OS Lecture 6 (1)
OS Lecture 6 (1)
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Chapter 9: Memory Management
Background
Contiguous Memory Allocation
Paging
Structure of the Page Table
Swapping
Example: The Intel 32 and 64-bit Architectures
Example: ARMv8 Architecture
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Objectives
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Memory Management
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Background
Program must be brought (from disk) into memory and placed within a
process for it to be run
Main memory and registers are only storage CPU can access directly
Memory unit only sees a stream of:
• addresses + read requests, or
• address + data and write requests
Register access is done in one CPU clock (or less)
Main memory can take many cycles, causing a stall
Cache sits between main memory and CPU registers
Protection of memory required to ensure correct operation
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Monoprogramming
Only allow a single process in memory and only allow one process to
run at any one time
• Very Simple
• No swapping of processes to disc when we run out of memory
• No problems in having separate processes in memory
Even this simple scheme has its problems.
• Operating system can be seen as a process
Additional Problems
• Monoprograming is unacceptable as multi-programming is expected
• Multiprogramming makes more effective use of the CPU
Could allow only a single process in memory at any one time but
allow multi-programming
• i.e. swap out to disc
• Context switch would take time
Operating System Concepts – 10th Edition 9.6 Silberschatz, Galvin and Gagne ©2018
Modelling Multiprogramming
Probabilistic model
• A process spends p percent of its time waiting for I/O
• There are n processes in memory
• The probability that all n processes are waiting for I/O (CPU is idle) is pn
• The CPU utilization is then given by
CPU Utilization = 1 - pn
Operating System Concepts – 10th Edition 9.7 Silberschatz, Galvin and Gagne ©2018
Mulitprogramming with Fixed Partitions
Partition 4
Partition 3 700K
Partition 2 400K
Partition 1 200K
OS 100K
0
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Mulitprogramming with Fixed Partitions
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Mulitprogramming with Fixed Partitions
Drawbacks
• As the partition sizes are
fixed, any space not used
by a particular job is lost.
• It may not be easy to state
how big a partition a
particular job needs.
• If a job is placed in (say)
queue there it may be
prevented from running by
other jobs waiting (and using)
that partition.
Operating System Concepts – 10th Edition 9.10 Silberschatz, Galvin and Gagne ©2018
Mulitprogramming with Fixed Partitions
Have at least one small partition or ensure that small jobs only
get skipped a certain number of times.
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Protection
Need to ensure that a process can access only those addresses in its
address space.
We can provide this protection by using a pair of base and limit
registers define the logical address space of a process
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Hardware Address Protection
CPU must check every memory access generated in user mode to
be sure it is between base and limit for that user
the instructions to loading the base and limit registers are privileged
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Address Binding
Programs on disk, ready to be brought into memory to execute form
an input queue
• Without support, must be loaded into address 0000
Inconvenient to have first user process physical address always at
0000
• How can it not be?
Addresses represented in different ways at different stages of a
program’s life
• Source code addresses usually symbolic
• Compiled code addresses bind to relocatable addresses
i.e., “14 bytes from beginning of this module”
• Linker or loader will bind relocatable addresses to absolute
addresses
i.e., 74014
• Each binding maps one address space to another
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Binding of Instructions and Data to Memory
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Multistep Processing of a User Program
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Logical vs. Physical Address Space
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Memory-Management Unit (MMU)
Hardware device that at run time maps virtual to physical address
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Memory-Management Unit (Cont.)
Consider simple scheme. which is a generalization of the base-
register scheme.
The base register now called relocation register
The value in the relocation register is added to every address
generated by a user process at the time it is sent to memory
The user program deals with logical addresses; it never sees the real
physical addresses
• Execution-time binding occurs when reference is made to location
in memory
• Logical address bound to physical addresses
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Memory-Management Unit (Cont.)
Consider simple scheme. which is a generalization of the base-
register scheme.
The base register now called relocation register
The value in the relocation register is added to every address
generated by a user process at the time it is sent to memory
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Dynamic Loading
The entire program does need to be in memory to execute
Routine is not loaded until it is called
Better memory-space utilization; unused routine is never loaded
All routines kept on disk in relocatable load format
Useful when large amounts of code are needed to handle
infrequently occurring cases
No special support from the operating system is required
• Implemented through program design
• OS can help by providing libraries to implement dynamic
loading
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Dynamic Linking
Static linking – system libraries and program code combined by the
loader into the binary program image
Dynamic linking –linking postponed until execution time
Small piece of code, stub, used to locate the appropriate memory-
resident library routine
Stub replaces itself with the address of the routine, and executes the
routine
Operating system checks if routine is in processes’ memory address
• If not in address space, add to address space
Dynamic linking is particularly useful for libraries
System also known as shared libraries
Consider applicability to patching system libraries
• Versioning may be needed
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Swapping
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Swapping
A variant of this swapping policy is used for priority based
scheduling algorithm.
If a higher priority process arrives and wants service, the
memory manager can swap out the lower priority process and
then load and execute the higher priority process.
When the higher priority process finishes, the lower priority process
can be swapped back in and continued.
This variant of swapping is sometimes called roll out, roll in.
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Swapping
Backing store –
• Commonly a fast disk.
• It must be large enough to accommodate copies of all memory images
for all users, and it must provide direct access to these memory images.
• The system maintains a ready queue consisting of all processes whose
memory images are on the backing store or in memory and are ready to
run.
Major part of swap time is transfer time; total transfer time is
directly proportional to the amount of memory swapped.
Context Switching
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Contiguous Allocation
Main memory must support both OS and user processes
Limited resource, must allocate efficiently
Contiguous allocation is one early method
Main memory usually into two partitions:
• Resident operating system, usually held in low memory with
interrupt vector
• User processes then held in high memory
• Each process contained in single contiguous section of memory
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Contiguous Allocation (Cont.)
Relocation registers used to protect user processes from each other,
and from changing operating-system code and data
• Base register contains value of smallest physical address
• Limit register contains range of logical addresses – each logical
address must be less than the limit register
• MMU maps logical address dynamically
• Can then allow actions such as kernel code being transient and
kernel changing size
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Hardware Support for Relocation and Limit Registers
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Contiguous Allocation
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Contiguous Allocation
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Variable Partition
Multiple-partition allocation
• Degree of multiprogramming limited by number of partitions
• Variable-partition sizes for efficiency (sized to a given process’ needs)
• Hole – block of available memory; holes of various size are scattered
throughout memory
• When a process arrives, it is allocated memory from a hole large enough to
accommodate it
• Process exiting frees its partition, adjacent free partitions combined
• Operating system maintains information about:
a) allocated partitions b) free partitions (hole)
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Dynamic Storage-Allocation Problem
How to satisfy a request of size n from a list of free holes?
First-fit and best-fit better than worst-fit in terms of speed and storage
utilization
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Fragmentation
External Fragmentation – total memory space exists to satisfy a
request, but it is not contiguous
Internal Fragmentation – allocated memory may be slightly larger
than requested memory; this size difference is memory internal to a
partition, but not being used
First fit analysis reveals that given N blocks allocated, 0.5 N blocks
lost to fragmentation
• 1/3 may be unusable -> 50-percent rule
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Fragmentation (Cont.)
Reduce external fragmentation by compaction
• Shuffle memory contents to place all free memory together in one
large block
• Compaction is possible only if relocation is dynamic, and is done
at execution time
• I/O problem
Latch job in memory while it is involved in I/O
Do I/O only into OS buffers
Now consider that backing store has same fragmentation problems
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Buddy System
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Buddy System
We start with the entire block of size 2^{U}
When a request of size S is made:
• If 2^{U-1} < S <= 2^{U} then allocate the entire block of size 2^{U}
• Else, split this block into two buddies, each of size 2^{U-1}
• If 2^{U-2} < S <= 2^{U-1} then allocate one of the 2 buddies
• Otherwise one of the 2 buddies is split again
This process is repeated until the smallest block greater or equal to S is
generated
Two buddies are coalesced whenever both of them become unallocated
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Buddy System
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Example of Buddy System
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Paging
Physical address space of a process can be noncontiguous;
process is allocated physical memory whenever the latter is
available
• Avoids external fragmentation
• Avoids problem of varying sized memory chunks
Divide physical memory into fixed-sized blocks called frames
• Size is power of 2, between 512 bytes and 16 Mbytes
Divide logical memory into blocks of same size called pages
Keep track of all free frames
To run a program of size N pages, need to find N free frames and
load program
Set up a page table to translate logical to physical addresses
Backing store likewise split into pages
Still have Internal fragmentation
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Assignment of Process Pages to Free Frames
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Assignment of Process Pages to Free Frames
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Paging
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Address Translation Scheme
Address generated by CPU is divided into:
• Page number (p) – used as an index into a page table which
contains base address of each page in physical memory
• Page offset (d) – combined with base address to define the
physical memory address that is sent to the memory unit
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Paging Hardware
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Paging Model of Logical and Physical Memory
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Paging Example
Logical address: n = 2 and m = 4. Using a page size of 4 bytes and
a physical memory of 32 bytes (8 pages)
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Paging -- Calculating internal fragmentation
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Free Frames
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Implementation of Page Table
Page table is kept in main memory
• Page-table base register (PTBR) points to the page table
• Page-table length register (PTLR) indicates size of the page
table
In this scheme every data/instruction access requires two memory
accesses
• One for the page table and one for the data / instruction
The two-memory access problem can be solved by the use of a special
fast-lookup hardware cache called translation look-aside buffers
(TLBs) (also called associative memory).
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Translation Look-Aside Buffer
Some TLBs store address-space identifiers (ASIDs) in each
TLB entry – uniquely identifies each process to provide address-
space protection for that process
• Otherwise need to flush at every context switch
TLBs typically small (64 to 1,024 entries)
On a TLB miss, value is loaded into the TLB for faster access
next time
• Replacement policies must be considered
• Some entries can be wired down for permanent fast access
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Hardware
Associative memory – parallel search
Page # Frame #
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Paging Hardware With TLB
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Effective Access Time
Hit ratio – percentage of times that a page number is found in the TLB
An 80% hit ratio means that we find the desired page number in the
TLB 80% of the time.
Suppose that 10 nanoseconds to access memory.
• If we find the desired page in TLB then a mapped-memory access
take 10 ns
• Otherwise we need two memory access so it is 20 ns
Effective Access Time (EAT)
EAT = 0.80 x 10 + 0.20 x 20 = 12 nanoseconds
implying 20% slowdown in access time
Consider amore realistic hit ratio of 99%,
EAT = 0.99 x 10 + 0.01 x 20 = 10.1ns
implying only 1% slowdown in access time.
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Memory Protection
Memory protection implemented by associating protection bit with
each frame to indicate if read-only or read-write access is allowed
• Can also add more bits to indicate page execute-only, and so on
Valid-invalid bit attached to each entry in the page table:
• “valid” indicates that the associated page is in the process’
logical address space, and is thus a legal page
• “invalid” indicates that the page is not in the process’ logical
address space
• Or use page-table length register (PTLR)
Any violations result in a trap to the kernel
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Valid (v) or Invalid (i) Bit In A Page Table
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Shared Pages
Shared code
• One copy of read-only (reentrant) code shared among processes
(i.e., text editors, compilers, window systems)
• Similar to multiple threads sharing the same process space
• Also useful for interprocess communication if sharing of read-write
pages is allowed
Private code and data
• Each process keeps a separate copy of the code and data
• The pages for the private code and data can appear anywhere in
the logical address space
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Shared Pages Example
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Structure of the Page Table
Memory structures for paging can get huge using straight-forward
methods
• Consider a 32-bit logical address space as on modern computers
• Page size of 4 KB (212)
• Page table would have 1 million entries (232 / 212)
• If each entry is 4 bytes each process 4 MB of physical address
space for the page table alone
Don’t want to allocate that contiguously in main memory
• One simple solution is to divide the page table into smaller units
Hierarchical Paging
Hashed Page Tables
Inverted Page Tables
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Hierarchical Page Tables
Break up the logical address space into multiple page tables
A simple technique is a two-level page table
We then page the page table
Operating System Concepts – 10th Edition 9.59 Silberschatz, Galvin and Gagne ©2018
Two-Level Paging Example
A logical address (on 32-bit machine with 4K page size) is divided into:
• a page number consisting of 20 bits
• a page offset consisting of 12 bits
Since the page table is paged, the page number is further divided into:
• a 10-bit page number
• a 10-bit page offset
Thus, a logical address is as follows:
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Address-Translation Scheme
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64-bit Logical Address Space
Even two-level paging scheme not sufficient
If page size is 4 KB (212)
• Then page table has 252 entries
• If two level scheme, inner page tables could be 210 4-byte entries
• Address would look like
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Three-level Paging Scheme
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Logical to Physical Address Translation in IA-32
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Example Page Sizes
Computer Page Size
Atlas 512 48-bit words
Honeywell-Multics 1024 36-bit word
IBM 370/XA and 370/ESA 4 Kbytes
VAX family 512 bytes
IBM AS/400 512 bytes
DEC Alpha 8 Kbytes
MIPS 4 kbyes to 16 Mbytes
UltraSPARC 8 Kbytes to 4 Mbytes
Pentium 4 Kbytes or 4 Mbytes
PowerPc 4 Kbytes
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Virtual Memory
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Background
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Demand Paging
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Valid-Invalid Bit
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Page Fault
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Page Fault, cont.
Steps in handling a Page Fault :
1. Check an internal table (usually kept with PCB for the process, to
determine whether the reference was a valid or invalid memory access.
2. If the reference was invalid => terminate process
3. If valid, but page not in memory,
• find a free frame (from free-frame list)
• schedule disk operation to read desired page into frame
4. Update page table an internal table to indicate that the new page is now
in memory.
5. Restart instruction that was interrupted by trap.
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What happens if there is no free
frame?
Two major problems in implementing demand
paging :
(i) must develop a page replacement
algorithm: - find some frame
in memory that’s currently in use and
swap it out.
- want an algorithm which will result in a
minimum number of page faults.
(ii) must develop a frame allocation algorithm
Operating System Concepts – 10th Edition 9.74 Silberschatz, Galvin and Gagne ©2018
Page Replacement
frame valid-invalid
bit 1. Swap out
victim
f victim
4. reset 2. change 3. Swap desired
0 i
page table f v to invalid page in
for new
page backing store
page table
physical memory
Operating System Concepts – 10th Edition 9.75 Silberschatz, Galvin and Gagne ©2018
Page-Replacement Algorithms
First-in-First-Out
Optimal
Least Recently Used
Least Frequently Used
Second Chance
are but a few of such algorithms. We will look at the first three.
Operating System Concepts – 10th Edition 9.76 Silberschatz, Galvin and Gagne ©2018
Page-Replacement Algorithms,
Want the one that gives the cont.
lowest page-fault rate.
Evaluate algorithm by running it on a particular string of memory
references (reference string) and computing the number of page faults
on that string.
In all our examples, the reference string is
1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5.
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First-In-First-Out (FIFO) Algorithm
Associates with each page the time it was brought into memory.
When a page must be replaced, the oldest page is chosen.
3 frames (3 pages per process can be in memory at a time)
Reference string: 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5
1 1 1 4 4 4 5 5 5 5 5
2 2 2 1 1 1 1 1 3 3
3 3 3 2 2 2 2 2 4
1f 1f 1f 1f 1f 1f 1f 1f 1f
Operating System Concepts – 10th Edition 9.78 Silberschatz, Galvin and Gagne ©2018
FIFO Algorithm, cont.
9 page faults in this example.
In general, the more frames there are, the less page faults.
Notice, however, that the no. of faults for 4 frames is 10 (i.e. greater
than that for 3 frames). The student is asked to verify this.
For some algorithms, the page fault rate may increase as the number
of frames increase. This is known as Belady’s Anomaly.
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First-In-First-Out (FIFO) Algorithm
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Least Recently Used (LRU) Algorithm
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Use LRU Algorithm
Page
Reference
Order
0 1 2 3 0 1 4 0 1 2 3 4
Youngest
page
0 1 2 3 0 1 4 0 1 2 3 4
0 1 2 3 0 1 4 0 1 2 3
0 1 2 3 0 1 4 0 1 2
Oldest
page
P P P P P P P P P P
10 PF’s compared to 9 with FIFO
FIFO keeps “4” in memory because it comes in last
Even a bad algorithm shines under the right circumstances
Operating System Concepts – 10th Edition 9.82 Silberschatz, Galvin and Gagne ©2018
LRU Algorithm (Cont.)
Counter Implementation:
• Every page entry has a counter; every time page is referenced
through this entry, copy the clock into the counter.
• When a page needs to be changed, look at the counters to
determine which are to change.
E.g. Reference string: 1, 2, 3, 4, 1, 2, 5, 1, 2, 3, 4, 5
1 1 1 1 1 1 1 5
2 2 2 2 2 2 2
3 3 5 5 4 4
4 4 3 3 3
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Optimal Algorithm, cont.
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Thrashing
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Cause of Thrashing
Consider the following scenario:
• The OS monitors CPU utilization. If the utilization is too
low, we increase the degree of multiprogramming by
admitting a new process to the system. A global page
replacement algorithm is used. Now, suppose that a
process needs more frames. It starts faulting and taking
away frames from other processes. These processes
need those pages, so they also fault, taking frames
from other processes.
• These faulting processes must use the paging device
to swap pages in and out, so they enter the wait queue.
As processes queue, CPU utilization decreases.
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Thrashing, cont.
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Intel IA-32 Segmentation
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Intel IA-32 Paging Architecture
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Intel IA-32 Page Address Extensions
32-bit address limits led Intel to create page address extension (PAE),
allowing 32-bit apps access to more than 4GB of memory space
• Paging went to a 3-level scheme
• Top two bits refer to a page directory pointer table
• Page-directory and page-table entries moved to 64-bits in size
• Net effect is increasing address space to 36 bits – 64GB of
physical memory
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Intel x86-64
Current generation Intel x86 architecture
64 bits is ginormous (> 16 exabytes)
In practice only implement 48 bit addressing
• Page sizes of 4 KB, 2 MB, 1 GB
• Four levels of paging hierarchy
Can also use PAE so virtual addresses are 48 bits and physical
addresses are 52 bits
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Example: ARM Architecture
Dominant mobile platform chip
(Apple iOS and Google Android 32 bits
devices for example)
outer page inner page offset
Modern, energy efficient, 32-bit
CPU
4 KB and 16 KB pages 4-KB
or
16-KB
1 MB and 16 MB pages (termed page
sections)
One-level paging for sections,
1-MB
two-level for smaller pages or
16-MB
Two levels of TLBs section
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018