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Autodesk® SketchBook® Pro ( PDFDrive )

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0% found this document useful (0 votes)
18 views

Autodesk® SketchBook® Pro ( PDFDrive )

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Autodesk®

SketchBook® Pro
COPYRIGHTS AND TRADEMARKS

AUTODESK® SKETCHBOOK® PRO for Intel - v.7.2.1


©2015 Autodesk, Inc. All Rights Reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any
method, for any purpose.
Certain materials included in this publication are reprinted with the permission of the copyright holder.

TRADEMARKS
The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries:
SketchBook, SketchBook Copic Edition, SketchBook Designer, SketchBook Express, SketchBook Express for iPad, SketchBook Express for Android, SketchBook Ink,
SketchBook Pro, SketchBook Pro for iPad, and SketchBook Pro for Android.
All other brand names, product names or trademarks belong to their respective holders.

Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. “AS IS.” AUTODESK, INC. DISCLAIMS ALL WARRANTIES,
EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE
REGARDING THESE MATERIALS.

PUBLISHED BY:
Autodesk, Inc.
111 McInnis Parkway
San Rafael, CA
94903, USA

Perpetual
Content
WHAT’S NEW 1 Create your own brush icons 14 Creating a new color 22
Create a Texture Brush 15 Accessing the Gradient Fill Palette 22
THE BASICS 3 Modifying a texture brush 16 Turning a brush into an eraser 22
The Canvas 4 Using the Color Picker 23
Rename a texture brush 16
Lagoon tool summary 4 Using the Gradient Fill Palette 24
Saving a texture brush 16
Tool selection 5 Flood Fills 25
Randomize 17
Create a new sketch 6 Solid fill 25
Random Color controls 17
What do i do next? 6 Gradient Fill 25
Random Brush Size/Opacity 17
Random Brush Radius/Spacing 17 Linear fill 25
BRUSHES 7
Radial fill 25
Choose a brush 8
COLORS 18 Flood fill an area 26
Resize a brush 8
Colors 19
Flood fill an active layer 26
Changing brush opacity 8
Create a custom color 19
Flood fill all visible layers 26
Undo or redo a brushstroke 8
Color Editor (Windows) 19
Gradient fill an area 26
Clearing an area from the current
Set the RGB 19
Layer 9 Change Flood Fill properties 27
Show/hide parts of the editor 19
Swap between two brushes 9 Using a transparent color 27
Pick a color from the screen 19
Change brush properties 9
Color Editor (Mac) 20 TOOLS FOR SKETCHING 28
Effects brushes 10
Pick a color from the screen 20 Draw Style tools 29
Smearing an area 10
Create a customized color palette Lines 29
Blurring an area 10
20 Rectangles 29
Sharpening an area 10
Saving a customized color palette Ovals 29
Brush Library 11 20
Polylines 29
Customize the Brush Palette Copic Color Library 21
11 Steady Stroke 29
Choose a color 21
Brush Types 12 Free 29
Show/hide parts of the library 21
Smudging an area 12 Guides 30
Copic Colorless Blender 21
Using Synthetic Paint 12 Showing/hiding 30
Select the complementary color 21
Create custom Do-It-Yourself brushes 13 Rulers 30
Create a custom color set 21
Ellipse 30
Using the Color Puck 22
French curve 31
Perspective 31 Distorting an image 40 USE LAYERS 50
Perspective tools 31 Multi-layer distortion 40 How do I use layers? 51
Moving vanishing points 31 Copy your sketch 40 Select a layer 51
Hiding the horizon line 31 Move, rotate, or scale a selected area 41 Edit a layer 51
1 point mode 32 Crop 42 Adding a layer 51
Crop the canvas 42 Duplicating a layer 51
2 point mode 32
Rotate canvas 43 Clearing a layer 51
3 point mode 33
Flip or mirror your canvas 43 Renaming a layer 52
Fisheye mode 33 Add an image 44 Locking layers 52
Symmetry 34 Resize an image 44 Deleting layers 52
Symmetry tools 34 Change resolution 44 Layer blending 53
Moving the lines of symmetry 34 Fit an image onto the screen 44 Darken 53
Locking and unlocking the lines of Color correct images 45 Multiply 53
symmetry 34 Color Burn 53
Hiding the lines of symmetry 34
SAVE YOUR SKETCH 46
Linear Burn 53
Save your sketch as an Adobe® Photoshop® file
47 Lighten 53
CHANGE YOUR VIEW 35
Save your sketch as a PXD 47 Screen 53
Zoom in and move about 36
Save your sketch as an image file 47 Color Dodge 54
View an image’s actual size 36
Save location options 47 Linear Dodge (Add) 54
Fit an image in the display 36
Save locally 47 Glow 54
EDIT YOUR SKETCH 37 Save to iCloud 47 Soft Glow 54
Selection 38 Save with an alpha channel 48 Overlay 54
Selection Modification tools 38 Exporting 48 Soft Light 54
Select an area 38 SketchBook landscape-oriented images Hard Light 54
Selection tools 38 to a device 48 Hue 54
Expand a selection 38 SketchBook images to a device 48 Saturation 54
Remove content from a selection 38 Open a saved sketch 49 Color 55
Invert a selection 39 Open a sketch stored on iCloud 49 Luminosity 55
Deselect an area 39 Open a PXD 49 Normal 55
Exit the selection mode 39 Remove a project from the SketchBook Organize layers 55
Distort 40 iCloud Gallery 49 Merge two layers 55
Bias 40 Merge all layers 55
Grouping layers 56 Deleting a keyframe 64
Creating a layer group 56 Displaying multiple keyframes 64
Adding a layer to a group 56 Playing back animation 65
Showing/hiding a layer group Setting a playback range 65
56 Looping the animation 65
Colored layer or layer group Moving keyframes in the timeline 65
assignments 56
Saving your flipbook 65
Collapsing/Expanding a group
56 Exporting your animation 65

Layer blending for groups 57


ADJUST SYSTEM & 66
Change the transparency of a layer 57
Locking/unlocking layer PROGRAM SETTINGS 66
transparency 57 Print a sketch 67
Flip through your sketches 67
ANNOTATE, SEND, PRINT & PRESENT 58
Present images 67
Text 59
Customizing lagoon icons 68
Adding text 59
Customizing marking menus 68
Editing text - for Mac users
59 Resetting your preferences 68
Editing text - for Windows users Reset the Lagoon 68
59 Reset Color Palette 68
Changing the transparency of text Reset Brush Palette 68
59 Reset Preference Settings 68
Transforming text 59 Hide or move the interface 69
Rasterizing a text layer 59 Hiding or showing scroll bars 69
Email a sketch 60 Changing the behavior of Page Up and Page
Troubleshooting 60 Down 69
Changing the Maximum Number of Undos 69
ANIMATION61
Changing the default canvas size for new files
Flipbook 62 69
Timeline 63 Change the brush cursor 70
Adding a keyframe 63 Remove the brush outline 70
Inserting an empty frame 63 Improve performance 70
Duplicating a keyframe 63
HOTKEYS 71
1
What’s New
This chapter introduces new features and a
list of improvements & enhancements that
can be found in this release of SketchBook.

—1—
Here are the updates you’ll find in this version of SketchBook:
• Create a FlipBook from image sequences
• Import image sequences into a FlipBook:
• add a sequence of images to an existing FlipBook with Add Images as Frames.
• a dd images that are not part of a sequence or even the same file format to create a FlipBook with New FlipBook from Image
Sequence.
• Export a frame with Export Current Frame or entire flipbook with Export FlipBook.
• New brushes and brush sets:
• Glow - Choose from an assortment of glow brushes in the Brush Library.

•  Inking - Use this brush for all your inking needs. You can find it in the Brush Library.
• For Mac App Store users, pressure-sensitive sketching is available for the new Force Touch trackpad on MacBooks and MacBook Pros.
• Bug fixes and improvements

—2—
2
The Basics
Get introduced to the interface, from the
toolbar to shortcuts, pucks, and radial menus.
Learn to navigate your scene, activate the
palm rest, and change the size and opacity of
a brush.

—3—
THE CANVAS
When you open SketchBook, you will see the full
brush palette, which includes advanced brushes and
the customizable Brush Library, a complete lagoon
and toolbar with perspective guides, rulers, distort,
and much more, Layer Editor with blend modes,
grouping, and unlimited layers, and full color puck
with transparent color, color and fill palettes. When
FlipBook is selected, the animation interface will
appear.

LAGOON TOOL SUMMARY


Use the lagoon to select tools.

3 4
1. Shows current tool
5
2. Shows current color
6
3. Interface controls
4.  View controls, canvas transforms, rulers, layers, & vertical & horizontal symmetry
7
5. Brushes & palette
1
8 6. Colors & Transparent Color
2 9 7. Selection, editing, & layer transform tools
8. Open, Save, New, Next & Previous Image
9. Undo/Redo

—4—
TOOL SELECTION
Pick a tool using one of the following methods:
• Right-click and flick toward an icon to select it.

• Touch the stylus to an icon and hold, then flick through a tool.

• Tap a tool the toolbar to select it.

• Some tools have a contextual toolbar that contains additional editing and transform tools.

—5—
CREATE A NEW SKETCH
To create a new sketch, select and flick toward or press Cmd+N for Mac or Ctrl+N for Windows.
Note - Use Preferences to set the default canvas size opened when you create new sketches.

WHAT DO I DO NEXT?
After creating a new sketch, do the following:
1. Choose a brush.
2. Select a color.
3. Draw or select a tool.

—6—
3
Brushes
With SketchBook brushes, you won’t feel
limited. Select from synthetic, effect, and
texture to randomizing color, opacity,
and size. Create DIY brushes and assign
personalized icons to them. Share your
brushes with friends or colleagues.

—7—
CHOOSE A BRUSH
From the lagoon, tap a brush and start sketching. Select an eraser for modifications. You can also choose a brush from the Brush Palette.
Tip Tap-drag the bottom of the Brush Palette to expose more brushes or tap-drag upward within the
palette for more brushes.

RESIZE A BRUSH
To access the puck if not visible, select Window > Brush Puck. Hold
down the B key or tap while in the puck and drag to the right to
increase a brush’s size or left to decrease it.
T o change brush size and opacity with the puck,
in Edit > Preferences > Brush, select Change
both brush size and opacity and tap OK.
To have the brush randomly change size as you
lay down strokes, see Random Brush Size/Opacity.

CHANGING BRUSH OPACITY


Use the O key to change the amount of paint
applied by a brush. Tap a brush, then press-hold
the O key as you drag up to increase a brush’s
opacity or down to decrease it.
To have the brush randomly change size as you lay
down strokes, see Random Brush Size/Opacity.

UNDO OR REDO A BRUSHSTROKE


To undo the previous action, tap or press Cmd+Z for Mac or
Ctrl+Z for Windows.
T o redo an action, tap or press Shift+Cmd+Z for Mac or Ctrl+Y
for Windows.
Note - You can change the number of undos in the General tab of the
Preferences.

—8—
CLEARING AN AREA FROM THE CURRENT LAYER

1. Select and flick toward or , or press the M key, then drag over
the area you want to clear.
2. Either flick toward or press the Delete key to remove the selected area.

SWAP BETWEEN TWO BRUSHES


Use one brush, then return to a previous one. After using a brush, select another,
then flick toward or press S to move between them.

CHANGE BRUSH PROPERTIES


In the Brush Palette, tap or double-tap a brush to access the Brush Properties
window and change brush settings, such as wetness and slant.

—9—
EFFECTS BRUSHES
Tap to access the Effects brushes in the Basic brush set. Smear,
Blur, and Sharpen are brushes that add an effect, changing the pixels. BLURRING AN AREA
Note - To change its size or strength, either double-click the brush or tap Blur - Paint over an area to soften it, making the area appear out
to access Brush Properties. of focus.

SMEARING AN AREA SHARPENING AN AREA


Smear - Paint over an area to push the pixels of color into others, Sharpen - Paint over an area to makes it look crisper; sharpening
like plowing snow. the areas.

— 10 —
BRUSH LIBRARY
In the Brush Palette, tap to access the Brush Library.
It contains an assortment of default brush sets, including a set
of Copic brushes, Smudge brushes, and Synthetic Paint brushes.
Create Do-It-Yourself brushes.
Create custom sets to group and manage brushes. Export sets for
others to use or save them to an external drive. Import and use
brush sets created by others. Label your brush sets to help identify
them.

In the Brush Library, tap to access the following options:

New Brush Set – Create a new brush set.


Rename Brush Set – Change the name of the
selected brush set.
Export brush set – Share brushes with people
working on different platforms.
Import Brush Set – Load an exported zipped
brush set file into the Brush Library.
Delete Brush Set – Remove the selected brush
set from the Brush Library.
CUSTOMIZE THE BRUSH PALETTE
Replace default brushes with others to create a customized
New Brush – Create a new brush and add it to palette.
the selected brush set.
1.  Tap , then select a brush from the Brush Library.
 opy Brush – Create a duplicate of a selected
C
brush and add it to the selected brush set. 2. Tap-drag it onto the palette.

Delete Brush – Permanently remove a selected


brush.

— 11 —
BRUSH TYPES
There are many types of brushes, found in the Brush Library. Scroll down through the list to find brushes for creating glows, smudging, adding texture, inking,
blending, and simulating synthetic brush strokes.

Note - To experience any improvements to the brushes, select Preferences > Factory Defaults and tap the Reset button for Reset Brush Palette and Library.

SMUDGING AN AREA USING SYNTHETIC PAINT

As you paint, this brush type dynamically blends colors that exist on the
Paint over an area to blend it, simulating the effect on a finger
canvas. Adjust the paint load to effect the amount of color applied at the
dragging over the charcoal line of a drawing.
beginning of each stroke.

— 12 —
ADDING A GLOW
CREATE CUSTOM DO-IT-YOURSELF
BRUSHES
There are three sets of custom brushes. Create more by copying a brush and
changing its setting or creating a Do-It-Yourself brush.

1. Tap to access the Brush Library.


2. Tap a brush set.
3. Tap-hold and flick to select it.
4. Select a brush.
Create the effect of a star in the night sky, light emanating from a
5. Tap Create.
translucent object, supernatural lightning, illuminated headlights, or
add highlights.
Once you create a Do-It-Yourself brush , you can do the following:
To add a glow •  djust the pressure sensitivity - Set brush width or transparency
A
1. In the Brush Library, scroll down and tap a Glow brush. according to the amount of pressure applied to the stylus. Double-
tap a Do-It-Yourself brush and make changes to its Size to vary its
brush thickness as the stylus pressure changes.
Note - The brush size values are a rough approximation of pixel
2. Select the layer you want to add the glow to. size, but can vary.
Note In the Brush Properties, you can change the size For example, if lines are too thin to be drawn on the screen, they
and paint opacity. default to being wider. To resize a marker, try adjusting its opacity
3. S elect the color of your glow and start painting. Build up the and stamp spacing. To make a bigger marker, set the opacity
glow with each stroke, till it’s white. lower and the brush stamp spacing lower.
•  hange the opacity - Set Opacity to vary brush opacity as the
C
stylus pressure changes. To have the brush randomly changed
opacity as you lay down strokes, see Random Brush Size/Opacity.

— 13 —
CREATE YOUR OWN BRUSH ICONS
Create your own unique icons to identify custom brushes.
When exporting these brushes, the custom icons assign-
ments appear upon import.
Note - Custom icons cannot be assigned to default brushes.
There are two ways to create brush icons. The easiest uses
the Use texture as icon option in the Identify Custom
Brush window.

The other is to create an icon that must be a PNG image file that is 36 x 36 pixels.
A custom brush icon not matching these criteria does not appear.
1. C
 reate a PNG image with a transparent background that is 36 X 36
1. Double-tap a Do-It-Yourself brush. pixels.
2. In the Brush Properties window, tap Edit. 2. S ave it to the BrushPresetIcons folder, located in the following location,
and give it a descriptive name:
3. In Identify Custom Brush window, check Use
texture as icon. Note - You will need to show hidden files and have administrative
permissions. If the folder doesn’t exist, create one.
4. Tap OK.
For Windows 7 and Windows 8:
C:\Users\[user account]\AppData\Roaming\Autodesk\SketchBook Pro\2016\

For Mac:
[your user folder]/Library/Application Support/Autodesk/SketchBook Pro/2016/

Note - To access Library, in Finder > Go and tap-hold ALT.


This file name appears in the Icons list of the Identify Custom Brush
window. When naming your icon, we recommend you use a descriptive
name to help identify it.

— 14 —
CREATE A TEXTURE BRUSH
Once a Do-It-Yourself brush is created, a texture can be added to it, creating
a texture brush. You can set the shape and/or color and make a texture from
a rotated stroke or capture something on your canvas to use as a texture.
When capturing a texture, one of the following Custom Texture settings can
be selected:

Shape + Colors (available once Capture is tapped)


Uses the current paint color, as well as the selected shape, to create your
texture. Whenever the texture brush is used, it uses the color set during
creation.

Shape
Creates a texture brush with no assigned color. Each time the texture
brush is used, a different color can be set.

Rotate to Stroke
Dynamically rotates the texture in the direction of the stroke.

1. With a Do-It-Yourself brush selected, tap to open


Brush Properties.
2. Tap Capture.
3. From Custom Texture, select either Shape + Colors or Shape and/
or check Rotate to Stroke.
4. W
 ithin the canvas, tap the area to be captured as the texture.
The display in Brush Properties updates to show the texture and
color.
Note - When capturing the texture shape, SketchBook uses the
current size of the Do-It-Yourself brush. If the complete shape is
not captured, resize the Do-It-Yourself brush, then capture the
shape again.

— 15 —
MODIFYING A TEXTURE BRUSH RENAME A TEXTURE BRUSH
There are many ways to modify a texture brush, from resetting it, opening its 1. In the Brush Library, tap a texture brush.
properties and changing settings, changing a stroke, to assign a permanent color to 2. Tap .
it.
3. In the Brush Properties window, tap Edit.
• Changing texture brush properties - Change attributes of a texture 4. Rename the brush.
brush.
5. Tap OK.
• Changing a texture - Change the stroke used by a texture brush.
•  etting color on a Shape texture brush - Set a different color for a
S
texture brush. SAVING A TEXTURE BRUSH
•  djust the brush stamp for a Do-It-Yourself brush - Adjust the
A Tap Save at the bottom of Brush Properties to save the brush.
roundness, rotation, spacing, space randomize, rotation randomize,
and brush edge of a Do-It-Yourself brush.
•  etting brush stamp roundness and rotation - Use the Roundness
S
and Rotation sliders in the Brush Properties window to control the
shape of the brush stamp.
•  etting brush spacing - Use the Spacing slider in the Brush
S
Properties window to control the spacing between these stamps.
•  eplacing a custom brush icon - In the Identify Custom Brush
R
window, select an item from the Icon list (Create your own brush icons).
•  etting brush edges - Normally, the brush type you have selected
S
determines this setting. To achieve certain effects, change it.
• Soft edges gives soft, feathered brush edges. For example,
an airbrush.
• Solid edges gives hard edges that still bleed slightly. For
example, markers or ballpoint pens.
•  ard edges are hard. For example, a calligraphy pen on high-quality
H
paper stock, or lines from computer drafting software.
• Identify a custom brush - Rename a custom brush or eraser
(Rename a texture brush), or change its icon appearing in the expanded
area at the bottom of the Brush Properties (Create your own brush icons).
Note - You cannot change the name or icon for the default brushes.
Tip - If you keep Brush Properties open when using a texture brush,
you can change rotate the texture or change any other settings as you
sketch.

— 16 —
RANDOM BRUSH SIZE/OPACITY
Quickly lay down strokes of varying size and opacity, using the
same brush. Set a range for the size and opacity of a brush.

1. C
 reate custom Do-It-Yourself brushes or select a
Traditional, Texture, Shape, or Splatter brush.
2. Tap to open Brush Properties.
3. In the Brush Radius & Opacity section, drag the
Opacity Randomize or Size Randomize sliders to
set the opacity and size range of the brush stamp.
RANDOMIZE 4. Tap Save.
Quickly lay down stokes with variations in
color, size, and/or opacity, without the
interruption of going into the Brush RANDOM BRUSH RADIUS/SPACING
Properties or Color Editor to Quickly lay down strokes with varying stamp rotation and
change these values. spacing, using the same brush. Set a range for the rotation and
spacing of a stamp.

1. C
 reate custom Do-It-Yourself brushes or select a
RANDOM COLOR CONTROLS Traditional, Texture, Shape, or Splatter brush.
Quickly lay down varying colored 2. Tap to open Brush Properties.
strokes using the same brush. Set a hue, saturation, 3. In the Brush Advanced Properties section:
and/or brightness range for the active color.
• Drag the Rotation Randomize slider to set the
brush radius range.
1. C
 reate custom Do-It-Yourself brushes or select a
Traditional, Texture, Shape, or Splatter brush. • Drag the Space Randomize slider to set the brush
transparency range.
2. Tap to open Brush Properties.
4. Tap Save.
3. In the Brush Color section:
• Drag the Hue Randomize slider to set the hue
range of the stroke.
• Drag the Saturation Randomize slider to set
the saturation range of the stroke.
• Drag the Brightness Randomize slider to set
the brightness range of the stroke.
4. Tap Save.

— 17 —
4
Colors
Choose from a huge assortment of colors.
Create custom colors or capture them from
your canvas. Fill areas with linear or radial
gradient fills. Blend colors with the Copic
Colorless Blender.
Image courtesy of Luis Peso

— 18 —
COLORS
Tap , then flick toward a color.

CREATE A CUSTOM COLOR


Tap the Color Puck to access the Color Wheel and mix a color of your own.

COLOR EDITOR (WINDOWS)


SET THE RGB
Tap , then flick toward a color, tap
In the Color Editor, tap the RGB fields and add numeric values. The
to access the Color Editor, or select
color in the Color Wheel changes to display a color with those RGB
Window > Color Editor to access the
values.
Color Editor.
5 Note - If you flick , your brush will
erase existing color pixels on that layer. SHOW/HIDE PARTS OF THE EDITOR
See Using a transparent color for more
Tap the arrow at the top or bottom of the editor to show/hide parts
information.
of the editor.
6
1. RGB
2. Swatch (current color)
PICK A COLOR FROM THE SCREEN
1 In the Color Editor, tap , move over a
3. Customized palette (drop down)
color, then lift your stylus to pick the color.
4. Color Picker A swatch appears.
4 2 5. Color Wheel
6. Saturation/Luminance Slider

— 19 —
COLOR EDITOR (MAC) CREATE A CUSTOMIZED COLOR PALETTE
Drag a color chip from the swatch to the palette at the
1 bottom of the Color Editor.
1. Tabs (various methods for picking
colors):
SAVING A CUSTOMIZED COLOR PALETTE
Choose a hue or tints and
6 2 the value (light). The next time SketchBook opens, your customized color
palette appears.
 S pecify a color using color
gradients, such as gray
scale, RGB, CMYK, or HSB
values.
3
  hoose from a lists of
C
5
colors (Apple, Developer,
Crayons, Web Safe), or
create your own list of
colors.
  hoose a color from a
C
spectrum of hues and
4
values.
 ick from 48 colors
P
displayed as a box of
crayons.
2. Swatch (current color)
3. Slider
4. Customized palette
5. Color Wheel
6. Magnifying glass (color picker)

PICK A COLOR FROM THE SCREEN


Tap to change the cursor to . Move over and tap a color on your screen.

— 20 —
COPIC COLOR LIBRARY COPIC COLORLESS BLENDER
Blend colors, lighten them by fading the color to white, and push
colors.
1. Minimize/maximize Color set
2.  Tabs
1
3. Color set
7
4. C
 urrent & complementary color
2 5. M
 inimize/maximize Custom set
3
6. Custom set
7. C
 olorless Blender (only available for
some Copic markers)

CHOOSE A COLOR
In the toolbar, tap or select Window >
Copic Library to access the Copic Library.
Use your mouse wheel, Wacom touch strip,
tap-drag the color set slider, or for Mac When any of the following Copic markers ( ) is selected,
users, 2-finger drag to scroll between the in the Copic Library along the top, the Copic Colorless Blender
pages of colors. chip appears and can be selected to turn that marker into a
Note - If using your Wacom touch strip, in colorless blender.
the Wacom Tablet Properties, Touch Strip
Function must be set to either Zoom or
SELECT THE COMPLEMENTARY COLOR
Auto Scroll/Zoom.
Tap a color chip to load its complementary color. Tap the
complementary color below the chip to select it.
4
SHOW/HIDE PARTS OF THE LIBRARY Note - Not every color will have an assigned complementary
5 color. For those without, a selection of colors similar to its
Tap the arrows near the top and bottom of
the library to show/hide parts of it. complementary or nothing will appear.
6

CREATE A CUSTOM COLOR SET


Tap-drag a color chip from the Color set or a complementary color
into the Custom set.

— 21 —
USING THE COLOR PUCK ACCESSING THE GRADIENT FILL PALETTE
When a linear or radial fill is selected, the Gradient Fill Palette is available.
Use the Color Puck to mix and create new Tap the Color Puck, then tap to access the Gradient Fill Palette.
colors. To close the palettes, tap .
T o access the Color Puck if not visible, select
Window > Color Puck.
1 5 1 5
8
3 2 3
Tap the Color Puck to access the
2
Color Wheel and Color Picker.
4 6 6
9

CREATING A NEW COLOR


7 7
Tap-drag right and left to quickly change the saturation.

When a brush is selected When a Gradient Fill is selected

Tap-drag up and down to quickly change the luminance of 1. Color Wheel 6. Color Picker
the color.
2. Hue 7. Color Palette
3. Saturation/Luminosity 8. Gradient Palette
4. Transparent color 9. Opacity
5. Show/Hide Gradient Palette

TURNING A BRUSH INTO AN ERASER


When in the Color Puck, tap to assign a transparent color to
the current brush and create a custom eraser. It removes pixels
from that layer.
To save a custom eraser, drag the transparent color chip onto the
Color Palette. See Using a transparent color for more information.

— 22 —
USING THE COLOR PICKER
Select a color from anywhere within the canvas.
1. Tap the middle of the Color Puck to access the Color Picker .

2. Tap .
3. Drag it over a color. The middle of the puck changes, displaying the current color.
4. Click on the color you want to capture it.

USING THE COLOR PALETTE


Quickly select a color from the palette.
1. Tap the middle of the Color Puck, then tap .
2. Do either of the following:
• To select a swatch color, tap a swatch.
• T o add a new swatch to the palette, create a color with the Color Wheel,
then click-drag the new color swatch onto another swatch in palette to
replace it.

Image courtesy of Masha Levene

— 23 —
USING THE GRADIENT FILL PALETTE
Quickly select a gradient fill from the palette.
1. With the Flood Fill tool selected, select a Gradient Fill
from the Flood Fill toolbar.
2. Click-drag to place the fill.
3. Do either of the following:
• T o change the color of a manipulator, double-click
the manipulator and select another color from the
Color Wheel.
• T o select a different gradient fill, double-click a
manipulator and select another gradient fill from
the palette.

CHANGING COLOR OPACITY


To change the opacity of a manipulator’s color, double-click the
manipulator, then tap and enter a different value or tap-drag
above or below to change the opacity.

— 24 —
Image courtesy of Jacques Penna

FLOOD FILLS Select one of the three fills to add paint to an area bound by pixels of color or
a selection. Flood filling an area is a quick way to fill an area with color, make
In the toolbar, select to fill an area with paint. highlights, or create gradations of color for such things as a metal look.
SOLID FILL
Fills an area with paint.

In the toolbar, when you select , the Flood Fill toolbar appears, GRADIENT FILL
containing fills and an assortment of tools. A Gradient Fill consists of multiple colors that blend into the color before and/or
Use the tools to change fill tolerance, apply a fill to either all layers after it. There are two kinds of gradient fills:
or only the active layer, or reverse a gradient fill.
LINEAR FILL
Fills an area with paint, using a color ramp and apply-
ing it linearly from your first tap (origin) to the end of
the drag (destination). This establishes the direction
and size of the ramp. Fill manipulators can be added,
1 Fills moved, or removed.
2 Tolerance
3 Sample All Layers
RADIAL FILL
Fills an area with paint, using a color ramp that
4 Reverse
radiates from your first tap (origin) to the end of the
5 Cancel and OK drag (destination). Fill manipulators can be added,
moved, or removed.

— 25 —
FLOOD FILL AN AREA GRADIENT FILL AN AREA
Fill either the active or all visible layers with color. Quickly select a gradient fill from the palette.
1. Create an area to be filled.
2. With the Flood Fill tool selected, select a Gradient Fill ( or )
from the Flood Fill toolbar.
To accept the fill, click . To decline the fill, click .
3. Click-drag to place the fill.
4. Do either of the following:
FLOOD FILL AN ACTIVE LAYER
In the toolbar, tap . In the Fill toolbar, • T o change the color of a manipulator , double-click the
manipulator and select another color from the Color Wheel.
tap , select a fill ( ), then click an
area to fill that area on that layer. Click . • T o select a different gradient fill, double-click a manipulator and
select another gradient fill from the palette.
• To reposition the Fill manipulators, tap-drag them one at
a time and move them into position.
• To add a manipulator, tap along the axis between manipulators.
• To delete a manipulator, tap the Delete manipulator.
• T o change the tolerances of a fill, in the Fill toolbar, tap-drag the
Tolerance slider. Increase the tolerance to increase the range of
colored pixels affected by the fill. Decrease the fill to reduce this.

FLOOD FILL ALL VISIBLE LAYERS


In the Fill toolbar, tap then click an
area to fill that area in all visible areas.
Click .

— 26 —
INVERT THE DIRECTION OF A GRADIENT FILL
With a gradient fill created, in the Fill toolbar, click to invert the order of
USING A TRANSPARENT COLOR
the fill manipulators. Transparent color transforms your brush into an eraser with the
characteristic of the chosen brush. If the selected brush is pressure-
sensitive and creates a stroke that fades off, your eraser will do the
same. Use it to erase existing color pixels on the current layer.
In the lagoon, select and flick , to turn your brush into an eraser.
Transparent color is also available in the Color Puck and can be saved
in the custom color palette, see Turning a brush into an eraser for more
information.

CHANGE FLOOD FILL PROPERTIES


Change the tolerance of your fill to determine the range of colors affected.
Set what region is flooded and the size of the gaps between the fill paint
and pixels creating the boundary of the fill.
The minimum tolerance, 1, selects and fills only pixels of that color value. The
maximum tolerance, 255, selects and fills all pixels regardless of the region.

In the Fill toolbar, tap-drag the slider to change flood fill tolerances.

13 140

— 27 —
5
Tools for Sketching
Use our collection of guides, drawing tools, and perspective
tools to help draw objects and scenes. To help place an
object in a scene, use Distort. For smooth, uniform strokes,
try Steady Stroke.

— 28 —
DRAW STYLE TOOLS

In the toolbar, tap a Draw Style tool: Line,


Rectangle, Oval, Polyline, Free, or Steady
Stroke to help create shapes and lay down
lines.

LINES STEADY STROKE


To draw a line, either tap or for a horizontal or vertical line, hold To draw uniform strokes, tap to create smoother strokes.
down the Shift key. Then, tap-drag. See Free for diagonal lines. Steady Stroke sets the offset between your cursor and the
stroke, creating smooth strokes.
RECTANGLES In the toolbar, tap to create a smoother stroke as you draw.
To draw a rectangle, tap and tap-drag to draw the shape. • T o adjust the settings, select Edit > Steady Stroke.
This change affects subsequent strokes.
• To draw large smooth curves, increase Steady Stroke.
OVALS
• T o draw small curves with tight turn radii, decrease
To draw an oval or circle, tap and tap-drag to draw the shape. Steady Stroke.
Note - Increasing Steady Stroke affects your stylus response
POLYLINES time. When drawing short curves, if you have difficulties, lessen
the smoothness setting.
To draw a polyline, tap and tap to place each point. Dbl-tap the last
point to change the line to a solid line.
FREE
To return to freestyle stroke mode, exit Steady Stroke or the
Draw Style tools.

— 29 —
GUIDES
In the toolbar, SketchBook contains an assortment of guides and rulers ELLIPSE
to help you as you draw. Each of these has additional tools found in
Use to create ellipses and to draw circles in perspective.
contextual toolbars to aid you as you work.
As you rotate an ellipse, the minor axis is displayed so you
When using the Ruler, Ellipse, or French curve, some or all of the can line it up with your vanishing lines. Both the rotation
following handles will appear. Use them to position and transform the and degree of the ellipse are displayed in the readout at the
selected guide: bottom of the screen.
• Tap-drag to pivot the ruler using the opposite handle as the
pivot point.
Dbl-tap any outer handle to reposition the ruler horizontally
or vertically.
• Tap-drag to move the rulers.
• Tap-drag to rotate the ellipse or French curve around its
center.
• Tap-drag to equally scale the ellipse or French curve in all
directions.
• Tap-drag to flip the French curve.
• Tap-drag to scale the ellipse in one direction.
From the toolbar, tap or press the E key to access the
• Tap , , or to cycle through different French curves. Ellipse tool. A toolbar appear with a slider to set the spacing
• Dbl-tap any scale handle to change the ellipse to a circle. between segments along the ellipse ruler. Sketch using a
circular motion close to or on the elliptical ruler. The stroke
doesn’t have to be perfect, since it snaps to the ellipse.

SHOWING/HIDING
To hide the ruler, ellipse, or French curve, tap the close handle .

RULERS
Tap or press R for the straight ruler.

— 30 —
FRENCH CURVE
PERSPECTIVE
From the toolbar, tap or press the F key to access the French curves for
drawing a variety of smooth curves. Tap to access the Perspective tools and use these guides to help
draw objects and scenes in perspective.

When you select a guide, notice how the cursor changes. Its display
provides the directional options for any drawn lines.
For example, when using the Fisheye guide, the cursor looks like this:

The cursor for the 3 point guide looks like this:

PERSPECTIVE TOOLS
Use the following tools to aid with drawing.
 nap/Unsnap - When enabled, strokes will be straight and
S
constrained to the horizon or vanishing points. When disabled,
they will be freeform, with no constraints.
 ock/Unlock vanishing points - When enabled, the vanishing
L
points are locked into place and cannot be moved. When
disabled, they can be repositioned.
 how/Hide horizon line - When enabled, horizon lines are
S
visible. When disabled, it is not visible.

MOVING VANISHING POINTS


A toolbar appears with various French curves to choose from and a tool for
To move a vanishing point, tap to unlock the vanishing points and
toggling the scaling on and off.
click-drag them into position.
• To toggle scaling on and off, tap .
Tap again to lock the vanishing points in place.
• To flip the tool, tap .
• To close the tool, tap .
HIDING THE HORIZON LINE
• To cycle through different French curves, tap , , or .
To hide the horizon line, tap to hide it. Tap to display it.

— 31 —
1 POINT MODE
Create an image with one vanishing point and a horizon. Draw images that appear
as if you are viewing them head, such as looking down a street, train tracks, hallway,
or at a building.
Mouse over it to show the horizon (blue line). Drag to reposition the vanishing point
and horizon.

2 POINT MODE
Create an image with two vanishing points and a horizon. Draw images of an object
with a corner facing you, such as the corner of a building. The walls will recede to
the vanishing points.

— 32 —
3 POINT MODE
Create an image with three vanishing points and a horizon. Draw images of an
object that you are viewing from either above or below. When you mouse over
or drag a vanishing point, a horizon line (blue) and triangle connecting the three
points (light blue) appears.

FISHEYE MODE
Create a panoramic or hemispherical image with a very wide angle of view.
Draw images of a scene viewed from a convex mirror or lens.
This mode has 5 vanishing points: left, right, top, bottom, and center. The grid
is composited of a horizon line, vertical line, and circle. Curves intersect at the
vanishing points. Moving the center point moves the entire grid. Moving an edge
point changes the circle’s radius.

— 33 —
SYMMETRY
Tap or press Y for horizontal symmetry. Draw on one LOCKING AND UNLOCKING THE LINES OF SYMMETRY
side of the axis. It is mirrored to the other side. To unlock the lines of symmetry, tap , then click-drag to
Note - The axis of symmetry appears at the center of the reposition them. Tap again to lock the lines in place.
screen, but can be moved.
See Moving the lines of symmetry.
HIDING THE LINES OF SYMMETRY
To hide the lines of symmetry, tap to hide them. Tap to
display them.
Use Symmetry and the Symmetry tools to draw one side of an object or scene
and have it mirrored to the other side of the line of symmetry.

Tap or press X for vertical symmetry.

SYMMETRY TOOLS
Use the following tools to aid with drawing.

 xtend/Stop strokes at center line - When enabled, the


E
stroke go beyond the line of symmetry. When disabled, the
stroke stops at the line of symmetry.
 ock/Unlock symmetry lines - When enabled, the lines of
L
symmetry are locked into place and cannot be moved. When
disabled, they can be repositioned.
 how/Hide symmetry lines - When enabled, the lines of
S
symmetry are visible. When disabled, they are not visible.

MOVING THE LINES OF SYMMETRY


To move the lines of symmetry, tap .

— 34 —
6
Change your view

Learn how to zoom in and out, move around, and


view an image’s actual size or fit it to view.

— 35 —
ZOOM USING A TOUCH STRIP
Cintiqs and some tablets have a touch strip for zooming. Position your
cursor over the area you want to zoom in or out of. Move your finger
ZOOM IN AND MOVE ABOUT along the touch strip in an upward motion to zoom in or a downward
motion to zoom out.

VIEW AN IMAGE’S ACTUAL SIZE


For the actual pixel size of an image, tap and flick toward or press
Option+Cmd+0 (zero) for Mac or Alt+Ctrl+0 (zero) for Windows.

FIT AN IMAGE IN THE DISPLAY


To expand or shrink an image, tap and flick toward or press
Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.
Tap and flick toward or press and hold down the spacebar
to access the puck.

•  ove your stylus to the center to zoom and tap-drag


M
to zoom in and out.
•  ove your stylus to the outer ring and tap-drag to
M
reposition your sketch on the canvas.

— 36 —
7
Edit your sketch
Learn to select and transform things, crop, rotate
the canvas, add images and resize them, and do
color correction.

— 37 —
SELECTION SELECTION TOOLS
They each contain the following Selection tools to choose from:
To make a selection, tap in the toolbar or press the
L key, then tap-drag to select the area you want.

Rectangle (M)

SELECTION MODIFICATION T ap in the toolbar or press the M key, then tap-drag


to select the area you want.

TOOLS Oval
When making a selection, there are two tools T ap in the toolbar, then tap-drag from the center of
to choose from. Each have different selection the area you want to select.
modification tools:
Lasso (L)
 Select - Once a selection is made using any T ap in the toolbar or press the L key, then tap-drag
Selection tool, access the Replace, Add, to select the area you want.
Remove, Invert, and Deselect tools in the
Selection toolbar to modify your selection. Polyline
T ap in the toolbar, click to add points to the polyline
  uick Transform - Once an area is selected,
Q
selection, then click your first point to complete the
the Transform puck appears to move, scale,
selection.
and/or rotate the selection.
MagicWand

SELECT AN AREA T ap in the toolbar, then tap a color to select all pixels
of the same tone and color. Use the Tolerance slider to
To make a selection, then use it as a mask, fill it, or expand or reduce the range of color and tone selected.
distort it, use Select.
In the toolbar, tap to access an assortment of
Selection tools.
EXPAND A SELECTION
Once the selection is made, modify it, use it as a mask While still in a selection tool, to add content to a selection,
and paint or fill it, distort, or crop it. tap , then start selecting new areas.
To select everything, select Edit > Select all or press
Cmd+A for Mac or Ctrl+A for Windows.
REMOVE CONTENT FROM A SELECTION
While still in a selection tool, to remove content to a selection,
tap , then start deselecting areas.

Image courtesy of HilbrandBos


— 38 —
Image courtesy of AZURE - Maasa Kuwana-Muelhaupt

INVERT A SELECTION
To select the area outside of a selection, tap Invert.

DESELECT AN AREA
To de-select the area:
• Tap outside the area.
• Press Cmd+D for Mac or Ctrl+D for Windows.

• Select Edit > Deselect.


• In either of the toolbars, tap .

EXIT THE SELECTION MODE


To exit the selection mode, tap .

SELECT AND TRANSFORM AN AREA


To make a selection, then immediately transform it, use Quick transform.
In the toolbar, tap to access an assortment of Selection tools. Once the
selection is made, the Transform puck appears to scale, rotate, or move
the selection.

— 39 —
DISTORT MULTI-LAYER DISTORTION

With Distort, you can move handles, so they aren’t constrained to 90


degrees, and create a sense of perspective or speed. Automatically stretch
content to fit the confines of the newly-shaped bounding box. Move the
manipulators to force perspective upon the contents of the bounding box.

Tip - Use in conjunction with the perspective guide to fit something into
a scene.

BIAS
The manipulator in the middle of the bounding box is the bias. Tap-drag it Select multiple layers, using Shift, then tap
to foreshorten, change the proportions of a sketch, or change the actions to apply the same distortion to them.
of a character.

DISTORTING AN IMAGE
1. In the toolbar, tap . A bounding box appears surrounding the
content.

COPY YOUR SKETCH


2. Tap-drag the handles to move the selection. Use the Selection tools to select everything or just an area, then use
Copy to create a duplicate.
• T o copy everything on a layer, select Edit > Select All or
press Cmd+A for Mac or Ctrl+A for Windows.
• T o copy the contents from the current layer only, select
then or press Cmd+C for Mac or Ctrl+C for Windows.

To paste, select then or press Cmd+V for Mac or Ctrl+V for
Windows.

— 40 —
MOVE, ROTATE, OR SCALE A
SELECTED AREA
Use the Transform Layer puck to move, rotate, and
scale content.
Use one of the Select tools to access the Transform
Layer puck.
 ote - To move, rotate, or scale a selected area for
N
all layers, merge the layers first.

To move a selection, highlight the move outer circle.


Tap, then drag to move the layer around the canvas.

To rotate a selection around its center, highlight


the rotate middle circle. Tap, then drag in a circular
motion in the direction you want to rotate.

To non-proportionately scale a selection, highlight


the upper part of the inner circle. Tap, then drag in
the direction you want scaled.

To scale a selection bigger or smaller, highlight the


scale inner circle. Tap, then drag to scale up or down
to display the percentage scaling.

— 41 —
Image courtesy of John Bavaro
CROP
Use Crop to tap-drag and select an area to be cropped.
Use the Cropping tools to precisely increase or decrease the
selected region and cancel or commit to the crop. Anything
outside the selection is deleted.

• T o increase or decrease the cropped area, change


the Crop Width or Crop Height in the Crop
toolbar. If you want to lock the width/height ratio,
tap , then change one of the values.
• To cancel a crop selection, tap .
• To crop the selected area, tap .

CROP THE CANVAS


Use Image > Canvas Size to set size of the
canvas, using inches, cm, or mm. Tap the
Anchor interface to specify how to crop the
canvas, then OK.

— 42 —

Image courtesy of Mia Robinson


ROTATE CANVAS
Select either Flip Canvas Vertically or Mirror Canvas to rotate the
image 180 degrees.
For users of active tablets, such as a Cintiq, with a pixel width of less
than 1024, we currently only support Landscape mode. The toolbar
was designed for devices with a minimum 1024 pixels width.

FLIP OR MIRROR YOUR CANVAS


To flip the canvas vertically, select Image > Flip Canvas Vertically.

To flip the canvas horizontally, select Image > Mirror Canvas.

— 43 —
ADD AN IMAGE RESIZE AN IMAGE
An image, such as a PXD from Pixlr, can be inserted onto the current Use Image > Image size to change the dimensions of the image in pixels, its
layer or imported onto a new layer. Once an image is added, the resolution, or the document size.
Transform puck appears to reposition, rotate, and or scale the image. This change directly affects memory usage, quadrupling it if you double the
pixel size. Due to memory requirements, 8192 x 8192-pixel upper limit on
• Select File > Add Image, then select a file. image size for the 64-bit version.
• In the Layer Editor, click , then select a file.

CHANGE RESOLUTION
Keep the following in mind:
Resolution is the number of pixels per inch, cm, or mm. Leaving the
• T o add an image to a new layer, ensure that the preference document size the same increases the quality of the image and resolution;
Add Image: import into a new layer is checked. however, the memory size also increases.
• T o add an image to the current layer, ensure that the
preference Add Image: import into a new layer is not
checked. FIT AN IMAGE ONTO THE SCREEN
•  hen adding a PXD image to a sketch, SketchBook flattens
W
To expand or reduce an image to fill the screen, flick toward Fit to View
the file, without making any visual changes.
or press Cmd+0 (zero) for Mac or Ctrl+0 (zero) for Windows.
•  nce an image added to a layer, it’s “baked” into the current
O
layer. You can no longer rotate, scale, or move it on its own.
If you do not like its placement, choose to undo it and
try again.

— 44 —
COLOR CORRECT IMAGES
Use the Image > Adjust options for editing an image:

Brightness/Contrast – Make colors pop. Increase the contrast


to make colors richer. Decreasing it to wash them out for images
that text can be placed over top. Increase brightness to bring out
details from darker areas. Decrease it to melt away darker aspects
of an image and shift the focus to things that are bright.

Hue/Saturation – Change the color range, increase or decrease


the purity of a color or brilliance of the colors. Adds/subtracts
color (hue) or adjusts the relative amount of color (saturation) in
each pixel.

Color Balance – Remove unwanted color casts by lights or


inclement weather conditions by adjusting the cyan, red,
magenta, green, yellow, and blue in each pixel.

Grayscale – Change a color image to one that uses black, white,


and various shapes of gray by removing all color from the image.

Invert – Switch the contrast of an image. Change black elements


to white and white to black to create an opposite image. Convert
color information for each pixel to its complementary color.

Tip - You can also use layer blending to make color, tonal, or effects changes to an image. Image courtesy of HilbrandBos
See Layer blending for more information.

— 45 —
8
Save your sketch
Learn to save out an alpha channel and save
as different file formats. Choose where to save
things. Export to various devices and orientations.

Image courtesy of CreatureBox

— 46 —
SAVE LOCATION OPTIONS
Choose where a project is saved - locally or to iCloud (Mac App Store
version only).
For Mac App Store users, use SketchBook IOS Options to fit the
file to a specific device. The format resizes the image and changes
its orientation to fit the device. A maximum of 6 layers is preserved.
Additional top layers will be merged.
For saving a file without these options, see “Exporting” on page 48.
SAVE YOUR SKETCH AS AN ADOBE®
PHOTOSHOP® FILE SAVE LOCALLY
When saving, select the Adobe Photoshop PSD file type option for Mac Save a project to the computer you are using. In the Save or Save As
or Adobe Photoshop Files (*.PSD) file type option for Windows. dialog, browse to a location on your machine and tap Save. Files can be
saved as any format.

SAVE YOUR SKETCH AS A PXD SAVE TO ICLOUD


Save images as PXDs to work on them in Pixlr. For images with colored For Mac App Store users, save a project to iCloud to access it from
text, to preserve the color, SketchBook converts the text to an image. anywhere and any device or platform. ICloud file management is only
To save a sketch that can be opened in Pixlr, select File > Save as > File supported through the SketchBook iCloud Gallery.
Format > Pixlr PXD for Mac or Save as type > PXD Files (*.pxd) for 1. If you aren’t logged into iCloud, enable the system preference
Windows. iCloud > Documents & Data.
If you can’t save to iCloud, in your SketchBook General
SAVE YOUR SKETCH AS AN IMAGE preferences, check Enable iCloud to access iCloud files and
save to your iCloud account.
FILE 2. Select File > Save or Save As.

When saving, in the Save as type (Mac) or File Format (Windows) Important - If you suspect your iCloud Gallery could be full, we
dropdown, select the type of image you want saved. recommend saving your file locally and moving it to the cloud when
space is available.
Note - Only the TIFF and PSD image formats preserve layers. Saving them
as any other image format flattens them. Only use Autodesk SketchBook Important - If a file is open on 2 or more devices, there is no
to read TIFF files containing layers. We do not advise you to open these notification. The last device to save will overwrite the file.
images in other programs because we cannot guarantee layer preservation.

— 47 —
EXPORTING
SKETCHBOOK LANDSCAPE-ORIENTED IMAGES TO A DEVICE
When you export a layered landscape-oriented image from SketchBook to an
iPad or iPhone, the image is cropped. The iPad maps the bottom left corner
of the exported image to its bottom left corner. If the original layered image
is wider than the iPad or iPhone, do one of the following:
• s et the canvas to the same resolution as the device before
SAVE WITH AN ALPHA CHANNEL exporting
• t ake the image from DropBox or iTunes, open it in any application
that can open PSDs, then make changes to fit it to the device
• r otate your layers to change the image’s orientation and ensure
the canvas is no longer than the length of the intended device’s
canvas

SKETCHBOOK IMAGES TO A DEVICE


When you export an image with 8 layers from SketchBook to a device, layers
may be missing.

When saving a file, you can saving with an alpha channel and set • T he iPad2 has a limit of 4 high-resolution or 12 regular layers.
the format of the saved file. Layers 5 and up from the original image are not loaded for a device
with high-resolution layers. Turn off High-resolution canvas, then
1. I n the Layer Editor, in the Background layer, tap to re-import the file.
create an alpha channel and make the background of a
layer transparent. • T he iPad1 has 6 layers, so layers 7 and 8 are not loaded. Merge
some of the layers before exporting for an iPad1 user.
2. Select File > Save. When saving an image with
an alpha channel, select TIFF, PNG, or PSD. • The iPhone has from 3 - 6 layers, so some layers are not loaded.

— 48 —
OPEN A SAVED SKETCH
To open sketches of various formats, select and flick toward
or press Cmd+O for Mac or Ctrl+O for Windows.

OPEN A SKETCH STORED ON ICLOUD


For Mac App Store users, access a project stored on iCloud from
anywhere and with any machine.
1. If you aren’t logged into iCloud, enable the system
preference iCloud > Documents & Data.
If you can’t open from iCloud, in your SketchBook
General preferences, check Enable iCloud to access
iCloud files.
2. Select File > Open.

OPEN A PXD
Open an image from Pixlr in SketchBook. If the image uses a blend
mode not supported by SketchBook, the Normal blend mode is
used to replace it. To bring an image from Pixlr into SketchBook,
select File > Open, then select a PXD file.

REMOVE A PROJECT FROM THE SKETCHBOOK ICLOUD


GALLERY
For Mac App Store users, select a file and tap [X] Delete.

— 49 —
9
Use layers
Use layers to make changes to an image without
modifying the content on other layers. Use
multiple layers for drawing complex sketches or to
test variations of a design.
Image courtesy of Rita Flores

— 50 —
EDIT A LAYER
With a layer selected in the Layer Editor, move, rotate, or scale the layer,
mirror or flip its content, use the color correction tools, or add text.
Note - Moving, rotating, and scaling a layer only affects the current layer.
To move, rotate, or scale the entire canvas, Shift-select all layers, then tap
HOW DO I USE LAYERS? or .

To move, rotate, or scale a layer, press-hold the V key and use


the Transform puck.
To do this to another layer, select a new layer and repeat.
To flip a layer or mirror, use Image > Flip Layer Vertically or
Mirror Layer.

ADDING A LAYER
1. Flick toward to open the Layer Editor. To add a layer to your sketch, in the Layer Editor, do either:
2. T ap-hold the middle of a layer to access layer tools, then • select the layer and click and flick .
flick toward any of the following: • click .
• click and select New Layer.
Add a layer (Cmd+L for Mac or Ctrl+L for Windows)
Delete a layer DUPLICATING A LAYER
 Rename a layer To make a copy of a layer, do either:
Merge all layers together
• select the layer and click and flick .
Merge with the layer below (Cmd+E for Mac or
Ctrl+E for Windows) • click and select Duplicate.

Lock and unlock a layer


Hide or Show a layer CLEARING A LAYER
To clear a layer, do any of the following:
Make a duplicate layer
• select Edit > Clear.
• select the layer and click .
SELECT A LAYER
• click and select Clear.
In the Layer Editor, tap a layer to select and highlight it. All actions
are applied to this layer, until another layer is selected.

— 51 —
RENAMING A LAYER
Rename layers to easily identify them. To rename
a layer, select a layer, and do either:

• click and flick .


• click and select Rename

LOCKING LAYERS
Locking layers ensures that nothing is accidentally
altered and can indicate completion. When
changes need to be made on a locked layer, unlock
it and rework things. Lock allows you to set both
states.
To lock a layer, select a layer and tap .

DELETING LAYERS
To remove a layer from the Layer Editor, select a layer, and do either:

• click and flick .


• click and select Delete.

— 52 —
LAYER BLENDING
In the Layer Editor, with a layer selected,
COLOR BURN
tap the arrows to cycle through and select Enhances the contrast by applying the colors of
a layer blending method. the blended layer and base. The intensity of the
tones in the blended layer determines the degree
of color change:
• darker colors create a more intense effect.
• white areas remain the same.

LINEAR BURN
DARKEN
Enhances the contrast by applying the colors of
 Takes two layers (the blended layer and
the blended layer and base. The intensity of the
the base), compares their pixels, and
tones in the blended layer determines the degree
displays the darker of the two.
of color change:
• darker colors create a more intense effect.
• white areas remain the same.

MULTIPLY LIGHTEN
Produces an overall darkening effect to The opposite of Darken. Takes two layers (the
the layer appearance. Each pixel on the blended layer and the base), compares their pixels,
layer is darkened by a value equal to or and displays the lighter of the two.
greater than the value of pixels on other
layers occupying the same location in the
layer stack. It produces a similar effect to combining one or more
photographic transparencies together and looking through them. SCREEN
Tip - If the top selected layer uses tints (colors mixed with white), Produces an overall lightening effect, by providing
more of the colors from the layer will show through. If it uses shades a softer lightening effect than Add. Each pixel on
(colors mixed with black), most of the colors from the layer below the layer is brightened by a value equal to or lesser
are obscured. than the value of pixels on other layers occupying
the same location in the layer stack. This effect is
opposite to Multiply.
Tip - If the top layer uses tints (colors mixed with white), most of the colors
from the layer below will be obscured. If it uses shades (colors mixed with
black), more colors from the layer below to show through.

— 53 —
COLOR DODGE OVERLAY
The opposite of Burn - though results A mix of Multiply and Screen. Takes dark values
aren’t always opposite. Increases contrast and multiplies them and screening light values
by lightening light areas without having from the base layer. Brightness is unchanged, so it
any effect on darker ones. tends to look harsher than Soft Light.

LINEAR DODGE (ADD) SOFT LIGHT


 Lightens the overall composition, similar A mix of Darken and Lighten. Takes dark values
to Screen, but more dramatically. Each and multiplies them and screening light values
pixel is brightened by a value equal to or from the base layer; however, in this case, the
lesser than the value of pixels on other effect is softer and more subtle than Overlay.
layers occupying the same location in the
layer stack. This is applied as a linear
calculation.
HARD LIGHT
Tip - If the top selected layer uses tints (colors mixed with white),
Similar to Overlay, just more dramatic. Determines
most of the colors from the layer below will be obscured. If it uses
the pixel color based on grayscale. More than 50%
shades (colors mixed with black), more of the colors from the layer
gray, base layer pixels are screened. Less than 50%
below to show through.
gray, they are multiplied.

GLOW
Defines the brightness of a glow, like the HUE
effect of a star in the night sky. The Takes the hue of the blended layer, changing that
higher the setting, the brighter the glow. of the base layer, without affecting the brightness
Tip - Try the Glow brushes to paint on a or saturation levels.
glow.

SOFT GLOW
Softens or blurs the color and intensity of SATURATION
Glow, like the light emanating from a Takes the saturation of the blended layer, changing
translucent object. that of the base layer, without affecting the
brightness or hue levels.

— 54 —
COLOR
Takes the hue of the blended layer,
ORGANIZE LAYERS
changing the color of the base layer, Drag layers and reposition them and change
without affecting the luminosity. the spatial position of objects and how they
combine to create the overall composition.
Once satisfied with layer order, they can be
combined by merging two or all of them.
LUMINOSITY In the Layer Editor, pen down on to drag
the layer up or down. Release the stylus to
The opposite of Color, it blends the
drop the layer into position.
lightness, while ignoring the color
information.

MERGE TWO LAYERS


Combine two layers together. Tap the upper
NORMAL
layer and flick toward to merge it with the
Removes any color correction applied to one below or press Cmd+E for Mac or Ctrl+E
the layer. The layer appears exactly as it for Windows.
was created.

MERGE ALL LAYERS


Combine all layers to create a project with one
layer. Flick toward to merge them, even
hidden (which become visible) or locked ones.
Note - Unhide all layers to be merged. Hidden
layers will be lost.

— 55 —
GROUPING LAYERS
1
Use layer grouping to organize layers. For example, if drawing SHOWING/HIDING A LAYER GROUP
2 a car, you may want to group the layers with tires and hubcaps To hide the content in a layer group, tap . Tap to
3 together, create another group for layers containing the body, display the content.
headlights, windshield, etc., and a final one for interior
4 components. Note - If you want to see some of the group content, you
can hide individual layers within the group.

1. Layer Menu
2. Layer Blending COLORED LAYER OR LAYER GROUP ASSIGNMENTS
3. Show/Hide Layer
4. Color Label
Assign a color to a layer to
5. Collapse/Expand Layer Group
makes it easier to distinguish
5 one layer or group from
another.
CREATING A LAYER GROUP
There are three different ways to create a layer group, in the • T o assign a color, in the Layer Editor, with a
Layer Editor: layer or group selected, tap-hold , then flick a
• Click Layer Menu and select New Group. color.

• Click . • To un-assign a color, select .


•  Shift-select the layers you want grouped and click and
select Group Layers.
COLLAPSING/EXPANDING A GROUP
To ungroup layers, select the group folder, click and select To collapse a group and hide its layers in the Layer Editor,
Ungroup. tap . When a group is collapsed, its icon changes to .
Tap it to expand the group and see its layers.
ADDING A LAYER TO A GROUP
To add a layer to a group, click the layer’s and drag it either
onto the Group folder or over a layer within the group.

— 56 —
LAYER BLENDING FOR GROUPS
When a layer group is selected, the Blend Mode changes to
CHANGE THE TRANSPARENCY OF A
Pass Through. Any blend mode applied to a layer will affect
all layers below it, including ones not in the group. If the
LAYER
group is set to Normal, any blend mode applied to a layer Blend a layer with other layers using
within the group affects only layers in that group. transparency.
In the Layer Editor, with a layer selected,
drag the slider to the opacity.
Note - If
 a layer is not visible, check to see if
the opacity is set to 0%.

Full opacity LOCKING/UNLOCKING LAYER


TRANSPARENCY
To lock the transparency
of a layer, tap .

To unlock transparency, tap .


Group with Pass Through applied
Layer with Multiply applied

Medium opacity (translucent)

Group with Normal applied


Layer with Multiply applied Transparent

— 57 —
10
Annotate, Send, Print & Present

Print images or email them. Annotate sketches.


Present sketches to colleagues, clients, or friends.

Image courtesy of Simone Kirschning

— 58 —
TEXT EDITING TEXT - FOR WINDOWS USERS
1. If the Edit Text Layer window is not open, select a text layer.
Use Text to create simple RTF text objects. Set the font,
2. Tap .
size, style, and color, select and position them, change their
transparency, and use Edit Text Layer to modify them. 3. Select Edit Text Layer to open the Edit Text Layer window.

ADDING TEXT CHANGING THE TRANSPARENCY OF TEXT


 1. To add text, in the toolbar, tap . The opacity of a text layer can be changed using the layer’s
opacity slider. Click-drag the opacity slider to change the
2. Start typing in the Edit Text Layer
transparency of a text layer.
window.

A A A
3. Use the in-line editing tools to make
changes to the text. See Editing text
for more information.
4. Tap OK when finished.

TRANSFORMING TEXT
EDITING TEXT - FOR MAC USERS Once text appears in the middle of the canvas, you are in Transform mode.
Through tapping the Font button in the Edit Text Layer Move is set as the default transform. Use the puck to select a different mode.
window, you can access the following text editing tools:
•  hen rotating or scaling the text, SketchBook uses the center of the
W
• Collections – Manage the list of fonts that appear text as the pivot point.
in Family and see only the fonts you want. Create
custom font collections. Use default sets to load •  hen scaling text, font size is changed, resulting in no visual quality
W
only fun fonts or ones with fixed width. Load only change.
your favorite fonts or those recently used.
Note - Font size determines how much you can scale a font. A font
• Family – Select a font from the list. If a font family size of 12 cannot be scaled up as much as one set to 24. A font of 12
is not listed, change the Collections option to All cannot be scaled down as much as one set to 5. To scale a font any
Fonts. further, return to the Text window and increase or decrease the font
• Typeface – Choose from Condensed, Condensed size.
Italic, Bold Condensed, Bold Condensed Italic
typefaces.
• Size – Set the size of the text.
RASTERIZING A TEXT LAYER
Change text into pixels to paint on the same layer. The Text layer is converted
To set text color, click .
into a regular layer and its content is converted to pixels. Paint can be applied to
this new layer. In the Layer Editor, flick .
Note - When text is rasterized, Edit Text can no longer be applied.

— 59 —
EMAIL A SKETCH
For Mac App Store users, email a sketch to someone by selecting File > Send Mail.

TROUBLESHOOTING
For Windows users, if you get a message that you cannot email the image, check that:

To select a default email application on Windows 7 or 8:


• Go to the Internet Properties control panel
You have an email (Start > Control Panel > Network and Internet
account set up on your > Internet Options).
computer. • Click the Programs tab.
• 
Pick the default email application from the
E-mail dropdown list.
You have selected a
default email application.
Some email programs (for example, Microsoft Outlook)
Your email program is open. must be open before using this feature.

Try the following:


• From the Windows Start menu, choose Run.
You can launch your default • Type the “mailto:” command.
email program from outside • Click OK.
of SketchBook.
If a new empty message window does not appear, then
there is a problem with the configuration of your email
application and/or account.

For Mac users, if you get a message that you cannot email the image, check that:
• You have an email account set up on your computer.
• You have selected a default email application.
• You can launch your default email program from outside SketchBook.
If your email program creates the email message, but cannot send the message, ensure
that your email service provider is operational. (Refer to the documentation of your
Image courtesy of Kevin Gentry
email program for further information.)

— 60 —
11
Animation

 ave you ever used SketchBook to sketch


H
a concept, annotated it, then add other
sketches to try to get an idea across? Next
time, create a flipbook. Imagine sending
someone a sketch that comes to life. Create
cell animation, a prototype, or proof of
concept.

— 61 —
CREATING A FLIPBOOK
Select File > New FlipBook, then select either of the following to enter
Animation Mode:
New Empty FlipBook - Create a new flipbook where you
can draw the animated and static content.
New FlipBook from Image Sequence - Import a sequence
of images from software, such as Maya or 3DMax, and
bring them into SketchBook. The imported images can be
flattened PNG, JPG, and BMP or layered PSD images.
The Animation Size dialogue that appears contains the following
options for setting the parameters your flipbook:

Presets - Set the aspect ratio of the file.


Select from NTSC, HD, Full HD, or custom.
Pixel Dimensions - When custom is
selected, use these to set the width and
height in pixels.
Playback - Set the frame rate per second.
Frame Numbers - Set the length

(number of frames) of the flipbook.


When in Animation Mode, you will be able to set keyframes and scrubbing through your animation, using the timeline that
appears. Since this is a flipbook, the Layer Editor will contain four layers:

• Foreground - Draw the content you want to animate on this layer.


• Midground - Draw additional content you want to animate on this layer.
• Background - Draw background elements on this layer.
Note - if the Background layer is changed and a keyframe is set the original background is lost.
• Background Color - Click to access the Color Wheel, Color Palette, and Color Picker to set a background color of
your drawing. Use other layers for strokes.

— 62 —
TIMELINE
For animating, use the timeline to add, duplicate, move, rearrange, clear, or delete keyframes,
scrub through or playback your animation, turn on or off ghosting and set the number of frames
ghosted, as well as set the playback range.
1 2 3 4 5 6

7 8
1 Starting frame of the flipbook/ Starting frame of the playback range
2 Current frame
3 End frame of the flipbook/ End frame of the playback range
4 Show/hide ghosting previous frame/ Show/hide ghosting next frame
5 Auto Keyframe
6 Loop
7 Playback range
8 Playback controls of frames

SETTING A PLAYBACK RANGE


Use the playback range to play only a select range of frames.

Do either of the following:


•  lick-drag starting end of the playback range into position.
C
Click-drag the other end into place.
• Click the playback range options to enter the start and end values.

— 63 —

Image courtesy of AZURE - Maasa Kuwana-Muelhaupt


AUTO KEYFRAME
Click to activate it ( ), then tap a frame, and sketch something.
A keyframe is automatically created.

LOOPING THE ANIMATION


To loop the animation, click , then .

ADDING A KEYFRAME
To add a keyframe, select a frame and click .

INSERTING AN EMPTY FRAME


To add a frame before a keyframe and extend the length of your animation,
select the keyframe the inserted frame will follow and click .

DUPLICATING A KEYFRAME
To duplicate a keyframe, select a frame and click .

CLEARING A KEYFRAME
To erase all content from a keyframe, select a frame and click .

DELETING A KEYFRAME
To delete a keyframe, select a frame and click .

MOVING KEYFRAMES IN THE TIMELINE


In the timeline, click-drag a keyframe to another location to move it. Notice the
cursor changes to .

PLAYING BACK ANIMATION


Use the Playback controls to jump to the beginning, rewind, play, fast forward,
or jump to the end of the animation.

— 64 —
DISPLAYING MULTIPLE KEYFRAMES

Use the Ghosting tools to


see multiple keyframes to get a sense
of where to sketch next and what
needs to be changed.

To see the previous frame, click .

To see multiple frames, click the menu


next to and set the number of
previous frames you would like to see
ghosted.

To see the next frame, click .

To see multiple frames, click the menu


next to and set the number of
frames, after the current frame, you
would like to see ghosted.

— 65 —
IMPORTING A FLIPBOOK IMPORTING A SEQUENCE INTO AN EXISTING FLIPBOOK
If you have images you want to add to a FlipBook, use Add Images as
Do you have a sequence of images, maybe from Maya or 3DMax, you Frames.
want to bring into SketchBook? Use File > New FlipBook > New
1. Select File > Add Images as Frames.
FlipBook From Image Sequence. You can import flattened PNG, JPG,
and BMP images or layered PSD images. 2. Ensure Image Sequence is unchecked, so the images are
added to a FlipBook and a new FlipBook of the sequence is not
Keep in mind, you can only import 1000 images/frames. A message will
created.
appear with the option to continue. If you select Import, SketchBook
will only import the first 1000 images/frames of the sequence. 3. Select where you want the sequence inserted.
Also, if images are larger than 1620 x 1080, they will be resized. A • If the current frame is an empty frame is selected, the
message appears providing the new dimensions and giving you the sequence is imported into that frame and the empty ones to
choice of opening and resizing them or cancelling the operation. follow.
• If the current frame is a keyframe, the sequence is imported
into the empty frame next to it.
1. Select File > New FlipBook > New FlipBook From Image
Sequence. • If the current frame is a keyframe and so it the next, the
sequence is imported between them.
2. S elect all the image in the sequence. Pick the first image to
ensure they all are included in the new flipbook. • If the imported sequence creates a FlipBook that exceeds
1000 frames, a warning appears and not all images will be
Note To start a flipbook someplace other than the
imported.
beginning, select the image/frame for where you want to
start. 4. Tap Import.
For example, if you want the flipbook to start at frame 20,
select the image for frame 20.
3. From Import as, choose whether the images will be imported
IMPORTING MULTIPLE IMAGES TO CREATE A SEQUENCE
onto the Foreground or Midground layer. Sometimes, you might want to import multiple images that are not the
same file format or part of a sequence.
Note - Image Sequence must be checked when importing
a sequence of images. 1. T o make a FlipBook from them, select File > New FlipBook >
New FlipBook From Image Sequence.
4. Tap Open.
2. Select multiple files.
Note - For Mac App Store users, to import a sequence of images, 3. Ensure Import Sequence is unchecked.
following the instructions from 4. Tap Import.
Importing multiple images to create a sequence.

— 66 —
SAVING YOUR FLIPBOOK
When you save your flipbook animation, the file can be saved as a .skba,
which can be read by SketchBook.
But, what if you want to play the file outside of SketchBook? That’s where
exporting comes in.

EXPORTING YOUR ANIMATION


There are two export options for your flipbook:
• If you want to share you animation with someone, you can export it
as a movie or sequence of images. Select File > Export FlipBook.
Export as sequenced PNGs or PSDs, WMV, MP4, or animated GIF.

• If you want to share a single image, select File > Export Current
Frame.

— 67 —
12
Adjust System &
Program Settings

Create your own marking menus and populate


the lagoon with the options you use most
frequently. Right-tap to access a virtual floating
lagoon.
Image courtesy of Joseandrés Guijarro

— 68 —
PRINT A SKETCH
Make printouts of your sketches by selecting File > Print.

FLIP THROUGH YOUR SKETCHES


Not available for the Mac App Store version. View the images in a folder.
•  move to the next image in the current folder, tap , then flick
To
toward . Images are displayed in increasing order by file name.
For example, HOUSE1, HOUSE2, HOUSE3.

• To move to the previous image in the current folder, tap , then
flick toward . Images are displayed in decreasing order by file
name.
For example, HOUSE3, HOUSE2, HOUSE1.
Note - If you mark up the images, a prompt to save your changes
when you go to the previous or next image appears. To preserve
the original image, save the marked-up image under a different
file name.

PRESENT IMAGES
Not available for the Mac App Store version. Organize and determine their
order, then hide the interface to make the images the focal point.
• Put your images in order for presentation - Create a folder
containing the images you want to include in the presentation.
Rename the images in the folder in alphabetical or numerical
order you want to present them.
• Presenting images - Browse to the folder containing the
images you want to present. Open the first file in the folder.
• To show the next image, tap , then flick toward .
• To go backwards, tap , then flick toward .

• 
Hiding the interface for a bigger viewing area – To view a
full-size display with no title bar or tools, tap , then flick .
To move back and forth between images, use the Page Up and
Page Down keys. To view all the tools again, tap , then flick .

— 69 —

Image courtesy of Carsten Bradley


RESETTING YOUR PREFERENCES
At any time, you can reset your preferences back to their
original state.

RESET THE LAGOON


Resets the Lagoon to the factory default tools and
marking menus.
Select Edit > Preferences > the Lagoon tab,
tap Reset.
CUSTOMIZING LAGOON ICONS
Change the icons displayed in the lagoon, using the top section of the RESET COLOR PALETTE
Lagoon Preferences. Resets the Color Palette to the factory default colors.
All custom swatches are removed.
Select Edit > Preferences > the Factory Defaults tab,
CUSTOMIZING MARKING MENUS for Reset Color Palette, tap Reset.
Customize the marking menu for an icon in the lagoon, using the
Lagoon Preferences to add tools that you commonly use. Once done,
you can use clutch keys or left-click to access these custom marking RESET BRUSH PALETTE
menus with-out visiting the lagoon. Resets all brushes to their original state. All custom
brushes are removed.
Lagoon Select Edit > Preferences > the Factory Defaults tab,
Mouse Stylus
position for Reset Brush Palette and Library, tap Reset.
Press-hold 1 and pen-down
First press 1, then right-click
(left click)
First press 2, then right-click
Press-hold 2 and pen-down RESET PREFERENCE SETTINGS
(left click) Resets your preferences to the factory default settings.
Press-hold 3 and pen-down
First press 3, then right-click Select Edit > Preferences > the Factory Defaults
(left click)
tab, for Reset Preference Settings, tap Reset.
Press-hold 4 and pen-down
First press 4, then right-click
(left click)
Press-hold 5 and pen-down
First press 5, then right-click
(left click)
Press-hold 6 and pen-down
First press 6, then right-click
(left click)

— 70 —
HIDE OR MOVE THE INTERFACE
Use these tools to set what interface elements are visible.

 isplays the toolbar and lagoon and flips it


D
to the left corner of the canvas.


Display the toolbar and lagoon and flips the
lagoon to the right corner of the canvas.

Hide the toolbar and lagoon.

Display the toolbar, but hide the lagoon.

HIDING OR SHOWING SCROLL BARS CHANGING THE MAXIMUM


Select Edit > Preferences > Canvas tab. Turn off Enable canvas scroll bars. NUMBER OF UNDOS
Note - You can still use the Zoom and Move tool to view those parts of Changing the number of undos only takes effect once a file is
the image that are off the screen. created or another one is imported. We recommend you restart
SketchBook. Tap the General tab. Enter the number of undos in
Maximum undos.

CHANGING THE BEHAVIOR OF PAGE UP


AND PAGE DOWN CHANGING THE DEFAULT
Some machines use the Page Up and Page Down keys differently for browsing CANVAS SIZE FOR NEW FILES
to previous or next files. Tap the General tab, in the Page Up section, tap one
of the following setting to set up the program behavior By default, the size of a new image is the size of the display.
that works best for your system. •  se width and height of window - To specify
U
a custom size. Enter the width and height in the
• Open next image
fields provided (choose from pixels, inches, cm, or
• Open previous image mm).
Note - The maximum size is 8192 x 8192 for the 64-
bit version.
•  se width and height of window - To use the
U
default display size again.

— 71 —
CHANGE THE BRUSH CURSOR
In your Preferences, set the type of display for the brush cursor.

REMOVE THE BRUSH OUTLINE


By default, a brush outline appears for the sharpen, blur, and
smear brushes, eraser, and other low-opacity brushes such as the
airbrush. This outline lets you see the brush size before you start
drawing.
In your Preferences, this can be turned off.

IMPROVE PERFORMANCE
Some users may experience slower performance when Enable
Rotate Canvas is enabled. This can be corrected by changing a
preference setting, which turn off Enable Rotate Canvas.
Tip - Press the 0 and 9 keys to rotate the canvas to the left of
right, respectively.

— 72 —

Image courtesy of Francesco Salvati


Hotkeys
Use this list to see the hotkey assignments in SketchBook.

Function Win Mac


Animation Previous frame “,” (or “<“) “,” (or “<“)
Brush Adjust size B B
Crop Press Shift, drag corner to get Shift Shift
constrain scale
Distort In Distort mode, press shift to drag Shift Shift
edge, only can move the edge
alone the extension
Fill Commit the result Enter Enter
Layers Add layer Ctrl+L Command+L
Menu New Ctrl+N Command+N
Perspective Invoke Perspective tool P P
Selection Invoke Lasso selection L L
Shape Press Shift key to get horizontal/ Shift Shift
vertical line, square, circle
Symmetry Invoke Symmetry X X X
Transform Layer V V
UI Hide UI T or Tab T or Tab
Zoom/Rotate/ Spacekey Spacekey
Move Canvas
Open Ctrl+O Command+O
Save Ctrl+S Command+S
Save As Ctrl+Shift+S Command+Shift+S
Print Ctrl+P Command+P
Exit Ctrl+Q Command+Q

Undo Ctrl+Z Command+Z


Redo Ctrl+Y Command+ Shift+Z
Cut Ctrl+X Command+X
Copy Ctrl+C Command+C
Copy Merged Ctrl+Shift+C Command+Shift+C
Paste Ctrl+V Command+V
Select All Ctrl+A Command+A
Deselect Ctrl+D Command+D
Invert Selection Ctrl+Shift+I Command+Shift+I

— 73 —
Function Win Mac
Preference Ctrl+, Command+,
SketchBook Help F1 N/A
Next frame “.” (or “>”) “.” (or “>”)
Previous keyframe Shift + “,” (or Shift + “,” (or “<“)
“<“)
Next keyframe Shift + “.” (or Shift + “.” (or “>”)
“>”)
Add keyframe (on next frame) Alt + “.” Alt + “.”
Play/Stop Enter Enter

Invoke Rectangle Selection M M


Press ‘Shift’ before add selection, Shift Shift
add mode
Press ‘Shift’ during adding
selection, get circle or square
Press ‘Alt’ before selection, remove Alt Alt
mode
Press ‘Shift’ after move selection, Shift Shift
move horizontally or vertically
Arrow key to move pixel Arrow Key Arrow Key
Esc key to exit Selection tool
Click outside of selection to cancel
the current selection
Polyline:
Delete key to delete last point
Double-click to confirm
Click the start point to confirm
Enter key to confirm
Invoke Crop tool C C
In Transform mode, press Shift to Shift Shift
drag corner and constrain scale
Exit the fill tool Esc Esc
Snap or not D D
Invoke Symmetry Y Y Y
Ruler R R
Ellipse E E
French Curve F F

— 74 —
Function Win Mac
Adjust Opacity O O
Adjust Slant / /
Increase brush size ] ]
Decrease brush size [ [
Color picker Alt or I Alt or I
Swap between two brushes S S
Add Group Ctrl +G Command+G
Merge with below Ctrl+E Command+E
Clear Layer Backspace or Delete
Delete

Fit to View Ctrl+0 (zero) Command+0


Actual size Ctrl+Alt+0(zero) Command+Alt+0
Rotate canvas left 9 (nine) 9 (nine)
Rotate canvas right 0 (zero) 0 (zero)
Previous image/Next image Page Up/Page N/A
Down
Hide Lagoon Ctrl+J Command+J
Toggle Titlebar on/off Ctrl+Alt+J Command+Alt+J

Image courtesy of Creaturebox

— 75 —

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