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워타핵

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rlawns45892312
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0% found this document useful (0 votes)
32 views15 pages

워타핵

Uploaded by

rlawns45892312
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 15

--[[

WARNING: Heads up! This script has not been verified by ScriptBlox. Use at
your own risk!
]]
repeat wait() until game:IsLoaded()
local library =
loadstring(game:HttpGet("https://raw.githubusercontent.com/DevSoGod/MyScript/main/
library"))()
local Window = library:CreateWindow("War Tycoon || We Love War")
local Tab = Window:CreateTab("Main")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddToggle("Full AutoRebirth", false, function(v)
_G.AutoRebirth = v
end)
local dd1 = Sector:AddDropdown("Whitelist",{}, false ,true , function(v)
_G.WL = v
end)
Sector:AddButton("Refresh Players", function()
for i, v in pairs(dd1:getList()) do
dd1:Remove(tostring(v))
end
for i, v in pairs(game.Players:GetChildren()) do
if not table.find(dd1:getList(), v.Name) then
dd1:Add(v.Name)
end
end
end)
Sector:AddDropdown("Select Traget",{"Players","Base Shield","AC-130 Gunship"},
false ,true , function(v)
_G.SelectTraget = v
end)
Sector:AddToggle("Spam RPG (Very Risk)", false, function(v)
_G.SpamRPG = v
end)

local Sector = Tab:CreateSector("Section2", "Right")

Sector:AddToggle("FarmOil (Bad and Risk)", false, function(v)


_G.FarmOil = v
end)

Sector:AddToggle("FarmVehiclePart (Risk)", false, function(v)


_G.FarmVehiclePart = v
end)
Sector:AddTextbox("Enter Point" , "100" , function(w)
_G.Point = w
end)
Sector:AddButton("Get Point" , function()
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for i = 1,tonumber(_G.Point) do

a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):WaitForChild("AddPo
ints"):FireServer(a:WaitForChild("PurchasedObjects"):WaitForChild("MovingTarget"):W
aitForChild("Target3"))
end
end
end
end)
Sector:AddToggle("Esp VehiclePart(Quest)", false, function(v)
_G.ESPOperations = v
end)
local function Oil()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil
4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil
6"},b.Name) then
local mag =
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
b.Gradient.Position).magnitude
if mag < dist then
dist = mag
thing = b
end
end
end
end
end
return thing
end
local function Misc()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
if not table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large
Oil 4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil
6"},b.Name) then
if tostring(b.Neon.Color) == "0, 1, 0" or
tostring(b.Neon.Color) == "1, 0, 0" or tostring(b.Neon.Color) == "0.0156863,
0.686275, 0.921569" then
local mag =
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
b.Gradient.Position).magnitude
if mag < dist then
dist = mag
thing = b
end
end
end
end
end
end
return thing
end
local function Rebirth()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.UnpurchasedButtons:GetChildren()) do
if tostring(b.Neon.Color) == "1, 1, 0" and
tonumber(b:GetAttribute("RebirthAmount")) <=
game:GetService("Players").LocalPlayer.leaderstats.Rebirths.Value then
local mag =
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
b.Gradient.Position).magnitude
if mag < dist then
dist = mag
thing = b
end
end
end
end
end
return thing
end
local function fix()
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,b in pairs(a.PurchasedObjects:GetChildren()) do
if table.find({"Large Oil 1","Large Oil 2","Large Oil 3","Large Oil
4","Large Oil 5","Large Oil 6","Oil 1","Oil 2","Oil 3","Oil 4","Oil 5","Oil
6"},b.Name) then
if b:FindFirstChild("Broken") and b.Broken.Value == true then
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
a.Essentials.CashCollector.CFrame
wait(1)
firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)
firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
end
end
wait(0.5)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
= b.ElectricalBox.Effect.CFrame
wait(1)
fireproximityprompt(b.ElectricalBox.Effect.OilExtractor)
end
end
end
end
end
end

spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.AutoRebirth then
pcall(function()
if fix() then
fix()
elseif
game:GetService("Players").LocalPlayer.leaderstats.Cash.Value <= 0 then
for _,a in
pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
a.PurchasedObjects["Oil 1"].CB1.CFrame
wait(0.1)
fireproximityprompt(a.PurchasedObjects["Oil
1"].CB1.DefaultExtractor)
wait(1)

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
a.Essentials.CashCollector.CFrame
wait(.1)
firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)
firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
end
end
elseif Rebirth() then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
Rebirth().Gradient.CFrame
wait(1)
firetouchinterest(Rebirth().Gradient,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)
firetouchinterest(Rebirth().Gradient,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
elseif Oil() then
if tostring(Oil().Neon.Color) == "0, 1, 0" or
tostring(Oil().Neon.Color) == "0.0156863, 0.686275, 0.921569" then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Oil().Gradient.CFrame
wait(1)
firetouchinterest(Oil().Gradient,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)
firetouchinterest(Oil().Gradient,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
elseif tostring(Oil().Neon.Color) == "1, 0, 0" then
for _,a in
pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer
then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
a.Essentials.CashCollector.CFrame
wait(1)

firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)

firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
end
end
end
elseif Misc() then
if tostring(Misc().Neon.Color) == "0, 1, 0" or
tostring(Misc().Neon.Color) == "0.0156863, 0.686275, 0.921569" then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Misc().Gradient.CFrame
wait(1)
firetouchinterest(Misc().Gradient,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)
firetouchinterest(Misc().Gradient,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
elseif tostring(Misc().Neon.Color) == "1, 0, 0" then
for _,a in
pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer
then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
a.Essentials.CashCollector.CFrame
wait(1)

firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)

firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
end
end
end
elseif
game:GetService("Players").LocalPlayer.PlayerGui.RebirthGui.RebirthButton.Visible
== true then
if
game:GetService("Players").LocalPlayer.leaderstats.Cash.Value >= 500000 then

game:GetService("ReplicatedStorage"):WaitForChild("RebirthEVT"):FireServer()
else
for _,a in
pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer
then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
a.Essentials.CashCollector.CFrame
wait(.1)

firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 0)
wait(.1)

firetouchinterest(a.Essentials.CashCollector,
game.Players.LocalPlayer.Character["Right Leg"], 1)
wait(.1)
end
end
end
end
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if table.find(_G.SelectTraget,"Players") and _G.SpamRPG then
for _,v in pairs(workspace:GetChildren()) do
if v.Name ~= game.Players.LocalPlayer.Name and
v:FindFirstChild("HumanoidRootPart") and not table.find(_G.WL,v.Name) then

game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("Roc
ketHit"):FireServer(v.HumanoidRootPart.Position,Vector3.yAxis,game:GetService("Play
ers").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RP
G,v.HumanoidRootPart)
wait()
end
end
end
end)
end
end)
end)
local function Shield()
local dist, thing = math.huge
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value ~= game.Players.LocalPlayer and
a.PurchasedObjects:FindFirstChild("Base Shield") and a.PurchasedObjects["Base
Shield"]:FindFirstChild("Shield") and a.PurchasedObjects["Base Shield"]
["Shield"]:FindFirstChild("Shield4") then
local mag =
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
a.WorldPivot.Position).magnitude
if mag < dist then
dist = mag
thing = a
end
end
end
return thing
end
spawn(function()
pcall(function()
while wait() do
pcall(function()
if table.find(_G.SelectTraget,"Base Shield") and _G.SpamRPG then
pcall(function()

game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("Roc
ketHit"):FireServer(Shield().PurchasedObjects["Base
Shield"].Shield.Shield4.Position,Vector3.yAxis,game:GetService("Players").LocalPlay
er.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,Shield().Purc
hasedObjects["Base Shield"].Shield.Shield4)
end)
end
end)
end
end)
end)

local function Ship()


local dist, thing = math.huge
for _,v in pairs(workspace["Game Systems"]["Gunship Workspace"]:GetChildren())
do
if v.Name == "AC-130 Gunship" then
local mag =
(game.Players.LocalPlayer.Character.HumanoidRootPart.Position -
v.MainPart.Position).magnitude
if mag < dist then
dist = mag
thing = v
end
end
end
return thing
end
spawn(function()
pcall(function()
while wait() do
pcall(function()
if table.find(_G.SelectTraget,"AC-130 Gunship") and _G.SpamRPG then
pcall(function()

game:GetService("ReplicatedStorage"):WaitForChild("RocketSystem"):WaitForChild("Roc
ketHit"):FireServer(Ship().MainPart.Position,Vector3.yAxis,game:GetService("Players
").LocalPlayer.Character.RPG,game:GetService("Players").LocalPlayer.Character.RPG,S
hip().MainPart)
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.FarmVehiclePart then
pcall(function()
for _,a in pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then
for _,v in pairs(workspace["Game Systems"]["Crate
Workspace"]:GetChildren()) do
if _G.FarmVehiclePart == true then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
wait(1)
end
if _G.FarmVehiclePart == true then
fireproximityprompt(v.StealPrompt)
wait(2)
end
if _G.FarmVehiclePart == true then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a.Essentials["Oil
Collector"].CratePromptPart.CFrame
wait(1)
end
if _G.FarmVehiclePart == true then
fireproximityprompt(a.Essentials["Oil
Collector"].CratePromptPart.SellPrompt)
wait(1)
end
end
end
end
end)
end
end)
end
end)
end)

spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.FarmOil then
pcall(function()
if
game.Players.LocalPlayer.Character:FindFirstChild("Barrel") then
for _,a in
pairs(workspace.Tycoon.Tycoons:GetChildren()) do
if a.Owner.Value == game.Players.LocalPlayer then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
workspace.Tycoon.Tycoons.Hotel.Essentials["Oil
Collector"].Collector.BarrelSlot.CFrame
wait(2)
fireproximityprompt(a.Essentials["Oil
Collector"].Collector.dropPrompt)
end
end
else
for i = 1,2 do
if workspace.Beams:FindFirstChild("Oil
Rig"..tostring(i)) then
if not workspace["Game
Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]:FindFirstChild("Barrel
Template") then

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
else

game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
workspace.Beams:FindFirstChild("Oil Rig"..tostring(i)).CFrame
wait(2)
fireproximityprompt(workspace["Game
Systems"].Warehouses["Oil Rig"..tostring(i)]["Oil Capture"]["Barrel
Template"].PromptPart.BarrelPickup)
wait(1)
end
end
end
end
end)
end
end)
end
end)
end)

spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.ESPOperations then
pcall(function()
for _,v in pairs(workspace["Game
Systems"].Operations:GetChildren()) do
for _,vv in pairs(v:GetChildren()) do
if vv:FindFirstChild("Collection") and
vv.Collection:FindFirstChildOfClass("ProximityPrompt") and not
vv.Collection:FindFirstChildOfClass("BillboardGui") then
local BillboardGui =
Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = vv.Collection
BillboardGui.AlwaysOnTop = true
BillboardGui.Size = UDim2.new(0, 50, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1,
1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = vv.Name
TextLabel.TextColor3 = Color3.new(1, 0, 0)
TextLabel.TextScaled = true
end
end
end
end)
end
end)
end
end)
end)
local Tab = Window:CreateTab("Setting/Misc")
local Sector = Tab:CreateSector("Section1", "left")
Sector:AddTextbox("Speed" , "16" , function(w)
_G.Speed = w
end)
Sector:AddTextbox("Jump" , "50" , function(w)
_G.Jump = w
end)
Sector:AddToggle("WalkSpeed", false, function(t)
_G.WalkSpeed = t
end)
Sector:AddToggle("JumpPower", false, function(t)
_G.JumpPower = t
end)
Sector:AddToggle("CtrlClickTP", false, function(t)
_G.CtrlClickTP = t
end)
Sector:AddButton("Rejoin" , function()
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,
game.JobId, game:GetService("Players").LocalPlayer)
end)
Sector:AddButton("ResetCamera" , function()
game:GetService("Workspace").CurrentCamera:Destroy()
wait(.1)
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players").LocalPlayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
game:GetService("Players").LocalPlayer.CameraMinZoomDistance = .5
game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 100000
game:GetService("Players").LocalPlayer.CameraMode = "Classic"
end)
Sector:AddButton("InstantProximityPrompt" , function()

game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(pr
ompt)
prompt.HoldDuration = 0
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.JumpPower then
pcall(function()
wait()
local HumanModCons = {}
local Char = game.Players.LocalPlayer.Character or
workspace:FindFirstChild(game.Players.LocalPlayer.Name)
local Human = Char and
Char:FindFirstChildWhichIsA("Humanoid")
local function JumpPowerChange()
if Char and Human and _G.JumpPower then
if
game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').UseJumpPower
then

game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpPower =
tonumber(_G.Jump)
else

game.Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').JumpHeight =
tonumber(_G.Jump)
end
end
end
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and
HumanModCons.jpLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
HumanModCons.jpCA = (HumanModCons.jpCA and
HumanModCons.jpCA:Disconnect() and false) or
game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
Char, Human = v, v:WaitForChild("Humanoid")
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and
HumanModCons.jpLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
end)
wait(9e9)
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.WalkSpeed then
pcall(function()
wait()
local HumanModCons = {}
local Char = game.Players.LocalPlayer.Character or
workspace:FindFirstChild(game.Players.LocalPlayer.Name)
local Human = Char and
Char:FindFirstChildWhichIsA("Humanoid")
local function WalkSpeedChange()
if Char and Human and _G.WalkSpeed then
Human.WalkSpeed = tonumber(_G.Speed)
end
end
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and
HumanModCons.wsLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
HumanModCons.wsCA = (HumanModCons.wsCA and
HumanModCons.wsCA:Disconnect() and false) or
game.Players.LocalPlayer.CharacterAdded:Connect(function(v)
Char, Human = v, v:WaitForChild("Humanoid")
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and
HumanModCons.wsLoop:Disconnect() and false) or
Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
end)
wait(9e9)
end)
end
end)
end
end)
end)
local UIS = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
function GetCharacter()
return game.Players.LocalPlayer.Character
end
function Teleport(pos)
local Char = GetCharacter()
if Char then
Char:MoveTo(pos)
end
end
UIS.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 and
UIS:IsKeyDown(Enum.KeyCode.LeftControl) and _G.CtrlClickTP == true then
Teleport(Mouse.Hit.p)
end
end)

local Sector = Tab:CreateSector("Section2", "Right")


Sector:AddKeybind("Keybind GUI", "Insert",true, function()
for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
if v:FindFirstChild("main") then
v.main.Visible = not v.main.Visible;
end
end
end)
Sector:AddToggle("CloseGuiAfterExecute", false, function(o)
_G.CloseGuiAfterExecute = o
end)
Sector:AddToggle("RejoinAfterKick", false, function(o)
_G.rejoinKick = o
end)
spawn(function()
getgenv().rejoin =
game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(functio
n(Kick)
if ((Kick.Name == "ErrorPrompt") and Kick:FindFirstChild("MessageArea") and
Kick.MessageArea:FindFirstChild("ErrorFrame")) then
if _G.rejoinKick == true then
game:GetService("TeleportService"):Teleport(game.PlaceId)
end
end
end)
end)
Sector:AddTextbox("FPS" , "20" , function(w)
_G.FPS = w
end)
Sector:AddToggle("SetFpsCap", false, function(o)
_G.Fpscap = o
end)
Sector:AddButton("infiniteyield" , function()
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/
infiniteyield/master/source'))()
end)
Sector:AddButton("DarkDex" , function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/
main/dex.lua", true))()
end)
Sector:AddButton("RemoteSpy" , function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/SmellLikeHacker/
IDK/main/RemoteSpy", true))()
end)
Sector:AddButton("CopyDiscordLink" , function()
setclipboard("https://discord.gg/48geaWzacy")
end)
Sector:AddButton("JoinDiscord" , function()
request = http_request or request or HttpPost or syn.request
request({Url = "http://127.0.0.1:6463/rpc?v=1",Method = "POST",Headers =
{["Content-Type"] = "application/json",["origin"] = "https://discord.com",},Body =
game:GetService("HttpService"):JSONEncode({["args"] = {["code"] = "48geaWzacy",},
["cmd"] = "INVITE_BROWSER",["nonce"] = "."})})
end)
Sector:AddButton("SUPER SECRET BUTTON" , function()
local soundId = "rbxassetid://6454805792"
local sound = Instance.new("Sound")
sound.SoundId = soundId
sound.Volume = 10
sound.Looped = true
sound.Parent = game.Players.LocalPlayer.Character
sound:Play()
end)
spawn(function()
pcall(function()
while task.wait() do
pcall(function()
game:GetService("Players").LocalPlayer.DevCameraOcclusionMode =
"Invisicam"
game:GetService("Players").LocalPlayer.CameraMaxZoomDistance =
100000
end)
end
end)
end)
spawn(function()
pcall(function()
while wait() do
pcall(function()
if _G.CloseGuiAfterExecute then
pcall(function()
wait()
for i,v in pairs(game:GetService("CoreGui"):GetChildren())
do
if v:FindFirstChild("main") then
v.main.Visible = not v.main.Visible
end
end
wait(9e9)
end)
end
end)
end
end)
end)
spawn(function()
pcall(function()
while wait(1) do
pcall(function()
if _G.Fpscap then
setfpscap(tonumber(_G.FPS))
end
end)
end
end)
end)
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
end)
library:ConfigSystem("WarTycoon"):Load()
while wait(1) do
pcall(function()
library:ConfigSystem("WarTycoon"):Save()
end)
end

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