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Detailed Explanation of Input Output

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Detailed Explanation of Input Output

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Detailed Explanation of I/O Organization and Architecture

I/O Organization

I/O Organization focuses on how input/output devices communicate with the CPU and
memory. It addresses specific operational methods for connecting peripherals, handling data
flow, and synchronization between the CPU and external devices.

1. Components of I/O Organization

 Peripheral Devices: Electromechanical devices (e.g., keyboards, printers, and storage disks)
used to interact with the computer system.
 I/O Module (Interface):
o Acts as a bridge between peripherals and the system bus.
o Functions include buffering, data format translation, and synchronization.
 I/O Bus:
o A communication channel comprising data, address, and control lines that links the
CPU, memory, and I/O devices.

2. Communication Methods

1. Programmed I/O:
o The CPU actively manages I/O operations by polling the device status.
o Drawback: The CPU is inefficiently utilized, as it waits for device readiness.

2. Interrupt-Driven I/O:
o Devices signal the CPU when ready using an interrupt.
o Benefit: Frees the CPU to perform other tasks while waiting for I/O operations.

3. Direct Memory Access (DMA):


o A dedicated controller transfers data directly between memory and the I/O device,
bypassing the CPU.
o Use Case: High-speed data transfer (e.g., disk-to-memory).

3. Addressing Techniques

1. Memory-Mapped I/O:
o Devices share the same address space as memory.
o Advantages: Simplifies CPU instructions for accessing memory and I/O.
o Disadvantage: Reduces memory address space.

2. Isolated (Port-Mapped) I/O:


o Separate address spaces for memory and I/O devices.
o Advantages: Avoids address conflicts.
o Disadvantage: Requires special instructions (IN, OUT).
4. Modes of Transfer

 Synchronous Transfer: Data transfer is synchronized by a clock signal.


 Asynchronous Transfer: Data is transferred using handshaking signals or strobe pulses
without a shared clock.
 Buffered I/O: Uses temporary storage to match speed differences between devices and the
CPU.

I/O Architecture

I/O Architecture focuses on the structural and strategic design of I/O systems, addressing how
components are interconnected and managed within the overall system.

1. System Organization

1. Centralized I/O Control:


o A single I/O module handles multiple devices.
o Pro: Simpler and cost-effective.
o Con: Potential bottlenecks for high-demand systems.

2. Distributed I/O Control:


o Each device has its dedicated controller.
o Pro: Reduces contention and improves performance.
o Con: Higher complexity and cost.

2. Data Transfer Mechanisms

1. Programmed I/O:
o CPU is directly involved in every I/O operation.
o Example: Transferring data from a keyboard to the CPU via status polling.
2. Interrupt-Driven I/O:
o The CPU is interrupted when the device is ready.
o Example: A printer signals the CPU when it's ready for the next set of data.
3. DMA:
o Transfers data directly between memory and peripherals without CPU intervention.
o Example: Loading video files from disk to memory.

3. Addressing Techniques

1. Isolated I/O:
o Separate control lines distinguish memory and I/O operations.
o Example: Special CPU instructions for accessing I/O ports.
2. Memory-Mapped I/O:
o I/O devices are treated as memory locations.
o Example: GPUs typically use memory-mapped I/O for high-speed communication
with the CPU.
4. Bus Architectures

1. Single-Bus Architecture:
o All components (CPU, memory, I/O) share a single communication bus.
o Pro: Simple and cost-efficient.
o Con: Limited scalability and potential for bus contention.
2. Multiple-Bus Architecture:
o Separate buses for memory and I/O devices.
o Pro: Improves performance by reducing contention.
o Con: Higher cost and complexity.

5. Examples of Commands in I/O Interfaces

I/O interfaces interpret commands sent by the CPU to control devices:

1. Control Command: Activates or configures a device (e.g., instructing a printer to start).


2. Status Command: Queries the device’s state (e.g., checking if a printer is out of paper).
3. Data Output Command: Transfers data from the CPU to a device.
4. Data Input Command: Retrieves data from a device to the CPU.

6. Priority Handling

 Interrupt Priority:
o Higher-priority devices are serviced before lower-priority ones.
o Example: A magnetic disk (high priority) is serviced before a keyboard (low priority).
 Priority Methods:

1. Software Polling: CPU queries devices sequentially to identify the source of the
interrupt.
2. Hardware Priority Encoder: Hardware determines the highest-priority interrupt.
3. Daisy-Chaining: Devices are connected in series; priority is determined by position in
the chain.

Summary of Key Differences

Aspect I/O Organization I/O Architecture


Focus Operational methods for managing I/O System-wide structural design of I/O
devices. management.
Scope Lower-level hardware and data transfer High-level coordination of CPU, memory,
methods. and I/O.
Techniques Polling, Interrupts, DMA. Memory-Mapped I/O, Isolated I/O, Bus
structures.
Perspective Practical execution of I/O operations. Strategic planning for system-wide
efficiency.
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