Samp Log
Samp Log
Initializing RenderWare..
InjectHooks 1
InjectHooks 2
libGTASA.so image base address: 0xAAF46000
installHook: 0xAB187D94 -> 0xA8CDBC65
installHook: 0xAB441BB0 -> 0xA8CDBA45
installHook: 0xAB441CF4 -> 0xA8CDBA85
installHook: 0xAB180CC4 -> 0xA8CDBACD
installHook: 0xAB34A2A8 -> 0xA8CDBC0D
installHook: 0xAB1AF974 -> 0xA8CDA601
installHook: 0xAB419864 -> 0xA8CDA40D
installHook: 0xAB352530 -> 0xA8CDAD3D
installHook: 0xAB181EDC -> 0xA8CDC459
installHook: 0xAB1813DC -> 0xA8CD8F91
installHook: 0xAB1A4660 -> 0xA8CDB90D
installHook: 0xAB181B84 -> 0xA8CDC51D
installHook: 0xAB102314 -> 0xA8CDB955
installHook: 0xAB17D68C -> 0xA8CDBC39
installJMPHook: 0xAB0E7ED8 -> 0xA8D31609
installHook: 0xAB100580 -> 0xA8CD5C4D
installHook: 0xAB129C54 -> 0xA8CD5C61
installHook: 0xAB1D0AAC -> 0xA8CD5C75
installHook: 0xAB134C90 -> 0xA8CD5CD1
installHook: 0xAB0DAB20 -> 0xA8CD5C35
installHook: 0xAB4525F8 -> 0xA8CD5BE9
installHook: 0xAB364AB4 -> 0xA8CD5BFD
installHook: 0xAB103C3C -> 0xA8CD5C1D
installHook: 0xAB2AE850 -> 0xA8CD5D2D
installHook: 0xAB2A0C44 -> 0xA8CD5D41
installHook: 0xAB0DAB04 -> 0xA8CD5D61
Initializing SAMP..
Build time: 22:19:35 Aug 11 2024
Storage: /storage/emulated/0/Rublevka/
Loading settings..
Opening settings: /storage/emulated/0/Rublevka/SAMP/settings.ini
CNewBattlePass class
CNewBattlePass done!
NvFOpen:
NvFOpen: .idx
NvFOpen:
NvFOpen: .idx
NvFOpen: TEXT/AMERICAN.GXT
NvFOpen: gta_sa.set
NvFOpen: gtasatelem.set
Loading "samp" cd..
NvFOpen: models/coll/peds.col
NvFOpen: texdb/mobile/mobile.txt
NvFOpen: texdb/mobile/mobile.etc.tmb
NvFOpen: texdb/mobile/mobile.etc.dat
NvFOpen: texdb/mobile/mobile.etc.toc
NvFOpen: texdb/txd/txd.txt
NvFOpen: texdb/txd/txd.etc.tmb
NvFOpen: texdb/txd/txd.etc.dat
NvFOpen: texdb/txd/txd.etc.toc
NvFOpen: texdb/gta3/gta3.txt
NvFOpen: texdb/gta3/gta3.etc.tmb
NvFOpen: texdb/gta3/gta3.etc.dat
NvFOpen: texdb/gta3/gta3.etc.toc
NvFOpen: texdb/gta_int/gta_int.txt
NvFOpen: texdb/gta_int/gta_int.etc.tmb
NvFOpen: texdb/gta_int/gta_int.etc.dat
NvFOpen: texdb/gta_int/gta_int.etc.toc
NvFOpen: texdb/cutscene/cutscene.txt
NvFOpen: texdb/player/player.txt
NvFOpen: texdb/player/player.pvr.tmb
NvFOpen: texdb/player/player.pvr.dat
NvFOpen: texdb/player/player.pvr.toc
NvFOpen: texdb/menu/menu.txt
NvFOpen: texdb/menu/menu.pvr.tmb
NvFOpen: texdb/menu/menu.pvr.dat
NvFOpen: texdb/menu/menu.pvr.toc
NvFOpen: DATA/FONTS.DAT
NvFOpen: texdb/samp/samp.txt
NvFOpen: texdb/samp/samp.etc.tmb
NvFOpen: texdb/samp/samp.etc.dat
NvFOpen: texdb/samp/samp.etc.toc
NvFOpen: texdb/gui/gui.txt
NvFOpen: texdb/gui/gui.etc.tmb
NvFOpen: texdb/gui/gui.etc.dat
NvFOpen: texdb/gui/gui.etc.toc
NvFOpen: TEXT/AMERICAN.GXT
NvFOpen: data/TouchDefaultPhoneWidescreen.cfg
NvFOpen: Adjustable.cfg
NvFOpen: data/ShopUVs.dat
NvFOpen: DATA/HANDLING.CFG
Loading handling.cfg..
NvFOpen: data/surface.dat
NvFOpen: data/surfinfo.dat
NvFOpen: data/surfaud.dat
NvFOpen: DATA/PEDSTATS.DAT
NvFOpen: data/decision/PedEvent.txt
NvFOpen: data/decision/allowed/RANDOM.ped
NvFOpen: data/decision/allowed/m_norm.ped
NvFOpen: data/decision/allowed/m_plyr.ped
NvFOpen: data/decision/allowed/RANDOM.grp
NvFOpen: data/decision/allowed/MISSION.grp
NvFOpen: data/decision/allowed/GangMbr.ped
NvFOpen: data/decision/allowed/Cop.ped
NvFOpen: data/decision/allowed/R_Norm.ped
NvFOpen: data/decision/allowed/R_Tough.ped
NvFOpen: data/decision/allowed/R_Weak.ped
NvFOpen: data/decision/allowed/Fireman.ped
NvFOpen: data/decision/allowed/m_empty.ped
NvFOpen: data/decision/allowed/Indoors.ped
NvFOpen: data/decision/allowed/RANDOM.grp
NvFOpen: data/decision/allowed/RANDOM2.grp
NvFOpen: DATA/TIMECYC.DAT
NvFOpen: data/colorcycle.dat
NvFOpen: DATA/POPCYCLE.DAT
NvFOpen: AUDIO/CONFIG/BANKSLOT.DAT
NvFOpen: AUDIO/CONFIG/BANKLKUP.DAT
NvFOpen: AUDIO/CONFIG/PAKFILES.DAT
NvFOpen: AUDIO/SFX/FEET.osw
NvFOpen: AUDIO/SFX/FEET.osw.idx
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw.idx
NvFOpen: AUDIO/SFX/PAIN_A.osw
NvFOpen: AUDIO/SFX/PAIN_A.osw.idx
NvFOpen: AUDIO/SFX/SCRIPT.osw
NvFOpen: AUDIO/SFX/SPC_EA.osw
NvFOpen: AUDIO/SFX/SPC_FA.osw
NvFOpen: AUDIO/SFX/SPC_GA.osw
NvFOpen: AUDIO/SFX/SPC_NA.osw
NvFOpen: AUDIO/SFX/SPC_PA.osw
NvFOpen: AUDIO/CONFIG/SOUNDINF.DAT
NvFOpen: AUDIO/CONFIG/STRMPAKS.DAT
NvFOpen: AUDIO/CONFIG/TRAKLKUP.DAT
NvFOpen: AUDIO/CONFIG/TRKHEAD.DAT
NvFOpen: AUDIO/CONFIG/STRMPAKS.DAT
NvFOpen: AUDIO/CONFIG/TRAKLKUP.DAT
NvFOpen: AUDIO/CONFIG/TRKHEAD.DAT
NvFOpen: AUDIO/CONFIG/EVENTVOL.DAT
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: GTASAsf10.b
Creating "MultiPlayer" button.. (struct: 0xABC22F9C)
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: scache.txt
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
CGame: InitInMenu
Installing patches..
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB1B2E30 -> 0xA8CDFE19
installHook: 0xAB1BA9B0 -> 0xA8CDA3D5
installHook: 0xAB1B9338 -> 0xA8CDA369
installHook: 0xAB1BA178 -> 0xA8CDA39D
installHook: 0xAB1DF47C -> 0xA8CDFD7D
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB26D528 -> 0xA8CDFB09
installHook: 0xAB4AC9D8 -> 0xA8CDFC49
installHook: 0xAB4989AC -> 0xA8CDEE79
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB3B36AC -> 0xA8CDFD09
installHook: 0xAB1C7398 -> 0xA8CDD79D
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB31DCA8 -> 0xA8CDADAD
installHook: 0xAB2E0EF4 -> 0xA8CDA0D9
installHook: 0xAB2E1098 -> 0xA8CDA32D
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB17FD5C -> 0xA8CDAE39
installHook: 0xAB1D483C -> 0xA8CDAFF1
installHook: 0xAB27C690 -> 0xA8CDB395
installHook: 0xAB320F84 -> 0xA8CDB451
installHook: 0xAB3249A8 -> 0xA8CDB70D
installHook: 0xAB30D0C0 -> 0xA8CDF68D
installHook: 0xAB3C8E60 -> 0xA8CDB82D
installHook: 0xAB3C93CC -> 0xA8CDB85D
CodeInject: 0xAB21F9F4 -> 0xa8cdb771 (register: r1)
installHook: 0xAB27C268 -> 0xA8CDC5B1
installHook: 0xAB4AD964 -> 0xA8CDF42D
installHook: 0xAB4AC68C -> 0xA8CDF551
installHook: 0xAB27C618 -> 0xA8CDC64D
installHook: 0xAB283A5C -> 0xA8CDC54D
installHook: 0xAB477118 -> 0xA8CDC561
installHook: 0xAB0F4CC0 -> 0xA8CDC535
installHook: 0xAB225D30 -> 0xA8CDC575
installHook: 0xAB280D78 -> 0xA8CDC58D
installHook: 0xAB456B08 -> 0xA8CDF9E1
installHook: 0xAB31B894 -> 0xA8CDC6D9
installHook: 0xAB1BC510 -> 0xA8CDCD7D
installHook: 0xAB307BF8 -> 0xA8CDCFBD
installHook: 0xAB2DB994 -> 0xA8CDD031
installHook: 0xAB2D7E20 -> 0xA8CDD1A5
installHook: 0xAB335518 -> 0xA8CDD305
installHook: 0xAB19E910 -> 0xA8CDD625
installHook: 0xAB2F2114 -> 0xA8CDD655
installHook: 0xAB27BCC0 -> 0xA8CDD6F5
installHook: 0xAB0EE530 -> 0xA8CDD7B9
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB0FFD74 -> 0xA8CDD851
installHook: 0xAB27ECBC -> 0xA8CDD965
installHook: 0xAB453EF4 -> 0xA8CDDA4D
installHook: 0xAB2DE6CC -> 0xA8CDDB09
installHook: 0xAB41AA6C -> 0xA8CDDC89
installHook: 0xAB2DE334 -> 0xA8CDDDC1
installHook: 0xAB48C6EC -> 0xA8CDDF6D
installHook: 0xAB45EEC4 -> 0xA8CDE1B9
installHook: 0xAB42C71C -> 0xA8CDE47D
installHook: 0xAB4226E8 -> 0xA8CDE459
installHook: 0xAB32ED48 -> 0xA8CDE2E1
installHook: 0xAB32E884 -> 0xA8CDE3E5
installHook: 0xAB3B2EF4 -> 0xA8CDE579
installHook: 0xAB32086C -> 0xA8CDE591
installHook: 0xAB4989FC -> 0xA8CDE5ED
installHook: 0xAB47B3B4 -> 0xA8CDE959
installHook: 0xAB49865C -> 0xA8CDEC35
installHook: 0xAB1C38A8 -> 0xA8CDE92D
installHook: 0xAB1C2E88 -> 0xA8CDEEF9
installHook: 0xAB2CFD74 -> 0xA8CDF0AD
installHook: 0xAB31CE6C -> 0xA8CDF07D
installHook: 0xAB2E3C68 -> 0xA8CDF2B9
installHook: 0xAB261164 -> 0xA8CDF3CD
installHook: 0xAB38017C -> 0xA8CDF3F5
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB0F7808 -> 0xA8CDFD45
installHook: 0xAB12AAE4 -> 0xA8CDFD59
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB34B2B8 -> 0xA8CDFDC5
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB2A1E30 -> 0xA8CDFDDD
installHook: 0xAB3A0280 -> 0xA8CE3285
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB2E308C -> 0xA8CE26DD
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB2E3110 -> 0xA8CE2781
installHook: 0xAB2E354C -> 0xA8CE2F1D
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB2E3528 -> 0xA8CE2FB9
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB2E3344 -> 0xA8CE3055
installHook: 0xAB2E3368 -> 0xA8CE30CD
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB2E4AA4 -> 0xA8CE2819
installHook: 0xAB2E49B8 -> 0xA8CE28A5
NvFOpen: AUDIO/SFX/FEET.osw
installHook: 0xAB2E496C -> 0xA8CE2961
installHook: 0xAB2E4824 -> 0xA8CE2A01
installHook: 0xAB2E48C0 -> 0xA8CE2A89
installHook: 0xAB2E4A0C -> 0xA8CE2B11
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E4A4C -> 0xA8CE2B95
installHook: 0xAB2E3D9C -> 0xA8CE2C11
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E4038 -> 0xA8CE3621
installHook: 0xAB2E4498 -> 0xA8CE36ED
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E4418 -> 0xA8CE36C1
installHook: 0xAB407748 -> 0xA8CE36A1
installHook: 0xAB2E47B0 -> 0xA8CE2BE5
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E3B50 -> 0xA8CE2C6D
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E29E4 -> 0xA8CE2CB5
installHook: 0xAB2E2BF0 -> 0xA8CE2CF1
installHook: 0xAB2E3B7C -> 0xA8CE2D2D
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E3938 -> 0xA8CE2DED
installHook: 0xAB2E3754 -> 0xA8CE2E35
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E34F8 -> 0xA8CE3145
installHook: 0xAB2E34C8 -> 0xA8CE2E7D
NvFOpen: AUDIO/SFX/GENRL.osw
installHook: 0xAB2E3A1C -> 0xA8CE3229
installHook: 0xAB2E3D30 -> 0xA8CE3925
NvFOpen: AUDIO/SFX/GENRL.osw
Loading splash texture..
Error: Texture (mylogo_1) not found in database (gui)
Initializing GUI..
GUI | Display size: 2264.000000, 1080.000000
GUI | Scale factor: 1.179167, 1.000000 Font size: 30.000000
GUI | Loading font: arial.ttf
GUI | ImFont pointer = 0xEF5FF7E0
Error: Texture (splash_icon) not found in database (txd)
NvFOpen: AUDIO/SFX/GENRL.osw
Error: Texture (radardisc_r) not found in database (txd)
Initalizing KeyBoard..
Size: 2264.000000, 594.000000. Pos: 0.000000, 486.000000
font size: 70.000000. Key's height: 118.800003
Initalizing KeyBoardHistory..
InitENG
InitRU
InitNUM
KeyBoard inited
Loading afk_icon..
Error: Texture (afk_icon) not found in database (gui)
Error: Texture (micro_icon) not found in database (gui)
Error: Texture (keyboard_icon) not found in database (gui)
KillList initialize
Error: Texture (btn_tab_0) not found in database (gui)
Error: Texture (btn_h_0) not found in database (gui)
Error: Texture (btn_f_0) not found in database (gui)
Error: Texture (btn_y_0) not found in database (gui)
Error: Texture (btn_n_0) not found in database (gui)
Error: Texture (btn_ctrl_0) not found in database (gui)
Error: Texture (btn_two_0) not found in database (gui)
Error: Texture (btn_sl_0) not found in database (gui)
Error: Texture (btn_sr_0) not found in database (gui)
Error: Texture (btn_alt_0) not found in database (gui)
Error: Texture (btn_bind_0) not found in database (gui)
Error: Texture (btn_set_0) not found in database (gui)
Error: Texture (btn_extra_0) not found in database (gui)
Error: Texture (btn_extra1_0) not found in database (gui)
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
GUI | CreateDeviceObjects.
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
GUI | Font atlas width: 1024, height: 512, depth: 32
NvFOpen: AUDIO/SFX/GENRL.osw
GUI | Vertex buffer reallocated. Size: 30000
NvFOpen: scache_small.txt
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: gta3.ini
NvFOpen: DATA/ANIMGRP.DAT
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: TEXDB/GTA3.IMG
NvFOpen: TEXDB/GTA_INT.IMG
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: TEXDB/SAMP.IMG
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: TEXDB/SAMPCOL.IMG
NvFOpen: stream.ini
NvFOpen: DATA/melee.dat
NvFOpen: models/effects.fxp
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: DATA/DEFAULT.DAT
NvFOpen: DATA/DEFAULT.IDE
NvFOpen: DATA/VEHICLES.IDE
Loading vehicles.ide..
NvFOpen: DATA/PEDS.IDE
Loading peds.ide..
NvFOpen: MODELS/COLL/WEAPONS.COL
NvFOpen: DATA/GTA.DAT
Loading gta.dat..
NvFOpen: DATA/SCRIPT/SCRIPTV1.IMG
Loading script.img..
NvFOpen: DATA/MAPS/paths.IMG
NvFOpen: DATA/MAPS/generic/vegepart.IDE
NvFOpen: DATA/MAPS/generic/dynamic.IDE
NvFOpen: DATA/MAPS/generic/dynamic2.IDE
NvFOpen: DATA/MAPS/generic/multiobj.IDE
NvFOpen: DATA/MAPS/generic/procobj.IDE
NvFOpen: DATA/MAPS/leveldes/levelxre.IDE
NvFOpen: DATA/MAPS/CR1.IDE
NvFOpen: DATA/MAPS/CR2.IDE
NvFOpen: DATA/MAPS/CR3.IDE
NvFOpen: DATA/MAPS/CR4.IDE
NvFOpen: DATA/MAPS/CR5.IDE
NvFOpen: DATA/MAPS/CR6.IDE
NvFOpen: DATA/MAPS/CR7.IDE
NvFOpen: DATA/MAPS/CR8.IDE
NvFOpen: DATA/MAPS/CR9.IDE
NvFOpen: DATA/MAPS/CR10.IDE
NvFOpen: DATA/MAPS/CR11.IDE
NvFOpen: DATA/MAPS/CR12.IDE
NvFOpen: DATA/MAPS/CR14.IDE
NvFOpen: DATA/MAPS/u_interiors.IDE
NvFOpen: SAMP/SAMP.IDE
NvFOpen: DATA/MAPS/veh_mods/veh_mods.IDE
NvFOpen: DATA/OBJECT.DAT
NvFOpen: DATA/CARCOLS.DAT
NvFOpen: DATA/CARMODS.DAT
NvFOpen: TEXDB/GTA3.IMG
NvFOpen: TEXDB/GTA_INT.IMG
NvFOpen: TEXDB/SAMP.IMG
NvFOpen: TEXDB/SAMPCOL.IMG
NvFOpen: DATA/SCRIPT/SCRIPTV1.IMG
Loading script.img..
NvFOpen: DATA/MAPS/paths.IMG
NvFOpen: DATA/MAP.ZON
NvFOpen: DATA/INFO.ZON
NvFOpen: DATA/MAPS/CR1.IPL
NvFOpen: DATA/MAPS/CR2.IPL
NvFOpen: DATA/MAPS/CR3.IPL
NvFOpen: DATA/MAPS/CR4.IPL
NvFOpen: DATA/MAPS/CR5.IPL
NvFOpen: DATA/MAPS/CR6.IPL
NvFOpen: DATA/MAPS/CR7.IPL
NvFOpen: DATA/MAPS/CR8.IPL
NvFOpen: DATA/MAPS/CR9.IPL
NvFOpen: DATA/MAPS/CR10.IPL
NvFOpen: DATA/MAPS/CR11.IPL
NvFOpen: DATA/MAPS/CR12.IPL
NvFOpen: DATA/MAPS/CR14.IPL
NvFOpen: DATA/MAPS/u_interiors.IPL
NvFOpen: data/paths/tracks.dat
NvFOpen: data/paths/tracks3.dat
NvFOpen: DATA/water.dat
NvFOpen: ANIM/PED.IFP
NvFOpen: DATA/PED.DAT
NvFOpen: DATA/WEAPON.DAT
NvFOpen: data/paths/roadblox.dat
NvFOpen: DATA/PEDGRP.DAT
NvFOpen: DATA/CARGRP.DAT
NvFOpen: data/script/mainV1.scm
Loading mainV1.scm..
NvFOpen: DATA/GRIDREF.DAT
NvFOpen: DATA/AR_STATS.DAT
NvFOpen: DATA/STATDISP.DAT
NvFOpen: data/shopping.dat
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
CGame_Init3_hook
NvFOpen: texdb/realskybox/realskybox.txt
NvFOpen: texdb/realskybox/realskybox.etc.tmb
NvFOpen: texdb/realskybox/realskybox.etc.dat
NvFOpen: texdb/realskybox/realskybox.etc.toc
NvFOpen: AUDIO/SFX/GENRL.osw
texture loaded cloudy_1
texture loaded cloudy_2
texture loaded cloudy_3
texture loaded cloudy_1
texture loaded cloudy_2
texture loaded cloudy_4
texture loaded cloudy_1
texture loaded cloudy_2
texture loaded cloudy_1
texture loaded cloudy_3
texture loaded cloudy_4
texture loaded cloudy_2
texture loaded cloudy_4
texture loaded cloudy_3
texture loaded cloudy_2
texture loaded cloudy_3
texture loaded cloudy_2
texture loaded cloudy_3
texture loaded cloudy_3
texture loaded cloudy_5
texture loaded stars_1
NvFOpen: SAMP/sampn.dff
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: data/furnitur.dat
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
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NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: data/procobj.dat
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
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NvFOpen: AUDIO/SFX/GENRL.osw
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NvFOpen: AUDIO/SFX/GENRL.osw
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NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
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NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
CGame: InitInGame
Installing patches (ingame)..
InGame patches successfully installed!
VehiclePool installing...
ObjectPool installing...
PickupPool installing...
GangZonePool installing...
3DTextPool installing...
TextDrawPool installing...
WidgetManagerPool installing...
StreamPool installing...
ActorPool installing...
Registering RPC's..
Registering ScriptRPC's..
NvFOpen: AUDIO/STREAMS/AMBIENCE.osw
NvFOpen: AUDIO/STREAMS/AMBIENCE.osw.idx
NvFOpen: AUDIO/STREAMS/AMBIENCE.osw
Error: Texture (voice_button) not found in database (gui)
Incoming packet: ID_AUTH_KEY
[AUTH] 773F572436C77766 -> 1BFA8AD640401259216B04A43F160A6810866163
RPC_CHECK_CASH
RPC: ScrTogglePlayerSpectating
toggle: 1
RPC: InitGame
Count = 455
CPlayerPed::TogglePlayerControllable
Max sources: 255
RPC: ScrSetPlayerColor
ScrInterpolateCamera
ScrInterpolateCamera
[IsModelLoaded] iModelID: 79
IsModelLoaded false!
SetModelIndex (uiModel): 79
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 79
IsModelLoaded true!
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 100000000
RPC: ScrSetPlayerColor
RPC: ScrSetSpawnInfo
RPC: ScrTogglePlayerSpectating
CPlayerPed::TogglePlayerControllable
[IsModelLoaded] iModelID: 46
IsModelLoaded false!
SetModelIndex (m_SpawnInfo.iSkin): 46
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
toggle: 0
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
[IsModelLoaded] iModelID: 105
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 107
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 37
IsModelLoaded false!
SetModelIndex (uiModel): 37
RequestModel
RequestModel done!
LoadRequestedModels
NvFOpen: AUDIO/SFX/GENRL.osw
LoadRequestedModels done!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: ScrPutPlayerInVehicle
RPC: ScrVehicleParamsEx
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
CreatePickup(19132, 1, -869, -1012, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, -841, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, -755, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
[IsModelLoaded] iModelID: 107
IsModelLoaded true!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, -869, -1012, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
[IsModelLoaded] iModelID: 107
IsModelLoaded true!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, -841, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, -755, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC_SCRCREATEOBJECT(0) 12046
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
[IsModelLoaded] iModelID: 111
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[IsModelLoaded] iModelID: 164
IsModelLoaded false!
SetModelIndex (uiModel): 164
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 164
IsModelLoaded true!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
[IsModelLoaded] iModelID: 2
IsModelLoaded false!
SetModelIndex (uiModel): 2
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 2
IsModelLoaded true!
[IsModelLoaded] iModelID: 23
IsModelLoaded false!
SetModelIndex (uiModel): 23
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 23
IsModelLoaded true!
[IsModelLoaded] iModelID: 301
IsModelLoaded false!
SetModelIndex (uiModel): 301
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 301
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
RPC: ScrSetPlayerHealth
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
[IsModelLoaded] iModelID: 310
IsModelLoaded false!
SetModelIndex (uiModel): 310
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 310
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 310
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerArmour
RPC: ScrDisableMapIcon
[IsModelLoaded] iModelID: 348
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrTogglePlayerSpectating
toggle: 1
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetSpawnInfo
RPC: ScrTogglePlayerSpectating
CPlayerPed::TogglePlayerControllable
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
toggle: 0
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 535
IsModelLoaded false!
Warning: car model not preloaded. 535
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 535
IsModelLoaded true!
Car model was preloaded. 535
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 535
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 96
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
[IsModelLoaded] iModelID: 107
IsModelLoaded true!
CreatePickup(19132, 1, -869, -1012, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 130
IsModelLoaded false!
SetModelIndex (uiModel): 130
RequestModel
RequestModel done!
LoadRequestedModels
NvFOpen: AUDIO/SFX/GENRL.osw
LoadRequestedModels done!
[IsModelLoaded] iModelID: 130
IsModelLoaded true!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
[IsModelLoaded] iModelID: 184
IsModelLoaded false!
SetModelIndex (uiModel): 184
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 184
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 535
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerHealth
CreatePickup(19132, 1, -869, -1012, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, -841, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, -841, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, -841, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, -841, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 466
IsModelLoaded false!
Warning: car model not preloaded. 466
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 466
IsModelLoaded true!
Car model was preloaded. 466
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 466
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 52
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 64
IsModelLoaded false!
SetModelIndex (uiModel): 64
RequestModel
RequestModel done!
LoadRequestedModels
NvFOpen: AUDIO/SFX/GENRL.osw
LoadRequestedModels done!
[IsModelLoaded] iModelID: 64
IsModelLoaded true!
[IsModelLoaded] iModelID: 64
IsModelLoaded true!
RPC: ScrSetPlayerColor
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
CreatePickup(19132, 1, -869, -1012, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC_SCRCREATEOBJECT(0) 12046
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 466
IsModelLoaded true!
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
[IsModelLoaded] iModelID: 111
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[IsModelLoaded] iModelID: 310
IsModelLoaded true!
[IsModelLoaded] iModelID: 98
IsModelLoaded false!
SetModelIndex (uiModel): 98
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 98
IsModelLoaded true!
[IsModelLoaded] iModelID: 177
IsModelLoaded false!
SetModelIndex (uiModel): 177
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 177
IsModelLoaded true!
[IsModelLoaded] iModelID: 2
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 23
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 301
IsModelLoaded true!
[IsModelLoaded] iModelID: 266
IsModelLoaded false!
SetModelIndex (uiModel): 266
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 266
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[IsModelLoaded] iModelID: 130
IsModelLoaded true!
RPC: ScrSetPlayerArmour
[IsModelLoaded] iModelID: 302
IsModelLoaded false!
SetModelIndex (uiModel): 302
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 302
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrSetPlayerHealth
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
RequestAnimation
RequestModel
RequestModel done!
RequestAnimation good!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
RequestAnimation
RequestModel
RequestModel done!
RequestAnimation good!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
RequestAnimation
RequestModel
RequestModel done!
RequestAnimation good!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
[IsModelLoaded] iModelID: 14
IsModelLoaded false!
SetModelIndex (uiModel): 14
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 14
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerColor
[IsModelLoaded] iModelID: 2
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrSetPlayerColor
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded false!
Warning: car model not preloaded. 444
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
Car model was preloaded. 444
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: ScrPutPlayerInVehicle
RPC: ScrVehicleParamsEx
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
NvFOpen: AUDIO/SFX/GENRL.osw
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrDisableMapIcon
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrSetPlayerColor
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrVehicleParamsEx
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 444
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
RPC: ScrSetVehicleZAngle
RPC: ScrSetVehicleHealth
RPC: ScrSetVehicleZAngle
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrSetVehicleZAngle
RPC: ScrSetVehicleHealth
RPC: ScrSetVehicleZAngle
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrSetVehicleHealth
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC_CUSTOM_HANDLING
RPC: ScrSetVehicleHealth
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerHealth
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerHealth
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetSpawnInfo
RPC: ScrSetPlayerHealth
CPlayerPed::TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
NvFOpen: AUDIO/STREAMS/AMBIENCE.osw
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerHealth
CLocalPlayer::UpdateRemoteInterior 2
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 444
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
CreatePickup(19132, 1, -1054, -1469, 23)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
CPickupPool::PickedUp index = 0
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 0
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 604
IsModelLoaded false!
Warning: car model not preloaded. 604
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
Car model was preloaded. 604
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 604
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 52
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
CreatePickup(19132, 1, 634, 1755, 26)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 21
IsModelLoaded false!
SetModelIndex (uiModel): 21
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 21
IsModelLoaded true!
RPC: ScrVehicleParamsEx
RPC: ScrRemovePlayerFromVehicle
[IsModelLoaded] iModelID: 23
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
[IsModelLoaded] iModelID: 348
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: ScrPutPlayerInVehicle
RPC: ScrVehicleParamsEx
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: ScrSetPlayerColor
[IsModelLoaded] iModelID: 301
IsModelLoaded true!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrVehicleParamsEx
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrSetPlayerColor
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
CreatePickup(19132, 1, 634, 1755, 26)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 301
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 3266
IsModelLoaded false!
Warning: car model not preloaded. 3266
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 3266
IsModelLoaded true!
Car model was preloaded. 3266
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 3266
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 118
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 187
IsModelLoaded false!
SetModelIndex (uiModel): 187
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 187
IsModelLoaded true!
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 7
RPC_SCRCREATEOBJECT(0) 1317
[IsModelLoaded] iModelID: 18646
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 18646
IsModelLoaded true!
samporange loaded from matcolours
[IsModelLoaded] iModelID: 18646
IsModelLoaded true!
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 3266
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CreatePickup(19132, 1, -902, -2029, 26)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 99988300
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerHealth
RPC: ScrApplyPlayerAnimation
ped, gum_eat
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
CPickupPool::PickedUp index = 0
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 0
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
[IsModelLoaded] iModelID: 187
IsModelLoaded true!
RPC: ScrDisableMapIcon
OnPlayerClickMap: -1074.398438, 816.384583, 0.000000
OnPlayerClickMap: 2302.561768, -881.219543, 0.000000
RPC_SCRCREATEOBJECT(0) 12046
RPC: ScrDisableMapIcon
RPC_SCRCREATEOBJECT(1) 3035
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 400
IsModelLoaded false!
Warning: car model not preloaded. 400
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
Car model was preloaded. 400
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 400
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
RPC_CUSTOM_VISUALS
CreatePickup(19132, 1, 396, 1384, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 64
IsModelLoaded true!
NvFOpen: AUDIO/SFX/GENRL.osw
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 400
IsModelLoaded false!
Warning: car model not preloaded. 400
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
Car model was preloaded. 400
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 400
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
CreatePickup(19131, 1, 408, 1354, 12)
[IsModelLoaded] iModelID: 19131
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19131
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 3245
IsModelLoaded false!
Warning: car model not preloaded. 3245
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 3245
IsModelLoaded true!
Car model was preloaded. 3245
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 3245
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 1
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
CreatePickup(19132, 1, -89, 723, 1600)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 99988299
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 0
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 0
RPC_SCRCREATEOBJECT(0) 12046
RPC_SCRCREATEOBJECT(1) 3035
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 400
IsModelLoaded false!
Warning: car model not preloaded. 400
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
Car model was preloaded. 400
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 400
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
[IsModelLoaded] iModelID: 187
IsModelLoaded true!
CreatePickup(19132, 1, 396, 1384, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19131, 1, 408, 1354, 12)
[IsModelLoaded] iModelID: 19131
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19131
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrVehicleParamsEx
RPC: ScrSetMapIcon
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrVehicleParamsEx
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 123, 1481, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 129, 1514, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 8
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC_SCRCREATEOBJECT(0) 1317
[IsModelLoaded] iModelID: 18646
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 18646
IsModelLoaded true!
samporange loaded from matcolours
[IsModelLoaded] iModelID: 18646
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
CreatePickup(19132, 1, -651, -708, 1202)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
accessory loaded from txd
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC_SCRCREATEOBJECT(1) 970
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 977
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 970
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 971
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 972
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 973
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 974
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 975
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 976
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 977
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 970
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 977
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 976
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 975
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 974
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[CObject] Destroy
[CObject] Destroy sucess
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
accessory loaded from txd
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC_SCRCREATEOBJECT(1) 18156
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 995
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 18156
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 995
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 990
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12056
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12055
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12054
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12053
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12052
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 18156
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 99778299
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[CObject] Destroy
[CObject] Destroy sucess
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
accessory loaded from txd
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC_SCRCREATEOBJECT(1) 919
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[IsModelLoaded] iModelID: 83
IsModelLoaded false!
SetModelIndex (uiModel): 83
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 83
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12065
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12064
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12065
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12064
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12063
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12062
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12061
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12060
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12059
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12058
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12057
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12058
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12059
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12060
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12061
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12062
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12063
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12064
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12065
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 919
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 923
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 919
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12065
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12064
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12063
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12062
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12061
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12060
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12059
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12058
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12057
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11001
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11000
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 10999
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 10998
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 923
RPC: ScrSetPlayerColor
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 10998
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 99538299
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[CObject] Destroy
[CObject] Destroy sucess
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
accessory loaded from txd
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC_SCRCREATEOBJECT(1) 12047
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12051
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12050
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12051
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 99358299
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[CObject] Destroy
[CObject] Destroy sucess
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
accessory loaded from txd
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC_SCRCREATEOBJECT(1) 970
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 977
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 976
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 975
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 974
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 973
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 972
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 971
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 970
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 977
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 970
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 971
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 972
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 973
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 99238299
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[CObject] Destroy
[CObject] Destroy sucess
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
accessory loaded from txd
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC_SCRCREATEOBJECT(1) 908
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetPlayerColor
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11779
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11778
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11777
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11776
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11775
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11774
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 11773
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 993
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 992
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 991
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 989
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 988
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 987
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 984
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 916
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 911
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12074
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12073
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 12074
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 911
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(1) 916
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 95338299
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
CLocalPlayer::UpdateRemoteInterior 0
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(0) 12046
RPC_SCRCREATEOBJECT(1) 3035
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 415
IsModelLoaded false!
Warning: car model not preloaded. 415
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 415
IsModelLoaded true!
Car model was preloaded. 415
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 415
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 15
RPC_CUSTOM_VISUALS
CreatePickup(19132, 1, 93, 583, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 83
IsModelLoaded true!
[IsModelLoaded] iModelID: 98
IsModelLoaded true!
[IsModelLoaded] iModelID: 2
IsModelLoaded true!
[IsModelLoaded] iModelID: 266
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[IsModelLoaded] iModelID: 33
IsModelLoaded false!
SetModelIndex (uiModel): 33
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 33
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[IsModelLoaded] iModelID: 166
IsModelLoaded false!
SetModelIndex (uiModel): 166
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 166
IsModelLoaded true!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[IsModelLoaded] iModelID: 353
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 353
IsModelLoaded true!
[IsModelLoaded] iModelID: 353
IsModelLoaded true!
RPC: ScrSetPlayerHealth
[IsModelLoaded] iModelID: 23
IsModelLoaded true!
RPC: ScrSetPlayerArmour
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, 241, 599, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 188, 603, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 211, 610, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 167
IsModelLoaded false!
SetModelIndex (uiModel): 167
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 167
IsModelLoaded true!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
[IsModelLoaded] iModelID: 44
IsModelLoaded false!
SetModelIndex (uiModel): 44
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 44
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, 177, 575, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 191, 551, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerColor
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 404
IsModelLoaded false!
Warning: car model not preloaded. 404
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 404
IsModelLoaded true!
Car model was preloaded. 404
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 404
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 4
RPC_CUSTOM_VISUALS
CreatePickup(19132, 1, 190, 885, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 6
IsModelLoaded false!
SetModelIndex (uiModel): 6
RequestModel
RequestModel done!
LoadRequestedModels
NvFOpen: AUDIO/SFX/GENRL.osw
LoadRequestedModels done!
[IsModelLoaded] iModelID: 6
IsModelLoaded true!
CreatePickup(19132, 1, 157, 876, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 103, 874, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 71, 886, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 404
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
CreatePickup(19132, 1, 8, 594, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 551
IsModelLoaded false!
Warning: car model not preloaded. 551
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 551
IsModelLoaded true!
Car model was preloaded. 551
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 551
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 110
RPC_CUSTOM_VISUALS
CreatePickup(19132, 1, 70, 586, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 31, 591, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 130
IsModelLoaded true!
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 551
IsModelLoaded true!
CreatePickup(19132, 1, 177, 575, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 191, 551, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CreatePickup(19132, 1, 219, 540, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, 285, 593, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 310, 656, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
CreatePickup(19132, 1, 329, 732, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 300, 742, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
CreatePickup(19132, 1, 211, 610, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 188, 603, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 167
IsModelLoaded true!
[IsModelLoaded] iModelID: 353
IsModelLoaded true!
[IsModelLoaded] iModelID: 353
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
CreatePickup(19132, 1, 177, 575, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
RPC: ScrSetPlayerColor
CreatePickup(19132, 1, 191, 551, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetMapIcon
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
RPC: ScrApplyPlayerAnimation
FAT, IDLE_tired
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
RequestAnimation
RequestModel
RequestModel done!
RequestAnimation good!
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
IsAnimationLoaded
IsAnimationLoaded bLoaded: 0
RPC: ScrSetPlayerColor
CreatePickup(19132, 1, 191, 551, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 211, 610, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 188, 603, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 177, 575, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 167
IsModelLoaded true!
RPC: ScrSetPlayerArmour
CreatePickup(19132, 1, 219, 540, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerHealth
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CreatePickup(19132, 1, 188, 603, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrSetSpawnInfo
RPC: ScrSetPlayerHealth
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
CPlayerPed::TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
NvFOpen: AUDIO/STREAMS/AMBIENCE.osw
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerHealth
CLocalPlayer::UpdateRemoteInterior 2
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 415
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 33
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CreatePickup(19132, 1, -1054, -1469, 23)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 83
IsModelLoaded true!
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[IsModelLoaded] iModelID: 82
IsModelLoaded false!
SetModelIndex (uiModel): 82
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 82
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerColor
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[IsModelLoaded] iModelID: 98
IsModelLoaded true!
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RemoveModel
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RemoveModel done!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
[IsModelLoaded] iModelID: 19177
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RemoveModel
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RemoveModel done!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
white loaded from LD_SPAC
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetPlayerColor
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
[IsModelLoaded] iModelID: 83
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerHealth
RPC: ScrDisplayGameText
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetPlayerHealth
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RemoveModel
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RemoveModel done!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
white loaded from LD_SPAC
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[IsModelLoaded] iModelID: 6
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
chit loaded from LD_Beat
chit loaded from LD_Beat
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
white loaded from LD_SPAC
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
[IsModelLoaded] iModelID: 19177
IsModelLoaded true!
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[IsModelLoaded] iModelID: 21
IsModelLoaded true!
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 0
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 0
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 604
IsModelLoaded false!
Warning: car model not preloaded. 604
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
Car model was preloaded. 604
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 604
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 52
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
CreatePickup(19132, 1, 634, 1755, 26)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 44
IsModelLoaded true!
[IsModelLoaded] iModelID: 21
IsModelLoaded true!
RPC: ScrDisplayGameText
RPC: ScrClearPlayerAnimations
RPC: ScrApplyPlayerAnimation
PED, IDLE_STANCE
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrApplyPlayerAnimation
PED, WALK_PLAYER
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrDisplayGameText
RPC: ScrClearPlayerAnimations
RPC: ScrApplyPlayerAnimation
PED, IDLE_STANCE
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrApplyPlayerAnimation
PED, WALK_PLAYER
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrDisplayGameText
RPC: ScrClearPlayerAnimations
RPC: ScrApplyPlayerAnimation
PED, IDLE_STANCE
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrApplyPlayerAnimation
PED, IDLE_CHAT
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: ScrApplyPlayerAnimation
PED, WALK_PLAYER
IsAnimationLoaded
IsAnimationLoaded bLoaded: 1
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: ScrPutPlayerInVehicle
RPC: ScrVehicleParamsEx
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
RPC: ScrSetPlayerColor
[IsModelLoaded] iModelID: 44
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
[IsModelLoaded] iModelID: 350
IsModelLoaded true!
RPC: ScrSetMapIcon
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrDisableMapIcon
[IsModelLoaded] iModelID: 187
IsModelLoaded true!
RPC_SCRCREATEOBJECT(0) 12046
RPC_SCRCREATEOBJECT(1) 3035
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 551
IsModelLoaded false!
Warning: car model not preloaded. 551
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 551
IsModelLoaded true!
Car model was preloaded. 551
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 551
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 110
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 130
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 400
IsModelLoaded false!
Warning: car model not preloaded. 400
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
Car model was preloaded. 400
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 400
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 64
IsModelLoaded true!
RPC: ScrSetMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 551
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 527
IsModelLoaded false!
Warning: car model not preloaded. 527
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 527
IsModelLoaded true!
Car model was preloaded. 527
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 527
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 88
RPC: ScrSetMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
RPC: ScrDisableMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 527
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC_SCRCREATEOBJECT(2) 12046
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC_SCRCREATEOBJECT(3) 3035
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
CreatePickup(19132, 1, 218, 1063, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 232, 1018, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetMapIcon
[CObject] Destroy
[CObject] Destroy sucess
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 400
IsModelLoaded false!
Warning: car model not preloaded. 400
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
Car model was preloaded. 400
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 400
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
RPC_CUSTOM_VISUALS
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 604
IsModelLoaded false!
Warning: car model not preloaded. 604
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
Car model was preloaded. 604
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 604
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 52
RPC_CUSTOM_VISUALS
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
CLocalPlayer::UpdateRemoteInterior 1
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC_SCRCREATEOBJECT(0) 1317
[IsModelLoaded] iModelID: 18646
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 18646
IsModelLoaded true!
samporange loaded from matcolours
[IsModelLoaded] iModelID: 18646
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
CreatePickup(19132, 1, -68, 944, 1598)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
clothes loaded from txd
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
[IsModelLoaded] iModelID: 10
IsModelLoaded false!
SetModelIndex (uiModel): 10
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 10
IsModelLoaded true!
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerFacingAngle
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
[IsModelLoaded] iModelID: 311
IsModelLoaded false!
SetModelIndex (uiModel): 311
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 311
IsModelLoaded true!
[IsModelLoaded] iModelID: 10
IsModelLoaded true!
[IsModelLoaded] iModelID: 33
IsModelLoaded true!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
[IsModelLoaded] iModelID: 44
IsModelLoaded true!
[IsModelLoaded] iModelID: 45
IsModelLoaded false!
SetModelIndex (uiModel): 45
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 45
IsModelLoaded true!
[IsModelLoaded] iModelID: 47
IsModelLoaded false!
SetModelIndex (uiModel): 47
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 47
IsModelLoaded true!
[IsModelLoaded] iModelID: 48
IsModelLoaded false!
SetModelIndex (uiModel): 48
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 48
IsModelLoaded true!
[IsModelLoaded] iModelID: 52
IsModelLoaded false!
SetModelIndex (uiModel): 52
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 52
IsModelLoaded true!
[IsModelLoaded] iModelID: 57
IsModelLoaded false!
SetModelIndex (uiModel): 57
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 57
IsModelLoaded true!
[IsModelLoaded] iModelID: 58
IsModelLoaded false!
SetModelIndex (uiModel): 58
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 58
IsModelLoaded true!
[IsModelLoaded] iModelID: 66
IsModelLoaded false!
SetModelIndex (uiModel): 66
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 66
IsModelLoaded true!
[IsModelLoaded] iModelID: 58
IsModelLoaded true!
[IsModelLoaded] iModelID: 57
IsModelLoaded true!
[IsModelLoaded] iModelID: 52
IsModelLoaded true!
[IsModelLoaded] iModelID: 48
IsModelLoaded true!
[IsModelLoaded] iModelID: 47
IsModelLoaded true!
[IsModelLoaded] iModelID: 45
IsModelLoaded true!
[IsModelLoaded] iModelID: 44
IsModelLoaded true!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
[IsModelLoaded] iModelID: 33
IsModelLoaded true!
[IsModelLoaded] iModelID: 10
IsModelLoaded true!
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 92338299
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
CUSTOM_RPC_TOGGLE_HUD_ELEMENT
RPC: ScrSelectTextDraw
CPlayerPed::TogglePlayerControllable
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
RPC: TogglePlayerControllable
CPlayerPed::TogglePlayerControllable
RPC: ScrSetCameraBehindPlayer
[IsModelLoaded] iModelID: 10
IsModelLoaded true!
RPC: ScrSetPlayerColor
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
RPC: ScrSetPlayerPos
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraBehindPlayer
RPC: ScrSetPlayerFacingAngle
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 3285
IsModelLoaded false!
Warning: car model not preloaded. 3285
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 3285
IsModelLoaded true!
Car model was preloaded. 3285
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 3285
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 57
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 604
IsModelLoaded false!
Warning: car model not preloaded. 604
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
Car model was preloaded. 604
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 604
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 52
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 6
IsModelLoaded true!
[IsModelLoaded] iModelID: 177
NvFOpen: AUDIO/SFX/GENRL.osw
IsModelLoaded true!
[IsModelLoaded] iModelID: 21
IsModelLoaded true!
[IsModelLoaded] iModelID: 44
IsModelLoaded true!
CLocalPlayer::UpdateRemoteInterior 0
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(0) 3035
RPC_SCRCREATEOBJECT(1) 12046
RPC_SCRCREATEOBJECT(2) 12046
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 3285
IsModelLoaded true!
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 400
IsModelLoaded false!
Warning: car model not preloaded. 400
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
Car model was preloaded. 400
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 400
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
RPC_CUSTOM_VISUALS
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 604
IsModelLoaded true!
CreatePickup(19132, 1, 218, 1063, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 232, 1018, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[IsModelLoaded] iModelID: 64
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
RPC: ScrDisableMapIcon
RPC_SCRCREATEOBJECT(3) 3035
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 3285
IsModelLoaded false!
Warning: car model not preloaded. 3285
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 3285
IsModelLoaded true!
Car model was preloaded. 3285
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 3285
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 57
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
CreatePickup(19132, 1, 102, 1036, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 6
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CreatePickup(19132, 1, 108, 1070, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 3285
IsModelLoaded true!
CreatePickup(19132, 1, 121, 1132, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CreatePickup(19132, 1, 127, 1165, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 400
IsModelLoaded false!
Warning: car model not preloaded. 400
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
Car model was preloaded. 400
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 400
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 0
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 64
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 400
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 310, 1011, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 127, 1165, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 228, 984, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 307, 978, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 597
IsModelLoaded false!
Warning: car model not preloaded. 597
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 597
IsModelLoaded true!
Car model was preloaded. 597
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 597
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 148
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 529
IsModelLoaded false!
Warning: car model not preloaded. 529
RequestModel
RequestModel done!
LoadRequestedModels
NvFOpen: AUDIO/SFX/GENRL.osw
LoadRequestedModels done!
[IsModelLoaded] iModelID: 529
IsModelLoaded true!
Car model was preloaded. 529
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 529
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 90
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 10
IsModelLoaded true!
[IsModelLoaded] iModelID: 266
IsModelLoaded true!
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 298, 919, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 300, 936, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 81, 956, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 102, 1036, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, 215, 907, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 219, 923, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC_SCRCREATEOBJECT(2) 12046
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 244, 757, 12)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 272, 753, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 300, 742, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 329, 732, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 597
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 529
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC_SCRCREATEOBJECT(3) 12046
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, 648, 672, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 676, 662, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CObject] Destroy
[CObject] Destroy sucess
RPC_SCRCREATEOBJECT(0) 12046
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 415
IsModelLoaded false!
Warning: car model not preloaded. 415
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 415
IsModelLoaded true!
Car model was preloaded. 415
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 415
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 15
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 46
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 93, 583, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 219, 540, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
CreatePickup(19132, 1, 191, 551, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, 70, 586, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, 31, 591, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
CreatePickup(19132, 1, 8, 594, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 415
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, -227, 621, 13)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19134, 1, -480, 718, 12)
[IsModelLoaded] iModelID: 19134
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19134
IsModelLoaded true!
CreatePickup(19134, 1, -480, 710, 12)
[IsModelLoaded] iModelID: 19134
IsModelLoaded true!
RPC_SCRCREATEOBJECT(0) 12046
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
ResetVehiclePool
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
ResetObjectPool
ResetPickupPool
ResetGangZonePool
ResetLabelPool
ResetTextDrawPool
ResetActorPool
Incoming packet: ID_AUTH_KEY
[AUTH] 77E670F1B5C7077 -> CA08EE157A0B0A775C3FC516762EE4EDBE90A0B3
RPC_CHECK_CASH
RPC: ScrTogglePlayerSpectating
toggle: 1
RPC: InitGame
Count = 455
CPlayerPed::TogglePlayerControllable
RPC: ScrSetPlayerColor
ScrInterpolateCamera
ScrInterpolateCamera
[IsModelLoaded] iModelID: 79
IsModelLoaded true!
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerWantedLevel
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney = 92338299
RPC: ScrSetPlayerColor
RPC: ScrSetSpawnInfo
RPC: ScrTogglePlayerSpectating
CPlayerPed::TogglePlayerControllable
[IsModelLoaded] iModelID: 10
IsModelLoaded true!
toggle: 0
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 3284
IsModelLoaded false!
Warning: car model not preloaded. 3284
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 3284
IsModelLoaded true!
Car model was preloaded. 3284
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 3284
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 118
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 114
IsModelLoaded false!
SetModelIndex (uiModel): 114
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 114
IsModelLoaded true!
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 3284
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 462
IsModelLoaded false!
Warning: car model not preloaded. 462
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
Car model was preloaded. 462
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 462
RPC: ScrVehicleParamsEx
RPC: ScrPutPlayerInVehicle
RPC: ScrVehicleParamsEx
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 518
IsModelLoaded false!
Warning: car model not preloaded. 518
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 518
IsModelLoaded true!
Car model was preloaded. 518
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 518
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 84
RPC_CUSTOM_VISUALS
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 518
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 518
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 84
RPC_CUSTOM_VISUALS
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
[IsModelLoaded] iModelID: 107
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 518
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
CreatePickup(19132, 1, -633, -952, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 518
IsModelLoaded false!
Warning: car model not preloaded. 518
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 518
IsModelLoaded true!
Car model was preloaded. 518
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 518
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 84
RPC_CUSTOM_VISUALS
CreatePickup(19132, 1, -673, -974, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 518
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 518
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 84
RPC_CUSTOM_VISUALS
[IsModelLoaded] iModelID: 105
IsModelLoaded true!
[IsModelLoaded] iModelID: 107
IsModelLoaded true!
CreatePickup(19132, 1, -715, -995, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
[IsModelLoaded] iModelID: 37
IsModelLoaded true!
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, -755, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
CreatePickup(19132, 1, -755, -1008, 62)
[IsModelLoaded] iModelID: 19132
IsModelLoaded true!
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 518
IsModelLoaded true!
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 518
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 84
RPC_CUSTOM_VISUALS
Error: Texture (v_cust_body_50) not found in database (samp)
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 518
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
RPC_SCRCREATEOBJECT(0) 3035
RPC_SCRCREATEOBJECT(1) 3035
RPC_SCRCREATEOBJECT(2) 3035
RPC_SCRCREATEOBJECT(3) 3035
RPC_SCRCREATEOBJECT(4) 12046
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
NvFOpen: AUDIO/STREAMS/AMBIENCE.osw
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
CreatePickup(1239, 1, 2230, -889, 14)
[IsModelLoaded] iModelID: 1239
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 1239
IsModelLoaded true!
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 496
IsModelLoaded false!
Warning: car model not preloaded. 496
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 496
IsModelLoaded true!
Car model was preloaded. 496
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 496
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 71
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 514
IsModelLoaded false!
Warning: car model not preloaded. 514
RequestModel
RequestModel done!
LoadRequestedModels
NvFOpen: AUDIO/SFX/GENRL.osw
LoadRequestedModels done!
[IsModelLoaded] iModelID: 514
IsModelLoaded true!
Car model was preloaded. 514
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 514
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 80
NvFOpen: AUDIO/SFX/GENRL.osw
[IsModelLoaded] iModelID: 58
IsModelLoaded true!
NvFOpen: AUDIO/SFX/GENRL.osw
RPC_SCRCREATEOBJECT(0) 12046
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 462
IsModelLoaded true!
RPC: ScrSetPlayerColor
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 514
IsModelLoaded true!
Removing from vehicle..
Setting flag state..
Calling destructor..
PlayerPed Destroyed
CreatePickup(1239, 1, 2230, -889, 14)
[IsModelLoaded] iModelID: 1239
IsModelLoaded false!
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 1239
IsModelLoaded true!
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
CPickupPool::PickedUp index = 0
RPC: ScrSetMapIcon
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
RPC: WorldVehicleAdd
[IsModelLoaded] iModelID: 514
IsModelLoaded false!
Warning: car model not preloaded. 514
RequestModel
RequestModel done!
LoadRequestedModels
LoadRequestedModels done!
[IsModelLoaded] iModelID: 514
IsModelLoaded true!
Car model was preloaded. 514
RPC: WorldVehicleAdd, NewVehicle.iVehicleType: 514
RPC: ScrVehicleParamsEx
RPC_CUSTOM_HANDLING
copy handling 80
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
CPickupPool::PickedUp index = 0
RPC: ScrSetMapIcon
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
NvFOpen: AUDIO/SFX/GENRL.osw
RPC: ScrVehicleParamsEx
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
[CVehicle] Destroy vehicle
[CVehicle] Destroy vehicle sucess
[IsModelLoaded] iModelID: 496
IsModelLoaded true!
[CObject] Destroy
[CObject] Destroy sucess
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
NvFOpen: GTASAMP1.b
NvFOpen: GTASAMP2.b
NvFOpen: GTASAMP3.b
NvFOpen: GTASAMP4.b
NvFOpen: GTASAMP5.b
NvFOpen: GTASAMP6.b
NvFOpen: GTASAMP7_.b
NvFOpen: GTASAMP8_.b
NvFOpen: GTASAMP9.b