Autodesk® SketchBook® Pro ( PDFDrive )
Autodesk® SketchBook® Pro ( PDFDrive )
SketchBook® Pro
COPYRIGHTS AND TRADEMARKS
TRADEMARKS
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SketchBook, SketchBook Copic Edition, SketchBook Designer, SketchBook Express, SketchBook Express for iPad, SketchBook Express for Android, SketchBook Ink,
SketchBook Pro, SketchBook Pro for iPad, and SketchBook Pro for Android.
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Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. “AS IS.” AUTODESK, INC. DISCLAIMS ALL WARRANTIES,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE
REGARDING THESE MATERIALS.
PUBLISHED BY:
Autodesk, Inc.
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San Rafael, CA
94903, USA
Perpetual
Content
WHAT’S NEW 1 Create your own brush icons 14 Creating a new color 22
Create a Texture Brush 15 Accessing the Gradient Fill Palette 22
THE BASICS 3 Modifying a texture brush 16 Turning a brush into an eraser 22
The Canvas 4 Using the Color Picker 23
Rename a texture brush 16
Lagoon tool summary 4 Using the Gradient Fill Palette 24
Saving a texture brush 16
Tool selection 5 Flood Fills 25
Randomize 17
Create a new sketch 6 Solid fill 25
Random Color controls 17
What do i do next? 6 Gradient Fill 25
Random Brush Size/Opacity 17
Random Brush Radius/Spacing 17 Linear fill 25
BRUSHES 7
Radial fill 25
Choose a brush 8
COLORS 18 Flood fill an area 26
Resize a brush 8
Colors 19
Flood fill an active layer 26
Changing brush opacity 8
Create a custom color 19
Flood fill all visible layers 26
Undo or redo a brushstroke 8
Color Editor (Windows) 19
Gradient fill an area 26
Clearing an area from the current
Set the RGB 19
Layer 9 Change Flood Fill properties 27
Show/hide parts of the editor 19
Swap between two brushes 9 Using a transparent color 27
Pick a color from the screen 19
Change brush properties 9
Color Editor (Mac) 20 TOOLS FOR SKETCHING 28
Effects brushes 10
Pick a color from the screen 20 Draw Style tools 29
Smearing an area 10
Create a customized color palette Lines 29
Blurring an area 10
20 Rectangles 29
Sharpening an area 10
Saving a customized color palette Ovals 29
Brush Library 11 20
Polylines 29
Customize the Brush Palette Copic Color Library 21
11 Steady Stroke 29
Choose a color 21
Brush Types 12 Free 29
Show/hide parts of the library 21
Smudging an area 12 Guides 30
Copic Colorless Blender 21
Using Synthetic Paint 12 Showing/hiding 30
Select the complementary color 21
Create custom Do-It-Yourself brushes 13 Rulers 30
Create a custom color set 21
Ellipse 30
Using the Color Puck 22
French curve 31
Perspective 31 Distorting an image 40 USE LAYERS 50
Perspective tools 31 Multi-layer distortion 40 How do I use layers? 51
Moving vanishing points 31 Copy your sketch 40 Select a layer 51
Hiding the horizon line 31 Move, rotate, or scale a selected area 41 Edit a layer 51
1 point mode 32 Crop 42 Adding a layer 51
Crop the canvas 42 Duplicating a layer 51
2 point mode 32
Rotate canvas 43 Clearing a layer 51
3 point mode 33
Flip or mirror your canvas 43 Renaming a layer 52
Fisheye mode 33 Add an image 44 Locking layers 52
Symmetry 34 Resize an image 44 Deleting layers 52
Symmetry tools 34 Change resolution 44 Layer blending 53
Moving the lines of symmetry 34 Fit an image onto the screen 44 Darken 53
Locking and unlocking the lines of Color correct images 45 Multiply 53
symmetry 34 Color Burn 53
Hiding the lines of symmetry 34
SAVE YOUR SKETCH 46
Linear Burn 53
Save your sketch as an Adobe® Photoshop® file
47 Lighten 53
CHANGE YOUR VIEW 35
Save your sketch as a PXD 47 Screen 53
Zoom in and move about 36
Save your sketch as an image file 47 Color Dodge 54
View an image’s actual size 36
Save location options 47 Linear Dodge (Add) 54
Fit an image in the display 36
Save locally 47 Glow 54
EDIT YOUR SKETCH 37 Save to iCloud 47 Soft Glow 54
Selection 38 Save with an alpha channel 48 Overlay 54
Selection Modification tools 38 Exporting 48 Soft Light 54
Select an area 38 SketchBook landscape-oriented images Hard Light 54
Selection tools 38 to a device 48 Hue 54
Expand a selection 38 SketchBook images to a device 48 Saturation 54
Remove content from a selection 38 Open a saved sketch 49 Color 55
Invert a selection 39 Open a sketch stored on iCloud 49 Luminosity 55
Deselect an area 39 Open a PXD 49 Normal 55
Exit the selection mode 39 Remove a project from the SketchBook Organize layers 55
Distort 40 iCloud Gallery 49 Merge two layers 55
Bias 40 Merge all layers 55
Grouping layers 56 Deleting a keyframe 64
Creating a layer group 56 Displaying multiple keyframes 64
Adding a layer to a group 56 Playing back animation 65
Showing/hiding a layer group Setting a playback range 65
56 Looping the animation 65
Colored layer or layer group Moving keyframes in the timeline 65
assignments 56
Saving your flipbook 65
Collapsing/Expanding a group
56 Exporting your animation 65
—1—
Here are the updates you’ll find in this version of SketchBook:
• Create a FlipBook from image sequences
• Import image sequences into a FlipBook:
• add a sequence of images to an existing FlipBook with Add Images as Frames.
• a dd images that are not part of a sequence or even the same file format to create a FlipBook with New FlipBook from Image
Sequence.
• Export a frame with Export Current Frame or entire flipbook with Export FlipBook.
• New brushes and brush sets:
• Glow - Choose from an assortment of glow brushes in the Brush Library.
• Inking - Use this brush for all your inking needs. You can find it in the Brush Library.
• For Mac App Store users, pressure-sensitive sketching is available for the new Force Touch trackpad on MacBooks and MacBook Pros.
• Bug fixes and improvements
—2—
2
The Basics
Get introduced to the interface, from the
toolbar to shortcuts, pucks, and radial menus.
Learn to navigate your scene, activate the
palm rest, and change the size and opacity of
a brush.
—3—
THE CANVAS
When you open SketchBook, you will see the full
brush palette, which includes advanced brushes and
the customizable Brush Library, a complete lagoon
and toolbar with perspective guides, rulers, distort,
and much more, Layer Editor with blend modes,
grouping, and unlimited layers, and full color puck
with transparent color, color and fill palettes. When
FlipBook is selected, the animation interface will
appear.
3 4
1. Shows current tool
5
2. Shows current color
6
3. Interface controls
4. View controls, canvas transforms, rulers, layers, & vertical & horizontal symmetry
7
5. Brushes & palette
1
8 6. Colors & Transparent Color
2 9 7. Selection, editing, & layer transform tools
8. Open, Save, New, Next & Previous Image
9. Undo/Redo
—4—
TOOL SELECTION
Pick a tool using one of the following methods:
• Right-click and flick toward an icon to select it.
• Touch the stylus to an icon and hold, then flick through a tool.
• Some tools have a contextual toolbar that contains additional editing and transform tools.
—5—
CREATE A NEW SKETCH
To create a new sketch, select and flick toward or press Cmd+N for Mac or Ctrl+N for Windows.
Note - Use Preferences to set the default canvas size opened when you create new sketches.
WHAT DO I DO NEXT?
After creating a new sketch, do the following:
1. Choose a brush.
2. Select a color.
3. Draw or select a tool.
—6—
3
Brushes
With SketchBook brushes, you won’t feel
limited. Select from synthetic, effect, and
texture to randomizing color, opacity,
and size. Create DIY brushes and assign
personalized icons to them. Share your
brushes with friends or colleagues.
—7—
CHOOSE A BRUSH
From the lagoon, tap a brush and start sketching. Select an eraser for modifications. You can also choose a brush from the Brush Palette.
Tip Tap-drag the bottom of the Brush Palette to expose more brushes or tap-drag upward within the
palette for more brushes.
RESIZE A BRUSH
To access the puck if not visible, select Window > Brush Puck. Hold
down the B key or tap while in the puck and drag to the right to
increase a brush’s size or left to decrease it.
T o change brush size and opacity with the puck,
in Edit > Preferences > Brush, select Change
both brush size and opacity and tap OK.
To have the brush randomly change size as you
lay down strokes, see Random Brush Size/Opacity.
—8—
CLEARING AN AREA FROM THE CURRENT LAYER
1. Select and flick toward or , or press the M key, then drag over
the area you want to clear.
2. Either flick toward or press the Delete key to remove the selected area.
—9—
EFFECTS BRUSHES
Tap to access the Effects brushes in the Basic brush set. Smear,
Blur, and Sharpen are brushes that add an effect, changing the pixels. BLURRING AN AREA
Note - To change its size or strength, either double-click the brush or tap Blur - Paint over an area to soften it, making the area appear out
to access Brush Properties. of focus.
— 10 —
BRUSH LIBRARY
In the Brush Palette, tap to access the Brush Library.
It contains an assortment of default brush sets, including a set
of Copic brushes, Smudge brushes, and Synthetic Paint brushes.
Create Do-It-Yourself brushes.
Create custom sets to group and manage brushes. Export sets for
others to use or save them to an external drive. Import and use
brush sets created by others. Label your brush sets to help identify
them.
— 11 —
BRUSH TYPES
There are many types of brushes, found in the Brush Library. Scroll down through the list to find brushes for creating glows, smudging, adding texture, inking,
blending, and simulating synthetic brush strokes.
Note - To experience any improvements to the brushes, select Preferences > Factory Defaults and tap the Reset button for Reset Brush Palette and Library.
As you paint, this brush type dynamically blends colors that exist on the
Paint over an area to blend it, simulating the effect on a finger
canvas. Adjust the paint load to effect the amount of color applied at the
dragging over the charcoal line of a drawing.
beginning of each stroke.
— 12 —
ADDING A GLOW
CREATE CUSTOM DO-IT-YOURSELF
BRUSHES
There are three sets of custom brushes. Create more by copying a brush and
changing its setting or creating a Do-It-Yourself brush.
— 13 —
CREATE YOUR OWN BRUSH ICONS
Create your own unique icons to identify custom brushes.
When exporting these brushes, the custom icons assign-
ments appear upon import.
Note - Custom icons cannot be assigned to default brushes.
There are two ways to create brush icons. The easiest uses
the Use texture as icon option in the Identify Custom
Brush window.
The other is to create an icon that must be a PNG image file that is 36 x 36 pixels.
A custom brush icon not matching these criteria does not appear.
1. C
reate a PNG image with a transparent background that is 36 X 36
1. Double-tap a Do-It-Yourself brush. pixels.
2. In the Brush Properties window, tap Edit. 2. S ave it to the BrushPresetIcons folder, located in the following location,
and give it a descriptive name:
3. In Identify Custom Brush window, check Use
texture as icon. Note - You will need to show hidden files and have administrative
permissions. If the folder doesn’t exist, create one.
4. Tap OK.
For Windows 7 and Windows 8:
C:\Users\[user account]\AppData\Roaming\Autodesk\SketchBook Pro\2016\
For Mac:
[your user folder]/Library/Application Support/Autodesk/SketchBook Pro/2016/
— 14 —
CREATE A TEXTURE BRUSH
Once a Do-It-Yourself brush is created, a texture can be added to it, creating
a texture brush. You can set the shape and/or color and make a texture from
a rotated stroke or capture something on your canvas to use as a texture.
When capturing a texture, one of the following Custom Texture settings can
be selected:
Shape
Creates a texture brush with no assigned color. Each time the texture
brush is used, a different color can be set.
Rotate to Stroke
Dynamically rotates the texture in the direction of the stroke.
— 15 —
MODIFYING A TEXTURE BRUSH RENAME A TEXTURE BRUSH
There are many ways to modify a texture brush, from resetting it, opening its 1. In the Brush Library, tap a texture brush.
properties and changing settings, changing a stroke, to assign a permanent color to 2. Tap .
it.
3. In the Brush Properties window, tap Edit.
• Changing texture brush properties - Change attributes of a texture 4. Rename the brush.
brush.
5. Tap OK.
• Changing a texture - Change the stroke used by a texture brush.
• etting color on a Shape texture brush - Set a different color for a
S
texture brush. SAVING A TEXTURE BRUSH
• djust the brush stamp for a Do-It-Yourself brush - Adjust the
A Tap Save at the bottom of Brush Properties to save the brush.
roundness, rotation, spacing, space randomize, rotation randomize,
and brush edge of a Do-It-Yourself brush.
• etting brush stamp roundness and rotation - Use the Roundness
S
and Rotation sliders in the Brush Properties window to control the
shape of the brush stamp.
• etting brush spacing - Use the Spacing slider in the Brush
S
Properties window to control the spacing between these stamps.
• eplacing a custom brush icon - In the Identify Custom Brush
R
window, select an item from the Icon list (Create your own brush icons).
• etting brush edges - Normally, the brush type you have selected
S
determines this setting. To achieve certain effects, change it.
• Soft edges gives soft, feathered brush edges. For example,
an airbrush.
• Solid edges gives hard edges that still bleed slightly. For
example, markers or ballpoint pens.
• ard edges are hard. For example, a calligraphy pen on high-quality
H
paper stock, or lines from computer drafting software.
• Identify a custom brush - Rename a custom brush or eraser
(Rename a texture brush), or change its icon appearing in the expanded
area at the bottom of the Brush Properties (Create your own brush icons).
Note - You cannot change the name or icon for the default brushes.
Tip - If you keep Brush Properties open when using a texture brush,
you can change rotate the texture or change any other settings as you
sketch.
— 16 —
RANDOM BRUSH SIZE/OPACITY
Quickly lay down strokes of varying size and opacity, using the
same brush. Set a range for the size and opacity of a brush.
1. C
reate custom Do-It-Yourself brushes or select a
Traditional, Texture, Shape, or Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Radius & Opacity section, drag the
Opacity Randomize or Size Randomize sliders to
set the opacity and size range of the brush stamp.
RANDOMIZE 4. Tap Save.
Quickly lay down stokes with variations in
color, size, and/or opacity, without the
interruption of going into the Brush RANDOM BRUSH RADIUS/SPACING
Properties or Color Editor to Quickly lay down strokes with varying stamp rotation and
change these values. spacing, using the same brush. Set a range for the rotation and
spacing of a stamp.
1. C
reate custom Do-It-Yourself brushes or select a
RANDOM COLOR CONTROLS Traditional, Texture, Shape, or Splatter brush.
Quickly lay down varying colored 2. Tap to open Brush Properties.
strokes using the same brush. Set a hue, saturation, 3. In the Brush Advanced Properties section:
and/or brightness range for the active color.
• Drag the Rotation Randomize slider to set the
brush radius range.
1. C
reate custom Do-It-Yourself brushes or select a
Traditional, Texture, Shape, or Splatter brush. • Drag the Space Randomize slider to set the brush
transparency range.
2. Tap to open Brush Properties.
4. Tap Save.
3. In the Brush Color section:
• Drag the Hue Randomize slider to set the hue
range of the stroke.
• Drag the Saturation Randomize slider to set
the saturation range of the stroke.
• Drag the Brightness Randomize slider to set
the brightness range of the stroke.
4. Tap Save.
— 17 —
4
Colors
Choose from a huge assortment of colors.
Create custom colors or capture them from
your canvas. Fill areas with linear or radial
gradient fills. Blend colors with the Copic
Colorless Blender.
Image courtesy of Luis Peso
— 18 —
COLORS
Tap , then flick toward a color.
— 19 —
COLOR EDITOR (MAC) CREATE A CUSTOMIZED COLOR PALETTE
Drag a color chip from the swatch to the palette at the
1 bottom of the Color Editor.
1. Tabs (various methods for picking
colors):
SAVING A CUSTOMIZED COLOR PALETTE
Choose a hue or tints and
6 2 the value (light). The next time SketchBook opens, your customized color
palette appears.
S pecify a color using color
gradients, such as gray
scale, RGB, CMYK, or HSB
values.
3
hoose from a lists of
C
5
colors (Apple, Developer,
Crayons, Web Safe), or
create your own list of
colors.
hoose a color from a
C
spectrum of hues and
4
values.
ick from 48 colors
P
displayed as a box of
crayons.
2. Swatch (current color)
3. Slider
4. Customized palette
5. Color Wheel
6. Magnifying glass (color picker)
— 20 —
COPIC COLOR LIBRARY COPIC COLORLESS BLENDER
Blend colors, lighten them by fading the color to white, and push
colors.
1. Minimize/maximize Color set
2. Tabs
1
3. Color set
7
4. C
urrent & complementary color
2 5. M
inimize/maximize Custom set
3
6. Custom set
7. C
olorless Blender (only available for
some Copic markers)
CHOOSE A COLOR
In the toolbar, tap or select Window >
Copic Library to access the Copic Library.
Use your mouse wheel, Wacom touch strip,
tap-drag the color set slider, or for Mac When any of the following Copic markers ( ) is selected,
users, 2-finger drag to scroll between the in the Copic Library along the top, the Copic Colorless Blender
pages of colors. chip appears and can be selected to turn that marker into a
Note - If using your Wacom touch strip, in colorless blender.
the Wacom Tablet Properties, Touch Strip
Function must be set to either Zoom or
SELECT THE COMPLEMENTARY COLOR
Auto Scroll/Zoom.
Tap a color chip to load its complementary color. Tap the
complementary color below the chip to select it.
4
SHOW/HIDE PARTS OF THE LIBRARY Note - Not every color will have an assigned complementary
5 color. For those without, a selection of colors similar to its
Tap the arrows near the top and bottom of
the library to show/hide parts of it. complementary or nothing will appear.
6
— 21 —
USING THE COLOR PUCK ACCESSING THE GRADIENT FILL PALETTE
When a linear or radial fill is selected, the Gradient Fill Palette is available.
Use the Color Puck to mix and create new Tap the Color Puck, then tap to access the Gradient Fill Palette.
colors. To close the palettes, tap .
T o access the Color Puck if not visible, select
Window > Color Puck.
1 5 1 5
8
3 2 3
Tap the Color Puck to access the
2
Color Wheel and Color Picker.
4 6 6
9
Tap-drag up and down to quickly change the luminance of 1. Color Wheel 6. Color Picker
the color.
2. Hue 7. Color Palette
3. Saturation/Luminosity 8. Gradient Palette
4. Transparent color 9. Opacity
5. Show/Hide Gradient Palette
— 22 —
USING THE COLOR PICKER
Select a color from anywhere within the canvas.
1. Tap the middle of the Color Puck to access the Color Picker .
2. Tap .
3. Drag it over a color. The middle of the puck changes, displaying the current color.
4. Click on the color you want to capture it.
— 23 —
USING THE GRADIENT FILL PALETTE
Quickly select a gradient fill from the palette.
1. With the Flood Fill tool selected, select a Gradient Fill
from the Flood Fill toolbar.
2. Click-drag to place the fill.
3. Do either of the following:
• T o change the color of a manipulator, double-click
the manipulator and select another color from the
Color Wheel.
• T o select a different gradient fill, double-click a
manipulator and select another gradient fill from
the palette.
— 24 —
Image courtesy of Jacques Penna
FLOOD FILLS Select one of the three fills to add paint to an area bound by pixels of color or
a selection. Flood filling an area is a quick way to fill an area with color, make
In the toolbar, select to fill an area with paint. highlights, or create gradations of color for such things as a metal look.
SOLID FILL
Fills an area with paint.
In the toolbar, when you select , the Flood Fill toolbar appears, GRADIENT FILL
containing fills and an assortment of tools. A Gradient Fill consists of multiple colors that blend into the color before and/or
Use the tools to change fill tolerance, apply a fill to either all layers after it. There are two kinds of gradient fills:
or only the active layer, or reverse a gradient fill.
LINEAR FILL
Fills an area with paint, using a color ramp and apply-
ing it linearly from your first tap (origin) to the end of
the drag (destination). This establishes the direction
and size of the ramp. Fill manipulators can be added,
1 Fills moved, or removed.
2 Tolerance
3 Sample All Layers
RADIAL FILL
Fills an area with paint, using a color ramp that
4 Reverse
radiates from your first tap (origin) to the end of the
5 Cancel and OK drag (destination). Fill manipulators can be added,
moved, or removed.
— 25 —
FLOOD FILL AN AREA GRADIENT FILL AN AREA
Fill either the active or all visible layers with color. Quickly select a gradient fill from the palette.
1. Create an area to be filled.
2. With the Flood Fill tool selected, select a Gradient Fill ( or )
from the Flood Fill toolbar.
To accept the fill, click . To decline the fill, click .
3. Click-drag to place the fill.
4. Do either of the following:
FLOOD FILL AN ACTIVE LAYER
In the toolbar, tap . In the Fill toolbar, • T o change the color of a manipulator , double-click the
manipulator and select another color from the Color Wheel.
tap , select a fill ( ), then click an
area to fill that area on that layer. Click . • T o select a different gradient fill, double-click a manipulator and
select another gradient fill from the palette.
• To reposition the Fill manipulators, tap-drag them one at
a time and move them into position.
• To add a manipulator, tap along the axis between manipulators.
• To delete a manipulator, tap the Delete manipulator.
• T o change the tolerances of a fill, in the Fill toolbar, tap-drag the
Tolerance slider. Increase the tolerance to increase the range of
colored pixels affected by the fill. Decrease the fill to reduce this.
— 26 —
INVERT THE DIRECTION OF A GRADIENT FILL
With a gradient fill created, in the Fill toolbar, click to invert the order of
USING A TRANSPARENT COLOR
the fill manipulators. Transparent color transforms your brush into an eraser with the
characteristic of the chosen brush. If the selected brush is pressure-
sensitive and creates a stroke that fades off, your eraser will do the
same. Use it to erase existing color pixels on the current layer.
In the lagoon, select and flick , to turn your brush into an eraser.
Transparent color is also available in the Color Puck and can be saved
in the custom color palette, see Turning a brush into an eraser for more
information.
In the Fill toolbar, tap-drag the slider to change flood fill tolerances.
13 140
— 27 —
5
Tools for Sketching
Use our collection of guides, drawing tools, and perspective
tools to help draw objects and scenes. To help place an
object in a scene, use Distort. For smooth, uniform strokes,
try Steady Stroke.
— 28 —
DRAW STYLE TOOLS
— 29 —
GUIDES
In the toolbar, SketchBook contains an assortment of guides and rulers ELLIPSE
to help you as you draw. Each of these has additional tools found in
Use to create ellipses and to draw circles in perspective.
contextual toolbars to aid you as you work.
As you rotate an ellipse, the minor axis is displayed so you
When using the Ruler, Ellipse, or French curve, some or all of the can line it up with your vanishing lines. Both the rotation
following handles will appear. Use them to position and transform the and degree of the ellipse are displayed in the readout at the
selected guide: bottom of the screen.
• Tap-drag to pivot the ruler using the opposite handle as the
pivot point.
Dbl-tap any outer handle to reposition the ruler horizontally
or vertically.
• Tap-drag to move the rulers.
• Tap-drag to rotate the ellipse or French curve around its
center.
• Tap-drag to equally scale the ellipse or French curve in all
directions.
• Tap-drag to flip the French curve.
• Tap-drag to scale the ellipse in one direction.
From the toolbar, tap or press the E key to access the
• Tap , , or to cycle through different French curves. Ellipse tool. A toolbar appear with a slider to set the spacing
• Dbl-tap any scale handle to change the ellipse to a circle. between segments along the ellipse ruler. Sketch using a
circular motion close to or on the elliptical ruler. The stroke
doesn’t have to be perfect, since it snaps to the ellipse.
SHOWING/HIDING
To hide the ruler, ellipse, or French curve, tap the close handle .
RULERS
Tap or press R for the straight ruler.
— 30 —
FRENCH CURVE
PERSPECTIVE
From the toolbar, tap or press the F key to access the French curves for
drawing a variety of smooth curves. Tap to access the Perspective tools and use these guides to help
draw objects and scenes in perspective.
When you select a guide, notice how the cursor changes. Its display
provides the directional options for any drawn lines.
For example, when using the Fisheye guide, the cursor looks like this:
PERSPECTIVE TOOLS
Use the following tools to aid with drawing.
nap/Unsnap - When enabled, strokes will be straight and
S
constrained to the horizon or vanishing points. When disabled,
they will be freeform, with no constraints.
ock/Unlock vanishing points - When enabled, the vanishing
L
points are locked into place and cannot be moved. When
disabled, they can be repositioned.
how/Hide horizon line - When enabled, horizon lines are
S
visible. When disabled, it is not visible.
— 31 —
1 POINT MODE
Create an image with one vanishing point and a horizon. Draw images that appear
as if you are viewing them head, such as looking down a street, train tracks, hallway,
or at a building.
Mouse over it to show the horizon (blue line). Drag to reposition the vanishing point
and horizon.
2 POINT MODE
Create an image with two vanishing points and a horizon. Draw images of an object
with a corner facing you, such as the corner of a building. The walls will recede to
the vanishing points.
— 32 —
3 POINT MODE
Create an image with three vanishing points and a horizon. Draw images of an
object that you are viewing from either above or below. When you mouse over
or drag a vanishing point, a horizon line (blue) and triangle connecting the three
points (light blue) appears.
FISHEYE MODE
Create a panoramic or hemispherical image with a very wide angle of view.
Draw images of a scene viewed from a convex mirror or lens.
This mode has 5 vanishing points: left, right, top, bottom, and center. The grid
is composited of a horizon line, vertical line, and circle. Curves intersect at the
vanishing points. Moving the center point moves the entire grid. Moving an edge
point changes the circle’s radius.
— 33 —
SYMMETRY
Tap or press Y for horizontal symmetry. Draw on one LOCKING AND UNLOCKING THE LINES OF SYMMETRY
side of the axis. It is mirrored to the other side. To unlock the lines of symmetry, tap , then click-drag to
Note - The axis of symmetry appears at the center of the reposition them. Tap again to lock the lines in place.
screen, but can be moved.
See Moving the lines of symmetry.
HIDING THE LINES OF SYMMETRY
To hide the lines of symmetry, tap to hide them. Tap to
display them.
Use Symmetry and the Symmetry tools to draw one side of an object or scene
and have it mirrored to the other side of the line of symmetry.
SYMMETRY TOOLS
Use the following tools to aid with drawing.
— 34 —
6
Change your view
— 35 —
ZOOM USING A TOUCH STRIP
Cintiqs and some tablets have a touch strip for zooming. Position your
cursor over the area you want to zoom in or out of. Move your finger
ZOOM IN AND MOVE ABOUT along the touch strip in an upward motion to zoom in or a downward
motion to zoom out.
— 36 —
7
Edit your sketch
Learn to select and transform things, crop, rotate
the canvas, add images and resize them, and do
color correction.
— 37 —
SELECTION SELECTION TOOLS
They each contain the following Selection tools to choose from:
To make a selection, tap in the toolbar or press the
L key, then tap-drag to select the area you want.
Rectangle (M)
TOOLS Oval
When making a selection, there are two tools T ap in the toolbar, then tap-drag from the center of
to choose from. Each have different selection the area you want to select.
modification tools:
Lasso (L)
Select - Once a selection is made using any T ap in the toolbar or press the L key, then tap-drag
Selection tool, access the Replace, Add, to select the area you want.
Remove, Invert, and Deselect tools in the
Selection toolbar to modify your selection. Polyline
T ap in the toolbar, click to add points to the polyline
uick Transform - Once an area is selected,
Q
selection, then click your first point to complete the
the Transform puck appears to move, scale,
selection.
and/or rotate the selection.
MagicWand
SELECT AN AREA T ap in the toolbar, then tap a color to select all pixels
of the same tone and color. Use the Tolerance slider to
To make a selection, then use it as a mask, fill it, or expand or reduce the range of color and tone selected.
distort it, use Select.
In the toolbar, tap to access an assortment of
Selection tools.
EXPAND A SELECTION
Once the selection is made, modify it, use it as a mask While still in a selection tool, to add content to a selection,
and paint or fill it, distort, or crop it. tap , then start selecting new areas.
To select everything, select Edit > Select all or press
Cmd+A for Mac or Ctrl+A for Windows.
REMOVE CONTENT FROM A SELECTION
While still in a selection tool, to remove content to a selection,
tap , then start deselecting areas.
INVERT A SELECTION
To select the area outside of a selection, tap Invert.
DESELECT AN AREA
To de-select the area:
• Tap outside the area.
• Press Cmd+D for Mac or Ctrl+D for Windows.
— 39 —
DISTORT MULTI-LAYER DISTORTION
Tip - Use in conjunction with the perspective guide to fit something into
a scene.
BIAS
The manipulator in the middle of the bounding box is the bias. Tap-drag it Select multiple layers, using Shift, then tap
to foreshorten, change the proportions of a sketch, or change the actions to apply the same distortion to them.
of a character.
DISTORTING AN IMAGE
1. In the toolbar, tap . A bounding box appears surrounding the
content.
To paste, select then or press Cmd+V for Mac or Ctrl+V for
Windows.
— 40 —
MOVE, ROTATE, OR SCALE A
SELECTED AREA
Use the Transform Layer puck to move, rotate, and
scale content.
Use one of the Select tools to access the Transform
Layer puck.
ote - To move, rotate, or scale a selected area for
N
all layers, merge the layers first.
— 41 —
Image courtesy of John Bavaro
CROP
Use Crop to tap-drag and select an area to be cropped.
Use the Cropping tools to precisely increase or decrease the
selected region and cancel or commit to the crop. Anything
outside the selection is deleted.
— 42 —
— 43 —
ADD AN IMAGE RESIZE AN IMAGE
An image, such as a PXD from Pixlr, can be inserted onto the current Use Image > Image size to change the dimensions of the image in pixels, its
layer or imported onto a new layer. Once an image is added, the resolution, or the document size.
Transform puck appears to reposition, rotate, and or scale the image. This change directly affects memory usage, quadrupling it if you double the
pixel size. Due to memory requirements, 8192 x 8192-pixel upper limit on
• Select File > Add Image, then select a file. image size for the 64-bit version.
• In the Layer Editor, click , then select a file.
CHANGE RESOLUTION
Keep the following in mind:
Resolution is the number of pixels per inch, cm, or mm. Leaving the
• T o add an image to a new layer, ensure that the preference document size the same increases the quality of the image and resolution;
Add Image: import into a new layer is checked. however, the memory size also increases.
• T o add an image to the current layer, ensure that the
preference Add Image: import into a new layer is not
checked. FIT AN IMAGE ONTO THE SCREEN
• hen adding a PXD image to a sketch, SketchBook flattens
W
To expand or reduce an image to fill the screen, flick toward Fit to View
the file, without making any visual changes.
or press Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.
• nce an image added to a layer, it’s “baked” into the current
O
layer. You can no longer rotate, scale, or move it on its own.
If you do not like its placement, choose to undo it and
try again.
— 44 —
COLOR CORRECT IMAGES
Use the Image > Adjust options for editing an image:
Tip - You can also use layer blending to make color, tonal, or effects changes to an image. Image courtesy of HilbrandBos
See Layer blending for more information.
— 45 —
8
Save your sketch
Learn to save out an alpha channel and save
as different file formats. Choose where to save
things. Export to various devices and orientations.
— 46 —
SAVE LOCATION OPTIONS
Choose where a project is saved - locally or to iCloud (Mac App Store
version only).
For Mac App Store users, use SketchBook IOS Options to fit the
file to a specific device. The format resizes the image and changes
its orientation to fit the device. A maximum of 6 layers is preserved.
Additional top layers will be merged.
For saving a file without these options, see “Exporting” on page 48.
SAVE YOUR SKETCH AS AN ADOBE®
PHOTOSHOP® FILE SAVE LOCALLY
When saving, select the Adobe Photoshop PSD file type option for Mac Save a project to the computer you are using. In the Save or Save As
or Adobe Photoshop Files (*.PSD) file type option for Windows. dialog, browse to a location on your machine and tap Save. Files can be
saved as any format.
When saving, in the Save as type (Mac) or File Format (Windows) Important - If you suspect your iCloud Gallery could be full, we
dropdown, select the type of image you want saved. recommend saving your file locally and moving it to the cloud when
space is available.
Note - Only the TIFF and PSD image formats preserve layers. Saving them
as any other image format flattens them. Only use Autodesk SketchBook Important - If a file is open on 2 or more devices, there is no
to read TIFF files containing layers. We do not advise you to open these notification. The last device to save will overwrite the file.
images in other programs because we cannot guarantee layer preservation.
— 47 —
EXPORTING
SKETCHBOOK LANDSCAPE-ORIENTED IMAGES TO A DEVICE
When you export a layered landscape-oriented image from SketchBook to an
iPad or iPhone, the image is cropped. The iPad maps the bottom left corner
of the exported image to its bottom left corner. If the original layered image
is wider than the iPad or iPhone, do one of the following:
• s et the canvas to the same resolution as the device before
SAVE WITH AN ALPHA CHANNEL exporting
• t ake the image from DropBox or iTunes, open it in any application
that can open PSDs, then make changes to fit it to the device
• r otate your layers to change the image’s orientation and ensure
the canvas is no longer than the length of the intended device’s
canvas
When saving a file, you can saving with an alpha channel and set • T he iPad2 has a limit of 4 high-resolution or 12 regular layers.
the format of the saved file. Layers 5 and up from the original image are not loaded for a device
with high-resolution layers. Turn off High-resolution canvas, then
1. I n the Layer Editor, in the Background layer, tap to re-import the file.
create an alpha channel and make the background of a
layer transparent. • T he iPad1 has 6 layers, so layers 7 and 8 are not loaded. Merge
some of the layers before exporting for an iPad1 user.
2. Select File > Save. When saving an image with
an alpha channel, select TIFF, PNG, or PSD. • The iPhone has from 3 - 6 layers, so some layers are not loaded.
— 48 —
OPEN A SAVED SKETCH
To open sketches of various formats, select and flick toward
or press Cmd+O for Mac or Ctrl+O for Windows.
OPEN A PXD
Open an image from Pixlr in SketchBook. If the image uses a blend
mode not supported by SketchBook, the Normal blend mode is
used to replace it. To bring an image from Pixlr into SketchBook,
select File > Open, then select a PXD file.
— 49 —
9
Use layers
Use layers to make changes to an image without
modifying the content on other layers. Use
multiple layers for drawing complex sketches or to
test variations of a design.
Image courtesy of Rita Flores
— 50 —
EDIT A LAYER
With a layer selected in the Layer Editor, move, rotate, or scale the layer,
mirror or flip its content, use the color correction tools, or add text.
Note - Moving, rotating, and scaling a layer only affects the current layer.
To move, rotate, or scale the entire canvas, Shift-select all layers, then tap
HOW DO I USE LAYERS? or .
ADDING A LAYER
1. Flick toward to open the Layer Editor. To add a layer to your sketch, in the Layer Editor, do either:
2. T ap-hold the middle of a layer to access layer tools, then • select the layer and click and flick .
flick toward any of the following: • click .
• click and select New Layer.
Add a layer (Cmd+L for Mac or Ctrl+L for Windows)
Delete a layer DUPLICATING A LAYER
Rename a layer To make a copy of a layer, do either:
Merge all layers together
• select the layer and click and flick .
Merge with the layer below (Cmd+E for Mac or
Ctrl+E for Windows) • click and select Duplicate.
— 51 —
RENAMING A LAYER
Rename layers to easily identify them. To rename
a layer, select a layer, and do either:
LOCKING LAYERS
Locking layers ensures that nothing is accidentally
altered and can indicate completion. When
changes need to be made on a locked layer, unlock
it and rework things. Lock allows you to set both
states.
To lock a layer, select a layer and tap .
DELETING LAYERS
To remove a layer from the Layer Editor, select a layer, and do either:
— 52 —
LAYER BLENDING
In the Layer Editor, with a layer selected,
COLOR BURN
tap the arrows to cycle through and select Enhances the contrast by applying the colors of
a layer blending method. the blended layer and base. The intensity of the
tones in the blended layer determines the degree
of color change:
• darker colors create a more intense effect.
• white areas remain the same.
LINEAR BURN
DARKEN
Enhances the contrast by applying the colors of
Takes two layers (the blended layer and
the blended layer and base. The intensity of the
the base), compares their pixels, and
tones in the blended layer determines the degree
displays the darker of the two.
of color change:
• darker colors create a more intense effect.
• white areas remain the same.
MULTIPLY LIGHTEN
Produces an overall darkening effect to The opposite of Darken. Takes two layers (the
the layer appearance. Each pixel on the blended layer and the base), compares their pixels,
layer is darkened by a value equal to or and displays the lighter of the two.
greater than the value of pixels on other
layers occupying the same location in the
layer stack. It produces a similar effect to combining one or more
photographic transparencies together and looking through them. SCREEN
Tip - If the top selected layer uses tints (colors mixed with white), Produces an overall lightening effect, by providing
more of the colors from the layer will show through. If it uses shades a softer lightening effect than Add. Each pixel on
(colors mixed with black), most of the colors from the layer below the layer is brightened by a value equal to or lesser
are obscured. than the value of pixels on other layers occupying
the same location in the layer stack. This effect is
opposite to Multiply.
Tip - If the top layer uses tints (colors mixed with white), most of the colors
from the layer below will be obscured. If it uses shades (colors mixed with
black), more colors from the layer below to show through.
— 53 —
COLOR DODGE OVERLAY
The opposite of Burn - though results A mix of Multiply and Screen. Takes dark values
aren’t always opposite. Increases contrast and multiplies them and screening light values
by lightening light areas without having from the base layer. Brightness is unchanged, so it
any effect on darker ones. tends to look harsher than Soft Light.
GLOW
Defines the brightness of a glow, like the HUE
effect of a star in the night sky. The Takes the hue of the blended layer, changing that
higher the setting, the brighter the glow. of the base layer, without affecting the brightness
Tip - Try the Glow brushes to paint on a or saturation levels.
glow.
SOFT GLOW
Softens or blurs the color and intensity of SATURATION
Glow, like the light emanating from a Takes the saturation of the blended layer, changing
translucent object. that of the base layer, without affecting the
brightness or hue levels.
— 54 —
COLOR
Takes the hue of the blended layer,
ORGANIZE LAYERS
changing the color of the base layer, Drag layers and reposition them and change
without affecting the luminosity. the spatial position of objects and how they
combine to create the overall composition.
Once satisfied with layer order, they can be
combined by merging two or all of them.
LUMINOSITY In the Layer Editor, pen down on to drag
the layer up or down. Release the stylus to
The opposite of Color, it blends the
drop the layer into position.
lightness, while ignoring the color
information.
— 55 —
GROUPING LAYERS
1
Use layer grouping to organize layers. For example, if drawing SHOWING/HIDING A LAYER GROUP
2 a car, you may want to group the layers with tires and hubcaps To hide the content in a layer group, tap . Tap to
3 together, create another group for layers containing the body, display the content.
headlights, windshield, etc., and a final one for interior
4 components. Note - If you want to see some of the group content, you
can hide individual layers within the group.
1. Layer Menu
2. Layer Blending COLORED LAYER OR LAYER GROUP ASSIGNMENTS
3. Show/Hide Layer
4. Color Label
Assign a color to a layer to
5. Collapse/Expand Layer Group
makes it easier to distinguish
5 one layer or group from
another.
CREATING A LAYER GROUP
There are three different ways to create a layer group, in the • T o assign a color, in the Layer Editor, with a
Layer Editor: layer or group selected, tap-hold , then flick a
• Click Layer Menu and select New Group. color.
— 56 —
LAYER BLENDING FOR GROUPS
When a layer group is selected, the Blend Mode changes to
CHANGE THE TRANSPARENCY OF A
Pass Through. Any blend mode applied to a layer will affect
all layers below it, including ones not in the group. If the
LAYER
group is set to Normal, any blend mode applied to a layer Blend a layer with other layers using
within the group affects only layers in that group. transparency.
In the Layer Editor, with a layer selected,
drag the slider to the opacity.
Note - If
a layer is not visible, check to see if
the opacity is set to 0%.
— 57 —
10
Annotate, Send, Print & Present
— 58 —
TEXT EDITING TEXT - FOR WINDOWS USERS
1. If the Edit Text Layer window is not open, select a text layer.
Use Text to create simple RTF text objects. Set the font,
2. Tap .
size, style, and color, select and position them, change their
transparency, and use Edit Text Layer to modify them. 3. Select Edit Text Layer to open the Edit Text Layer window.
A A A
3. Use the in-line editing tools to make
changes to the text. See Editing text
for more information.
4. Tap OK when finished.
TRANSFORMING TEXT
EDITING TEXT - FOR MAC USERS Once text appears in the middle of the canvas, you are in Transform mode.
Through tapping the Font button in the Edit Text Layer Move is set as the default transform. Use the puck to select a different mode.
window, you can access the following text editing tools:
• hen rotating or scaling the text, SketchBook uses the center of the
W
• Collections – Manage the list of fonts that appear text as the pivot point.
in Family and see only the fonts you want. Create
custom font collections. Use default sets to load • hen scaling text, font size is changed, resulting in no visual quality
W
only fun fonts or ones with fixed width. Load only change.
your favorite fonts or those recently used.
Note - Font size determines how much you can scale a font. A font
• Family – Select a font from the list. If a font family size of 12 cannot be scaled up as much as one set to 24. A font of 12
is not listed, change the Collections option to All cannot be scaled down as much as one set to 5. To scale a font any
Fonts. further, return to the Text window and increase or decrease the font
• Typeface – Choose from Condensed, Condensed size.
Italic, Bold Condensed, Bold Condensed Italic
typefaces.
• Size – Set the size of the text.
RASTERIZING A TEXT LAYER
Change text into pixels to paint on the same layer. The Text layer is converted
To set text color, click .
into a regular layer and its content is converted to pixels. Paint can be applied to
this new layer. In the Layer Editor, flick .
Note - When text is rasterized, Edit Text can no longer be applied.
— 59 —
EMAIL A SKETCH
For Mac App Store users, email a sketch to someone by selecting File > Send Mail.
TROUBLESHOOTING
For Windows users, if you get a message that you cannot email the image, check that:
For Mac users, if you get a message that you cannot email the image, check that:
• You have an email account set up on your computer.
• You have selected a default email application.
• You can launch your default email program from outside SketchBook.
If your email program creates the email message, but cannot send the message, ensure
that your email service provider is operational. (Refer to the documentation of your
Image courtesy of Kevin Gentry
email program for further information.)
— 60 —
11
Animation
— 61 —
CREATING A FLIPBOOK
Select File > New FlipBook, then select either of the following to enter
Animation Mode:
New Empty FlipBook - Create a new flipbook where you
can draw the animated and static content.
New FlipBook from Image Sequence - Import a sequence
of images from software, such as Maya or 3DMax, and
bring them into SketchBook. The imported images can be
flattened PNG, JPG, and BMP or layered PSD images.
The Animation Size dialogue that appears contains the following
options for setting the parameters your flipbook:
— 62 —
TIMELINE
For animating, use the timeline to add, duplicate, move, rearrange, clear, or delete keyframes,
scrub through or playback your animation, turn on or off ghosting and set the number of frames
ghosted, as well as set the playback range.
1 2 3 4 5 6
7 8
1 Starting frame of the flipbook/ Starting frame of the playback range
2 Current frame
3 End frame of the flipbook/ End frame of the playback range
4 Show/hide ghosting previous frame/ Show/hide ghosting next frame
5 Auto Keyframe
6 Loop
7 Playback range
8 Playback controls of frames
— 63 —
ADDING A KEYFRAME
To add a keyframe, select a frame and click .
DUPLICATING A KEYFRAME
To duplicate a keyframe, select a frame and click .
CLEARING A KEYFRAME
To erase all content from a keyframe, select a frame and click .
DELETING A KEYFRAME
To delete a keyframe, select a frame and click .
— 64 —
DISPLAYING MULTIPLE KEYFRAMES
— 65 —
IMPORTING A FLIPBOOK IMPORTING A SEQUENCE INTO AN EXISTING FLIPBOOK
If you have images you want to add to a FlipBook, use Add Images as
Do you have a sequence of images, maybe from Maya or 3DMax, you Frames.
want to bring into SketchBook? Use File > New FlipBook > New
1. Select File > Add Images as Frames.
FlipBook From Image Sequence. You can import flattened PNG, JPG,
and BMP images or layered PSD images. 2. Ensure Image Sequence is unchecked, so the images are
added to a FlipBook and a new FlipBook of the sequence is not
Keep in mind, you can only import 1000 images/frames. A message will
created.
appear with the option to continue. If you select Import, SketchBook
will only import the first 1000 images/frames of the sequence. 3. Select where you want the sequence inserted.
Also, if images are larger than 1620 x 1080, they will be resized. A • If the current frame is an empty frame is selected, the
message appears providing the new dimensions and giving you the sequence is imported into that frame and the empty ones to
choice of opening and resizing them or cancelling the operation. follow.
• If the current frame is a keyframe, the sequence is imported
into the empty frame next to it.
1. Select File > New FlipBook > New FlipBook From Image
Sequence. • If the current frame is a keyframe and so it the next, the
sequence is imported between them.
2. S elect all the image in the sequence. Pick the first image to
ensure they all are included in the new flipbook. • If the imported sequence creates a FlipBook that exceeds
1000 frames, a warning appears and not all images will be
Note To start a flipbook someplace other than the
imported.
beginning, select the image/frame for where you want to
start. 4. Tap Import.
For example, if you want the flipbook to start at frame 20,
select the image for frame 20.
3. From Import as, choose whether the images will be imported
IMPORTING MULTIPLE IMAGES TO CREATE A SEQUENCE
onto the Foreground or Midground layer. Sometimes, you might want to import multiple images that are not the
same file format or part of a sequence.
Note - Image Sequence must be checked when importing
a sequence of images. 1. T o make a FlipBook from them, select File > New FlipBook >
New FlipBook From Image Sequence.
4. Tap Open.
2. Select multiple files.
Note - For Mac App Store users, to import a sequence of images, 3. Ensure Import Sequence is unchecked.
following the instructions from 4. Tap Import.
Importing multiple images to create a sequence.
— 66 —
SAVING YOUR FLIPBOOK
When you save your flipbook animation, the file can be saved as a .skba,
which can be read by SketchBook.
But, what if you want to play the file outside of SketchBook? That’s where
exporting comes in.
• If you want to share a single image, select File > Export Current
Frame.
— 67 —
12
Adjust System &
Program Settings
— 68 —
PRINT A SKETCH
Make printouts of your sketches by selecting File > Print.
• To move to the previous image in the current folder, tap , then
flick toward . Images are displayed in decreasing order by file
name.
For example, HOUSE3, HOUSE2, HOUSE1.
Note - If you mark up the images, a prompt to save your changes
when you go to the previous or next image appears. To preserve
the original image, save the marked-up image under a different
file name.
PRESENT IMAGES
Not available for the Mac App Store version. Organize and determine their
order, then hide the interface to make the images the focal point.
• Put your images in order for presentation - Create a folder
containing the images you want to include in the presentation.
Rename the images in the folder in alphabetical or numerical
order you want to present them.
• Presenting images - Browse to the folder containing the
images you want to present. Open the first file in the folder.
• To show the next image, tap , then flick toward .
• To go backwards, tap , then flick toward .
•
Hiding the interface for a bigger viewing area – To view a
full-size display with no title bar or tools, tap , then flick .
To move back and forth between images, use the Page Up and
Page Down keys. To view all the tools again, tap , then flick .
— 69 —
— 70 —
HIDE OR MOVE THE INTERFACE
Use these tools to set what interface elements are visible.
Display the toolbar and lagoon and flips the
lagoon to the right corner of the canvas.
— 71 —
CHANGE THE BRUSH CURSOR
In your Preferences, set the type of display for the brush cursor.
IMPROVE PERFORMANCE
Some users may experience slower performance when Enable
Rotate Canvas is enabled. This can be corrected by changing a
preference setting, which turn off Enable Rotate Canvas.
Tip - Press the 0 and 9 keys to rotate the canvas to the left of
right, respectively.
— 72 —
— 73 —
Function Win Mac
Preference Ctrl+, Command+,
SketchBook Help F1 N/A
Next frame “.” (or “>”) “.” (or “>”)
Previous keyframe Shift + “,” (or Shift + “,” (or “<“)
“<“)
Next keyframe Shift + “.” (or Shift + “.” (or “>”)
“>”)
Add keyframe (on next frame) Alt + “.” Alt + “.”
Play/Stop Enter Enter
— 74 —
Function Win Mac
Adjust Opacity O O
Adjust Slant / /
Increase brush size ] ]
Decrease brush size [ [
Color picker Alt or I Alt or I
Swap between two brushes S S
Add Group Ctrl +G Command+G
Merge with below Ctrl+E Command+E
Clear Layer Backspace or Delete
Delete
— 75 —