12 Online Sources for Maps
12 Online Sources for Maps
Cheers,
Johnn Four
[email protected]
http://www.roleplayingtips.com
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Contents/Categories:
0. Update History
7. Paper Figs
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0. Update History
17JAN04
- Added 0. Update History section
- Added 7. Paper Figs section
- Added links to sections #4 & #7
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>The following link leads to the main page of the maps from
my game world Ba'Kara. Most of them are town/city maps. They
are full color and suitable for use in any fantasy role
playing game. The descriptions will only need minor work to
be used. They are free for anyone to use as long as they
leave the copy right on the map.
http://members.tripod.com/~BaronPa/index4.html
Ty Dobson, Great River Games
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>I would recommend David Rumsey 's Page- There are hand-
drawn maps from year 1850 or something. They look very nice,
and you can zoom in quite a lot and get a map of some place
nobody knows and use it as a map for a fantasy RPG also.
www.davidrumsey.com
>Great site for Historical Maps, as well as some generic
ones:
http://www.legolas.org/castle/
>A really nice site with historical maps, these print out
nicely:
http://www.b-ware.com/hive/fplans/
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Pros
----
- Easy to learn and use.
- Versions for Windows and Mac.
- Low price.
Cons
----
- Grid dependent.
- Poor results with black & white printing.
I.M.H.O.
--------
First Impression: When I first opened the Dungeon Designer I
thought it was too simple to be really useful. Well, I was
right that it's simple, but I was dead wrong about it's
usefulness. In fact, the simplicity of DMDD is what makes it
such a great utitility.
Two problems did arise while I was using DMDD. The first
came up when I tried to recreate and existing map that was
not made with DMDD. The second arose when I used my laser
printer to print the beautiful (full colour) dungeon map I
had created. Being completely grid-based, DMDD has trouble
creating complex shapes (the map had a star shaped room that
just didn't work out). I wouldn't really call this a problem
with the software, just a limitation in what you can do with
it.
The macro features of DMDD are very cool. Also very cool is
the fact that hundreds of pre-defined macros are available
for free from the Dreaming Merchant web site. Although I
don't use a computer at the game table, it took little
imagination to see how useful it could be to have random
generators built into your map.
B) Fractal Mapper
=================
Review by: Jared Hunt
- Globe View. The Fractal Mapper can project your map around
an interactive globe. You can zoom in and out on the globe,
and rotate it in all directions.
- HTML Export. Create a web page from your map and notes.
Pros
- Extremely powerful tool set.
- Good tech-support.
- Suitable for maps of any genre.
Cons
- Steep learning curve.
- Price.
Sample Features:
- Layering feature that allows you to hide/view each
category of your map symbols individually.
- Shortcut buttons for: landmasses, contours, roads, rivers,
lakes, political borders, and grid creation.
- 10 core catalogs of symbols for adding details ranging
from mountains to cities to natural resources.
- 6 options for zooming.
- Ordering tool for moving objects back and forth on the map
layers.
- Text tool and separate numbering tool.
- Basic drawing tools: lines, paths, polygons, fractals.
Additional Features:
- Symbol catalogs for multiple genres: fantasy, nomad/igloo,
modern houses, vehicles/roads, gothic, middle eastern,
orc/halfling/elf, modern skyscrapers, and futuristic.
- Road creation tool.
- Random street generator that builds both a road and random
houses aligned to it.
- Grid overlay tool linked to an indexing feature.
- Colour-coded demographic tool.
Additional Features:
- 13 catalogs: caves, containers/treasure, debris,
elemental/magic, furniture, simple, temples/statues,
geomorph, traps, stairs/ladders, wall features, weapons, and
walls.
- Add room and add corridor shortcut buttons.
- Door break button.
- Wall creation button.
I.M.H.O.
First Impression: My first impression of CC2 was that it is
not like a drawing program at all. I have no background in
CAD so even the basic interface took some getting used to.
However, as it mentions in the user's guide, once I got used
to the command-select order and the complete lack of double-
clicking and dragging I found the interface to be very quick
and user-friendly. Make no mistake, the program has a steep
learning curve, but the end result is worth the effort.
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7. Paper Figs
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End Of Document
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