syllabus
syllabus
Course Objectives
Co-relate the Human input-output channels and identify the suitable methods and devices for Human
Computer Interaction.
Develop the models for interaction design for an application.
Apply the software engineering principles for Human Computer Interaction.
Apply the concept of implementation support and design the evaluation techniques for Interactions.
Analyze the cognitive models and explicate the concept of cognitive architecture.
b. Identify, formulate, review research literature, and analyse complex engineering problems reaching
substantiated conclusions using first principles of mathematics, natural sciences, and engineering sciences.
c. Design solutions for complex engineering problems and design system components or processes that
meet the specified needs with appropriate consideration for the public health and safety, and the cultural,
societal, and environmental considerations.
d. Use research-based knowledge and research methods including design of experiments, analysis and
interpretation of data, and synthesis of the information to provide valid conclusions.
e. Create, select, and apply appropriate techniques, resources, and modern engineering and IT tools
including prediction and modelling to complex engineering activities with an understanding of the
limitations.
Articulation Matrix
CO No PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
1 2 2
2 2 2 2
3 3 3 3 2 2
4 2 2 3 2
5 2 3 2
UNIT I 9 Hours
FOUNDATIONS
The Human - Input-output channels - Human Memory - Thinking - Emotions - Psychology and design of
interactive systems; Computer - Text entry devices - Positioning, Pointing &drawing - Display devices for
Virtual reality and 3D interaction.
UNIT II 9 Hours
INTERACTION
Introduction- Models of introduction, Frameworks and HCI, Ergonomics, Interaction styles, Elements of the
WIMP interface, Interactivity. Interaction Design Basics: The process design, User focus, Scenarios,
Navigation design, Screen design and layout, Iteration and prototyping.
UNIT IV 9 Hours
IMPLEMENTATION SUPPORT AND EVALUATION TECHNIQUES
Implementation support - Windowing system elements- Using tool kits - User interface management -
Evaluation techniques - Goals of Evaluation - Evaluation through expert analysis - Evaluation through User
Participation - Universal design principles - Multimodal interaction.
UNIT V 9 Hours
MODELS AND THEORIES
Cognitive models - Goal &task hierarchies - Linguistic models - Physical and device models - Cognitive
Architectures - Socio-Organizational issues and stakeholder requirements- Organizational issues-capturing
Requirements- Communication and collaboration Models - Face-to-Face communication - Conversation -
Text based communication -Group working;
Total: 45 Hours
Reference(s)
Alan Dix , Janet Finlay, Gregory D.Abowd, Russell Beale, Human Computer Interaction, Third Edition,
Pearson Education, 2017.
Julie A. Jacko and Andrew Sears, The human-computer interaction handbook: fundamentals,
evolving Technologies, and emerging applications, Lawrence Erlbaum Associates, Inc., Publishers,
2003
Lloyd P. Rieber, Computers, Graphics, &Learning, Brown &Benchmark publishers, 2005.
Yvonne Rogers, Helen Sharp, Jenny Preece, Interaction Design: beyond human-computer
interaction, Second Edition, John-Wiley and Sons Inc., 2009
DovTe-eni, Jane Carey, Ping Zhang, Human-Computer Interaction: Developing Effective
Organizational Information Systems, John-Wiley and Sons Inc., 2007