Animate1-Introduction
Animate1-Introduction
Overview
About Animate
Adobe Animate is an application that is used to create various types of animation. It is commonly
used on the Internet due to the small file sizes possible and many of its features are specially tailored
for use in websites. Animate was originally an animation application called FutureSplash Animator
until it was bought by Macromedia in the mid 90s and renamed Flash. Later, the company
Macromedia was acquired by Adobe Systems and sold as Adobe Flash. In more recent years Flash
was renamed as Animate. These tutorials have been prepared using Adobe Animate 2020 which is
also referred to as version 20. You can check which version you are using by going to the Help menu
and then choosing the About option at the bottom of the menu. Most of what we will do in these
exercises will be the same or similar in older or newer versions of Animate.
Key Concepts
Before we learn about Animate it is important to understand some concepts that are important in all
forms of animation. Animate uses some terminology that is common, not only in computer
animation but in traditional forms of animation also.
Frames
When you watch a film the movie is made up of frames being
displayed quickly one after another. The amount of frames that
appear each second can vary. For example Australian analogue
television is based on the PAL standard, which shows 25 frames per
second. Newer high definition television often displays 30 frames
per second.
In Animate you can modify the number of frames which appears each
second, though 30 frames per second is the default setting.
The same concept applies in computer animation. Rather than have to draw every single frame of
animation, you will typically only crate key frames at important points in your animation. Then you
can use tweening to get the computer to fill in the frames in between. The following example shows
how tweening creates frames that lead to a smooth transition between key frames.
Meet Animate
Like most applications, Animate can be opened in a
variety of ways, such as selecting the link from the
Windows Start Menu.
Panels
File Tabs
Properties
Tool Bar
Stage
Timeline
Menu Bar
Along the top of the window is the Menu Bar. This works
like the menu in most Windows applications and we will
use it frequently to access important functions in Animate.
Tool Bar
The Tool Bar sits along the left side of the window in the default workspace and provides access
to tools used for drawing and similar functions. It can be moved to different positions. To avoid
the tool bar becoming too cluttered, it only shows the most common options by default. If a tool
you need is not showing, you can easily customise the tool bar to add additional icons.
Properties Panel
Along the side of the window is the Properties Panel. The
options in this panel will change depending on what tool or
object you have currently selected. A tab along the top allows
you to change to the Library Panel.
Additional Panels
To the right of the Properties panel you may see various other panels. Many of them will be
hidden but can be displayed by clicking on one of the panel icons.
Timeline
Along the bottom of the screen will be the
Timeline area. The left section of this area will
contain the layers that are being used in your
animation. The right section of this area
contains the timeline which allows you to
control the frames in your animation.
File Tabs
Along the top of the screen beneath the menus, you will see a tab for each file you have open. These
can be used to easily close or switch between open files.
The Stage
The main editing area of Animate is referred to as The Stage. This is where all the action takes place,
just like the action in a play takes place on the stage.
From the left side of the screen you can choose between Home and Learn.
A list of tutorials will appear. These can help you learn a range of useful skills in Animate and are well
worth exploring. At the bottom of the list is a link to further tutorials on the Adobe website.
The Start a new file fast options allow you to quickly create an animation designed for a certain
purpose. For example if you were going to use Animate to design an animation or game for an
android phone, you could quickly select the appropriate option here to start with a bank animation
that is just the right size. The Create New button provides a wider range of options when you start a
new project so we will do it that way for now.
3. Click the Create New button to view the new project options.
4. Make sure the Standard present is selected from the Character Animation category. The options
to the side allow you to change the height and width of your project as well as the Frame Rate.
5. Ensure the options are as shown above and click the Create button to begin your new project.
Note When you create a new project you can set the
Platform Type to either ActionScript 3.0 or HTML5
Canvas with even more options under the advanced
tab. The option you choose will depend on what your
final animation is intended for. If you create your
project as an HTML5 Canvas then it will be suitable for
use in websites. Previewing your animation will
automatically create an HTML and Javascript file that
can run in your web browser. Creating a project as
ActionScript 3.0 will mean that when you preview your animation, it will create an swf file
which can be run on its own. You will find the output in the same folder where you are saving
your project with the same name.
1. Click the Workspaces button near the top right corner of the Animate window to show a list of
the built-in workspaces.
4. Move your mouse to the Panel icons down the right side of the screen. Click the Color
icon to open the Color panel.
Clicking a panel’s icon will open and close it. You can also separate panels from their icon and
position them anywhere on the screen. This can be useful for panels you use frequently.
5. Drag the bar along the top of the Color panel to move the panel. You can now move the panel
and resize it.
After customising your screen, you can easily revert back to the original layout by resetting the
workspace you are in.
6. Click the Workspaces button again. A small arrow will appear next to the Essentials workspace.
7. Click this arrow to reset the Essentials workspace and remove any changes you have made to
the layout. Click Yes when you are asked to confirm the change.
Tip You can create a new workspace from the Workspaces menu to save your own custom layout
1. Locate the Rectangle shape tool to the left of the screen on the Tools Panel.
2. Depending on your screen resolution you might not be able to see all of the tools on the tool
bar. You can widen it to show two columns of icons so that they fit easier.
3. You will notice a small triangle shape in the bottom corner of the icon. This lets
you know that there is more than one tool grouped together. Click on the icon and
hold your mouse button down to see the rest of the icons in the group.
4. Make sure the Rectangle tool is selected.
Tip notice that the icon has a letter R next to it. That lets you know that in future you can select
the rectangle tool by pressing R on your keyboard. Paying attention to the tips given on the
icons, or the tool tips as you move your mouse over an icon, is a good way of learning
shortcuts.
5. You can draw shapes in either Merge drawing mode or Object drawing mode. This is
determined by an Object Drawing icon that appears near the bottom of the Tools Panel when
you have a shape tool selected. When the icon is turned on it has a box around it. Make sure
that icon is turned off for now.
Now you will have the rectangle tool activated and when you move your mouse over the
stage, your mouse pointer will change in to a cross shape.
6. With the rectangle tool still active, drag your mouse to create a rectangle shape in the top left
section of the stage. A rectangle using the currently selected colours will be created. Unless you
have changed the colours before drawing the shape, the rectangle will have a black outline and a
white interior.
1. Make sure your Rectangle Tool is still active and press the Esc to make sure nothing is selected.
Shapes consist of a Fill (interior of the shape) and a Stroke (border of the shape). Selecting colours in
Animate is similar to other adobe applications such as Photoshop and Illustrator. Icons for changing
the colour of the fill and stroke for a selected shape can be found at the bottom of the tool bar.
While you have the stroke colour selected, you can change the stroke colour in a number of ways.
3. From the Panels on the far right of the screen, click the Colour icon to open the Colour
Panel. If you don’t see the icon you can also select Colour from the Window menu.
The Colour panel allows you to select solid colours as well as gradients and textures.
4. Close the panel by clicking its icon again or by clicking the symbol in the panel’s top corner.
You can also quickly choose from a range or pre-set colours known as Swatches.
The icon for the Swatches Panel is right below the Colour panel. You can open the Swatches
panel by either clicking this icon, or by clicking the Stroke colour icon when it is selected.
5. Click the Stroke Colour icon or the Swatches icon to open the swatches Panel.
6. Click on one of the colours. Since we don’t have a shape selected, choosing a stroke colour will
apply to the next shape we draw.
7. Double-click on the Fill colour icon and select a different colour for the fill.
The fill and stroke icons will now display the colours you have chosen.
8. With the Rectangle tool still active, draw another rectangle next to the first one. It will have the
fill and stroke colours you selected.
Before you draw an object with this shape you can change the options to select how many sides the
shape has. You can also choose to make the shape a star and modify how ‘pointy’ the star’s points
will be.
6. Make sure the Properties panel Is visible to the right or your screen. You can select it from the
Window menu or press Ctrl F3 on your keyboard if it isn’t.
The options in the Properties Panel will change depending on what tool you are using. If you still
have the PolyStar tool selected, the Properties panel will show at the top of the
options. These properties allow you to change several things about a polygon shape before you draw
it (or a selected on you have already drawn). These include colours and stroke styles.
7. Go to the Tool Options at the bottom of the properties panel. On smaller screen resolutions you
may need to scroll down.
8. Change the type of shape from Polygon to Star.
9. Change the number of sides and star point size to an amount different from what was already
selected
Note When you draw a rectangle or oval you begin drawing from the corner. When you draw a
polygon or star though, you draw from the centre of the shape outward. Keep this in mind
when you choose where to draw it.
10. Now that you have chosen your settings, draw the star shape near your other shapes.
Firstly, it is important to note that in Animate, a shape is made up of the Fill and the Stroke. These
are sometimes treated as separate components even though they may look like they are all part of
the same object. This allows you to select parts of a shape separately but it also means that you
need to know how to select the whole shape when necessary.
1. Choose the selection tool from the top of your Tool Panel by
clicking the icon or pressing V on your keyboard.
2. Move your mouse over the middle of the first rectangle you drew.
While your mouse pointer is over the middle of a shape your
mouse pointer will change from the normal selection arrow to a
different shape.
3. Click the rectangle to select it. The inside of the rectangle will
become shaded to show that it is selected.
4. Drag the rectangle away from the other shapes.
You will notice that the fill of the rectangle (the interior) will move but the stroke (the line around
the rectangle) stays behind. This is because when you click in the middle of the shape you have only
selected the Fill and not the Stroke.
5. Go to your Edit menu and select Undo or press Ctrl Z on your keyboard to undo the move.
6. Click on a blank area of your stage or press the Esc key to make sure no shape is selected.
7. Move your mouse over the stroke (outline) of the first rectangle you drew. Your mouse pointer
will change in to a different shape. The exact shape will depend on
whether your mouse is over one of the sides or one of the corners as
Note When you are selecting colours for either a Fill or a Stroke, in the top corner of the colours you
can see a No colour icon . If you select this icon then the shape you draw will have no fill or
no stroke, depending on which one you were changing at the time. If a shape has no stroke
then you won’t be able to click on its edge. If a shape has no fill then you won’t be able to click
in the middle to select it.
9. Move your mouse over the fill (middle) of the rectangle and double-click. This will select the
whole shape including both the Fill and Stroke.
10. Try selecting one of your other shapes in the same way.
Note If you have the Object Drawing icon turned on when you draw a shape, the fill and stroke
will be treated as one object when you select them. You won’t be able to edit them separately
as we are about to but you will be able to change their colours separately.
1. Make sure you have the select tool active and move your mouse to
an area above and to the right of the second rectangle you drew.
Tip If you have another tool active, you can temporarily activate the
Select tool at any time by holding down the Ctrl key. This will
allow you to use the Select too for selecting or moving shapes,
without abandoning whatever tool you were already using.
2. Hold down your mouse button and drag a rectangle shape that completely surrounds the shape.
If you don’t drag your mouse around the entire shape, then only the parts you drag your mouse
around will be selected.
3. Drag your mouse around the oval shape, but this time, don’t select the
entire shape. Now try dragging the selected area away from the rest of the
shape. The selected area will become separated from the rest of the shape.
This can be very handy as an easy way of splitting a shape in to separate
pieces but be careful, you could do this accidentally when trying to select the whole shape.
You can also use your shift key to select and de-select objects.
5. Hold down shift and click on an object (such as your star) to add it to what is currently
selected. Remember that when you do this you will only select the part you click such
as the fill or a part of the stroke. You will need to hold down shift and click on the
other parts of the shape if you want them to be selected also. In the example shown
to the right, the fill of the star is selected but only some parts of the stroke along the
right edge are selected.
6. Hold down shift and click on an object that is already selected to de-select it.
7. Press Ctrl A to select everything on your stage.
8. Press Esc to ensure nothing is selected.
9. Press Ctrl S to save changes to the file (it’s a good idea to do this often).
10. Close the file (Ctrl W or choose the Close option from the File menu).
6. Now using the Select tool (V), select the smaller circle. Make sure you select the whole circle and
not just the fill (hint – double click with the selection tool to select the entire circle).
7. Drag the smaller circle so that it overlaps the larger circle.
Tip In addition to dragging objects with your mouse, you can also move them a little bit at a time
by pressing the arrow keys on your keyboard. This is good for small adjustments.
Note In later exercises we will begin to use Layers so that we can make shapes overlap without
them affecting each other in the way we have just seen. You can also create shapes with the
Object Drawing option active if you want to be able to move them around without removing
parts of other shapes.
The Properties Panel will show the properties for the selected
shape.
The first options can be used to change the position and size
of the shape (later we will look at using the transform tool to
resize objects).
5.
6. Use the Line style option to select a dashed line.
Look at the Properties Panel and you might notice that the options for the pencil tool are the same
as the last stroke options you used. In this case they will most likely be the same as the settings you
changed for the stroke around your star in the last exercise.
3. Change the stroke options as shown below (blue, size 2 and solid).
4. At the bottom of the tool bar (below the colours) a Pencil Mode icon will be available while you
have the pencil tool active. Make sure it is set to Smooth drawing mode.
5. Use the pencil tool to draw a small fish on your stage. Make sure there are no gaps in the outline
of your fish.
As long as you left no gaps around the edge of the shape you drew, you will now be able to apply a
fill to the shape you have drawn.
Note The fill tool won’t work if there are gaps around the edge of the shape you have drawn.
In addition to being able to change the stroke options for the pencil tool, you can also change the
pencil mode options.
9. Pencil tool and then observe the Pencil Mode icon at the bottom of the toolbar.
Each of the pencil modes changes how the pencil follows your mouse movements as you draw.
Straightens the lines as you draw Smooths the lines as you draw Follows the movements of your
with the pencil with the pencil mouse exactly without smoothing
or straightening lines
10. Make sure the Smooth option is selected for the pencil mode.
11. Use the pencil to write your name, leaving plenty of room underneath.
12. Now try writing your name again in the available space using the Straighten and Ink modes.
The way the brush tool works is quite different to the pencil tool. When you use the Brush tool, the
lines you draw will use your fill colour instead of the stroke colour.
2. Select the Classic Brush tool from the toolbar (or press the letter B).
3. From the Properties Panel, set the brush Size to approximately 20 pixels.
4. Change the Brush Type to the second option as shown to the right.
5. Select a dark fill colour and then draw a fish similar to the one you drew in the previous
exercise.
You will notice that the brush shape means that the lines are thinner in some parts depending on
which direction your mouse was moving. Sometimes it is easier to draw freehand with the brush tool
than it is with the pencil tool, especially if you are using a graphics tablet.
The following example shows straight and curved lines created using the pen tool
Anchor Point
Curved Anchor Point
We’ll start by using the pen to make a shape with straight line segments. Initially, the Pen tool might
not be showing on your Toolbar and will need to be added. If your Pen Tool is already visible on the
Tool Bar, you can skip steps 2 and 3.
Now we’ll try using the pen tool to create curved line segments
Note Many vector image editing applications such as Adobe Illustrator also have a pen tool or
something similar.
14. Move your mouse upwards and to the right, then click and drag to the right to create another
curved anchor point.
15. Move your mouse downward and to the right, then click and hold your mouse button down
while dragging to the right to create your third curved anchor point.
16. This time press Esc to tell Animate that you won’t be adding any more anchor points. Your
curved line should look similar to the example below. The direction and sharpness of your curve
will depend on how you dragged your mouse.
3. Click on one of the curved anchor points. Not only can you move the anchor point but you can
also modify the direction points. Drag the direction points to see how it modifies the curve.
Tip If you want to customise the Animate interface, one way to do it is with colour schemes. From
your Edit menu select Preference and then Edit Preferences. The General section of your
preferences lets you choose from a selection of darker and lighter UI themes. You will see
different UI themes shown in the images in these exercises.