oopVsProcedure
oopVsProcedure
Basic Concept
Procedural Programming:
o Focuses on functions or procedures that operate on data. Programs are structured
as a sequence of instructions or statements.
o Emphasizes a linear flow of control, where tasks are performed by calling
functions.
Object-Oriented Programming (OOP):
o Centers around objects, which are instances of classes. Classes encapsulate data
and behavior together.
o Encourages code organization through the use of objects, allowing for
abstraction, encapsulation, inheritance, and polymorphism.
2. Data Handling
Procedural Programming:
o Data is separate from functions. Procedures manipulate data, but data can be
accessed and modified directly by any procedure.
o Less control over data integrity and encapsulation.
OOP:
o Data and functions are bundled together in objects. This encapsulation protects
data and only allows modification through well-defined interfaces (methods).
o Promotes data hiding and abstraction.
3. Code Reusability
Procedural Programming:
o Reusability is achieved through function libraries and modular programming,
but it can lead to code duplication if not managed well.
OOP:
o Supports inheritance, allowing new classes to derive from existing ones, which
facilitates code reuse and reduces redundancy.
o Encourages composition, where objects can be composed of other objects.
Procedural Programming:
o Changes in data structures may require significant changes in the procedures that
operate on them, making maintenance more challenging.
o Less modularity can lead to tightly coupled code.
OOP:
o Changes to the implementation of a class can be made without affecting code
that uses the class, thanks to encapsulation.
o OOP promotes modularity and easier maintenance, as changes can be isolated
within classes.
5. Examples of Languages
6. Use Cases
Procedural Programming:
o Suitable for tasks that can be broken down into a sequence of steps or functions,
like scripting or simple algorithms.
OOP:
o Well-suited for complex systems, large-scale applications, and software that
requires maintainability, such as games, GUI applications, and enterprise-level
software.