Graphics Introduction
Graphics Introduction
• http://www.opengl-tutorial.org/
• http://en.wikibooks.org/wiki/OpenGL_Programming
• http://www.opengl.org
• Many other online resources are also available
• My TA will also have a designated website on OpenGL
Department of Computer Science CSE328 Lectures STNY BRK
Center for Visual Computing STATE UNIVERSITY OF NEW YORK
My Expectations
• Time and efforts dedicated to this course, you should
spend time on reading the textbooks / reference books
(most of the references are available online), reviewing
notes, attending my lectures, working on your
assignments and homework, and taking exams (all
midterm and final exams for Spring 2024).
• Interaction with the instructor, TA, and your fellow
students, etc.
• Problem-solving skills: what are the right and most effect
approaches, taking advantages of online resources, etc.
Department of Computer Science CSE328 Lectures STNY BRK
Center for Visual Computing STATE UNIVERSITY OF NEW YORK
Expectations to Learn NEW
THINGS
• Your works should be your OWN!
• NEVER share code with your fellow student or
debug code together
• Reference examples from the internet is an
effective way to learn (take advantage of the web)
• When using open sources, you should explicitly
point them out
• NOT a course about graphic/game design, NOT
using graphics packages like PhotoShop / Maya
Department of Computer Science CSE328 Lectures STNY BRK
Center for Visual Computing STATE UNIVERSITY OF NEW YORK
Computer Graphics Course
Not about!
Paint and Imaging packages (Adobe Photoshop)
Cad packages (AutoCAD)
Rendering packages (Lightscape)
Modeling packages (3D Studio MAX)
Animation packages (Digimation)
Not about!
Game programming and/or Graphic design courses!!!
Hong Qin
Rm 366, NEW CS Building (My office)
Department of Computer Science
Stony Brook University (SUNY at Stony Brook)
Tel: (631)632-8450; Fax: (631)632-8334
[email protected]; or [email protected]
http://www.cs.stonybrook.edu/~qin
Department of Computer Science CSE328 Lectures STNY BRK
Center for Visual Computing STATE UNIVERSITY OF NEW YORK
Computer Graphics Components
Points
Images
Volumes
Department of Computer Science CSE328 Lectures STNY BRK
Center for Visual Computing STATE UNIVERSITY OF NEW YORK
Terrain Modeling and Rendering
• California Terrain
polygonization
discretization
display film
device recorder
Hong Qin
Rm 366, NEW CS Building (My new office)
Department of Computer Science
Stony Brook University (SUNY at Stony Brook)
Tel: (631)632-8450; Fax: (631)632-8334
[email protected]; or [email protected]
http://www.cs.stonybrook.edu/~qin
Department of Computer Science CSE328 Lectures STNY BRK
Center for Visual Computing STATE UNIVERSITY OF NEW YORK