$RJGGOHR
$RJGGOHR
+0 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH Dexterity
+0
Constitution
Intelligence
+4 19 88 103 15
CLASS
+2 Wisdom INITIATIVE HIT POINTS
10
Charisma
Notes: Cleric spells no azuth rolls, Total
10d8 SUCCESSES
Saving Throw Modifiers reroll nat 1s, armor cancels out
DEXTERITY
Inspiration: 5 natural 20s against May 10 FAILURES
SKILLS ACTIONS
Darkvision 60 ft.
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CLASS & LEVEL PLAYER NAME
(Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== BARD FEATURES === === CLERIC FEATURES === === HALFING FEATURES ===
--- Emboldening Bond (4/long rest) - as an action, --- Lucky - reroll a 1 on an attack roll, ability check, or
--- Bardic Inspiration (5/short rest) - Bonus Action to choose 4 creatures within 30ft to create a magical saving throw
give to another creature within 60 feet. Within 10 bond for 10 minutes. Roll a d4 and add to attack,
minutes, can add to one ability check, Attack roll, or ability, or saving throw once per turn --- Brave - adv. on saving throws against frighten
saving throw
- Ability check - roll twice and take the higher --- Halfling Nimbleness - move through space of any
- Attack roll - add the die result to the damage roll creature of a size (medium and above) larger
- Saving throw - add die roll + 5 temp hit points === ITEM FEATURES ===
--- Naturally Stealthy - can hide even obscured only by
--- Countercharm - Action, start a performance that --- Periapt of Health (immune to disease) a creature one size larger (medium and above)
lasts until the end of your next turn (words or music) -
you and any creatures with 30 ft of you have --- Wand of Pyrotechnics - 7/7 charges - 60ft range,
advantage on saving throws against being frightened burst of light and sound heard 300ft away
or charmed === MIS. FEATURES ===
--- Deck of Illusions - each card one use, action to
--- Performance of Creation - (1/long rest for free, 2nd draw card and throw within 30 ft, lasts until card moved --- Feat - Inspiring Leader - 10min = 15temp hp for 6
level spell slot after) - as an action, channel magic to or dispelled, when within 120 ft, can move it within 30 creatures, can be repeated every short or long rest.
create a non magical item in an unoccupied space with ft of the card, any physical interactions reveals it is an Can be done multiple times. All pets and familiars can
10ft equal or less than 180gp in value. It disappears illusion but otherwise needs 15 investigation check benefit from this
after 4 hours. Alternatively, modify existing raw
materials to create an item that does not dissappear --- Adamantine Half Plate - cancels out critical hits --- Azuth spells - no spell slot
until this ability is used again. - Detect Good and Evil
--- Lyre of Singing Winds - 6/6 Charges - Zephyr Strike
--- Animating Performance - (1/long rest for free, 3rd -advantage on performance checks
level spell slot after) - as an action, channel magic to Feather Fall (2 charges), Levitate (3 charges), Gust of
animate a nonmagical object - (30 ft range, large or Wind (3 charges), or Dust Devil (3 charges) --- Halfing Nimbleness - move through the space of
smaller, 16 AC, 10 + 5 * bard level hp (55), speed/fly - any creature of medium or larger
30ft) - immune to poison and psychic damage, immune --- Rhythm Maker's Drum
to poisoned, charmed, frightened and exhausted - regain bardic inspiration once a day --- Naturally Stealthy - can hide even when only
conditions - http://dnd5e.wikidot.com/bard:creation obscured by a creature medium or larger
CP 0 1 1 --
1 -- 1 --
SP 1 -- 1
1 1 --
EP 0 1 1 --
1
GP 1
1
PP
1
1 --
WEIGHT CARRIED
1 --
1 1
PUSH/DRAG/LIFT 1
1 --
EQUIPMENT
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CLASS & LEVEL PLAYER NAME
(Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Small
GENDER AGE SIZE HEIGHT WEIGHT
Chaotic Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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CHA 19 +11
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
Vicious Mockery 60ft 2d4 psychic and disadv. for next att
Minor Illusion 30ft
Mage Hand 30ft
Message 120ft
Thaumaturgy
Toll the Dead 60ft
Sacred Flame 60ft
=== 1st LEVEL === 4 slots Can prep other cleric spells, but most common
--
--
--
--
--
--
SPELLS
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CHA 19 +11
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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