIPT] 2024-09-29 12:46:57,880780 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:47:02.595] M [SCRIPT] 2024-09-29 12:47:04,448 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:47:02.602] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:47:02.603] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:47:02.603] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:47:02.607] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:47:02.607] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/baomihua_05.bpse
[12:47:02.608] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_12.gim
[12:47:02.608] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
WARNING
*****************************************************************************
[12:47:04.135] M [NxParticle] Readding instance to simulation.

[12:47:04.921] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low.fx, tech name: TShader.
[12:47:05.462] M [SCRIPT] 2024-09-29 12:47:07,314 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:47:05.866] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:47:08.264] M [SCRIPT] 2024-09-29 12:47:07,743406 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_trigger_comp_loss:3471 - INFO -
active_loss_compensation_outer 1000 4.90196
[12:47:08.264] M [SCRIPT] 2024-09-29 12:47:07,743454 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 4.90196 5000
[12:47:08.264] M [SCRIPT] 2024-09-29 12:47:08,253711 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 36
1519 204 7.44608
[12:47:08.264] M [SCRIPT] 2024-09-29 12:47:08,253766 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 7.44608 5000
[12:47:08.265] M [SCRIPT] 2024-09-29 12:47:08,254114 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 221
1481 410 3.6122
[12:47:08.265] M [SCRIPT] 2024-09-29 12:47:08,254358 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 513
1452 769 1.88817
[12:47:08.315] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:47:08.316] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:47:08.322] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:47:08.901] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:47:08.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:47:09.547] M [SCRIPT] 2024-09-29 12:47:11,400 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:47:09.613] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:47:09.653] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:47:09.656] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:47:09.660] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/rain_00.bpse
[12:47:09.660] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/plane_rain4.gim
[12:47:09.660] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\rain_plane.fx, tech name: TShader.
[12:47:09.663] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:47:09.676] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:47:09.676] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:47:09.690] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:47:09.690] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:47:09.714] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:47:10.496] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:47:10.497] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:47:10.498] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:47:10.499] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:47:10.503] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:47:10.523] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:47:11.397] M [SCRIPT] 2024-09-29 12:47:13,249 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:47:11.400] M [SCRIPT] 2024-09-29 12:47:13,253 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:47:12.113] M [SCRIPT] 2024-09-29 12:47:13,966 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:47:12.116] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:47:12.117] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:47:12.118] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:47:12.143] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_rain_flow.fx, tech name: TShader.
[12:47:12.176] M [RENDER] create effect shader\pbr\pbr_rain_flow.fx:TShader ***
time: 33.21 ms ***
[12:47:12.183] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:47:12.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:47:12.187] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:47:12.193] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:47:12.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:47:12.262] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:47:12.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:47:12.273] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:47:12.275] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:47:13.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:47:13.229] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:47:13.294] M [SCRIPT] 2024-09-29 12:47:13,284964 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:47:16.727] M [SCRIPT] 2024-09-29 12:47:16,725356 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 38
277 207 1.33816
[12:47:16.727] M [SCRIPT] 2024-09-29 12:47:16,725385 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.33816 3014
[12:47:16.727] M [SCRIPT] 2024-09-29 12:47:16,725392 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 44
248 216 1.14815
[12:47:16.727] M [SCRIPT] 2024-09-29 12:47:16,725400 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 44
218 216 1.00926
[12:47:18.274] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:47:18.287] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:47:18.580] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:47:18.581] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:47:19.028] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_02.bpse
[12:47:19.033] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:47:19.034] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:47:19.034] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:47:19.228] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:47:19.562] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:47:19.563] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:47:20.540] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:47:20.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:47:20.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:47:20.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:47:20.565] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:47:20.831] M [SCRIPT] 2024-09-29 12:47:22,683 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:47:21.128] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:47:21.131] M [SCRIPT] 2024-09-29 12:47:22,984 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:47:21.131] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_006.bpse
[12:47:21.168] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:47:21.579] M [SCRIPT] 2024-09-29 12:47:23,432 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:47:21.997] M [SCRIPT] 2024-09-29 12:47:23,850 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'destroy_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:47:23.150] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:47:23.156] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:47:23.795] M [SCRIPT] 2024-09-29 12:47:23,786576 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:47:23.795] M [SCRIPT] 2024-09-29 12:47:23,795394 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 115
491 315 1.55873
[12:47:23.795] M [SCRIPT] 2024-09-29 12:47:23,795420 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1454 - INFO -
active_loss_compensation_more 1.55873 3676
[12:47:23.795] M [SCRIPT] 2024-09-29 12:47:23,795428 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 120
321 320 1.00312
[12:47:24.262] M [SCRIPT] 2024-09-29 12:47:26,115 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:47:24.730] M [SCRIPT] 2024-09-29 12:47:26,583 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:47:25.529] M [SCRIPT] 2024-09-29 12:47:27,382 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:47:25.561] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:47:25.561] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:47:25.597] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:47:26.080] M [SCRIPT] 2024-09-29 12:47:27,933 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'span3', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:47:26.578] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:47:26.578] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:47:26.763] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:47:27.229] M [SCRIPT] 2024-09-29 12:47:29,082 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:47:27.494] M [SCRIPT] 2024-09-29 12:47:27,490200 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:47:28.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_fanqiang_01.bpse
[12:47:28.314] M [SCRIPT] 2024-09-29 12:47:30,167 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'span_3', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True}
[12:47:28.711] M [AUDIO DEBUG] unload bank, ptr:14822165930, bank name:
survivor_vo_ll
[12:47:30.129] M [SCRIPT] 2024-09-29 12:47:31,981 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:47:31.433] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/paoku_01_socket.bpse
[12:47:32.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:47:32.578] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:47:32.765] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:47:33.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:47:33.745] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:47:35.911] M [SCRIPT] 2024-09-29 12:47:35,906143 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:47:36.588] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve_h27_blindness_correct.fx, tech name: TShader.
[12:47:37.128] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:47:37.130] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:47:37.132] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:47:37.931] M [SCRIPT] 2024-09-29 12:47:37,931797 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:47:38.197] M [SCRIPT] 2024-09-29 12:47:40,049 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:47:38.862] M [SCRIPT] 2024-09-29 12:47:40,715 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:47:39.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:47:39.744] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:47:39.763] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:47:40.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:47:40.744] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:47:41.262] M [SCRIPT] 2024-09-29 12:47:43,115 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:47:41.265] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:47:41.270] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:47:41.270] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:47:41.273] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:47:41.274] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:47:41.274] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:47:41.280] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:47:42.127] M [SCRIPT] 2024-09-29 12:47:42,124197 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 44
500 216 2.31481
[12:47:42.128] M [SCRIPT] 2024-09-29 12:47:42,124226 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 2.31481 5000
[12:47:42.128] M [SCRIPT] 2024-09-29 12:47:42,124244 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 47
350 220 1.59091
[12:47:42.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_shader.fx, tech name: TShader.
[12:47:44.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:47:44.546] M [SCRIPT] 2024-09-29 12:47:46,399 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'destroy_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:47:44.547] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:47:44.548] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:47:45.701] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:47:45.930] M [SCRIPT] 2024-09-29 12:47:47,783 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:47:46.288] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:47:46.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:47:46.744] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:47:46.763] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:47:46.812] M [SCRIPT] 2024-09-29 12:47:48,665 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:47:47.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:47:47.745] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:47:48.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:47:48.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:47:52.334] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:47:53.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:47:53.746] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:47:53.831] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:47:53.832] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:47:53.915] M [SCRIPT] 2024-09-29 12:47:55,768 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.200000047683716,
'lock_check_pos_valid': False}
[12:47:53.931] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:47:54.579] M [SCRIPT] 2024-09-29 12:47:56,431 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:47:54.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:47:54.911] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:47:55.083] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:47:55.500] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:47:55.512] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:47:55.598] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:47:56.017] M [SCRIPT] 2024-09-29 12:47:57,870 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:47:56.022] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:47:56.597] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:47:56.598] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:47:56.599] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:47:56.600] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:47:57.648] M [SCRIPT] 2024-09-29 12:47:59,500 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:47:59.080] M [SCRIPT] 2024-09-29 12:48:00,933 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:48:00.382] M [SCRIPT] 2024-09-29 12:48:02,235 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'bind_up_left', 'anim_rate': 1.0}
[12:48:00.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:48:00.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:48:01.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:48:02.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:48:02.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:48:04.606] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:48:04.607] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:48:04.610] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:48:04.611] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:48:04.878] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:04.882] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/faluo_skill_014.gim
[12:48:04.882] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model.fx, tech name: TShader.
[12:48:04.898] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:04.900] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:48:04.904] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:48:04.917] M [SCRIPT] 2024-09-29 12:48:06,769 - NetService - INFO -
heart_back---res_async
[12:48:05.680] M [SCRIPT] 2024-09-29 12:48:07,533 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:48:06.215] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:48:06.236] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:48:06.236] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:48:06.237] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:48:06.268] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:48:06.978] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:07.479] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:48:07.811] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:48:08.081] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:48:08.082] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:48:08.282] M [SCRIPT] 2024-09-29 12:48:10,135 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:48:08.291] M [SCRIPT] 2024-09-29 12:48:10,144 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_carry_hit_3', 'anim_rate': 1.0,
'lock_check_col': True}
[12:48:08.297] M [SCRIPT] 2024-09-29 12:48:10,150 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'happy_carry_struggle2_banshee',
'anim_rate': 1.0, 'lock_check_col': True}
[12:48:08.344] M [SCRIPT] 2024-09-29 12:48:10,197 - RootMotionComponent - DEBUG -
[1000010]<check> col_valid: False, valid_pos: <1471.130249, -0.307300, 1521.698486>
[12:48:08.814] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:48:08.996] M [SCRIPT] 2024-09-29 12:48:10,849 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:48:09.645] M [SCRIPT] 2024-09-29 12:48:11,498 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:48:09.794] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:48:09.795] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:48:09.848] M [SCRIPT] 2024-09-29 12:48:11,701 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'slide4', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:10.063] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:48:10.412] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:10.898] M [SCRIPT] 2024-09-29 12:48:12,749 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:48:10.930] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/jinghua_01.bpse
[12:48:10.936] M [AUDIO] -----Load wwise\killer_a.bnk succeed!
[12:48:10.937] M [SCRIPT] 2024-09-29 12:48:12,789 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:48:10.941] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jinghua_01.bpse
[12:48:11.414] M [SCRIPT] 2024-09-29 12:48:13,266 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'destroy_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:48:11.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:48:12.162] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:48:12.166] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:48:12.166] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:48:12.188] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:48:12.193] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:48:12.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:48:12.528] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:12.568] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:48:13.315] M [SCRIPT] 2024-09-29 12:48:15,167 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:13.695] M [SCRIPT] 2024-09-29 12:48:15,548 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:48:14.062] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:48:15.794] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:48:15.795] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:48:15.832] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:48:15.837] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:48:16.062] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:48:16.182] M [SCRIPT] 2024-09-29 12:48:18,034 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:48:16.615] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:48:16.778] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:48:16.811] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:48:16.811] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:48:16.817] M [SCRIPT] 2024-09-29 12:48:18,670 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:16.881] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:48:17.133] M [SCRIPT] 2024-09-29 12:48:18,986 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:18.047] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:48:18.047] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:48:18.048] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:48:18.049] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:48:18.712] M [SCRIPT] 2024-09-29 12:48:20,564 - DevSTMgr - INFO -
high_delay_info: ([0, 11, 123, 186.49338626861572], 134)
[12:48:19.433] M [SCRIPT] 2024-09-29 12:48:21,286 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'smash2', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[12:48:19.455] M [SCRIPT] 2024-09-29 12:48:21,307 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'hit_3', 'anim_rate': 1.0,
'lock_check_col': True}
[12:48:20.162] M [SCRIPT] 2024-09-29 12:48:22,015 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:48:22.129] M [SCRIPT] 2024-09-29 12:48:23,981 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:48:22.810] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:48:22.811] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:48:23.665] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:48:24.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:48:24.645] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:48:25.163] M [SCRIPT] 2024-09-29 12:48:27,015 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:48:25.806] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:48:25.818] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:48:25.818] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:48:25.818] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:48:25.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:48:26.164] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:48:26.164] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:48:26.165] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:48:26.166] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:48:27.837] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:48:27.838] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_03.bpse
[12:48:27.857] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:48:27.863] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:48:28.164] M [SCRIPT] 2024-09-29 12:48:30,017 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:28.197] M [SCRIPT] 2024-09-29 12:48:30,049 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:48:28.399] M [SCRIPT] 2024-09-29 12:48:30,251 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:28.727] M [AUDIO DEBUG] unload bank, ptr:14818a0ac60, bank name:
killer_vo_joseph
[12:48:30.644] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:48:30.645] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:48:30.812] M [SCRIPT] 2024-09-29 12:48:32,664 - DevSTMgr - INFO -
high_delay_info: ([1, 1, 163, 198.5924892425537], 165)
[12:48:33.811] M [SCRIPT] 2024-09-29 12:48:33,800725 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:48:37.379] M [SCRIPT] 2024-09-29 12:48:39,231 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:48:37.384] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:48:37.384] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:48:38.249] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:48:38.249] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:48:38.250] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:48:38.271] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:48:38.712] M [SCRIPT] 2024-09-29 12:48:40,565 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:48:39.116] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:48:39.815] M [SCRIPT] 2024-09-29 12:48:41,668 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[12:48:39.821] M [SCRIPT] 2024-09-29 12:48:41,674 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:48:40.828] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:48:40.829] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:48:42.196] M [SCRIPT] 2024-09-29 12:48:44,049 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:42.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:48:42.812] M [SCRIPT] 2024-09-29 12:48:44,665 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:48:42.929] M [SCRIPT] 2024-09-29 12:48:44,782 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:48:42.931] M [SCRIPT] 2024-09-29 12:48:44,784 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:48:43.955] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:48:43.959] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:48:43.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:48:43.993] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:48:44.277] M [SCRIPT] 2024-09-29 12:48:44,269746 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 82
300 273 1.0989
[12:48:44.277] M [SCRIPT] 2024-09-29 12:48:44,269780 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.0989 2296
[12:48:46.362] M [SCRIPT] 2024-09-29 12:48:48,215 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:48:46.933] M [SCRIPT] 2024-09-29 12:48:46,932825 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 66
270 249 1.08434
[12:48:46.933] M [SCRIPT] 2024-09-29 12:48:46,932863 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.08434 2253
[12:48:46.933] M [SCRIPT] 2024-09-29 12:48:48,786 - DevSTMgr - INFO -
high_delay_info: ([0, 1, 204, 214.71492862701416], 205)
[12:48:49.497] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:48:50.248] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_01.bpse
[12:48:50.521] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:48:52.031] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_feitian_02.bpse
[12:48:53.061] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:54.778] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:56.262] M [SCRIPT] 2024-09-29 12:48:56,259433 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:48:57.165] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:48:57.400] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:48:57.796] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:48:57.998] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:48:58.004] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/fadianjiloudian_01.bpse
[12:48:58.295] M [SCRIPT] 2024-09-29 12:48:58,293733 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:48:58.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_02.bpse
[12:48:58.801] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:48:58.801] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:48:58.802] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:48:58.873] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:48:58.875] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:48:58.876] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:48:58.877] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:48:59.579] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:49:00.113] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:49:00.198] M [SCRIPT] 2024-09-29 12:49:02,051 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'save2', 'anim_rate': 1.0}
[12:49:00.201] M [SCRIPT] 2024-09-29 12:49:02,053 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:49:00.203] M [SCRIPT] 2024-09-29 12:49:02,056 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'save_by2', 'anim_rate': 1.0}
[12:49:00.220] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:49:00.221] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:49:00.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:49:01.346] M [SCRIPT] 2024-09-29 12:49:03,198 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:49:01.347] M [SCRIPT] 2024-09-29 12:49:03,200 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:49:01.375] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:01.375] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:49:01.376] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:02.344] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:02.345] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:49:03.131] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:49:03.132] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:49:03.133] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:49:03.134] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:49:03.181] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_01.bpse
[12:49:03.217] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:03.218] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:03.279] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:49:03.448] M [SCRIPT] 2024-09-29 12:49:05,301 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'smash', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:49:04.073] M [SCRIPT] 2024-09-29 12:49:05,926 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:49:04.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:04.198] M [SCRIPT] 2024-09-29 12:49:06,051 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'slide5', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:49:05.613] M [SCRIPT] 2024-09-29 12:49:07,466 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:49:05.748] M [SCRIPT] 2024-09-29 12:49:07,600 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'slide2', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:49:06.846] M [SCRIPT] 2024-09-29 12:49:08,699 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:49:07.307] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:49:07.320] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:49:07.333] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:49:07.399] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:49:07.400] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:49:07.401] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:49:07.497] M [SCRIPT] 2024-09-29 12:49:09,349 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'destroy_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:49:08.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:49:08.313] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:49:08.326] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/trunklight_02.bpse
[12:49:08.353] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:49:08.391] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:08.391] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:08.407] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:08.650] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/properties/dangban_break_01.bpse
[12:49:09.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:09.763] M [SCRIPT] 2024-09-29 12:49:11,615 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:49:10.194] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:10.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:10.229] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:11.211] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:11.783] M [SCRIPT] 2024-09-29 12:49:13,635 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:49:12.594] M [AUDIO DEBUG] unload bank, ptr:148376dcd40, bank name: killer_vo
[12:49:12.598] M [AUDIO DEBUG] unload bank, ptr:14893765690, bank name:
survivor_vo_fl_gx
[12:49:12.645] M [SCRIPT] 2024-09-29 12:49:14,498 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}

WARNING
*****************************************************************************
[12:49:13.119] M [NxParticle] Readding instance to simulation.

[12:49:15.377] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:15.378] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:15.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:15.804] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:49:15.826] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:49:15.833] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:49:16.314] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:49:16.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse

WARNING
*****************************************************************************
[12:49:16.802] M [NxParticle] Readding instance to simulation.

[12:49:17.211] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:17.211] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim

WARNING
*****************************************************************************
[12:49:17.368] M [NxParticle] Readding instance to simulation.

[12:49:17.397] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:17.430] M [SCRIPT] 2024-09-29 12:49:19,283 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}

WARNING
*****************************************************************************
[12:49:18.220] M [NxParticle] Readding instance to simulation.

[12:49:18.295] M [SCRIPT] 2024-09-29 12:49:20,148 - RootMotionComponent - DEBUG -


[1000011]disable_root_motion {}
[12:49:18.378] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:19.181] M [SCRIPT] 2024-09-29 12:49:21,033 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:49:19.184] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:49:19.185] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:49:19.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:49:19.186] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse

WARNING
*****************************************************************************
[12:49:20.018] M [NxParticle] Readding instance to simulation.

[12:49:20.878] M [AUDIO DEBUG] unload bank, ptr:1483988c830, bank name:


survivor_muou
[12:49:22.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:22.545] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:22.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:23.327] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:49:23.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:24.377] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:24.378] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:24.463] M [SCRIPT] 2024-09-29 12:49:26,316 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'span3', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:49:24.562] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:25.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:25.712] M [SCRIPT] 2024-09-29 12:49:27,565 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:49:26.579] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:49:26.580] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:49:26.582] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:49:26.830] M [SCRIPT] 2024-09-29 12:49:28,683 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:49:26.898] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:49:27.696] M [SCRIPT] 2024-09-29 12:49:29,548 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:49:27.767] M [SCRIPT] 2024-09-29 12:49:27,766929 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 42
290 213 1.3615
[12:49:27.767] M [SCRIPT] 2024-09-29 12:49:27,766957 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1.3615 3084
[12:49:27.777] M [SCRIPT] 2024-09-29 12:49:27,776755 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 73
271 259 1.04633
[12:49:28.032] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/kaitangshou_hit_02.bpse
[12:49:28.033] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:49:28.034] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:49:29.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:29.544] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:29.564] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:30.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:31.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:31.545] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:31.729] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:31.782] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_ele_wire_001.bpse

WARNING
*****************************************************************************
[12:49:32.102] M [NxParticle] Readding instance to simulation.

[12:49:32.147] M [SCRIPT] 2024-09-29 12:49:33,999 - RootMotionComponent - DEBUG -


[1000007]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:49:32.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:33.362] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:49:33.363] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:49:36.544] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:36.544] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:36.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:37.682] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:49:37.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:38.047] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:49:38.112] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:49:38.198] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:49:38.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:38.711] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:38.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:39.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:49:39.196] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:49:39.197] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:49:39.197] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:49:39.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:43.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:43.712] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:43.730] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:44.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:45.710] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:45.712] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:45.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:46.047] M [SCRIPT] 2024-09-29 12:49:47,899 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:49:46.862] M [SCRIPT] 2024-09-29 12:49:48,715 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:49:46.878] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:48.398] M [SCRIPT] 2024-09-29 12:49:50,251 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:49:48.401] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:49:50.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:50.711] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:50.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:51.878] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:52.877] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:52.877] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:52.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:53.346] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:49:53.347] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:49:53.349] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:49:53.547] M [SCRIPT] 2024-09-29 12:49:55,400 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0499999523162842,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:49:53.878] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:54.427] M [SCRIPT] 2024-09-29 12:49:56,280 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:49:55.312] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_fanqiang_01.bpse
[12:49:55.313] M [SCRIPT] 2024-09-29 12:49:57,165 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'span_3', 'anim_rate': 1.399999976158142,
'cal_root_motion_offset_directly': True}
[12:49:57.113] M [SCRIPT] 2024-09-29 12:49:58,964 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:49:57.877] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:57.877] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:49:57.897] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:49:58.877] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:49:59.877] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:49:59.877] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:00.062] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:01.044] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:02.516] M [SCRIPT] 2024-09-29 12:50:04,369 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:50:02.613] M [SCRIPT] 2024-09-29 12:50:04,466 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'span2', 'anim_rate': 1.0,
'cal_root_motion_offset_directly': True, 'restrict_scale_z': 1.0}
[12:50:02.915] M [SCRIPT] 2024-09-29 12:50:04,767 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:50:03.462] M [SCRIPT] 2024-09-29 12:50:05,315 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:50:03.626] M [SCRIPT] 2024-09-29 12:50:05,477 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:50:04.877] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:04.879] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:04.931] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:05.129] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:50:05.130] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:50:05.132] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:50:05.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:06.581] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:50:06.864] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:50:06.865] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:50:06.867] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:50:06.867] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:50:07.044] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:07.045] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:07.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:08.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:08.463] M [SCRIPT] 2024-09-29 12:50:10,316 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:50:09.764] M [SCRIPT] 2024-09-29 12:50:11,616 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[12:50:10.362] M [SCRIPT] 2024-09-29 12:50:12,215 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:50:11.329] M [SCRIPT] 2024-09-29 12:50:13,182 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:50:11.879] M [SCRIPT] 2024-09-29 12:50:13,731 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:50:11.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:11.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:11.932] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:12.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:14.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:14.077] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:14.262] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:15.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:16.648] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:50:16.744] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:50:16.864] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:50:17.461] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:50:17.463] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:50:17.464] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:50:18.911] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:18.912] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:19.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:20.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:21.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:21.245] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:21.263] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:22.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:23.415] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:50:26.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:26.077] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:26.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:27.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:27.361] M [SCRIPT] 2024-09-29 12:50:29,214 - DevSTMgr - INFO -
high_delay_info: ([3, 11, 103, 315.1431977748871], 117)
[12:50:28.244] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:28.245] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:28.431] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:29.411] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:30.062] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:50:30.063] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:50:30.065] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:50:31.547] M [SCRIPT] 2024-09-29 12:50:33,400 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'bind_up', 'anim_rate': 1.0}
[12:50:33.078] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:33.078] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:33.097] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:34.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:35.411] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:35.412] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:35.596] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:36.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:37.894] M [AUDIO] -----Load wwise\killer_vo.bnk succeed!
[12:50:40.077] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:40.079] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:40.113] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:41.094] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:42.527] M [SCRIPT] 2024-09-29 12:50:42,518533 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:50:42.577] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:42.577] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:42.613] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:43.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:44.544] M [SCRIPT] 2024-09-29 12:50:44,540453 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 1 2000
[12:50:46.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:50:46.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:50:47.095] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:47.095] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:47.279] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:47.446] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_bianshen_01.bpse
[12:50:47.447] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/guangxian_2.gim
[12:50:47.449] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/hum_wps_zhanshen_1v1.gim
[12:50:47.514] M [SCRIPT] 2024-09-29 12:50:49,366 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[12:50:47.949] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:50:47.950] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:50:47.951] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:50:47.951] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim
[12:50:48.114] M [SCRIPT] 2024-09-29 12:50:49,967 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:50:48.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:48.561] M [AUDIO DEBUG] unload bank, ptr:1480f2ac0a0, bank name: killer_lady
[12:50:48.964] M [SCRIPT] 2024-09-29 12:50:50,817 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:50:49.331] M [SCRIPT] 2024-09-29 12:50:51,184 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:50:49.334] M [SCRIPT] 2024-09-29 12:50:51,187 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:50:49.594] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:49.595] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:49.664] M [SCRIPT] 2024-09-29 12:50:51,517 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:50:49.667] M [SCRIPT] 2024-09-29 12:50:51,520 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:50:49.781] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:50:49.864] M [SCRIPT] 2024-09-29 12:50:51,717 - RootMotionComponent - DEBUG -
[1000007]enable_root_motion {'anim_name': 'repair_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:50:50.031] M [SCRIPT] 2024-09-29 12:50:51,884 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'repair', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:50:50.597] M [SCRIPT] 2024-09-29 12:50:52,450 - RootMotionComponent - DEBUG -
[1000007]disable_root_motion {}
[12:50:50.601] M [SCRIPT] 2024-09-29 12:50:52,454 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:50:50.604] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:50:50.604] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/doorlight_03.bpse
[12:50:50.605] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:50:50.606] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_12.gim
[12:50:50.610] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/doorlight_03.bpse
[12:50:50.612] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:50:50.613] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_3.gim
[12:50:50.618] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:50:50.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:50:50.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_03.bpse
[12:50:50.627] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/baomihua_02.bpse
[12:50:50.761] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:50.865] M [SCRIPT] 2024-09-29 12:50:52,718 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'opentheswitch', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:50:51.053] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common_nolight.fx, tech name: TShader.
[12:50:53.412] M [SCRIPT] 2024-09-29 12:50:55,264 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:50:53.414] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:50:54.261] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:54.261] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942390 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 43
530 214 2.47664
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942551 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::active_loss_compensation:1472 - INFO -
active_loss_compensation 2.47664 5000
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942571 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
579 247 2.34413
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942577 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
493 247 1.99595
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942583 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
480 247 1.94332
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942590 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
428 247 1.73279
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942596 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
398 247 1.61134
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942601 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
370 247 1.49798
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942606 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
296 247 1.19838
[12:50:54.944] M [SCRIPT] 2024-09-29 12:50:54,942611 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\kcp\
ikcp_fec.cpp:kcp_v2::ikcp_update_ack:1512 - INFO - active_loss_compensation000 65
270 247 1.09312
[12:50:55.500] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:50:55.997] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:50:56.760] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:50:56.761] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:50:56.798] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse

WARNING
*****************************************************************************
[12:50:56.820] M [NxParticle] Readding instance to simulation.

[12:50:56.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/militaryfactory/trunklight_03.bpse
[12:50:56.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:50:56.842] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/hudie_001.bpse
[12:50:56.843] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/caidan/feie_001.bpse
[12:50:56.855] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/dengpao.bpse
[12:50:56.855] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_01.gim
[12:50:56.856] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengpao_02.gim
[12:50:56.865] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:50:57.198] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:50:57.198] M [SCRIPT] 2024-09-29 12:50:59,051 - RootMotionComponent - DEBUG -
[1000008]enable_root_motion {'anim_name': 'opentheswitch', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:50:57.777] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:50:57.778] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:51:00.881] M [SCRIPT] 2024-09-29 12:51:02,733 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.4000000953674316,
'lock_check_pos_valid': False}
[12:51:01.613] M [SCRIPT] 2024-09-29 12:51:03,466 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:51:01.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/moonlight_01.bpse
[12:51:03.562] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:51:03.562] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:51:03.777] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:51:03.778] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:51:03.797] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:51:04.777] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:51:04.778] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:51:05.220] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\terrain.fx, tech name: TerrainTech.
[12:51:05.226] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/jianzhushi_console_idle_001.bpse
[12:51:05.237] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/streetlight_01.bpse
[12:51:05.249] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/diyun_01.bpse
[12:51:05.249] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/fire_02.bpse
[12:51:06.297] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:51:06.698] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:51:09.914] M [SCRIPT] 2024-09-29 12:51:11,767 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'smash', 'anim_rate': 2.0,
'lock_check_pos_valid': False}
[12:51:10.529] M [SCRIPT] 2024-09-29 12:51:12,382 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:51:10.778] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:51:10.779] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:51:10.815] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:51:10.964] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:51:11.045] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_003.bpse
[12:51:11.134] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:51:11.944] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:51:11.945] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:51:14.381] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:51:14.386] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_01.bpse
[12:51:14.386] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:51:14.391] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/shanxian_02.bpse
[12:51:15.347] M [SCRIPT] 2024-09-29 12:51:17,200 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'slide5', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:51:16.819] M [AUDIO] -----Load wwise\survivor_vo_fl_gx.bnk succeed!
[12:51:16.879] M [SCRIPT] 2024-09-29 12:51:18,732 - RootMotionComponent - DEBUG -
[1000008]disable_root_motion {}
[12:51:16.881] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/diangong_skill_light_001.bpse
[12:51:16.913] M [SCRIPT] 2024-09-29 12:51:18,764 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:51:17.944] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:51:17.945] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:51:17.947] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_shanxian_02.bpse
[12:51:17.965] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:51:18.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:51:18.946] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:51:19.214] M [SCRIPT] 2024-09-29 12:51:21,066 - RootMotionComponent - DEBUG -
[1000010]enable_root_motion {'anim_name': 'opentheswitch', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:51:21.715] M [SCRIPT] 2024-09-29 12:51:23,568 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'slide6', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:51:23.329] M [SCRIPT] 2024-09-29 12:51:25,182 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:51:24.096] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_04.bpse
[12:51:24.097] M [SCRIPT] 2024-09-29 12:51:25,950 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_saw_attack_1_heavily',
'anim_rate': 1.0, 'lock_check_col': True, 'lock_match_detour': True,
'auto_sync_pos_dir': True, 'lock_enable_runaway': True}
[12:51:24.097] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai03.gim
[12:51:24.099] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai01.gim
[12:51:24.099] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodai02.gim
[12:51:24.131] M [SCRIPT] 2024-09-29 12:51:25,984 - RootMotionComponent - DEBUG -
[1000011]<check> col_valid: False, valid_pos: <1323.547241, 0.495346, 1290.963501>
[12:51:24.131] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/xuanyun_01.bpse
[12:51:24.132] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan01.gim
[12:51:24.132] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/xingxing_01.gim
[12:51:24.133] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huan02.gim

ERROR *****************************************************************************
[12:51:24.800] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:51:24.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/happy_blood_hit_02_1_c.bpse
[12:51:24.945] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:51:25.129] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:51:26.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:51:26.112] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:51:26.762] M [SCRIPT] 2024-09-29 12:51:28,614 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:51:32.111] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:51:32.112] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:51:32.434] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:51:32.442] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:51:34.001] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/fx_empty.gim
[12:51:34.002] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:51:34.004] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:51:34.162] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:51:34.646] M [SCRIPT] 2024-09-29 12:51:36,499 - RootMotionComponent - DEBUG -
[1000010]disable_root_motion {}
[12:51:35.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:51:35.695] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:51:36.011] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:51:37.945] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:51:38.198] M [SCRIPT] 2024-09-29 12:51:40,051 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'happy_hang_3', 'anim_rate': 1.0}
[12:51:38.204] M [SCRIPT] 2024-09-29 12:51:40,057 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'happy_hang_banshee', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:51:38.529] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:51:40.279] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:51:41.195] M [SCRIPT] 2024-09-29 12:51:43,048 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:51:41.198] M [SCRIPT] 2024-09-29 12:51:43,051 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:51:41.200] M [SCRIPT] 2024-09-29 12:51:43,053 - RootMotionComponent - DEBUG -
[1000011]enable_root_motion {'anim_name': 'behitch_hx', 'anim_rate': 1.0,
'lock_check_pos_valid': False, 'cal_root_motion_offset_directly': True}
[12:51:41.212] M [SCRIPT] 2024-09-29 12:51:43,065 - RootMotionComponent - DEBUG -
[1000011]disable_root_motion {}
[12:51:41.214] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:51:41.219] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/huojianyi_wawa_01.gim
[12:51:41.221] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/huojianyi_02.bpse
[12:51:41.295] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:51:41.296] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihe.gim
[12:51:41.297] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihua01.gim
[12:51:41.964] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:51:42.114] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse
[12:51:42.277] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:51:42.278] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/piaodaihuahe.gim
[12:51:42.530] M [SCRIPT] 2024-09-29 12:51:44,383 - RootMotionComponent - DEBUG -
[1000009]enable_root_motion {'anim_name': 'destroy_3', 'anim_rate': 1.0,
'lock_check_pos_valid': False}
[12:51:43.033] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_001.bpse
[12:51:43.033] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/fx_empty.gim
[12:51:43.178] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:51:44.796] M [SCRIPT] 2024-09-29 12:51:46,648 - RootMotionComponent - DEBUG -
[1000009]disable_root_motion {}
[12:51:45.030] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:51:46.445] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_004.bpse
[12:51:46.445] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:51:46.862] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_004.bpse
[12:51:47.713] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/faluo_skill_005.bpse

ERROR *****************************************************************************
[12:51:47.807] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

ERROR *****************************************************************************
[12:51:48.133] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:51:48.611] M [SCRIPT] 2024-09-29 12:51:50,464 - NetService - DEBUG -


check_game_connected_with_battle_end
[12:51:48.611] M [SCRIPT] 2024-09-29 12:51:50,464 - NetService - INFO -
set_reconnect_indepent----------False
[12:51:48.611] M [SCRIPT] 2024-09-29 12:51:50,464 - NetService - INFO -
is_disconnect1, (5, (0, 6, 4))

ERROR *****************************************************************************
[12:51:51.597] M [WORLD] Scene::RemoveObject failed: object is not in this scene!

[12:51:51.697] M [SCRIPT] 2024-09-29 12:51:53,550 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/battle_result_frame.csb, UIBattleResult---------
[12:51:51.732] M [SCRIPT] 2024-09-29 12:51:53,584 - crash_helper - INFO -
WorldBattle destroy
[12:51:51.732] M [SCRIPT] 2024-09-29 12:51:53,584 - crash_helper - INFO - memory
info: used: 969
[12:51:51.812] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\gray_expand_no_depth_texture.fx, tech name: Gray.

ERROR *****************************************************************************
[12:51:51.857] M [WORLD] invalid view, failed to find post effect

[12:51:51.857] M [SCRIPT] 2024-09-29 12:51:53,710 - ext_pack - INFO -


[ExtPackDownloader] set_ext_download_limit_speed: None
[12:51:53.366] M [SCRIPT] 2024-09-29 12:51:55,219 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/rank_change.csb, UIRankChange---------
[12:51:53.370] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.375] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.379] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.383] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.386] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.390] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.396] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.400] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.418] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.421] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.421] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.424] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.426] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.427] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.432] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.433] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.433] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.435] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.436] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.439] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.440] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.442] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.444] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.446] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.449] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.450] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.451] [IMAGE] PNG Warning: Interlace handling should be turned on when
using png_read_image
[12:51:53.454] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:51:53.457] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:11.929] M [SCRIPT] 2024-09-29 12:52:13,781 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no camp_id: 1
[12:52:11.930] M [SCRIPT] 2024-09-29 12:52:13,781 - LogMgr - INFO - [ui_room_wait]
init_copycat_ui no identity_id 1
[12:52:11.930] M [SCRIPT] 2024-09-29 12:52:13,782 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/loading.csb, UILoading---------
[12:52:11.951] M [SCRIPT] 2024-09-29 12:52:13,803 - UISystem - INFO - UILoading
load now, and loading data is {'range_two_amim_data':('loading_finish', '145',
'220'), 'range_one_sound_data':('1', '114'), 'id':1,
'csb_path':'ui/dm65ui/res/loading.csb', 'range_one_amim_data':('loading', '48',
'144'), 'range_two_sound_data':('1', '113'), 'anim_stage_total':2}
[12:52:11.953] M [SCRIPT] 2024-09-29 12:52:13,806 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoViLoading---------
[12:52:11.957] M [SCRIPT] 2024-09-29 12:52:13,810 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 994, in entity_message\n', '
File "lib\\mbengine\\client\\ClientEntity.py", line 143, in call_client_method\n',
' File "lib\\mbengine\\client\\ServerProxyGroup.py", line 405, in
call_client_method\n', ' File "lib\\mbengine\\client\\ServerProxyGroup.py", line
409, in call_client_method_new\n', ' File "lib\\mbengine\\client\\
ServerProxyGroup.py", line 445, in call_client_method_direct\n', ' File "lib\\
mbengine\\client\\ServerProxyGroup.py", line 455, in do_call_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 164, in call_rpc_method\n', ' File
"lib\\mbengine\\common\\rpcdecorator.py", line 77, in call\n', ' File "entities\\
Avatar.py", line 1282, in soul_disable_reconnect\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:52:11.958] M [SCRIPT] 2024-09-29 12:52:13,810 - NetService - INFO -
set_reconnect_indepent----------False
[12:52:11.958] M [SCRIPT] 2024-09-29 12:52:13,811 - NetService - INFO - [DL_Debug]
close_soul
[12:52:11.961] M [SCRIPT] 2024-09-29 12:52:13,812 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1173, in close_soul\n', ' File "nets\\netService.py",
line 1036, in set_soul_enable_reconnect\n'])
[12:52:11.961] M [SCRIPT] 2024-09-29 12:52:13,813 - NetService - INFO -
set_reconnect_indepent----------False
[12:52:11.961] M [SCRIPT] 2024-09-29 12:52:13,813 - NetService - INFO - [DL_Debug]
[NetService] disconnect_soul : (True, '47.84.144.60', 20037)
[12:52:11.962] M [SCRIPT] 2024-09-29 12:52:13,814 - NetService - INFO - [DL_Debug]
set_soul_enable_reconnect: (False, [' File "worlds\\WorldManager.py", line 1047,
in release_logic\n', ' File "nets\\netService.py", line 170, in tick\n', ' File
"lib\\mbengine\\mobilerpc\\IoService.py", line 48, in asyncore_loop\n', ' File
"lib\\mbengine\\client\\AsioUdpGateClient.py", line 996, in entity_message\n', '
File "lib\\mbengine\\client\\AsioUdpGateClient.py", line 1016, in
call_client_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 164,
in call_rpc_method\n', ' File "lib\\mbengine\\common\\rpcdecorator.py", line 77,
in call\n', ' File "entities\\Avatar.py", line 1266, in soul_unbound\n', ' File
"nets\\netService.py", line 1175, in close_soul\n', ' File "nets\\netService.py",
line 1025, in disconnect_soul\n', ' File "nets\\netService.py", line 1036, in
set_soul_enable_reconnect\n'])
[12:52:11.962] M [SCRIPT] 2024-09-29 12:52:13,814 - SoulGateClientGroup - INFO -
[DL_Debug]disconnect
[12:52:11.962] M [SCRIPT] 2024-09-29 12:52:13,814 - SoulGateClientGroup - INFO -
[DL_Debug][GateClientConnector]disconnect----('66f8d8b6f916c74a88cacce3',
'47.84.144.60', 20037, False)
[12:52:11.963] M [SCRIPT] 2024-09-29 12:52:13,815 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08][disconnect] seed=54010881
[12:52:11.963] M [SCRIPT] 2024-09-29 12:52:13,815 - NetService - INFO -
clear_soul_gate_client
[12:52:11.963] M [SCRIPT] 2024-09-29 12:52:13,815 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08][disconnect] seed=54010881
[12:52:11.963] M [SCRIPT] 2024-09-29 12:52:13,815 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08][destroy] seed=54010881, reason=
[12:52:11.964] M [SCRIPT] 2024-09-29 12:52:13,816 - DevSTMgr - INFO -
set_ping_soul----False
[12:52:11.964] M [SCRIPT] 2024-09-29 12:52:13,816 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]on_channel_disconnected
clientid(66f8d8b6f916c74a88cacce3) reason
(asiocore.conn_disconnect_reason.active_disconnect, b'')
[12:52:11.964] M [SCRIPT] 2024-09-29 12:52:13,816 - AsioUdpGateClient - INFO -
[66f8e90ef916c74a88cacd08]channel disconnect but no cb
[12:52:11.964] M [SCRIPT] 2024-09-29 12:52:11,963235 - D:\conan\data\
asiocore_py3\2.0.17\H55\stable\source\asiocore\net\
kcp_listen_connection.cpp:async::kcp_listen_connection::handle_send_receive_error:3
79 - ERROR - handle_send_receive_error wait to close 995 The I/O operation has been
aborted because of either a thread exit or an application request 1
[12:52:11.968] M [SCRIPT] 2024-09-29 12:52:13,820 - crash_helper - INFO -
WorldCityCustom init_scene
[12:52:11.968] M [SCRIPT] 2024-09-29 12:52:13,820 - crash_helper - INFO - memory
info: 1145/7829
[12:52:11.969] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:52:11.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:52:11.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:52:11.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:52:11.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:52:11.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:52:11.970] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:52:11.982] M [SCRIPT] 2024-09-29 12:52:13,834 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_manor/h55_manor.scn

ERROR *****************************************************************************
[12:52:11.984] M [RENDER] can't find post effect config for custom_post_process

[12:52:11.984] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:52:11.984] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:11.984] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:11.985] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:11.985] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:11.985] M [WORLD] can't find post effect custom_post_process !!
WARNING
*****************************************************************************
[12:52:11.985] M [RENDER] invalid post effect config, empty pass fxaa

[12:52:11.987] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:52:11.987] M [RENDER] Device do not support texture lut/h55_manor_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:52:11.993] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:52:11.994] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:52:11.995] M [WORLD] no preset camera named camera01 found! return indentity
matrix

WARNING
*****************************************************************************
[12:52:12.008] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

[12:52:12.012] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\blinn_phong.fx, tech name: TShader.
[12:52:12.032] M [SCRIPT] 2024-09-29 12:52:13,884 - crash_helper - INFO -
WorldFancy init_scene
[12:52:12.032] M [SCRIPT] 2024-09-29 12:52:13,884 - crash_helper - INFO - memory
info: 1140/7829
[12:52:12.034] M [SCRIPT] 2024-09-29 12:52:13,886 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_fantasy/h55_fantasy.scn

ERROR *****************************************************************************
[12:52:12.035] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.035] L [RENDER] Device do not support texture
scene/scene_battle/h55_manor/h55_manor_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_manor/h55_manor_content/0_0.scn

WARNING
*****************************************************************************
[12:52:12.035] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:52:12.035] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.036] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:12.036] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.036] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:52:12.036] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:52:12.038] M [RENDER] Device do not support texture lut/h55_fantasy.bmp format
R8G8B8, try to convert it to A8B8G8R8

[12:52:12.073] M [SCRIPT] 2024-09-29 12:52:13,924 - crash_helper - INFO -


WorldMatchRoom init_scene
[12:52:12.073] M [SCRIPT] 2024-09-29 12:52:13,925 - crash_helper - INFO - memory
info: 1142/7829
[12:52:12.074] M [SCRIPT] 2024-09-29 12:52:13,926 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_wait/h55_wait.scn

WARNING
*****************************************************************************
[12:52:12.076] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:52:12.076] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.077] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:52:12.077] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.095] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

WARNING
*****************************************************************************
[12:52:12.101] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_2.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:52:12.102] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\lightmap_nomerge.fx, tech name: TShader.
[12:52:12.111] M [SCRIPT] 2024-09-29 12:52:13,964 - crash_helper - INFO -
WorldMatchRoomMB init_scene
[12:52:12.111] M [SCRIPT] 2024-09-29 12:52:13,964 - crash_helper - INFO - memory
info: 1145/7829
[12:52:12.113] M [SCRIPT] 2024-09-29 12:52:13,966 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_waitdual/h55_waitdual.scn

ERROR *****************************************************************************
[12:52:12.114] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.115] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.115] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.115] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:12.115] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.115] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:52:12.115] M [RENDER] invalid post effect config, empty pass fxaa

[12:52:12.116] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile


WARNING
*****************************************************************************
[12:52:12.117] M [RENDER] Device do not support texture lut/wait.png format R8G8B8,
try to convert it to A8B8G8R8

[12:52:12.117] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/nvyao/nvyao.gim

WARNING
*****************************************************************************
[12:52:12.134] L [RENDER] Device do not support texture
scene/scene_battle/h55_fantasy/h55_fantasy_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_fantasy/h55_fantasy_content/0_0.scn

[12:52:12.138] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\reflection.fx, tech name: TShader.
[12:52:12.146] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:52:12.150] M [SCRIPT] 2024-09-29 12:52:14,003 - crash_helper - INFO -
WorldMatchRoomBJ init_scene
[12:52:12.150] M [SCRIPT] 2024-09-29 12:52:14,003 - crash_helper - INFO - memory
info: 1147/7829
[12:52:12.152] M [SCRIPT] 2024-09-29 12:52:14,005 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_blackjack/h55_blackjack.scn

ERROR *****************************************************************************
[12:52:12.153] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.153] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.153] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.153] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:12.153] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.153] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:52:12.154] M [RENDER] invalid post effect config, empty pass fxaa
[12:52:12.180] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:52:12.180] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/xinfeng_01.bpse
[12:52:12.180] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/xinfeng_01_a.bpse
[12:52:12.183] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_03.bpse
[12:52:12.187] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/boll_03.gim
[12:52:12.187] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\h27_quicksilver.fx, tech name: TShader.
[12:52:12.188] M [SCRIPT] 2024-09-29 12:52:14,041 - crash_helper - INFO -
WorldArticle init_scene
[12:52:12.188] M [SCRIPT] 2024-09-29 12:52:14,041 - crash_helper - INFO - memory
info: 1148/7829
[12:52:12.191] M [SCRIPT] 2024-09-29 12:52:14,043 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[12:52:12.192] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.192] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.193] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.193] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:12.193] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.193] M [WORLD] can't find post effect custom_post_process !!

[12:52:12.193] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/shuixia_qipao_03.bpse
[12:52:12.194] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_smoke_01.bpse

WARNING
*****************************************************************************
[12:52:12.194] M [RENDER] invalid post effect config, empty pass fxaa

[12:52:12.195] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/wait/killer_smoke_01.bpse
[12:52:12.195] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:52:12.195] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:52:12.195] M [RENDER] Device do not support texture lut/h55_wardrobe_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:52:12.195] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_18.gim
[12:52:12.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_02.bpse
[12:52:12.197] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:52:12.198] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/shuixia_qipao_01.bpse
[12:52:12.198] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_01.bpse

WARNING
*****************************************************************************
[12:52:12.199] M [WORLD] custom render system already add to scene!

[12:52:12.200] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/polun_sanmian_plane_004.gim

WARNING
*****************************************************************************
[12:52:12.200] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

[12:52:12.202] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/lazhu_01.bpse

ERROR *****************************************************************************
[12:52:12.202] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.203] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.203] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.203] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:12.203] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.203] M [WORLD] can't find post effect custom_post_process !!
WARNING
*****************************************************************************
[12:52:12.203] M [RENDER] invalid post effect config, empty pass fxaa

[12:52:12.204] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:52:12.204] M [RENDER] Device do not support texture lut/lut.png format R8G8B8,
try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:52:12.207] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.208] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.208] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:52:12.208] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:52:12.210] M [RENDER] Device do not support texture
lut/manor_livingroom3_lut.png format R8G8B8, try to convert it to A8B8G8R8

WARNING
*****************************************************************************
[12:52:12.210] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_1.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:52:12.213] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_02.gim

ERROR *****************************************************************************
[12:52:12.213] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.213] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:52:12.214] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.214] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:12.214] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.214] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:52:12.215] M [RENDER] invalid post effect config, empty pass fxaa

[12:52:12.216] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:52:12.216] M [RENDER] Device do not support texture lut/h55_corridor5_lut.png
format R8G8B8, try to convert it to A8B8G8R8

[12:52:12.218] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/dengguang_04.gim

WARNING
*****************************************************************************
[12:52:12.221] M [WORLD] custom render system already add to scene!

ERROR *****************************************************************************
[12:52:12.223] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.224] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.224] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.224] M [RENDER] invalid post effect config, empty pass combine_lut
ERROR *****************************************************************************
[12:52:12.224] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.224] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:52:12.225] M [RENDER] invalid post effect config, empty pass fxaa

[12:52:12.228] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_cotton_1.gim
[12:52:12.230] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_cotton_2.gim
[12:52:12.232] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_spider_9.gim

WARNING
*****************************************************************************
[12:52:12.242] L [RENDER] Device do not support texture
scene/scene_battle/h55_wait/h55_wait_content/lightmap/atlas_0.dds format R8G8B8,
try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wait/h55_wait_content/0_0.scn

[12:52:12.252] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_8.gim
[12:52:12.254] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_4.gim
[12:52:12.256] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_6.gim
[12:52:12.257] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_7.gim
[12:52:12.260] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_3.gim
[12:52:12.262] M [SCRIPT] 2024-09-29 12:52:14,115 - crash_helper - INFO -
WorldDeduce init_scene
[12:52:12.262] M [SCRIPT] 2024-09-29 12:52:14,115 - crash_helper - INFO - memory
info: 1160/7829
[12:52:12.263] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_doll/h55_pendant_doll_5.gim
[12:52:12.264] M [SCRIPT] 2024-09-29 12:52:14,117 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_logicpath/h55_logicpath.scn

ERROR *****************************************************************************
[12:52:12.265] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:52:12.265] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:52:12.266] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:52:12.266] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:52:12.266] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.266] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:52:12.267] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:52:12.273] M [WORLD] custom render system already add to scene!

[12:52:12.274] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/prop/h55_pendant_doll/h55_pendant_doll_2.gim
[12:52:12.276] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:52:12.277] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/militaryfactory/smoke_00.bpse
[12:52:12.277] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:52:12.282] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:52:12.284] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/lazhu_02.bpse
[12:52:12.284] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/dianguang_01.bpse
[12:52:12.285] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/dianguang_01.bpse
[12:52:12.286] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:52:12.289] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/killer_glow_01.bpse
[12:52:12.291] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:52:12.296] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

[12:52:12.300] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/point_light_shader_depth.nfx, tech name: TShader.
WARNING
*****************************************************************************
[12:52:12.302] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:52:12.308] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:52:12.311] L [RENDER] Device do not support texture
scene/scene_battle/h55_waitdual/h55_waitdual_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_waitdual/h55_waitdual_content/0_0.scn

[12:52:12.315] M [SCRIPT] 2024-09-29 12:52:14,168 - NetService - INFO -


heart_back---gen_scene_tick
[12:52:12.315] M [SCRIPT] 2024-09-29 12:52:14,168 - NetService - INFO -
heart_back---gen_scene_tick

WARNING
*****************************************************************************
[12:52:12.326] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_1.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

[12:52:12.328] M [SCRIPT] 2024-09-29 12:52:14,180 - NetService - INFO -


heart_back---gen_scene_tick
[12:52:12.329] M [SCRIPT] 2024-09-29 12:52:14,181 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.329] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse
[12:52:12.331] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/playground/light_lazhu_001.bpse

WARNING
*****************************************************************************
[12:52:12.333] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:52:12.337] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:52:12.342] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:52:12.346] L [RENDER] Device do not support texture
scene/scene_battle/h55_blackjack/h55_blackjack_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_blackjack/h55_blackjack_content/0_0.scn

WARNING
*****************************************************************************
[12:52:12.359] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe_content/0_0.scn

[12:52:12.362] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[12:52:12.363] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_a.gim
[12:52:12.364] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/buzz.gim

WARNING
*****************************************************************************
[12:52:12.366] M [WORLD] custom render system already add to scene!

[12:52:12.367] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/p5/p5_light_001.bpse
[12:52:12.376] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:52:12.391] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong\blinn_phong_tur.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:52:12.397] L [RENDER] Device do not support texture
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

ERROR *****************************************************************************
[12:52:12.416] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.418] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.419] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

WARNING
*****************************************************************************
[12:52:12.420] L [RENDER] Device do not support texture
shader/cube/h55_test_heijin_skybox02.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

ERROR *****************************************************************************
[12:52:12.420] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.420] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.421] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.427] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.429] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.429] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.431] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

[12:52:12.431] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\clearcoat_flake.fx, tech name: TShader.

ERROR *****************************************************************************
[12:52:12.434] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.436] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.437] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[12:52:12.437] L [RENDER] Device do not support texture lut/liudongguang_01.bmp
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_test_heijin/h55_test_heijin_content/0_0.scn

ERROR *****************************************************************************
[12:52:12.437] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.442] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.444] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.446] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.447] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

[12:52:12.450] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\common_nolight_noz.fx, tech name: TShader.

ERROR *****************************************************************************
[12:52:12.450] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.454] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.455] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.462] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.464] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.465] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.466] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:52:12.466] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\water_ref.fx, tech name: TShader.

ERROR *****************************************************************************
[12:52:12.466] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.466] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.468] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.470] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.470] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.472] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.472] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

[12:52:12.473] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_ghost.fx, tech name: TShader.

ERROR *****************************************************************************
[12:52:12.476] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.478] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.478] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.479] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.481] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.482] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.483] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.484] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.487] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:52:12.487] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

WARNING
*****************************************************************************
[12:52:12.494] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_jisi/h55_wardrobe_heijin_jisi_content/
0_0.scn

[12:52:12.516] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_low\pbr_low_lightmap_reflection.fx, tech name: TShader.
[12:52:12.534] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_w/h55_survivor_w_jyz/separate_dir/jyz_d_mofa/
jyz_d_mofa.gim
[12:52:12.538] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:52:12.540] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_046.gim
[12:52:12.543] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_047.gim
[12:52:12.545] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_049.gim
[12:52:12.546] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036a.gim
[12:52:12.553] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_050.gim
[12:52:12.554] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_051.gim
[12:52:12.555] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:52:12.557] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_053.gim
[12:52:12.560] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_054.gim
[12:52:12.563] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:52:12.563] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:52:12.566] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_041.gim
[12:52:12.573] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_043.gim
[12:52:12.581] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/guajian/h55_guajian_nan001/h55_guajian_nan001.gim
[12:52:12.585] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_039.gim
[12:52:12.589] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_034.gim
[12:52:12.591] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_032.gim
[12:52:12.593] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_037.gim
[12:52:12.594] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_038.gim

WARNING
*****************************************************************************
[12:52:12.594] M [WORLD] no preset camera named camera01 found! return indentity
matrix

ERROR *****************************************************************************
[12:52:12.595] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.595] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.595] M [WORLD] can't find post effect custom_post_process !!

[12:52:12.597] L [WORLD] [crash_helper] MeshVertexData::Create filename:


fx/model/jisi_youge_changjing_fx_033.gim
[12:52:12.598] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_030.gim
[12:52:12.601] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_031.gim
[12:52:12.602] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_042.gim
[12:52:12.605] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/jisi_youge_changjing_fx_036.gim

ERROR *****************************************************************************
[12:52:12.606] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.606] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:12.606] M [WORLD] can't find post effect custom_post_process !!

[12:52:12.610] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse
[12:52:12.612] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\filter_expand.fx, tech name: TShader.
[12:52:12.615] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_uv_clamp.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:52:12.634] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_1.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

WARNING
*****************************************************************************
[12:52:12.657] L [RENDER] Device do not support texture
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/lightmap/atlas_0.dds format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:52:12.662] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:52:12.670] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse
[12:52:12.671] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guowang/candle_light_002.bpse

WARNING
*****************************************************************************
[12:52:12.690] L [RENDER] Device do not support texture
shader/cube/h55_manor_livingroom3_sl_sky01.bmp format R8G8B8, try to convert it to
A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_wardrobe_heijin_redqueen/h55_wardrobe_heijin_redqueen_conten
t/0_0.scn

[12:52:12.702] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/boss/redqueen/separate_dir/redqueen_e_heijin/redqueen_e_heijin_yizi.gim
[12:52:12.703] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_basic.fx, tech name: TShader.
[12:52:12.707] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:52:12.725] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:52:12.727] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_01.gim
[12:52:12.729] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_03.gim
[12:52:12.736] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:52:12.740] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:52:12.740] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/redqueen_heijin_yizi_idle_014.gim
[12:52:12.743] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:52:12.764] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:52:12.766] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/livingroom_01.gim
[12:52:12.769] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:52:12.775] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_wave.fx, tech name: TShader.

WARNING
*****************************************************************************
[12:52:12.794] L [RENDER] Device do not support texture
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/lightmap/atlas_0.dds
format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

WARNING
*****************************************************************************
[12:52:12.802] L [RENDER] Device do not support texture
shader/cube/h55_coa7_sky_d.bmp format R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_coa7_huangyi/h55_coa7_huangyi_content/0_0.scn

[12:52:12.805] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:52:12.838] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse

WARNING
*****************************************************************************
[12:52:12.854] L [RENDER] Device do not support texture
scene/scene_battle/h55_logicpath/h55_logicpath_content/lightmap/atlas_0.dds format
R8G8B8, try to convert it to A8B8G8R8
[TRACEBACK] [WORLD] loading scene
scene/scene_battle/h55_logicpath/h55_logicpath_content/0_0.scn

[12:52:12.857] L [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_light_01.bpse
[12:52:12.858] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08.gim
[12:52:12.860] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/dengguang_08_b.gim
[12:52:12.861] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_01.bpse
[12:52:12.877] M [SCRIPT] 2024-09-29 12:52:14,739 - NetService - INFO -
heart_back---res_async
[12:52:12.889] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_mid\pbr_mid_basic_water.fx, tech name: TShader.
[12:52:12.913] M [SCRIPT] 2024-09-29 12:52:14,774 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.914] M [SCRIPT] 2024-09-29 12:52:14,774 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.914] M [SCRIPT] 2024-09-29 12:52:14,775 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.914] M [SCRIPT] 2024-09-29 12:52:14,775 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.929] M [SCRIPT] 2024-09-29 12:52:14,790 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.929] M [SCRIPT] 2024-09-29 12:52:14,790 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.930] M [SCRIPT] 2024-09-29 12:52:14,791 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.930] M [SCRIPT] 2024-09-29 12:52:14,791 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.930] M [SCRIPT] 2024-09-29 12:52:14,791 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.963] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:52:12.964] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/mianpian_2.gim
[12:52:12.964] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\dissolve.fx, tech name: TShader.
[12:52:12.968] M [SCRIPT] 2024-09-29 12:52:14,830 - NetService - INFO -
heart_back---gen_scene_tick
[12:52:12.968] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_tsz_out_1.bpse
[12:52:12.978] M [SCRIPT] 2024-09-29 12:52:14,840 - NetService - INFO -
heart_back---res_async
[12:52:12.978] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:52:12.981] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_04.gim
[12:52:12.982] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\simple_water.fx, tech name: TShader.
[12:52:12.985] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/new_zhaozi_05.gim
[12:52:12.987] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/common/ui_think_in_1.bpse
[12:52:12.994] M [SCRIPT] 2024-09-29 12:52:14,855 - NetService - INFO -
heart_back---res_async
[12:52:14.595] M [SCRIPT] 2024-09-29 12:52:16,456 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:52:17.214] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/trunklight_03.bpse
[12:52:17.214] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_001.bpse
[12:52:17.216] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_fanqiang_01.bpse
[12:52:17.216] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/crow_01.bpse
[12:52:17.216] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_yindao_b_001.bpse
[12:52:17.216] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/moonlight_01.bpse
[12:52:17.216] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_idle_002.bpse
[12:52:17.217] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001a.bpse
[12:52:17.217] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_01.bpse
[12:52:17.217] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_hit_001.bpse
[12:52:17.219] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/hudie_001.bpse
[12:52:17.219] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_001.bpse
[12:52:17.219] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_02.bpse
[12:52:17.219] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jianzhushi_console_idle_001.bpse
[12:52:17.219] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_003.bpse
[12:52:17.220] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/doorlight_03.bpse
[12:52:17.220] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_skill_biaoji_001.bpse
[12:52:17.220] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_range_002.bpse
[12:52:17.220] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_brust_001.bpse
[12:52:17.221] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_002.bpse
[12:52:17.222] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/lazhu_01_detective.bpse
[12:52:17.222] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/fadianjiloudian_01.bpse
[12:52:17.222] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/streetlight_01.bpse
[12:52:17.222] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_b.bpse
[12:52:17.222] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/mao_sleep_001.bpse
[12:52:17.222] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_fangzhi_001.bpse
[12:52:17.223] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_shanxian_02.bpse
[12:52:17.223] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_01.bpse
[12:52:17.223] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01c.bpse
[12:52:17.223] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_002.bpse
[12:52:17.223] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_feitian_02.bpse
[12:52:17.224] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001.bpse
[12:52:17.224] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/smoke_02.bpse
[12:52:17.224] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_004.bpse
[12:52:17.224] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_skill_hudie_idle_001.bpse
[12:52:17.224] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_idle_001.bpse
[12:52:17.224] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_appear_003.bpse
[12:52:17.225] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/xuanyun_01.bpse
[12:52:17.225] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_ele_wire_001.bpse
[12:52:17.225] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/shanxian_02.bpse
[12:52:17.225] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_005.bpse
[12:52:17.225] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/properties/dangban_break_01.bpse
[12:52:17.225] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_02.bpse
[12:52:17.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/caidan/feie_001b.bpse
[12:52:17.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/xinfeng_01_a.bpse
[12:52:17.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_004.bpse
[12:52:17.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_fangzhi_002.bpse
[12:52:17.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_04.bpse
[12:52:17.226] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001.bpse
[12:52:17.227] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_003.bpse
[12:52:17.229] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_001.bpse
[12:52:17.229] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_nom_03.bpse
[12:52:17.229] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_zhanshi_idle_special_001a.bpse
[12:52:17.229] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_skill_hudie_003.bpse
[12:52:17.229] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_002.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_fangzhi_004.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_fangzhi_003.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_001.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/rain_00.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/trunklight_02.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_04.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_bianshen_01.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/pet_joseph_idle_001.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_range_003.bpse
[12:52:17.230] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blockedmachine_001.bpse
[12:52:17.231] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_002.bpse
[12:52:17.232] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/heibaiwuchang_luopo_003_socket.bpse
[12:52:17.232] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_01.bpse
[12:52:17.232] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/successsmoke_01.bpse
[12:52:17.232] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/diyun_01.bpse
[12:52:17.232] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_003.bpse
[12:52:17.233] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/paoku_01.bpse
[12:52:17.233] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_05.bpse
[12:52:17.233] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_feitian_01.bpse
[12:52:17.233] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01a.bpse
[12:52:17.233] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_03.bpse
[12:52:17.233] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_c.bpse
[12:52:17.234] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/fire_02.bpse
[12:52:17.234] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_range_001.bpse
[12:52:17.234] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_06.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/kaitangshou_sishen_trail_001_socket.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/liekou_skill_hudie_004.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/luoye_01.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/yith_skill_biaoji_002.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/xinyuanxing/jiejie_04.bpse
[12:52:17.235] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_02.bpse
[12:52:17.236] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diangong_skill_light_001.bpse
[12:52:17.236] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/moshushi_donglixin_idle_003a.bpse
[12:52:17.236] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_yindao_r_001.bpse
[12:52:17.236] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/blood_hit_01b.bpse
[12:52:17.236] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/heibaiwuchang_yuqilin_huxu_01.bpse
[12:52:17.236] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_03.bpse
[12:52:17.236] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/diaochajizhe_skill_camera_002.bpse
[12:52:17.237] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/pendant/diangong_kexue_skill_screen_001.bpse
[12:52:17.237] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/faluo_skill_006.bpse
[12:52:17.237] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_blood_hit_02_1_a.bpse
[12:52:17.237] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/zhentan_ghost_idle_001.bpse
[12:52:17.237] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/kaitangshou_hit_02.bpse
[12:52:17.238] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/dengpao.bpse
[12:52:17.238] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/paoku_01_socket.bpse
[12:52:17.238] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/huojianyi_02.bpse
[12:52:17.238] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/jinghua_01.bpse
[12:52:17.238] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/happy_xintiao_01.bpse
[12:52:17.239] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/militaryfactory/baomihua_02.bpse

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=shader\xray_mobile.nfx

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
final_composite\final_composite.nfx

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=common\pipeline\
gray_expand_no_depth_texture.nfx

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:52:17.258] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\model_light.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\lightmap.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\common_nolight.nfx

ERROR *****************************************************************************
[12:52:17.259] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.260] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.260] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.260] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.260] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.261] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.261] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.261] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.262] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.262] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.262] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.263] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:52:17.263] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.263] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.264] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.264] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.264] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.265] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.265] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.265] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.265] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.266] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.266] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.266] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.266] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx
ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.267] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.269] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.269] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.269] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.269] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.270] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.270] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.270] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:52:17.270] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:52:17.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx
ERROR *****************************************************************************
[12:52:17.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:52:17.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:52:17.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:52:17.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_low.nfx

ERROR *****************************************************************************
[12:52:17.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model.nfx

ERROR *****************************************************************************
[12:52:17.271] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\pbr_ghost.nfx

ERROR *****************************************************************************
[12:52:17.272] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:52:17.272] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:52:17.272] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:52:17.272] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:52:17.272] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:52:17.272] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:52:17.273] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx
ERROR *****************************************************************************
[12:52:17.273] M EffectCacheMgr ReleaseUnusedEffect path=shader\fur_low.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\openworldmesh.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
openworldmesh_alpha.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\terrain.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\vege.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
common_nolight_blindness_correct.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
light_blindness_correct.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
dissolve_h27_blindness_correct.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\sun_flare_new.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx
ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\
refraction_shader.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\dissolve_h27.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\rain_plane.nfx

ERROR *****************************************************************************
[12:52:17.274] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:52:17.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:52:17.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:52:17.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:52:17.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:52:17.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:52:17.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

ERROR *****************************************************************************
[12:52:17.275] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_rain_flow.nfx

[12:52:17.277] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack2.bnk


succeed!
[12:52:17.278] M [AUDIO] -----Load wwise\download_gsdt_playlistmusic_2024pack1.bnk
succeed!
[12:52:17.279] M [SCRIPT] 2024-09-29 12:52:19,141 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:52:17.398] M [SCRIPT] 2024-09-29 12:52:19,260 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:52:17.412] M [SCRIPT] 2024-09-29 12:52:19,274 - UIHall - INFO - [UIHallDeduce
gain_deduce_grade] gain_deduce_grade=(211, 211111, 1285)
[12:52:18.880] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:52:23.481] M [SCRIPT] 2024-09-29 12:52:25,341 - crash_helper - INFO -
WorldCityCustom leave
[12:52:23.490] M [SCRIPT] 2024-09-29 12:52:25,352 - crash_helper - INFO -
WorldDeduce show

ERROR *****************************************************************************
[12:52:23.490] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:23.490] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:52:23.490] M [WORLD] can't find post effect custom_post_process !!

[12:52:23.571] M [crash_helper] ParticleSystemTemplateFactory::Create filename:


fx/scene/wait/tuilizhijing_popo_01.bpse
[12:52:23.572] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[12:52:23.696] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:52:23.700] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[12:52:23.702] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_light_02.bpse
[12:52:23.703] M [SCRIPT] 2024-09-29 12:52:25,564 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path.csb, UIDeduceRoom---------
[12:52:23.715] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.718] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.721] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.722] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.722] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.724] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.725] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.727] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.733] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.736] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.747] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.749] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:52:23.799] M [SCRIPT] 2024-09-29 12:52:25,660 - UISystem - INFO - ---------set
shader -common/shader/cocosui/flow_light.vs, flow_light214169255---------
[12:52:23.833] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\pipeline\final_composite\final_composite.fx, tech name: TShader.
[12:52:27.282] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_3 event: dice_3
[12:52:27.363] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:52:28.162] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_03.bpse
[12:52:28.164] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_03.bpse
[12:52:28.165] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[12:52:28.165] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[12:52:28.195] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_02.bpse
[12:52:28.196] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_02.bpse
[12:52:28.228] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/scene/wait/dice_04.bpse
[12:52:28.230] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_04.bpse
[12:52:28.477] M [SCRIPT] 2024-09-29 12:52:30,338 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_lucky_num.csb, UIDeduceLuckyNum---------
[12:52:28.744] M [AUDIO DEBUG] unload bank, ptr:1488188f110, bank name:
survivor_yinyue
[12:52:29.548] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[12:52:30.014] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/book_pageturn.json>
[12:52:30.018] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:30.332] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:30.651] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:30.780] M [COCOSUI] cocos load spine :
<ui/dm65ui/res/spine/logic_path_season/logic_path_bookloop.json>
[12:52:30.965] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:31.282] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:31.599] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:31.915] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:32.232] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:32.549] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:32.865] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:33.182] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:33.496] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:33.815] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:34.131] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:34.448] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:34.765] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:35.082] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:35.399] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:35.715] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:36.031] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:36.348] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:36.664] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:36.982] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:37.299] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:37.615] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:37.932] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:38.249] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:38.565] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:38.882] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:39.198] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:39.515] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:39.832] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:40.148] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:44.832] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_4 event: dice_4
[12:52:45.711] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_03.bpse
[12:52:45.712] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[12:52:45.745] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_02.bpse
[12:52:45.779] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_04.bpse
[12:52:47.242] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/tuilizhijing_popo_01.bpse
[12:52:47.631] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:47.949] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:48.266] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:48.585] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:48.900] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:49.215] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:49.531] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:49.849] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:50.167] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:50.483] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:50.799] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:51.116] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:51.432] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:51.748] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:52.065] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:52.382] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:52.699] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:53.015] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:53.332] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:53.648] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:53.966] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:54.282] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:54.599] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:54.915] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:55.233] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:55.549] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:55.866] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:56.183] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:56.499] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:52:56.815] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:01.099] M [action debug] register event callback, model: scene\model\
h55_logicpath\h55_logicapth_dice.gim anim: toss_3 event: dice_3
[12:53:01.978] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_03.bpse
[12:53:02.045] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_04.bpse
[12:53:02.045] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/wait/dice_glow.bpse
[12:53:03.832] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:04.165] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:04.499] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:04.832] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:05.165] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:05.499] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:05.834] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:06.165] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:06.498] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:06.832] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:07.165] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:07.498] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:07.832] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:08.166] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:08.499] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:08.831] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:09.165] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:09.499] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:09.831] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:10.165] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:10.498] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:10.832] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:11.166] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:11.499] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:11.832] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:12.166] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:12.499] M [action debug] register end event, model: scene\model\
h55_logicpath\h55_logicpath_dls.gim
[12:53:14.485] M [SCRIPT] 2024-09-29 12:53:16,329 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_list.csb, UIDeduceTBox---------
[12:53:14.573] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.574] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.574] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.574] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.575] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.575] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.576] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.576] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.576] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:14.576] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile

WARNING
*****************************************************************************
[12:53:14.615] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:53:16.000] M [SCRIPT] 2024-09-29 12:53:17,844 - UISystem - INFO - ---------


create csb path -ui/dm65ui/res/treasure_open_ten_ani.csb, UITBox10---------
[12:53:17.427] M [AUDIO DEBUG] unload bank, ptr:148189fda20, bank name:
download_gsdt_playlistmusic_2024pack2
[12:53:17.427] M [AUDIO DEBUG] unload bank, ptr:148189f7840, bank name:
download_gsdt_playlistmusic_2024pack1
[12:53:21.361] M [SCRIPT] 2024-09-29 12:53:23,205 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/common_get_item.csb, UICommonRecive---------
[12:53:21.383] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:53:21.384] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:53:21.384] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:53:21.384] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:53:21.384] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:53:21.384] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:53:21.384] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:53:21.385] M [SCRIPT] 2024-09-29 12:53:23,229 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:53:21.391] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/boss/ripper/h55_ripper_lv1.gim
[12:53:21.392] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:53:21.405] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/common/kaitangshou_emotion_fourth_ripper_01.bpse
[12:53:21.408] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/kaitangshou_emotion_fourth_ripper_001.gim
[12:53:29.319] M [SCRIPT] 2024-09-29 12:53:31,163 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/treasure_open_one_ani.csb, UITBox---------
[12:53:34.462] M [SCRIPT] 2024-09-29 12:53:36,306 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/tips_item_common.csb, UICommonArticleTips---------
[12:53:45.216] M [SCRIPT] 2024-09-29 12:53:47,060 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logic_path_season_main.csb,
UIDeduceLogicPathMain---------
[12:53:45.241] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:45.241] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:45.242] [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:45.242] M [IMAGE] PNG Warning: iCCP: known incorrect sRGB profile
[12:53:45.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:53:45.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:53:45.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:53:45.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:53:45.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:53:45.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:53:45.312] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:53:45.313] M [SCRIPT] 2024-09-29 12:53:47,157 - UISystem - INFO - ---------set
shader -common/shader/cocosui/panel_rt.vs, panel_rt---------

WARNING
*****************************************************************************
[12:53:45.330] M Device do not support texture format R8G8B8, try to convert it to
A8B8G8R8

[12:53:45.367] L [WORLD] [crash_helper] MeshVertexData::Create filename:


chr/player/dm65_survivor_m/h55_survivor_m_yc/separate_dir/yc_e_panta/yc_e_panta.gim
[12:53:45.368] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:53:45.381] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_crystal_fade.fx, tech name: TShader.
[12:53:45.394] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\pbr_transparent.fx, tech name: TShader.
[12:53:45.407] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:53:45.447] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_002.bpse
[12:53:45.448] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_004.gim
[12:53:45.450] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_001.gim
[12:53:45.453] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_002.bpse
[12:53:45.454] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_004.bpse
[12:53:45.454] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_004.bpse
[12:53:45.454] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_004a.bpse
[12:53:45.456] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_005.gim
[12:53:45.459] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_003.bpse
[12:53:45.461] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_003.bpse
[12:53:45.461] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_zhanshi_appear_001.bpse
[12:53:45.466] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_001.gim
[12:53:45.473] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_003.gim
[12:53:45.474] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_002.gim
[12:53:45.475] L [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\turbulence_model_mask.fx, tech name: TShader.
[12:53:45.477] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_appear_004.gim
[12:53:45.491] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_mail/separate_dir/yc_e_panta/yc_e_panta_mail.gim
[12:53:45.492] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_zhanshi_special_001.bpse
[12:53:45.499] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_001.gim
[12:53:45.503] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_002.gim
[12:53:45.505] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_003.gim
[12:53:45.510] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_004.gim
[12:53:45.512] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_005.gim
[12:53:45.515] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_007.gim
[12:53:45.517] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_009.gim
[12:53:45.519] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_006.gim
[12:53:45.521] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_008.gim
[12:53:45.522] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_010.gim
[12:53:45.524] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_011.gim
[12:53:45.529] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_012.gim
[12:53:45.532] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_013.gim
[12:53:45.535] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_014.gim
[12:53:45.537] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_015.gim
[12:53:45.543] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_016.gim
[12:53:45.552] L [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_zhanshi_special_017.gim
[12:53:45.579] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/player/dm65_survivor_m/h55_survivor_m_yc/separate_dir/yc_e_panta/
yc_e_panta_maozi.gim
[12:53:45.590] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_001.bpse
[12:53:45.590] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_001.bpse
[12:53:45.599] M [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_maildog/separate_dir/yc_e_panta/yc_e_panta_maildog.gim
[12:53:45.613] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_006.bpse
[12:53:45.614] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_006.bpse
[12:53:45.614] M [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/survivor/youchai_pantalong_idle_005.bpse
[12:53:45.615] M [WORLD] [crash_helper] MeshVertexData::Create filename:
fx/model/separate/youchai_pantalong_idle_003.gim
[12:53:45.616] M [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/survivor/youchai_pantalong_idle_005.bpse

ERROR *****************************************************************************
[12:53:45.617] M [WORLD] md ossd not implement

ERROR *****************************************************************************
[12:53:45.617] M [WORLD] md ossd not implement
ERROR *****************************************************************************
[12:53:45.617] M [WORLD] md ossd not implement

[12:53:45.621] M [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/survivor/youchai_pantalong_zhanshi_appear_001.bpse
[12:53:45.659] M [AUDIO] -----Load wwise\show_yc.bnk succeed!
[12:53:45.659] M taojian, create event: /Event|Play_m_show_appear_panta_yc, failed
to find proj
[12:53:48.680] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr\clearcoat_flake.fx, tech name: TShader.
[12:53:50.480] M [SCRIPT] 2024-09-29 12:53:52,324 - crash_helper - INFO -
WorldDeduce leave
[12:53:50.489] M [SCRIPT] 2024-09-29 12:53:52,333 - crash_helper - INFO -
WorldCityCustom show

ERROR *****************************************************************************
[12:53:50.489] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:53:50.490] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:53:50.490] M [WORLD] can't find post effect custom_post_process !!

ERROR *****************************************************************************
[12:53:50.491] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:53:50.491] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:53:50.491] M [WORLD] can't find post effect custom_post_process !!

[12:53:50.492] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr_ex.fx, tech name: TShader.
[12:53:50.498] M [SCRIPT] 2024-09-29 12:53:52,342 - UISystem - INFO - ---------Now
Hide UIHall---------
[12:53:50.502] M [SCRIPT] 2024-09-29 12:53:52,346 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/hall_new.csb, UIHall---------
[12:53:50.545] M [SCRIPT] 2024-09-29 12:53:52,389 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/logo_vi.csb, UILogoVi---------
[12:53:50.559] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[12:53:50.562] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.564] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!
ERROR *****************************************************************************
[12:53:50.565] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.566] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.566] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.566] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.568] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.568] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.569] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.570] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.571] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.572] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.574] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.574] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:53:50.575] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.576] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.578] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.579] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.580] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.582] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.583] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.591] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.592] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.594] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.595] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.595] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:53:50.595] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.597] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.598] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.598] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.599] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.601] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.602] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.604] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.604] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.605] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.606] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.606] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.608] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.609] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.612] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:53:50.612] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:53:50.635] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader\pbr\pbr_lightmap.fx, tech name: TShader.
[12:53:51.628] M [AUDIO DEBUG] unload bank, ptr:14818a0ac60, bank name:
survivor_vo_fl_gx
[12:53:55.428] M [SCRIPT] 2024-09-29 12:53:57,272 - UISystem - INFO - ---------
create csb path -ui/dm65ui/res/friend_personal_document_main.csb,
UIDocumentMain---------
[12:53:55.503] M [SCRIPT] 2024-09-29 12:53:57,347 - crash_helper - INFO -
WorldArticle init_scene
[12:53:55.503] M [SCRIPT] 2024-09-29 12:53:57,347 - crash_helper - INFO - memory
info: 1210/7829
[12:53:55.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\shader\simpletech.nfx, tech name: TShader.
[12:53:55.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/shadow_on_plane.fx, tech name: TShader.
[12:53:55.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common/outline.nfx, tech name: TNoShader.
[12:53:55.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\stencil.fx, tech name: TShader.
[12:53:55.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\refraction_disturbance.fx, tech name: TShader.
[12:53:55.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
common\outline.fx, tech name: TNoShader.
[12:53:55.504] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\xray_mobile.fx, tech name: TShader.
[12:53:55.504] M [SCRIPT] 2024-09-29 12:53:57,348 - crash_helper - INFO -
scene_path = scene/scene_battle/h55_coa4wardrobe/h55_coa4wardrobe.scn

ERROR *****************************************************************************
[12:53:55.505] M [RENDER] can't find post effect config for custom_post_process

[12:53:55.505] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/posteffects/final_composite.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:53:55.506] M [RENDER] invalid post effect config, empty pass dark_corner
WARNING
*****************************************************************************
[12:53:55.506] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:53:55.506] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:53:55.506] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:53:55.506] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:53:55.506] M [RENDER] invalid post effect config, empty pass fxaa

[12:53:55.511] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:


shader/shadow.nfx, tech name: TShader.

WARNING
*****************************************************************************
[12:53:55.511] M [WORLD] custom render system already add to scene!

WARNING
*****************************************************************************
[12:53:55.512] M [WORLD] no preset camera named h55_wardrobe_camera found! return
indentity matrix

[12:53:55.513] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/p5/p5_light_001.bpse

ERROR *****************************************************************************
[12:53:55.514] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:53:55.514] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:53:55.514] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:53:55.514] M [RENDER] invalid post effect config, empty pass combine_lut
ERROR *****************************************************************************
[12:53:55.514] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:53:55.514] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:53:55.515] M [RENDER] invalid post effect config, empty pass fxaa

WARNING
*****************************************************************************
[12:53:55.518] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:53:55.519] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:53:55.519] M [RENDER] invalid post effect config, empty pass combine_lut

WARNING
*****************************************************************************
[12:53:55.520] M [RENDER] invalid post effect config, empty pass fxaa

ERROR *****************************************************************************
[12:53:55.522] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:53:55.523] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:53:55.523] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:53:55.523] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:53:55.523] M [RENDER] can't find post effect config for custom_post_process
ERROR *****************************************************************************
[12:53:55.523] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:53:55.524] M [RENDER] invalid post effect config, empty pass fxaa

[12:53:55.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_002.bpse
[12:53:55.524] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/2023jisi_heijin/jisi_youge_changjing_fx_001.bpse

WARNING
*****************************************************************************
[12:53:55.529] M [WORLD] custom render system already add to scene!

[12:53:55.531] L [crash_helper] ParticleSystemInstanceFactory::Create filename:


fx/scene/guowang/candle_light_002.bpse

ERROR *****************************************************************************
[12:53:55.531] M [RENDER] can't find post effect config for custom_post_process

WARNING
*****************************************************************************
[12:53:55.531] M [RENDER] invalid post effect config, empty pass dark_corner

WARNING
*****************************************************************************
[12:53:55.531] M [RENDER] invalid post effect config, empty pass
simple_color_grading

WARNING
*****************************************************************************
[12:53:55.533] M [RENDER] invalid post effect config, empty pass combine_lut

ERROR *****************************************************************************
[12:53:55.533] M [RENDER] can't find post effect config for custom_post_process

ERROR *****************************************************************************
[12:53:55.533] M [WORLD] can't find post effect custom_post_process !!

WARNING
*****************************************************************************
[12:53:55.533] M [RENDER] invalid post effect config, empty pass fxaa

[12:53:55.534] M [SCRIPT] 2024-09-29 12:53:57,378 - UISystem - INFO - ---------set


shader -common/shader/cocosui/panel_rt.vs, panel_rt---------
[12:53:55.534] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01.bpse
[12:53:55.535] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:53:55.536] L [crash_helper] ParticleSystemTemplateFactory::Create filename:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:53:55.545] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/guisudating/livingroom1_volumelight_01.bpse
[12:53:55.547] L [crash_helper] ParticleSystemInstanceFactory::Create filename:
fx/scene/coa7/huangyi_scene_idle_001.bpse
[12:53:55.572] L [WORLD] [crash_helper] MeshVertexData::Create filename:
chr/prop/h55_pendant_quanzhang/h55_pendant_quanzhang.gim
[12:53:55.576] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\common.fx, tech name: TShader.
[12:53:55.579] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap.fx, tech name: TShader.
[12:53:55.584] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\lightmap_tur.fx, tech name: TShader.
[12:53:55.603] M [SCRIPT] 2024-09-29 12:53:57,447 - NetService - INFO -
heart_back---gen_scene_tick
[12:53:55.604] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\pbr_ex.fx, tech name: TShader.
[12:53:55.615] M [SCRIPT] 2024-09-29 12:53:57,458 - NetService - INFO -
heart_back---gen_scene_tick
[12:54:07.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_002.bpse
[12:54:07.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_006.bpse
[12:54:07.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_005.bpse
[12:54:07.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_003.bpse
[12:54:07.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_001.bpse
[12:54:07.595] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_zhanshi_appear_001.bpse
[12:54:07.596] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_light_02.bpse
[12:54:07.596] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_004a.bpse
[12:54:07.596] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/common/kaitangshou_emotion_fourth_ripper_01.bpse
[12:54:07.596] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_zhanshi_special_001.bpse
[12:54:07.598] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01a.bpse
[12:54:07.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/killer/redqueen_heijin_yizi_idle_01b.bpse
[12:54:07.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/scene/wait/tuilizhijing_popo_01.bpse
[12:54:07.599] M [crash helper] ParticleSystemTemplateFactory Remove template:
fx/survivor/youchai_pantalong_idle_004.bpse

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\blinn_phong.nfx
ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\common.nfx

ERROR *****************************************************************************
[12:54:07.602] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.604] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.604] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.604] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.604] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.604] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.605] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.605] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr_ex.nfx

ERROR *****************************************************************************
[12:54:07.605] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx
ERROR *****************************************************************************
[12:54:07.605] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:54:07.605] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:54:07.605] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
clearcoat_flake.nfx

ERROR *****************************************************************************
[12:54:07.606] M EffectCacheMgr ReleaseUnusedEffect path=shader\
turbulence_model_mask.nfx

ERROR *****************************************************************************
[12:54:07.606] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:54:07.606] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:54:07.606] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:54:07.606] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:54:07.606] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:54:07.606] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_crystal_fade.nfx

ERROR *****************************************************************************
[12:54:07.607] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx

ERROR *****************************************************************************
[12:54:07.607] M EffectCacheMgr ReleaseUnusedEffect path=shader\pbr\
pbr_transparent.nfx
[12:54:08.080] M [RENDER] [INFO] [shader] *** TechniqueMgr::CreateEffect, filename:
shader\blinn_phong.fx, tech name: TShader.

ERROR *****************************************************************************
[12:54:08.084] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.086] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.086] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.087] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.088] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.088] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.089] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.090] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.090] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.092] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.092] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.094] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.095] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.096] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.096] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.099] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.100] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.101] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.102] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.105] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.106] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.113] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.115] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!
ERROR *****************************************************************************
[12:54:08.116] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.117] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.117] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01d_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.118] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.120] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01c_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.121] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.121] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall01_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.122] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03b_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.123] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall02_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.124] M [RENDER] MaterialGroup file
scene/model/ordnance_factory1/dm65_scene_pengzhuang001_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.126] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.126] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01e_col_cl.mtg is not found!
ERROR *****************************************************************************
[12:54:08.127] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall04_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.129] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_window03a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.130] M [RENDER] MaterialGroup file
scene/model/h55_p5wardrobe/h55_p5wardrobe_p5mail01_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.130] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01a_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.132] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_wall03_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.134] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stairs01f_col_cl.mtg is not found!

ERROR *****************************************************************************
[12:54:08.135] M [RENDER] MaterialGroup file
scene/model/h55_manor/h55_manor_stage06_cl.mtg is not found!

[12:54:12.637] M Call script game.on_exit().

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