Simulations
Simulations
Definitions:
Model: A model consists of a set of equations, which describe the behaviour of a process or object.
Expert System: A program that behaves in the same way as a human expert in a specialist field.
Simulation: The imitation with a computer program of some system (e.g. aircraft flight)
Examples of simulations
• experiments in chemistry
• nuclear physics in experiments
• airlines ticketing
• queues at petrol pump filling stations
• traffic light systems
• queues at supermarket checkouts
Expert systems:
Expert systems are computer-based systems that make use of a wide range of human knowledge on specific topic to solve
various problems
1. Knowledge base: It contains facts and judgmental knowledge, which gives it the ability to make a good guess, like a
human expert.
2. a rule base that stores rules for decision-making, usually in the form of if … then … statement;
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3. an inference engine that processes the user’s problem using the contents of knowledge and rule bases;
4. a user interface that enables the user to communicate with the inference engine;
5. explanation system that providing a trace of the reasoning that produced a decision
Advantages:
Disadvantages:
• They lack common sense – the human has common sense so they are able to decide whether as answer is sensible
or ridiculous
• The expert system can only react to answers entered by the user where as human has multiple senses.
• Expert system relies on rules
• Mineral Prospecting
• Investment Analysis
• Financial Planning
• Insurance Planning
• Medical Diagnosis
Flight simulators
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– Joystick/yoke to move items/change direction
• An operator controls the whole process and is able to change the computer program in order to create an incident
• It is possible to create several different types of dangerous incidents without causing loss of life or damage
Advantages:
Disadvantages:
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Virtual Reality
Virtual reality is where computers are used to create an artificial environment that users can interact with as if it were real.
It uses technology like headsets, sensor suits, data gloves or helmets to simulate situations or environments.
▪ Non-immersive
▪ Immersive
▪ Semi-immersive
Non-immersive
Immersive
Semi-immersive
➢ Provides high level of immersion, while keeping the simplicity of the desktop VR or utilizing some physical model.
➢ Example of such system includes the CAVE (Cave Automatic Virtual Environment) and an application is the driving
simulator
✓ A typical HMD has one or two small displays, with lenses and semi-
transparent mirrors embedded in eyeglasses
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VR is currently being used for many different things, such as:
• Military training (removes the risk that may occur if the situation was real)
• Education (provides a more interactive and engaging form of education, like being able to see into ancient buildings
for history for example)
• Real estate (allows people to look around properties without actually having to visit them)
• Sport (helps with improving techniques like golf swings for example)
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